[PATCH v2 0/3] MR3428: Avoid relying on linux/ipx.h to define SOL_IPX.
by Jinoh Kang (@iamahuman) Aug. 4, 2023
by Jinoh Kang (@iamahuman) Aug. 4, 2023
Aug. 4, 2023
4
5
[PATCH 0/5] MR3103: server: Create and use a desktop shared mapping for GetCursorPos.
by Rémi Bernon Aug. 3, 2023
by Rémi Bernon Aug. 3, 2023
Aug. 3, 2023
4
50
Aug. 3, 2023
3
7
[PATCH v3 0/2] MR2853: Draft: win32u: Implement EVENT_SYSTEM_FOREGROUND
by Esme Povirk (@madewokherd) Aug. 2, 2023
by Esme Povirk (@madewokherd) Aug. 2, 2023
Aug. 2, 2023
4
10
[PATCH v3 0/1] MR3172: vkd3d: Import upstream release 1.8
by Alexandre Julliard (@julliard) Aug. 2, 2023
by Alexandre Julliard (@julliard) Aug. 2, 2023
Aug. 2, 2023
5
6
[PATCH v4 0/4] MR585: Improve is_gecko_path() for handling non-ASCII characters.
by Jactry Zeng (@jactry) Aug. 2, 2023
by Jactry Zeng (@jactry) Aug. 2, 2023
Aug. 2, 2023
3
10
3
4
[PATCH 0/5] MR3433: wined3d: Move GL declarations to wined3d_gl.h, part 1.
by Zebediah Figura (@zfigura) Aug. 1, 2023
by Zebediah Figura (@zfigura) Aug. 1, 2023
Aug. 1, 2023
3
6
[PATCH v3 0/3] MR3419: wined3d: Implement a zero-safe normalize function for FFP
by Petrichor Park (@petrathekat) Aug. 1, 2023
by Petrichor Park (@petrathekat) Aug. 1, 2023
Aug. 1, 2023
3
5
[PATCH v2 0/2] MR3443: jscript: Call the getter with the proper 'this' in invoke_prop_func.
by Gabriel Ivăncescu Aug. 1, 2023
by Gabriel Ivăncescu Aug. 1, 2023
Aug. 1, 2023
2
1