A few recent changes broke the macOS build. Unfortunately nobody noticed, because the macOS CI job always fails. :-(
However, we can still fix that. I'm not sure that the last commit is the best approach, would like to have comments from Henri.
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v4: include: Import vkd3d_d3dcompiler.h instead of redefining D3D_BLOB_PART.
ci: Make the MoltenVK logging less verbose.
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/423