http://bugs.winehq.org/show_bug.cgi?id=34212
Bug #: 34212
Summary: Child Windows stucks when running my windows app with
wine
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmrbranco(a)gmail.com
Classification: Unclassified
When programming language basic liberty and create applications with child
window
and run with linux / wine, child windows opens but does not have focus,
the same windows are locked unable to do anything.
In Attached leave the output when I run my app on terminal, leave source
and a compilation in the language I'm using.
Rui
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http://bugs.winehq.org/show_bug.cgi?id=13092
Summary: Word Viewer in wine displayes hebrew reversed
Product: Wine
Version: 0.9.59.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ran.rutenberg(a)gmail.com
Hi,
I'm using wine 0.9.59 on Ubuntu 8.04. After installing Word Viewer (2003), and
opening a document written in Hebrew, the order of the letters in each word is
reversed, but the order of the words is right.
For example if there are two words that should appear like this (Hebrew is
written from right to left):
"FED CBA"
then on the Word Viewer in wine they appear like this:
"DEF ABC"
AFAIK this problem also occurs on other linux distros (I've seen it also on
Gentoo).
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http://bugs.winehq.org/show_bug.cgi?id=29705
Bug #: 29705
Summary: RichView doesn't print italics
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sundoulos2(a)gmail.com
Classification: Unclassified
Created attachment 38548
--> http://bugs.winehq.org/attachment.cgi?id=38548
unicode text file with italics
ActionTest (which uses RichView class) works fine using ANSI files/text. Not so
with Unicode. If I copy Unicode text and paste it into ActionTest:
Text that is Italic shows properly in the text editor and print preview
but prints out as normal rather than italics. All other text prints as shown in
the preview.
ActionTest can be downloaded from:
http://trichview.com/resources/actions/actiontest.zip
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http://bugs.winehq.org/show_bug.cgi?id=22244
Summary: PlantsVsZoombies fail
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d.okias(a)gmail.com
Created an attachment (id=27163)
--> (http://bugs.winehq.org/attachment.cgi?id=27163)
log_from_nouveau
Tested on R300 and Nouveau, both fail same. Both Gentoo.
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https://bugs.winehq.org/show_bug.cgi?id=41551
Bug ID: 41551
Summary: Homeworld Remastered: OpenGL failed to load
Product: Wine
Version: 1.9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adonai(a)xaker.ru
Distribution: ---
Created attachment 55883
--> https://bugs.winehq.org/attachment.cgi?id=55883
access violation with gl version 3.3
Homeworld Remastered hangs right after start with this line in logs:
err:wgl:X11DRV_wglCreateContextAttribsARB Context creation failed (error 1)
When exporting MESA_GL_VERSION_OVERRIDE=3.3 game starts but I see Access
Violation error a bit after (attaching dump for that).
Details: Archlinux
OpenGL renderer string: Gallium 0.4 on AMD POLARIS10 (DRM 3.2.0 / 4.7.6-1-ARCH,
LLVM 3.8.1)
OpenGL core profile version string: 4.1 (Core Profile) Mesa 12.0.3
OpenGL core profile shading language version string: 4.10
Resolution: 2560x1440, dpi 109, color depth 24
Desktop environment: KDE
cmd exec line: wine HomeworldRM.exe -dlccampaign HW2Campaign.big -campaign
Ascension -moviepath DataHW2Campaign -mod compatibility.big
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https://bugs.winehq.org/show_bug.cgi?id=40202
Bug ID: 40202
Summary: Witcher 1: crashes shortly after pressing "launch
game" button when using optirun (Nvidia Optimus).
Product: Wine
Version: 1.9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: drozja_5_5(a)mail.ru
Distribution: ---
Created attachment 53712
--> https://bugs.winehq.org/attachment.cgi?id=53712
crash logs
Game runs fine when started regular way (using integraded GPU), but crashes
when I try to use dedicated GPU with optirun.
"err:wgl:has_opengl glAccum not found in libGL, disabling OpenGL", then crash.
wine 1.9.4
winetricks d3dx9_36
winecfg: defaults
WINEARCH=win32
WINEPREFIX=~/.wine32
Linux 4.4.1-2-ARCH x86_64 (Archlinux)
Other games work fine with optirun.
Some additional minor logs are in post:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=26114#Comment…
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https://bugs.winehq.org/show_bug.cgi?id=37765
Bug ID: 37765
Summary: Starcraft II - Alt+Tab Switching windows makes the
program crash
Product: Wine
Version: 1.7.33
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ema.oriani(a)gmail.com
Distribution: ---
Upon playing StarCraft II, if one Alt+Tab current wine window, no new frames
are being drawn and music/sounds disappear from SC2 window, then if one goes
back into SC2 window, nothing happens but cursor can be moved.
This happens when virtual desktop is emulated or not, with any combination of
"Wine configuration" --> "Graphics".
My rig is:
i7 core, 32 GB RAM, nVidia GTX 680 (drivers 343.36), Ubuntu 14.04
X.Org X Server 1.15.1
Release Date: 2014-04-13
X Protocol Version 11, Revision 0
Build Operating System: Linux 3.2.0-70-generic x86_64 Ubuntu
Current Operating System: Linux scv 3.13.0-34-generic #60-Ubuntu SMP Wed Aug 13
15:45:27 UTC 2014 x86_64
Kernel command line: BOOT_IMAGE=/boot/vmlinuz-3.13.0-34-generic
root=UUID=eb9641e6-e704-442d-8586-746b8363c391 ro quiet splash
Build Date: 10 December 2014 06:15:52PM
xorg-server 2:1.15.1-0ubuntu2.6 (For technical support please see
http://www.ubuntu.com/support)
Current version of pixman: 0.30.2
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https://bugs.winehq.org/show_bug.cgi?id=42406
Bug ID: 42406
Summary: Wine compilation hangs starting from 1.9.22 version
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vityokster(a)gmail.com
Distribution: ---
Wine compilation hangs on compiling dll/ntdll/server.c starting from 1.9.22
version.
Using git bisect I found bad commit:
3b30002aecf7cd55970979f7e02a53866fe66f1f is the first bad commit
commit 3b30002aecf7cd55970979f7e02a53866fe66f1f
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Mon Oct 24 17:48:49 2016 +0200
ntdll: Cache error information for cacheable handles with no fd.
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
I compile wine using this command:
CC="ccache gcc" CFLAGS="-O2 -march=i686" ./configure --verbose --disable-tests
&& make -j1
At git commit 27759315367428c6bd4bed5cf410407bd2d18fb9 compilation hangs at the
same file.
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http://bugs.winehq.org/show_bug.cgi?id=30675
Bug #: 30675
Summary: Rapture3D Speaker layout crashes when drawing /
painting controls
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linards.liepins(a)gmail.com
Classification: Unclassified
Created attachment 40163
--> http://bugs.winehq.org/attachment.cgi?id=40163
First log.
After installing Rapture3D Spkear Layout configuration tool together with Dirt2
Demo, I check out if it is possible to upen it... unfortinetly not. Attaching
bug report / stack trace ...
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http://bugs.winehq.org/show_bug.cgi?id=33622
Bug #: 33622
Summary: Counter-Strike Source Sound,Weapons Crashes
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: likeaninja03(a)yahoo.com
Classification: Unclassified
Created attachment 44502
--> http://bugs.winehq.org/attachment.cgi?id=44502
Information after its crashes
my weapons are sometimes invisible and some of the models are invisible
when i switch my weapons really fast it crashes(tat never happend to me before
the upadte)and i think the sound crashes the game not sure about it (most
certain)
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