http://bugs.winehq.org/show_bug.cgi?id=32640
Bug #: 32640
Summary: Breath of Fire IV: Mouse is not visible on the
installer
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
After launching the InstallShield Wizzard from the menu the mouse was
invisible. I have minimized the installer with my window manager and after
recovering the installer the mouse showed up so this seems to be a workaround.
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http://bugs.winehq.org/show_bug.cgi?id=14179
Summary: Evil Twin Demo crash
Product: Wine
Version: 1.1.0
Platform: All
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomas.vdburgt(a)xs4all.nl
CC: thomas.vdburgt(a)xs4all.nl
Created an attachment (id=14450)
--> (http://bugs.winehq.org/attachment.cgi?id=14450)
Terminal output
The intro movies work, but when the game seems to go to the MainMenu it
crashes. Terminal output is attached, it seems a sound problem (fnx_sound_ds7
?) (note. Sound does work in the intro). I used several sound-drivers, all
crash with the same error.
Wine version 1.10 on Ubuntu 8.04 with:
Nvidia Driver 173.14.05 (nvidia-glx-new-envy from ubuntu repos)
on a Dell Latitude D830.
If I can provide more info somehow, I'll be happy to.
PS. I uploaded the demo to http://www.filedropper.com/eviltwindemo
(Official site is down and only place to download is fileplanet wish requires a
login)
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http://bugs.winehq.org/show_bug.cgi?id=19626
Summary: Half-life engine's software rendering is ridiculously
slow on Intel GMA 945
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richardcavell(a)mail.com
When I play Half-Life on Wine in software rendering mode, the screen renders
really slowly. About one frame every five to ten seconds. What is actually
being displayed is graphically correct, it's just ridiculously slow.
While watching the screen, the top rasterline is updated to the new frame, then
the one below it, then the one below that, and so on, until the line being
updated reaches the bottom of the screen. It then starts on a new frame.
There is no tearing within the middle of a line. The lines are output at a
perfectly constant speed. If I increase the resolution, it is slower to update
an entire frame. My computer is easily able to render Duke Nukem 3D at fast
frame rate, so there has to be a bottleneck or bug somewhere. People who have
non-Intel graphics hardware don't get this problem.
I suspect that Wine is incorrectly waiting for VSync after outputting each
raster line.
The problem occurs also with any Half-Life engine derivative (Counter-Strike,
Condition Zero, etc). Half-Life is capable of rendering in OpenGL, software
rendering or Direct3D, selectable from a menu.
I'm on 64-bit Ubuntu Karmic with all current updates applied. Half-Life and
Steam have updated themselves. Intel video drivers are version 2.8.0. Wine
version 1.1.26. Xserver-xorg version 7.4. Second-generation MacBook using an
Intel GMA 945.
Jaunty uses version 2.6.3 of the Intel drivers, and Half-Life and its
derivatives are basically completely unuseable on those drivers - they're just
too buggy.
I'm happy to perform any experiments that people suggest. Running hl.exe from
console doesn't give any printf output, since the main Half-Life engine isn't
actually in that executable.
Richard
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https://bugs.winehq.org/show_bug.cgi?id=46048
Bug ID: 46048
Summary: Program error installing Neverwinter
Product: Wine
Version: 3.18
Hardware: x86
URL: https://www.playneverwinter.com/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luca.finizio.mgbx(a)hotmail.it
Distribution: Mint
Created attachment 62623
--> https://bugs.winehq.org/attachment.cgi?id=62623
backtrace
I tried to install Neverwinter but I get a program error. To reproduce the
error:
1. Download the game from https://www.playneverwinter.com/ and install it. You
will have two icons on desktop, one for Arc and one for Never winter.
2. Double click on Neverwinter icon (on desktop) and wait for updating to
complete
3. Log in
4. You should get the program error some seconds after Arc is opened.
I have Linux Mint 19, 64-bit, Kernel Linux 4.15.0-38-generic x86_64, MATE
1.20.1
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https://bugs.winehq.org/show_bug.cgi?id=37837
Bug ID: 37837
Summary: SteuerSparErklärung 2015: graphics missing when
printing with graphics
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: jre.winesim(a)gmail.com
Distribution: ---
Created attachment 50387
--> https://bugs.winehq.org/attachment.cgi?id=50387
Terminal output (fixme+all,err+all), I click on "Vorschau" [preview] in line 25
SteuerSparErklärung (SSE) is a german tax software. I've put my translations in
[brackets] where necessary.
Due to bug #37836 I've got a dll override for msvcr120 (n,b). Otherwise a clean
wine prefix.
Bug description:
================
When printing or previewing a tax case "with graphics", the graphics are
missing. See attached screenshots for a good and a bad version.
I attached the terminal output (fixme+all,err+all). I click on "Vorschau" in
line 25.
---snip---
fixme:crypt:CDecodeSignedMsg_GetParam unimplemented for 10
---snip---
"winetricks crypt32" fixes the problem here (others reported that their
problems persisted or that "winetricks riched20" was necessary).
System:
=======
Debian GNU/Linux 8.0 "Jessie" x86_64 + Debian's wine-development 1.7.33-1.
But also found with other distros.
Reproduce:
==========
Printing is disabled in the test version, but has exactly the same issues as
the preview. So going with preview here.
Download the attached minimal example tax case.
Download installer (206 MB):
http://www.steuertipps.de/gateway/softwareGateway.cfm?folder=demo&filename=…
sha1sum SSEStandard_20.24.112.exe
3349b7b79d7ae71194fe75488233400da89be73b SSEStandard_20.24.112.exe
Install in a new wineprefix with dll override for msvcr120 (n,b).
$ wine SSEStandard_20.24.112.exe
- Click "OK" in "WinZip Self-Extractor" [... Keep all windows open until the
installation is complete! ...].
- Click "Installation starten" in the next window (SteuerSparErklärung 2015:
Installation).
- Click "Express-Installation" [Installation with default settings,
recommended] in the next window (Installation >SteuerSparErklärung 2015<).
- Tick "Testversion installieren (mit Lohnsteuer-Ermäßigung)" [Install test
version (...)] in the next window (Installation >SteuerSparErklärung
2015</Produkt-Freischaltung).
- Choose "Ich akzeptiere die Bedingungen der Lizenzvereinbarung" [Accept
license] and click "Weiter" in the next window (Installation
>SteuerSparErklärung 2015</Lizenzvereinbarung). The license text is not
displayed, see bug #37743.
- Click "Nein" [No] on the next prompt "Bestätigen" [Confirm], which asks
whether the program ought to look for online updates now (currently there are
none).
- Click "Schließen" in the installation window and the main window to finish
the installation.
Start SSE:
$ cd .wine/drive_c/Program\ Files/Akademische\
Arbeitsgemeinschaft/SteuerSparErklaerung\ 2015/
$ wine StartCenter.exe
- In the window "Start-Center 2015" click on "..." next to "Verzeichnis"
[directory] and navigate to the folder containing "Minimal.est2014", OK. Then
select "Minimal" and "öffnen" [open].
- In the window "Programm freischalten" click "Testversion starten".
- In the window "Herzlich willkommen!" click "Schließen".
- In the window "Einkommensteuer 2014: ....\Minimal.ext2014", left column at
the bottom: Click on "Abgabe, Bescheid und Tipps für das ...", then
"Steuererklärung prüfen und versenden", then in the middle column "3
ELSTER-Versand / Amtliche Formulare drucken" click on "Amtliche Formulare
drucken".
- In the window "Druckfilter" click on "Vorschau" [preview] in the bottom left.
Note that in the middle right under "Formulardruck" "Druck mit Grafik" [print
with graphics] is selected.
- In the window "Die Vollversion bietet noch viel mehr" click "Schließen".
... a window opens with the preview missing the graphics.
Note: SSE creates a folder "~/Steuerfälle/". You may want to remove it later.
Greets and thanks again
jre
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https://bugs.winehq.org/show_bug.cgi?id=39494
Bug ID: 39494
Summary: Unused value in ME_RTFTblAttrHook (Coverity #1269505)
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
CID 1269505 (#1 of 1): Unused value (UNUSED_VALUE)
assigned_value: Assigning value -16777216 to pFmt->rgxTabs[cellNum] here, but
that stored value is overwritten before it can be used.
value_overwrite: Overwriting previous write to pFmt->rgxTabs[cellNum] with
value from 0xffffff & info->rtfParam.
https://source.winehq.org/git/wine.git/blob/65d699eb5f7fc151197f3dc9f36499e…
It's not clear whether this code was supposed to be
pFmt->rgxTabs[cellNum] &= ~0x00FFFFFF;
pFmt->rgxTabs[cellNum] |= 0x00FFFFFF & info->rtfParam;
or just
pFmt->rgxTabs[cellNum] = 0x00FFFFFF & info->rtfParam;
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https://bugs.winehq.org/show_bug.cgi?id=48391
Bug ID: 48391
Summary: Dune2000 failed to show anything
Product: Wine
Version: 5.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: axet(a)me.com
Distribution: ---
Hello!
Dune2000 failed to show anything with recent wine5.0-rc3, but works fine with
wine 4.0.2. Tested booth nouveau and nvidia proprietary - not working booth.
Only sound playing from the empty screen (desktop, backscreen or some
framebuffer garbage).
wine folder found: /home/axet/.wine-dune2000
001f:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
000d:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
000b:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
002b:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
002b:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated.
Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in
the winbind package of your distribution.
002b:fixme:dwmapi:DwmIsCompositionEnabled 0000000006F80434
002d:fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0x2eb306d,
context 0x544090, init_notify 0, handle 0x7d7f9e0): stub
002b:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0040:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
0045:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
0045:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated.
Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in
the winbind package of your distribution.
0047:fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0x397f537,
context 0x2a3878, init_notify 0, handle 0x800fcd8): stub
0045:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
005a:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
wine: configuration in L"/home/axet/.wine-dune2000" has been updated.
0009:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
005c:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
005c:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
005c:err:dplay:IDirectPlay4Impl_InitializeConnection Unable to load service
provider {44eaa760-cb68-11cf-9c4e-00a0c905425e}
005c:err:dplay:DirectPlayCreate Failed to Initialize SP: DPERR_UNAVAILABLE
005c:err:dplay:DP_InitializeDPSP DP SP Initialization failed: DPERR_UNAVAILABLE
005c:err:dplay:DirectPlayCreate Failed to Initialize SP: DPERR_UNAVAILABLE
005c:fixme:dplay:DPWSCB_ShutdownEx (027FD180) stub
005c:fixme:ddraw:ddraw_surface7_Flip Ignoring flags 0x1.
005c:fixme:event:wait_for_withdrawn_state window 0x30058/2a00003 wait timed out
^C006a:fixme:console:CONSOLE_DefaultHandler Terminating process 5b on event 0
0069:fixme:console:CONSOLE_DefaultHandler Terminating process 8 on event 0
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https://bugs.winehq.org/show_bug.cgi?id=35650
Bug ID: 35650
Summary: CA ERWIN Data Modeler r8.2 EULA can't be accepted
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
split off from bug 29954
Prerequisites: 'winetricks -q dotnet35sp1'
The EULA dialog has scrollable text control and two buttons:
'I disagree' (enabled)
'I agree' (disabled, grayed out)
The EULA text itself is a bit contradicting .. they most likely re-used it in
different products with different UI wizards:
--- quote ---
By selecting the "I accept the terms of the License Agreement" radio button
below, and then clicking on the "Next" button, you are ...
...
Click on the "I agree" button to accept the terms and conditions of this
Agreement as set forth above and proceed with the installation process
otherwise click on the "I disagree" button to cancel the installation process.
--- quote ---
Scrolling to the end doesn't enable the 'I agree' button.
$ sha1sum ERwinDM-r823-3355b.exe
f46e41b98f94ee30b154aea9ec59e21f2b9825f7 ERwinDM-r823-3355b.exe
$ du -sh ERwinDM-r823-3355b.exe
651M ERwinDM-r823-3355b.exe
$ wine --version
wine-1.7.13-27-ge610713
Regards
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https://bugs.winehq.org/show_bug.cgi?id=43437
Bug ID: 43437
Summary: Zanzarah game opens a black fullscreen window and then
crashes (needs full implementation of
EnumDisplayDevicesW function and implementation of an
unhandled pixel format in
wined3d_colour_from_ddraw_colour function)
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: alehiphopdj2(a)hotmail.com
Distribution: ---
Created attachment 58801
--> https://bugs.winehq.org/attachment.cgi?id=58801
Log from console in Wine 2.13
This is an update of the Zanzarah bug 17233:
https://bugs.winehq.org/show_bug.cgi?id=17233
because i ran Zanzarah on the last version of Wine, 2.13 and i get only a few
messages on console (looks Wine developpers fixed lot of them).
This is what i get (looks like the game writes to the console "starting
zanzarah....hello world" first):
starting zanzarah....hello worldfixme:win:EnumDisplayDevicesW
((null),0,0x33f174,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33eaa4,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f4b4,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33eca4,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f484,0x00000000), stub!
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
So this game requires these two things to execute:
- EnumDisplayDevicesW function (dlls/user32/misc.c) full implementation to
work. Lot of games use this function (so they also fail).
- Implementation of an unhandled pixel format in
wined3d_colour_from_ddraw_colour function (dlls/ddraw/utils.c)
I need to paste the log here because i am commenting it, but i am also
attaching the log in a file.
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