http://bugs.winehq.org/show_bug.cgi?id=8248
Summary: overlapping screen MDI (shows only background)
Product: Wine
Version: 0.9.36.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sb83(a)tlen.pl
This program I'm using is shown as MDI. Normally multiple windows are detached.
If I press F5 they all appear at once nicely layed out with the grey background.
This happens in Windows. However under Wine only grey background appears (as if
it was overlapping the proper windows. In the attachments there's a screen with
correct behaviour, the one with Wine (incorrect) and log file
This didn't happen in the older versions (Unfortunately I don't know in which
version it appeared)
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http://bugs.winehq.org/show_bug.cgi?id=8246
------- Additional Comments From htl10(a)users.sourceforge.net 2007-01-05 12:37 -------
I'll give it a try and get back later with the request new trace.
I cannot remember what previous use was like, but I think
previously similiar usage did work with similiar result as genuine windows.
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http://bugs.winehq.org/show_bug.cgi?id=8237
cimmo(a)libero.it changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Another C&C 3 Demo crash on |C&C 3 Demo crash on second
|second match (memory leak?) |match (memory leak?)
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http://bugs.winehq.org/show_bug.cgi?id=8237
cimmo(a)libero.it changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Another C&C 3 Demo crash |Another C&C 3 Demo crash on
| |second match (memory leak?)
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------- Additional Comments From cimmo(a)libero.it 2007-01-05 12:33 -------
tried also putting 512 MB but still crash on second match.
I think it's another memory leak somewhere... :(
For me there is no way to understand when game will crash and AGP Aperture Size
is not my problem for me.
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http://bugs.winehq.org/show_bug.cgi?id=3853
------- Additional Comments From greg87(a)online.de 2007-01-05 11:50 -------
The bug is still there.
Now I get in the console:
fixme:mpeg3:MPEG3_StreamSize misses the block header overhead
fixme:mpeg3:MPEG3_StreamSize misses the block header overhead
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