https://bugs.winehq.org/show_bug.cgi?id=48385
Bug ID: 48385
Summary: Rising Lands freezes when navigating back by pressing
ESC key on main menu
Product: Wine
Version: 4.11
Hardware: x86
URL: https://appdb.winehq.org/objectManager.php?sClass=appl
ication&iId=19674
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: vyproyects(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 1bc9c4fdb2e6c2762105c14cdafb7d4ea3370625
Distribution: Ubuntu
Created attachment 66145
--> https://bugs.winehq.org/attachment.cgi?id=66145
Rising Lands navigating back output
This is NOT a regression but a still not working at all bug resulting of a
previous bugfix.
I mean, before Wine 4.11 in Rising Lads game (a Win95 game that uses wine 32
bit configuring it with Windows 95 compatibility), it was impossible at all to
navigate back from a secondary menu at main menu by pressing ESC key.
This is, if you clicked on "load game" from main menu and then pressed ESC key
to go back to main menu, all texts were cleared and animations stopped
resulting in a freezed screen. Same happens during gameplay in order to save
the game.
As of a bugfix in wine 4.11 now is possible to go back but just in a certain
situation: being in windowed mode (due to another bug) you have to which to any
other app by pressing Alt+TAB. At the very moment wine loses the focus main
menu is refreshed. No need to go back again to wine, though. As you can see if
dragged apart the new appearing window.
I've made a regression testing to find out which exact commit had fixed this
bug this way, and this is the output:
1bc9c4fdb2e6c2762105c14cdafb7d4ea3370625 is the first fixed commit
commit 1bc9c4fdb2e6c2762105c14cdafb7d4ea3370625
Author: Zebediah Figura <zfigura(a)codeweavers.com>
Date: Mon Jun 17 14:46:20 2019 -0500
winex11: Update the state of all keys on KeymapNotify.
The Binding of Isaac transitions in and out of fullscreen when the "F" key
is pressed. Specifically, it will swap states when receiving WM_KEYDOWN,
provided that the previous key state was not pressed (i.e. bit 30 is 0).
However, as part of the process of transitioning, it hides and shows its
window, causing it to temporarily lose focus. If the F key is released while
the window does not have focus, Wine misses this fact, and thinks that the key
was already pressed the next time it is pressed, causing the game to refuse to
change focus. Windows will not deliver WM_KEYUP messages to a window that does
not have focus, but it will always report the true previous state of any key on
the keyboard when requested.
Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 2348a78ab9f7e1c7abfa45606b769dc0d28986ee
056dbd175d366ab2ee50c4d1f3674a01307a718d M dlls
Although I use spanish version this also happen on english version even without
installing the patch update.
A download url is available on AppDB:
https://appdb.winehq.org/objectManager.php?sClass=application&iId=19674
VGA compatible controller: Intel Corporation HD Graphics 5500
Display controller: Advanced Micro Devices, Inc. [AMD/ATI] Sun XT [Radeon HD
8670A/8670M/8690M / R5 M330 / M430 / R7 M520] (rev 83)
Subsystem: Lenovo Radeon R5 M330
Kernel driver in use: radeon
Kernel modules: radeon, amdgpu
Hope this help to find out the real problem.
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https://bugs.winehq.org/show_bug.cgi?id=48381
Bug ID: 48381
Summary: Regression: Video clips shows black on Beasts &
Bumpkins
Product: Wine
Version: 5.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: vyproyects(a)gmail.com
CC: z.figura12(a)gmail.com
Distribution: ---
On Beasts & Bumpkins game, a video clip is played to present every new mission.
This video y shown black, but audio sounds correctly. Note that initial trailer
video clips work properly but if you start a new single campaign the following
video that presents the first mission does not work, showing black.
This is a Win95 game. Therefore I have to use wine 32bit and apply windows 95
configuration.
I use my original copy but as this game is abandonware, you can download it
from https://www.myabandonware.com/game/beasts-bumpkins-bh1
I have made a Regression Testing, and this is the result:
70d842b106d3ccbb0a786a41474903bddc4ea879 is the first bad commit
commit 70d842b106d3ccbb0a786a41474903bddc4ea879
Author: Zebediah Figura <z.figura12(a)gmail.com>
Date: Wed Apr 10 22:30:32 2019 -0500
winex11: Resize the screen when changing CRTC modes.
Based on a patch by Gabriel Corona.
According to the RandR spec for RRSetCrtcConfig:
"The entire area of the CRTC must fit within the screen size, else a Match
error results. As an example, rotating the screen so that a single CRTC fills
the entire screen before and after may necessitate disabling the CRTC, resizing
the screen, then re-enabling the CRTC at the new configuration to avoid an
invalid intermediate configuration."
This patch involves resizing the screen also when shrinking a CRTC, not
just when expanding it past the current screen size. This is partially because
we have no way to reliably determine the current display width (DisplayWidth()
is never updated past opening the connection, and RandR exposes no way to
retrieve the screen dimensions), and partially because it's probably what the
user wants anyway (e.g. it's what the `xrandr` configuration app does when the
screen size is not expliticly specified).
This patch fixes TestBot failures on the Debian machines for ddraw, d3d8,
and d3d9 device tests.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=33290
Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 d92f238e7027e98c0a0de5bb3b9d347d4e9cdf59
64a7029fc3158c55fd9d1c2822c7cfa18984d054 M dlls
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https://bugs.winehq.org/show_bug.cgi?id=48175
Bug ID: 48175
Summary: AION (64 bit) - crashes in CrySystem32.dll.CryFree()
due to high memory pointers allocated
Product: Wine
Version: 4.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: gofmanp(a)gmail.com
Distribution: ---
Created attachment 65809
--> https://bugs.winehq.org/attachment.cgi?id=65809
Force down-top memory allocation
Split off from bug #40334.
The crash happens after the original issue in Bug #40334 is solved, after the
loading screen or very soon after login.
The game expects memory pointers from HeapAlloc and VirtualAlloc to fit in the
certain range. It is fine with ~16GB range as per my observations, that is, up
to 0x3ffffffff address.
I am attaching the patch which is confirmed to fix the issue with AION. The
patch consists of two, the first one is not exactly related but the second one
depends on it. At the present moment the first one is passing the review
upstream. The solution in the second patch is to force virtual memory
allocation return lower addresses when they are available (unless top-down
allocation is explicitly requested), that's how it seem to work on Windows. The
patch does it essentially the same way as the allocation with zero_bits mask is
performed.
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https://bugs.winehq.org/show_bug.cgi?id=40500
Bug ID: 40500
Summary: Scrap Mechanic : Unable to launch
Product: Wine
Version: 1.9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: arionrina(a)verizon.net
Distribution: ---
Created attachment 54281
--> https://bugs.winehq.org/attachment.cgi?id=54281
Crash log
Scrap Mechanic doesn't open up the first window, then crashes.
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https://bugs.winehq.org/show_bug.cgi?id=46803
Bug ID: 46803
Summary: Diablo 1 GOG.com crash
Product: Wine
Version: 4.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xzgamertag(a)mail.com
Distribution: ---
Created attachment 63823
--> https://bugs.winehq.org/attachment.cgi?id=63823
Log
Diablo crashes immidiately after skipping intro, while using hi-res, latest
version. When I try to run Diablo (Classic) version, it requires original CD to
proceed.
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http://bugs.winehq.org/show_bug.cgi?id=16302
Summary: [oblivion] can not skip the intro movie by press ESC
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wangbinrobin(a)yahoo.com.cn
when runing Oblivion on Windows, we can skip the intro movie by pressing ESC,
but when runing Oblivion by wine, we can not skip it by ESC. it is quite a long
time to wait the intro movie end.
The graphic card I use is ATI Radeon 2600, driver 8.10
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https://bugs.winehq.org/show_bug.cgi?id=45871
Bug ID: 45871
Summary: Several apps in .NET472 crash with unhandled
exception.\nException at
System.Windows.Media.Composition.DUCE+Channel.SyncFlus
h()\n at
System.Windows.Media.MediaContext.Complet"...(native
d3dcompiler works around it)
Product: Wine
Version: 3.16
Hardware: x86
OS: Linux
Status: NEW
Keywords: dotnet, download
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Created attachment 62374
--> https://bugs.winehq.org/attachment.cgi?id=62374
part of crashlog
Hi
Seen this for a bunch of programs while trying to run them with installed
dotnet472.
The bug seems to be hidden for several apps as they ship their owm
d3dcompiler_47, but some don`t I found out, and they crash
Something like:
01c2:fixme:d3dcompiler:make_assignment Check for casts in the lhs.
01c2:err:d3dcompiler:compile_shader HLSL shader parsing failed.
01c2:err:ntdll:vDbgPrintExWithPrefix 65: MIL FAILURE: Unexpected HRESULT
0x88760b59 in caller: intermediate rendering error
01c2:err:ntdll:vDbgPrintExWithPrefix 65: MIL FAILURE: Unexpected HRESULT
0x88760b59 in caller: The render thread failed unexpectedly.
Then crash
Example: Slackinstaller.exe:
winetricks dotnet452 win7 corefonts, then start installer with builtin
d3dcomiler_47 works fine.
However
winetricks dotnet472 win7 corefonts, then start installer with builtin
d3dcomiler_47 --> crash
(Note: for Slackinstller one also needs Staging-patches for bug 40613)
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http://bugs.winehq.org/show_bug.cgi?id=10472
Summary: File open dialog buffer too short for multiple file
selection
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: freireclaudio(a)yahoo.com.ar
The file open dialog seems to be using a buffer which is too short for multiple
file selection. While Windows itself has this bug/feature, wine's version is
much more annoying since I'm unable to select over 6 files usually (using long
but not excessive names).
A dynamic buffer (with a reasonable limit for security reasons perhaps) would
be preferrable, but even a bigger buffer would help.
I think windows' buffer is 4k.
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https://bugs.winehq.org/show_bug.cgi?id=42606
Bug ID: 42606
Summary: wine doesn't *fully* respect locale settings in some
corner cases
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
This time it's a problem even if this is the only app currently running in the
prefix.
Download address for the engine:
http://kikyou.info/dl_redirect.php?%2Ftvp%2Ffiles%2Fkr2_232r2.zip
Instruction for setting up a project:
http://kirikirikag.sourceforge.net/contents/Prepare.html (instructions seem to
be for a different archive, but get the point across)
So, when running 'LANG=ja_JP.utf8 wine krkr.eXe'(as it's different from my
standard locale) and starting that project, most of the things seem to work
correctly (as I've got the standard overrides for Gothic/Mincho set already in
place), yet...
When right clicking the engine console (not the game window), there's mojibake
in that menu.
WINEDEBUG=font log shows that for some reason CreateFontIndirectExW for Tahoma
is called with charset determined by my standard locale, instead of the
Japanese one.
That somehow results in the text being treated as encoded in that locale's
Windows codepage, instead of cp932 (or is that vice versa ?).
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https://bugs.winehq.org/show_bug.cgi?id=41392
Bug ID: 41392
Summary: directory.c: match_filename always false if mask
contains "*?"
Product: Wine
Version: 1.9.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: lcmecmac(a)gmail.com
Distribution: ---
A mask containing '*' followed by '?' will not match any files.
For example, "dir *?" does not show any files in a non-empty directory.
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https://bugs.winehq.org/show_bug.cgi?id=42407
Bug ID: 42407
Summary: LdrUnloadDll may recursion unload same dll
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: xiewei(a)deepin.com
Distribution: ---
Created attachment 57219
--> https://bugs.winehq.org/attachment.cgi?id=57219
LdrUnloadDll log file
It may cause QQ crash.LdrUnloadDll funcation recursion unload Flash.ocx,and
dsound.dll ldr.LoadCount to 0,then dsound.dll be unload.But QQ process is still
using dsound.dll.
Type: EXCEPTION_ACCESS_VIOLATION
Error: Read address 0x7985C309
Address: 7985C309
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https://bugs.winehq.org/show_bug.cgi?id=40972
Bug ID: 40972
Summary: RtlVerifyVersionInfo returns wrong results
Product: Wine
Version: 1.9.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: marcinwiaz(a)poczta.onet.pl
Distribution: ---
Created attachment 55126
--> https://bugs.winehq.org/attachment.cgi?id=55126
Tiny test program - EXE and source
(Note: this a different problem than in Bug 36143)
Steps to reproduce:
1) Download and unpack Reproduce.exe, which is attached to this bug report
2) Configure Wine to emulate Windows 2003 (which has version number 5.2) for
Reproduce.exe
3) Launch Reproduce.exe - you will see in the console window:
CurrentOS is: 5.2
RequestedOS is >= than: 5.19
CurrentOS is < than RequestedOS (which is WRONG!)
4) Run true Microsoft Windows 2003 Server
5) Launch Reproduce.exe - you will see in the console window:
CurrentOS is: 5.2
RequestedOS is >= than: 5.19
CurrentOS is >= than RequestedOS
Explanation:
Minor version numbers should be treated similarly to digits after a decimal
point - so when comparing software versions:
version 5.1 is < than version 5.2
version 5.11 is < than version 5.2 (note that 11 is > than 2 !)
version 5.19 is < than version 5.2 (note that 19 is > than 2 !)
So when comparing for VER_MINORVERSION or VER_SERVICEPACKMINOR inside the
"VerifyVersionInfo" API, Microsoft uses a lexical comparison - which works as:
lstrcmp(tostring(dwMinorVersion1),tostring(dwMinorVersion2))
or
lstrcmp(tostring(wServicePackMinor1),tostring(wServicePackMinor2))
Please note, that it's still different than comparing real numbers, because:
5.20 = 5.2
but
lstrcmp("5.20","5.2") != 0
So lstrcmp-like function must be used for VER_MINORVERSION and
VER_SERVICEPACKMINOR checking inside the "RtlVerifyVersionInfo" function (which
is called by the "VerifyVersionInfo" API in Wine) to be compatible with
Microsoft Windows.
Possible fix: in "version.c" file, add a new "version_compare_values_lexical"
function. It should be based on the original "version_compare_values" function,
but should use "lstrcmp" calls instead of integer comparisons. This
"version_compare_values_lexical" function should be called instead of
"version_compare_values" when checking for VER_MINORVERSION and
VER_SERVICEPACKMINOR inside the "RtlVerifyVersionInfo" function.
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https://bugs.winehq.org/show_bug.cgi?id=43262
Bug ID: 43262
Summary: Drag&Drop not working between wine explorer and other
applications
Product: Wine
Version: 2.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mintos(a)discard.email
Distribution: ---
https://pastebin.com/39uSnrR7 console output
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http://bugs.winehq.org/show_bug.cgi?id=30615
Bug #: 30615
Summary: Audition CS6 (5.0) - strange UI graphics
Product: Wine
Version: 1.5.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan(a)lugfl.de
Classification: Unclassified
Created attachment 40072
--> http://bugs.winehq.org/attachment.cgi?id=40072
Audition CS6 Mixer screenshot
The UI looks very strange. Results with native and buildin gdiplus looks
identical.
see attached screenshot.
A log of the console output is attached too.
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https://bugs.winehq.org/show_bug.cgi?id=43670
Bug ID: 43670
Summary: MsPaint from Win7 does not start
Product: Wine
Version: 2.16
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
First you need a 32bit copy of mspaint from a win7 machine. You'll also need
"winetricks mfc42".
Program fails with a messagebox: "Failed to create empty document"
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https://bugs.winehq.org/show_bug.cgi?id=44467
Bug ID: 44467
Summary: South Park The Fractured But Whole: Crashes on startup
Product: Wine
Version: 3.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: k.haoz(a)zoho.com
Distribution: ---
Created attachment 60410
--> https://bugs.winehq.org/attachment.cgi?id=60410
Backtrace when trying to start the game through Steam.
The game crashes when trying to start it through the Steam client.
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https://bugs.winehq.org/show_bug.cgi?id=46555
Bug ID: 46555
Summary: cygwin-x86_64.exe: AddAccessAllowedAceEx(, group)
failed: 1337
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: larrowe.semaj11(a)gmail.com
Distribution: ---
Altogether, the Cygwin installer runs wonderfully, however I have noticed one
problem. There are hundreds of lines stating this:
AddAccessAllowedAceEx(, group) failed: 1337
I would assume that these are probably file permission errors, as they are
shown when downloading and extracting packages.
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http://bugs.winehq.org/show_bug.cgi?id=29521
Bug #: 29521
Summary: Warhammer Darkomen starts with blank screen
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandrbezenkov(a)gmail.com
Classification: Unclassified
Game starts fine, but I see nothing except cursor. Ingame sounds are present,
when I move cursor I hear sounds that appear when menu item is hovered, also
menu music is present. I tried to run with "winduz 98" and "winduz 95" setting
in winecfg, but result is the same. Specs:
Arch Linux with 3.1.6 kernel.
NVidia gt430 with nvidia 290.10 driver.
wine 1.3.36
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http://bugs.winehq.org/show_bug.cgi?id=27933
Summary: Implement "sort" command
Product: Wine
Version: 1.3.25
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
CC: dank(a)kegel.com
Blocks: 15359
Windows expands file wildcards (e.g. f?oo*) according to directory (unsorted)
order, and not alphanumeric order.
This prevents consistent testing of many cmd command expanding file wildcards
(e.g. for /d, for /f)
An external command would probably be preferable to an intrinsic, as windows
does.
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https://bugs.winehq.org/show_bug.cgi?id=47776
Bug ID: 47776
Summary: Timeshift needs D3DXOptimizeVertices()
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Reportedly; this was recovered from the old Staging bug tracker.
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http://bugs.winehq.org/show_bug.cgi?id=31519
Bug #: 31519
Summary: App installer that uses fc.exe and find.exe fails
because they don't exist
Product: Wine
Version: 1.5.11
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
A user emailed me privately with the log of an installer that had failed.
The first problem was it had executed the command
fc /b foo.bar c:\windows\system32\foo.bar | FIND /I "FC: no differences
encountered" > nul
and expected status 0.
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https://bugs.winehq.org/show_bug.cgi?id=44948
Bug ID: 44948
Summary: fixme:file:CreateSymbolicLinkW() is not implemented
Product: Wine
Version: 3.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: phaidros(a)gmx.at
Distribution: ---
Spine is a Mod-starter for Gothic which supports easy patching and installation
of Mods. It uses CreateSymbolicLinkW() to copy files into the game directory.
This function is not implemented
005e:fixme:file:CreateSymbolicLinkW
(L"C:/games/Gothic-Spine/system/GothicGame.ini"
L"C:/users/gottfried/Application Data/Clockwork
Origins/Spine/mods/37/system/GothicGame.ini" 0): stub
hence the game cannot be started via Spine, it crashes with an access
violation.
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https://bugs.winehq.org/show_bug.cgi?id=45208
Bug ID: 45208
Summary: Microsoft Office 2010 installer crashes at around 50 %
mark
Product: Wine
Version: 3.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
The crash happens in custom action process I think, installer does not recover
from that. I'm using 32bit prefix, default Win7 version, and Home & Business
product edition.
This looks like a regression, I'm going to try to find what broke it.
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http://bugs.winehq.org/show_bug.cgi?id=26888
Summary: Wine limits file names to 255 bytes even on NTFS
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jjudin+wine(a)iki.fi
Wine limits file names to 255 bytes even when underlying file system permits
longer file names (like NTFS) when creating a file. This is an issue with
programs that can create file names that are something like 140 characters but
if one character takes 2 or 3 bytes, this 255 byte filename limit will be
evident when same files that can be created in Windows can't be created with
Wine. NTFS supports 255 UTF-16 code units that can easily result in longer file
names than 255 bytes, especially for users of Japanese systems.
You can test this by creating a NTFS file system and some files with long names
on it:
truncate -s 2g /tmp/ntfsfs
losetup /dev/loop7 /tmp/ntfsfs
mkfs.ntfs -f /dev/loop7
mkdir /tmp/ntfsfs-mnt
mount -t ntfs-3g /dev/loop7 /tmp/ntfsfs-mnt
# Do this or whatever enables regular user to access this file system.
chmod 777 /tmp/ntfsfs-mnt
Then you can try to create long files outside of Wine:
# 257 UTF-8 bytes, 129 characters
echo foo >
/tmp/ntfsfs-mnt/ääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääa
# 325 UTF-8 bytes, 109 characters
echo foo >
/tmp/ntfsfs-mnt/亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜a
And inside Wine:
wine cmd
# 257 UTF-8 bytes, 129 characters
echo foo >
/tmp/ntfsfs-mnt/ääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääääb
# 325 UTF-8 bytes, 109 characters
echo foo >
/tmp/ntfsfs-mnt/亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜亜b
Remember to have UTF-8 support enabled in your system.
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http://bugs.winehq.org/show_bug.cgi?id=12104
Summary: Cygwin's setup.exe doesn't resize properly
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://cygwin.com
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
You can resize cygwin's setup, but the inner table of
packages doesn't resize.
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https://bugs.winehq.org/show_bug.cgi?id=44238
Bug ID: 44238
Summary: PowerPoint 2000 disjointed graphics
Product: Wine
Version: 3.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jpleonard12(a)gmail.com
Distribution: ---
Graphics become disjointed while scrolling with the slider bars. This happens
only at higher magnifications (when zoomed greater than 150%)
Graphics also do not always refresh properly when returning to application from
elsewhere on the desktop. Usually this is a black screen, which can be
refreshed with zoom 100%.
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https://bugs.winehq.org/show_bug.cgi?id=44893
Bug ID: 44893
Summary: SKSE64 fails to initialize correctly
Product: Wine
Version: 3.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: labmailssadur(a)gmail.com
Distribution: ---
SKSE64 complains about failing to allocate "trampoline" and subsequently fails,
even though the game itself (Skyrim SE) still launches.
Steps to reproduce:
1. Set up a 64-bit prefix.
2. Install Skyrim Special Edition via Steam.
3. Install SKSE64.
4. Launch SKSE64 (via Mod Manager, such as MO, or directly, doesn't matter)
5. Watch SKSE64 complain about said "trampoline".
This occurs whether you try to launch a modded or unmodded game, although when
trying to launch an instance that relies on SKSE64 (such as SkyrimSE with
SkyUI), the game is unable to proceed into its loding screen, but doesn't
complain about it.
I tried to find an issue report or something similar, but didn't find one, so I
am assuming this is an issue with Wine.
Further info:
Tested SKSE64 version 2.0.6 on SkyrimSE Runtime 1.5.23.0.8
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https://bugs.winehq.org/show_bug.cgi?id=37906
Bug ID: 37906
Summary: iLivid: Unhandled page fault on write access during
setup
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anonymous.maarten(a)gmail.com
Distribution: ---
Created attachment 50488
--> https://bugs.winehq.org/attachment.cgi?id=50488
Complete console output
To reproduce:
1) Download "iLividSetup-r0-n-bc.exe" from http://www.ilivid.com/
2) Run the setup executable
$ wine iLividSetup-r0-n-bc.exe
It fails with a page fault (null pointer access).
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code
(0x69c88d88).
Complete console output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=41204
Bug ID: 41204
Summary: Winehd-staging - 64 bit installer crash on java with
"EXCEPTION_ACCESS_VIOLATION (0xc0000005)"
Product: Wine-staging
Version: 1.9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fg.antonini(a)hotmail.it
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 55450
--> https://bugs.winehq.org/attachment.cgi?id=55450
PDF Studio 11 64 bit Installer output, with java crash.
When I run PDF Studio 11 64 bit installer the program issue an error and then
crash in Java module whit error:
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x0000000000000202, pid=45,
tid=50
...
Instead, the 32 bit installation work fine. This problem occurred with latest
update on v. 1.9.17. I have previously installed the 64 bit version, but
unfortunately I do not remember exactly the version that worked. I tried all
the available versions (that are 1.7.5, 1.9.16 and 1.9.17, in some PPA) by
running a "clean" installation, that is erasing all files and folder named
*wine* after normal uninstallation, but none of these works with the 64-bit
installations. Maybe, but I'm not sure, the version that works was the 1.9.6,
but is no longer in any repository. I also tried more settings and dll
add/remove with "winetricks" (directx, etc.), but without success. All other my
32 and 64 bit applications works fine.
Regards
Flavio
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http://bugs.winehq.org/show_bug.cgi?id=33296
Bug #: 33296
Summary: Need For Speed Most Wanted 1 - Control sticks
Product: Wine
Version: 1.5.27
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vova7890(a)mail.ru
Classification: Unclassified
>From 1.5.17 have regression in input control on nfs mw. Pressing is delayed a
few seconds after you released it. Like RELEASE action is delayed, and when,
for example, pressing to left a few secconds, then release key - car stil going
to the left. It reproduced not only on the that, have on any key in game.
Regression still have 1.5.17 - 1.5.27, on <= 1.5.16 work fine.
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http://bugs.winehq.org/show_bug.cgi?id=34579
Bug #: 34579
Summary: rotated ArcTo drawing problem
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ralf.habacker(a)freenet.de
Classification: Unclassified
Created attachment 46038
--> http://bugs.winehq.org/attachment.cgi?id=46038
wine screenshot showing bug
Drawing arcs with gdi function ArcTo() using GM_ADVANCED graphics mode and
rotation set with SetWorldTransform() is not correct.
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https://bugs.winehq.org/show_bug.cgi?id=48097
Bug ID: 48097
Summary: Lost Horizon NPCs models in the main menu are totally
orange
Product: Wine
Version: 4.19
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 65655
--> https://bugs.winehq.org/attachment.cgi?id=65655
backtrace
Crashes randomly with this
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http://bugs.winehq.org/show_bug.cgi?id=35332
Bug ID: 35332
Summary: Text position problem using GM_ADVANCED graphics mode
and dc rotation
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: ralf.habacker(a)freenet.de
Classification: Unclassified
With the applied patches from bug 33190 there is still an issue with the text
display position in GM_ADVANCED graphics mode when using SetTextAlign() modes
TA_TOP and TA_BOTTOM.
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http://bugs.winehq.org/show_bug.cgi?id=35331
Bug ID: 35331
Summary: Ellipse drawing problem using GM_ADVANCED graphics
mode
Product: Wine
Version: 1.7.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: ralf.habacker(a)freenet.de
Classification: Unclassified
Painting Ellipses in GM_ADVANCED graphicsmode and using dc rotation set with
SetWorldTranform fails.
Instead of painting a rotated ellipse a still unrotated ellipse is drawn. The
dc rotation only effects the height of the ellipse.
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http://bugs.winehq.org/show_bug.cgi?id=34115
Bug #: 34115
Summary: rotated FillRect problem
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ralf.habacker(a)freenet.de
Classification: Unclassified
Created attachment 45361
--> http://bugs.winehq.org/attachment.cgi?id=45361
testcase source
A filled rectangle drawing with gdi function FillRect() is not drawn correctly
when using dc rotation set with SetWorldTransform.
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https://bugs.winehq.org/show_bug.cgi?id=45047
Bug ID: 45047
Summary: Wine Wiki: Move action not available even on
unprotected pages
Product: WineHQ.org
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.auble(a)zoho.com
Distribution: ---
Created attachment 61174
--> https://bugs.winehq.org/attachment.cgi?id=61174
Screenshot showing that I'm logged in but the move inaction isn't available
I'm stopping by to do some updates to the wiki, and in a few cases, that
involves moving / renaming pages so that they're more distinct or easier to
find by searching. For some reason, even though I'm logged in with Trustworthy
rights, the box for the "move" action isn't showing up. I also tried passing
"move" and "rename" through the standard URL format for actions, but both just
take me to an "action does not exist" page.
The "page information" link on any unprotected page shows that both edits and
moves should be open to all users. My suspicion is there's a mismatch in the
permissions, and you actually need Admin or Bureaucrat rights to move any
pages. I can see the value behind that setup, but if we do want to keep a
tighter leash on page moves, then the page info isn't displaying correctly.
I'm attaching two screenshots, one showing that there's no move action even
when logged in, and another of page information showing moves should be
allowed.
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https://bugs.winehq.org/show_bug.cgi?id=48079
Bug ID: 48079
Summary: Corel Draw 12 - Not possible to create a new document
Product: Wine
Version: 4.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 65629
--> https://bugs.winehq.org/attachment.cgi?id=65629
Console output - wine 4.19 (staging)
Hello everyone,
I am testing "Corel Draw 12" (EDU Version) which installs and opens up fine but
it's not possible to create a new document from the splash/intro-screen.
Console output is attached.
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http://bugs.winehq.org/show_bug.cgi?id=27594
Summary: Indiana Jones and the emperor's tomb crashes
Product: Wine
Version: 1.3.23
Platform: x86
URL: http://www.jeuxvideo.com/telecharger/jeux-et-demos/000
05589-indiana-jones-et-le-tombeau-de-l-empereur-pc.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
CC: julliard(a)winehq.org
Indiana Jones and the tomb of emperor crash. It is a regression caused by
commit a8d8e4a3679d7b81466e1e010add25948bd11c8a
THe attached console output is in 2 parts since it is 1.8M after compressed.
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https://bugs.winehq.org/show_bug.cgi?id=38309
Bug ID: 38309
Summary: Rufus theme broken, does not see files or USB devices
(or anything), crashes upon use - Fatal Error.
Product: Wine
Version: 1.7.38
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeff.mount420(a)gmail.com
Distribution: ---
Created attachment 51148
--> https://bugs.winehq.org/attachment.cgi?id=51148
WINE backtrace log
Linux Mint 17 64 Cinnamon
I tried both versions repeatedly.
WINE Version: 1:1.7.38-0ubuntu1
WINE Version: 1:1.6.2
These are fresh installs, with Rufus being my only use for WINE. Before these
installs, I tested WINE with a few other Apps and most seemed to work properly.
I then removed and purged WINE and Rufus before each install.
I tried the last three versions of Rufus. All would load, but with theme
glitches and lack of USB and directory/folder/file presence, the latter being
caused by the theme glitch or lack of connectivity. When an active button is
used to search for a file, a fatal error message comes up, then it closes.
I have attached the report.
I am only a low-intermediate Linux compiler, so I am not sure of the exact
problem, but I did notice sel=0067 (32-bit) ends at 0 (null).
I am not sure what to do with this...
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=15359
Summary: wcmd: msysgit does not work
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kirr(a)landau.phys.spbu.ru
I'm trying to use msysgit from here
http://msysgit.googlecode.com/files/Git-1.6.0.2-preview20080921.exe
it installs just fine, but git itself does not run:
Z:\home\kirr\tmp\trashme\msysgit>git
fixme:cmd:WCMD_for /F needs to handle options
Syntax error
File not found
it seems it wants that /F to be implemented.
Thanks beforehand.
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https://bugs.winehq.org/show_bug.cgi?id=39848
Bug ID: 39848
Summary: Can't launch Victoria 2 from steam
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
1. winetricks steam
2. cd "~/.wine/drive_c/Program Files/Steam"
wine Steam
3. Log in, download Victoria 2
4. Run Victoria 2, it just crashed before meeting Bug 35163
If I type
cd "~/.wine/drive_c/Program Files/Steam/steamapps/common/Victoria 2"
Then run wine v2game.exe, the game will launch, then hit bug 35163
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http://bugs.winehq.org/show_bug.cgi?id=16734
Summary: get_ptrace_tid defined but not used on OpenBSD
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: OpenBSD
Status: NEW
Keywords: patch, source
Severity: trivial
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
ccache gcc -c -I. -I. -I../include -I../include -D__WINESRC__ -Wall -pipe
-fno-strict-aliasing -Wwrite-strings -Wpointer-arith -I/usr/local/include -g
-O2 -o ptrace.o ptrace.c
ptrace.c:174: warning: `get_ptrace_tid' defined but not used
There's an '#ifdef linux' on the same code a few lines earlier (in
get_ptrace_tid), which fixes compile here as well:
diff --git a/server/ptrace.c b/server/ptrace.c
index b446de9..92b7db5 100644
--- a/server/ptrace.c
+++ b/server/ptrace.c
@@ -172,7 +172,9 @@ static int get_ptrace_pid( struct thread *thread )
/* return the Unix tid to use in ptrace calls for a given thread */
static int get_ptrace_tid( struct thread *thread )
{
+#ifdef linux
if (thread->unix_tid != -1) return thread->unix_tid;
+#endif
return thread->unix_pid;
}
but I'm not sure if that's right or not. Comments welcome.
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http://bugs.winehq.org/show_bug.cgi?id=33408
Bug #: 33408
Summary: CAJViewer 7.2 needs MDAC while installing
Product: Wine
Version: 1.5.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
0. download and type $wine 'CAJViewer 7.2.self.exe'
1. just click Next
2. Before the installation finished, the installer reportered that MDAC 2.8 is
needed, but I closed that dialog, and the installation finished successfully.
3. I don't know if it has more influnce than an annoying dialog.
winetricks mdac28 to workaround it.
By the way, this bug doesn't block bug 33404
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http://bugs.winehq.org/show_bug.cgi?id=30222
Bug #: 30222
Summary: Symantec VIP Access can not be activated - take 2
Product: Wine
Version: 1.5.0
Platform: Other
URL: http://www.symantec.com/products/trialware.jsp?pcid=pc
at_info_risk_comp&pvid=vip_1
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
As a follow-up to bug #29891 , after installing Symantec VIP Access the user is
required to accept a license agreement and activate the program. The activation
is unsuccesful and therefore the program can not be used.
Please note that the 'activation' does not refer to copy protection mechanisms,
but rather to connecting to a server using HTTP and obtaining an initial unique
credential ID.
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http://bugs.winehq.org/show_bug.cgi?id=33190
Bug #: 33190
Summary: Font display problem using text and dc rotation
Product: Wine
Version: 1.5.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ralf.habacker(a)freenet.de
Classification: Unclassified
We recognized an gdi text display issue using the application Gausz
http://appdb.winehq.org/objectManager.php?sClass=application&iId=13649.
The problem appears when gdi text is drawn with font rotation *and* display
context rotation.
The problem do not appear when either font rotation or display context rotation
is zero.
The application uses CreateIndirectFont to set a fixed size font with optional
set rotation and draws the text with TextOut(). The display context rotation
has been set with SetWorldTransform().
We tried to find a test case application, but where not able to reproduce the
problem outside the application. We also tried to debug into wine's code based,
but got lost by the details.
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https://bugs.winehq.org/show_bug.cgi?id=45277
Bug ID: 45277
Summary: 006b:fixme:vulkan:X11DRV_vkCreateWin32SurfaceKHR
Application requires child window rendering, which is
not implemented yet!
Product: Wine
Version: 3.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cootacarft(a)gmail.com
Distribution: ---
Created attachment 61537
--> https://bugs.winehq.org/attachment.cgi?id=61537
Image of Far Cry 5's Arcade Editor not displaying the game, just a white
screen.
When attempting to launch Far Cry 5 Arcade Editor, I am only able to load into
the editor itself, and no the game window - it only displays a white screen. I
use DXVK to load the game itself without any errors. DXVK isn't affecting the
results of the Arcade Editor as DXVK and the Arcade Editor work fine on
Windows.
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https://bugs.winehq.org/show_bug.cgi?id=41996
Bug ID: 41996
Summary: Hitman: Blood Money demo has color issues with
built-in d3dx9_27
Product: Wine
Version: 2.0-rc1
Hardware: x86-64
URL: http://www.gamewatcher.com/downloads/hitman-blood-mone
y-download/hitman-blood-money-demo
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 56417
--> https://bugs.winehq.org/attachment.cgi?id=56417
d3dx
fixme:d3dx:d3dx9_base_effect_get_desc partial stub!
fixme:d3dx:get_format_info Unknown format 0x3c (as FOURCC "<\x00\x00\x00").
wine-2.0-rc1-29-g3c6cbc2
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http://bugs.winehq.org/show_bug.cgi?id=30919
Bug #: 30919
Summary: [.net 2.0] ListBox items should not display any
newline characters
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: danieleds0(a)gmail.com
Classification: Unclassified
Created attachment 40550
--> http://bugs.winehq.org/attachment.cgi?id=40550
Expected behavior vs actual behavior
In a .net application, if you add an item to a ListBox, newline characters are
shown (in windows, they're hidden). Look at the attached image to see the
differences.
This is the code used to reproduce the problem (VB.NET):
ListBox1.Items.Add("aaa" & "|" & vbNewLine & "bbb" & "|" & vbNewLine & "ccc")
I suspect this problem is not limited to .net, but maybe is at some lower
level.
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http://bugs.winehq.org/show_bug.cgi?id=35056
Bug #: 35056
Summary: Pro⁄Engineer Wildfire 5.0: Fails to start installation
Product: Wine
Version: 1.7.7
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 46746
--> http://bugs.winehq.org/attachment.cgi?id=46746
WINEDEBUG=+relay,+seh,+tid on wine-1.7.7-107-g61358d0
Steps to reproduce:
1) remove ~/.wine
2) wine setup.exe
Behaviour:
Nothing.
Expected behaviour:
Something.
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https://bugs.winehq.org/show_bug.cgi?id=46784
Bug ID: 46784
Summary: Broken wildcard expansion in FindFirstFile() and
FindNextFile()
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: vaporeon(a)vaporeon.io
Distribution: ---
On WINE, *.dll for example will be treated as *.dll* so any extension starting
with .dll will be found, this does not happen on Windows.
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http://bugs.winehq.org/show_bug.cgi?id=32791
Bug #: 32791
Summary: Fail to receive stdout from .NET application.
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Classification: Unclassified
Created attachment 43302
--> http://bugs.winehq.org/attachment.cgi?id=43302
Source and exe of Sample application.
Unzip the attached Program.
Run the CreateProcess.exe in the Debug directory.
I am expecting to see the "passed" message, but instead see "failed".
CreateProcess.exe create a process of MyAssembly.exe and is expecting to
receive data via the stdin/out. However this fails when using mono.
If you run MyAssembly.exe by itself, the text appears on the console.
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http://bugs.winehq.org/show_bug.cgi?id=31905
Bug #: 31905
Summary: Windows from virtual desktop are able to steal focus
from external windows
Product: Wine
Version: 1.5.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: phoenix(a)mail.ru
Classification: Unclassified
I'm not sure if it is by design or not, but here's situation:
I launch dota 2 using following command:
WINEPREFIX=~/.wine_dota2/ ./wine explorer /desktop=dota2,1920x1080 "C:\Program
Files\Steam\Steam.exe" -applaunch 570
As steam app, it launches steam first, then launches dota within it. Process is
quite lengthy, so i switch focus to another window (e.g. browser) when virtual
desktop is initialized.
During steam load process, focus is stolen from browser. It remains as top-most
window, but 'inactive'. And, e.g. to continue typing something in the browser i
have to bring focus back. Few moments later (1-2), wine's window becomes
top-most, even if i click inactive browser window to restore focus.
During steam shutdown process, it steals focus again, but this time without
bringing virtual desktop to top.
Steam is just example: this occurs with numerous other apps, in some cases it
may happen even multiple times during launch process of some complex
application. For me as user, it is extremely annoying - i always thought that
virtual desktop is a way to avoid integration between wine and OS WM, with its
own tray and window management, and that virtual desktop should present itself
as normal OS window.
I'm using Debian Wheezy amd64, Gnome 3, NVIDIA binary driver, latest Wine from
git.
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http://bugs.winehq.org/show_bug.cgi?id=13637
Summary: MechCommander Gold: Two keypresses simultaneously are
not recognized
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Under Windows it was possible to scroll diagonally using two arrow keys at the
same time. This is not possible under Wine. The second keypress overrides the
first one.
e.g. I want to scroll into the upper left corner. I press left, it scrolls
left. I keep left pressed and press up -> It only scolls upwards.
Modifier keys like Ctrl are handled properly.
I don't think the game is based on dinput. At least, I don't get anything when
I enable the dinput debug channel.
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http://bugs.winehq.org/show_bug.cgi?id=21599
Summary: ACDSee Pro Photo Manager 3 : Not running
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
Created an attachment (id=26059)
--> (http://bugs.winehq.org/attachment.cgi?id=26059)
WINEDEBUG=+all
Application still exit.
Trial version http://downloads.acdsystems.com/en/acdseepro.exe
err:ole:CoUninitialize Mismatched CoUninitialize
Wine 1.1.37
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https://bugs.winehq.org/show_bug.cgi?id=37383
Bug ID: 37383
Summary: Office 2010 - Submenus invisible on GNOME 3.14
Product: Wine
Version: 1.7.28
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anmeldung(a)r-system.de
## summary
Submenus are invisible.
If I was running GNOME 3.12 everything was fine with OFFICE 2010.
Now I've upgraded to GNOME 3.14.0 with:
i | gnome-shell | Paket | 3.14.0-308.1 | x86_64 | GNOME
i | xorg-x11 | Paket | 7.6_1-16.1 | noarch | repo-oss
with Vendor NVIDIA Driver NVIDIA-Linux-x86_64-340.46
sidenote:
this issue is not related to playonlinux only. It also appears in crossover. So
the question is, if it is a wine or gnome problem?
I can reproduce this on T500 Lenovo with Intel Chipset and on Desktop Computer
with NVIDIA GraphicsCard. So it seems not to be a display driver problem.
## actual behaviour
If I want to see a submenu in any Office 2010 application with either "right
click" or from "ribbon menu" they do not appear in any case. But if you call a
menu with richt click and imagine it was there and use the keyboard to select
an item from that invisible menu -the actions itself are working.
If I switch to another desktop environment the menus do appear.
See videolinks:
xfe -> [https://vid.me/AaY]
gnome 3.14 [https://vid.me/GU7]
## expected behaviour
see the menu in any case.
## additional info
I'm not sure where to put this issue. If this is correct here on pol or if this
should be posted to GNOME Bugtracker or it should be posted to the wine
bugtracker.
As this is not quite clear, i'll post it cross and reference each.
Any hints are welcome.
## confirmation
it would be very good if anybody could confirm this
## crossreference
*
http://www.playonlinux.com/en/topic-12497-Office_2010__Submenus_invisible_o…
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https://bugs.winehq.org/show_bug.cgi?id=41268
Bug ID: 41268
Summary: Songr 1 installation fails
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 55568
--> https://bugs.winehq.org/attachment.cgi?id=55568
Console output during installation
Hello everyone,
I am having problems installing an application on wine 1.9.17 - Download URL is
at:
http://www.xamasoft.com/songr/
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http://bugs.winehq.org/show_bug.cgi?id=25974
Summary: AutoCAD 2009 LT: acadlt.msi doesn't start installer
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=33110)
--> (http://bugs.winehq.org/attachment.cgi?id=33110)
WINEDEBUG=+msi on wine-1.3.12-272-g2d6b748
Steps to reproduce:
1) remove ~/.wine
2) wine start /x86/acadlt.msi
Behaviour:
Fatal error
"Installation ended prematurely because of an error"
Expected behaviour:
Installer's window.
Terminal output:
fixme:exec:SHELL_execute flags ignored: 0x00000100
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:msi:check_assembly_installed we should probably check the manifest file
here
err:msi:ITERATE_Actions Execution halted, action L"SetupWizard" returned 1603
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http://bugs.winehq.org/show_bug.cgi?id=15346
Summary: Winamp disappears when you move it's location
Product: Wine
Version: 1.1.5
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: homerhomer(a)gmail.com
Created an attachment (id=16178)
--> (http://bugs.winehq.org/attachment.cgi?id=16178)
DwmSetWindowAttribute error
Sort of a silly bug, basically once winamp is up and running, if you click on
the title bar and move it around winamp disappears. To make sure that the bug
happens make sure to swirl it around a couple of times. ( A Swirly if you will
)
Attached
I also noticed this when running winamp manually at startup. This may be
related. but then I move winamp and it disappears I don't get any more error
messages. So I'm not sure. I appreciate the good work
Thank you
I'm running Ubuntu 8.04, Wine 1.1.5, AMD64
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http://bugs.winehq.org/show_bug.cgi?id=36447
Bug ID: 36447
Summary: Test for exe date fails - Avanti
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marawuti0(a)gmail.com
Avanti [http://www.avanti.arrozcru.org/] tests the ffmpeg.exe for a minimum
date. This fails under Wine but the identical downloaded files work fine under
Windoz.
I was using Avanti-078.7z (released 06-05-2014) [May 6] and
ffmpeg from http://ffmpeg.zeranoe.com/builds/ Version: git-4cdea92
(2014-05-07)
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http://bugs.winehq.org/show_bug.cgi?id=16367
Summary: multimedia keys not available for wine applications
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marc.menghin(a)gmail.com
Some applications like Winamp use global hotkeys. Hotkeys work fine in Gnome
for me but do not work in Winamp (Can't set them in the Winamp config). Other
keys work fine there.
It looks like multimedia keys are not forwarded to a application running with
Wine.
Ubuntu 8.10, Wine 1.1.10 (Winamp 5.541)
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http://bugs.winehq.org/show_bug.cgi?id=10648
Summary: Async WSASend does not send all bytes.
Product: Wine
Version: 0.9.5.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marius(a)scimore.com
On Server sending 1500 bytes with non-blocked WSASend and 2 WSABUFFERS will
transfer only 1452 bytes. On client WSARecv called again will be blocked and
does not receive the the remaining bytes.
The completion port receives event on transfered 1452 bytes, and there is no
more followed events on transfered the last 8 bytes.
OS: Ubuntu 7.10
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https://bugs.winehq.org/show_bug.cgi?id=38889
Bug ID: 38889
Summary: Microsoft Orca unable to create transform file
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: crosstieger(a)gmail.com
Distribution: ---
Created attachment 51827
--> https://bugs.winehq.org/attachment.cgi?id=51827
terminal output of the error
Microsoft Orca is unable to modify cells within an .msi file. Modifying a cell
returns the following error message:
Could not change this cell to '<Value>'. The data was rejected by the database.
It may be out of the valid range or formatted incorrectly.
In the terminal you can see the error message:
fixme:msidb:TABLE_modify 0x7a5098 4 0x7a5e40 - mode not implemented
The value 0x7a5098 and 0x7a5e40 changes depending on the cell you edit.
If you click on 'Transform - Generate Transform' and want to save your .MST
file, it returns the error:
Orca was unable to generate the transform. (MSI Error 120)
On the terminal:
fixme:msi:MsiDatabaseGenerateTransformW 3 2
L"Z:\\home\\techniktriberg\\Downloads\Untitled.mst" 0 0
The path depends on where you want to save the file.
Full terminal output as an attachment.
----
Installation process
----
run: winetricks dotnet40
run: winetricks mfc42
run: msiexec -i Orca.Msi
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http://bugs.winehq.org/show_bug.cgi?id=12532
Summary: Autodesk TrueView fails to install
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://usa.autodesk.com/adsk/servlet/index?id=6703438&si
teID=123112
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, a user submitted this new app into appdb with garbage test results, so i
gave it a try as well. That user reported a problem that the disk was full, but
i can't reproduce that, it fails differently here.
To run into this bug you need Alex Villacis' patch here:
http://article.gmane.org/gmane.comp.emulators.wine.patches/49916
hopefully that patch will make it into git monday.
after applying that patch the intaller failed with a message 'Call not
implemented'
The problem seems to be:
fixme:MsiDatabaseGenerateTransformW
By just returning ERROR_SUCCESS, it ran into two other unimplemnted functions:
MsiQueryFeatureStateFromDescriptorA and MsiCreateTransformSummaryInfoW
By stubbing these out with ERROR_SUCCESS the installer claimed to be
successfull (but i guess that's doubtful).
Anyway , this all shows that these three functions need to be implemented to
get this installer finish, and that's where I created this bug for.
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https://bugs.winehq.org/show_bug.cgi?id=37263
Bug ID: 37263
Summary: World Of Warcraft: stuck keys
Product: Wine
Version: 1.7.25
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brian(a)infinityplusb.com
I'm running WoW 5.4.8.
At random intervals keys appear "stuck", even though they are not physically
stuck. I can really only notice the ones where the "stuck key" is for moving
(e,d,s,f) cause the character keeps strafing or running. Sometimes repressing
these keys causes the key to unstick, but that's maybe a 20-25% success rate.
Maybe less.
I'm new to this bug-filing thing so I'll try replicate the issue.
I'm not sure this issue is specific to Warcraft, but it's the only game I play.
There are other google tracks related to this, but they seem quite old
(pre-2008).
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http://bugs.winehq.org/show_bug.cgi?id=24684
Summary: SMP problems with Source games
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pitlicek(a)gmail.com
Some games with latest Source engine (Alien Swarm, Left for Dead 2) has
sometimes grayed out "Enable multicore rendering" in options menu. But when
It's not grayed out, and I enable it, it works like it's supposed to, giving me
notable fps boost and using both my CPU cores.
But I'm using virtual desktop, to still be able to communicate with my friend
using IM. But sometimes, when I leave virtual desktop and want to return back,
the VD is not redrawing. I can still hear music, game sounds, even blindly open
in-game console nad write quit to exit the game properly. This is not happening
if multicore is disabled in game.
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https://bugs.winehq.org/show_bug.cgi?id=43461
Bug ID: 43461
Summary: NoLimits2 crashes on startup
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: alt.stephan(a)web.de
Distribution: ---
Created attachment 58835
--> https://bugs.winehq.org/attachment.cgi?id=58835
Wine console messages
While initializing, the program quits with a fatal error: The application
failed with: D3DXAssembleShader return with an unexpected error. (see
crash.png)
Wine console log (crash.log) attached below, as well as the wine "crash
detected" log (err_report.log).
I tried with both UseGLSL enabled and disabled.
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http://bugs.winehq.org/show_bug.cgi?id=23150
Summary: Mass Effect 2: No audio in menus/videos/game
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=28791)
--> (http://bugs.winehq.org/attachment.cgi?id=28791)
terminal output
The only place you can get sound is in the launcher. Everything else is silent.
I have OpenAL installed, and ~/.alsoftrc contains:
austin@midna:~$ cat .alsoftrc
drivers = alsa
I've tried disabling mmdevapi in winecfg, changing windows version to vista/7,
using hardware emulation, using OSS instead of ALSA, etc., but have yet to get
any sound out.
The AppDB suggests installing foobar2000, then:
"Use foobar2000 to set the playback device and then select the Direct Analog
version in MassEffect2Config.exe."
though in the configuration tool's audio tab, the sound devices list is empty,
for me (with/without foobar2000).
Terminal output attached, though there's nothing obvious there.
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http://bugs.winehq.org/show_bug.cgi?id=29947
Bug #: 29947
Summary: Option to set virtual desktops to the current
resolution
Product: Wine
Version: 1.4-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
At default the option "Emulate a virtual desktop" is set to 800x600 in winecfg.
What about an option that sets the desktop size for virtual desktops
automatically to the resolution of the system?
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http://bugs.winehq.org/show_bug.cgi?id=18846
Summary: Anti-Grain Geometry GDI Demo does not render
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://www.antigrain.com/demo/GDI_graph_test.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
This is a follow up to bug 10981. The Anti-Grain Geometry GDI Demo runs now,
but GdipDrawImagePointRectI is a stub so Wine users don't see the pretty
pictures.
http://www.antigrain.com/demo/graph_test.gif
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http://bugs.winehq.org/show_bug.cgi?id=26813
Summary: Problems extracting python-3.1.3.amd64.msi under
wine's msiexec (works on WinXP)
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: conathan(a)gmail.com
I was attempting to extract the contents of python-3.1.3.amd64.msi
under wine 1.3.17 32bit, using the following command:
wget http://python.org/ftp/python/3.1.3/python-3.1.3.amd64.msi
msiexec /a python-3.1.3.amd64.msi /qb TARGETDIR=out #tried c:\\out as well
and it exits immediately with the following (which I believe is a red
herring, 32bit also says this)
fixme:storage:create_storagefile Storage share mode not implemented.
I tried this out on windows XP 32bit, and it extracted the files just fine.
the 32bit python extracted just fine
(http://python.org/ftp/python/3.1.3/python-3.1.3.msi)
(Note: Not trying to install it, just extract the files within for use
within a bash script)
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https://bugs.winehq.org/show_bug.cgi?id=42601
Bug ID: 42601
Summary: Foxit Reader Crashes after running for an extended
period of time
Product: Wine
Version: 2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: seanaubin(a)gmail.com
Distribution: ---
Created attachment 57546
--> https://bugs.winehq.org/attachment.cgi?id=57546
Backtrace of the crash
After running Foxit Reader for an extended period of time (30 minutes) the
reader crashes. Before crashing, the graphics fail to render and are only
updated if the mouse click on them. However, the PDF itself is never updated.
Foxit Reader Version: 8.2.1.6871
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http://bugs.winehq.org/show_bug.cgi?id=18154
Summary: cmd.exe: failure to handle file extension association
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P4
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: swelef(a)post.sk
cmd.exe doesn't handle extension association.
Test case:
Install ActivePerl, create a dummy perl script test.pl and run
wine cmd /c test.pl
cmd.exe will try to run test.pl as Unix binary
trace:process:CreateProcessW starting L"C:\\\\test.pl" as Unix binary
and (probably) fail instead of running Perl.exe as the Windows XP command
cmd /c perl.pl
Source code analysis:
The function programs/cmd/wcmdmain.c:WCMD_run_program calls FindExecutable
but mostly ignores the result. This looks like an unfinished work.
Remark:
Theoretically, some program could rely on the association. As long as such
program is not known, this is a low priority issue. Users should prefer
the explicit command
wine perl test.pl
(or "wine start /W test.pl" if they want a new console).
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https://bugs.winehq.org/show_bug.cgi?id=43472
Bug ID: 43472
Summary: R-Link 2 Toolbox crashes on startup
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sb(a)monkey-mind.net
Distribution: ---
Created attachment 58852
--> https://bugs.winehq.org/attachment.cgi?id=58852
R-Link 2 Toolbox Backtrace
The Renault R-Link 2 Toolbox application crashes upon launch.
The installer manages to install just fine, but when trying to launch the
actual application, the crash dialog pops up. See attached backtrace.
The shell window from which the application was started says:
wine: Unhandled page fault on execute access to 0x00000000 at address
(nil) (thread 0009), starting debugger...
Tried with emulation set to Windows 10, Windows 7, Windows Server 2003; all
failed with the same error. SELinux is in permissive mode.
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http://bugs.winehq.org/show_bug.cgi?id=11770
Summary: mapi32.dll.so does not support attachments for sending
mail
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Mark_Neyhart(a)legis.state.ak.us
Applications like Microsoft Excel 2002 and Word 2002 have a File...Send To
function which should bring up an email client with the current file attached.
The DLL override mapi32.dll.so does not support attachments. The sendmail.c
source for this dll has a FIXME which outputs "Ignoring attachments".
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https://bugs.winehq.org/show_bug.cgi?id=45289
Bug ID: 45289
Summary: Wine Crashes Some Programs If Compiled with AVX
Support
Product: Wine
Version: 3.9
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ben(a)xnode.org
Distribution: ---
This is a really specific bug and I'm not sure what other programs/games it
affects. I assume there are more, but this is the only example that I've
reliably run into at the moment:
== To Recreate
Run Cemu under a 64bit Prefix. Start Mario Kart 8. After Mario announces the
game, it will crash.
== Workaround
Compiling Wine without AVX support (i.e. adding the -mno-avx C/XXFLAG) negates
the issue.
People won't see this when using distro packages because they'll be compiled
using something like -march=x86-64 which doesn't enable any of the AVX options
(as they aren't available in all processors). If you compile it yourself using
something like -march=native then GCC will enable the AVX functions which in
turn triggers this issue.
I saw this behaviour on both my old i7-5775C and the i7-8700K which has since
replaced it.
In case it's relevant, it looks like this problem may have not existed before
Wine 3.0 because I've tracked down an old post of my own wherein I stated
(regarding the Mario Kart 8 crash on Cemu):
=======================
Tried on a brand new Wine 3.2 prefix, same issue (Segmentation fault after the
splash screen). Works fine with Staging 2.21.
More specifically:
002c:fixme:seh:RtlCaptureStackBackTrace (0, 40, 0x25152ba0, (nil)) stub!
002c:err:seh:call_stack_handlers invalid frame 25153728 (0x116a0000-0x117a0000)
002c:err:seh:NtRaiseException Exception frame is not in stack limits => unable
to dispatch exception
EDIT: The issue was vcrun2015. Wine-staging didn't need it. Standard wine does,
for some reason.
=======================
Not sure if the vcrun2015 issue was a red-herring as that's installed now but
no-longer fixes the issue.
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http://bugs.winehq.org/show_bug.cgi?id=32680
Bug #: 32680
Summary: cmd.exe Add support for CMDEXTVERSION, CMDCMDLINE,
HIGHESTNUMANODENUMBER
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: us(a)edmeades.me.uk
Classification: Unclassified
%CMDEXTVERSION%
%CMDCMDLINE%
%HIGHESTNUMANODENUMBER%
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https://bugs.winehq.org/show_bug.cgi?id=43599
Bug ID: 43599
Summary: Engine Prime: application fails to launch
Product: Wine
Version: 2.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: smidge(a)xsco.net
Distribution: ---
Created attachment 59013
--> https://bugs.winehq.org/attachment.cgi?id=59013
Terminal output
Engine Prime is a music preparation application targeted at DJs who use Denon's
latest hardware. It can be downloaded at http://www.denondj.com/engineprime
Engine Prime v1.0.0 fails to launch, crashing with a page fault. A window does
appear (without any content) before the crash occurs. The full terminal output
(quite verbose) is attached.
Note that the installer works without issue.
Wine version: wine 2.15 (staging)
Installer checksum:
ec3c75d7d923163d0fba3dfd6561ce318e344182 EnginePrime1.0.0Setup.exe
Post-installation executable checksum:
e462a0e5d08736c50d7b164956a12ff38ecc4a65 EnginePrime.exe
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https://bugs.winehq.org/show_bug.cgi?id=45038
Bug ID: 45038
Summary: Shadow Tactics displays a pink screen
Product: Wine
Version: 3.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 61160
--> https://bugs.winehq.org/attachment.cgi?id=61160
Terminal Output
If you start Shadow Tactics it will render a pink screen.
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https://bugs.winehq.org/show_bug.cgi?id=48024
Bug ID: 48024
Summary: Betfair Poker: black screen during install
Product: Wine
Version: 4.18
Hardware: x86-64
URL: https://poker-com-banner.bfcdl.com/installer/SetupPoke
r.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 65562
--> https://bugs.winehq.org/attachment.cgi?id=65562
Wine 4.18 console log
The Betfair Poker install client briefly shows the install screen before being
blacked out. The installation cannot continue.
https://youtu.be/U53jzEdIN98
Workarounds:
winetricks ie6 (Bug 38929)
The workaround is to use a virtual desktop where the black screen appears
BEHIND the main installer. (Z-order problem?) Same with Staging 4.18.
No account needed to get this far.
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http://bugs.winehq.org/show_bug.cgi?id=32619
Bug #: 32619
Summary: Tom Clancy's Rainbow Six: Lockdown can't save a game
(directory not created)
Product: Wine
Version: 1.5.20
Platform: x86
URL: http://www.fileplanet.com/160005/160000/fileinfo/Tom-C
lancy%27s-Rainbow-Six:-Lockdown-Demo
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 43045
--> http://bugs.winehq.org/attachment.cgi?id=43045
terminal output
Normally the game should perform an autosave when starting the first mission,
and it should allow you to perform a manual save anytime in a mission. Neither
of them work in Wine.
1. After performing a manual save in the game, a 'save successful' message is
shown on the screen, however, if I open the <Load game> menu, it is empty.
2. When the player dies there is an option to restore the last saved game:
clicking on this option results in a crash as can be seen in the attached log
file.
The demo version doesn't let you save the game, but it does perform an
autosave, thus the crash can be reproduced with the demo too. Here's how:
1. install the demo, the game needs native d3dx9_36 and dxdiagn (bug #32163).
2. start the demo with Lockdown.exe, skip the intros. In the menu choose
<Single Player> - <Start Mission> and wait until the game is loaded.
3. press '4' to instruct teammates to stay back. There will be some bad guys
around the corner, step to them without shooting so the player dies pretty
soon.
4. the menu with statistics appears, click on <Load Last Save>...the game
crashes at this point.
There's nothing serious in the terminal, the game's own log file contains:
[ERROR | IkeStateMgr::SaveGame | 735] Could not open file c:/program
files/ubisoft/red storm entertainment/rainbow six lockdown
demo/data/save/game/autosave.sav
This directory structure does exist in Wine:
C:/Program Files/Ubisoft/Red Storm Entertainment/Rainbow Six Lockdown
Demo/data/save
Inside ../save there should be a /game directory which contains the saved
games. This directory (as well as an autosave.sav) should be created when you
start the first mission. For some reason the /game directory is not created in
Wine.
Workaround: you have to manually create the /game directory before starting the
game the first time. Saving/loading will work from then on.
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http://bugs.winehq.org/show_bug.cgi?id=31078
Bug #: 31078
Summary: Need For Speed Hot Pursuit (2010) performance is
unacceptable
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanuan(a)gmail.com
Classification: Unclassified
After fixing the crash http://bugs.winehq.org/show_bug.cgi?id=31031
I was able to run NFS11 (via Launcher.exe).
The performance, however, is unacceptable.
Running WINEDEBUG=fps reveals 5 fps on car selection screen. Setting UseGLSL to
disabled makes it 6 fps. AlwaysOffsceen=enabled makes it 4 fps.
When actually playing the game I see a mere 4 fps when UseGLSL=disabled and
minimal settings.
trace:fps:swapchain_gl_present 0x15e280 @ approx 4.35fps
trace:fps:glxdrv_SwapBuffers @ approx 4.52fps, total 14.99fps
trace:fps:swapchain_gl_present 0x15e280 @ approx 4.52fps
trace:fps:glxdrv_SwapBuffers @ approx 4.45fps, total 14.96fps
trace:fps:swapchain_gl_present 0x15e280 @ approx 4.45fps
trace:fps:glxdrv_SwapBuffers @ approx 4.52fps, total 14.93fps
trace:fps:swapchain_gl_present 0x15e280 @ approx 4.52fps
trace:fps:glxdrv_SwapBuffers @ approx 4.39fps, total 14.90fps
trace:fps:swapchain_gl_present 0x15e280 @ approx 4.39fps
trace:fps:glxdrv_SwapBuffers @ approx 4.42fps, total 14.87fps
trace:fps:swapchain_gl_present 0x15e280 @ approx 4.42fps
trace:fps:glxdrv_SwapBuffers @ approx 4.29fps, total 14.85fps
trace:fps:swapchain_gl_present 0x15e280 @ approx 4.29fps
trace:fps:glxdrv_SwapBuffers @ approx 3.79fps, total 14.81fps
trace:fps:swapchain_gl_present 0x15e280 @ approx 3.79fps
trace:fps:glxdrv_SwapBuffers @ approx 3.85fps, total 14.78fps
trace:fps:swapchain_gl_present 0x15e280 @ approx 3.85fps
I have nvidia GeForce 8600 which is enough according to
http://www.game-debate.com/games/index.php?g_id=1099&game=Need%20for%20Spee…
Appreciate any suggestions on improving the game performance.
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https://bugs.winehq.org/show_bug.cgi?id=48068
Bug ID: 48068
Summary: Mostly black window in Epic Games Launcher
Product: Wine
Version: 4.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: michelle(a)iheartmichelle.com
Distribution: ---
Created attachment 65617
--> https://bugs.winehq.org/attachment.cgi?id=65617
Output of % wine {Prefix}/drive_c/Program Files (x86)/Epic
Games/Launcher/Portal/Binaries/Win64/EpicGamesLauncher.exe
-SkipBuildPatchPrereq
I have installed the Epic Games Launcher. It opens up with a mostly black
window. However, the app draws its own window controls, such as minimize and
close, and those work. Also, there's a "Settings" icon in the corner. When I
click that, it takes me to a settings screen which appears to work. However,
the rest of the window is black and I cannot install the untitled goose game,
as I so desperately want to do.
I'm using wine 4.19-staging. The Epic Games Launcher version ... well, I have
a story about that: While I was gathering info for this bug report, I started
the launcher and this time, the "Settings" icon had a dot on it. So I clicked
the Settings icon, and it said there was a new version of the launcher and I
should click here to install the new version and restart the launcher, and I
did and it worked. So at least that much of the app is working.
Anyway, the version (which is visible from the Settings screen) is now
10.9.1-10088168+++Portal+Release-Live
I don't think this is related to the ancient #40376 since that was last updated
2 years ago and seems to be caused by a bug which was fixed in a prior version
of wine.
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http://bugs.winehq.org/show_bug.cgi?id=20456
Summary: FEAR's installer will not let me enter the serial
number
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Hi, F.E.A.R. installer requires entering serial number. It has several fields
for entering 4 characters (clasic 1234-5678-9abc-def0-1234).
I can enter:
* 4 "narrow" chars like 1111, iiii, etc.
or
* only 3 "fat" chars like AAA, CCC, etc.
or
* only 2 "extra fat" like WW
There are other pepole affected in AppDB:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=5159&iTestingI…http://appdb.winehq.org/objectManager.php?sClass=version&iId=5159&iTestingI…
Based on other confirmations in AppDB consider UNCONFIRMED->NEW. Tested wine
versions: 0.9.50, 0.9.60, 1.0.1, 1.1.7, 1.1.10, 1.1.13, 1.1.22, 1.1.29, 1.1.31,
1.1.32 ...so it probably never worked correctly.
This is show stopper. I own two original and none is usable under wine because
of too wide chars in serial :-/
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https://bugs.winehq.org/show_bug.cgi?id=43680
Bug ID: 43680
Summary: Epic Games Launcher crashes if tool-tip is shown in
D3D11 mode
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: plata(a)mailbox.org
Distribution: ---
Tested with Wine staging 2.16.
How to reproduce:
- run EpicGamesLauncher.exe (maybe you need the "-SkipBuildPatchPrereq"
parameter)
- wait until the login window is shown
- everything seems to be ok
- move the mouse over one of the fields where you can enter email/password
- the window starts to flicker and finally EpicGamesLauncher.exe crashes
If you launch EpicGamesLauncher.exe with "-OpenGL", you do not get the crash.
Therefore I assume that it is a problem with D3D11.
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http://bugs.winehq.org/show_bug.cgi?id=30938
Bug #: 30938
Summary: Update a XIM candidate position when cursor location
changed
Product: Wine
Version: 1.5.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felixonmars(a)gmail.com
Classification: Unclassified
How to reproduce:
1. $ wine notepad
2. Activate input method (SCIM/IBUS/FCITX, etc), input something
Result:
Candidate window is below the notepad window, and never moved.
Expected result:
Candidate window moves as it is in gedit.
Probably related to these patches I found:
http://markmail.org/message/haq2zykslfkhwdilhttp://markmail.org/thread/2bfrrce47cqzga4l
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https://bugs.winehq.org/show_bug.cgi?id=37732
Bug ID: 37732
Summary: Corel Paint Shop Pro X7 Installer fails
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 50235
--> https://bugs.winehq.org/attachment.cgi?id=50235
PSP X7 Backtrace on wine 1.7.32
Hello everyone,
I would like to share my experiences installing "Corel Paint Shop Pro X7" with
you. The installation starts up okay but a fatal error comes up when
initialising the trial installation.
I am assuming this is related to bug 27240 and 35057.
Some further info:
mwagner@linux-dnat:~/Downloads> shasum PSPX7_TBYB30.exe
7958bacb4ab198f7408066d269ca787c5b66042f PSPX7_TBYB30.exe
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https://bugs.winehq.org/show_bug.cgi?id=41607
Bug ID: 41607
Summary: Piggi 2 Demo version fails to start and throws runtime
and fatal error
Product: Wine
Version: 1.9.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 55951
--> https://bugs.winehq.org/attachment.cgi?id=55951
Backtrace wine 1.9.20
Dear wine-team,
I had a request from somebody working in agriculture to test an application in
wine and used wine 1.9.20 as 1.9.21 is not currently available on openSUSE.
A demo version is available at the following URL:
http://www.oask.de/Sauenplaner/piggi20_setup.exe
$ md5sum piggi20_setup.exe
bfd61acc354000a14e2974d383e7bd5f piggi20_setup.exe
The application throws a runtime error of 3633 (Laufzeitfehler) and then
crashes producing the debugging output shown in the attachment.
Is there anything I can do with winetricks to work aroud this issue?
Kind regards,
Maik
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https://bugs.winehq.org/show_bug.cgi?id=42997
Bug ID: 42997
Summary: Opera Neon Installation throws backtrace
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 58133
--> https://bugs.winehq.org/attachment.cgi?id=58133
Opera Neon Backtrace on wine 2.7
Hello everyone,
I tried installing Opera Neon in a fresh prefix but the installation wouldn't
even start and throws a backtrace on 2.7 which is attached.
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https://bugs.winehq.org/show_bug.cgi?id=45106
Bug ID: 45106
Summary: OOB write in gdi32
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: robert.gawlik(a)rub.de
Distribution: ---
Created attachment 61285
--> https://bugs.winehq.org/attachment.cgi?id=61285
affected source code
Original submitted report can be found here:
https://bugs.launchpad.net/ubuntu/+source/wine/+bug/1764719
The attachment also contains more details.
If more info is needed, please let me know!
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https://bugs.winehq.org/show_bug.cgi?id=45105
Bug ID: 45105
Summary: heap-buffer overflow in gdi32
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: robert.gawlik(a)rub.de
Distribution: ---
Created attachment 61284
--> https://bugs.winehq.org/attachment.cgi?id=61284
affected source code
Original submitted report can be found here:
https://bugs.launchpad.net/ubuntu/+source/wine/+bug/1764719
The attachment also contains more details.
If more info is needed, please let me know!
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https://bugs.winehq.org/show_bug.cgi?id=45455
Bug ID: 45455
Summary: Installation of Cetus3D-Software crashes
Product: Wine
Version: 3.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pellwestphal(a)googlemail.com
Distribution: ---
Hello forum,
I wanted to install this software: https://www.tiertime.com/downloads/software/
its a 3D-printer software to load print jobs and control the printer.
https://pastebin.com/ThMrEcAh <- terminal output during installation
The installation starts up fine and I can go through the first few steps
without any issues except those repeating first lines you see in the terminal
paste. When I come to the actual installation it starts but then crashes after
the installation bar filled after a few seconds. The errors and fixme lines
appear instantly in the terminal.
Please help finding the underlying issue
My system is an x220 running Ubuntu 16.04 LTS with an i3wm as ui.
Thank you,
Per
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https://bugs.winehq.org/show_bug.cgi?id=43251
Bug ID: 43251
Summary: Anarchy Online Login Window Play and Settings button
disapper after minimising and maximising window
Product: Wine
Version: 2.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Hello everyone,
I noticed some strange behaviour in Anarchy Online.
Steps to reproduce:
- Start up AnarchyOnline.exe
- Patch the game (if necessary)
- Click the minimise button of the window
- Maximise the window again
-> Settings and play button disappear.
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https://bugs.winehq.org/show_bug.cgi?id=44516
Bug ID: 44516
Summary: Anarchy Online doesn't startup anymore
Product: Wine
Version: 3.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 60469
--> https://bugs.winehq.org/attachment.cgi?id=60469
Console Output wine 3.1 (Non-staging)
Hello everyone,
I would like to report that I did some testing on "Anarchy Online" but it
doesn't seem to start up anymore and wants to launch a debugger but also fails
there.
Please see the console output for further information.
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https://bugs.winehq.org/show_bug.cgi?id=46375
Bug ID: 46375
Summary: Vietcong: game save thumbnails (screenshots) have
corrupted colors
Product: Wine
Version: 4.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: havran.jan(a)email.cz
Distribution: Other
Created attachment 63117
--> https://bugs.winehq.org/attachment.cgi?id=63117
Game-save screenshots - left = created on windows, right = Wine
Every time Vietcong game creates new game save (psg file), it also creates
in-game screenshot of what scene game currently render on screen. This
screenshot is part of the psg file. In main menu, game shows screenshot of
selected game save (as a thumbnail). On native Windows, these screenshots are
created relative nice (but they are low quality/compressed pictures), while on
Wine they have always corrupted colors.
It is not problem of showing these screenshots (since I tried in Wine to load
game save created on Windows, which had nice thumbnail), but they are being
created corrupted. I have not looked into this bug deeply yet, so I do not know
which API game uses to create these screens.
This bug is in Wine probably for very long time, maybe since beginning. There
is nothing special in the Wine log.
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http://bugs.winehq.org/show_bug.cgi?id=25689
Summary: Combat Mission: Barbarossa to Berlin - failing to
initialize graphics
Product: Wine
Version: 1.3.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mat69(a)gmx.net
Created an attachment (id=32722)
--> (http://bugs.winehq.org/attachment.cgi?id=32722)
terminal output when starting cmbb
I installed CMBB and updated to 1.03, using a crack made it possible to avoid
BUG:219.
Trying to start I get a message complaining that Direct3D graphics could not be
recognised.
Attached is the terminal output.
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https://bugs.winehq.org/show_bug.cgi?id=43146
Bug ID: 43146
Summary: gtkmm hello world program can't show window
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bing(a)nym.hush.com
Distribution: ---
Created attachment 58373
--> https://bugs.winehq.org/attachment.cgi?id=58373
gtkmm hello world tarball
So I tried the gtkmm hello world program:
https://developer.gnome.org/gtkmm-tutorial/stable/sec-helloworld.html.en
and I put it in a tarball (Attached.)
Anyway, I cross-compiled it with mingw and it runs fine in a windows VM.
When I run it with wine though, it crashes -- which is surprising because the
program does so little!
I ran it with GDK_DEBUG=all and I can see that it's crashing on the showing of
a window.
I guess I should mention that I'm running this in an Xorg session, and not
Wayland.
Anyway, I'm running wine 2.8 as provided by Fedora 25.
Here is the backtrace:
https://pastebin.com/yWZkHkDZ
I don't know if it's customary to upload executables here, so I won't do that
unless asked.
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https://bugs.winehq.org/show_bug.cgi?id=47396
Bug ID: 47396
Summary: Lord of the Rings Mouse Pointer falls back to
System-Pointer since wine 4.9
Product: Wine
Version: 4.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wasti2k(a)gmail.com
Distribution: ---
Mouse Pointer falls back to System-Pointer since wine 4.9
Mouse Pointer changes to System Pointer, by moving the pointer over an enemy.
Last working Version was Wine 4.6
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https://bugs.winehq.org/show_bug.cgi?id=45244
Bug ID: 45244
Summary: MapleStory: screen freezes with certain audio files
Product: Wine
Version: 3.8
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alpha.s3r(a)gmail.com
Created attachment 61485
--> https://bugs.winehq.org/attachment.cgi?id=61485
Trimmed bug report. Frame Sync failed repeated indefinitely (but file size was
125 MB), so I erased most of those lines.
Wine screen freezes when playing certain audio files. It seems to be either
non-MPEG2 files or audio files that don't conform to 24k bps or 22050 Hz (any
audio under this classification seems to be fine).
The specific audio file that was used to replicate the crash was: MPEG 2.5 / 8k
bps / 8000 Hz. I've tested out other Wine versions, and Wine Stable 3.0 has the
same error, along Wine Staging 3.6, 3.7, 3.8.
However, if you use Wine 2.22 or Wine 1.4.1, the app runs fine and doesn't
freeze at these sound effects.
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https://bugs.winehq.org/show_bug.cgi?id=39276
Bug ID: 39276
Summary: Resizing window in TellTale games does not resize
active area
Product: Wine
Version: 1.7.50
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: robertc(a)gmail.com
Distribution: ---
In recent Telltale games (Walking Dead Season 2, Tales from the Borderlands)
resizing the display leads to some areas of the screen becoming hidden.
The games start in 1024x768 resolution by default, if you change that in the
game settings to, for instance, match your desktop resolution then you end up
with a 1024x768 panel showing the top left of game in the middle of a
blank/broken area. It is possible to interact with things outside the 1024x768
panel but you have to guess where they are.
I've attached a screenshot of the issue on my 1366x768 laptop.
This doesn't happen with The Walking Dead Season 1 so I assume this is some
update that Telltale have made to their game engine which is now broken in
WINE.
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