3
4
[PATCH 0/1] MR5499: mscms: Add stub for WcsGetDefaultColorProfile.
by Vijay Kiran Kamuju (@infyquest) 14 Apr '24
by Vijay Kiran Kamuju (@infyquest) 14 Apr '24
14 Apr '24
2
1
[PATCH v4 0/1] MR5497: ntdll: Implement NtQueueApcThreadEx()
by Isaac Marovitz (@IsaacMarovitz) 13 Apr '24
by Isaac Marovitz (@IsaacMarovitz) 13 Apr '24
13 Apr '24
3
2
[PATCH v2 0/1] MR5497: ntdll: Implement NtQueueApcThreadEx()
by Isaac Marovitz (@IsaacMarovitz) 13 Apr '24
by Isaac Marovitz (@IsaacMarovitz) 13 Apr '24
13 Apr '24
3
2
[PATCH v2 0/1] MR5498: krnl386.exe16: Start DOSVM timer on GET_SYSTEM_TIME
by Liam Middlebrook (@liam-middlebrook) 13 Apr '24
by Liam Middlebrook (@liam-middlebrook) 13 Apr '24
13 Apr '24
2
1
[PATCH 0/1] MR5497: ntdll: Implement NtQueueApcThreadEx()
by Isaac Marovitz (@IsaacMarovitz) 13 Apr '24
by Isaac Marovitz (@IsaacMarovitz) 13 Apr '24
13 Apr '24
2
1
[PATCH v9 0/3] MR777: vkd3d-shader/dxil: Support SV_Depth, SV_DepthGreaterEqual and SV_DepthLessEqual.
by Conor McCarthy (@cmccarthy) 13 Apr '24
by Conor McCarthy (@cmccarthy) 13 Apr '24
13 Apr '24
2
4
[PATCH 0/8] MR787: vkd3d-shader/hlsl: Parse and write default values.
by Francisco Casas (@fcasas) 13 Apr '24
by Francisco Casas (@fcasas) 13 Apr '24
13 Apr '24
2
8
[PATCH v2 0/5] MR7: ntdll: Properly track refcount with forwarded exports.
by Jinoh Kang (@iamahuman) 12 Apr '24
by Jinoh Kang (@iamahuman) 12 Apr '24
12 Apr '24
3
6
[PATCH v4 0/5] MR786: vkd3d-shader/hlsl: Loop unrolling, part 1.
by Victor Chiletto (@vitorhnn) 12 Apr '24
by Victor Chiletto (@vitorhnn) 12 Apr '24
12 Apr '24
2
5