http://bugs.winehq.org/show_bug.cgi?id=31445
Bug #: 31445
Summary: Final Fantasy VIII:
err:dmloader:IDirectMusicLoaderImpl_IDirectMusicLoader
_GetObject : could not attach stream to file
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dmusic
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: devurandom(a)gmx.net
Classification: Unclassified
Created attachment 41334
--> http://bugs.winehq.org/attachment.cgi?id=41334
console output
No music plays in Final Fantasy VIII and the following output appears on the
console:
err:dmloader:IDirectMusicLoaderImpl_IDirectMusicLoader_GetObject : could not
attach stream to file
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http://bugs.winehq.org/show_bug.cgi?id=28713
Bug #: 28713
Summary: AudioToolbox/AudioQueue.h: No such file or directory
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine-2011(a)ryandesign.com
Classification: Unclassified
Hello, I'm the maintainer of wine in MacPorts. After applying the patch from
bug #26643, wine on Mac OS X 10.4 Tiger still fails to build, now with:
mmdevdrv.c:57:37: error: AudioToolbox/AudioQueue.h: No such file or directory
Indeed that header doesn't exist on Tiger and from what I can tell, Audio
Queue Services wasn't introduced until Leopard. See:
http://developer.apple.com/library/mac/documentation/MusicAudio/Reference/A…
The MacPorts project has this ticket open about this problem:
https://trac.macports.org/ticket/31500#comment:13
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http://bugs.winehq.org/show_bug.cgi?id=27488
Summary: Wine64 (build with --enable-wine64) and winecfg
Product: Wine
Version: 1.3.22
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gatlinsullivan(a)yahoo.com
wine-1.3.22$ winecfg
/usr/local/bin/winecfg: line 52: exec: wine: not found
All mentions of the wine executable when building Wine64 (non Wow - just the 64
bits) are to executable named wine (32 bits).
Could there be two builds so that --enable-wine64-wow && --enable-wine64 could
make --enable-wine64 equivalent to a normal build and make --enable-wine64-wow
build with the names changes to comply with both binary compatibilities?
I did this to try to test http://bugs.winehq.org/show_bug.cgi?id=26271 for
x86_64 Fedora 15.
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http://bugs.winehq.org/show_bug.cgi?id=24603
Summary: NWN2 indoor areas are suffering from hard graphics bug
Product: Wine
Version: 1.3.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: NightNord(a)gmail.com
CC: wine-bugs(a)winehq.org
Created an attachment (id=31076)
--> (http://bugs.winehq.org/attachment.cgi?id=31076)
Blackened character with normal selection around him
This affects only "playable" mode, in-game cinematics are not affected, even if
they are in indoor area. This seems to be some kind of shadowing bug, maybe
related to or the same as bug #24602: most of area is overblackened in some
random pattern, which changes from frame to frame, without any activity from
player or on scene. In some positions scene completely black, on others - only
partially, but never it's clear from this bug. mini-map and "M" map are also
affected. I'm attaching screenshot describing this issue.
Log is the same as for bug #24602 - dozens of "software blit" messages.
Configuration and settings are the same as for #24602.
This bug is very-very bad, as game has much of indoor action-packed areas and
they are mostly unplayable, so game itself is mostly unplayable. Tweaking
in-game options, including debug ones, doesn't help. Tweaking orm setting
doesn't help. Disabling GLSL doesn't help.
This probably somehow related to fglrx driver, as opensource driver doesn't
have this issue, but it could be because game running on opensource driver
misses some geometry and effects and lags so heavily, that it could be indirect
rendering in action.
Selections, magic effects, interfaces and soon are unaffected.
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http://bugs.winehq.org/show_bug.cgi?id=31444
Bug #: 31444
Summary: Origin installer crashes before completition
Product: Wine
Version: 1.5.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hugo(a)osvaldobarrera.com.ar
Classification: Unclassified
Created attachment 41333
--> http://bugs.winehq.org/attachment.cgi?id=41333
log mentioned above.
I'm trying to install Origin (EA's game distributor), but the installer crashed
before completition, during the installation phase.
Relevant info:
$ wine --version
wine-1.5.10
$ uname -a
Linux hyperion.ubertech.com.ar 3.4.6-1-ARCH #1 SMP PREEMPT Fri Jul 20 08:21:26
CEST 2012 x86_64 GNU/Linux
$ echo $WINEARCH
win32
I'm running:
(WINEPREFIX is properly set)
$ rm -rf $WINEPREFIX
$ wine OriginThinSetup.exe >origin.log 2>&1
The same has ocurred since wine 1.5.9, and with a previous version of Origin
(8.x).
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http://bugs.winehq.org/show_bug.cgi?id=8826
--- Comment #25 from Mika Vaisanen <mjvaisane(a)gmail.com> 2012-08-18 07:19:10 CDT ---
This seems to be fixed in 1.5.11. I can see fire and smoke both when zoomed out
and in.
But, the fire look bad when zoomed in, other issue? See attached screenshots
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http://bugs.winehq.org/show_bug.cgi?id=9158
Adam Baxter <bugs(a)voltagex.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |bugs(a)voltagex.org
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http://bugs.winehq.org/show_bug.cgi?id=14743
Summary: DNS 9.5 install fails to extract cabinet: L"ENUGen~1.cab
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.nuance.com
OS/Version: other
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: susancragin(a)earthlink.net
Created an attachment (id=15238)
--> (http://bugs.winehq.org/attachment.cgi?id=15238)
terminal output on installation
DNS 9.5 does not install completely. The terminal output includes this:
err:msi:msi_cabextract FDICopy failed
err:msi:ACTION_InstallFiles Failed to extract cabinet: L"ENUGen~1.cab
The ENUGen~1 file being referred to is large -- about 95MB. I believe the file
includes the English language (sound) models, with the US regional accent.
I also believe that it loads in conjunction with the grammar model file, which
is ENGGen~1.
(See attached screenshot with a list of the program's largest files.)
The other similarly-named files are regional accent options. (SouthEast Asian,
Australian, Indian and UK.)
---------------------------
FWIW: Below is the total output when I try to run program.
---------------------------
fixme:reg:RegSetKeySecurity :(0x64,4,0x379fd8): stub
fixme:dbghelp:dump_system_info fill in CPU vendorID and feature set
fixme:dbghelp:fetch_thread_info Couldn't open thread 142 (87)
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