http://bugs.winehq.org/show_bug.cgi?id=9732
Summary: Flash Player 8/9 ActiveX Control: animations flicker
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: emiller(a)imvu.com
CC: emiller(a)imvu.com
When running Flash Player as an ActiveX control inside another program,
flickering appears as regions are redrawn. This behavior appears in at least
two programs:
* Internet Explorer 6 (through the ies4linux project)
* IMVU (http://appdb.winehq.org/appview.php?iVersionId=3927&iTestingId=2551)
I know that ies4linux is unsupported by the WINE team, but since identical
behavior appears in another executable that embeds Flash, I think it's a
problem with WINE.
I am using the current GIT version of WINE (wine-0.9.45-g8d1a859).
Things I have discovered:
* The Flash plugin for Firefox works fine
* Using the latest nvidia and nv drivers does nothing to improve the situation
** Hardware: 01:00.0 VGA compatible controller: nVidia Corporation NV44 [Quadro
NVS 285] (rev a1)
** Nvidia driver: 100.14.19
* I have tried multiple versions of the Flash ActiveX control, including:
** Flash9e.ocx (prerelease, see
http://labs.adobe.com/downloads/flashplayer9.html)
** Flash9c.ocx
** Flash8d.ocx
* The Flash 8 control flickers in a different but equally unacceptable way
To reproduce the problem in IE, download the Flash ActiveX control from Adobe
and then go to a site with Flash (e.g. www.youtube.com). To reproduce the
problem in IMVU, check Settings -> Use Text Chat and then click "My Room". The
text chat box is a flash widget and flickers quite noticeably.
You can obtain different versions of the ActiveX control from Adobe here:
http://kb.adobe.com/selfservice/viewContent.do?externalId=tn_14266
Please let me know if I can provide more information.
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http://bugs.winehq.org/show_bug.cgi?id=9626
Summary: unhandled msi action L"SetBBInstallEXE"
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dan(a)danny.cz
I am trying to install 3ds max 5 and can't get after the installation wizard's
page for selection destination folders. I get the following error when pressing
the "Next" button.
fixme:msi:ACTION_PerformAction unhandled msi action L"SetBBInstallEXE"
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http://bugs.winehq.org/show_bug.cgi?id=9538
Summary: java: Component#getLocationOnScreen returning incorrect
coords
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: smckay(a)google.com
CC: dank(a)kegel.com
Here's a short java program that behaves correctly on linux and windows, but
not under wine. The program exercises a small part of the java awt toolkit.
1. Create a file with the following contents:
import java.awt.Component;
import java.awt.Container;
import java.awt.Frame;
import java.awt.Point;
public class Bug {
public static void main(String[] args) {
Frame f = new Frame();
Container cont = new Container();
Component comp = new Component(){};
f.add(cont);
cont.add(comp);
f.setSize(100, 100);
f.setVisible(true);
cont.setBounds(10, 10, 80, 80);
comp.setBounds(10, 10, 60, 60);
Point frameLoc = f.getLocationOnScreen();
Point compLoc = comp.getLocationOnScreen();
// The component now should have
// (frameLoc.x + 20 + i.left, frameLoc.y + 20 + i.top).
System.out.printf("a.x=%d, a.y=%d / b.x=%d, b.y=%d\n",
compLoc.x, compLoc.y, frameLoc.x, frameLoc.y);
f.dispose();
}
}
2. Compile it:
javac Bug.java
3. Download a JDK from java.sun.com and install it in Wine
4. Use it to run Bug.class, e.g.
cd '.wine/drive_c/Program Files/Java/jre1.6.0_01'
cp ~/Bug.class .
wine bin/java.exe Bug
5. Returns inconsistent results under wine. Under linux and windows it
consistently returns "a.x=20, a.y=20 / b.x=0, b.y=0". Occasionally wine returns
correct results, but repeated invocations of the application should produce
inconsistent results (e.g. "a.x=16, a.y=-3 / b.x=-4, b.y=-23").
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http://bugs.winehq.org/show_bug.cgi?id=9386
Summary: WoW 2.2 fails to initialise audio
Product: Wine
Version: CVS
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winehq-bugzilla(a)six-by-nine.com.au
As requested by Vitamin, I've now built Wine from GIT and set audio to
OSS/Emulated. WoW 2.2 continues to appear to hang on startup. If one waits long
enough one receives a crash that looks mightily similar to random crashes seen
under Vista.
I've attached a WINEDEBUG=+dsound trace, along with the crash report eventually
generated by WoW itself.
I set VERSION here to CVS, as I presume that's suitable for git - no one in
#winehq could confirm whether I should do this or not.
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http://bugs.winehq.org/show_bug.cgi?id=9290
Summary: SimCity 3000 Unlimited crashes whe cursor points to menu
item
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zms90(a)comcast.net
Created an attachment (id=7557)
--> (http://bugs.winehq.org/attachment.cgi?id=7557)
Wine console output running SC3U
When I run SimCity 3000 Unlimited, It gets to the main menu, and then I point
to an icon and wine gives me a c0000005 (Access Violation) in GZResourceD.dll.
I trimmed the excessive fixme:d3d:IWineD3DDeviceImpl_CreateSurface Trying to
create a render target that isn't in the default pool FIXME's to save space,
but otherwise it's the full output
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http://bugs.winehq.org/show_bug.cgi?id=10116
Summary: A warning should be shown if a sound subsystem cannot be
open
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-multimedia
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
There are some sound/music applications which do not have any exception
handling for a situation when a sound cannot be routed/output.
So, if your sound system is busy (some cheap AC97/HDA ALSA audio and no
hardware mixing) and you try to run such an application it can die with some
strange error when trying to play any sound, e.g.:
Backtrace:
=>1 0x00000000 (0x0033ff08)
2 0x7ee4f9ab in kernel32 (+0x4f9ab) (0x0033ffe8)
3 0xb7e94707 wine_switch_to_stack+0x17() in libwine.so.1 (0x00000000)
0x00000000: addb %al,0x0(%eax)
To give a user a hint, it will be sufficient to MsgBox("Sound system is busy.
Expect an application failure.");
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http://bugs.winehq.org/show_bug.cgi?id=12304
Summary: movies & menu screen are just black / white / red
screens on ati
Product: Wine
Version: 0.9.58.
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=9593
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: uzi18(a)o2.pl
Created an attachment (id=11759)
--> (http://bugs.winehq.org/attachment.cgi?id=11759)
wine log
Ubuntu 7.10 Ati x1950
PLD Linux 3.0 Ati x1950 Pro
Drivers fglrx version 8.3
game starts (Witcher 1.0-1.2)
but the movies & menu screen are just black / white / red screens.
Mousepointer gauntlet is OK.
Sound is OK.
Also simmilar problem with playback of video in Myst III : Exile
Have upper 1/4 playback almost work rest is unrefreshed part. (this could be
other bug)
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http://bugs.winehq.org/show_bug.cgi?id=11581
Summary: GTA San Andreas: weird looking textures
Product: Wine
Version: 0.9.54.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: suawek(a)interia.eu
GTA San Andreas loads very quick. First two movies works good, third doesn't
even show because (as wine says) MPEG-1 is not yet supported. Movie shown
before the first gameplay works very good, all textures are OK. When the
gameplay starts, textures look like in the screenshots. The game runs slowly
but it's possible to play if you have nerves made of stone :)
My OS: Ubuntu 7.10
Graphic card: ATI Radeon 9600 (newest drivers from ATI website installed
correctly)
Wine: 0.9.54
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http://bugs.winehq.org/show_bug.cgi?id=11992
Summary: Counter Strike source crashes
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Joel7987(a)gmail.com
Created an attachment (id=11319)
--> (http://bugs.winehq.org/attachment.cgi?id=11319)
The output of wine
CS: Source crashes and goes back to the Desktop when I click accept on the
description server page, I've tested this on wine 0.9.56 and wine 0.9.57. I use
gentoo AMD64 with a Core 2 Duo E6600 (2,4 Ghz), Nvidia 7600 GT 256 MB (Nvidia
driver 169.12).
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http://bugs.winehq.org/show_bug.cgi?id=12039
Summary: Next Link on commit log broken
Product: WineHQ.org
Version: unspecified
Platform: PC
URL: http://source.winehq.org/git/wine.git/?a=log
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
While going through the recent commits that have happened over my vacation, I
found a broken link.
Go to http://source.winehq.org/git/wine.git/?a=log
and attempt to go to the next page. You'll get the error:
403 Forbidden - Text field empty
The shortlog view works fine...
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