https://bugs.winehq.org/show_bug.cgi?id=57912
Bug ID: 57912
Summary: cmd: not every ( is a command grouping
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: blubban(a)gmail.com
Distribution: ---
@echo off
if 1==2 (
echo(1
xif 1==2 (
echo 2
)
echo 3))
echo 4
Expected (win10):
3))
4
Actual (wine 10.2):
Syntax error: unexpected (
4
Oddly enough, it seems that every ) is, in fact, a command grouping.
@echo off
if 1==2 (
echo ()
echo 1
)
echo 2
Expected (win10):
1
2
Actual (wine 10.2):
Syntax error: unexpected (
2
Reduced from update.bat in
https://www.smwcentral.net/?p=section&a=details&id=33546
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http://bugs.winehq.org/show_bug.cgi?id=58636
Bug ID: 58636
Summary: CapCut installer fails: CreateFileW with
FILE_ATTRIBUTE_DIRECTORY | FILE_FLAG_BACKUP_SEMANTICS
| FILE_FLAG_POSIX_SEMANTICS should create a directory
instesd of a file.
Product: Wine
Version: 10.13
Hardware: x86-64
URL: https://lf16-capcut.faceulv.com/obj/capcutpc-packages-
us/packages/CapCut_6_9_0_2786_capcutpc_0_creatortool.e
xe
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
I tried the installer from bugreport
https://bugs.winehq.org/show_bug.cgi?id=58635 but it fails instantly with a
error messagebox.
I think I managed to track down the bug:
The installer does:
KERNEL32.CreateFileW(0012f4c4
L"C:\\users\\louis\\AppData\\Local\\\CapCut",00000001,00000003,00000000,00000001,03000010,00000000)
Then an empty file "CapCut" is present in Appdata\Local\ dir.
After that it tries to create L"C:\\users\\louis\\AppData\\Local\\CapCut\\User
Data" and L"C:\\users\\louis\\AppData\\Local\\CapCut\\User Data\\Log" in which
Log is a file. This all fails as a file CapCut is already present.
Manual workaround to fool the installer: mkdir
~/.wine/drive_c/users/**/AppData/Local/CapCut before you start the installer,
then it won't crash.
Apparently on windows one can create a directory with CreateFile with the flags
used by the installer; below is a simple test program I tested on windows and
that creates a directory:
#include <windows.h>
#include <stdio.h>
#include <shlwapi.h>
// compile: x86_64-w64-mingw32-gcc a.c -lshlwapi
int main()
{
char path[] = "c:\\log";
HANDLE h = CreateFileA(
path,
GENERIC_READ | GENERIC_WRITE,
0,
NULL,
CREATE_NEW,
FILE_ATTRIBUTE_DIRECTORY | FILE_FLAG_BACKUP_SEMANTICS |
FILE_FLAG_POSIX_SEMANTICS , // 0x03000010,
NULL);
if (h == INVALID_HANDLE_VALUE) {
DWORD err = GetLastError();
printf("err %d\n", err);
return 1;
}
printf("%p\n", h);
BOOL ret = PathIsDirectoryA(path);
printf("PathIsDirectoryA returned %d\n",ret);
return 0;
}
Output on windows:
00000000000000c0
PathIsDirectoryA returned 16
Output on wine:
000000000000005c
PathIsDirectoryA returned 0
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https://bugs.winehq.org/show_bug.cgi?id=57913
Bug ID: 57913
Summary: cmd: echo(abc is misparsed
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: blubban(a)gmail.com
Distribution: ---
@echo off
echo 1
echo.
echo .
echo.2
echo(
echo (
echo(3
Expected (win10):
1
.
2
(
3
Actual (wine 10.2):
1
.
2
(
(
(3
Reduced from update.bat in
https://www.smwcentral.net/?p=section&a=details&id=33546
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https://bugs.winehq.org/show_bug.cgi?id=57478
Bug ID: 57478
Summary: Commit 1fe64cd59573473160186aa172c4bf5055510cd7 makes
Sims 2 black-screen when running with Nvidia
470.256.02 and dxvk 1.10.3
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winevulkan
Assignee: wine-bugs(a)winehq.org
Reporter: dkk089(a)gmail.com
Distribution: ---
Said commit makes Sims 2 launch to a black screen. Everything else works and it
seems like the actual graphical content is just not output to the screen
somehow : music is playing in the background and you can see the mouse cursor
changing its symbol if you move it around (hovering over a text field).
I saw this with Nvidia 470.256.02 and GeForce GT 645M. However, running on a
Radeon RX550 with open source drivers is just fine. dxvk was 1.10.3 during both
runs.
Bisecting leads to 1fe64cd59573473160186aa172c4bf5055510cd7 and reverting this
commit from master makes everything work okay again.
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http://bugs.winehq.org/show_bug.cgi?id=58619
Bug ID: 58619
Summary: Steam fails to launch
Product: Wine
Version: 10.13
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 5b7b76432dffa453e75c6336d76fdb856ab8d0c7
Distribution: ---
wineserver: ../wine/server/request.c:159: set_reply_data_size: Assertion `size
<= get_reply_max_size()' failed.
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http://bugs.winehq.org/show_bug.cgi?id=58585
Bug ID: 58585
Summary: unnamed keymap layout leads to null pointer
dereference in find_xkb_layout_variant
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winewayland
Assignee: wine-bugs(a)winehq.org
Reporter: lompikvoila(a)gmail.com
Distribution: ---
Created attachment 79112
--> http://bugs.winehq.org/attachment.cgi?id=79112
gdb backtrace
Using the winewayland would abruptly exit at launch. Running wine64 under gdb
uncovers a segv happening in find_xkb_layout_variant's strcmp (see attachement,
due to name being NULL).
As per the
documentation(https://xkbcommon.org/doc/current/group__components.html#ga50…,
xkb_keymap_layout_get_name can return null if the layout does not have any
name(or if there is an error). This is problematic as find_xkb_layout_variant
does not handle the case where name is NULL. Returning false in
find_xkb_layout_variant if name is NULL fixes the issue.
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http://bugs.winehq.org/show_bug.cgi?id=58614
Bug ID: 58614
Summary: wine cmd prints "::" style comments
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: alexschwartz01(a)gmail.com
Distribution: ---
cmd is not supposed to display "::" style comments such as
:: Hello world
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https://bugs.winehq.org/show_bug.cgi?id=57192
Bug ID: 57192
Summary: X11DRV_SetCursorPos breaks when xinput "Coordinate
Transformation Matrix" is customized
Product: Wine
Version: 9.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: mk939(a)ymail.com
Distribution: ---
Created attachment 77083
--> https://bugs.winehq.org/attachment.cgi?id=77083
WINEDEBUG=+cursor,+win wine minetest.exe | trimmed to one repetition of the
bugged SetCursorPos call
Discovered by testing Minetest 5.9.0 [1] in Wine. In-game, the cursor is always
moved to the center. However, when the xinput "Coordinate Transformation
Matrix" parameter, the cursor moves to unpredictable positions (bottom right
corner, for example). The game becomes unplayable.
I think it's caused by "X11DRV_SetCursorPos" because skipping
"NtUserSetCursorPos" entirely does avoid this issue. The cursor position is no
longer centred, but the game does not look as glitchy any more.
System specifications:
* Ubuntu 22.04, X11, xfce4
* amdgpu driver
Reproduced in Wine 9.1, Wine 9.17 and Proton 9.0-2.
Reproduced with
* Wine's virtual desktop on and off
* Window manager decorations on and off (winecfg)
* Window manager control on and off (winecfg)
Steps to reproduce:
1. xinput list
2. Remember the xinput <ID> of the mouse (Virtual core pointer -> HID)
3. xinput --set-prop <ID> 'Coordinate Transformation Matrix' 1.1 0 0 0 1.1 0 0
0 1
4. Join a world in Minetest and try to play
This problem does not occur when the Transformation Matrix is set to "1.0 0 0 0
1.0 0 0 0 1". It also does not occur on Windows due to lack of xinput and X11
in the first place.
[1]
https://github.com/minetest/minetest/releases/download/5.9.0/minetest-5.9.0…
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http://bugs.winehq.org/show_bug.cgi?id=58663
Bug ID: 58663
Summary: A bug or something that prevents the game [The Binding
Of Isaac: Repentance]
Product: Wine
Version: 10.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chakiry140(a)gmail.com
Distribution: ---
Created attachment 79248
--> http://bugs.winehq.org/attachment.cgi?id=79248
backtrace text
A bug or something that prevents the game [The Binding Of Isaac: Repentance]
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http://bugs.winehq.org/show_bug.cgi?id=58620
Bug ID: 58620
Summary: moyo go studio graphics regression
Product: Wine
Version: 10.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gerry(a)gavigan.me.uk
Distribution: ---
A long time ago the application was a bit flaky (wine 1.x) but the graphics
were OK. Over time the general performance of the application has improved but
the graphics have steadily deteriorated, best illustrated by the screenshots
below.
https://appdb.winehq.org/screenshots.php?iAppId=15898
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