http://bugs.winehq.org/show_bug.cgi?id=7816
christianuceda(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|wine-programs |wine-ole
------- Additional Comments From christianuceda(a)yahoo.com 2007-21-03 15:54 -------
Hi Dan,
You were right, installing MS DCOM98 fixes all the "Average" function crashes,
as looks like a OLE/COM bug in wine I changed the component to wine-ole.
Also thanks for the DCOM98 trick :)
------- Additional Comments From rob(a)codeweavers.com 2007-31-03 11:27 -------
I spent an hour looking into this, but couldn't discover the problem. The error message occurs when VB
seems to clear a VARIANT. With native, it is a safearray, but with builtin it errors out instead.
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http://bugs.winehq.org/show_bug.cgi?id=4606
b.buschinski(a)web.de changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |FIXED
------- Additional Comments From b.buschinski(a)web.de 2007-31-03 10:54 -------
with wine 0.9.34 the game starts
It doesn run because of gameguard, but the original bug is fixed
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http://bugs.winehq.org/show_bug.cgi?id=2398
------- Additional Comments From david.w.holland(a)gmail.com 2007-31-03 10:53 -------
Created an attachment (id=5583)
--> (http://bugs.winehq.org/attachment.cgi?id=5583&action=view)
Toolset download/Installation instructions.
Yes, you can find enough of the NWN bits online to test the toolset.
Obviously, you won't have CD keys, so you can't play the game, but the toolset
will run without them. (Possible EULA issues aside.)
I also noticed the NWN Model Viewer appears to exhibit similar behavior, and is
a (much) smaller download. The model viewer is here:
http://nwn.bioware.com/downloads/viewer.html
If you want the full toolset experience, follow the attached instructions.
You'll be downloading over 1.5GB of stuff however.
Also, I played with the toolset under the patched wine a little more. It
seems sometimes the window is in the right place, sometimes its not. Hitting
Control-C after you open an area, and clicking Ok will move it back into the
right place. It acts a little better for a while, then suddenly it goes back
to the way it was. (odd?).
David
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http://bugs.winehq.org/show_bug.cgi?id=7866
------- Additional Comments From thunderbird2k(a)gmx.net 2007-31-03 10:43 -------
One other thing could you also attach the output of glxinfo? Thanks in advance.
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http://bugs.winehq.org/show_bug.cgi?id=6250
ben(a)atomnet.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Mouse cursor is not visable |Mouse cursor is not visible
------- Additional Comments From ben(a)atomnet.co.uk 2007-31-03 10:31 -------
Corrected spelling (wont show up if anyone searches for "visible cursor" otherwise).
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http://bugs.winehq.org/show_bug.cgi?id=7914
Summary: Baldur's Gate mouse cursor has the default X cursor over
the top of it
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: wine-directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)atomnet.co.uk
Only minor but still a bug none-the-less and can get kinda irritating when you
keep noticing it. Basically the games custom cursor is there, but for some
reason the X cursor is visible over the top of it so you see them stacked on
each other.
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http://bugs.winehq.org/show_bug.cgi?id=5027
ben(a)atomnet.co.uk changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |WORKSFORME
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