http://bugs.winehq.org/show_bug.cgi?id=8983
Markus <m.goemmel(a)compulab.de> changed:
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http://bugs.winehq.org/show_bug.cgi?id=2398
Roderick Colenbrander <thunderbird2k(a)gmx.net> changed:
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--- Comment #190 from Roderick Colenbrander <thunderbird2k(a)gmx.net> 2007-09-17 03:47:20 ---
*** Bug 9691 has been marked as a duplicate of this bug. ***
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http://bugs.winehq.org/show_bug.cgi?id=8996
--- Comment #18 from Juan Lang <juan_lang(a)yahoo.com> 2007-09-16 23:42:53 ---
I'm glad it installed for you. It still doesn't for me, so I'll leave this
open for now.
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http://bugs.winehq.org/show_bug.cgi?id=7316
Mikolaj Zalewski <mikolaj.zalewski(a)gmail.com> changed:
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--- Comment #13 from Mikolaj Zalewski <mikolaj.zalewski(a)gmail.com> 2007-09-16 22:12:33 ---
We don't support Unicode functions used by e.g. Photoshop CS2 and other newer
software (but I hope now I will have the patches correctly) and some devices
are incorrectly detected as tablets e.g. laptop touchpads.
For this to work the tablet must be properly configured (a simple test is if it
is seen by Gimp as an extended device and if it works as a regiular mouse) but
this is done automatically on new distributions (e.g. Ubuntu 7.04 and up)
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http://bugs.winehq.org/show_bug.cgi?id=7544
Dan Kegel <dank(a)kegel.com> changed:
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--- Comment #17 from Dan Kegel <dank(a)kegel.com> 2007-09-16 20:21:50 ---
Go ahead and post to wine-patches, it'll get a better review there.
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http://bugs.winehq.org/show_bug.cgi?id=6971
Carroll Vance <ovencleaner(a)gmail.com> changed:
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--- Comment #27 from Carroll Vance <ovencleaner(a)gmail.com> 2007-09-16 20:19:40 ---
I find you can get around this naturally by setting the mouse sensativity
extremely high ingame. The hack only worked for UT2004 for me. Swat 4 locks the
mouse to the center of the window at all times. UT2004 plays great now though.
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http://bugs.winehq.org/show_bug.cgi?id=7544
--- Comment #16 from Erich Hoover <ehoover(a)mines.edu> 2007-09-16 18:14:15 ---
Created an attachment (id=8110)
--> (http://bugs.winehq.org/attachment.cgi?id=8110)
Updated ReplaceFileA/ReplaceFileW patch
Sorry this has taken so long, I have some obligations that have been keeping me
a lot busier than I expected. The attached patch should apply against the
latest GIT appropriately and handle the replace functionality. This patch also
addresses a concern in the last patch that was expressed by Dan Kegel on
wine-devel, though it does not change the functionality to using a series of
renames. This functionality was not changed since the first patch I issued used
a series of renames and the approach was deemed inappropriate.
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http://bugs.winehq.org/show_bug.cgi?id=7644
--- Comment #20 from Andreas Klauer <Andreas.Klauer(a)metamorpher.de> 2007-09-16 15:59:16 ---
r_dynamic 1 gives me a flashlight that is very similar to the one used in Half
Life 1, which is not nearly as nice. the game itself claims to be using dxlevel
9 or whatever I set with mit_dxlevel <number>, but the way it actually renders
anything does not change at all.
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