http://bugs.winehq.org/show_bug.cgi?id=21621
Summary: Anno 1701 crashes at startup due to d3d errors
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://anno.uk.ubi.com/pc/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: refic(a)psimerion.org
Created an attachment (id=26098)
--> (http://bugs.winehq.org/attachment.cgi?id=26098)
console output
Anno 1701 crashes at startup and gives lots of
fixme:d3d:IWineD3DSwapChainImpl_Present Render-to-fbo with
WINED3DSWAPEFFECT_FLIP
fixme:d3d:context_set_draw_buffer >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glDrawBuffer() @ context.c / 2130
so I guess it's d3d related (full log attached).
Native gdiplus.dll is used, otherwise it won't get even that far. Gfx card is
Nvidia 8800 with 190.53 drivers.
The game used to work fine (with native gdiplus) a few months ago when I played
it last time. I can provide more logs/testing/etc if needed.
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http://bugs.winehq.org/show_bug.cgi?id=21612
Summary: I can not hear all the sounds in the game, only
background music (mp3).
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hanty2000(a)gmail.com
After update to wine 1.1.38 lost the sound of footsteps in Fallout 3 (1.7.0.3).
In 1.1.37 all works very well.
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http://bugs.winehq.org/show_bug.cgi?id=21611
Summary: Yahoo Messenger 10 - Crashes when trying to IM someone
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ssjgoku75x(a)aol.com
I installed Yahoo Messenger and logged in fine. When I went to send a message,
Wine prompted me and said that it needed to close YIM (Yahoo Instant
Messenger). When it closed it, Wine stayed open for some bizarre reason so I
did a "top" in terminal and Wine wasn't even on the list. So I opened System
Monitor and found that YIM's status had become a Zombie. I killed it and
nothing severe happened. Once I DID kill it, Wine finally closed o_O
Linux Katormix 2.6.31-19-generic #56-Ubuntu SMP Thu Jan 28 01:26:53 UTC 2010
i686 GNU/Linux
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http://bugs.winehq.org/show_bug.cgi?id=21625
Summary: unable to launch picasa36-setup.exe with wine
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: epistemepromeneur(a)free.fr
launch picasa installer in a text console
[@localhost Documents]$ wine picasa36-setup.exe
err:dosmem:DOSMEM_MapDosLayout Need full access to the first megabyte for DOS
mode
[@localhost Documents]$
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http://bugs.winehq.org/show_bug.cgi?id=21585
Summary: Alsa: wine stops other alsa output
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: barret(a)markmcb.com
When starting an application that uses sound, other Alsa clients stop
outputting.
Specifically, if I run mplayer in one terminal, and then try to run either Eve,
Ventrilo, or winecfg from another terminal, mplayer keeps progressing but stops
outputting sound.
I can run multiple mplayers concurrently and the sounds overlap. I can also
run aplay of a random wav file at the same time, so it seems like Alsa is
properly dmixing. mplayer is using alsa (AO: [alsa])
When I start the wine app, sound doesn't work for it either, until I close the
original application (mplayer) and restart the wine application.
For example, mplayer, then winecfg = total silence, the Test Sound button does
nothing. If I run only winecfg, I can use the Test Sound button (and it
works). The alsa detection seems to work fine all the time, and detects the
wave out device as dmix:0.
When the Test Sound button plays, this is in the console:
ALSA lib pcm.c:7234:(snd_pcm_recover) underrun occured
This problem also occurs if I run two wine applications (Eve and Ventrilo at
the same time).
I see this in the console too, all the time:
fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling
mixer
2.6.32-gentoo-r2, x86_64
ATI, fglrx 10.1
wine 1.1.37
On-board audio (snd_hda_intel module)
No pulseaudio, esd, or anything like that.
Happens on a new .wine folder too (moved the old one to .wine-bak, etc).
Thanks.
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http://bugs.winehq.org/show_bug.cgi?id=6971
Vitaliy Margolen <vitaliy(a)kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #26091|0 |1
is obsolete| |
--- Comment #318 from Vitaliy Margolen <vitaliy(a)kievinfo.com> 2010-02-07 20:22:21 ---
(From update of attachment 26091)
What part of NO HACKS don't you Bontas Marcel understand?
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http://bugs.winehq.org/show_bug.cgi?id=21297
Summary: Game Maker 6 does not install
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cvoeten(a)gmail.com
Created an attachment (id=25626)
--> (http://bugs.winehq.org/attachment.cgi?id=25626)
crash log
Can be downloaded here: http://wiki.yoyogames.com/images/9/9f/Gmaker61.zip
Installer gets to 100%, then crashes. I've attached the terminal output.
Any help would be very much appreciated :-)
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http://bugs.winehq.org/show_bug.cgi?id=8783
--- Comment #55 from annacegu(a)yahoo.com.au 2010-02-07 16:48:33 ---
Hi,
Thanks for your response. I checked the 4DGL.ini file and it already contains
COM1 as the port.
Also yes, I have confirmed that /dev/ttyUSB0 is the correct name for the
device. I have tested it using minicom and I can see messages being received
from the device.
Regards,
Anna.
(In reply to comment #54)
> Hi,
>
> I use a program (LG Contents Bank) to get pics from my Cell Phone. It uses a
> virtual serial port (those USB -> Serial converters). So, I create a link named
> "com1" pointing to ttyUSB0 in dosdevices.
>
> Just like you said, I'm not able to list the serial ports on the app running
> over wine (An old issue, I guess). But, if edit the app's .ini file, and set
> manually the desired COM port, it works properly.
>
> This program you're trying to use (4DGL-WorkShop2) has also a config file
> (4DGL.ini, in Dep directory) and a parameter with the COM port to use ( Section
> [plataform], parameter port ). Maybe if you set it manually, maybe it works.
>
> Other thing: I know this may look obvious, but your create device is really
> ttyUSB0 right? You can confirm this pluging it and typing "dmesg" in terminal
>
> Best regards,
> pstglia
>
> (In reply to comment #51)
> > Hi,
> >
> > I have tried the following program in wine 1.1.37 (which works in Windows Vista
> > natively) and it is not showing the list of com ports as expected:
> > http://www.4dsystems.com.au/downloads/Software/4DGL-Workshop2-IDE/4DGL_Work…
> >
> > I tried making the symbolic link in ~/.wine/dosdevices/com1 -> /dev/ttyUSB0
> >
> > I also tried changing ~/.wine/system.reg to have the following lines (as per
> > http://wiki.jswindle.com/index.php/Wine_Registry#The_Registry_Settings):
> > [Hardware\\Devicemap\\Serialcomm] 1231984861 @=""
> > "Serial0"="COM1"
> >
> > The last thing allowed me to see the COM port, but when I try to download from
> > 4DGL workshop to my display module, it gives the following error:
> > Port: COM1
> > No hardware detected.
> >
> > What am I doing wrong, or is this a wine bug?
> >
> > Thanks,
> > Anna.
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--- Comment #317 from Berillions <berillions(a)gmail.com> 2010-02-07 15:43:05 ---
(In reply to comment #316)
> Uploaded patch for mouse fix.
>
> It was originally made (not by me) for Mass Effect 1, but it works just as well
> with Mass Effect 2.
>
> No need to set mouse warping to "forced" in the registry.
Patch doesn't work for me. When i launch the game (Mass Effect 2 or
Borderlands) i have an error message.
For Borderlands :
Error told me that i have a problem with Directx9 who is not installed. But i
installed it with winetricks before to install the game.
For Mass Effect 2 :
Error told me that i have a problem with my hardware who are bad.
Without your patch, i can launch and play at this game.
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http://bugs.winehq.org/show_bug.cgi?id=9190
Andrey Kolov <aakolov(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |aakolov(a)gmail.com
--- Comment #15 from Andrey Kolov <aakolov(a)gmail.com> 2010-02-07 14:35:38 ---
http://bugs.winehq.org/show_bug.cgi?id=8232 was closed in one of recent
releases. I would recommend to check once again.
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