Re: [PATCH v4 0/5] MR464: vkd3d-shader/spirv: Declare I/O registers from the signature.
by Giovanni Mascellani (@giomasce) 04 Jan '24
by Giovanni Mascellani (@giomasce) 04 Jan '24
04 Jan '24
1
0
[PATCH v5 0/2] MR4774: msvcrt: Compare environmental variable names case insensitively
by Zsolt Vadász 04 Jan '24
by Zsolt Vadász 04 Jan '24
04 Jan '24
3
3
[PATCH 0/1] MR4785: windows.media.speech/tests: Remove obsolete workarounds.
by Bernhard Kölbl 04 Jan '24
by Bernhard Kölbl 04 Jan '24
04 Jan '24
1
1
Re: [PATCH v2 0/3] MR4781: ddraw: Make sure that sysmem surfaces remain coherent when not locked.
by Zebediah Figura (@zfigura) 04 Jan '24
by Zebediah Figura (@zfigura) 04 Jan '24
04 Jan '24
1
0
[PATCH v2 0/8] MR532: vkd3d: Assorted fixes for MoltenVK, part 1.
by Giovanni Mascellani (@giomasce) 04 Jan '24
by Giovanni Mascellani (@giomasce) 04 Jan '24
04 Jan '24
2
8
[PATCH 0/8] MR532: vkd3d: Assorted fixes for MoltenVK, part 1.
by Giovanni Mascellani (@giomasce) 04 Jan '24
by Giovanni Mascellani (@giomasce) 04 Jan '24
04 Jan '24
3
11
[PATCH v8 0/4] MR519: vkd3d-shader/dxil: Support minimum precision.
by Conor McCarthy (@cmccarthy) 04 Jan '24
by Conor McCarthy (@cmccarthy) 04 Jan '24
04 Jan '24
3
5
[PATCH v2 0/1] MR4757: wined3d: Do not remove invalid BO users from the list when destroying views.
by Zebediah Figura (@zfigura) 04 Jan '24
by Zebediah Figura (@zfigura) 04 Jan '24
04 Jan '24
3
2
[PATCH 0/2] MR4783: dmime, dmloader: Avoid leaking track and segment references.
by Rémi Bernon 04 Jan '24
by Rémi Bernon 04 Jan '24
04 Jan '24
2
4
2
11