--
v2: vkd3d-shader/ir: Validate the index of a TEMP register.
vkd3d-shader/ir: Validate the DCL_TEMPS instruction.
vkd3d-shader/ir: Validate unused indices in a register.
vkd3d-shader/ir: Validate the register index count.
vkd3d-shader/ir: Validate the register dimension.
vkd3d-shader/ir: Validate the register data type.
vkd3d-shader/ir: Validate the register precision.
vkd3d-shader/dxil: Use vsir_register_init() to initialize registers.
vkd3d-shader: Deduplicate profile version comparison functions.
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/432
A few recent changes broke the macOS build. Unfortunately nobody noticed, because the macOS CI job always fails. :-(
However, we can still fix that. I'm not sure that the last commit is the best approach, would like to have comments from Henri.
--
v3: ci: Make the MoltenVK logging less verbose.
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/423