[PATCH v2 0/1] MR3403: server: Revert "server: Avoid using SOL_IPX to detect whether IPX is supported."
by Fotios Valasiadis (@fvalasiad) Aug. 20, 2023
by Fotios Valasiadis (@fvalasiad) Aug. 20, 2023
Aug. 20, 2023
4
10
[PATCH v6 0/3] MR2168: win32u: Match second name when enum fonts.
by Keming Liang (@Keming) Aug. 17, 2023
by Keming Liang (@Keming) Aug. 17, 2023
Aug. 17, 2023
3
5
[PATCH v4 0/10] MR3418: Draft: Add tryok() for tests that may need multiple attempts to succeed
by Francois Gouget (@fgouget) Aug. 16, 2023
by Francois Gouget (@fgouget) Aug. 16, 2023
Aug. 16, 2023
4
16
[PATCH v2 0/2] MR292: vkd3d: Write Vulkan descriptors in a worker thread.
by Conor McCarthy (@cmccarthy) Aug. 15, 2023
by Conor McCarthy (@cmccarthy) Aug. 15, 2023
Aug. 15, 2023
3
3
[PATCH 0/1] MR293: vkd3d-shader/hlsl: Force sm1 inputs to be 4-component only for vertex shaders.
by Zebediah Figura (@zfigura) Aug. 15, 2023
by Zebediah Figura (@zfigura) Aug. 15, 2023
Aug. 15, 2023
4
5
[PATCH v2 0/3] MR268: vkd3d-shader/hlsl: Handle vector arguments in fmod().
by Nikolay Sivov (@nsivov) Aug. 13, 2023
by Nikolay Sivov (@nsivov) Aug. 13, 2023
Aug. 13, 2023
3
13
[PATCH 0/2] MR3453: DECLSPEC_HIDDEN usage setupapi/wmp
by Alistair Leslie-Hughes (@alesliehughes) Aug. 11, 2023
by Alistair Leslie-Hughes (@alesliehughes) Aug. 11, 2023
Aug. 11, 2023
3
3
[PATCH v3 0/10] MR3245: mf/session: Test native MFT call pattern, and request more samples from upstream if necessary.
by Rémi Bernon Aug. 8, 2023
by Rémi Bernon Aug. 8, 2023
Aug. 8, 2023
2
19
[PATCH v2 0/3] MR3424: msxml3: Accept ValidateOnParse property.
by Jactry Zeng (@jactry) Aug. 7, 2023
by Jactry Zeng (@jactry) Aug. 7, 2023
Aug. 7, 2023
3
5
[PATCH 0/13] MR3420: ddraw: Implement Pick() and GetPickRecords().
by Jeffrey Smith (@whydoubt) Aug. 7, 2023
by Jeffrey Smith (@whydoubt) Aug. 7, 2023
Aug. 7, 2023
6
18