http://bugs.winehq.org/show_bug.cgi?id=6719
--- Comment #21 from Danila Sentiabov <dsent.zen(a)gmail.com> 2010-02-07 13:58:30 ---
Bug is still present in 1.1.38.
However, one can really customize the installation running Office setup the
second time and selecting "Add/Remove components".
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http://bugs.winehq.org/show_bug.cgi?id=421
--- Comment #313 from max(a)veneto.com 2010-02-07 13:30:43 ---
(In reply to comment #312)
> Game: Iji
> http://remar.se/daniel/iji.php
> (it's free and awesome)
>
> Normal Wine:
> Perfect graphics, but sloooow
>
> Using DIB engine from comment #296:
> Runs even faster than on Windows, but a few graphics errors:
>
> -When the game draws polygons there are some missing horizontal lines
> http://img163.imageshack.us/img163/2131/ijimissinglines.png
>
> -Some objects are missing completely. It seems to me that all missing objects
> are circles. Most noticeable in the game-in-the-game Hero 3D. Compare:
> http://img52.imageshack.us/img52/9738/hero3dwine.png
> http://img716.imageshack.us/img716/8341/hero3dwinedib.png
Hi,
Missing objects are foreseen, the graphic part of my engine is far from
complete, as many primitives (seldom used ones, indeed) are missing.
IIRC (it's a long time I don't look at my code :-) ) circles are one of missing
primitives. It would be almost trivial to add them... but I've got no time now.
If somebody wants to do it, he's wellcome !
About missing lines in polygons... it may be an error in my polygon/clipping
routine. Again, no time to look at it now, maybe on next monthes.
Ciao
Max
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http://bugs.winehq.org/show_bug.cgi?id=8854
--- Comment #47 from Julius Schwartzenberg <julius(a)zgod.cjb.net> 2010-02-07 13:21:01 ---
Created an attachment (id=26113)
--> (http://bugs.winehq.org/attachment.cgi?id=26113)
small test program which shows the bug
It appears that the configuration program from Virtua Tennis (VTCONFIG.exe)
suffers from the same bug.
Together with Roderick & Maarten I was able to create a test program which
shows the problem.
It needs to be compiled against Wine's headers, because mingw32 does not
include dinput.h.
The program will print the number of the pressed key and exit on Windows XP. On
Wine it will hang with the same loop that occurs in VTCONFIG.exe.
I hope this will help finding the cause of the problem!
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http://bugs.winehq.org/show_bug.cgi?id=7372
Alexander V. Chernikov <melifaro(a)ipfw.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |melifaro(a)ipfw.ru
--- Comment #26 from Alexander V. Chernikov <melifaro(a)ipfw.ru> 2010-02-07 12:24:10 ---
Same problem on wine-1.1.36 (ubuntu)
Pasting plain text from firefox to M$ word 2007 works (however, URLs
disappears)
Copying text with some special unicode chars causes word to crash (for example,
word МОРА́ЛЬ (МОРА́ЛЬ in html sources))
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http://bugs.winehq.org/show_bug.cgi?id=8783
--- Comment #54 from Paulo Sergio Travaglia <pstglia(a)gmail.com> 2010-02-07 08:12:29 ---
Hi,
I use a program (LG Contents Bank) to get pics from my Cell Phone. It uses a
virtual serial port (those USB -> Serial converters). So, I create a link named
"com1" pointing to ttyUSB0 in dosdevices.
Just like you said, I'm not able to list the serial ports on the app running
over wine (An old issue, I guess). But, if edit the app's .ini file, and set
manually the desired COM port, it works properly.
This program you're trying to use (4DGL-WorkShop2) has also a config file
(4DGL.ini, in Dep directory) and a parameter with the COM port to use ( Section
[plataform], parameter port ). Maybe if you set it manually, maybe it works.
Other thing: I know this may look obvious, but your create device is really
ttyUSB0 right? You can confirm this pluging it and typing "dmesg" in terminal
Best regards,
pstglia
(In reply to comment #51)
> Hi,
>
> I have tried the following program in wine 1.1.37 (which works in Windows Vista
> natively) and it is not showing the list of com ports as expected:
> http://www.4dsystems.com.au/downloads/Software/4DGL-Workshop2-IDE/4DGL_Work…
>
> I tried making the symbolic link in ~/.wine/dosdevices/com1 -> /dev/ttyUSB0
>
> I also tried changing ~/.wine/system.reg to have the following lines (as per
> http://wiki.jswindle.com/index.php/Wine_Registry#The_Registry_Settings):
> [Hardware\\Devicemap\\Serialcomm] 1231984861 @=""
> "Serial0"="COM1"
>
> The last thing allowed me to see the COM port, but when I try to download from
> 4DGL workshop to my display module, it gives the following error:
> Port: COM1
> No hardware detected.
>
> What am I doing wrong, or is this a wine bug?
>
> Thanks,
> Anna.
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Aurimas <aurimas(a)gmail.com> changed:
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CC| |aurimas(a)gmail.com
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--- Comment #53 from annacegu(a)yahoo.com.au 2010-02-07 06:16:14 ---
(In reply to comment #52)
> Windows has some more registry key for com ports. Maybe the program look for
> them too e.g.:
> HKLM\Hardware\Description\System\*\*\SerialController\*
> HKLM\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Port
> HKLM\SYSTEM\CurrentControlSet\Enum\ACPI\PNP0501\1\Device Parameters
Hi,
Thanks, I tried those but they didn't work. FYI after I ran the program, it
changed the entries to the following:
[HKLMHardwareDescriptionSystem**SerialController*] 1240428288
[HKLMSOFTWAREMicrosoftWindows NTCurrentVersionPort] 1240428288
[HKLMSYSTEMCurrentControlSetEnumACPIPNP0501\1Device Parameters] 1240428288
What other lines do I need to try?
Regards,
Anna.
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http://bugs.winehq.org/show_bug.cgi?id=8783
--- Comment #52 from Stefan Leichter <Stefan.Leichter(a)camLine.com> 2010-02-07 04:33:13 ---
Windows has some more registry key for com ports. Maybe the program look for
them too e.g.:
HKLM\Hardware\Description\System\*\*\SerialController\*
HKLM\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Port
HKLM\SYSTEM\CurrentControlSet\Enum\ACPI\PNP0501\1\Device Parameters
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annacegu(a)yahoo.com.au changed:
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CC| |annacegu(a)yahoo.com.au
--- Comment #51 from annacegu(a)yahoo.com.au 2010-02-07 03:27:33 ---
Hi,
I have tried the following program in wine 1.1.37 (which works in Windows Vista
natively) and it is not showing the list of com ports as expected:
http://www.4dsystems.com.au/downloads/Software/4DGL-Workshop2-IDE/4DGL_Work…
I tried making the symbolic link in ~/.wine/dosdevices/com1 -> /dev/ttyUSB0
I also tried changing ~/.wine/system.reg to have the following lines (as per
http://wiki.jswindle.com/index.php/Wine_Registry#The_Registry_Settings):
[Hardware\\Devicemap\\Serialcomm] 1231984861 @=""
"Serial0"="COM1"
The last thing allowed me to see the COM port, but when I try to download from
4DGL workshop to my display module, it gives the following error:
Port: COM1
No hardware detected.
What am I doing wrong, or is this a wine bug?
Thanks,
Anna.
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http://bugs.winehq.org/show_bug.cgi?id=15593
Summary: Unclear how to link a bug report to a still queued
application / version
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P4
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)hoogenraad.net
I completely agree with the mail sent to me below.
I did not consider filing a bug report while the application was not yet in the
application db.
Neither did I see a link to add the reference to a bug report to a version
which is still in the queue.
Can ot be explained in the text while submitting a new app/version how to do
this (change in screen texts) and/or should there be an enhancement to the
AppDB and/or bugzilla to allow linking to bugs to queued items ?
AppDB wrote:
> Test Results added to version 2007 of Tiny op de boerderij by JeffZ
> -------------------------------------------------------
> http://appdb.winehq.org/objectManager.php?sClass=version&iId=14045&iTesting…
> This Test data has been submitted by Jan Hoogenraad.
> Appdb admin reply text:
> please don't paste debug info into your test reports - if your application does not work, file a bug report and attach the debug output in addition to filing a test report here
>
> Best regards.
> The AppDB team
> http://appdb.winehq.org/
>
>
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>
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