[PATCH 0/1] MR2684: mf: Request more samples for transforms when needed.
by Shaun Ren (@shaunren) Sept. 29, 2023
by Shaun Ren (@shaunren) Sept. 29, 2023
Sept. 29, 2023
3
3
[PATCH 0/3] MR2325: d3d10/effect: Implement instructions used for signed integer division.
by Nikolay Sivov (@nsivov) Sept. 22, 2023
by Nikolay Sivov (@nsivov) Sept. 22, 2023
Sept. 22, 2023
4
15
[PATCH 0/1] MR235: include: Add missing constants in d3d12.idl.
by Biswapriyo Nath (@Biswa96) Sept. 14, 2023
by Biswapriyo Nath (@Biswa96) Sept. 14, 2023
Sept. 14, 2023
4
7
Sept. 13, 2023
3
7
[PATCH 0/1] MR3151: widl: Prevent infinite loop when structure contains array of itself
by Fabian Maurer (@DarkShadow44) Sept. 9, 2023
by Fabian Maurer (@DarkShadow44) Sept. 9, 2023
Sept. 9, 2023
3
6
[PATCH 0/2] MR535: Draft: winebus: implement BusQueryContainerID for USB devices when using bus_udev
by Claire (@ClearlyClaire) Sept. 4, 2023
by Claire (@ClearlyClaire) Sept. 4, 2023
Sept. 4, 2023
4
4
[PATCH 0/1] MR3125: include: Use visibility hidden attribute on w64-mingw32-clang.
by Alex Henrie (@alexhenrie) Sept. 1, 2023
by Alex Henrie (@alexhenrie) Sept. 1, 2023
Sept. 1, 2023
4
4
[PATCH 0/1] MR3132: vbscript: Coerce to VT_BOOL when evaluating jump conditions.
by Nikolay Sivov (@nsivov) Aug. 29, 2023
by Nikolay Sivov (@nsivov) Aug. 29, 2023
Aug. 29, 2023
4
10
Aug. 25, 2023
3
6
[PATCH 0/1] MR1809: gdiplus: Use width replace height in GdipCreateBitmapFromHICON.
by caibb2018 (@caibb2018) Aug. 22, 2023
by caibb2018 (@caibb2018) Aug. 22, 2023
Aug. 22, 2023
4
4