http://bugs.winehq.org/show_bug.cgi?id=5162
--- Comment #16 from Ben McCann <benjamin.j.mccann(a)gmail.com> 2008-09-02 10:10:08 ---
An override of riched20 will work around this problem.
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http://bugs.winehq.org/show_bug.cgi?id=6394
WindowsHater <gaab_rs(a)hotmail.com> changed:
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--- Comment #13 from WindowsHater <gaab_rs(a)hotmail.com> 2008-09-02 09:04:53 ---
I've never experienced this bug before.
I'm using Wine 1.1.3. No tooltip bugs for me on a clean wine installation.
The only problem I have is I can't find my downloaded files!!!
It's supposed to be on "c:\download" but I can't find it!!!! This folder
doesn't exist on my fake wine.
Would you give me a hand on this, please?
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http://bugs.winehq.org/show_bug.cgi?id=4825
Vladimir <vladimiroski(a)gmail.com> changed:
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--- Comment #11 from Vladimir <vladimiroski(a)gmail.com> 2008-09-02 09:01:32 ---
Confirming for Wine 1.1.3 & Ubuntu 8.04
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http://bugs.winehq.org/show_bug.cgi?id=3756
Anastasius Focht <focht(a)gmx.net> changed:
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--- Comment #8 from Anastasius Focht <focht(a)gmx.net> 2008-09-02 09:01:16 ---
Hello,
good bug ;-)
This is another case of Wine using/managing heap(s) differently than Windows.
Wine uses the same process heap for all kinds of allocators - this leads to
problems in conjunction with OLE related memory allocation.
Due to app bugs multiple double frees of SysXXX allocated memory (oleaut32)
happen.
Because of "interleaving" allocation calls from non-OLE stuff in between, which
leads to reuse of previously freed blocks (shared heap), heap corruption takes
place.
The crashes happen some time later and the root cause is not obvious due to the
nature of heap corruption.
I'll leave the glory memory dumps/block analysis out here because they would
probably bore you anyway (hope you enjoyed bug 10368) ;-)
In short: This problem can be avoided by using the generic OLE allocator for
SysXXX API and a private heap for OLE allocators.
The following hints can be found using g00gle:
(+SysAllocString +heap +CoTaskMemAlloc)
--- quote ---
Turns out that SysAlloCString uses a 'special' heap managed by Ole32.Dll
--- quote ---
--- quote ---
CoTaskMemAlloc/Free do not use the same heap as the CRT.
They use a dedicated heap created on your behalf when the OLE DLL loads.
--- quote ---
--- quote ---
BSTR's are usually created and free'd using SysAllocString
and SysFreeString (there are some other SysxxxxString functions too). The
reason for this is that COM owns the heap from which these strings reside
meaning that you can safely pass them from one object to another.
--- quote ---
--- quote ---
First, on the SysAllocString and SysFreeString, they are just convenience
functions to CoTaskMemAlloc and CoTaskMemFree.
--- quote ---
I verified my findings and the google hints using the following changes:
- replaced HeapAlloc/HeapReAlloc/HeapFree calls of SysXXX family (oleaut32)
with appropriate ole32 generic allocator calls to
CoTaskMemAlloc/CoTaskMemRealloc/CoTaskMemFree
- created a private heap in ole32 (Dllmain)
- let any IMalloc_fnXXX functions use the private heap instead of
GetProcessHeap()
With the changes applied, the app (IDE) successfully starts.
This might also help other (buggy) apps which currently crash for no apparent
reason (due to OLE double frees).
Because heap corruption triggers crashes at random places this problem is not
easy to diagnose and worse it's affected by various combinations of debug
channels.
With the information given it should be easy for any takers to write a patch.
Regards
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Vladimir <vladimiroski(a)gmail.com> changed:
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--- Comment #5 from Vladimir <vladimiroski(a)gmail.com> 2008-09-02 08:59:19 ---
I'm trying Winamp 5.52 + Wine 1.1.3 in a Celeron 766Mhz + 512MB RAM PC100.
Ubuntu 8.04. I have not problems with audio skipping, even when using multiple
tabs in Firefox (or even when it's loading). Neither when installing a package
nor when compiling a program.
I think it had to be a really old PC to suffer this problem or a bug in Wine
resolved.
I haven't tried video, but one thing that really does not work is the Winamp
Agent and the smooth windows moving (they bump outside the screen if you
release the click too early)
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http://bugs.winehq.org/show_bug.cgi?id=15098
Summary: Wine 1.1 is non functional: Program.exe missing
Product: Wine
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mario(a)chianti-doc.com
The program 'program.exe' is missing I can not uninstall any program EchoLink
is not working at all. I need instructions how to correct this problem.
Thanks
MarioG
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http://bugs.winehq.org/show_bug.cgi?id=7814
Alexander Q <qalexx(a)gmail.com> changed:
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Dylan Smith <dylan.ah.smith(a)gmail.com> changed:
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http://bugs.winehq.org/show_bug.cgi?id=5162
Dylan Smith <dylan.ah.smith(a)gmail.com> changed:
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http://bugs.winehq.org/show_bug.cgi?id=13388
Summary: Final Fantasy 7 crashes upon start
Product: Wine
Version: 1.0-rc2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nethaven(a)hotmail.com
Created an attachment (id=13297)
--> (http://bugs.winehq.org/attachment.cgi?id=13297)
FF7 crash
When starting the program, a blank screen pops up, then immediately closes. It
appears (to me of little programming knowledge) to be related to Direct3D, yet
placing the game in "software render" mode still results in a crash. In either
case, the display is using DirectDraw.
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