https://bugs.winehq.org/show_bug.cgi?id=43498
Bug ID: 43498
Summary: Built-in comctl32 doesn't show Send To menu in Winamp
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: averageradical(a)gmail.com
Distribution: ---
For background, please see bug #43486. If I install Winamp (`winetricks
winamp`), when right clicking an item in the playlist, there is no "Send To"
menu. If I install comctl32 v5 (`winetricks comctl32`), the "Send To" menu
exists and works properly; however, the Add File and Add Directory buttons
crash Winamp (bug #43486).
Would it be possible to fix Wine's built-in comctl32 to support Winamp's "Send
To" menu?
I can build Wine from source and reproduce the problem(s) easily if anybody
needs any trace.
Thank you.
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https://bugs.winehq.org/show_bug.cgi?id=41510
Bug ID: 41510
Summary: Wine is not loading mono
Product: Wine
Version: 1.9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brewmanz(a)gmail.com
Distribution: ---
I have an app that's failing with
err:mscoree:load_mono Could not load Mono into this process
I am attempting to follow https://wiki.winehq.org/Mono which is not very clear.
wine-mono-4.6.3.msi is in /usr/share/wine/mono
I am using a non-default wine location
HKCU\Software\Wine\Dotnet does not exist in registry
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https://bugs.winehq.org/show_bug.cgi?id=39837
Bug ID: 39837
Summary: Tried to install MS .NET 4.5 in Winetricks. This came
out as the error.
Product: Wine
Version: 0.9
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 2001kraft(a)gmail.com
Created attachment 53181
--> https://bugs.winehq.org/attachment.cgi?id=53181
log
Tried to install MS .NET 4.5 in Winetricks. This came out as the error.
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https://bugs.winehq.org/show_bug.cgi?id=47651
Bug ID: 47651
Summary: PlayOnline Viewer: Page fault on read access at launch
time.
Product: Wine
Version: 4.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: escomk3(a)hotmail.com
Distribution: ---
Created attachment 65092
--> https://bugs.winehq.org/attachment.cgi?id=65092
Wine Output with the Page Fault
After commit c5577721 [1], PlayOnline Viewer will crash soon after having been
launched (before any graphics get drawn).
A fix may have been staged already, since with 4.14 Wine Staging the issue does
not seem to be triggered, but I have not yet tested if Staging was affected at
any point between 4.11 and 4.14.
1.
https://source.winehq.org/git/wine.git/commit/c5577721b909f8c70d3723cae561e…
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https://bugs.winehq.org/show_bug.cgi?id=44145
Bug ID: 44145
Summary: Error at starting Star Wars The Old Republic
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: denotin.scheck(a)gmail.com
Distribution: ---
Created attachment 59896
--> https://bugs.winehq.org/attachment.cgi?id=59896
This is the error message
After several tries to start SWTOR with getting the error message "Certificate
authentication failure, I followed the guide at
https://www.reddit.com/r/swtor/comments/6qyz4v/certificate_authentication_f…
. Well, I could get it a little bit further. But now I am getting another
problem. Since I'm new to wine etc. I really don't know what to do now. Would
really appreciate help.
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https://bugs.winehq.org/show_bug.cgi?id=45194
Bug ID: 45194
Summary: Painkiller game crashes at start
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b.wine.6883(a)indigo.re
Distribution: ---
Created attachment 61407
--> https://bugs.winehq.org/attachment.cgi?id=61407
crash log
Game changes resolution and then crashes, see attached log
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https://bugs.winehq.org/show_bug.cgi?id=43296
Bug ID: 43296
Summary: Ultra VNC back buffer errors
Product: Wine-staging
Version: 2.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Dear Wine Staging,
Would you fix this for me?
wine-patched-staging-2.11.tar.gz, 32 bit
UltraVNC-1.2.15_X86_Setup.exe
http://www.uvnc.com/downloads/ultravnc.html WARNING: Lots of JUNKWARE !!
$ env WINEPREFIX="/home/todd/.wine" /usr/local/bin/wine
C:\\windows\\command\\start.exe /Unix
/home/tony/.wine/dosdevices/c:/users/Public/Start\
Menu/Programs/UltraVNC/UltraVNC\ Viewer.lnk
fixme:exec:SHELL_execute flags ignored: 0x00000100
fixme:exec:SHELL_execute flags ignored: 0x00004100
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
[tony@rn4 Desktop]$ fixme:d3d:wined3d_dxtn_init Wine cannot find the txc_dxtn
library, DXTn software support unavailable.
libGL error: unable to load driver: nouveau_dri.so
libGL error: driver pointer missing
libGL error: failed to load driver: nouveau
libGL error: unable to load driver: swrast_dri.so
libGL error: failed to load driver: swrast
err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most
likely your 32-bit OpenGL drivers haven't been installed correctly (using GL
renderer "Gallium 0.4 on NVC4", version "1.4 (3.0 Mesa 11.2.2)").
fixme:d3d:check_fbo_compat Format WINED3DFMT_R16G16_UNORM needs different
render target formats for different resource types.
fixme:d3d:swapchain_init The application requested more than one back buffer,
this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if
possible.
fixme:ver:GetCurrentPackageId (0xacea28 (nil)): stub
fixme:d3d:check_fbo_compat Format WINED3DFMT_R16G16_UNORM needs different
render target formats for different resource types.
fixme:d3d:swapchain_init The application requested more than one back buffer,
this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if
possible.
err:dialog:EndDialog got invalid window handle (0x70374); buggy app !?
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http://bugs.winehq.org/show_bug.cgi?id=34636
Bug #: 34636
Summary: In Win95/98 mode Earthworm Jim demo reports missing
dispdib.dll
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
The message reads 'Bad or missing dispdib.dll - error 11'. It doesn't show up
in WinXP mode, but you need to set Win95/98 mode to get sound working. The
problem occurs on Windows Vista too if you use Win95 compatibility mode.
I don't get anything in the log. The demo unpacks files in DOS, but then you
obtain a normal Windows app.
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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https://bugs.winehq.org/show_bug.cgi?id=45611
Bug ID: 45611
Summary: 64bit prefix: copy file to system32 incorrectly copied
to syswow64
Product: Wine
Version: 3.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tim110011(a)163.com
Distribution: ---
How to reproduce:
wine cmd
Z:\home\me\0_wine>
C:
echo.>00aa.txt
copy 00aa.txt c:\windows\system32
dir c:\windows\system32\00aa.txt
result:
Volume in drive c has no label.
Volume Serial Number is 0000-0000
Directory of c:\windows\system32
8/11/2018 4:57 PM 2 00aa.txt
1 file 2 bytes
0 directories 351,430,549,504 bytes free
find . -depth -name 00aa.txt
result:
./syswow64/00aa.txt
wine xcopy is also affected.
I think this is the reason why .NET Framework 64bit don't install.
System:
wine 3.0.2
fedora 28
kernel 4.17.12
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http://bugs.winehq.org/show_bug.cgi?id=35748
Bug ID: 35748
Summary: Blazing Angels 2: cannot initialize 3D engine
Product: Wine
Version: 1.7.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: amlopezalonso(a)gmail.com
Created attachment 47739
--> http://bugs.winehq.org/attachment.cgi?id=47739
BA2 start log in desktop mode.
Installing and updating Blazing Angels 2 are OK. However, trying to start the
game fails:
1) In fullscreen mode I only get a black screen.
2) In desktop mode (800x600) I get a popup: "Cannot initialize 3D engine".
Other 3D games run fine.
Attaching log.
Regards,
Antonio
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