https://bugs.winehq.org/show_bug.cgi?id=55069
Bug ID: 55069
Summary: Please release GTK theming
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gjskagnoregn(a)spam4.me
Distribution: ---
The GTK theming support should be in normal Wine and enabled by default as
getting a native look for apps is what most users would expect.
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https://bugs.winehq.org/show_bug.cgi?id=55059
Bug ID: 55059
Summary: "Assertion failed" videogame deep rock galactick
crashes if you switch to steam overlay
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: HarlanStaggs(a)gmail.com
Distribution: ---
Created attachment 74618
--> https://bugs.winehq.org/attachment.cgi?id=74618
wine c++ runtime library error dialog
this is how i got this bug:
1) launch deep rock galactic
2) launch mission
3) mission loads succesfully
4) during preparation time i pressed shift+tab to switch to steam overlay
5) games crashes with error: "Assertion failed! Program path_to_game File
../src-wine/dlls/winevulkan/loader_thunks.c Line: 5275 Expression: "!status""
6) I could not press cancel or ok because window was not responsive but I made
screenshot (see attachment)
I have fedora 37, steam and current proton experimental.
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https://bugs.winehq.org/show_bug.cgi?id=55068
Bug ID: 55068
Summary: msctf:inputprocessor fails systematically on
gitlab-win10-21h2 (GitLab CI)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: msctf
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
msctf:inputprocessor fails systematically on gitlab-win10-21h2 (GitLab CI). The
failures happen in multiple test functions:
--- test_startSession()
inputprocessor.c:1714: Test failed: Expected OnActivated callback
--- test_TfGuidAtom()
inputprocessor.c:1988: Test failed: ITfCategoryMgr_IsEqualTfGuidAtom failed
inputprocessor.c:1989: Test failed: Equal value invalid
--- test_ClientId()
inputprocessor.c:2015: Test failed: Id for CLSID_FakeService not matching tid
--- test_KeystrokeMgr()
inputprocessor.c:1492: Test failed: ITfKeystrokeMgr_AdviseKeyEventSink failed
inputprocessor.c:1493: Test failed: KeyEventSink_OnSetFocus not fired as
expected, in state 1
inputprocessor.c:1495: Test failed: Wrong return, expected
CONNECT_E_ADVISELIMIT
inputprocessor.c:1503: Test failed: ITfKeystrokeMgr_PreserveKey failed
inputprocessor.c:1506: Test failed: ITfKeystrokeMgr_PreserveKey improperly
succeeded
inputprocessor.c:1510: Test failed: ITfKeystrokeMgr_IsPreservedKey failed
inputprocessor.c:1514: Test failed: ITfKeystrokeMgr_UnpreserveKey failed
inputprocessor.c:1524: Test failed: ITfKeystrokeMgr_UnadviseKeyEventSink failed
See: https://test.winehq.org/data/patterns.html#msctf:inputprocessor
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https://bugs.winehq.org/show_bug.cgi?id=55067
Bug ID: 55067
Summary: mfmediaengine:mfmediaengine -
test_TransferVideoFrame() sometimes gets a 56% diff on
Windows 10 1607+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
mfmediaengine:mfmediaengine - test_TransferVideoFrame() sometimes gets a 56%
diff on Windows 10 1607+:
mfmediaengine.c:141: created
L"C:\\Users\\winetest\\AppData\\Local\\Temp\\rgb32frame.bmp"
mfmediaengine.c:1313: Test failed: Unexpected 56% diff
See https://test.winehq.org/data/patterns.html#mfmediaengine:mfmediaengine
This failure is quite rare, happening a bit under 1 per month:
* 2022-10-14 win21H2_fgtb-w10pro64-64
* 2022-11-23 win21H1_newtb-w10pro64-ar-64
* 2022-12-09 win21H2_newtb-w1064v21h2-64
* 2023-03-02 win1607_newtb-w1064v1607-64
* 2023-04-20 win1607_newtb-w1064v1607-64
* 2023-06-01 win1607_newtb-w1064v1607-64
* 2023-06-14 win21H1_newtb-w10pro64-hi-64
Note that it happened systematically on the debiant VM for a while but that was
probably because of a GStreamer issue (2022-11-18..2022-12-16, maybe related to
vaapi issues). What's interesting is that it was the same "56% diff" error. So
it's possible the test completely fails, gets a zero-filled BMP that still
gives this 56% diff error.
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https://bugs.winehq.org/show_bug.cgi?id=53187
Bug ID: 53187
Summary: user32:menu - test_menu_input()'s tests 6, 8, 10, 12,
14,16 fail semi-systematically on Windows in Russian
and Chinese and other locales
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:menu - test_menu_input()'s tests 6, 8, 10, 12, 14,16 fail
semi-systematically on Windows in some locales:
menu.c:2324: Test failed: test 6
menu.c:2324: Test failed: test 8
menu.c:2324: Test failed: test 10
menu.c:2324: Test failed: test 12
menu.c:2324: Test failed: test 14
menu.c:2324: Test failed: test 16
https://test.winehq.org/data/patterns.html#user32:menu
The WineTest results shows:
* Systematic failures in Russian (except on 2022-06-09!).
* Systematic failures in Chinese but only since 2022-06-10 (up to the current
date, 2022-06-17).
* And a failure in Hebrew but only on 2022-04-27!
None of the behavior changes corresponds to times when the locale snapshots
were updated.
A TestBot run shows the same systematic (2 out of 2) failures in Arabic,
Hebrew, Hindi, Hindi+UTF-8 and Russian (so not in Chinese).
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https://bugs.winehq.org/show_bug.cgi?id=55060
Bug ID: 55060
Summary: d3d9:d3d9ex - test_wndproc() is sometimes missing a
WM_SIZE message in Wine (GitLab CI)
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
d3d9:d3d9ex - test_wndproc() is sometimes missing a WM_SIZE message in Wine:
d3d9ex.c:3179: Test failed: Expected message 0x5 for window 0, but didn't
receive it, i=0.
d3d9ex.c:3199: Test failed: Expected message 0x5 for window 0, but didn't
receive it, i=0.
d3d9ex.c:3205: Test failed: Got unexpected WINDOWPOS hwnd=00000000, x=0, y=0,
cx=0, cy=0, flags=0
See https://test.winehq.org/data/patterns.html#d3d9:d3d9ex
This has started happening almost systematically in the GitLab CI's Debian
environment on 2023-06-07.
However this is not the first time these failures happen in Wine.
* They happened about 50 times on gitlab-debian-* between 2022-10-14 and
2023-01-13.
* During the same period there has been some sporadic instances on debian11b:
- 2022-11-01 debian11b-wow32
- 2022-11-07 debian11-win32-he-IL
- 2022-11-11 debian11b-wow64
- 2022-11-14 debian11-win32-fr-FR
* 2023-02-09 gitlab-debian-64
* And then nothing for the TestBot and GitLab CI VMs until this new
GitLab-specific rash on 2023-06-07.
It should be noted that they happen pretty often on Remi's test environments,
though it's limited to rbernon-x11-fvwm since 2023-06-02.
So the issue is likely that some other test is messing up the environment and
causing these failures.
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https://bugs.winehq.org/show_bug.cgi?id=53877
Bug ID: 53877
Summary: vbscript compile_assignment assertion when assigning
multidimensional array by indices
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: jsm174(a)gmail.com
Distribution: ---
The following works in real vbscript:
Dim x
Redim x(10)
x(1) = Array(5, 6, 7)
WScript.echo x(1)(0)
WScript.echo x(1)(2)
x(1)(0) = x(1)(2)
WScript.echo x(1)(0)
Output:
5
7
7
When running through Wine vbscript an assertion happens when processing
x(1)(0) = x(1)(2)
case EXPR_CALL:
call_expr = (call_expression_t*)left;
assert(call_expr->call_expr->type == EXPR_MEMBER);
Stepping through the debugger, call_expr->call_expr->type appears to be
EXPR_CALL
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https://bugs.winehq.org/show_bug.cgi?id=50859
Bug ID: 50859
Summary: X Error of failed request: GLXBadFBConfig
Product: Wine-staging
Version: 6.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linsilstef(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
[stefan@yuntani Downloads]$ wine64 Gw2Setup-64.exe
0034:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1.
005c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1
0064:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1
006c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1
002c:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1
0024:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1
00f4:fixme:font:get_name_record_codepage encoding 20 not handled, platform 1
0024:fixme:heap:RtlSetHeapInformation 0000000000020000 0 000000000022FD30 4
0024:fixme:heap:RtlSetHeapInformation 0000000001620000 0 000000000022FD10 4
0024:fixme:heap:RtlSetHeapInformation 0000000001620000 1 0000000000000000 0
0024:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFO
X Error of failed request: GLXBadFBConfig
Major opcode of failed request: 150 (GLX)
Minor opcode of failed request: 0 ()
Serial number of failed request: 218
Current serial number in output stream: 218
The error also occurs in wine 6.3. and Wine 6.4
System Fedora 34 Mesa version 21.0.0-2
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https://bugs.winehq.org/show_bug.cgi?id=43708
Bug ID: 43708
Summary: Major terrain glitching on SPORE
Product: Wine-staging
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emily.shadowsong(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59176
--> https://bugs.winehq.org/attachment.cgi?id=59176
Clearly, it's already getting wierd...
I've been playing SPORE for a while now, it has worked normally; at one point
in playing I pressed ALT+TAB and the whole terrain just glitched. It shows up
that way on the map, it's not graphics-related because I can physically touch
the messed-up land. There's sometimes jagged spikes, often times lines through
the planet, and extremely tall mountains, making the game practically
unplayable unless I have wings. Sometimes it'll appear as though my nest
spawned inside water, and if I try to walk out of the water and onto what looks
like land I'll be eaten by the fish monster. I've reinstalled SPORE about five
times now and it hasn't helped. I've tried running SPORE on safe mode as well.
I have the core SPORE, galactic adventures, and creepy & cute parts pack.
Every time I alt tab, the terrain changes again and gets more and more messed
up.
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https://bugs.winehq.org/show_bug.cgi?id=55048
Bug ID: 55048
Summary: Bandai Namco Launcher Starter fails installation with
Out Of Range error
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: funtimeschaos(a)rocketmail.com
Distribution: ---
The program in question can be downloaded here:
https://object-bnolauncher-pf.bandainamco-ol.jp/launcher/BandaiNamcoLaunche…
It starts fine for me, although with some visual glitches. I uncheck all the
boxes (create shortcuts, restart etc) and press the big orange "install"
button.
It starts installing, but then shows the following error dialog and crashes:
"Runtime error (at 13:589): Out Of Range."
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https://bugs.winehq.org/show_bug.cgi?id=55021
Bug ID: 55021
Summary: The Evil Within shows a black screen with OpenGL
renderer
Product: Wine
Version: 8.9
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: pgofman(a)codeweavers.com
Distribution: ---
Before commit 446da60e78beb321d776b48cdee6f764c81b924b the game worked as a
slide show. Now the performance feels normal, but it brings a black screen with
sound.
So it's just changing from one bad state to another.
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https://bugs.winehq.org/show_bug.cgi?id=49588
Bug ID: 49588
Summary: Cannot build wine with GCC 10 and Address Sanitizer
Product: Wine
Version: 5.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal(a)protonmail.com
Distribution: ---
Created attachment 67745
--> https://bugs.winehq.org/attachment.cgi?id=67745
config.log
Hi,
When I tried to compile Wine with address sanitizer with GCC 10 with this
command
```
./configure --enable-win64 CFLAGS="-Og -fsanitize=address"
LDFLAGS="-fsanitize=address -lasan -lpthread"
make -j8
```
then this errors prints to config.log when configuring build
```
configure:4663: gcc -V >&5
gcc: error: unrecognized command-line option '-V'
gcc: fatal error: no input files
compilation terminated.
configure:4663: gcc -qversion >&5
gcc: error: unrecognized command-line option '-qversion'; did you mean
'--version'?
gcc: fatal error: no input files
compilation terminated.
```
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https://bugs.winehq.org/show_bug.cgi?id=47193
Bug ID: 47193
Summary: Sony Vegas PRO 16 reports successful installation but
there are no files installed
Product: Wine-staging
Version: 4.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: donanykey(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 64442
--> https://bugs.winehq.org/attachment.cgi?id=64442
WINEDEBUG=+msi
Hi
Vegas PRO 16 trial installer reports successful installation but there are no
files actually installed.
P.s. All installation options unchecked other than Vegas PRO itself
Best
D
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https://bugs.winehq.org/show_bug.cgi?id=55037
Bug ID: 55037
Summary: vbscript: Colon on new line after if fails
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: francisdb(a)gmail.com
Distribution: ---
looks similar to bug 54234 but then for the Then instead of the Else
```
If Keycode = StartGameKey Then
:pupevent 800
End If
```
without the colon this works
```
If Keycode = StartGameKey Then
pupevent 800
End If
```
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https://bugs.winehq.org/show_bug.cgi?id=54988
Bug ID: 54988
Summary: Final Fantasy XIV: Japanese IME behavior incorrect
Product: Wine
Version: 8.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: achurch+wine(a)achurch.org
Regression SHA1: d9fc3eab9a4ae39c94fa484d65679de22d02e75a
Distribution: ---
Final Fantasy XIV: Japanese IME behavior incorrect
As of Wine 8.8, when using a Japanese input method editor (IME), the IME
is no longer disabled in cases where it should be, such as the following:
1) Log in to Final Fantasy XIV (get in-game).
2) Click on the chat input bar to enter text entry mode.
3) Enable the Japanese IME (so that Japanese text can be typed).
4) With the IME active, press Enter to leave text entry mode.
Expected behavior: The IME is disabled, so that keyboard controls (WASD
etc.) are properly recognized.
Observed behavior: The IME remains enabled, preventing keyboard controls
from working until the user disables the IME manually.
This is a regression from Wine 8.7; git bisect identifies
d9fc3eab9a4ae39c94fa484d65679de22d02e75a as introducing the regression.
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https://bugs.winehq.org/show_bug.cgi?id=55040
Bug ID: 55040
Summary: City of Heroes: Homecoming launcher: fails to show any
UI under Wayland
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: watermelonfries1(a)proton.me
Distribution: ---
Created attachment 74606
--> https://bugs.winehq.org/attachment.cgi?id=74606
Program's output when ran from the command line
Since update to GNOME 44.1, City of Heroes: Homecoming launcher stopped showing
any UI under Wayland session. The program launches, its icon is visible in the
list of active apps, just no window that I could interact with.
The launcher works flawlessly under the Xorg version of GNOME as well as under
other Xorg window managers (tested with OpenBox).
The installer for the launcher can be downloaded from here:
https://manifest.cohhc.gg/launcher/hcinstall.exe
(7473dcbbe22a8c1e95f3c2ef426df4fa507c7058)
I am on Ubuntu 23.04 running vanilla GNOME 44.1, fully updated.
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https://bugs.winehq.org/show_bug.cgi?id=55035
Bug ID: 55035
Summary: Penumbra: Overture Demo: in game black screen when
"Post Effects" setting is on
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matheus.venturini(a)acad.ufsm.br
Distribution: ---
Created attachment 74596
--> https://bugs.winehq.org/attachment.cgi?id=74596
Screenshot of Penumbra with WIne 8.10
Steps to reproduce:
1. Download the Penumbra: Overture demo
(https://www.moddb.com/games/penumbra-overture/downloads/penumbra-overture-d…),
the installer will ask if you wish to install OpenAL which is required to run
the demo
2. Launch it, make sure the "Post Effects" setting is ON in the
Options->Graphics->Advanced screen
3. Click on New Game in the main menu and choose any difficulty, the first
cutscene can be skipped by pressing Esc
Nothing will be rendered resulting in a black screen with the sole exception
being the hand/eye icon if the mouse cursor is over an item that can be
interacted with, which can be seen in the screenshot I've attached.
This is similar to issue 54787, but the creator of that report mistakenly
thought it was exclusive to Proton. The issue happens with vanilla Wine 8.10.
Turning the "Post Effects" setting OFF will make the game render as it should,
but from my experience there will be no lighting whatsoever, resulting in the
entire game being very dark (this can be seen by turning on the flashlight or
glowstick, which will not actually illuminate anything in the environment).
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https://bugs.winehq.org/show_bug.cgi?id=50760
Bug ID: 50760
Summary: SteuerSparErklärung 2021 (German tax program): crashes
on launching main window
Product: Wine
Version: 6.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: debian(a)carbon-project.org
Distribution: ---
Created attachment 69547
--> https://bugs.winehq.org/attachment.cgi?id=69547
Console output while executing the program
Since test version and paid version are the same (the only restriction I know
of is: you can't send the tax declarations to the tax authority with the test
version), you can reproduce this issue with the test version available at
https://download.steuertipps.de/software/SSE26Standard/testversion
The report is about version 26.29.77 but prior versions showed this crash as
well.
Steps to reproduce (after default installation; WARNING: you need to set your
profile to *Windows 10*, prior versions are no longer supported by the
program):
1. Launch SSE.exe from the main install directory
2. Select the option "Steuererklärung 2020" (any other works too as far as I
can tell, but this is the main function for most people)
3. Observe the main window starting to appear and then two instances of the
crash reporter of the tax program getting launched, showing you the information
the program wants to send to the vendor (Akademische Arbeitsgemeinschaft).
I don't see anything of the crash logged to the console, the only error I can
see there is
> 0024:err:seh:dispatch_exception Fatal EXCEPTION_WINE_CXX_EXCEPTION exception (code=e06d7363) raised
Otherwise there are mostly FIXMEs, so this could very well be a missing
function somewhere.
The program itself logs the following to a file:
> 02.03.2021 15:19:38.080: Exception: Access Violation at 00000000
> 02.03.2021 15:19:38.080: PageFile: 397.66 MB WorkingSetSize: 462.65 MB
> 02.03.2021 15:19:38.080: Writing Minidump:
> 02.03.2021 15:19:38.154: Unhandled Exception (TopLevelFilter)
> 02.03.2021 15:19:38.154: Exception: Breakpoint at 02AEB4EA
> 02.03.2021 15:19:38.155: PageFile: 395.32 MB WorkingSetSize: 461.28 MB
> 02.03.2021 15:19:38.155: Writing Minidump:
> 02.03.2021 15:19:38.155: Saved dump file to 'C:\users\kai\Temp\__Akad__Crash_02.dmp'
> 02.03.2021 15:19:38.155: Version: 26, 0, 26075, 0
> 02.03.2021 15:19:38.155: Build: Build-26075
> 02.03.2021 15:19:42.588: Saved dump file to 'C:\users\kai\Temp\__Akad__Crash_01.dmp'
> 02.03.2021 15:19:42.588: Version: 26, 0, 26075, 0
> 02.03.2021 15:19:42.588: Build: Build-26075
> 02.03.2021 15:19:42.594: Exception: Access Violation at CCCCCC02
> 02.03.2021 15:19:42.594: PageFile: 424.93 MB WorkingSetSize: 526.80 MB
> 02.03.2021 15:19:42.594: Writing Minidump:
> 02.03.2021 15:19:42.595: Saved dump file to 'C:\users\kai\Temp\__Akad__Crash_03.dmp'
> 02.03.2021 15:19:42.595: Version: 26, 0, 26075, 0
> 02.03.2021 15:19:42.595: Build: Build-26075
> 02.03.2021 15:19:42.601: Exception: Access Violation at CCCCCC02
> 02.03.2021 15:19:42.601: PageFile: 424.93 MB WorkingSetSize: 526.80 MB
> 02.03.2021 15:19:42.601: Writing Minidump:
> 02.03.2021 15:19:42.602: Saved dump file to 'C:\users\kai\Temp\__Akad__Crash_04.dmp'
> 02.03.2021 15:19:42.602: Version: 26, 0, 26075, 0
> 02.03.2021 15:19:42.602: Build: Build-26075
> 02.03.2021 15:19:42.608: Exception: Access Violation at CCCCCC02
> 02.03.2021 15:19:42.608: PageFile: 424.93 MB WorkingSetSize: 526.80 MB
> 02.03.2021 15:19:42.608: Writing Minidump:
> 02.03.2021 15:19:42.609: Saved dump file to 'C:\users\kai\Temp\__Akad__Crash_05.dmp'
> 02.03.2021 15:19:42.609: Version: 26, 0, 26075, 0
> 02.03.2021 15:19:42.609: Build: Build-26075
> 02.03.2021 15:19:42.614: Unhandled Exception (TopLevelFilter)
> 02.03.2021 15:19:42.614: Exception: Access Violation at CCCCCC02
> 02.03.2021 15:19:42.614: PageFile: 424.93 MB WorkingSetSize: 526.80 MB
> 02.03.2021 15:19:42.615: Writing Minidump:
> 02.03.2021 15:19:42.616: Saved dump file to 'C:\users\kai\Temp\__Akad__Crash_06.dmp'
> 02.03.2021 15:19:42.616: Version: 26, 0, 26075, 0
> 02.03.2021 15:19:42.616: Build: Build-26075
> 02.03.2021 15:19:42.656: MiniDumper::TopLevelFilter failed
The non-staging version fails earlier for me and doesn't get even this far
(previous editions, up until "SteuerSparErklärung 2020", all worked fine for
me, even on non-staging versions of Wine. But those allowed Windows 7 as the
OS).
Attached you find all the output from the console and the minidump files
produced by the program itself (upload follows this initial report).
Let me know, if you need anything else.
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https://bugs.winehq.org/show_bug.cgi?id=40528
Bug ID: 40528
Summary: Cygwin installs (with errors) but doesn't work at all
Product: Wine
Version: 1.9.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)lam.pl
Distribution: ---
Cygwin was installed with "setup.exe version 2.873 (64 bit)".
When installing, many packages' post-install scripts returned exit code
-1073741819. They also repeatedly said on the console:
running: C:\cygwin64\bin\bash.exe --norc --noprofile
"/etc/postinstall/mintty.sh"
error: Unable to redirect output to '/var/log/setup.log.runXa00041'; using
console
fixme:ntdll:NtSetInformationToken unimplemented class 4
fixme:ntdll:NtQueryInformationProcess (process=0xffffffffffffffff)
Unimplemented information class: ProcessSessionInformation
fixme:advapi:LsaOpenPolicy ((null),0x180309f00,0x00000001,0xffffc2f8) stub
fixme:advapi:LsaClose (0xcafe) stub
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc9b52c
error: Unable to remove temporary file '/var/log/setup.log.runXa00041'
abnormal exit: exit code=-1073741819
setup.exe says "cygwin" was installed as 2.5.1-1 version.
And now, "wine whatever.exe" in $HOME.wine/drive_c/cygwin64/bin (and that
includes "wine bash -i --login", but I've tried all others, literally anything
like "wine less.exe") says:
fixme:winediag:start_process Wine Staging 1.9.8 is a testing version containing
experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug
reports on winehq.org.
err:winedevice:ServiceMain driver L"Null" failed to load
fixme:ntdll:NtSetInformationToken unimplemented class 4
fixme:ntdll:NtQueryInformationProcess (process=0xffffffffffffffff)
Unimplemented information class: ProcessSessionInformation
fixme:advapi:LsaOpenPolicy ((null),0x180309f00,0x00000001,0xffffc2f8) stub
fixme:advapi:LsaClose (0xcafe) stub
fixme:netapi32:NetUserGetInfo Level 3 is not implemented
Cygwin WARNING:
Couldn't compute FAST_CWD pointer. This typically occurs if you're using
an older Cygwin version on a newer Windows. Please update to the latest
available Cygwin version from https://cygwin.com/. If the problem persists,
please see https://cygwin.com/problems.html
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc9b52c
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https://bugs.winehq.org/show_bug.cgi?id=55028
Bug ID: 55028
Summary: Penumbra Tech Demo: page fault when exiting software
Product: Wine
Version: 8.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matheus.venturini(a)acad.ufsm.br
Distribution: ---
Created attachment 74584
--> https://bugs.winehq.org/attachment.cgi?id=74584
Backtrace generated by Wine
Steps to reproduce:
1. Download Penumbra Tech Demo (https://archive.org/details/PenumbraFull1.1)
2. Install and start it
3. Choose "Exit" in the main menu
Wine should crash and generate a backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=55034
Bug ID: 55034
Summary: Adobe Framemaker 8 installer shows text without line
breaks
Product: Wine
Version: 8.9
Hardware: x86-64
OS: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 74594
--> https://bugs.winehq.org/attachment.cgi?id=74594
Screenshot Wine
See screenshot, the text is all in one single line.
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https://bugs.winehq.org/show_bug.cgi?id=55033
Bug ID: 55033
Summary: Adobe Framemaker 8 fails to install in non-default
directory
Product: Wine
Version: 8.9
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Just click through the installation, and then edit the install path by clicking
"Change", just write C:\f and click Ok. Then try installing, it will fail.
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https://bugs.winehq.org/show_bug.cgi?id=50341
Bug ID: 50341
Summary: MS-MPI 10.x crashes due to use-after-free in
RpcAsyncCompleteCall()
Product: Wine
Version: 5.6
Hardware: x86-64
URL: https://github.com/microsoft/Microsoft-MPI/releases/do
wnload/v10.1.1/msmpisetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Continued from bug 45699.
RPCRT4_process_packet() frees the stub message which RpcAsyncCompleteCall()
subsequently uses.
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https://bugs.winehq.org/show_bug.cgi?id=51952
Bug ID: 51952
Summary: World of Warcraft Classic (WOW) has funky graphics
with DX12
Product: Wine
Version: 6.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 70933
--> https://bugs.winehq.org/attachment.cgi?id=70933
Console output
When i start wow classic with the dx12 render mode, everything in the game
world is barely visible due to render issues.
The Interface is ok, but i hid it in the example picture.
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https://bugs.winehq.org/show_bug.cgi?id=45227
Bug ID: 45227
Summary: Framemaker 8 element window is drawn incorrectly
Product: Wine
Version: 3.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ulrich.gemkow(a)ikr.uni-stuttgart.de
Distribution: ---
In Framemaker 8.0 (and Framemaker 7.2) the element window is drawn too wide
with garbage added. To reproduce:
- Download Framemaker 8 from the download link
https://supportdownloads.adobe.com/detail.jsp?ftpID=4549 and install it. This
installs a demo version which is 30 days functional.
- Start Framemaker with "wine start FrameMaker.exe"
- Create new document with File->New->Document (select Portrait mode)
- In the child window for the new document open the element window (click the
triangle in the right scrollbar)
The element window should be two columns wide with element symbols. It is drawn
too wide with garbage content added on the right side.
This is the same bug as #19609 but now there is a download link for a trial
version (thanks to Louis).
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http://bugs.winehq.org/show_bug.cgi?id=32863
Bug #: 32863
Summary: Mathematica main menu window has extra space under
menu
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Classification: Unclassified
Created attachment 43397
--> http://bugs.winehq.org/attachment.cgi?id=43397
Screenshot
In Windows there's nothing like the black bar under menu seen in the screenshot
(denoted by arrow).
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http://bugs.winehq.org/show_bug.cgi?id=11773
Summary: Mathematica 5.1, Display errors, unreadable.
Product: Wine
Version: 0.9.55.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jacobidiego(a)gmail.com
Hello.
I have previously filed a bug about Mathematica not being able to install:
URL: http://bugs.winehq.org/show_bug.cgi?id=11725
And this same bug in one report which will be marked as invalid:
http://bugs.winehq.org/show_bug.cgi?id=11765
The errors of this report is:
- Some characters are not displayed as they should.
Writing an expression like: (2+x)/(x^2-3) will be showed as (2+x)}(x^2-3).
Note the "/" is changed by "}", but double "//" is correctly showed as "//".
Also Pressing x² makes Mathematica crashes just becouse the correct expression
is x^2 and not x² or x³.
Also there seems to be some conditions for the "/" to be drawed, like if it is
preceded by a variable o number: see 1/x or x/(x-3) then the "/" will be
drawed, but if is is preceded by a ) or ] then "}" will be drawed: (x-3)/x or
Sin[x]/x. Thats wear.
- Mathematical representation is badly printed.
When you enter expressions like (2+x)/(x^2-3) Mathematical has the really nice
feature of showing this as a nice looking fraction. Also it can represent it
with ascii characters if you choose that, but with wine, it doesn't shows the
goodlooking expression and shows a terrible badly drawed ascii expression. Just
to say, "1/x" can not be readed with this expression.
But i am not entirely sure when and why. Trying a bit furder and i can get some
examples which are correctly drawn:
Sqrt[x-3]
(x-3)^2//Expand
But a fraction will not be correctly displayed:
(2+x)/(x^2-3)
Maybe this has something to do with the first error that mathematica will show
a "}" instead of a "/": (2+x)}(x^2-3)
All this errors were tested on ubuntu 7.10 AMD64 and with wine 0.9.55 (becouse
.56 is not available yet for ubuntu on your repos) and with all builtin dlls,
but also some natives does the same results.
It is only one of other errors of Mathematica.
I have no logs for that.
Cheers.
Diego
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https://bugs.winehq.org/show_bug.cgi?id=55025
Bug ID: 55025
Summary: Roblox crashes when installing
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ysakrani59(a)gmail.com
Distribution: ---
Created attachment 74580
--> https://bugs.winehq.org/attachment.cgi?id=74580
its a backtrace that describes the bug but i didnt understand what is written
in
When I try to install roblox, a wine window appears saying" the program
Roblox_Installer.exe ran into a serious problem and needs to close.
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https://bugs.winehq.org/show_bug.cgi?id=55023
Bug ID: 55023
Summary: Flight Simulator 9 does not run under Wine 8.6-1.
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: giovannicorriga(a)tiscali.it
Distribution: ---
Created attachment 74576
--> https://bugs.winehq.org/attachment.cgi?id=74576
Attached we have what is produced by launching Flight Simulator 9 from the
console.
The Flight Simulator 9 program does not run since Wine 8.6-1. The program
starts, you have a black screen for an instant but then you return to the
current desktop.
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https://bugs.winehq.org/show_bug.cgi?id=55022
Bug ID: 55022
Summary: Battlezone 1998 does not work correctly under Wine
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: giovannicorriga(a)tiscali.it
Distribution: ---
Created attachment 74575
--> https://bugs.winehq.org/attachment.cgi?id=74575
This attachment vi is what is produced by running the simple executable
bzone.exe under Wine.
Battlezone 1998 game doesn't work properly under Wine 8.6-1. If the application
is run as a window it works fine, but if run in full screen it briefly produces
a black screen and then returns to the current desktop, in my case KDE Plasma 5
under X-Windows.
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https://bugs.winehq.org/show_bug.cgi?id=54280
Bug ID: 54280
Summary: Deno crashes when opening it
Product: Wine
Version: 8.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal(a)protonmail.com
Distribution: ---
Deno - javascript runtime, crashes when opening
Tested version -
https://github.com/denoland/deno/releases/download/v1.29.2/deno-x86_64-pc-w…
Output(simplified)
```
#
# Fatal error in , line 0
# Check failed: 0x04 == old_protection.
#
#
#
#FailureMessage Object: 00000000002BFB50
==== C stack trace ===============================
(No symbol) [0x0000000141A0121B]
BaseThreadInitThunk [0x000000007B6293C9+9]
(Z:\usr\src\packages\BUILD\dlls\kernel32\thread.c:61)
RtlUserThreadStart [0x0000000170060DA3+131]
(Z:\usr\src\packages\BUILD\dlls\ntdll\thread.c:285)
(No symbol) [0x0000000000000000]
EntryPoint [0x00000001427370BC+0]
(No symbol) [0x000000007FEF0000]
wine: Unhandled exception 0x80000003 in thread 168 at address 000000014184FA6B
(thread 0168), starting debugger...
```
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http://bugs.winehq.org/show_bug.cgi?id=18388
Summary: Roblox crashes on install with unimplemented function
pdh.dll.PdhMakeCounterPathA
Product: Wine
Version: 1.1.20
Platform: Other
URL: http://wiki.roblox4linux.co.cc
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: pdh
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user asked for help with this app, see
http://www.winehq.org/pipermail/wine-users/2009-May/053263.html
He said it was his son's favorite game.
Starting the installer goes fine, but it crashes with that
underfined function in pdh.dll.
Winetricks pdh works around it and gets on to the next problem.
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https://bugs.winehq.org/show_bug.cgi?id=54912
Bug ID: 54912
Summary: Will not run my file
Product: Wine
Version: 8.7
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: josephtownley10(a)icloud.com
Created attachment 74423
--> https://bugs.winehq.org/attachment.cgi?id=74423
Crash report
I am trying to install an application but it will not install and will give me
an error message.
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https://bugs.winehq.org/show_bug.cgi?id=47808
Bug ID: 47808
Summary: Cygwin's mintty.exe crashes with a stack overflow
Product: Wine
Version: 4.16
Hardware: x86-64
URL: https://cygwin.com/setup-x86_64.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Created attachment 65297
--> https://bugs.winehq.org/attachment.cgi?id=65297
hack: always expand the stack if within the stack reserve
The problem is that Cygwin replaces the default stack with one that they've
manually allocated, for whatever reason. Unlike Wine's stack, their stack is
actually split into reserved and committed parts.
Then somewhere in gdi32, libfreetype jumps multiple pages of stack at once,
skipping the guard page and triggering a stack overflow. It's within the
reserved portion, but it never touches the guard pages, so we abort
immediately. This is never a problem normally, because Wine commits the whole
stack instead of just part of it.
The architecturally correct way to fix this is normally to have any such
function use _chkstk(). But it's within libfreetype, so that isn't going to
work. The attached patch fixes the bug, but it's probably not correct. I don't
know how much better we can do, though...
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https://bugs.winehq.org/show_bug.cgi?id=54991
Bug ID: 54991
Summary: Chinese IME no longer works in Naver LINE since Wine
8.9
Product: Wine
Version: 8.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: pq2sx44teeigl7za(a)chyen.cc
Distribution: ---
Since Wine 8.9, I can no longer use fcitx5-chewing IME to enter Chinese
characters into Naver LINE. When I'm compositing some characters, IME seems
fine (the preedit window shows current characters), but when I hit enter to
commit current characters, nothing goes into Naver LINE.
Steps to reproduce:
1. Download and install Naver LINE from
https://desktop.line-scdn.net/win/new/LineInst.exe
2. In the login window, try to enter Chinese into the email field. For example,
with fcitx5-chewing, I can hit "5", "j", "/" and " " (space) to get "中" (or
another Chinese character with the same pronunciation).
3. Hit Enter to commit the preedit string "中"
With Wine 8.8, "中" appears in the email field, while in Wine 8.9, the email
field remains empty.
git bisect indicates that
https://gitlab.winehq.org/wine/wine/-/commit/b9bfd74acc0992ef56f814b60e831c…
(part of https://gitlab.winehq.org/wine/wine/-/merge_requests/2637) is the
first bad commit.
With Wine 8.9, fcitx5-chewing still works fine with Wine Notepad and trivial
Qt5/Qt6 applications. I wonder if Naver LINE uses some special tricks and thus
it is incompatible with the approach taken in the aforementioned merge request.
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https://bugs.winehq.org/show_bug.cgi?id=54949
Bug ID: 54949
Summary: user32:msg gets an extra WM_NCPAINT in
ShowWindow(child, SW_SHOW)
Product: Wine
Version: 7.21
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: trivial
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
CC: jinoh.kang.kr(a)gmail.com
Regression SHA1: 33617af8145b6fadfe41d48968a728ff57b3064b
Distribution: ---
Not a known regression in any application, and not exactly a known regression
in the tests since they don't currently fail, but it was a regression in the
tests that was accidentally hidden by a72bffe768c9fe462010d7e40e20226322fb82c7,
so I'm creating this bug to track it.
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https://bugs.winehq.org/show_bug.cgi?id=52868
Bug ID: 52868
Summary: TwitchTest crashes.
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jon9097(a)gmail.com
Distribution: ---
TwitchTest is a free program that allows you to measure the speed to Twitch
servers. It runs, but if you test speed to several servers (for example, select
Europe) - it crashes. Log is not attached, because the program is free and you
can reproduce this bug. The download link is attached.
To test need Twitch key, I can not give his, because it is confidential
information.
https://r1ch.net/projects/twitchtest
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http://bugs.winehq.org/show_bug.cgi?id=27827
Summary: Creo Elements/Direct Modeling Express 4.0 loader
failure due to missing msvcrt.dll dependency
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
a user reported a problem with this app on IRC #winehq.
It seems there is a dll dependency to msvcrt.dll not present with Wine dlls.
--- snip ---
...
0025:Call PE DLL (proc=0x5c172245,module=0x5c170000
L"redirect.dll",reason=PROCESS_ATTACH,res=0x1)
0025:Call KERNEL32.GetEnvironmentVariableW(5c17309c
L"SDREDIRECTION",5c175f30,00000040) ret=5c171d99
0025:Ret KERNEL32.GetEnvironmentVariableW() retval=00000000 ret=5c171d99
0025:Call KERNEL32.lstrcmpiW(5c173810 L"no",5c1730b8 L"") ret=5c17228a
0025:Ret KERNEL32.lstrcmpiW() retval=00000001 ret=5c17228a
0025:Call KERNEL32.SetEnvironmentVariableW(5c1738c0 L"_NO_DEBUG_HEAP",5c1738bc
L"1") ret=5c1722b1
0025:Ret KERNEL32.SetEnvironmentVariableW() retval=00000001 ret=5c1722b1
0025:Call KERNEL32.GetModuleHandleW(00000000) ret=5c1722e0
0025:Ret KERNEL32.GetModuleHandleW() retval=00400000 ret=5c1722e0
0025:Call KERNEL32.GetProcAddress(00400000,5c173954 "ThreadAttached")
ret=5c1722e7
0025:Ret KERNEL32.GetProcAddress() retval=004e6e20 ret=5c1722e7
0025:Call KERNEL32.GetModuleHandleW(00000000) ret=5c1722f9
0025:Ret KERNEL32.GetModuleHandleW() retval=00400000 ret=5c1722f9
0025:Call KERNEL32.GetProcAddress(00400000,5c173964 "ThreadDetached")
ret=5c172300
0025:Ret KERNEL32.GetProcAddress() retval=004e6e40 ret=5c172300
0025:Call KERNEL32.GetModuleHandleW(5c173624 L"MSVCRT") ret=5c17212b
0025:trace:module:LdrGetDllHandle L"MSVCRT" -> (nil) (load path L"C:\\Program
Files\\PTC\\Creo Elements\\Direct Modeling Express
4.0\\binNT;.;C:\\windows\\system32;C:\\windows\\system;C:\\windows;C:\\windows\\system32;C:\\windows;C:\\windows\\system32\\wbem")
0025:Ret KERNEL32.GetModuleHandleW() retval=00000000 ret=5c17212b
0025:Call KERNEL32.GetProcAddress(00000000,5c173618 "setlocale") ret=5c172132
0025:Ret KERNEL32.GetProcAddress() retval=00000000 ret=5c172132
0025:Call KERNEL32.OutputDebugStringW(5c173650 L"redirect: Cannot find
setlocale() in msvcrt.dll.") ret=5c17214b
0025:Ret KERNEL32.OutputDebugStringW() retval=0032fc80 ret=5c17214b
0025:Call KERNEL32.lstrcmpiW(5c173610 L"try",5c1730b8 L"") ret=5c172230
0025:Ret KERNEL32.lstrcmpiW() retval=00000001 ret=5c172230
0025:Call KERNEL32.RaiseException(0000002c,00000000,00000000,00000000)
ret=5c172243
0025:trace:seh:raise_exception code=2c flags=0 addr=0x683704bb ip=683704bb
tid=0025
0025:trace:seh:raise_exception eax=6835dc85 ebx=683e06c4 ecx=00000000
edx=00000010 esi=0032fd18 edi=0032fc90
0025:trace:seh:raise_exception ebp=0032fc78 esp=0032fc14 cs=0073 ds=007b
es=007b fs=0033 gs=003b flags=00200246
0025:trace:seh:call_stack_handlers calling handler at 0x7b9fbf2e code=2c
flags=0
0025:trace:seh:__regs_RtlUnwind code=2c flags=2
0025:trace:seh:__regs_RtlUnwind calling handler at 0x7b9e0be3 code=2c flags=2
0025:trace:seh:__regs_RtlUnwind handler at 0x7b9e0be3 returned 1
...
--- snip ---
The dll init code from "redirect.dll" assumes "msvcrt.dll" has already been
loaded (hence GetModuleHandleW).
There is an earlier loading attempt of "msvcrt.dll" due to Wine builtin
MSVCR100.dll which is later dropped because native MSVCR100.dll has precedence.
--- snip ---
...
0025:warn:module:load_builtin_dll failed to load .so lib for builtin
L"C:\\windows\\system32\\MSVCR100.dll":
/home/focht/.wine/dosdevices/c:/windows/system32/msvcr100.dll: invalid ELF
header
0025:trace:module:load_builtin_dll Trying built-in L"MSVCR100.dll"
0025:trace:module:load_dll looking for L"msvcrt.dll" in L"C:\\Program
Files\\PTC\\Creo Elements\\Direct Modeling Express
4.0\\binNT;.;C:\\windows\\system32;C:\\windows\\system;C:\\windows;C:\\windows\\system32;C:\\windows;C:\\windows\\system32\\wbem"
0025:trace:module:get_load_order looking for
L"C:\\windows\\system32\\msvcrt.dll"
0025:trace:module:get_load_order got hardcoded default for L"msvcrt.dll"
0025:trace:module:load_dll L"C:\\windows\\system32\\msvcrt.dll" is a fake Wine
dll
0025:trace:module:load_builtin_dll Trying built-in L"msvcrt.dll"
0025:trace:module:load_dll looking for L"kernel32.dll" in L"C:\\Program
Files\\PTC\\Creo Elements\\Direct Modeling Express
4.0\\binNT;.;C:\\windows\\system32;C:\\windows\\system;C:\\windows;C:\\windows\\system32;C:\\windows;C:\\windows\\system32\\wbem"
0025:trace:module:load_dll Found L"C:\\windows\\system32\\KERNEL32.dll" for
L"kernel32.dll" at 0x68350000, count=7
0025:trace:module:load_dll looking for L"ntdll.dll" in L"C:\\Program
Files\\PTC\\Creo Elements\\Direct Modeling Express
4.0\\binNT;.;C:\\windows\\system32;C:\\windows\\system;C:\\windows;C:\\windows\\system32;C:\\windows;C:\\windows\\system32\\wbem"
0025:trace:module:load_dll Found L"C:\\windows\\system32\\ntdll.dll" for
L"ntdll.dll" at 0x7b980000, count=7
0025:trace:module:load_builtin_callback loaded msvcrt.dll 0x116490 0x68780000
0025:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\msvcrt.dll"
at 0x68780000: builtin
0025:trace:module:load_dll Loaded module L"C:\\windows\\system32\\msvcrt.dll"
(builtin) at 0x68780000
0025:trace:module:load_dll looking for L"kernel32.dll" in L"C:\\Program
Files\\PTC\\Creo Elements\\Direct Modeling Express
4.0\\binNT;.;C:\\windows\\system32;C:\\windows\\system;C:\\windows;C:\\windows\\system32;C:\\windows;C:\\windows\\system32\\wbem"
0025:trace:module:load_dll Found L"C:\\windows\\system32\\KERNEL32.dll" for
L"kernel32.dll" at 0x68350000, count=8
0025:trace:module:load_builtin_callback loaded msvcr100.dll 0x116398 0x68740000
0025:trace:loaddll:load_builtin_dll Loaded
L"C:\\windows\\system32\\msvcr100.dll" at 0x68740000: builtin
0025:Call PE DLL (proc=0x6874bac4,module=0x68740000
L"msvcr100.dll",reason=WINE_PREATTACH,res=(nil))
0025:Ret PE DLL (proc=0x6874bac4,module=0x68740000
L"msvcr100.dll",reason=WINE_PREATTACH,res=(nil)) retval=0
0025:trace:module:load_dll L"C:\\windows\\system32\\MSVCR100.dll" pre-attach
returned FALSE, preferring native
0025:trace:module:LdrUnloadDll (0x68740000)
0025:trace:module:LdrUnloadDll (L"msvcr100.dll") - START
0025:trace:module:MODULE_DecRefCount (L"msvcr100.dll") ldr.LoadCount: 0
0025:trace:module:MODULE_DecRefCount (L"msvcrt.dll") ldr.LoadCount: 0
0025:trace:module:MODULE_DecRefCount (L"KERNEL32.dll") ldr.LoadCount: 7
0025:trace:module:MODULE_DecRefCount (L"ntdll.dll") ldr.LoadCount: 6
0025:trace:module:MODULE_DecRefCount (L"KERNEL32.dll") ldr.LoadCount: 6
0025:trace:module:free_modref unloading L"C:\\windows\\system32\\msvcrt.dll"
0025:trace:module:free_modref unloading L"C:\\windows\\system32\\msvcr100.dll"
0025:trace:module:LdrUnloadDll END
0025:trace:module:load_native_dll Trying native dll
L"C:\\windows\\system32\\MSVCR100.dll"
...
--- snip ---
It would be helpful if someone could install the app on Windows and load
"SolidDesigner.exe" main executable in Dependency Walker Tool
(http://www.dependencywalker.com/) to figure out which dll pulls in
"msvcrt.dll".
In the listview select "msvcrt.dll" and then right click context menu
"highlight matching module in tree".
This would ideally show the parent dll in tree view that pulls in the
dependency.
Regards
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https://bugs.winehq.org/show_bug.cgi?id=54810
Bug ID: 54810
Summary: PmxEditor 0.2.7.5 doesn't start after Wine 8.4.
Product: Wine
Version: 8.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
Created attachment 74303
--> https://bugs.winehq.org/attachment.cgi?id=74303
Full console output
PmxEditor is an editor software for PMX (MikuMikuDance's next generation model
data) file.
It starts fine with Wine 8.3 and some native modules. But, after Wine 8.4, the
executable doesn't start anymore and shows X Error (BadWindow) in the console.
Steps to reproduce:
1. Download PmxEditor_0275.zip from
https://kkhk22.seesaa.net/article/498439954.html because the author disallows
deep linking.
2. Create a new 32-bit Wine prefix, e.g. export
WINEPREFIX=$HOME/.wine-pmxeditor WINEARCH=win32
3. Download winetricks and run as follows:
% ./winetricks d3dcompiler_43 d3dxof d3dx9_43 dotnet48 vcrun2010 vcrun2022
4. Create a work directory for PmxEditor and extract the archive.
% mkdir $WINEPREFIX/drive_c/works
% cd $WINEPREFIX/drive_c/works
% unzip ~/Downloads/PmxEditor_0275.zip
5. Copy the 32-bit executable to the work directory
% cd PmxEditor_0275
% cp x86/PmxEditor_x86.exe* .
6. Run the executable with Wine.
% wine PmxEditor_x86.exe
Expected result:
It starts and shows two windows titled PmxView and Pmx編集.
Actual result:
It doesn't start. The console shows the following message:
---
X Error of failed request: BadWindow (invalid Window parameter)
Major opcode of failed request: 12 (X_ConfigureWindow)
Resource id in failed request: 0x54014a2
Serial number of failed request: 3418
Current serial number in output stream: 3418
---
Resource id and Serial numbers changes with each execution. Full console output
is attached.
This issue was originally reported by @kakurakutekiko1 on Twitter.
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https://bugs.winehq.org/show_bug.cgi?id=54599
Bug ID: 54599
Summary: Honeygain unimplemented function
IPHLPAPI.DLL.GetCurrentThreadCompartmentId
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: raycekarneal(a)gmail.com
Distribution: ---
Created attachment 74131
--> https://bugs.winehq.org/attachment.cgi?id=74131
Honeygain unimplemented function log
After installing Honeygain from this URL:
https://download.honeygain.com/windows-app/Honeygain_install.exe, the program
will launch fine. Then, waiting a few moments, it will then crash. The wine
debugger gives the error "Unhandled exception: unimplemented function
IPHLPAPI.DLL.GetCurrentThreadCompartmentId called in 32-bit code (0x7bc2bf40)".
The error log has been attached.
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https://bugs.winehq.org/show_bug.cgi?id=54913
Bug ID: 54913
Summary: ntdll: NtDuplicateToken has wrong prototype
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: ake.rehnman(a)gmail.com
Distribution: ---
Created attachment 74424
--> https://bugs.winehq.org/attachment.cgi?id=74424
patch attempt
NtDuplicateToken should take BOOLEAN EffectiveOnly as 4:th argument and not
SECURITY_IMPERSONATION_LEVEL.
See:
https://learn.microsoft.com/en-us/windows-hardware/drivers/ddi/ntifs/nf-nti…
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https://bugs.winehq.org/show_bug.cgi?id=54410
Bug ID: 54410
Summary: .NET 3.5 Checkbox checkmarks should be black instead
of "Foreground" color
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: matombo(a)arcor.de
Distribution: ---
On Windows the Checkbox "Foreground" property only affects the color of the
checkbox label, but not the checkmark, which is always black.
On current wine(-mono) the "Foreground" property also affects the color of the
checkmark.
The result is that with Foreground="white" (and Background being unset) the
checkmark is not visible anymore and one cannot tell if a box is checked or
not.
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http://bugs.winehq.org/show_bug.cgi?id=24946
Summary: uTorrent Release Candidate 2 (2.2 build 22732) hangs
on start up
Product: Wine
Version: 1.3.6
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
µTorrent hangs on start up here in Wine 1.3.5 and 1.3.6. I've double checked
with an empty $HOME/.wine.
I'm using Fedora 14 i686.
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https://bugs.winehq.org/show_bug.cgi?id=55009
Bug ID: 55009
Summary: DirectX11 application: assertion failed (vulkan)
Product: Wine
Version: 8.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winevulkan
Assignee: wine-bugs(a)winehq.org
Reporter: owl2(a)etersoft.ru
Distribution: ---
Created attachment 74566
--> https://bugs.winehq.org/attachment.cgi?id=74566
Error window screenshot
I have a 3D application made using DirectX11, which works fine in Windows 10,
but fails to run under wine with an error message "assertion failed!" (see
screenshot)
The problem is only present when using vulkan ($winetricks renderer=vulkan).
With opengl it works fine.
Notably, the problem arouse after I added class linkage interface to the app
https://learn.microsoft.com/en-us/windows/win32/direct3dhlsl/overviews-dire…
Before that, it was working in wine without any issues.
The app can be downloaded here
https://drive.google.com/drive/folders/1YvFSYH-lKLwqluxxtPwJysYlWHqfGaOC
"Release.zip" is the compiled app, and "DirectX 11 Engine VS2017.zip" is the
source code, if needed.
I'm using wine-8.9-201-g9e3f1a15066 built from git (64 bit version built using
--enable-win64)
Distro: AltLinux p10
Driver info:
$lspci -k | grep -EA3 'VGA|3D|Display'
07:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI]
Cezanne [Radeon Vega Series / Radeon Vega Mobile Series] (rev c9)
Subsystem: ASUSTeK Computer Inc. Device 8809
Kernel driver in use: amdgpu
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https://bugs.winehq.org/show_bug.cgi?id=55020
Bug ID: 55020
Summary: Beyond: Two Souls requires PRIV parsing
Product: Wine
Version: 8.9
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
0510:fixme:d3dcompiler:d3dcompiler_shader_reflection_init Unhandled section
"PRIV"!
With no noticeable rendering issues.
8.9-237-g07d0f1f0c0b
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https://bugs.winehq.org/show_bug.cgi?id=53147
Bug ID: 53147
Summary: kernel32:process - test_QueryInformationJobObject()
fails randomly on Windows 8
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
kernel32:process - test_QueryInformationJobObject() fails randomly on Windows
8:
process.c:2758: Test failed: Expected basic_accounting_info.ActiveProcesses to
be 2 (2) is 3
https://test.winehq.org/data/patterns.html#kernel32:process
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https://bugs.winehq.org/show_bug.cgi?id=54975
Bug ID: 54975
Summary: win32u:win32u exits prematurely, leaves child process
behind, interferes with
windows.globalization:globalization
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
win32u:win32u exits prematurely, leaves child process behind:
win32u:win32u start dlls/win32u/tests/win32u.c
[...]
win32u.c:1037: Test marked todo: res = 4
win32u.c:1040: Test marked todo: buf[1] = 0
win32u:win32u:09f0 done (0) in 0s 1295B
win32u.c:1045: Test failed: res = 0
win32u.c:1046: Test failed: buf = d
win32u.c:1049: Test failed: res = 0
win32u.c:1059: Test failed: res = 0
09e0:win32u: 14 tests executed (2 marked as todo, 0 as flaky, 4 failures), 0
skipped.
See https://test.winehq.org/data/patterns.html#win32u:win32u
There are two things to notice in the above log:
* The main win32u:win32u process is 09e0 but it did not issue a 'tests
executed' summary. This means it exited prematurely.
* 09e0 is a child process that continues running and printing messages which
interferes with the next test, specifically
windows.globalization:globalization.
Also on the TestBot one can find the corresponding Wine log which contains
these lines that seem strongly correlated to this issue:
0480:err:seh:KiUserCallbackDispatcher ignoring exception
0480:err:seh:KiUserCallbackDispatcher ignoring exception
wine client error:480: partial write 57344
Running: win32u:win32u (694 of 774)
Running tests - 6 failures
This issue only happens on Linux and happens systematically but only on three
configurations:
fg-deb64-t32 but not for the wow32 and wow64 builds on the same
machine
fgtb-debian11-wow64 but not for the wow32 build on the same machine
debian11b-wow64 but but not for the wow32 build on the same machine
(and none of the 32-bit builds on debian11 is impacted)
And I have been unable to reproduce this failure on my machine (fg-deb64-t32).
So it's unclear what causes this failure but it clearly started on 2023-05-15
so it's probably some commit on that day.
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https://bugs.winehq.org/show_bug.cgi?id=54681
Bug ID: 54681
Summary: Virtual Desktop Streamer Installer: msiexec crashes
while installing
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pewbustop(a)live.com
Distribution: ---
Created attachment 74194
--> https://bugs.winehq.org/attachment.cgi?id=74194
"The program msiexec.exe has encountered a serious problem and needs to close."
The installer for Virtual Desktop Streamer (a virtual reality streaming app)
runs but appears to install improperly as msiexec crashes in the middle of
installing (particularly right after the step labeled "Copying new files").
The installer finishes successfully but the running installed program does not
launch. I suspect msiexec is supposed to provide some missing file(s)/run some
script(s) that better sets up the installed application.
https://download.vrdesktop.net/files/VirtualDesktop.Streamer.Setup.exe
SHA1 (March 13, 2023): 9bcfa9922a4aafd98a5f6c77b54e8e5b0b316b73
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https://bugs.winehq.org/show_bug.cgi?id=54529
Bug ID: 54529
Summary: ePubPack 1.3.2.0 :crash when program start
Product: Wine
Version: 7.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cupcapcorn(a)yahoo.co.jp
Distribution: ---
Created attachment 74072
--> https://bugs.winehq.org/attachment.cgi?id=74072
bug report when I start ePubPack
Wine crashes when I run ePubPack.exe
https://sourceforge.net/projects/epubpack/
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https://bugs.winehq.org/show_bug.cgi?id=54924
Bug ID: 54924
Summary: Cannot allocate memory above 3 GB
Product: Wine
Version: 8.7
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: adrien_fernandes2(a)hotmail.com
Hello,
I don't know if I'll find any answer here but I'm a long time FreeBSD player
and used all sorts of tricks to help me play my favourite games on Wine.
So, actually, I built Wine 32-bits myself with zero patch. It builds perfectly
as-is and I use the NTCORE 4gb patch to enjoy more games (it's to apply the
LARGE_ADDRESS_AWARE per .exe).
Most of the time, it runs really great but in some games which need more than 3
GB of RAM, the game will just crash saying that it cannot allocate more memory
(it's understandable).
Is there a way to allocate more memory to Wine 32-bits ? Increasing the 3 GB to
something like 3,5 GB by changing a line in the code?
Thank you very much for your help!
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https://bugs.winehq.org/show_bug.cgi?id=54961
Bug ID: 54961
Summary: Lagoon 3D Screensaver Dont Begin
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
Lagoon 3D Screensaver from 3planesoft
https://www.3planesoft.com/nature-screensavers/lagoon-3d-screensaver/
Configuration app work but when begin load stay close to 99% but after this
stay in black screen
And running in console appear this:
0338:fixme:system:NtUserSystemParametersInfo Unimplemented action: 80
(SPI_GETPOWEROFFTIMEOUT)
0338:fixme:powrprof:GetCurrentPowerPolicies (018FD400, 018FD360) stub!
Status: Request complete:
v=1&tid=UA-68446641-1&ds=app&cid=0F2E6F5D-EA46-472D-A4C9-D1A1322DF466&t=screenview&cd=L
agoon/Screensaver&sr=1024x768&ul=en&av=12&an=Lagoon&cd1=10.0&cd2=False&cd3=False&cd4=1&sc=start
This error appear in many screensavers from 3planesoft
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=55012
Bug ID: 55012
Summary: Settings sometimes opens on Windows Update page,
breaks quartz:videorenderer, quartz:vmr7, quartz:vmr9
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Settings sometimes opens on Windows Update page, breaks quartz:videorenderer,
quartz:vmr7, quartz:vmr9:
videorenderer.c:1863: Test failed: Got active window 00290408.
...
videorenderer.c:1905: Test failed: Got focus window 01540402.
videorenderer.c:1906: Test failed: Got foreground window 00580356.
...
vmr7.c:1865: Test failed: Got active window 006E03A2.
...
vmr7.c:1907: Test failed: Got focus window 002C0408.
vmr7.c:1908: Test failed: Got foreground window 00580356.
...
vmr9.c:2089: Test failed: Got active window 00510428.
...
vmr9.c:2131: Test failed: Got focus window 007103A2.
vmr9.c:2132: Test failed: Got foreground window 00580356.
...
See https://test.winehq.org/data/patterns.html#quartz:videorendererhttps://test.winehq.org/data/patterns.html#quartz:vmr7https://test.winehq.org/data/patterns.html#quartz:vmr9
Note that this is not an issue with Windows Update not being disabled: when
Windows update triggers it does not pop up this Settings dialog. Instead it
does its job in the background. Even if Windows wanted to notify the user that
updates are needed it would use a notification for that, not open this Settings
dialog.
So some Wine test causes this Settings dialog to open but it's not clear which
one. In the past 8 months the telltale failures have happened on the following
dates but not all 3 tests failed:
* 2022-10-21 fgtb-w10pro64-64 videorenderer vmr7 vmr9
* 2022-10-24 w11pro64-amd-64 videorenderer vmr7
* 2022-10-25 w11pro64-amd-64 videorenderer vmr7
* 2022-10-26 w11pro64-amd-64 videorenderer vmr7
* 2022-10-31 w11pro64-amd-64/ videorenderer vmr7
* 2022-11-01 11pro64-amd-64 videorenderer vmr7
* 2022-12-09 fgtb-w10pro64-rx550-64 videorenderer
* 2023-05-05 fgtb-w10pro64-rx550-64 videorenderer
* 2023-05-30 w10pro64v2004-32 videorenderer vmr7 vmr9
* 2023-06-05 w10pro64v2004-32 videorenderer vmr7 vmr9
The presence of the Settings dialog was confirmed in the final screenshot of
the last two instances. I also confirmed that the dialog is only present in
those two w10pro64v2004 test results in the 2023-05-09..2023-06-07 interval.
Unfortunately the screenshots for earlier WineTest runs are not available
anymore.
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https://bugs.winehq.org/show_bug.cgi?id=54451
Bug ID: 54451
Summary: V-Rally Crash to desktop
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adec2011.ac(a)gmail.com
Distribution: ---
V-Rally by Infogrames 1997 crashes to desktop after selecting either directx or
glide mode from the start menu
Unhandled exception: page fault on read access to 0xfffffff8 in 32-bit code
(0x004461bc).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:004461bc ESP:00a5fe50 EBP:00000000 EFLAGS:00010297( R- -- I S -A-P-C)
EAX:00000000 EBX:00000001 ECX:058d056c EDX:058d0458
ESI:00000000 EDI:00754c90
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https://bugs.winehq.org/show_bug.cgi?id=55003
Bug ID: 55003
Summary: Several 'fixme' when using Adobe Acrobat Reader DC and
trying to add signature
Product: Wine
Version: 8.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ittay.dror(a)gmail.com
Distribution: ---
The below happens when I use the fill&sign tool and try to add a signature
(which would normally open a window to draw a signature or select a signature
file)
036c:fixme:win:RegisterTouchWindow hwnd 001801FA, flags 0 stub!
036c:fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
074c:fixme:ntdll:NtFilterToken flags 0x2 unsupported
074c:fixme:ntdll:NtFilterToken support for restricting sids not yet implemented
074c:fixme:advapi:SetEntriesInAclW unhandled access mode 4
074c:fixme:ntdll:NtSetInformationToken TokenIntegrityLevel stub!
074c:fixme:ntdll:NtFilterToken flags 0x2 unsupported
074c:fixme:ntdll:NtFilterToken support for restricting sids not yet implemented
074c:fixme:advapi:SetEntriesInAclW unhandled access mode 4
074c:fixme:ntdll:NtSetInformationToken TokenIntegrityLevel stub!
074c:fixme:sync:NtSetInformationJobObject stub: 0x404 4 0xe4af5ec 4
074c:fixme:process:CreateProcessInternalW Unsupported attribute 0x20007.
074c:fixme:ntdll:NtQueryInformationToken QueryInformationToken( ...,
TokenAppContainerSid, ...) semi-stub
0024:err:msg:get_server_queue_handle Cannot get server thread queue
0024:err:win:get_desktop_window failed to create desktop window
0024:err:msg:get_server_queue_handle Cannot get server thread queue
0024:err:win:get_desktop_window failed to create desktop window
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https://bugs.winehq.org/show_bug.cgi?id=54921
Bug ID: 54921
Summary: ADMS 1J Radio Programmer attempted an unsupported
operation
Product: Wine
Version: 8.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ttvibz(a)tutamail.com
Distribution: ---
Created attachment 74438
--> https://bugs.winehq.org/attachment.cgi?id=74438
RTSystems radio programmer backtrace.
1) When opening the program, a dialog box is displayed that an unsupported
operation was attempted. Clicking "Close", the program opens and displays
normally.
2) Tried to open a data file (previously generated under the program while
running in Windows) and received a Program Error dialog:
"The program RadioEngine_V5.exe has encountered a serious problem and needs to
close. We are sorry for the inconvenience."
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http://bugs.winehq.org/show_bug.cgi?id=26359
Summary: VMWare Player Setup has no GUI
Product: Wine
Version: 1.3.15
Platform: x86-64
URL: http://www.computerbild.de/download/VMware-Player-9032
75.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
Created an attachment (id=33580)
--> (http://bugs.winehq.org/attachment.cgi?id=33580)
console log
VMware-player-3.1.3-324285 Setup only has white screen. From console log i
would guess it's gecko related.
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https://bugs.winehq.org/show_bug.cgi?id=54953
Bug ID: 54953
Summary: Dotnet472: Memory growth and slowdown in working with
synchronization objects when starting and stopping
multiple threads
Product: Wine
Version: 7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ykurin(a)gmail.com
Distribution: ---
An issue has been discovered when long-running a multi-threaded application
written in .NET Framework 4.7.2 and 4.8.
With a large number of frequent re-creations of threads, the following was
noticed:
1) Memory begins to leak constantly, and the more frequent re-creation of
threads, the sooner memory begins to leak.
2) When working with synchronization primitives over time, with the constant
re-creation of threads, the time of capturing and releasing the synchronization
object increases (for example, when using Mutex).
3) When working for a long time.NET of the application that recreates the
streams, the application is closed. The greater the number of recreated
threads, the faster the drop occurs.
1) Lack of memory allocation according to wine logs (although there is still
RAM and hard disk memory) 290755.553:0f44:err:virtual:try_map_free_area mmap()
error Unable to allocate memory, range 0xf1530000-0xf2530000, unix_prot 0.
2) Also, errors in the logs of our application indicate a lack of memory
"System.Runtime.InteropServices.COMException Not enough memory to execute the
command. (Exception from HRESULT: 0x80070008
3) AccessViolationException errors in random parts of the code. Windows doesn't
have this kind of error.
4) Synchronization errors 0e60:err:sync:RtlpWaitForCriticalSection section
07B7628C "?" wait timed out in thread 0e60, blocked by 0e5c, retrying (60 sec)
.NET Framework thread pool issue under wine. The issue is reproducible even if
you create threads via Thread without using ThreadPool.
There is a test application that allows you to reproduce the problem. The
sources are here: https://github.com/Drentmort/ThreadPoolTest
The problem was found in WINE 7.15, but we tried WINE 8.6 and WINE-staging.
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https://bugs.winehq.org/show_bug.cgi?id=54972
Bug ID: 54972
Summary: Lose focus of a modal window
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m.fondacci(a)gmail.com
Distribution: ---
Reproduced on Linux and macOS:
From my application, on a button click, I open a modal window.
All the controls of the main window are inactive but not the window itself.
On a click on it, the modal window disappears, the main window comes to the
foreground.
The normal display is restored by changing the process and wine redisplays the
windows accordingly.
I saw a bug of this type declared fixed in 2010, it is still not the case.
Keep up the good work!
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https://bugs.winehq.org/show_bug.cgi?id=55004
Bug ID: 55004
Summary: CloseCombat Last Stand Arnhem: bottom part of screen
blinking
Product: Wine
Version: 8.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: clabbe.montjoie(a)gmail.com
Distribution: ---
When playing CCLSA, in the combat mode (the main game) the bottom part of
screen with unit informations (and the truce, zoom+/- buttons) is black. When
hovering with the mouse, it randomly appears and go back to black.
I tryed wintricks d3dx9 and directx9 without success.
I tryed with wine 8.9 but I am sure to have hit this problem years ago so it is
not a recent thing.
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https://bugs.winehq.org/show_bug.cgi?id=53835
Bug ID: 53835
Summary: cefclient.exe crash on CHECK_EQ(PAGE_READWRITE,
old_protection);
Product: Wine
Version: 7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: 398063392(a)qq.com
Distribution: ---
https://chromium.googlesource.com/v8/v8.git/+/refs/heads/main/src/base/plat…
void OS::SetDataReadOnly(void* address, size_t size) {
DCHECK_EQ(0, reinterpret_cast<uintptr_t>(address) % CommitPageSize());
DCHECK_EQ(0, size % CommitPageSize());
unsigned long old_protection;
CHECK(VirtualProtect(address, size, PAGE_READONLY, &old_protection));
CHECK_EQ(PAGE_READWRITE, old_protection);
}
the last line assume old_protection==PAGE_READWRITE, but it is PAGE_WRITECOPY
in wine, CHECK_EQ failed will raise a int3 break crash.
you can download cefclient.exe from
https://cef-builds.spotifycdn.com/cef_binary_106.1.1%2Bg5891c70%2Bchromium-…
, and run it by "wine64 cefclient.exe --no-sandbox --use-gl=angle
--use-angle=swiftshader --in-process-gpu" to reproduce the problem.
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https://bugs.winehq.org/show_bug.cgi?id=54970
Bug ID: 54970
Summary: Tribler crashes exc info class OSError 22, invalid
parameter, traceback object at 0x0000000007890880
attachments:[]
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
Steps to reproduce:
$ wget
https://github.com/Tribler/tribler/releases/download/v7.12.1/Tribler_7.12.1…
$ rm -rf ~/wine-tmp
$ mkdir ~/wine-tmp
$ export WINEPREFIX=~/wine-tmp
$ wine Tribler_7.12.1_x64.exe Now the installer starts. Accept the license, and
the defaults
$ cd ~/wine-tmp/drive_c/Program\ Files/Tribler/
$ wine tribler.exe
Now Tribler starts, and then crashes with this error: (i could not copy and
paste the error)
exc info class OSError 22, invalid parameter, traceback object at
0x0000000007890880 attachments:[]
My versions:
$ wine --version
wine-8.8
$ uname -a
Linux cedric 6.3.2-arch1-1 #1 SMP PREEMPT_DYNAMIC Thu, 11 May 2023 16:40:42
+0000 x86_64 GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=54969
Bug ID: 54969
Summary: Playground Sessions crashes after introductory splash
screen
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mike(a)downlode.uk.net
Distribution: ---
Created attachment 74497
--> https://bugs.winehq.org/attachment.cgi?id=74497
Log trace file output by wine as part of crash message.
Wine 8.8 development version, Ubuntu 22.04.2. Playground Sessions software
(piano learning app) 3.0.42 crashes after showing the initial introductory
splash screen.
Playground Sessions looks to be an Electron app.
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https://bugs.winehq.org/show_bug.cgi?id=54470
Bug ID: 54470
Summary: Midnight Mansion HD - Text on signs not visible
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jpleonard12(a)gmail.com
Distribution: ---
Demo Windows version of Midnight Mansion v1.0.1 HD
http://www.actionsoft.com/games/midnightmansionhd/
The game installs and seems to work, but when the player reaches a signpost,
information text is supposed to pop-up when RETURN is pressed. The pop-up
window appears but it is always blank.
Installed with wine32 prefix, tried WinXP, Win7 modes, but result is always the
same.
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https://bugs.winehq.org/show_bug.cgi?id=53540
Bug ID: 53540
Summary: PowerPoint 2000 - No printers available in dialog
window
Product: Wine
Version: 7.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jpleonard12(a)gmail.com
Distribution: ---
Created attachment 72902
--> https://bugs.winehq.org/attachment.cgi?id=72902
Screenshot of print dialog window
When trying to print in PowerPoint 2000, it does not show the list of installed
printers in the dialog. The box is completely blank. This behavior is present
in Wine 7.14, and at least as far back as Wine 5.19.
It should be noted that in Word 2000 (in the same wine installation) all the
installed printers are shown in its print dialog window.
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https://bugs.winehq.org/show_bug.cgi?id=51966
Bug ID: 51966
Summary: Autostart fluidsynth
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: es20490446e(a)gmail.com
Distribution: ---
Many distros keep fluidsynth off by default because it consumes quite some
memory (126MiB), and usually it conflicts with other user sessions (only one
session can run fluidsynth at the same time).
If fluidsynth isn't running Wine could autostart it, so midi music works. Once
Wine is closed, if it was started by Wine, Wine could close it.
A good default configuration for launching it is:
fluidsynth -si -a alsa -m alsa_seq -C no -g 0.5 -L 1 -r 48000 -R yes -z 1024 -o
synth.default-soundfont="[soundfont]"
Where soundfont could be, if present and in this order:
- GeneralUser.sf2 (better more realistic audio)
- FluidR3_GM.sf2 (more frequent)
Under one of these folders, depending on the distro:
/usr/share/soundfonts (fluidsynth default, modern)
/usr/share/sounds/sf2 (debian default, vintage)
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http://bugs.winehq.org/show_bug.cgi?id=20482
Summary: Tunnelier Win32 SSH client shows a very tall dialog
upon exiting
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christianuceda(a)yahoo.com
Created an attachment (id=24385)
--> (http://bugs.winehq.org/attachment.cgi?id=24385)
Anomalous confirmation dialog
Tunnelier is a nice Win32 SSH graphical client.
Get the software from:
$wget http://dl.bitvise.com/Tunnelier-Inst.exe
Then install:
$wine Tunnelier-Inst.exe
To run it:
$wine tunnelier
to reproduce the bug just log into any ssh enabled server, the console and the
SFTP window will open automatically after logging in.
Then click on exit, a requester stating that there is a session running will
appear asking for exit confirmation.
This confirmation dialog is anomalous, the text on it appears like a tall
vertical column.
See attached capture.
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https://bugs.winehq.org/show_bug.cgi?id=54824
Bug ID: 54824
Summary: Resident Evil Village stucks after launch
Product: vkd3d
Version: 1.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
vkd3d:err:d3d12_command_allocator_allocate_descriptor_set Failed to allocate
descriptor set, vr -2.
vkd3d:err:d3d12_command_list_update_descriptor_table Heap descriptor count
1000000 exceeds maximum Vulkan count 16384. Reducing to the Vulkan maximum.
1.7-51-g0c05f240
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https://bugs.winehq.org/show_bug.cgi?id=2155
Gabriel Ivăncescu <gabrielopcode(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |gabrielopcode(a)gmail.com
--- Comment #30 from Gabriel Ivăncescu <gabrielopcode(a)gmail.com> ---
Created attachment 74545
--> https://bugs.winehq.org/attachment.cgi?id=74545
Fix for minimized windows
I found an issue with the staged patchset as-is (the first patch actually). If
you create a window minimized but also active, it will be unminimized by the
WM, and then spawn unminimized.
Attached a diff to the first staging patch that fixes this by ignoring
minimized windows. Please update it into the first wine-staging patch if
there's no problems with it.
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https://bugs.winehq.org/show_bug.cgi?id=51988
Bug ID: 51988
Summary: Dungeon Keeper 2 (Retail) crashes on startup
Product: Wine
Version: 6.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: volker.schlegel(a)tutanota.com
Distribution: ---
Created attachment 70976
--> https://bugs.winehq.org/attachment.cgi?id=70976
Backtrace.txt created by wine
Distro: Arch
Architecture: x86_64
Wine is installed via the package manager
The game crashes when trying to start it with "wine ./DKII.exe".
I have no idea on what Version Dungeon Keeper 2 is.
SHA1 checksum of DKII.exe: 57261c8ef4acdc93c94bd54a3142a24ececba53d
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https://bugs.winehq.org/show_bug.cgi?id=54977
Bug ID: 54977
Summary: The built-in Wine Notepad cannot show show Tradition
Chinese or Simplified Chinese.
Product: Wine
Version: 8.0.1
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdf913(a)gmail.com
Created attachment 74516
--> https://bugs.winehq.org/attachment.cgi?id=74516
Screen Shot of Wine Built-in Notepad
The built-in Wine Notepad cannot show show Tradition Chinese or Simplified
Chinese.
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https://bugs.winehq.org/show_bug.cgi?id=54990
Bug ID: 54990
Summary: Unhandled exception: page fault on read access to
0x0000000c in 64-bit code (0x00000000006aa334).
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: stevedonato(a)gmail.com
Distribution: ---
Created attachment 74536
--> https://bugs.winehq.org/attachment.cgi?id=74536
Wine Trace dump
My brother just wrote this Chess app using latest windows replacement for
windows forms. I believe it is called WPF. It runs fine on his windows 10
machine.
I'm running; wine-5.0 (Ubuntu 5.0-3ubuntu1)
on linux mint version 20.02
The program aborts immediatly
please review dump
My laptop has 32gb Ram on an intel i7. laptop is Dell m4600
I can send you the program if necessary for you to test with.
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http://bugs.winehq.org/show_bug.cgi?id=25435
Summary: MS Access will not open any wizard.
Product: Wine
Version: 1.3.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: de.techno(a)gmail.com
After creating a table, going to the create tab, you'll find lots of wizards...
like the form wizard, report wizard etc... none of them work.
A window opens with the title frui_frmMain with the next, previous cancel etc..
buttons visible and that's about it... access hangs completely and has to be
forced quited.
This appears to be a popular bug.
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https://bugs.winehq.org/show_bug.cgi?id=6230
--- Comment #25 from auxsvr(a)gmail.com ---
Bug and workaround still valid with wine-8.9.
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https://bugs.winehq.org/show_bug.cgi?id=54898
Bug ID: 54898
Summary: Worms Blast crashes and has graphical glitches
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: iodreamify(a)gmail.com
Distribution: ---
Created attachment 74399
--> https://bugs.winehq.org/attachment.cgi?id=74399
wine output
The game's menu displays heavy visual glitching where half the screen is just
black. And it crashes as soon as the game loads a level. Music is also missing.
Log may be longer because game was launched through Wine Steam, hope it's ok.
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https://bugs.winehq.org/show_bug.cgi?id=54986
Bug ID: 54986
Summary: Apps blocking Wine via telemetry and calls
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: apphelp
Assignee: wine-bugs(a)winehq.org
Reporter: roshan.dorr(a)gmail.com
Distribution: ---
Roblox and many other apps have ways of blocking Wine. A simple fix is to
disguise the calls and telemetry. One can see how it is done here:
https://www.hexacorn.com/blog/2016/03/27/detecting-wine-via-internal-and-le…
If we can rename the calls and telemetry to the ways Windows sends them, wide
ranges of apps that block Wine including Roblox would now have no way to. This
would really help the Linux Gaming community.
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http://bugs.winehq.org/show_bug.cgi?id=36989
Bug ID: 36989
Summary: ThunderSpeed installer get white blank window
Product: Wine
Version: 1.7.23
Hardware: x86
URL: http://down.sandai.net/thunderspeed/ThunderSpeed1.0.12
.122.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: penghao(a)linuxdeepin.com
Created attachment 49129
--> http://bugs.winehq.org/attachment.cgi?id=49129
installer window under wine inlinux
Environment:
Deepin 32bit
Linux phcole 3.13.0-32-generic #57-Ubuntu SMP Tue Jul 15 03:51:12 UTC 2014 i686
i686 i686 GNU/Linux
wine-1.7.23
download from:
http://down.sandai.net/thunderspeed/ThunderSpeed1.0.12.122.exe
start it to install the program, I get white blank window instead.
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http://bugs.winehq.org/show_bug.cgi?id=24878
Summary: "Group by" options don't work in Explorer++
Product: Wine
Version: 1.3.5
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31495)
--> (http://bugs.winehq.org/attachment.cgi?id=31495)
Terminal output
The file grouping options accessible in the view -> group by menu don't seem to
do anything. Native comctl32 (v6) makes them functional.
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https://bugs.winehq.org/show_bug.cgi?id=52012
Bug ID: 52012
Summary: MeshroomCL crashes on unimplemented function
vcomp140.dll._vcomp_for_dynamic_init_i8
Product: Wine
Version: 6.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vcomp
Assignee: wine-bugs(a)winehq.org
Reporter: revisionarian(a)gmail.com
Distribution: ---
The photogrammetry software application MeshroomCL crashes during execution of
its TexturingCL node. The output error message is:
"Unhandled exception: unimplemented function
vcomp140.dll._vcomp_for_dynamic_init_i8 called in 64-bit code"
This error was encountered using Wine 6.21 on Unbuntu 20.04. MeshroomCL version
was 0.7.3. MeshroomCL can be downloaded from URL
https://github.com/openphotogrammetry/meshroomcl/releases.
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https://bugs.winehq.org/show_bug.cgi?id=54917
Bug ID: 54917
Summary: Keyboard input issues in NFS Underground since
wine-8.5
Product: Wine
Version: 8.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dinput
Assignee: wine-bugs(a)winehq.org
Reporter: aidas957(a)gmail.com
CC: rbernon(a)codeweavers.com
Distribution: ArchLinux
Created attachment 74431
--> https://bugs.winehq.org/attachment.cgi?id=74431
NFS Underground +dinput log on wine-8.4
Hello,
So NFS Underground (and other NFS games from the same era) have keyboard input
issues since wine-8.5 (which rewrote a lot of dinput code)
When you first open the game in wine-8.5, you'll see that the mappings are
completely different (if you set ones previously)
Also there's a good chance when you set a mapping that it will disappear the
next time you load the game
Or the mappings that managed to be saved may not actually work in-game for some
weird reason
If you switch to wine-staging the problems get worse (the arrow keys just stop
working in the menu)
I haven't tried to bisect yet though (I'm a bit too lazy), but I'll provide
both wine-8.4 and 8.7 logs with WINEDEBUG=+dinput set
Note: The 8.7 log will be added in a comment (Bugzilla limitations?)
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http://bugs.winehq.org/show_bug.cgi?id=27559
Summary: ImgBurn crash at startup when Wine's 'Windows Version'
is set to 'Vista' (or newer)
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://www.imgburn.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lightning_uk(a)imgburn.com
I've had a bunch of crash logs sent to me over the past year where ImgBurn
crashes unrecoverably on startup when users are running it under Wine but was
never able to reproduce the error until today.
It turns out that if Wine's 'Windows Version' is set to 'XP' (default and what
I'd always been using) everything works fine. The second it's changed to
'Vista' (or newer), the app crashes at startup.
I've managed to get a crash call stack via madExcept / Eurekalog and have now
traced the problem back to the 'Explorer' style component it uses in the 'Disc
Layout Editor' window ('TVirtualExplorerTree' by MustangPeak). It looks like
it's related to namespace stuff and therefore the shell?
I've made/attached a Delphi demo app with a single form and single instance of
'TVirtualExplorerTree' to hopefully make testing and debugging this issue a
little easier.
Without fail, it'll crash when Wine's 'Windows Version' is set to 'Vista' but
it's fine as 'XP'. I'm using Wine in Ubuntu 11.04 for testing.
The programs (ImgBurn and demo app) work fine on a real Windows XP, Vista or 7
installation.
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https://bugs.winehq.org/show_bug.cgi?id=54734
Bug ID: 54734
Summary: Lord of the Rings Online randomly crashes during
gameplay
Product: Wine
Version: 8.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ewg.grey(a)gmail.com
Distribution: ---
Created attachment 74238
--> https://bugs.winehq.org/attachment.cgi?id=74238
Wine terminal output after a crash
I'm running Arch Linux with Wine 8.4 from the Arch repository on an AMD Ryzen 7
5800X with an AMD ATI Radeon RX 6800 XT graphics card.
The Lord of the Rings Online game client randomly closes/crashes during
gameplay with the following message as the last output from Wine:
01b8:fixme:faultrep:ReportFault 000000000011E500 0x0 stub
I've been using this install of LotRO for over a year with no issues. However,
I tried creating a new Wine prefix and reinstalling the game from scratch.
I run the following winetricks to get all of the game client's functionality to
work:
winetricks d3dcompiler_43 d3dx11_42 d3dx11_43 winhttp corefonts
I'm also using dxvk 2.1
Nothing else is changed from the defaults.
Everything worked fine up through Wine 8.0. However, those were TKG builds of
Wine. I switched to the Arch build of Wine to test if the issue was the TKG
build of Wine.
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https://bugs.winehq.org/show_bug.cgi?id=3452
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #38 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 8.9.
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https://bugs.winehq.org/show_bug.cgi?id=54976
Bug ID: 54976
Summary: Since 4356fe0d830759a4bc194f21f3c8fc3a36ca2ca0 program
fails to start: Application could not be started, or
no application associated with the specified file.
(regression)
Product: Wine
Version: 8.7
Hardware: x86-64
URL: https://community.chocolatey.org/api/v2/package/chocol
atey/1.4.0
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Regression SHA1: 4356fe0d830759a4bc194f21f3c8fc3a36ca2ca0
Distribution: Debian
This is a regression from yesterday:
4356fe0d830759a4bc194f21f3c8fc3a36ca2ca0 disallows choco.exe to start
The easiest way to reproduce this, without having to install it completely (bit
tedious), is :
wget https://community.chocolatey.org/api/v2/package/chocolatey/1.4.0
7z x 1.4.0
wine ./tools/chocolateyInstall/choco.exe
Expected behaviour: It should print some error info because it's not installed
properly
Actual behaviour:
wine: failed to start
L"Z:\\home\\louis\\Downloads\\tools\\chocolateyInstall\\choco.exe"
Application could not be started, or no application associated with the
specifie
d file.
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https://bugs.winehq.org/show_bug.cgi?id=54965
Bug ID: 54965
Summary: Rich Edit erroneously moves the cursor to the end of
text when system IME composition ends
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: imm32
Assignee: wine-bugs(a)winehq.org
Reporter: jinoh.kang.kr(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 8ae0c308233e61cfc01ef52886077960d6513d93
Distribution: ---
When the user attempts to compose character while the cursor is in the middle
of the text box, Rich Edit moves the caret to the _end_ of the text before
inserting the the newly composed character(s), instead of keeping the current
cursor position.
Steps to reproduce:
1. Activate fcitx5 (Hangul).
2. Enter the following text: "ABCXYZ"
3. Move the cursor (caret) to the middle of the string: "ABC|XYZ"
4. Compose a character.
Expected behaviour:
The composed character should be inserted between "ABC" and "XYZ"
Actual behaviour:
The composed character is inserted after "XYZ" and the caret moves to the end
of the string.
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https://bugs.winehq.org/show_bug.cgi?id=54956
Bug ID: 54956
Summary: Framemaker 8 crashes on printing
Product: Wine
Version: 8.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineps.drv
Assignee: wine-bugs(a)winehq.org
Reporter: ulrich.gemkow(a)ikr.uni-stuttgart.de
Distribution: ---
Framemaker 8 crashes on printing after some pages with an internal error
This is a 32-bit-only wine install which is self-compiled, not WOW
A bisect shows the following patch as the first bad commit
be33dfbde0ac73d873be06399a90b805c1500d8f is the first bad commit
commit be33dfbde0ac73d873be06399a90b805c1500d8f
Author: Piotr Caban <piotr(a)codeweavers.com>
Date: Sun May 7 13:50:26 2023 +0200
wineps: Remove no longer used font selection code from PE side.
dlls/wineps.drv/builtin.c | 189 --------------------------------------------
dlls/wineps.drv/font.c | 82 ++-----------------
dlls/wineps.drv/printproc.c | 29 -------
dlls/wineps.drv/psdrv.h | 2 -
4 files changed, 8 insertions(+), 294 deletions(-)
Before each test the prefix was freshly created.
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https://bugs.winehq.org/show_bug.cgi?id=54974
Bug ID: 54974
Summary: armv7 ELF builds crashing since "ntdll: Support the
machine extended parameter in NtMapViewOfSectionEx()."
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: martin(a)martin.st
CC: julliard(a)winehq.org
Regression SHA1: ebc1b099159059d35fd86e61122ab7f7aa6722ef
Distribution: ---
Since "ntdll: Support the machine extended parameter in
NtMapViewOfSectionEx().", ebc1b099159059d35fd86e61122ab7f7aa6722ef, my armv7
ELF builds (--without-mingw) crash on startup.
I haven't yet had time to dig into what crashes and why - filing the bug early
in case this rings any bells.
(I know the non-PE builds aren't the recommended way going forward, but as this
used to work, I test it continuously until it is formally no longer supported.)
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https://bugs.winehq.org/show_bug.cgi?id=54955
Bug ID: 54955
Summary: Battle.net : unimplemented function
msmpeg2vdec.dll.DllGetClassObject called in 32-bit
code
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 74481
--> https://bugs.winehq.org/attachment.cgi?id=74481
backtrace
Application crashes with
unimplemented function msmpeg2vdec.dll.DllGetClassObject called in 32-bit code
in the backtrace
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https://bugs.winehq.org/show_bug.cgi?id=54916
Bug ID: 54916
Summary: regression : touhou 12.3 dpad mod crash
Product: Wine
Version: 8.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: xinput
Assignee: wine-bugs(a)winehq.org
Reporter: riyu12383(a)gmail.com
Distribution: ---
Created attachment 74430
--> https://bugs.winehq.org/attachment.cgi?id=74430
Log file of the game crashing/hanging
--The game
The popular version of this game is a community edition that includes mods :
https://soku.delthas.fr/
--Launch the game(with mods)
The right executable file is th123e.exe.
In order to launch the game correctly with the mods, it is needed to either use
DXVK or either add a d3d9 lib with winecfg and use WINEDLLOVERRIDES="d3d9=n,b",
as mods are injected through the d3d9.dll file inside the game folder.
You can check that mods are injected correctly by going in the "Vs NETWORK"
menu, if mods are injected correctly there will be a hostlist menu, if not it
is a IP and port connecting menu without hostlist.
--The dpad mod and expected behavior
https://hisouten.koumakan.jp/wiki/Mods#DPad_Fix
This mod is enabled by default and can be disabled by placing a ; in front of
the line DPadFix= inside SWRSToys.ini, the mod config file.
Without this mod, only joystick are usable, with it, dpad and joystick are both
usable, you can test that in the game main menu.
--Current behavior
The game crash because of this mod, other mods don't.
This was seemingly fixed around wine 7, but supposedly since wine 8 it crash
again.
Recently tested with wine and wine-staging 8.7. The mod still works with
lutris-fshack-7.2 and recent wine-ge based on proton 7, but not proton 8.
The file attached is a log file of the game crashing/hanging.
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https://bugs.winehq.org/show_bug.cgi?id=53860
Bug ID: 53860
Summary: Wine Notepad : Using Japanese Input Method(IM),
sometimes cursor goes back when string converted
Product: Wine
Version: 7.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: su_zu_me(a)hotmail.com
Distribution: ---
Using input method (IM) to input Japanese characters, sometimes the cursor goes
back when a string converted (kana to kanji).
- Confirming the previous conversion by entering the next character, the cursor
will go back to the previous position each time.
- Press [Enter] to confirming the conversion, the cursor may or may not go
back. It occurs frequently (about a half of conversions).
- It may not depend on the contents of conversion.
Conversions are done successfully.
It occurs with Wine 7.16 or later.
Not occurs with Wine 7.15 or earlier.
Tested Wine version:
7.12
7.13
7.14
7.15
7.16
7.19
7.20
OS:
Ubuntu 22.04.1 LTS (amd64)
Display server:
Wayland
Input Method Framework:
IBus
Input Method Engine:
Mozc
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https://bugs.winehq.org/show_bug.cgi?id=50955
Bug ID: 50955
Summary: .netCore app can't bind to port shortly after another
.netCore program binding to the same port was
terminated
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: besentv(a)gmail.com
Distribution: ---
Created attachment 69784
--> https://bugs.winehq.org/attachment.cgi?id=69784
BrokenClient
I provided code for 3 different programs as attachment which represent
extremely scaled down code of a bug I tried to find in a proprietary program:
BrokenServer and BrokenClient are both C# programs created for .netCore 3.1
(x86).
BrokenServer creates a socket, tries to bind it to port 41811 and ends up
accepting all incoming connections on this port inside an infinite loop.
Broken Client tries to connect to the socked opened by BrokenServer and ends up
in an infinite loop(seems important!?).
TestCode is to test what is actually broken in Wine: It runs a BrokenServer and
3 BrokenClients using CreateProcessA() and waits for getchar(). After that it
stops all 4 processes using TerminateProcess() and immediately restarts the
BrokenServer using CreateProcessA(). The server tries to bind to port 41811 but
unlike on Windows it (almost) always fails to do so, showing a MessageBox with
the information that the port is already in use.
As mentioned before, the infinite loop in BrokenClient seems to make a
difference because I never encountered this issue without it.
I wasn't able to recreate this problem with native code.
Everything was tested in a clean prefix with .netCore x86 desktop
("windowsdesktop-runtime-3.1.10-win-x86") installed.
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https://bugs.winehq.org/show_bug.cgi?id=54982
Bug ID: 54982
Summary: Visio 2003 print dialog shows broken paper sizes when
printing
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs(a)copysoft.org
Distribution: ---
Created attachment 74521
--> https://bugs.winehq.org/attachment.cgi?id=74521
Broken paper sizes in wine 8.8
In Wine 8.8 when using Visio 2003 if I try to change the properties of a
printer to select a paper size the list of paper sizes is shown truncated.
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https://bugs.winehq.org/show_bug.cgi?id=54936
Bug ID: 54936
Summary: Wine 8.8 does not print
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: marcelotduarte(a)gmail.com
Distribution: ---
Created attachment 74459
--> https://bugs.winehq.org/attachment.cgi?id=74459
dump
In wine 8.8 does not print.
I have an app in VFP9 that stoped to print.
Then I tested notepad, and notepad does not print too, so it is easy to
reproduce.
Open notepad (wine notepad), type any text and print.
I noted that are many changes in wineps.drv in this version.
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https://bugs.winehq.org/show_bug.cgi?id=54934
Bug ID: 54934
Summary: Battle.net unimplemented function
msauddecmft.dll.DllGetClassObject called in 32-bit
code
Product: Wine
Version: 8.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 74454
--> https://bugs.winehq.org/attachment.cgi?id=74454
backtrace
I tried to run the Diablo 4 Beta but sometime during the file verification
stage the Battle.net Launcher opens a window with a stacktrace and needs to be
restarted.
"unimplemented function msauddecmft.dll.DllGetClassObject called in 32-bit
code"
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http://bugs.winehq.org/show_bug.cgi?id=36230
Bug ID: 36230
Summary: qcap: Silverlight requires Audio Capture Filter
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: michael(a)fds-team.de
Silverlight requires the "Audio Capture Filter" for recording from the
microphone.
Steps to reproduce (Download Silverlight + start configuration dialog):
wget
http://silverlight.dlservice.microsoft.com/download/B/A/9/BA94BEC9-5DBC-4B5…
wine Silverlight.exe
wine "C:\Program Files\Microsoft
Silverlight\5.1.30214.0\Silverlight.Configuration.exe"
Change to the Webcam and Microphone Tab. The list of devices is empty and you
should see the following debug messages:
-------
err:ole:CoGetClassObject no class object {e30629d2-27e5-11ce-875d-00608cb78066}
could be created for context 0x17
fixme:strmbase:STRMBASE_DllGetClassObject
{e30629d2-27e5-11ce-875d-00608cb78066}: class not implemented yet.
-------
The CLSID belongs to CLSID_AudioRecord and is not implemented in
dlls/qcap/qcap_main.c (/* FIXME: Implement QCAP_createAudioCaptureFilter */)
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https://bugs.winehq.org/show_bug.cgi?id=53717
Bug ID: 53717
Summary: Unreadable CDROM disk freezes wine
Product: Wine
Version: 7.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs(a)copysoft.org
Distribution: ---
I'm trying to recover data from an almost unreadable CDROM disk. I have been
running ddrescue non-stop for a few days now and data is slowly being
recovered. This means the CDROM drive is permanently busy at all times with a
disk that is unreadable and unmountable under normal circumstances (this is
important).
When I try to launch a wine application via Wine I find that Wine attempts to
access the CDROM drive, I can hear the CDROM drive making noises as if
starting/stopping but nothing ever happens, can hear the drive clicking as in
starting and stopping, the wine application I'm trying to run never start, I
can see some wine .exe processes in D state, I guess waiting for the CDROM
drive to become available.
I can see this in the console:
0058:err:sync:RtlpWaitForCriticalSection section 000000006CDCB040
"dlls/mountmgr.sys/device.c: device_section" wait timed out in thread 0058,
blocked by 0064, retrying (60 sec)
It seems that when a drive is unreadable or inaccessible wine freezes and
continually re-tries access to the drive.
This also means that Wine interferes with ddrescue when trying to access the
CDROM drive, because the disk is unreadable and both applications try to access
no Wine application ever starts, and if it does (winecfg) it freezes, so I end
in a situation Wine doesn't work and it bothers ddrescue.
Is there a way to start Wine applications making them ignore the CDROM Drive?
In the Wine control panel I can get rid of the Z drive for example but not the
CDROM drive...
I also tried to go into the Wine prefix under "dosdevices" and removed: d:: ->
/dev/sr0
Then tried to link d:: to /dev/null but wine recreates the link to the drive as
e:: -> /dev/sr0 and tries to access the CDROM again.
Is there a way to tell WINE not to use a device? as in ignore /dev/sdr?
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https://bugs.winehq.org/show_bug.cgi?id=54533
Bug ID: 54533
Summary: mfmediaengine:mfmediaengine - On Windows
test_TransferVideoFrames() fails on AMD GPUs
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
mfmediaengine:mfmediaengine - test_TransferVideoFrames() fails on AMD GPUs:
w11pro64_amd (AMD RX6600):
mfmediaengine.c:1300: Test failed: Unexpected 49% diff
fgtb-w10pro64_rx550 (AMD RX550):
mfmediaengine.c:1300: Test failed: Unexpected 2% diff
See https://test.winehq.org/data/patterns.html#mfmediaengine:mfmediaengine
The percentages are constant on both machines.
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https://bugs.winehq.org/show_bug.cgi?id=50369
Bug ID: 50369
Summary: Multiple tools for viewing GDI handles/resources list
and GDI leak detection require support for
PEB->GdiSharedHandleTable (GDIView, GDILeaks)
Product: Wine
Version: 6.0-rc3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
as it says. I know this information can be retrieved tracing processes with
Wine 'gdi' debug channel.
https://source.winehq.org/git/wine.git/blob/56e7cd12ce0ce3bb331a8595b25aedb…
Currently investigating bug 23221 where the application massively leaks GDI
handles. App bug, most likely unrelated to the actual problem of the ticket.
I wanted to see the leakage in a realtime-view with absolute values, leak rate
per second, changes when doing certain UI actions. It's possible to extract
that from Wine trace logs as well using timestamps and filtering for specific
messages but it takes way more effort to associate the leak rate with certain
UI actions (controls).
Multiple tools provide that information in a convenient way. Unfortunately they
rely on the shared handle table being exposed.
---
* https://www.nirsoft.net/utils/gdi_handles.html ("GDIView - View GDI
handles/resources list and detect GDI leaks")
Stable download link via Internet Archive:
https://web.archive.org/web/20201127182337/http://www.nirsoft.net/utils/gdi…
*
https://docs.microsoft.com/en-us/archive/msdn-magazine/2003/january/detect-…
("Detect and Plug GDI Leaks in Your Code with Two Powerful Tools for Windows
XP")
Stable download link via Internet Archive:
https://web.archive.org/web/20170911002438/http://download.microsoft.com/do…
The MSDN article provides the struct layout for entry:
--- quote ---
In his book Windows Graphics Programming: Win32 GDI and DirectDraw (Prentice
Hall, 2002), Feng Huan provides another way to access this table, but he also
describes the structure of each of the 0x4000 entries of this table, as you can
see here:
...
typedef struct {
DWORD pKernelInfo;
WORD ProcessID;
WORD _nCount;
WORD nUpper;
WORD nType;
DWORD pUserInfo;
} GDITableEntry;
--- quote ---
'GDILeaks' self-extractor contains multiple example applications as binaries
and with sources.
https://www.geoffchappell.com/studies/windows/win32/ntdll/structs/peb/index…
--- quote ---
Offset (x86) Offset (x64) Definition Versions
0x94 0xF8 PVOID GdiSharedHandleTable; 3.51 and higher
--- quote ---
The app crashes because the 'PEB->GdiSharedHandleTable' pointer is NULL:
--- snip ---
$ WINEDEBUG=+seh,+relay wine ./GDIView.exe >>log.txt 2>&1
...
0104:Call KERNEL32.GetModuleHandleW(140011eb0 L"ntdll.dll") ret=140004c52
...
0104:Ret KERNEL32.GetModuleHandleW() retval=7bc00000 ret=140004c52
0104:Call KERNEL32.GetProcAddress(7bc00000,140011ec8 "RtlGetCurrentPeb")
ret=140004c67
0104:Ret KERNEL32.GetProcAddress() retval=7bc068e4 ret=140004c67
0104:Call ntdll.RtlGetCurrentPeb() ret=140004c6e
0104:Ret ntdll.RtlGetCurrentPeb() retval=7fffffdaf000 ret=140004c6e
0104:trace:seh:dispatch_exception code=c0000005 flags=0 addr=0000000140004CA6
ip=0000000140004CA6 tid=0104
0104:trace:seh:dispatch_exception info[0]=0000000000000000
0104:trace:seh:dispatch_exception info[1]=0000000000000008
0104:trace:seh:dispatch_exception rax=0000000000000000 rbx=0000000000f314c0
rcx=000000000021ee48 rdx=0000000000000000
0104:trace:seh:dispatch_exception rsi=0000000000000000 rdi=0000000000000000
rbp=0000000000000000 rsp=000000000021edf8
0104:trace:seh:dispatch_exception r8=000000000021ee30 r9=0000000000000000
r10=0000000000000000 r11=0000000000000246
0104:trace:seh:dispatch_exception r12=0000000000000415 r13=0000000000000001
r14=0000000000000000 r15=000000000021f168
0104:trace:seh:call_vectored_handlers calling handler at 000000007B011BA0
code=c0000005 flags=0
0104:trace:seh:call_vectored_handlers handler at 000000007B011BA0 returned 0
0104:warn:seh:virtual_unwind exception data not found in L"GDIView.exe"
--- snip ---
Wine source:
--- snip ---
$ grep -Hrni GdiSharedHandleTable
include/winternl.h:339: PVOID GdiSharedHandleTable;
/* 094/0f8 */
include/winternl.h:584: ULONG64 GdiSharedHandleTable;
/* 00f8 */
--- snip ---
https://source.winehq.org/git/wine.git/blob/56e7cd12ce0ce3bb331a8595b25aedb…
(x86)
https://source.winehq.org/git/wine.git/blob/56e7cd12ce0ce3bb331a8595b25aedb…
(x86_64)
$ sha1sum gdiview*.zip
4bacc3fed9a41678c72eba41937ff73b7e98ee90 gdiview-x64.zip
1115a41a1784127380ac2df0d3960f4bf09955db gdiview.zip
$ du -sh gdiview*.zip
68K gdiview-x64.zip
52K gdiview.zip
$ wine --version
wine-6.0-rc3
Regards
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https://bugs.winehq.org/show_bug.cgi?id=53392
Bug ID: 53392
Summary: does not compile on Openindiana (solaris11)
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Solaris
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: malicorne(a)chez.com
It seems that wine does not respect the CFLAGS or at least to some extend.
$ uname -a
SunOS addie 5.11 illumos-c1bbf9203b i86pc i386 i86pc illumos
$ ./configure CFLAGS="-fPIC" CXXFLAGS="-fPIC" --prefix=/opt/wine
$ make
[...]
gcc -o tools/winegcc/winegcc tools/winegcc/utils.o tools/winegcc/winegcc.o
-lsocket -lnsl
tools/winegcc/winegcc -o dlls/acledit/acledit.dll.so --wine-objdir . -fno-PIC
-fasynchronous-unwind-tables -shared \
dlls/acledit/acledit.spec -Wb,--prefer-native -mno-cygwin dlls/acledit/main.o
\
dlls/winecrt0/libwinecrt0.a dlls/ucrtbase/libucrtbase.a
dlls/kernel32/libkernel32.a \
dlls/ntdll/libntdll.a
Text relocation remains referenced
against symbol offset in file
.rodata (section) 0x11010 acledit.dll-62d91a2e.spec.o
.rodata (section) 0x11017 acledit.dll-62d91a2e.spec.o
.rodata (section) 0x11030 acledit.dll-62d91a2e.spec.o
.rodata (section) 0x11037 acledit.dll-62d91a2e.spec.o
.rodata (section) 0x11050 acledit.dll-62d91a2e.spec.o
.rodata (section) 0x11057 acledit.dll-62d91a2e.spec.o
.rodata (section) 0x11070 acledit.dll-62d91a2e.spec.o
.rodata (section) 0x11077 acledit.dll-62d91a2e.spec.o
.rodata (section) 0x11090 acledit.dll-62d91a2e.spec.o
.rodata (section) 0x11097 acledit.dll-62d91a2e.spec.o
.rodata (section) 0x110b0 acledit.dll-62d91a2e.spec.o
.rodata (section) 0x110b7 acledit.dll-62d91a2e.spec.o
.data (section) 0x110d5 acledit.dll-62d91a2e.spec.o
.data (section) 0x110f1 acledit.dll-62d91a2e.spec.o
.data (section) 0x11102 acledit.dll-62d91a2e.spec.o
.data (section) 0x1110a acledit.dll-62d91a2e.spec.o
.data (section) 0x11112 acledit.dll-62d91a2e.spec.o
.data (section) 0x1111a acledit.dll-62d91a2e.spec.o
.data (section) 0x11122 acledit.dll-62d91a2e.spec.o
ld: fatal: relocations remain against allocatable but non-writable sections
collect2: error: ld returned 1 exit status
winegcc: /usr/bin/gcc failed
make: *** [Makefile:1380: dlls/acledit/acledit.dll.so] Error 2
Error on line 4
If I replace the -fno-PIC by -fPIC as requested on CFLAGS, it does go on until
next time.
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http://bugs.winehq.org/show_bug.cgi?id=32893
Bug #: 32893
Summary: SNES9x DirectDraw display not refreshed correctly when
menus shown
Product: Wine
Version: 1.5.23
Platform: x86-64
URL: http://files.ipherswipsite.com/snes9x/snes9x-1.53-win3
2.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Created attachment 43440
--> http://bugs.winehq.org/attachment.cgi?id=43440
Showing refresh problem #1
I'm testing with Wine 1.5.23, SNES9x 1.53, Lubuntu 11.10 x86-64, Nvidia driver
304.64.
There is a small issue with the way the SNES9x DirectDraw display is refreshed.
When you browse the menus, as you move from menu to menu the previous menu area
is cleared to black, instead of showing the emulated game.
There was a change at some point between Wine 1.5.18 and 1.5.23. With 1.5.18
all "old" menus remained onscreen (see
http://bugs.winehq.org/attachment.cgi?id=42660), so the current behaviour is
better but not perfect.
To reproduce
- Download and unzip SNES9x.
- Download a SNES ROM, e.g. from
http://pdroms.de/files/supernintendoentertainmentsystem/skipp-and-friends-p…
- Run SNES9x. Select File->Load Game... and select SAF.smc
- Currently the default Direct3D output gives an empty/black window (bug
32319). So change to DirectDraw output: select Video->Display Configuration...,
change Output Method to DirectDraw and click OK.
- Click on the menu bar to browse the menus. As you move from menu to menu,
notice that the region which was occupied by the previously-shown menu is
black.
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https://bugs.winehq.org/show_bug.cgi?id=44507
Bug ID: 44507
Summary: Railroad Tycoon 3 (GOG version): invisible mouse
cursor in RT3 Mini-Game
Product: Wine
Version: 3.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t6zm3v62fkp7fe5(a)yandex.ru
Distribution: ---
Created attachment 60464
--> https://bugs.winehq.org/attachment.cgi?id=60464
Screenshot
Railroad Tycoon 3 (GOG version) has additional RT3 Mini-Game. But it's
impossible to play it because the mouse cursor becomes transparent after moving
it into the game's window and appears over after moving it out (but it works,
you can even try to move rails with this invisible cursor until you get tired,
screenshot is attached).
Terminal shows only this:
1@device:~$ WINEARCH=win32 WINEPREFIX=~/win32 wine '/home/1/win32/drive_c/GOG
Games/Railroad Tycoon 3/_Extras/MiniGame/RT3Game.exe'
0009:fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
002f:fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
Lubuntu 16.04.3, Wine 3.1 from official PPA.
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https://bugs.winehq.org/show_bug.cgi?id=54971
Bug ID: 54971
Summary: Update d3d12.idl with vkd3d
PFN_D3D12_SERIALIZE_ROOT_SIGNATURE fix
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gqy72469(a)zslsz.com
Distribution: ---
Integrate the following fix from vkd3d:
https://source.winehq.org/git/vkd3d.git/commitdiff/6f1f14d97a9f7688d1c83806…
to https://gitlab.winehq.org/wine/wine/-/blob/master/include/d3d12.idl.
Currently, wine uses a slightly outdated version of d3d12.idl header. The main
point of this request is to update include/d3d12.idl header to be aligned with
vkd3d. I created it because it's kind of a blocker for:
https://github.com/ocornut/imgui/pull/4604.
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https://bugs.winehq.org/show_bug.cgi?id=54968
Bug ID: 54968
Summary: Red Tiger Player (dashcam player) does not work
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hunterofgypsy(a)gmail.com
Distribution: ---
Created attachment 74496
--> https://bugs.winehq.org/attachment.cgi?id=74496
error log from launching app
Red Tiger Player (dashcam player) does not work under wine.
This is where the setup exe is located:
https://www.redtigercam.com/pages/gps-player
It loads enough to display interface and maps but it will not load videos.
Backtrace.txt is attached
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https://bugs.winehq.org/show_bug.cgi?id=54958
Bug ID: 54958
Summary: Wine leaks DBUS connections
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hamiltonone(a)rambler.ru
Distribution: ---
Created attachment 74484
--> https://bugs.winehq.org/attachment.cgi?id=74484
terminal output of mentioned commands
On Ubuntu 22.04 LTS with Kernel 6.1.14 I have encountered the problem that no
matter what application I run through wine with or without prefix wine creates
dbus connections until none are available and no further application can be
run. This happens over multiple hours of runtime (2 - 12).
I have attempted reinstailling system and looking for the issue on the internet
but the former did not help and I couldn't find any mentions of the same issue
on the latter.
My motherboard is MPG X670E CARBON WIFI (MS-7D70) with AMD Ryzen 9 7950X CPU.
The issue seems to be with explorer.exe as it is the thing creating dbus
connections. I can kill it and run applications after; it disables shared
clipboard but otherwise seems stable.
Output of "busctl | grep explorer" is attached in "busctl-grep explorer.txt."
Output of "wine winefile" on clean wine folder I tested is attached in "wine
winefile.txt"
Please mention if I should or can provide any other information as the issue
makes it difficult to properly utilize wine.
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https://bugs.winehq.org/show_bug.cgi?id=9127
--- Comment #110 from Sagawa <sagawa.aki+winebugs(a)gmail.com> ---
(In reply to joaopa from comment #109)
> >Some preliminary patches were sent to the mailing list a while ago for comment; I think they're close to the right approach.
>
> I did not find these patches. Where to look for them?
> Thank you for any answer.
That is probably my patch,
https://www.winehq.org/mailman3/hyperkitty/list/wine-devel@winehq.org/threa…
.
Unfortunately, the patch was broken due to PE conversion.
I'm still working on this issue and MPEG Video Decoder filter. Because, in most
cases, movies aren't played back without the decoder.
Hopefully, the fix will be ready for Wine 9.0.
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https://bugs.winehq.org/show_bug.cgi?id=53869
Bug ID: 53869
Summary: some electron apps error out with "EINVAL: invalid
argument, lstat 'Z:\' " caused by ntdll-Junction_point
Product: Wine-staging
Version: 7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kerrickethan(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 73396
--> https://bugs.winehq.org/attachment.cgi?id=73396
error log for danger crew
the problem was first sighted on wine-7.15-staging, but still happens on later
versions using wine-staging. the games i have tested(as this error appears with
some games and not others) will load on a clean wine, but errors out when using
wine-staging. This after testing some patches appears to be caused by
ntdll-Junction_Points, and removing/disabling that patchset will allow the
games to run(after also disabling some patchsets that require
ntdll-Junction_Point to be enabled).
game tested: danger crew
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--- Comment #109 from joaopa <jeremielapuree(a)yahoo.fr> ---
>Some preliminary patches were sent to the mailing list a while ago for comment; I think they're close to the right approach.
I did not find these patches. Where to look for them?
Thank you for any answer.
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https://bugs.winehq.org/show_bug.cgi?id=54942
Bug ID: 54942
Summary: unimplemented function
d3dx9_27.dll.D3DXOptimizeVertices
Product: Wine
Version: 8.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: alexey12424323(a)gmail.com
Distribution: ---
Created attachment 74471
--> https://bugs.winehq.org/attachment.cgi?id=74471
backtrace attached.
Happens in modding tools for an old game (call of duty 2).
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https://bugs.winehq.org/show_bug.cgi?id=54909
Bug ID: 54909
Summary: Roblox Studio crashes and bugs the OS
Product: Wine
Version: 8.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leoptixdev(a)outlook.es
Distribution: ---
Created attachment 74418
--> https://bugs.winehq.org/attachment.cgi?id=74418
wine's bug report
Hello! I'm on a Ubuntu 23.04 machine (which was before on Windows and run
Roblox Studio without issues), and now whenever I try to run Roblox Studio,
after instlaling itself, it crashes and doesn't even want to close. I need to
wait for a while until it closes itself randomly.
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https://bugs.winehq.org/show_bug.cgi?id=54071
Bug ID: 54071
Summary: winzip 27 installer crashes
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: temp82(a)luukku.com
Distribution: ---
Created attachment 73620
--> https://bugs.winehq.org/attachment.cgi?id=73620
crash log
a0ef3ee4cee282b45d9f97690b6b8e9444d719a6 winzip27.exe
https://www.winzip.com/en/
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https://bugs.winehq.org/show_bug.cgi?id=54966
Bug ID: 54966
Summary: no start
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brunowest09(a)gmail.com
Distribution: ---
Created attachment 74493
--> https://bugs.winehq.org/attachment.cgi?id=74493
idk
Hello, I try download roblox studios and... all was ok but when i started it
wine show me a error, later it opens but when i click it the roblox crashes.
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https://bugs.winehq.org/show_bug.cgi?id=54893
Bug ID: 54893
Summary: I cant launch WXWork on Wine8.6
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: 1753904780(a)qq.com
Distribution: ---
Created attachment 74396
--> https://bugs.winehq.org/attachment.cgi?id=74396
this is the log detail
When I launch WXWork.exe the log show me
"0120:Call ntdll.RtlAllocateHeap(0c8c0000,00000000,00000800) ret=6aaf2d76
0120:Ret ntdll.RtlAllocateHeap() retval=0ca11318 ret=6aaf2d76
0120:Ret ucrtbase.malloc() retval=0ca11318 ret=0430c520
0120:Call ucrtbase.malloc(00000004) ret=0430c520
0120:Call ntdll.RtlAllocateHeap(0c8c0000,00000000,00000004) ret=6aaf2d76
0120:Ret ntdll.RtlAllocateHeap() retval=0ca0bef8 ret=6aaf2d76
0120:Ret ucrtbase.malloc() retval=0ca0bef8 ret=0430c520
0120:Call ntdll.RtlWakeAllConditionVariable(06ba1144) ret=0430cb48
0120:Ret ntdll.RtlWakeAllConditionVariable() retval=ffffffff ret=0430cb48
0120:Call ntdll.RtlReleaseSRWLockExclusive(0ca0bef8) ret=00da711f
0120:err:sync:RtlReleaseSRWLockExclusive Lock 0CA0BEF8 is not owned exclusive!"
here is the exe download url
“https://dldir1.qq.com/wework/work_weixin/WeCom_4.1.3.6008.exe”
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https://bugs.winehq.org/show_bug.cgi?id=54792
Bug ID: 54792
Summary: RiotClientServices.exe only shows a black screen
Product: Wine
Version: 8.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kassin.dornelles(a)gmail.com
Distribution: ---
Created attachment 74285
--> https://bugs.winehq.org/attachment.cgi?id=74285
logs from WINE without special arguments
to play league of legends you need to first install the game using the riot
client services client, but when we start it the client shows a window but
theres no content inside of it
Steps to reproduce:
- Install wine 8.5 system wide and all dependencies
- Download league of legends at
https://signup.leagueoflegends.com/en-us/signup/redownload
- Open it with WINE and press install button
after the install of the riot client is done it will try to open the installed
client and the problem will occur
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https://bugs.winehq.org/show_bug.cgi?id=54768
Bug ID: 54768
Summary: AOL (America Online) Desktop Beta with fresh dotnet48
installed in Prefix reports not to be run as
administrator
Product: Wine
Version: 8.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 74261
--> https://bugs.winehq.org/attachment.cgi?id=74261
Console output (wine-8.4 on Slackware64/Multilib)
Download-URL is at:
https://cdn.desktop.aol.com/updates/beta/Install_AOL_Desktop.exe
with sha256sum Install_AOL_Desktop.exe
a15474aa40d217680f43cfb095e451897cd307a56d0f92d1c19b8481987c65dc
Install_AOL_Desktop.exe
Having installed dotnet48 successfully with winetricks bug 54735 no longer
applies but instead the following is reported:
Installation has failed. Please re-run this installer as a normal user instead
of "Run as Administrator".
Console output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=54423
Bug ID: 54423
Summary: Metatrader 5 crashes with Wine Loader
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: donallen1031(a)gmail.com
When using Metatrader 5 and trying to add custom indicators to the platform, I
can't load the scripts and on occasion, the program crashes, with a Wine Loader
" error message. It locks the Mac down and I have to do a hard restart. I m not
a developer just a user. any help is appreciated. Thanks
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https://bugs.winehq.org/show_bug.cgi?id=53379
Bug ID: 53379
Summary: ME3Tweaks 7.0.7 doesn't launch
Product: Wine
Version: 7.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tinozzo123(a)tutanota.com
Distribution: ---
ME3Tweaks Mod Manager, the mod manager for the Mass Effect game saga, doesn't
launch on version 7.0.7.125, the latest at the time of writing. All previous
versions launch as expected.
Reproducing the issue is simple: download the program (links below), install
it, and attempt to launch it.
An interesting difference in the logs is in the second line. I don't know if
it's relevant.
On 7.0.6 (the working version), it's:
0310:fixme:seh:WerRegisterRuntimeExceptionModule
(L"C:\\users\\user\\Temp\\.net\\ME3TweaksModManager\\LyZyGpfEln90Fkxp5ZGXmnrlwemKAtA=\\mscordaccore.dll",
0000000180000000) stub
And if you look in that path, mscordaccore.dll is there.
However, in 7.0.7 (the broken version):
010c:fixme:seh:WerRegisterRuntimeExceptionModule
(L"Z:\\home\\user\\ME3-7.0.7\\drive_c\\users\\user\\Documents\\ME3TweaksModManager\\mscordaccore.dll",
0000000140000000) stub
And mscordaccore.dll is not in that path, nor in that Temp folder from before.
Links:
Project repository: https://github.com/ME3Tweaks/ME3TweaksModManager
Latest version, the broken one:
https://github.com/ME3Tweaks/ME3TweaksModManager/releases/download/7.0.7.12…
Last working version:
https://github.com/ME3Tweaks/ME3TweaksModManager/releases/download/7.0.6.12…
Changes between versions:
https://github.com/ME3Tweaks/ME3TweaksModManager/compare/7.0.6.124...7.0.7.…
Linux 5.18.12-zen1, NixOS unstable 22.11.
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https://bugs.winehq.org/show_bug.cgi?id=51682
Bug ID: 51682
Summary: LINE detects Wine as Win7/Win8 even with winecfg set
to Win10
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Reported in the forums under https://forum.winehq.org/viewtopic.php?f=8&t=35589
The program installs fine, but when running it complains that it can't run
under Win7/Win8. Setting Win10 in winecfg doesn't help.
https://desktop.line-scdn.net/win/new/LineInst.exe
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https://bugs.winehq.org/show_bug.cgi?id=50839
Bug ID: 50839
Summary: DARQ has no shadows with OpenGL renderer
Product: Wine
Version: 6.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 69655
--> https://bugs.winehq.org/attachment.cgi?id=69655
example
0408:err:d3d:wined3d_debug_callback 0x24d585b0:
"GL_INVALID_FRAMEBUFFER_OPERATION in glDrawElements(incomplete framebuffer)".
0408:fixme:d3d:wined3d_context_gl_check_fbo_status FBO status
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (0x8da8).
0408:fixme:d3d:context_dump_fbo_attachment GL_DEPTH_ATTACHMENT: 2d texture
282, 256x256, 0 samples, format 0x81a5.
0408:fixme:d3d:context_dump_fbo_attachment GL_STENCIL_ATTACHMENT: NONE.
0408:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT0: 2d-array
texture 275, 256x256, 0 samples, format 0x822e.
0408:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT1: NONE.
0408:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT2: NONE.
0408:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT3: NONE.
0408:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT4: NONE.
0408:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT5: NONE.
0408:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT6: NONE.
0408:fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT7: NONE.
wine-6.4-180-g41df83c50e1
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https://bugs.winehq.org/show_bug.cgi?id=54875
Bug ID: 54875
Summary: Failed to install EXE client using U3D technology
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zhengyipu(a)163.com
Distribution: ---
The exe client developed through Wine installation cannot run after successful
installation. The client uses Unity
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https://bugs.winehq.org/show_bug.cgi?id=48306
Bug ID: 48306
Summary: Roblox Player: Client kicked with Error Code 268
Product: Wine
Version: 5.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nerdyminer18(a)gmail.com
Distribution: ---
To preface this, Wine cannot normally run the Roblox Player unless a tool, like
Grapejuice (https://gitlab.com/brinkervii/grapejuice), is installed so Wine can
launch the application from the Roblox website.
Whenever the Roblox Player connects to a game, there is a ~5 second window
where the application will work properly until the client is forced to
disconnect by the server. When this happens, a box with the text "Disconnected
| You have been kicked due to unexpected client behavior (Error Code: 268)"
appears. This error code only appears when the application detects that an
external application is modifying the application(Ex: Running Cheat Engine's
debugger triggers this error). Wine in this case is being treated as a sort of
exploit in the case that it's trying to modify the application somehow.
[I cannot provide a log/backtrace as of the time this bug gets submitted, but I
will do so later on]
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https://bugs.winehq.org/show_bug.cgi?id=39390
Bug ID: 39390
Summary: Backgrounds are black in 99 Spirits
Product: Wine
Version: 1.7.51
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: funtimeschaos(a)rocketmail.com
Distribution: ---
Created attachment 52501
--> https://bugs.winehq.org/attachment.cgi?id=52501
Terminal output
All backgrounds fail to render, replaced by plain blackness instead.
The terminal doesn't seem to provide much helpful out, but I've attached it
regardless.
According to the terminal, this may be a duplicate of 9127, but the normal work
around steps (winetricks quartz, wmp10, allcodecs) removed the quartz fixme
messages but not the problem.
Would love to put up a more helpful output, if I knew which WINEDEBUG flags to
use.
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http://bugs.winehq.org/show_bug.cgi?id=34188
Bug #: 34188
Summary: crash when creating a new wineprefix with winemac.drv
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: winemac.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Created attachment 45475
--> http://bugs.winehq.org/attachment.cgi?id=45475
backtrace
May only be in 10.7+.
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https://bugs.winehq.org/show_bug.cgi?id=54957
Bug ID: 54957
Summary: ShareX page fault
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brendanlincoln22(a)gmail.com
Distribution: ---
Created attachment 74483
--> https://bugs.winehq.org/attachment.cgi?id=74483
backtrace
When trying to capture the screen using sharex it crashes.
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https://bugs.winehq.org/show_bug.cgi?id=54920
Bug ID: 54920
Summary: Clear Sailing: crashes and leaves desktop in low
resolution
Product: Wine
Version: 8.7
Hardware: x86-64
URL: https://international.download.nvidia.com/downloads/co
ol_stuff/demos/clear_sailing.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)jonass.user.lysator.liu.se
Distribution: ---
Created attachment 74436
--> https://bugs.winehq.org/attachment.cgi?id=74436
backtrace
This graphics demo from Nvidia crashes Wine. The application changes the
desktop to low resolution (1024x768) and is not returned to my normal when wine
exits.
Download available from https://www.nvidia.com/en-us/geforce/community/demos/
or direct in the URL-field.
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https://bugs.winehq.org/show_bug.cgi?id=52385
Bug ID: 52385
Summary: Crysis Wars Launcher v1.3.0.8 - Error stacktrace when
updating game files
Product: Wine
Version: 7.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
Distribution: ---
When clicking "CHeck Update" button, the following stacktrace is generated in
the popup window:
See the end of this message for details on invoking \njust-in-time (JIT)
debugging instead of this dialog box.\n\n************** Exception Text
**************\nSystem.NullReferenceException: Object reference not set to an
instance of an object
at Crysis_Wars_Launcher.frmMain.cmdUpdateCheck_Click (System.Object sender,
System.EventArgs e) [0x00012] in <64bbd76a3b7e4855a9ea4f8a8a481001>:0
at System.Windows.Forms.Control.OnClick (System.EventArgs e) [0x0001f] in
<549c758871b2437dae49530d4382de22>:0
at System.Windows.Forms.Button.OnClick (System.EventArgs e) [0x00037] in
<549c758871b2437dae49530d4382de22>:0
at System.Windows.Forms.Button.OnMouseUp (System.Windows.Forms.MouseEventArgs
mevent) [0x0009a] in <549c758871b2437dae49530d4382de22>:0
at System.Windows.Forms.Control.WmMouseUp (System.Windows.Forms.Message& m,
System.Windows.Forms.MouseButtons button, System.Int32 clicks) [0x001c3] in
<549c758871b2437dae49530d4382de22>:0
at System.Windows.Forms.Control.WndProc (System.Windows.Forms.Message& m)
[0x005a0] in <549c758871b2437dae49530d4382de22>:0
at System.Windows.Forms.ButtonBase.WndProc (System.Windows.Forms.Message& m)
[0x0011f] in <549c758871b2437dae49530d4382de22>:0
at System.Windows.Forms.Button.WndProc (System.Windows.Forms.Message& m)
[0x00056] in <549c758871b2437dae49530d4382de22>:0
at System.Windows.Forms.Control+ControlNativeWindow.OnMessage
(System.Windows.Forms.Message& m) [0x00001] in
<549c758871b2437dae49530d4382de22>:0
at System.Windows.Forms.Control+ControlNativeWindow.WndProc
(System.Windows.Forms.Message& m) [0x000b3] in
<549c758871b2437dae49530d4382de22>:0
at System.Windows.Forms.NativeWindow.Callback (System.Windows.Forms.Message&
m) [0x00025] in <549c758871b2437dae49530d4382de22>:0
\n************** Loaded Assemblies **************\nmscorlib\n Assembly
Version: 4.0.0.0\n Win32 Version: 4.6.57.0\n CodeBase:
file:///C:/windows/mono/mono-2.0/lib/mono/4.5/mscorlib.dll\n----------------------------------------\nCrysis
Wars Launcher\n Assembly Version: 1.3.0.8\n Win32 Version: 1.3.0.8\n
CodeBase:
file:///C:/Games/Crysis%20Wars/Crysis%20Wars%20Launcher.exe\n----------------------------------------\nSystem.Windows.Forms\n
Assembly Version: 4.0.0.0\n Win32 Version: 4.6.57.0\n CodeBase:
file:///C:/windows/mono/mono-2.0/lib/mono/gac/System.Windows.Forms/4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll\n----------------------------------------\nSystem\n
Assembly Version: 4.0.0.0\n Win32 Version: 4.6.57.0\n CodeBase:
file:///C:/windows/mono/mono-2.0/lib/mono/gac/System/4.0.0.0__b77a5c561934e089/System.dll\n----------------------------------------\nSystem.Drawing\n
Assembly Version: 4.0.0.0\n Win32 Version: 4.6.57.0\n CodeBase:
file:///C:/windows/mono/mono-2.0/lib/mono/gac/System.Drawing/4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll\n----------------------------------------\nAccessibility\n
Assembly Version: 4.0.0.0\n Win32 Version: \n CodeBase:
file:///C:/windows/mono/mono-2.0/lib/mono/gac/Accessibility/4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll\n----------------------------------------\nSystem.Configuration\n
Assembly Version: 4.0.0.0\n Win32 Version: 4.6.57.0\n CodeBase:
file:///C:/windows/mono/mono-2.0/lib/mono/gac/System.Configuration/4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll\n----------------------------------------\nSystem.Xml\n
Assembly Version: 4.0.0.0\n Win32 Version: 4.6.57.0\n CodeBase:
file:///C:/windows/mono/mono-2.0/lib/mono/gac/System.Xml/4.0.0.0__b77a5c561934e089/System.Xml.dll\n----------------------------------------\nMono.Security\n
Assembly Version: 4.0.0.0\n Win32 Version: 4.0.0.0\n CodeBase:
file:///C:/windows/mono/mono-2.0/lib/mono/gac/Mono.Security/4.0.0.0__0738eb9f132ed756/Mono.Security.dll\n----------------------------------------\nSystem.Numerics\n
Assembly Version: 4.0.0.0\n Win32 Version: 4.6.57.0\n CodeBase:
file:///C:/windows/mono/mono-2.0/lib/mono/gac/System.Numerics/4.0.0.0__b77a5c561934e089/System.Numerics.dll\n----------------------------------------\nSystem.Core\n
Assembly Version: 4.0.0.0\n Win32 Version: 4.6.57.0\n CodeBase:
file:///C:/windows/mono/mono-2.0/lib/mono/gac/System.Core/4.0.0.0__b77a5c561934e089/System.Core.dll\n----------------------------------------\n\n**************
JIT Debugging **************\n
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https://bugs.winehq.org/show_bug.cgi?id=47579
Bug ID: 47579
Summary: Sins Of SOlar Empire Rebellion: Game starts with black
screen and crashes with MIniDump in background
Product: Wine-staging
Version: 4.12.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Game behaving as described in the subject line.
I am assuming only relevant line(s) is this from terminal:
$ wine "/home/linards/.wine/drive_c/Games/Sins of a Solar Empire Rebellion
Ultimate Edition/Sins of a Solar Empire Rebellion.exe"
0274:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
0274:fixme:gameux:GameExplorerImpl_VerifyAccess (001505B8, L"C:\\Games\\Sins of
a Solar Empire Rebellion Ultimate Edition\\Sins of a Solar Empire
Rebellion.exe", 0034FC14)
0274:fixme:ver:GetCurrentPackageId (0x34ec84 (nil)): stub
0274:fixme:d3d:wined3d_check_device_format_conversion wined3d 0x155d58,
adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format
WINED3DFMT_B5G5R5X1_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
0274:fixme:d3d:swapchain_init The application requested more than one back
buffer, this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if
possible.
0277:fixme:d3d:wined3d_texture_upload_data Not supported for multisample
textures.
0274:fixme:wbemprox:client_security_SetBlanket 6795C678, 00216F50, 10, 0,
(null), 3, 3, 00000000, 0x00000000
0274:fixme:wbemprox:client_security_Release 6795C678
0274:fixme:wbemprox:enum_class_object_Next timeout not supported
0274:fixme:wbemprox:client_security_SetBlanket 6795C678, 00216F70, 10, 0,
(null), 3, 3, 00000000, 0x00000000
0274:fixme:wbemprox:client_security_Release 6795C678
0274:fixme:d3d:wined3d_query_create Unhandled query type 0x4.
0274:fixme:dbghelp:elf_search_auxv can't find symbol in module
0274:fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs
0274:fixme:faultrep:ReportFault 0034F8C4 0x0 stub
Graphics:
Device-1: AMD Ellesmere [Radeon RX 470/480/570/570X/580/580X/590]
driver: amdgpu v: kernel
Display: x11 server: Fedora Project X.org 1.20.5 driver: amdgpu tty: N/A
OpenGL: renderer: Radeon RX 580 Series (POLARIS10 DRM 3.30.0
5.1.19-300.fc30.x86_64 LLVM 8.0.0)
v: 4.5 Mesa 19.1.3
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https://bugs.winehq.org/show_bug.cgi?id=54941
Bug ID: 54941
Summary: Invalid symlinks when building --with-wine64 in a
container
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: build-env
Assignee: wine-bugs(a)winehq.org
Reporter: fcasas(a)codeweavers.com
Distribution: ---
When building Shared WoW64 wine within a container (e.g. using podman), using
the 3 steps listed in the wiki:
1. Enter your 32-bit chroot or container (see above about setting a chroot or
container up)
2. Do a completely normal 32-bit build of wine
3. Do a second 32-bit build, still in the chroot, with both your 64-bit build
and the tools from your first 32-bit build
The 64-bit version of Wine fails to detect the injected 32-bit libraries when
run from the host system. Because the injected symlinks point to absolute paths
that only make sense within the container and not in the host.
wine64$ ll loader/
...
lrwxrwxrwx 1 fcasas fcasas 35 May 15 09:54 wine -> /root/Builds/fxc/wine32
lrwxrwxrwx 1 fcasas fcasas 45 May 15 09:54 wine-preloader ->
/root/Builds/fxc/wine32/loader/wine-preloader
Since the 32-bit libraries are not detected, the current version of wine falls
back to "starting in experimental wow64 mode".
This triggers errors such as:
0154:err:environ:init_peb starting L"Z:\\home\\fcasas\\my_exe.exe" in
experimental wow64 mode
0154:err:module:load_wow64_ntdll failed to load
L"\\??\\C:\\windows\\syswow64\\ntdll.dll" error c0000135
0154:err:seh:NtRaiseException Unhandled exception code c0000005 flags 0 addr
0x6f00ec1e
when running a 32-bit executable.
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https://bugs.winehq.org/show_bug.cgi?id=54208
Bug ID: 54208
Summary: This is related to bug 31360. Seems like DLL ends up
in the wrong folder. I belive its called "Sw
DocumentMgr.dll"
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: toolitkwic(a)yahoo.com
Distribution: ---
Created attachment 73751
--> https://bugs.winehq.org/attachment.cgi?id=73751
BUG 31360 its the only thing that keeps bound to Windows
This is related to bug 31360. Seems like DLL ends up in the wrong folder. I
belive its called "Sw DocumentMgr.dll"
Hope you can help me out
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https://bugs.winehq.org/show_bug.cgi?id=54937
Bug ID: 54937
Summary: Notepad plus plus 8.5.2 initial installer screen could
not be shown properly
Product: Wine
Version: 8.0.1
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdf913(a)gmail.com
Created attachment 74464
--> https://bugs.winehq.org/attachment.cgi?id=74464
Installer initial screen
Notepad plus plus 8.5.2 installer initial screen could not be shown properly
The below is the log
wine64 npp.8.5.2.Installer.x64.exe
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
wine: created the configuration directory '/Users/alice.anna/.wine'
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
002c:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
0048:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0050:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0050:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hr
0x80004002
0050:err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, hr 0x80004002
0050:err:ole:apartment_get_local_server_stream Failed: 0x80004002
0050:err:ole:start_rpcss Failed to open RpcSs service
0048:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hr
0x80004002
0048:err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, hr 0x80004002
0048:err:ole:apartment_get_local_server_stream Failed: 0x80004002
0048:fixme:imm:ImeSetActiveContext (000000000001002E, 0): stub
0048:fixme:imm:ImmReleaseContext (0000000000010020, 000000000001002E): stub
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
002c:fixme:imm:ImeSetActiveContext (0000000000010056, 1): stub
002c:fixme:imm:ImmReleaseContext (0000000000010054, 0000000000010056): stub
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
008c:err:setupapi:SetupDefaultQueueCallbackW copy error 1812
L"@C:\\windows\\system32\\drivers\\wineusb.sys,-1" ->
L"C:\\windows\\inf\\wineusb.inf"
008c:fixme:file:NtLockFile I/O completion on lock not implemented yet
008c:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
0094:err:environ:init_peb starting L"Z:\\Applications\\Wine
Stable.app\\Contents\\Resources\\wine\\share\\wine\\mono\\wine-mono-7.4.0\\support\\removeuserinstalls-x86.exe"
in experimental wow64 mode
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
00a4:err:environ:init_peb starting L"Z:\\Applications\\Wine
Stable.app\\Contents\\Resources\\wine\\share\\wine\\mono\\wine-mono-7.4.0\\support\\installinf-x86.exe"
in experimental wow64 mode
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
009c:fixme:imm:ImeSetActiveContext (0000000000010082, 1): stub
009c:fixme:imm:ImmReleaseContext (000000000002007A, 0000000000010082): stub
008c:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 1)
008c:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 1)
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
00f8:err:environ:init_peb starting L"C:\\windows\\syswow64\\rundll32.exe" in
experimental wow64 mode
00f8:fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
0100:err:environ:init_peb starting L"C:\\windows\\syswow64\\iexplore.exe" in
experimental wow64 mode
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
0120:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0120:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0120:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0120:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
wine: configuration in L"/Users/alice.anna/.wine" has been updated.
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
016c:err:environ:init_peb starting L"
npp.8.5.2.Installer.x64.exe" in experimental wow64 mode
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
016c:fixme:imm:ImeSetActiveContext (00040022, 1): stub
016c:fixme:imm:ImmReleaseContext (00020050, 00040022): stub
0174:fixme:imm:ImeSetActiveContext (000000000002003A, 0): stub
0174:fixme:imm:ImmReleaseContext (0000000000020066, 000000000002003A): stub
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https://bugs.winehq.org/show_bug.cgi?id=54528
Bug ID: 54528
Summary: error in lanchung Shamela
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dz.wbdev(a)gmail.com
Distribution: ---
Created attachment 74068
--> https://bugs.winehq.org/attachment.cgi?id=74068
error log
I'm trying to launch the Shamela (المكتبة الشاملة) application in Linux Mint
21.1 Cinnamon -which is a library for ebooks that use elastic search- using
Wine version 8, i get the error attached with the topic.
this is the link to download the program: https://shamela.ws/page/download
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https://bugs.winehq.org/show_bug.cgi?id=54950
Bug ID: 54950
Summary: PriPrinter cant add a new printer to system
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: spooler
Assignee: wine-bugs(a)winehq.org
Reporter: dz.wbdev(a)gmail.com
Distribution: ---
Created attachment 74475
--> https://bugs.winehq.org/attachment.cgi?id=74475
error
when installing PriPrinter with wine 8.8 in the installation process i get:
wine priPrinterProSetup.exe
0108:fixme:winspool:DeletePrinterDriverExW dwDeleteFlag = 4 - unsupported
0108:fixme:winspool:DeletePrinterDriverExW dwDeleteFlag = 4 - unsupported
0108:err:winspool:AddPrinterW OpenPrinter failing
the software starts normally but it should add "Priprinter" to system printers
so as i can send a file from pdf viewer for example, but the software could not
add the printer.
i get an error window which is attached
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https://bugs.winehq.org/show_bug.cgi?id=54947
Bug ID: 54947
Summary: The sixth axis (Axis 5(Rz)) is always disabled
Product: Wine
Version: 8.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: dinput
Assignee: wine-bugs(a)winehq.org
Reporter: axis6404(a)proton.me
Distribution: ---
https://forum.winehq.org/viewtopic.php?t=37595
(log, screenshots, etc...)
Axis 5 (Rz) is always disabled on Sony PS3 controllers and third party PS4
controllers.
Confirmed with Microsoft DirectX SDK (June
2010)\Samples\C++\DirectInput\Joystick.
Rz is always enabled on Joystick.exe (DXSDK2010) on Win8.1, jstest-gtk on
Debian and evdev-joystick on Debian.
On dinput on wine, Rz is always disabled.
In many games that use dinput8, the right stick moves funny on its own.
If I'm missing something, please let me know in the comments.
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https://bugs.winehq.org/show_bug.cgi?id=9027
--- Comment #70 from odecif <odecif(a)gmail.com> ---
(In reply to clabbe.montjoie from comment #69)
> I have rise of nation extended and I have sound working with wine 8.7
> (Gentoo app-emulation/wine-vanilla-8.7)
I just built both 32 and 64-bit wine-8.7 and I am not getting any sound in-game
without directmusic-override. Are you getting sound in-game (not just in the
installer) without using winetricks or any other overrides for directmusic
(clean Libraries-tab in winecfg)?
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https://bugs.winehq.org/show_bug.cgi?id=46686
Bug ID: 46686
Summary: Tom Clancy's Ghost Recon Future Soldier crashes after
intro in DX11 mode
Product: Wine
Version: 4.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 63647
--> https://bugs.winehq.org/attachment.cgi?id=63647
backtrace
view.c:2294: unsafe_impl_from_ID3D11ShaderResourceView: Assertion
`iface->lpVtbl == &d3d11_shader_resource_view_vtbl' failed.
wine-4.2-63-g0c738d900a
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https://bugs.winehq.org/show_bug.cgi?id=54946
Bug ID: 54946
Summary: JumpStart 2nd Grade: Unable to click bubbles in
mini-game
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: odecif(a)gmail.com
Distribution: ---
Created attachment 74472
--> https://bugs.winehq.org/attachment.cgi?id=74472
Mini-game with clickable bubbles
In one of the mini-games you are supposed to click bubbles with numbers in them
falling from the top of the screen. The bubbles appears as expected, but when I
click on them nothing happens (they are supposed to pop but they just keep
falling).
The cursor is visible and works everywhere else in the game, but not in this
particular mini-game.
I have no idea of what type of logs might be relevant but I'll happily supply
them.
This is an old game (1996) for Windows 3.1->Windows 98 (and Macintosh), but I
am not certain about what engine it uses.
The game is installed in a clean 64-bit prefix with Windows version set to 10.
The game is played in fullscreen 600x480 (native).
No winetricks nor other overrides.
My setup:
Kernel 6.1.26-1-MANJARO
i9-10900K
RTX 3070 with driver 530.41.03
Budgie desktop
2x 4K-monitors
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https://bugs.winehq.org/show_bug.cgi?id=36272
Bug ID: 36272
Summary: valgrind shows several leaks in
dmime/tests/performance.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: directx-dmusic
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==6437== 28 bytes in 1 blocks are definitely lost in loss record 301 of 951
==6437== at 0x7BC4C735: notify_alloc (heap.c:255)
==6437== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==6437== by 0x7FBF4B1: DMUSIC_CreateDirectMusicImpl (dmusic.c:414)
==6437== by 0x7FBFABB: ClassFactory_CreateInstance (dmusic_main.c:100)
==6437== by 0x4D3AE26: CoCreateInstance (unknwn.h:226)
==6437== by 0x5F9ADA9: IDirectMusicPerformance8Impl_Init (performance.c:286)
==6437== by 0x4956EA6: test_createport (performance.c:104)
==6437== by 0x4957D93: func_performance (performance.c:263)
==6437== by 0x4958B90: run_test (test.h:584)
==6437== by 0x4958F7F: main (test.h:654)
==6437==
==6437== 44 bytes in 1 blocks are definitely lost in loss record 432 of 951
==6437== at 0x7BC4C735: notify_alloc (heap.c:255)
==6437== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==6437== by 0x5F90B1E: create_dmaudiopath (audiopath.c:642)
==6437== by 0x5F9D9FE: IDirectMusicPerformance8Impl_CreateStandardAudioPath
(performance.c:1033)
==6437== by 0x5F9D5BF: IDirectMusicPerformance8Impl_InitAudio
(performance.c:952)
==6437== by 0x4956AD4: test_InitAudio (performance.c:51)
==6437== by 0x4957D53: func_performance (performance.c:256)
==6437== by 0x4958B90: run_test (test.h:584)
==6437== by 0x4958F7F: main (test.h:654)
==6437==
==6437== 56 bytes in 1 blocks are possibly lost in loss record 480 of 951
==6437== at 0x7BC4C735: notify_alloc (heap.c:255)
==6437== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==6437== by 0xC0632EC: MMDRV_InitPerType (lolvldrv.c:384)
==6437== by 0xC063C27: MMDRV_Install (lolvldrv.c:475)
==6437== by 0xC06416F: MMDRV_Init (lolvldrv.c:547)
==6437== by 0xC061F4B: MMDRV_InitSingleType (lolvldrv.c:78)
==6437== by 0xC061FEE: MMDRV_GetNum (lolvldrv.c:89)
==6437== by 0xC07F7C8: midiOutGetNumDevs (winmm.c:284)
==6437== by 0x7FBF004: create_system_ports_list (dmusic.c:328)
==6437== by 0x7FBF5C7: DMUSIC_CreateDirectMusicImpl (dmusic.c:436)
==6437== by 0x7FBFABB: ClassFactory_CreateInstance (dmusic_main.c:100)
==6437== by 0x4D3AE26: CoCreateInstance (unknwn.h:226)
==6437== by 0x5F9ADA9: IDirectMusicPerformance8Impl_Init (performance.c:286)
==6437== by 0x5F9D498: IDirectMusicPerformance8Impl_InitAudio
(performance.c:930)
==6437== by 0x4956AD4: test_InitAudio (performance.c:51)
==6437== by 0x4957D53: func_performance (performance.c:256)
==6437== by 0x4958B90: run_test (test.h:584)
==6437== by 0x4958F7F: main (test.h:654)
==6437==
==6437== 56 bytes in 1 blocks are possibly lost in loss record 481 of 951
==6437== at 0x7BC4C735: notify_alloc (heap.c:255)
==6437== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==6437== by 0xC0632EC: MMDRV_InitPerType (lolvldrv.c:384)
==6437== by 0xC063C4D: MMDRV_Install (lolvldrv.c:476)
==6437== by 0xC06416F: MMDRV_Init (lolvldrv.c:547)
==6437== by 0xC061F4B: MMDRV_InitSingleType (lolvldrv.c:78)
==6437== by 0xC061FEE: MMDRV_GetNum (lolvldrv.c:89)
==6437== by 0xC07F7C8: midiOutGetNumDevs (winmm.c:284)
==6437== by 0x7FBF004: create_system_ports_list (dmusic.c:328)
==6437== by 0x7FBF5C7: DMUSIC_CreateDirectMusicImpl (dmusic.c:436)
==6437== by 0x7FBFABB: ClassFactory_CreateInstance (dmusic_main.c:100)
==6437== by 0x4D3AE26: CoCreateInstance (unknwn.h:226)
==6437== by 0x5F9ADA9: IDirectMusicPerformance8Impl_Init (performance.c:286)
==6437== by 0x5F9D498: IDirectMusicPerformance8Impl_InitAudio
(performance.c:930)
==6437== by 0x4956AD4: test_InitAudio (performance.c:51)
==6437== by 0x4957D53: func_performance (performance.c:256)
==6437== by 0x4958B90: run_test (test.h:584)
==6437== by 0x4958F7F: main (test.h:654)
==6437==
==6437== 552 bytes in 1 blocks are possibly lost in loss record 789 of 951
==6437== at 0x7BC4C735: notify_alloc (heap.c:255)
==6437== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==6437== by 0x5F9E05B: create_dmperformance (performance.c:1218)
==6437== by 0x5F91088: ClassFactory_CreateInstance (dmime_main.c:100)
==6437== by 0x4D3AE26: CoCreateInstance (unknwn.h:226)
==6437== by 0x4957997: test_COM (performance.c:218)
==6437== by 0x4957D8E: func_performance (performance.c:262)
==6437== by 0x4958B90: run_test (test.h:584)
==6437== by 0x4958F7F: main (test.h:654)
==6437==
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https://bugs.winehq.org/show_bug.cgi?id=41549
Bug ID: 41549
Summary: Hover! in fullscreen mode does not cover the top bar
in Gnome.
Product: Wine
Version: 1.9.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aaronbpaden(a)gmail.com
Distribution: ---
I'm using wine-staging 1.9.20.
When you set Hover! to fullscreen, it sets the display resolution and fills up
most of the screen as it should, but it's set under top bar in GNOME, resulting
in several rows of pixels from the bottom of the application also being outside
of the display.
I confirmed that Hover! does cover the task bar in a Windows VM.
There's nothing really in the logs, except for a weird
"fixme:process:LoadModule Strange error set by CreateProcess: 193", but that
shows up before setting fullscreen.
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https://bugs.winehq.org/show_bug.cgi?id=54927
Bug ID: 54927
Summary: grepwinNP3 (part of Notepad3) crashes inside uxtheme
Product: Wine
Version: 8.7
Hardware: x86-64
URL: https://github.com/rizonesoft/Notepad3/releases/downlo
ad/RELEASE_6.23.203.2/Notepad3_6.23.203.2_x64_Setup.ex
e
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
This is a kind of "grep with GUI":
Unhandled exception: page fault on read access to 0x0000000000000004 in 64-bit
code (0x0000006d5089f5).
=>0 0x0000006d5089f5 DrawThemeTextEx+0x45(hTheme=000000000025CA20,
hdc=0000000001410094, iPartId=0x2, iStateId=0, pszText=L"Regex search",
iCharCount=0xffffffff, flags=0x2450, rect=00000000001FC400,
options=0000000000000000)
[/home/louis/sda2/wine64-build/../wine/dlls/uxtheme/draw.c:1790] in uxtheme
(0x000000001fc400)
Apparently crashes in next line because "options" pointer is NULL:
if (options->dwFlags & ~(DTT_TEXTCOLOR | DTT_FONTPROP))
FIXME("unsupported flags 0x%08lx\n", options->dwFlags);
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https://bugs.winehq.org/show_bug.cgi?id=53308
Bug ID: 53308
Summary: Fail to run rise of nation since 7.10
Product: Wine
Version: 7.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: clabbe.montjoie(a)gmail.com
Distribution: ---
rise of nation works well for some time, but since 7.10 it fail to start:
wine print somes logs which probably is the problem:
0024:err:module:DelayLoadFailureHook failed to delay load
winegstreamer.dll.winegstreamer_create_wm_async_reader
wine: Call from 7B041285 to unimplemented function
winegstreamer.dll.winegstreamer_create_wm_async_reader, aborting
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http://bugs.winehq.org/show_bug.cgi?id=32983
Bug #: 32983
Summary: Artifacts demo crashes on start up
Product: Wine
Version: 1.5.23
Platform: x86
URL: http://illogictree.com/app/artifacts/files/Artifacts.z
ip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Classification: Unclassified
Created attachment 43572
--> http://bugs.winehq.org/attachment.cgi?id=43572
backtrace
Backtrace:
=>0 0xc8ae8ebd (0x00000000)
0xc8ae8ebd: -- no code accessible --
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https://bugs.winehq.org/show_bug.cgi?id=54877
Bug ID: 54877
Summary: Plants Vs. Zombies is too slow in the seed selection
screen, but game works fine in-game during battle.
Product: Wine-staging
Version: 8.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leonardoplays168(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
The game runs like potato in the seed selection screen, but this is not the
case in the in-battle as it runs fine. Im Using an intel GPU and i tried both
iris and i915 opengl modes and it's still like that. My OS is Arch Linux X86_64
(wine-staging downloaded from package manager)
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https://bugs.winehq.org/show_bug.cgi?id=42631
Bug ID: 42631
Summary: 7 Days To Die mouse cursor wrongly move to bottom
right
Product: Wine
Version: 2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tim110011(a)163.com
Distribution: ---
The game works fine under windows system.
When moving mouse slowly, cursor wrongly move to bottom right.
Set mouse sensitivity to 1.00 make this problem more obvious.
System:
Fedora 25 x64 Xfce Desktop
kernel 4.9.13
nvidia Geforce gtx 750Ti
nvidia 1.375.26 Driver
wine 2.3
This problem alse exist in wine 1.9.12
https://appdb.winehq.org/objectManager.php?sClass=version&iId=29521&iTestin…
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https://bugs.winehq.org/show_bug.cgi?id=41697
Bug ID: 41697
Summary: Nvida's "Antialiasing with Transparency" demo requires
unimplemented function d3dx9_29.dll.D3DXComputeTangent
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 56098
--> https://bugs.winehq.org/attachment.cgi?id=56098
Terminal output Wine 1.9.22-113-gb32a0ea
In order to test this demo and get the crash, you will need to set
d3dcompiler_43 to native or install it via winetricks in order to work around
bug 37676.
Terminal output attached.
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https://bugs.winehq.org/show_bug.cgi?id=49970
Bug ID: 49970
Summary: No sound in Supreme Commander FA - regression in 5.18
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mszpak(a)wp.pl
Distribution: ---
Supreme Commander Forged Alliance (the latest version from GOG.com) works
pretty well (just without dual monitor support) with Wine up to 5.18 (tested
with 5.4, 5.8 and 5.17). Unfortunately after upgrade wine-staging 5.18
(wine-5.18-2.fc32.x86_64) there is no sound at all. No sounds in game, no
music, even a cinematic intro has no sound.
I tried with some other games with 5.18 and sound works fine.
I don't see anything special regarding sound in a default Wine logs. How could
I debug that problem to make it easier to find a reason?
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https://bugs.winehq.org/show_bug.cgi?id=3452
Flo <CaptainSifff(a)gmx.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|normal |minor
Resolution|--- |FIXED
Status|NEW |RESOLVED
--- Comment #37 from Flo <CaptainSifff(a)gmx.de> ---
(In reply to Flo from comment #36)
> I guess, it would work. First you need to make sureyou have a 32bit wine
> prefix
> (https://wiki.winehq.org/
> FAQ#How_do_I_create_a_32_bit_wineprefix_on_a_64_bit_system.3F)
> which most of you probably have. I got the windows installation to run in
> win98 mode.
> After it is installed wine tries to run the programm using dosbox.
> Most likely it would work, but currently in my case it's terminating since
> it wants a CD Drive.... I will try a bit more, whether I can motivate dosbox
> to fake a CD drive....
OK, I read my old desciption of what I should be doing, and I can confirm it
works.
Closing this now.
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--- Comment #36 from Flo <CaptainSifff(a)gmx.de> ---
I guess, it would work. First you need to make sureyou have a 32bit wine prefix
(https://wiki.winehq.org/FAQ#How_do_I_create_a_32_bit_wineprefix_on_a_64_bit…)
which most of you probably have. I got the windows installation to run in win98
mode.
After it is installed wine tries to run the programm using dosbox.
Most likely it would work, but currently in my case it's terminating since it
wants a CD Drive.... I will try a bit more, whether I can motivate dosbox to
fake a CD drive....
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https://bugs.winehq.org/show_bug.cgi?id=54439
Bug ID: 54439
Summary: STATUS_PENDING missing in TransactNamedPipe
Product: Wine
Version: 8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: ake.rehnman(a)gmail.com
Distribution: ---
Created attachment 73988
--> https://bugs.winehq.org/attachment.cgi?id=73988
patch attempt
I believe STATUS_PENDING is missing for overlapped io in TransactNamedPipe.
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https://bugs.winehq.org/show_bug.cgi?id=54864
Bug ID: 54864
Summary: imm32:imm32 - test_ImmSetOpenStatus() fails on Windows
in the Korean locale
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: imm32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
imm32:imm32 - test_ImmSetOpenStatus() fails on Windows in the Korean locale:
imm32.c:4578: Test failed: 0 (spurious): got hkl FFFFFFFFE020047F, himc
000000000170009F, IME_NOTIFY action 0x3, index 0, value 0x6
imm32.c:4578: Test failed: 1 (spurious): got hkl FFFFFFFFE020047F, himc
000000000170009F, MSG_TEST_WIN msg 0x282, wparam 0x8, lparam 0
imm32.c:4578: Test failed: 2 (spurious): got hkl FFFFFFFFE020047F, himc
000000000170009F, MSG_IME_UI msg 0x282, wparam 0x8, lparam 0
See https://test.winehq.org/data/patterns.html#imm32:imm32
Where:
0x282 == WM_IME_NOTIFY
0x3 == IMN_CHANGECANDIDATE
0x8 == IMN_SETOPENSTATUS
A bisect shows that these failures started with the commit below:
commit 3e3706adccf45757593c2c5206bd4ffeb9801077
Author: Rémi Bernon <rbernon(a)codeweavers.com>
AuthorDate: Fri Mar 31 12:01:32 2023 +0200
imm32/tests: Test that ImmSetOpenStatus doesn't set IMMGWL_IMC.
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https://bugs.winehq.org/show_bug.cgi?id=52269
Bug ID: 52269
Summary: Captvty can not find its folders
Product: Wine
Version: 7.0-rc2
Hardware: x86-64
URL: https://archive.org/download/captvty-2.9.5/captvty-2.9
.5.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: Ubuntu
Created attachment 71402
--> https://bugs.winehq.org/attachment.cgi?id=71402
screenshot showing the issue
To reproduce the bug, you have to install dotnet-4.5 before.
Captvty complains about it can be find the folder /tools/cefsharp.
Obviously, this folder is there.
This part of console output looks suspicious
0024:Call KERNEL32.GetFileAttributesExW(023b1e7c
L"Z:\\home\\test\\captvty-2.9.5\\tools\\cefsharp",00000000,0032f150)
ret=79aa31c8
0024:Call ntdll.RtlDosPathNameToNtPathName_U(023b1e7c
L"Z:\\home\\test\\captvty-2.9.5\\tools\\cefsharp",0032eef0,00000000,00000000)
ret=7b01a58b
0024:Ret ntdll.RtlDosPathNameToNtPathName_U() retval=00000001 ret=7b01a58b
0024:Call ntdll.NtQueryFullAttributesFile(0032eef8,0032ef10) ret=7b01a6f1
0024:fixme:file:errno_to_status Converting errno 75 to STATUS_UNSUCCESSFUL
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https://bugs.winehq.org/show_bug.cgi?id=54760
Bug ID: 54760
Summary: imm32:imm32 - The 32-bit test_ImmActivateLayout()
fails on Windows
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: imm32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
imm32:imm32 - The 32-bit test_ImmActivateLayout() fails on Windows:
imm32.c:4154: Test failed: 3: got hkl E020047F, himc 00020249, MSG_IME_UI msg
0x282, wparam 0x6, lparam 0
imm32.c:4154: Test failed: 4: got hkl E020047F, himc 00020249, MSG_IME_UI msg
0x282, wparam 0x7, lparam 0
imm32.c:4154: Test failed: 5 (missing): hkl E020047F, himc 00020249, MSG_IME_UI
msg 0x282, wparam 0x7, lparam 0
imm32.c:4171: Test failed: 2: got hkl E020047F, himc 00020249, MSG_IME_UI msg
0x285, wparam 0, lparam 0xe020047f
imm32.c:4171: Test failed: 3: got hkl 04090409, himc 00020249, IME_SELECT
select 0
imm32.c:4171: Test failed: 5 (missing): hkl 04090409, himc 00120203, IME_SELECT
select 0
imm32.c:4333: Test failed: 3 (missing): hkl E020047F, himc 00020249, MSG_IME_UI
msg 0x282, wparam 0x2, lparam 0
imm32.c:4371: Test failed: 2: got hkl E020047F, himc 00020249, MSG_IME_UI msg
0x285, wparam 0, lparam 0xe020047f
imm32.c:4371: Test failed: 3: got hkl 04090409, himc 00020249, IME_SELECT
select 0
imm32.c:4371: Test failed: 5 (missing): hkl 04090409, himc 00100229, IME_SELECT
select 0
See https://test.winehq.org/data/patterns.html#imm32:imm32
This is specific to the 32-bit tests and impacts all Windows 8+ versions.
However the failures don't happen when the test is run on its own so they are
probably caused by interference from another test.
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https://bugs.winehq.org/show_bug.cgi?id=54596
Bug ID: 54596
Summary: Wavelab 6.1 has problems minimising window
Product: Wine
Version: 8.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shagooserver(a)gmail.com
Distribution: ---
Wavelab 6.1 works just fine but towards the end of the wine 7 releases it
became troublesome to minimise the wavelab window. In Kubuntu there are 3
methods to minimise a window all with the same issue, that being it takes many
clicks, in some cases dozens, to minimise the window.
A copy of the program is available here:
ftp://ftp.steinberg.net/Download/WaveLab_6/6.1.1.353/WaveLab_6.1.1_Update.z…
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https://bugs.winehq.org/show_bug.cgi?id=54250
Bug ID: 54250
Summary: winedbg loads wrong debug symbols for builtin dlls
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: ake.rehnman(a)gmail.com
Distribution: ---
Created attachment 73804
--> https://bugs.winehq.org/attachment.cgi?id=73804
Patched winedbg attempt
Winedbg loads the wrong debugging info for dlls where a native dll exists in
the prefix and the native dll is replaced with the built-in version.
For instance the lpImageName in the DEBUG_EVENT struct contains the path to the
C:\Windows\System32\somedll.dll but it is replaced with the built-in version
from the build directory (in my case) that is actually mapped in to memory. So
in this case winedbg loads the debug symbols from from the system directory and
not the one that is in the build directory.
However it looks like if calling NtQueryInformationFile with the file handle we
get the correct name to the loaded dll. See the attached patch how I solved the
issue.
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https://bugs.winehq.org/show_bug.cgi?id=51107
Bug ID: 51107
Summary: rise of nation extended: cannot do multiplayer
Product: Wine
Version: 6.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: clabbe.montjoie(a)gmail.com
Distribution: ---
When creating a multiplayer lobby, correct set of IP are well displayed in
below of screen.
But joining with "direct connection" fail.
tcpdump on host show that packet are coming.
Tryed to install winetrick direcplay without any change.
ss -ulpn on host
State Recv-Q Send-Q Local Address:Port Peer Address:PortProcess
UNCONN 0 0 0.0.0.0:15454 0.0.0.0:*
users:(("wineserver",pid=10362,fd=249),("rise.exe",pid=10360,fd=126))
UNCONN 0 0 0.0.0.0:56915 0.0.0.0:*
users:(("wineserver",pid=10362,fd=246),("rise.exe",pid=10360,fd=122))
UNCONN 0 0 0.0.0.0:17805 0.0.0.0:*
users:(("wineserver",pid=10362,fd=251),("rise.exe",pid=10360,fd=129))
UNCONN 0 0 0.0.0.0:34987 0.0.0.0:*
users:(("wineserver",pid=10362,fd=256),("rise.exe",pid=10360,fd=133))
UNCONN 0 0 0.0.0.0:34987 0.0.0.0:*
users:(("wineserver",pid=10362,fd=255),("rise.exe",pid=10360,fd=132))
UNCONN 0 0 0.0.0.0:34987 0.0.0.0:*
users:(("wineserver",pid=10362,fd=253),("rise.exe",pid=10360,fd=131))
UNCONN 0 0 0.0.0.0:34987 0.0.0.0:*
users:(("wineserver",pid=10362,fd=252),("rise.exe",pid=10360,fd=127))
UNCONN 0 0 0.0.0.0:11087 0.0.0.0:*
users:(("wineserver",pid=10362,fd=250),("rise.exe",pid=10360,fd=128))
UNCONN 0 0 0.0.0.0:44780 0.0.0.0:*
users:(("wineserver",pid=10362,fd=254),("rise.exe",pid=10360,fd=130))
UNCONN 0 0 0.0.0.0:13972 0.0.0.0:*
users:(("wineserver",pid=10362,fd=248),("rise.exe",pid=10360,fd=125))
tcpdump show that game correctly send broadcast advertising of the game.
But the second PC (client) does not see the game as joinable.
The problem seems that the game does not "get" UDP packets
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https://bugs.winehq.org/show_bug.cgi?id=54879
Bug ID: 54879
Summary: RtlValidSecurityDescriptor should TRUE if the given
descriptor is valid.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: ake.rehnman(a)gmail.com
Distribution: ---
Created attachment 74376
--> https://bugs.winehq.org/attachment.cgi?id=74376
patch attempt
RtlValidSecurityDescriptor should return a boolean true if the descriptor is
valid.
https://learn.microsoft.com/en-us/windows-hardware/drivers/ddi/wdm/nf-wdm-r…
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https://bugs.winehq.org/show_bug.cgi?id=50576
Bug ID: 50576
Summary: ACAT Phrase, part of Intel Assistive Context-Aware
Toolkit (ACAT) v1.00.0 (.NET 4.5 app) crashes on
unimplemented function
'uiautomationcore.dll.UiaNodeFromFocus'
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: uiautomationcore
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
continuation of bug 50508
Download:
https://github.com/intel/acat/releases/download/v1.00.0/ACATSetup.exe
Prerequisite:
* 'winetricks --force -q dotnet45'
* 'winetricks -q vcrun2012' (workaround for bug 42751)
You need to have a camera attached. Any webcam that Linux recognizes will work.
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Intel/ACAT
$ wine ./ACATPhrase.exe
...
Face detection in progress...
FPS=0
Face Detected!
Face detection in progress - Please wait
Face Detected!
-------------------------------------------------------------------------------------------
Please wait and do NO GESTURES...Calibration in progress...
-------------------------------------------------------------------------------------------
0240:fixme:sync:SetWaitableTimerEx (00000704, 0B0AFEE0, 500, 00000000,
00000000, 00000000, 50) semi-stub
-----------------------------------------------------
Calibration complete
-----------------------------------------------------
...
01d8:fixme:uiautomation:UiaRegisterProviderCallback (00BC0CA2): stub
wine: Call from 7B00FF28 to unimplemented function
uiautomationcore.dll.UiaNodeFromFocus, aborting
...
Eyebrow Raise detected: #61
wine: Call from 7B00FF28 to unimplemented function
uiautomationcore.dll.UiaNodeFromFocus, aborting
...
--- snip ---
Wine source:
https://source.winehq.org/git/wine.git/blob/c1824d578ac514d29e79a5a00d6759f…
--- snip ---
79 @ stub UiaNodeFromFocus
--- snip ---
Microsoft docs:
https://docs.microsoft.com/en-us/windows/win32/api/uiautomationcoreapi/nf-u…
$ sha1sum ACATSetup.exe
de818a4723d72d7654895631ef121e574d8b3713e ACATSetup.exe
$ du -sh ACATSetup.exe
283M ACATSetup.exe
$ wine --version
wine-6.0-250-gacd1b068a34
Regards
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https://bugs.winehq.org/show_bug.cgi?id=48596
Bug ID: 48596
Summary: Net64+ needs tasklist implementation
Product: Wine
Version: 5.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thegooster88(a)gmail.com
Net64+ requires to find an emulator to run the Super Mario 64 online mod on.
it uses tasklist which at the time of writing has not been implemented. could
this be implemented at some point?
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http://bugs.winehq.org/show_bug.cgi?id=33945
Bug #: 33945
Summary: gcc warnings
Product: Wine
Version: 1.6-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: irwin(a)beluga.phys.uvic.ca
Classification: Unclassified
Created attachment 45085
--> http://bugs.winehq.org/attachment.cgi?id=45085
Wine-1.6-rc4 build warnings excluding missing glyph warnings
I have added an attachment consisting of the warning messages generated by
configure, make, and make install for my recent build of Wine-1.6-rc4 using gcc
(Debian 4.7.2-5) 4.7.2. This list of warnings was created as follows:
./configure .... >& configure.out
make >& make.out
make install >& make_install.out
grep -i warn *.out |grep -v "missing glyph" > wine_build_warnings
I have excluded the 1665 (!) glyph related warnings from
this list, e.g.,
make.out:warning: Courier 13: missing glyph for char f8925
because I assume those have something to do with missing system fonts on my own
system and nothing to do with Wine. The remaining 110 warnings consist of
76 "may be used uninitialized" warnings which should probably be looked at but
are likely not too serious and 25 "array subscript is above array bounds"
warning which sound more serious. There are also 9 miscellaneous warnings.
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https://bugs.winehq.org/show_bug.cgi?id=54918
Bug ID: 54918
Summary: compiling nvcuda fails with threadpoolapiset.h:36:55:
error: expected declaration specifiers before
‘__WINE_DEALLOC’
Product: Wine
Version: 8.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
Distribution: ---
Created attachment 74435
--> https://bugs.winehq.org/attachment.cgi?id=74435
error log trying to compile nvcuda
Trying to compile nvcuda [1] for wine/8.7 compiled from source using
Shared-WoW64 [2] on Debian 11, fails with
/nfs/scistore07/clustersw/debian/bullseye/wine/8.7/include/wine/windows/threadpoolapiset.h:
In function ‘CreateThreadpool’:
/nfs/scistore07/clustersw/debian/bullseye/wine/8.7/include/wine/windows/threadpoolapiset.h:36:55:
error: expected declaration specifiers before ‘__WINE_DEALLOC’
36 | WINBASEAPI TP_POOL* WINAPI CreateThreadpool(void*)
__WINE_DEALLOC(CloseThreadpool);
| ^~~~~~~~~~~~~~
In file included from
../../../../nfs/scistore16/jonasgrp/schloegl/src/nvcuda/include/winnt.h:25,
from
/nfs/scistore07/clustersw/debian/bullseye/wine/8.7/include/wine/windows/windef.h:290,
from
../../../../nfs/scistore16/jonasgrp/schloegl/src/nvcuda/dlls/nvcuda/internal.c:26:
../../../../nfs/scistore16/jonasgrp/schloegl/src/nvcuda/include/winbase.h:32:20:
error: expected declaration specifiers before ‘__attribute__’
32 | #define WINBASEAPI DECLSPEC_IMPORT
| ^~~~~~~~~~~~~~~
The full log is attached.
I'm not sure whether this is an issue in winelib or nvcuda, but the the file
wine/8.7/include/wine/windows/threadpoolapiset.h comes from wine, and seems
strange to me, so I report this here. Let me know if this is not suitable.
[1] https://github.com/SveSop/nvcuda
[2] https://wiki.winehq.org/Building_Wine#Shared_WoW64
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https://bugs.winehq.org/show_bug.cgi?id=54904
Bug ID: 54904
Summary: RtlInitializeSid should return NTSTATUS
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: ake.rehnman(a)gmail.com
Distribution: ---
Created attachment 74410
--> https://bugs.winehq.org/attachment.cgi?id=74410
patch attempt
RtlInitializeSid should return NTSTATUS
see
https://learn.microsoft.com/en-us/windows-hardware/drivers/ddi/ntifs/nf-nti…
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https://bugs.winehq.org/show_bug.cgi?id=54367
Bug ID: 54367
Summary: Wow64 wineboot fails to generate 32Bit slice of
wineprefix
Product: Wine
Version: 8.0
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gcenx83(a)gmail.com
wine wineboot
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
wine: created the configuration directory '/Users/gcenx/.wine'
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
002c:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
0050:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0048:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
0050:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hr
0x80004002
0050:err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, hr 0x80004002
0050:err:ole:apartment_get_local_server_stream Failed: 0x80004002
0048:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub, hr
0x80004002
0048:err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, hr 0x80004002
0048:err:ole:apartment_get_local_server_stream Failed: 0x80004002
0050:err:ole:start_rpcss Failed to open RpcSs service
0048:fixme:imm:ImeSetActiveContext (000000000001002E, 0): stub
0048:fixme:imm:ImmReleaseContext (0000000000010020, 000000000001002E): stub
002c:fixme:imm:ImeSetActiveContext (0000000000010056, 1): stub
002c:fixme:imm:ImmReleaseContext (0000000000010054, 0000000000010056): stub
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
008c:err:setupapi:SetupDefaultQueueCallbackW copy error 1812
L"@C:\\windows\\system32\\drivers\\wineusb.sys,-1" ->
L"C:\\windows\\inf\\wineusb.inf"
008c:fixme:file:NtLockFile I/O completion on lock not implemented yet
008c:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
008c:err:mscoree:LoadLibraryShim error reading registry key for installroot
008c:err:mscoree:LoadLibraryShim error reading registry key for installroot
008c:err:mscoree:LoadLibraryShim error reading registry key for installroot
008c:err:mscoree:LoadLibraryShim error reading registry key for installroot
008c:err:mscoree:LoadLibraryShim error reading registry key for installroot
008c:err:mscoree:LoadLibraryShim error reading registry key for installroot
008c:err:mscoree:LoadLibraryShim error reading registry key for installroot
008c:err:mscoree:LoadLibraryShim error reading registry key for installroot
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
0094:err:environ:init_peb starting
L"Z:\\opt\\local\\share\\wine\\mono\\wine-mono-7.4.0\\support\\removeuserinstalls-x86.exe"
in experimental wow64 mode
0094:err:virtual:virtual_setup_exception stack overflow 1776 bytes addr
0x17005717e stack 0x510910 (0x510000-0x511000-0x60fd20)
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
009c:err:environ:init_peb starting
L"Z:\\opt\\local\\share\\wine\\mono\\wine-mono-7.4.0\\support\\installinf-x86.exe"
in experimental wow64 mode
009c:err:virtual:virtual_setup_exception stack overflow 1776 bytes addr
0x17005717e stack 0x510910 (0x510000-0x511000-0x60fd20)
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
008c:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 1)
008c:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 1)
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
00e8:err:environ:init_peb starting L"C:\\windows\\syswow64\\rundll32.exe" in
experimental wow64 mode
00e8:err:seh:NtRaiseException Unhandled exception code c0000005 flags 0 addr
0x6f00ec8d
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
0108:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
wine: configuration in L"/Users/gcenx/.wine" has been updated.
0108:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0108:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
0108:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
preloader: Warning: failed to reserve range 0000000000010000-0000000000110000
This being on macOS Ventura with --enable-archs=i386,x86_x64 being passed
during configure phase.
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https://bugs.winehq.org/show_bug.cgi?id=54931
Bug ID: 54931
Summary: Game controllers no longer detected in IL-2 1946
4.13.4 with Wine 8.0.1
Product: Wine
Version: 8.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brianjgregory778(a)gmail.com
Distribution: ---
Since upgrading my Pop!_OS 22.04 system from Wine-8.0 stable to Wine-8.0.1
stable, in the classic flightsim IL-2 1946 version 4.13.4, none of my game
controllers (CH Pro Pedals, HOTAS Warthog dual throttle & VKBSim MCG_Gladiator
joystick) are detected by IL-2's controller GUI. Previous to this upgrade under
Pop!_OS, they had all been detected & were working fine. I also run Wine 8.0-1
under Linux Mint 21.1; & so far it has not exhibited this problem with the same
game & version; but I am concerned at some future point it may also.
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http://bugs.winehq.org/show_bug.cgi?id=20054
Summary: Wine should include the Microsoft Sans Serif font
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
The GdipGetGenericFontFamilySansSerif function should return the "Microsoft
Sans Serif" font family, but this font does not exist in Wine. Wine should
include a truetype font with this name so gdiplus can be fixed.
http://source.winehq.org/git/wine.git/?a=blob;f=dlls/gdiplus/tests/font.c;h…
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https://bugs.winehq.org/show_bug.cgi?id=54930
Bug ID: 54930
Summary: Nitronic Rush crashes when starting the tutorial
Product: Wine
Version: 8.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
Nitronic Rush crashes when starting the tutorial
Steps to reproduce:
1) Download the game here:
https://games.digipen.edu/games/nitronic-rushhttp://downloads.digipen.edu/arcade/downloads/027/NitronicRush_setup.exe
2) Install the game, accept the defaults and start the game
$ wine ~/Downloads/NitronicRush_setup.exe
3) In game, choose story mode, start the game, and choose tutorial. Now the
game crashes:
01d0:err:d3d:wined3d_allocator_chunk_gl_map Failed to map chunk memory.
01d0:err:d3d:wined3d_bo_gl_map Failed to map chunk.
01d0:err:d3d:wined3d_context_gl_map_bo_address Failed to map bo.
wine: Unhandled page fault on write access to 00000000 at address 6AB1BB35
(thread 01d0), starting debugger...
My versions:
$ wine --version
wine-8.7
$ uname -a
Linux cedric 6.3.1-arch1-1 #1 SMP PREEMPT_DYNAMIC Mon, 01 May 2023 17:42:39
+0000 x86_64 GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=54737
Bug ID: 54737
Summary: Sakura no Toki (SakuToki): hangs after opening video
(which also has no sound)
Product: Wine
Version: 8.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: pernegger(a)gmail.com
Distribution: ---
Created attachment 74241
--> https://bugs.winehq.org/attachment.cgi?id=74241
terminal output for 8.4
Unfortunately the trial does not contain the OP movie, so you need the full
version to test this yourself.
The OP plays after Chapter II. You could just hold left-ctrl for a few minutes
[the last scene of chapter II is set at an art gallery, so one you hit that,
you know you’re close], or I can attach a savegame from right before if you
prefer.
According to VLC, which plays the video perfectly, it’s in Windows Media Video
9 (WMV3) + Windows Media Audio Lossless (WMAL) format (please suggest a tool
that can extract more detailed info about the video if you think that might be
useful).
In-game, the video plays, actually, but there’s no audio during video playback.
The bigger problem is that when the video ends, the game gets stuck at a white
screen that doesn’t seem to accept any input; the in-game audio resumes just
fine.
Transcoding the video fixes the audio, but not the hang on video exit.
Moving the video file [movie/oe45xltvh.dat] out of the way will allow you to
progress at least.
The mfplat component is a mere guess based on the log. Sorry.
[Ubuntu 18.04.6 LTS, official wine-devel packages from the WineHQ repo,
pristine separate prefix]
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https://bugs.winehq.org/show_bug.cgi?id=51058
Bug ID: 51058
Summary: Buddy Launcher: fails to install/run, "failed to
create driver"
Product: Wine
Version: 6.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: pernegger(a)gmail.com
Distribution: ---
Created attachment 69919
--> https://bugs.winehq.org/attachment.cgi?id=69919
terminal output [wine 6.7]
BuddyLauncher is a Japanese online activation DRM "solution" required for some
commercial games, the client is available from
https://www.drmbuddy.com/mypage/dl_launcher.php [the big grey button to the
right that says "無料ダウンロード", you want BuddySetup3201.exe]. It may need
LANG=ja_JP.UTF-8 or similar set to run.
I know DRM is tricky, and I'm not holding my breath, but considering the last
update was in 2011 and it supports everything back to 98SE(!) I thought it
might be simple enough to at least report it.
The installation completes without a GUI error message, but it's obviously not
installed correctly, and the terminal output has this at the end:
0118:fixme:ntoskrnl:IoAllocateDriverObjectExtension stub: 00426DD8, 003B5000,
76, 00D9FA1C
0118:err:ntoskrnl:ZwLoadDriver failed to create driver
L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\{1B5AFF9E-65D4-4392-9CD0-DF0DB39A6AD4}":
c0000002
[Ubuntu 18.04.5, official packages from winehq.org]
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http://bugs.winehq.org/show_bug.cgi?id=11273
Summary: Civilization I for Windows (16-bt) does not install
through setup
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Civilization I for Windows (16-bt) does not install through setup.
Already existing installation works, though, with some bugs I've reported
separately.
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https://bugs.winehq.org/show_bug.cgi?id=54925
Bug ID: 54925
Summary: World of Warcraft WotLK Classic crashes on receiving
inputs very frequently
Product: Wine
Version: 8.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chagatai(a)bitigchi.xyz
Distribution: ---
Created attachment 74446
--> https://bugs.winehq.org/attachment.cgi?id=74446
wine debug log
After logging in and selecting a character the game seems to run as normal
without issues. If I don't do anything and just leave the game as is without
inputs it runs for quite a while without issue. But without fail, if I start
making inputs the game crashes within a minute or two.
Most of the debug log is just this one line:
010c:err:sync:RtlLeaveCriticalSection section 0000000000FD26C0 (null) is not
acquired
And when the application stops responding it's:
01d4:err:sync:RtlpWaitForCriticalSection section 0000000000FD26F0 (null) wait
timed out in thread 01d4, blocked by 0000, retrying (60 sec)
At which point the application stops responding and I'm forced to terminate it.
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http://bugs.winehq.org/show_bug.cgi?id=19607
Summary: FIFA '97 does not start
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johan.palmqvist(a)home.se
Created an attachment (id=22862)
--> (http://bugs.winehq.org/attachment.cgi?id=22862)
FIFA '97 output
FIFA '97 does not start. See attached files for output.
System is a fully updated Kubuntu 9.04 with Wine 1.1.26 (default settings) on a
Dell D610 with Intel 915 graphics.
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https://bugs.winehq.org/show_bug.cgi?id=37551
Bug ID: 37551
Summary: FIFA Manager 13: Doesn't start - Black screen
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rundhund101(a)gmx.de
Distribution: ---
Created attachment 49972
--> https://bugs.winehq.org/attachment.cgi?id=49972
Log file with error message
After starting the Game the Screen goes black and nothing happens.
This message is created endlessly in the log file:
fixme:d3d_shader:shader_sm4_read_instruction Unrecognized opcode 0xff,
opcode_token 0x0000ffff.
The log got very big after that. ~2,6GB
Had to kill it.
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https://bugs.winehq.org/show_bug.cgi?id=40847
Bug ID: 40847
Summary: When the Game "Football Manager 13" wants to start it
crash with "fatal error"
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kramermarkus(a)t-online.de
Distribution: ---
Created attachment 54833
--> https://bugs.winehq.org/attachment.cgi?id=54833
Backtrace from FM13
When i want to start the Game "Fifa Football Manager 13" first Origin start
normal in Wine with Playonlinux, when i want to start the FM now it comes the
message from a fatal error.
I have installed the FM with Origin in the wine Version.
I have attemps it with 1.8 , 1.8.3 , 1.9.12 and 1.9.12-staging.
I put the Backtrace as attachment.
And please excuse my bad english.
Greetings from Germany
Markus
----German Version below----
Wenn ich den FM13 starten möchte, startet Origin ohne Probleme, allerdings
folgt dann die Meldung von einem schwerwiegenden Fehler. Origin und FM13 ließen
sich ohne Probleme installieren und Origin läuft ohne Abstürze.
Ich habe den FM13 über Origin unter Wine installiert.
Grüße
Markus
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https://bugs.winehq.org/show_bug.cgi?id=38763
Bug ID: 38763
Summary: Homeworld hangs when changing screen resolution or
switching renderer
Product: Wine
Version: 1.5.8
Hardware: x86
URL: http://www.fileplanet.com/22939/20000/fileinfo/Homewor
ld-Demo
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 81cd178ae1baea33212acf7d7e8e65d354e50492
Distribution: ---
This is about a bug in the original Homeworld, can be reproduced in the demo
and the patched v1.05 game version as well.
When changing screen resolution or selecting a different renderer in the video
options menu the game hangs with 100% CPU usage after clicking the <accept>
button to apply the change.
Bug #23714 describes a problem when changing resolution, the difference is that
I can't reproduce the problem in Wine 1.2/1.4, the problem appeared in Wine
1.5.8 for me.
The first commit that broke the game (so that it crashes when changing
resolution):
commit 81cd178ae1baea33212acf7d7e8e65d354e50492
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Jun 25 21:51:16 2012 +0200
winex11: Move ChoosePixelFormat implementation to opengl32 and base it on
DescribePixelFormat.
Then came (Wine 1.5.17)
commit 449deda62fea5f18676e3e109e7f4c4f455b6b40
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Nov 8 11:56:06 2012 +0100
wined3d: Link directly to opengl32.
and the game hangs since then.
To reproduce the problem in the demo:
1. install the demo and start the game with homeworld.exe
2. in the main menu go to <Options> -> <Video> menu and choose a different
screen resolution/renderer and click the <Accept!> button.
wine-1.7.45-62-g46bdb6e
Fedora 22
XOrg 1.17.1
nouveau 1.0.11 + Mesa3D 10.5.7
XFCE 4.10
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clabbe.montjoie(a)gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |clabbe.montjoie(a)gmail.com
--- Comment #69 from clabbe.montjoie(a)gmail.com ---
I have rise of nation extended and I have sound working with wine 8.7 (Gentoo
app-emulation/wine-vanilla-8.7)
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https://bugs.winehq.org/show_bug.cgi?id=54684
Bug ID: 54684
Summary: Sakura no Toki (SakuToki): thumbnails on save/load
screen are all-black
Product: Wine
Version: 8.3
Hardware: x86-64
URL: https://trial.getchu.com/D090/968350/sakuranotoki_tria
l.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: pernegger(a)gmail.com
Distribution: ---
Created attachment 74197
--> https://bugs.winehq.org/attachment.cgi?id=74197
terminal output for 8.3 without/with DXVK
The given URL links to the free trial version / demo of the game; the full
version behaves identically.
Use unzip -I shift-jis -O shift-jis to extract the ZIP, to avoid garbling the
filenames.
Run サクラノ刻第I章体験版.exe; you'll probably want to set LANG=ja_JP.UTF-8.
1. Start game.
2. Wait until you get the regular UI [it's just a few seconds, but you can
press left-ctrl to speed it up a bit].
3. Save the game.
4. Note that the thumbnail doesn't show the screen you're on but is all-black.
If you examine the "savedata" directory, you'll notice that there's an
all-black PNG alongside the save file; in other words, it seems to be the
capture that fails.
Installing DXVK into the prefix "fixes" the issue.
That's why I chose the d3d component, by the way. I hope that was the right
thing to do; if not please accept my apologies and reassign.
[Ubuntu 18.04.6 LTS, official wine-devel packages from the WineHQ repo,
pristine separate prefix]
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https://bugs.winehq.org/show_bug.cgi?id=47416
Bug ID: 47416
Summary: Perfectly Clear crashes on Save
Product: Wine
Version: 4.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mauro.decarolis(a)libero.it
Distribution: ---
Created attachment 64762
--> https://bugs.winehq.org/attachment.cgi?id=64762
crash log
Perfectly Clear is an image manipulation program. When saving your work with
Save or Save As, the program crashes.
Tried on Perfectly Clear v 3.7.0.1586 -you can grab an evaluation copy here:
https://eyeq.photos/downloads/perfectly-clear-free?utm_source=autoresponder…
wine version 4.9
kernel version 4.6.16
Attaching crash log
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=15110
Summary: MechCommander crashes in virtual desktop mode when mouse
leaves virtual desktop
Product: Wine
Version: 1.1.3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukas.middendorf(a)freenet.de
Created an attachment (id=15805)
--> (http://bugs.winehq.org/attachment.cgi?id=15805)
debug output from console (I marked the point at which the mouse pointer left
the window)
I'm using wine 1.1.3 (compiled from source for complete debug symbols, but
crash is the same with the package from winehq) on ubuntu 8.04.
When wine runs in virtual desktop mode and the intro video of MechCommander is
over, as soon as the mouse pointer leaves the window, the game freezes and I
get a backtrace on the console. There are no errors or fixmes directly related
to the crash. If I then use ctrl+c in the console, the internal debugger of
MechCommander starts (this also happens if the crash has not happened), but
does not seem to be of any use (missing debug symbols I think), but at least
the program does not die totally.
If I disable direct draw for MechCommander (edit prefs.cfg in game directory
and set "b DirectDraw = F") the game runs in windowed mode itself and I have
not seen the crash happen.
I have seen it happen with MechCommander Gold and also with the free demo of
MechCommander. The only way to get the demo seems to be from
http://downloads.gamezone.com/demos/d8467.htm (unfortunately you need a special
downloader, but it runs with wine), but http://www.mechcommander.org/ offers
some valuable help on how to obtain the full version.
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https://bugs.winehq.org/show_bug.cgi?id=3452
--- Comment #35 from joaopa <jeremielapuree(a)yahoo.fr> ---
The windows version of BC3000 works fine with wine-8.7
No other testing since NINE years.
This bug should be closed as ABANDONED or at least WORKSFORME.
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http://bugs.winehq.org/show_bug.cgi?id=11265
Summary: A number of bugs with Civilization I
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
A Civilization I for Windows (16-bit) displays a number of bugs:
1. Some splash screens display no content.
2. In some dialogues (such as city-dialogue) there are some
tranparent/non-rendered areas
3. Keyboard commands do not work in game.
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https://bugs.winehq.org/show_bug.cgi?id=42386
Bug ID: 42386
Summary: Zmodler3 crash
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: harald.nigg(a)web.de
Distribution: ---
Created attachment 57183
--> https://bugs.winehq.org/attachment.cgi?id=57183
Zmodler3
Hello Wine Team,
i have a big Problem.
My 3D Program "Zmodler3" dosen't run with Wine.
I hope you can help me please.
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https://bugs.winehq.org/show_bug.cgi?id=47384
Bug ID: 47384
Summary: Bookmap
Product: Wine-staging
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bill.666(a)live.fr
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Hi,
Bookmap 6 and 7 not work on Manjaro 18 / Solus 3.0 / Ubuntu 16.04.
Best Regards
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https://bugs.winehq.org/show_bug.cgi?id=54922
Bug ID: 54922
Summary: thread:NtQueryInformationThread info class 33 needs to
be implemented
Product: Wine
Version: 8.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: temp82(a)luukku.com
Distribution: ---
I tried bug 52880 and downloaded and run Hardwareinfo 744.
https://www.fosshub.com/HWiNFO.html?dwl=hwi_744.exe
95fa52f8adbea5b6031651087ad9de2271db0b94 hwi_744.exe
There are lots of "thread:NtQueryInformationThread info class 33" lines so I
hope getting this fixed would help bug 52880
to expose more information.
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http://bugs.winehq.org/show_bug.cgi?id=32201
Bug #: 32201
Summary: Unclosed quotes in .inf files are tolerated by
windows, not by wine
Product: Wine
Version: 1.5.17
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joel(a)airwebreathe.org.uk
Classification: Unclassified
My company develop a product that contains an ActiveX control. I have been
experimenting with the new ActiveX auto-install feature.
The INF file contains the line:
signature="$CHICAGO$
instead of
signature="$CHICAGO$"
Clearly this is a mistake which we will correct soon. However, windows
tolerates this, wine does not. A message box with the text "Installation of
component failed: 800f0100" is shown.
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https://bugs.winehq.org/show_bug.cgi?id=41456
Bug ID: 41456
Summary: vlc media player works on wine-1.34 but not wine-1.3.5
Product: Wine
Version: 1.3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ericmatteson2001(a)yahoo.com
Distribution: ---
Created attachment 55824
--> https://bugs.winehq.org/attachment.cgi?id=55824
tests of vlc media player on several versions of wine.
vlc media player runs normally on wine-1.3.4 but not on wine-1.3.5
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https://bugs.winehq.org/show_bug.cgi?id=54919
Bug ID: 54919
Summary: Haxeflixel crashes attempting to load OpenGL shader
Product: Wine
Version: 8.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rayanmargham4(a)gmail.com
Distribution: ---
Haxeflixel crashes when attempting to load a OpenGL shader.
# What I did
I downloaded and wanted to play "FNF: Dustin V3" via wine which has some
intense shaders at the middle of the song, I don't have access to the source
code or anything but judging from the log it seems to be an issue with
Haxeflixel itself in some way I'm not sure tho.
# The Log
```
Called from hxcpp::__hxcpp_main
Called from ApplicationMain::main ApplicationMain.hx line 26
Called from ApplicationMain::create ApplicationMain.hx line 135
Called from lime.app.Application::exec lime/app/Application.hx line 150
Called from lime._internal.backend.native.NativeApplication::exec
lime/_internal/backend/native/NativeApplication.hx line 146
Called from lime._internal.backend.native.NativeApplication::handleRenderEvent
lime/_internal/backend/native/NativeApplication.hx line 371
Called from lime.app._Event_lime_graphics_RenderContext_Void::dispatch
lime/_internal/macros/EventMacro.hx line 91
Called from openfl.display.Stage::__onLimeRender openfl/display/Stage.hx line
2106
Called from openfl.display.OpenGLRenderer::__render
openfl/display/OpenGLRenderer.hx line 764
Called from openfl.display.OpenGLRenderer::__renderDrawable
openfl/display/OpenGLRenderer.hx line 850
Called from
openfl.display._internal.Context3DDisplayObjectContainer::renderDrawable
openfl/display/_internal/Context3DDisplayObjectContainer.hx line 30
Called from openfl.display.OpenGLRenderer::__renderDrawable
openfl/display/OpenGLRenderer.hx line 850
Called from
openfl.display._internal.Context3DDisplayObjectContainer::renderDrawable
openfl/display/_internal/Context3DDisplayObjectContainer.hx line 30
Called from openfl.display.OpenGLRenderer::__renderDrawable
openfl/display/OpenGLRenderer.hx line 850
Called from
openfl.display._internal.Context3DDisplayObjectContainer::renderDrawable
openfl/display/_internal/Context3DDisplayObjectContainer.hx line 30
Called from openfl.display.OpenGLRenderer::__renderDrawable
openfl/display/OpenGLRenderer.hx line 850
Called from
openfl.display._internal.Context3DDisplayObjectContainer::renderDrawable
openfl/display/_internal/Context3DDisplayObjectContainer.hx line 30
Called from openfl.display.OpenGLRenderer::__renderDrawable
openfl/display/OpenGLRenderer.hx line 850
Called from
openfl.display._internal.Context3DDisplayObjectContainer::renderDrawable
openfl/display/_internal/Context3DDisplayObjectContainer.hx line 17
Called from openfl.display._internal.Context3DDisplayObject::renderDrawable
openfl/display/_internal/Context3DDisplayObject.hx line 60
Called from openfl.display.DisplayObjectRenderer::__updateCacheBitmap
openfl/display/DisplayObjectRenderer.hx line 645
Called from openfl.display.OpenGLRenderer::__renderFilterPass
openfl/display/OpenGLRenderer.hx line 910
Called from openfl.display.OpenGLRenderer::__initShader
openfl/display/OpenGLRenderer.hx line 538
Called from openfl.display.Shader::__init openfl/display/Shader.hx line 459
Called from openfl.display.Shader::__initGL openfl/display/Shader.hx line 511
Called from openfl.display.Shader::__createGLProgram openfl/display/Shader.hx
line 346
Called from openfl.display.Shader::__createGLShader openfl/display/Shader.hx
line 334
Called from lime.utils.Log::error lime/utils/Log.hx line 34
05d8:fixme:imm:ImeSetCompositionString PROBLEM: This only sets the wine level
string
05d8:fixme:imm:ImeSetCompositionString Reading string unimplemented
05d8:fixme:imm:NotifyIME NI_CLOSECANDIDATE
05d8:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFFFFFFFFFA,
000000000021FD70
```
Here above is the log of what happened when it crashed. I tried doing
WINEDEBUG=+relay but my terminal was spammed with HeapFree() logs
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https://bugs.winehq.org/show_bug.cgi?id=52816
Bug ID: 52816
Summary: Quantum Break has broken rendering with OpenGL
renderer
Product: Wine
Version: 7.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 72194
--> https://bugs.winehq.org/attachment.cgi?id=72194
example
wine-7.6-152-g07f22e20d73
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https://bugs.winehq.org/show_bug.cgi?id=41988
Bug ID: 41988
Summary: Atari: The 80 Classic Games requires
WINED3D_TEXF_LINEAR
Product: Wine
Version: 2.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 56395
--> https://bugs.winehq.org/attachment.cgi?id=56395
Wine 2.0-rc1 terminal output
In Wine 2.0-rc1 whenever I run the main menu for Atari: The 80 Classic Games, I
get the following terminal output:
fixme:d3d:surface_cpu_blt Filter WINED3D_TEXF_LINEAR not supported in software
blit.
Full terminal output attached.
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http://bugs.winehq.org/show_bug.cgi?id=27448
Summary: Windows Expert Tool needs mode command
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
http://forums.mydigitallife.info/threads/26240-Windows-Expert-Tool-2.0-Reco…
fixme:shell:SHAutoComplete stub
fixme:exec:SHELL_execute flags ignored: 0x00000180
wine: cannot find L"C:\\windows\\system32\\mode.exe"
File not found
Right click WET and run as administrator
Press Return key to continue:
Looks like the "mode" command is missing. Appears to be a batch command? I
can't find it anywhere.
This program looks like a fun testcase.
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https://bugs.winehq.org/show_bug.cgi?id=49816
Bug ID: 49816
Summary: Streamlabs OBS fails to start
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ldhacker(a)live.com
Distribution: ---
When trying to open Streamlabs OBS (https://streamlabs.com/) it seems like
nothing happens. The loading spinner spins for a few seconds then stops.
When clicking Streamlabs OBS.exe to try and run it again, a window pops up
saying that Streamlabs encountered an issue.
Log.txt shows what happens when I try to open it the first time.
Log2.txt shows what happens the second time.
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http://bugs.winehq.org/show_bug.cgi?id=22891
Summary: winamp [5.572] Winamp.exe hangs after exiting winamp
forcing a kill
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jason.whipp(a)gmail.com
Created an attachment (id=28305)
--> (http://bugs.winehq.org/attachment.cgi?id=28305)
Console/Terminal output after exit is selected/close button is clicked
When exiting Winamp via the WinAMP's Menu -> Exit or via the close box, Winamp
hangs in sleeping state and never exits requiring a kill.
Out put of errors after exit is started attached.
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https://bugs.winehq.org/show_bug.cgi?id=54905
Bug ID: 54905
Summary: Application installer crashes at the end of the
installation process
Product: Wine
Version: 8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fschaefer.oss(a)googlemail.com
Distribution: ---
Created attachment 74411
--> https://bugs.winehq.org/attachment.cgi?id=74411
backtrace
At the end of the installation process of an old application from 2004, the
installer of the application crashes.
Backtrace attached.
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https://bugs.winehq.org/show_bug.cgi?id=52635
Bug ID: 52635
Summary: WarpEM fails to process data with: internal error in
the .NET Runtime at IP 00000000014B7F8A
(00000000013F0000) with exit code 80131506
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
Distribution: ---
Created attachment 71960
--> https://bugs.winehq.org/attachment.cgi?id=71960
Screenshot with settings in WarpEM GUI
Trying to do some data processing with WarpEM fails with this error:
0280:err:eventlog:ReportEventW L"Application: WarpWorker.exe\nFramework
Version: v4.0.30319\nDescription: The process was terminated due to an internal
error in the .NET Runtime at IP 00000000014B7F8A (00000000013F0000) with exit
code 80131506.\n"
In order to reproduce the issue, I did the following:
* install WarpEM 1.0.9 on wine-staging 7.3/Debian10 according to
https://appdb.winehq.org/objectManager.php?sClass=version&iId=40620
* Download about 50 data sets or more from
http://ftp.ebi.ac.uk/empiar/world_availability/10721/data/
(the total set is 1.5TB with 2834 files, 50 are sufficient)
* Start WarpEM and set "Input: directory" to local copy of th data, and set
"Input: Extension" to "*.tiff".
* Adapt settings in WarpEM gui according to attached screenshot
(Pixel X/Y: 0.4190/0.4190, Bin:1, Exposure 1, Range 20.0-2.8, Motion
33.5-6.7, Motion Grid 6x4x70, etc.)
* Click on "START PROCESSING"
Then for each selected gpu, a WarpWorker (cmd) window is openend, which
eventually dies, and Wine reports for each work this error:
093c:err:eventlog:ReportEventW L"Application: WarpWorker.exe\nFramework
Version: v4.0.30319\nDescription: The process was terminated due to an internal
error in the .NET Runtime at IP 00000000014B7F8A (00000000013F0000) with exit
code 80131506.\n"
Once these WarpWorker Windows closed, pressing "STOP PROCESSING" has no effect,
and Warp can only be closed by closing the window, and stopping wine with
<Ctrl-C> .
I understand that the error code indicates a problem with memory management and
garbage collection, so it might be also a bug in WarpEM. However, according to
a colleague, the same procedure seem to work fine on windows.
I plan to attach a log file with default WINEDEBUG. Let me know if you need
further information.
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https://bugs.winehq.org/show_bug.cgi?id=54914
Bug ID: 54914
Summary: Unable to run Figma installer
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: klyth1983(a)gmail.com
Distribution: ---
Created attachment 74425
--> https://bugs.winehq.org/attachment.cgi?id=74425
backtrace from 'wine FigmaSetup.exe'
I have downloaded the latest Figma installer from www.figma.com, so that I can
install it.
This is a 1st-time installation of both Wine and Figma.
When I first ran Wine, I accepted the offer to install wine-mono (as per
recommendations from WineHQ docs).
OS: Debian Sid.
Apt sources: WineHQ, as per docs.
Install command: apt-get install --install-recommends winehq-stable
command used, in terminal: wine FigmaSetup.exe
1st run:
Crashed.
2nd (and subsequent) run:
FigmaSetup.exe says 'Please re-run this installer as a normal user instead of
"Run as Administrator"'.
If I delete ~/.wine/, I am able to repeat this.
Same happens if I use 'wine64' instead of 'wine' in the commandline.
Same happens after I installed winehq-devel (8.7-bookworm-1).
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http://bugs.winehq.org/show_bug.cgi?id=31360
Bug #: 31360
Summary: Bobcad v21 crashes on startup
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Tried installing v21 express trial from http://www.bobcad.com, sha1sum
2e986bc8e48e74d361a100d0f8ea5f7b1d41c38e v21.6.exe
Need 'winetricks mfc42' before install to avoid a DLL registration failure.
On startup, the app crashes. +relay shows it's right after
ole32.OleCreateEmbeddingHelper() returns. Adding warn+heap seems to
show it's using freed memory as a pointer:
...
0045:Ret ole32.OleCreateEmbeddingHelper() retval=00000000 ret=007477df
0045:Call KERNEL32.InterlockedDecrement(02813064) ret=00745900
0045:Ret KERNEL32.InterlockedDecrement() retval=00000005 ret=00745900
trace:seh:raise_exception code=c0000005 flags=0 addr=0x7492f7 ip=007492f7
tid=0045
...
Unhandled exception: page fault on read access to 0xfeeefeee in 32-bit code
(0x007492f7).
Backtrace:
=>0 0x007492f7 in bobcad21 (+0x3492f7) (0x0033f184)
1 0x00743441 in bobcad21 (+0x343440) (0x0033f208)
2 0x7bc63e6a call_entry_point+0x29() in ntdll (0x0033f238)
3 0x7bc64a74 relay_call+0x173(descr=0x7e7dc248, idx=0x5000d, stack=0x33f2ac)
[wine-git/dlls/ntdll/relay.c:466] in ntdll (0x0033f298)
4 0x7e6ff4bd in ole32 (+0xf4bc) (0x0033f2f0)
5 0x0046290c in bobcad21 (+0x6290b) (0x0033f2f0)
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https://bugs.winehq.org/show_bug.cgi?id=54910
Bug ID: 54910
Summary: NEKO-MIMI SWEET HOUSEMATES Vol. 1 crash when trying to
play video cutscene
Product: Wine
Version: 8.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: thieujank(a)gmail.com
Distribution: ---
Created attachment 74421
--> https://bugs.winehq.org/attachment.cgi?id=74421
Crash
Hi, i tried to run this game and it crashed
But they said with proton it works, im confused now
https://www.protondb.com/app/1789650
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https://bugs.winehq.org/show_bug.cgi?id=49002
Bug ID: 49002
Summary: Free Horror Game "My Place" triggers
GL_INVALID_FRAMEBUFFER_OPERATION in wined3d
Product: Wine
Version: 5.4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 66977
--> https://bugs.winehq.org/attachment.cgi?id=66977
Snipped from the log
At a certain section, the game spams this error, severely degrading the
performance.
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https://bugs.winehq.org/show_bug.cgi?id=54902
Bug ID: 54902
Summary: Zoom Meeting screen sharing shows black screen
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: zhaxok(a)gmail.com
Distribution: ---
After running Zoom screen sharing on Wine, which uses Microsoft's LRPC
communication mechanism, the server received the client's request to call the
corresponding callback function, but the response RPC_BINDING_HANDLE value was
empty, causing the client to not get the correct value, resulting in a black
screen. How to solve this?
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