The Wine development release 1.3.3 is now available.
What's new in this release (see below for details):
- Improved support for right-to-left text.
- Support for CMYK JPEG images.
- Beginnings of a Game Explorer implementation.
- Improved 64-bit support in MSI.
- Stub inetcpl control panel applet.
- A number of fixes to crypto support.
- Translation updates.
- Various bug fixes.
The source is available from the following locations:
http://ibiblio.org/pub/linux/system/emulators/wine/wine-1.3.3.tar.bz2http://prdownloads.sourceforge.net/wine/wine-1.3.3.tar.bz2
Binary packages for various distributions will be available from:
http://www.winehq.org/download
You will find documentation on http://www.winehq.org/documentation
You can also get the current source directly from the git
repository. Check http://www.winehq.org/git for details.
Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.
----------------------------------------------------------------
Bugs fixed in 1.3.3:
1236 Combo boxes with RTL set do not appear right aligned
5299 d3d crash in tombraider 4
5586 Tibia runs with garbled graphics
6303 PowerDVD 7.0 (trial version) doesn't start
6577 After upgrade, the demo fr-038: theta is broken
7510 Super Copyright (free software): irresponsive gui
8902 Personal Stock Monitor 6 standard crashes if you wiggle the main window
9008 Combat Pillows game: crashing, needs explicit backbuffer
10368 Corel Draw X3 Won't Install
12051 Max Payne 2 - rendering bug, looks like wrong shadow
12530 Psychonauts does not run due to unimplemented function d3dx9_36.dll.D3DXFilterTexture
12648 With 16 bit display, Qtracker crashes just after it puts up GUI
12805 Virtualbox refuses to install (dogfood)
13297 unimplemented d3dx9_36.dll.D3DXCreateTextureFromFileA
13406 Overlord: crash on unimplemented function d3dx9_36.dll.D3DXCompileShaderFromFileA
13781 Lego Indiana Jones won't start
13965 Can't change resolution in RTHDRIBL
14054 JAZZ Hired Guns demo: characters' models aren't redered properly
14944 Mission planning menu in Raven Shield is not drawn correctly
16617 klsoft.de Mathematik crashes on clicking selected text
16985 Live For Speed S2 - Patch Z10: wrong shadows drawing
17174 Morrowind Mudcrab crash: creatures near water hit animation/location errors
17186 Final Reality 1.01 Benchmark: Triggering ID3DDevImpl_7_GetRenderState ERRs
17356 Starcraft Crashes while attempting to access Battle.net
17374 Adobe Framemaker 9 crashes on startup, can't find ATL80.DLL?
17381 CDialog does not display proper window icon when first executed.
17446 Slideshow with MP3 breaks PowerPoint
17447 Another slideshow with MP3 breaks PowerPoint
17463 Attempting to compile crosstest without mingw should issue error
17659 Greyed out toolbars in Cuneiform OCR
17720 Pefect World MS crashes when minimized
17847 MySQL-Front 5.1: crashes when you close application
17932 winemp3 not play sounds correctly
17989 Mosaic doesn't launch
18128 Sniper Elite: Player falls through floor
18207 Installation of the Children of the Nile demo 3 crashes
18434 Unhandled page fault while using gecko to browser a URL
18545 Condor: graphic errors
18607 Perfect World can't restore window from minimizing
18851 3DMark Vantage requires d3dx10_36.dll
18858 D3DADAPTER_IDENTIFIER9.Description retrieved from IDirect3D9::GetAdapterIdentifier is empty for Mesa DRI Intel(R) 852GM/855GM card/driver
19026 Can't run Myst III:Exile in Direct3D mode
19070 hh.exe should exit immediately if not given a file to open (appinstall)
19198 EPIM main window restricts to a handful of pixels when maximizing
19199 EPIM showing two windows
19298 Can't change the font size for the Opengl application.
19443 Wine itself segfaults when running Geneforge
19444 Netscape 6 slows down considerably after brief usage
19545 GraFit 5 unhandled page fault on read access when saving file
19560 Street Fighter IV : launcher crashes
19562 Guitar Hero World Tour crashes after dinput GetProperty
19618 X-Change 3 crashes randomly when loading a saved game or starting a new game
19772 EverQuest 2 crashes in third-person when riding the Ykeshan bear mount.
20306 Wine does not compile with LLVM
20865 Steam login window jumps around the screen when moved
21079 Manga Studio 4.0 EX does not display icons or toolbar correctly.
21325 aclocal.m4's main prototype is incorrect
23009 Some textures are shown dark from certain angles of view in F1 Challenge 99-02
23125 Mass Effect 2 requires d3dx10_39.dll
23137 dbghelp doesn't support DW_LNE_set_discriminator (gcc 4.6)
23400 Metatrader 5 setup crashes
23453 Worms Armageddon cannot send text in WormNET
23582 PowerDVD 10 (trial) needs unimplemented function ws2_32.dll.WSANSPIoctl
23618 Overloading of CPU when executing EPIM
23660 America's Army 3 needs d3dx9_36.dll.D3DXPreprocessShader
24059 StarCraft II patcher crashes during Patch 1.0.3 update
24068 Crash in dbghelp (WoW)
24170 Warhammer Dawn of war : Fails to install
24180 crash in dnsbench.exe
24246 Windows Live Essentials Beta installer needs kernel32.GetThreadUILanguage
24270 kernel32/time.c tests fail due to being miscompiled by clang, but not gcc
24272 Office 2003 & 2007 installers fail on an unexpected error
24332 WoW: Cataclysm crashes on startup (needs GetUserDefaultLocaleName impl)
24404 msxml3 does not compile --without-xml
24423 directx sdk (nov 2006) fails to install
24425 err:module:find_forwarded_export function not found for forward 'krnl386.exe16.GetProcessDword'
24427 Firefox 4.0 beta 6: window controls are blank when the Firefox button is visible
24441 Fix the detection of the number of CPUs for OpenBSD.
----------------------------------------------------------------
Changes since 1.3.2:
Alexander Morozov (5):
crypt32: Add stub for CryptSignMessage.
crypt32/tests: Add a test for CryptSignMessage.
crypt32: Implement CryptSignMessage.
crypt32: Initialize HashEncryptionAlgorithm.
crypt32: Add a stub for CryptEncryptMessage.
Alexandre Goujon (4):
avifil32: Fix EditStreamSetInfo wine checks.
fusion: Improve parse_display_name.
odbccp32: Fix SQLInstallDriverManager{,W}.
quartz: avisplitter Fix query interface test.
Alexandre Julliard (15):
ws2_32/tests: Fix some buffer overflows in traces.
widl: Fix declaration order in generated headers.
include: Move some included files outside of extern "C".
user32: Add support for fetching window rectangles relative to various origins.
user32: Pass the window styles to NC_GetInsideRect instead of accessing the window structure.
user32: Use WIN_GetRectangles where possible instead of accessing the window structure.
user32: Use WIN_GetRectangles where possible instead of mapping coordinates explicitly.
user32: Avoid redundant server call in WIN_GetRectangles and fix the screen coordinates mapping.
user32: Avoid direct accesses to the window structure in NC_HandleNCHitTest.
user32: Don't try to set the WS_EX_LAYOUTRTL flag on the desktop window.
gdi32: Mirror the returned rectangle in GetClipBox for RTL layout.
winemp3.acm: Fix a couple of compiler warnings on Mac OS.
ntdll/tests: Fix the image protection test on Mac OS where the image limits are only approximative.
winebuild: Don't add extra CPU flags to stubs if they have some already.
krnl386.exe: Remove 16 suffix on Get/SetProcessDword since there's no 32-bit version.
Alistair Leslie-Hughes (4):
mshtml: Correct test for unknown dispID.
msxml6: Register interfaces.
mshtml: Correct test for another unknown dispID.
msxml: Added support to create msxml4/6 interfaces.
Anders Jonsson (3):
ipconfig: Update Swedish translation.
shdocvw: Update Swedish translation.
inetcpl.cpl: Add Swedish translation.
Andrew Nguyen (7):
setupapi: Improve parameter validation for SetupCreateDiskSpaceListA/W.
setupapi: Implement SetupQuerySpaceRequiredOnDriveW.
setupapi: Improve parameter validation in SetupQuerySpaceRequiredOnDriveA/W.
setupapi: Implement SetupDuplicateDiskSpaceListA/W.
ipconfig: Permit the "Yes/No" strings to be localized.
d3dx9_36: Fix D3DXCompileShader* spec file prototypes.
msxml3: Correct the prototype of DOMDocument_create when compiling without libxml2.
Andrew Talbot (2):
dmusic: Constify a variable.
dsound: Constify some variables.
André Hentschel (9):
winebuild: Don't segfault when run without arguments.
ipconfig: Update German translation.
ntdll: Remove an unused function from signal_powerpc.
winedbg: Fix typo in German translation.
winedbg: Only add ContextFlags which are defined.
shell32: Update German translation.
shdocvw: Update German translation.
shell32: Update German translation.
user32: Only select needed part of the flags.
Aric Stewart (8):
imm32/tests: Test various Imm call cross-thread.
gdi32: Correct usage of ScriptLayout for bidi code.
usp10: Attempt to shape with non TMPF_TRUETYPE fonts.
usp10: Implement handling fMergeNeutralItems.
usp10: Improve handling of spaces during Itemization.
usp10: Check font for required features and report error if missing.
gdi32: Silence a common and expected error.
quartz: Return E_OUTOFMEMORY of the StdMemAllocator is unable to allocate memory.
Aurimas Fišeras (4):
ipconfig: Update Lithuanian translation.
shell32: Update Lithuanian translation.
shdocvw: Update Lithuanian translation.
inetcpl.cpl: Add Lithuanian translation.
Austin English (8):
winealsa.drv: Remove unused variable.
kernel32/tests: Be sure to terminate array.
kernel32: Add a stub for GetThreadUILanguage.
mmdevapi: Remove an unused variable.
rstrtmgr: Add stubs for RmGetList and RmRegisterResources.
kernel32/tests: Typo fixes.
ws2_32: Add a stub for WSANSPIoctl.
widl: Fix compiler warnings on clang.
Brad Smith (1):
ntll: Fix the detection of the number of CPUs for OpenBSD.
Damjan Jovanovic (1):
windowscodecs: Test that ICO GetSize returns the BITMAPINFOHEADER size instead of the ICONDIRENTRY size.
Detlef Riekenberg (3):
inetcpl: Add initial applet.
inetcpl: Add an applet icon.
inetcpl: Add German translation.
Dmitry Timoshkov (3):
winex11.drv: Avoid copying window bits if the window didn't move.
winex11.drv: Avoid copying invalid window bits.
gdi32: Add a trace for GetClipBox.
Eric Pouech (3):
dbghelp: Fix regression with prevented StackWalk on i386 CPU to be called with a NULL context.
kernel32: Fixed a couple of cases where the console was not reset in cooked mode after a bare console has been created.
server: Ensure we set proper errors when getting a NULL fd out of a handle.
Francois Gouget (5):
msi/tests: Fix compilation on systems that don't support nameless unions or structs.
d3dcompiler_43: Move asmparser_message() and asmshader_error() up to avoid forward declarations.
d3dcompiler_43: Make asmshader_error() and set_rel_reg() static.
shell32/tests: Make create_commdlgbrowser3() static.
usp10: Add a trailing '\n' to a TRACE() call.
Frédéric Delanoy (4):
ipconfig: Update French translation.
shdocvw: Update French translation.
shell32: Update French translation.
inetcpl.cpl: Add French translation.
Gerald Pfeifer (7):
server: Remove pollev from set_socket_event.
urlmon/tests: Simplify test_IUriBuilder_GetPorttest_IUriBuilder_GetPort a bit.
gdi32/tests: Fix a test description in test_logpen.
winex11.drv: Fix comment for #endif.
setupx.dll16: Simplify vcpUICallbackProc16 a bit.
gdi32/tests: Fix another test description in test_logpen.
setupx.dll16: Simplify VCP_CopyFiles by removing a set, but never read, variable.
Hans Leidekker (15):
dnsapi: Remove the critical section around res_query.
msi: Fix comparison of table ids in TABLE_Exists.
msi: Open relocated package database in transacted mode.
msi/tests: Fix some test failures on 64-bit.
msi: Avoid pointer truncation in MSI_ViewFetch and MSI_ViewModify.
shell32: Add support for CSIDL_PROGRAM_FILESX86 and CSIDL_PROGRAM_FILES_COMMONX86.
wine.inf: Create 32-bit program files and common files directories in 64-bit prefixes.
include: Add knownfolders.h.
include/shlobj.h: Add known folder flags.
shell32: Implement SHGetKnownFolderPath.
shell32: Implement SHGetFolderPathEx.
shell32: Support FOLDERID_LocalAppDataLow.
msi: Adjust the AdminUser property too after applying a patch.
msi: Avoid a crash on database destruction.
msi: Read supported platform and language ids from the summary information stream.
Henri Verbeet (30):
wined3d: Fix a silly typo.
wined3d: Do not call device_switch_onscreen_ds() while under the GL lock.
wined3d: Translate before scaling for rhw as well in transform_projection().
wined3d: Don't overwrite the offscreen depth/stencil surface with undefined data in surface_load_ds_location().
d3d8: An invalid shader version isn't an internal error.
wined3d: Avoid a memcpy() in IWineD3DImpl_FillGLCaps().
wined3d: Rename "pDesc" to "desc".
wined3d: Getting the current vertex shader should never fail.
wined3d: Getting the current pixel shader should never fail.
wined3d: GL_DRAW_FRAMEBUFFER depends on either ARB_framebuffer_object or EXT_framebuffer_blit.
wined3d: IWineD3DSurface_GetDesc() should never fail.
wined3d: IWineD3DVolume_GetDesc() should never fail.
ddraw: Remove some stray tabs.
ddraw: Just pass FOURCC formats through to wined3d.
wined3d: IWineD3DBuffer_GetDesc() should never fail.
wined3d: Get rid of redundant comparisons against NULL / 0.
wined3d: Get rid of redundant comparisons against FALSE.
wined3d: Introduce a structure for stream state.
ntdll: Do not return STATUS_SUCCESS on failure in NtQueryObject().
wined3d: Introduce a separate structure for stateblock states.
wined3d: Move the scissor rect to wined3d_state.
wined3d: Move the viewport to wined3d_state.
wined3d: Move the material to wined3d_state.
wined3d: Move transforms to wined3d_state.
wined3d: Move texture states to wined3d_state.
wined3d: Move sampler states to wined3d_state.
wined3d: Move the texture's target field to the base texture struct.
wined3d: Remove IWineD3DBaseTexture::GetTextureDimensions() from the public wined3d interface.
wined3d: Move texture bindings to wined3d_state.
wined3d: Move the vertex declaration to wined3d_state.
Hwang YunSong (3):
ipconfig: Update Korean resource.
shell32: Update Korean resource.
inetcpl.cpl: New Korean resource.
Igor Paliychuk (3):
shell32: Ukrainian translation update.
shdocvw: Ukrainian translation update.
ipconfig: Ukrainian translation update.
Jacek Caban (26):
msxml3: Store outer iface as IXMLDOMNode instead of IUnknown in xmlnode.
msxml3: Added node_query_inerface function for common xmlnode child objects implementation.
msxml3: Use fake IID to safely cast IXMLDOMNode interface to xmlnode object.
msxml3: Use separate object for unknown node type implementation.
msxml3: Use get_node_obj to get xmlnode from iface in replaceChild implementation.
msxml3: Use xmlnode child object's IXMLDOMNode implementation as base interface.
msxml3: Don't use xmlnode's IXMLDOMNode iface in get_nodeName implementations.
msxml3: Don't use xmlnode's IXMLDOMNode iface in get_nodeValue implementations.
jscript: Rename DispatchEx to jsdisp_t to match jscript naming convention.
msxml3: Don't use xmlnode's IXMLDOMNode iface in put_nodeValue implementations.
msxml3: Don't use xmlnode's IXMLDOMNode iface in get_nodeType and get_nodeParent implementations.
jscript: Added a helper function for setting VARIANT value to jsdisp_t.
jscript: jsdisp_t to IDispatch casts clean up.
jscript: Addd jsdisp_addref helper function.
urlmon: Correctly handle INET_E_USE_DEFAULT_SETTING returned from GetBindString(BINDIND_ACCEPT_MIMES).
msxml3: Don't use xmlnode's IXMLDOMNode iface in get_childNode implementations.
msxml3: Don't use xmlnode's IXMLDOMNode iface in get_[first|last]Node implementations.
shdocvw: Fixed tests on IE <6.
msxml3: Don't use xmlnode's IXMLDOMNode iface in get_[previous|next]Sibling implementations.
msxml3: Don't use xmlnode's IXMLDOMNode iface in get_attributes implementations.
msxml3: Don't use xmlnode's IXMLDOMNode iface in insertBefore implementations.
mshtml: Use stored nsWineURI object to create moniker in async_open.
include: Added more d3d9 error codes.
mshtml: Added nsIHttpChannel::VisitResponseHeaders implementation.
mshtml: Try getting window from notification callback if load group is not available in AsyncOpen.
mshtml: Added nsIURL::GetQuery implementation.
Jason Edmeades (2):
cmd: Make tests supply stderr + more diagnostics.
cmd: echo.word should echo back the word without the .
Jesse Litton (1):
wined3d: Recognize GeForce GTX 465.
Joris Huizer (4):
wined3d: Fix typo in checkGLcall.
msxml3: Fix copy/paste error in get_lastChild functions.
msxml3/tests: Add lastChild tests.
d3dx9_36: D3DXPreprocessShaderFromFileW: remove unneeded code.
Juan Lang (2):
shdocvw: Add Close menu item.
winex11.drv: ImeInquire's second parameter is an output parameter.
Jörg Höhle (2):
winmm: Support MCI_SOUND.
winmm: Auto-open MCI core commands only.
Kovács András (1):
dinput: Return an error in IDirectInputDevice2AImpl_GetProperty().
Louis Lenders (1):
kernel32: Change SetHandleCount to match behaviour on versions >WINNT.
Luca Bennati (14):
ipconfig: Update Italian translation.
crypt32: Update Italian translation.
cryptui: Update Italian translation.
kernel32: Update Italian translation.
winecfg: Update Italian translation.
wldap32: Update Italian translation.
devenum: Update Italian translation.
cmd: Update Italian translation.
user32: Update Italian translation.
shell32: Update Italian translation.
shell32: Update Italian translation.
inetcpl.cpl: Add Italian translation.
shdocvw: Update Italian translation.
winecfg: Fix Italian translation.
Marcus Meissner (1):
ole32: Check for interface NULL which happens with e.g. Abiword.
Mariusz Pluciński (12):
gameux: Initial implementation of IGameExplorer::AddGame.
gameux: Add support of loading Application Id into registry.
gameux: Add storing Title registry value.
gameux: Add storing Description registry value.
gameux: IGameExplorer::RemoveGame implementation.
include: Add LOCALE_INVARIANT definition.
kernel32: New flags added to LoadLibraryEx.
gameux: IGameExplorer::UpdateGame implementation.
gameux/tests: Add basic test for InstallGame and UninstallGame.
gameux/tests: Add verification of registry content for InstallGame and UninstallGame.
gameux: Add InstallGame implementation.
gameux: Add UninstallGame implementation.
Matej Spindler (8):
shell32: Update Slovenian translation.
shdocvw: Add Slovenian translation.
jscript: Update Slovenian translation.
mshtml: Update Slovenian translation.
shdocvw: Update Slovenian translation.
ipconfig: Add Slovenian translation.
inetcpl.cpl: Add Slovenian translation.
shell32: Update Slovenian translation.
Matteo Bruni (5):
d3dx9: Fix D3DXCompileShaderFromFileW.
d3dx9: Fix D3DXAssembleShader tests.
d3dcompiler: D3DPreprocess implementation.
d3dcompiler: Add D3DPreprocess tests.
d3dx9: D3DXPreprocessShader implementation with tests.
Michael Mc Donnell (1):
shell32/tests: Test that basic renaming is supported.
Michael Stefaniuc (2):
oleaut32: The function pointer should be const and not the return value.
urlmon: Remove superfluous NULL check before heap_free (Smatch).
Mikko Rasa (6):
wined3d: Recognize GeForce GTX 460.
secur32: Validate buffers passed to schan_DecryptMessage.
secur32: Fill header and trailer buffers in schan_DecryptMessage.
secur32: Only process full TLS frames in schan_DecryptMessage.
secur32: Fill a SECBUFFER_MISSING buffer if the message is not complete.
secur32: Add some more schannel tests.
Misha Koshelev (3):
d3dx9: Implement D3DXFVFFromDeclarator.
d3dx9_36: Fix the D3DXCreateMesh() prototype.
d3dx9_36: Implement D3DXGetDeclLength with tests.
Nikolay Sivov (13):
msxml3/tests: Add a helper to create document instance, remove useless output.
msxml3/domdoc: Implement IXMLDOMNamedNodeMap::removeQualifiedItem().
msxml3/tests: Some tests for ::get_ownerDocument() returned document instance.
msxml3/tests: Basic test for ::setAttributeNode().
msxml3: Support elements with namespaces.
msxml3: Fix IXMLDOMNode::get_prefix() for empty prefix.
msxml3: Fix IXMLDOMNode::get_namespaceURI() for empty URIs.
msxml3: Properly set default value for SelectionLanguage property.
msxml3/tests: Don't raise a test error on first try to create a document.
msxml3: Fix ::selectSingleNode() behaviour on invalid arguments.
msxml3: Store selected query language in backend document instance.
msxml3: Remove some useless initializers.
msxml3/tests: Store test data as a table for ::nodeTypedValue() tests.
Octavian Voicu (1):
include: Fix typo in propkeydef.h.
Oldřich Jedlička (3):
ddraw/tests: New attachment tests for 3D back buffers.
ddraw: Allow creating back buffer for DirectX 1 interfaces.
ddraw: Add checking of SURFACEDESC type/nullness into CreateSurface methods.
Owen Rudge (2):
d3dx9: Implement D3DXCreateTextureFromResource*.
d3dx9/tests: Add D3DXCreateTextureFromResource tests.
Paul Vriens (5):
include/evntrace.h: Add some definitions.
advapi32: Add stubs for FlushTrace[AW].
dlls: Fix some specfiles with respect to 'str' and 'wstr' usage.
msvcp80/msvcr90: Fix some typos in the forwards.
msxml3/tests: Step to the next item on failure as well.
Piotr Caban (4):
shlwapi: Improved UrlCanonicalize implementation.
shlwapi: Improved UrlEscapeW implementation.
secur32: Handle extra data in schan_InitializeSecurityContextW.
secur32: Prevent schannel tests from crashing on Windows NT.
Rico Schüller (1):
wined3d: Add argument check for Type to Get/SetTextureStageState().
Ričardas Barkauskas (2):
wined3d: Add NVDB support.
d3d9/tests: Test NVDB (depth bounds test) behavior.
Roderick Colenbrander (9):
wined3d: Separate driver info from GPU info.
wined3d: Return generic info for unhandled devices/drivers.
include: Undefine INTERFACE before defining it.
wined3d: Add Nvidia NT6x driver information.
wined3d: Add AMD NT6x drivers.
wined3d: Add Intel gpu and driver information.
wined3d: Add legacy ATI cards.
wined3d: Store amount of video memory in gpu_description_table.
wined3d: Move video memory override to init_driver_info.
Rudolf Mayerhofer (1):
kernel32: Implement GetUserDefaultLocaleName using users default LCID.
Stefan Leichter (1):
setupapi: Added tests for SetupDiGetINFClassA.
Sven Baars (4):
ipconfig: Update the Dutch translation.
shdocvw: Update the Dutch translation.
shell32: Update the Dutch translation.
inetcpl.cpl: Add the Dutch translation.
Thomas Mullaly (22):
urlmon: Implemented IUriBuilder_{Get/Set}Fragment.
urlmon: Implemented IUriBuilder_{Get/Set}Host.
urlmon/tests: Restructured IUriBuilder's test data.
urlmon: Implemented IUriBuilder_{Get/Set}Password.
urlmon: Implemented IUriBuilder_{Get/Set}Path.
urlmon: Removed some unneeded URI_THIS casts.
urlmon: set_builder_component now handles setting the modified property flag.
urlmon: Implemented IUriBuilder_{Get/Set}Port.
urlmon: Implemented IUriBuilder_{Get/Set}Query.
urlmon: Implemented IUriBuilder_{Get/Set}SchemeName.
urlmon: Some IUri's don't include the userinfo component in the absolute URI string.
urlmon: Implemented IUriBuilder_{Get/Set}UserName.
urlmon: Fixed bug in IUriBuilder_GetUserName.
urlmon/tests: Removed no longer needed todo_wine's.
urlmon/tests: Restructured IUriBuilder tests so they can accept IUriBuilders which don't have a base IUri.
urlmon/tests: IUriBuilder's can create IUri's even if they don't have a base IUri.
urlmon: Implemented IUriBuilder_{Get/Set}IUri.
urlmon: Implemented IUriBuilder_HasBeenModified.
urlmon: Implemented IUriBuilder_RemoveProperties.
urlmon: Can't set the scheme name of a IUriBuilder to NULL or an empty string.
urlmon/tests: IUriBuilder_CreateUri functions will return the base IUri if no changes have been made.
urlmon/tests: Fixed bug in tests where the wrong value is checked.
Vincent Povirk (11):
windowscodecs: Enumerate encoders.
windowscodecs: Register builtin encoders.
windowscodecs: Add tests for IWICBitmapDecoderInfo_GetMimeTypes.
windowscodecs: Implement IWICBitmapCodecInfo::GetMimeTypes.
windowscodecs: Implement IWICComponentInfo::GetCLSID.
ole32: Don't fail if the file ends during a big block.
windowscodecs: Fix the seeking in stream region streams.
windowscodecs: Decode CMYK/YCCK JPEG images as CMYK.
windowscodecs: Implement conversion from CMYK to RGB.
windowscodecs: Override libjpeg's default error handling.
ws2_32: Add a test for selecting invalid sockets.
Vitaly Perov (1):
winspool.drv: Set the printer name in AddJobW.
Vladimir Panteleev (1):
user32: Fix VK_RETURN handling in IsDialogMessage for dialogs without an IDOK.
Wolfram Sang (1):
hhctrl: Add check for no filename.
Łukasz Wojniłowicz (3):
jscript: Update the Polish translation.
shdocvw: Update the Polish translation.
mshtml: Update the Polish translation.
--
Alexandre Julliard
julliard(a)winehq.org
The Wine development release 1.3.2 is now available.
What's new in this release (see below for details):
- Update of the Gecko engine, now including a 64-bit version.
- New implementation of console support on Unix terminals.
- Many new functions in the C runtime dlls.
- Various bug fixes.
The source is available from the following locations:
http://ibiblio.org/pub/linux/system/emulators/wine/wine-1.3.2.tar.bz2http://prdownloads.sourceforge.net/wine/wine-1.3.2.tar.bz2
Binary packages for various distributions will be available from:
http://www.winehq.org/download
You will find documentation on http://www.winehq.org/documentation
You can also get the current source directly from the git
repository. Check http://www.winehq.org/git for details.
Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.
----------------------------------------------------------------
Bugs fixed in 1.3.2:
3582 Moray 3.5 page fault in PE after call to CallWindowProcA
5541 WriteConsole can't write to stdout; affects e.g. wsh's cscript's usage message
6994 Crimsonland's background textures fail to render
8822 VB6.0 program crashes
10885 Some bitmaps are drawn topside-down (Lazarus 0.9.24)
13819 Wrong codepage used for console output
14737 SmartDraw 2008: Start fails due to unimplemented functions in gdiplus.dll
15403 Microsoft's windbg can't load an executable
15425 Error when running Synthmaker. (need GdipCreateCachedBitmap)
15785 Serious Sam II(v 2.066): 3d graphics don't work and movies don't play.
16002 Hotspot Shield does not install
16565 Tarzan Demo: Crashes while starting.
16998 WISO Sparbuch crashes at startup
17691 Atlas.ti fails with Error: "extent" not understood
17828 AnzioWin: 2 taskbar entries for each running instance
17846 Wine lacks 64-bit gecko
17925 Winetest (64-bit) segfaults if (32-bit) gecko is installed
18071 Core Media Player - installer "Cannot read access control list"
18417 Navision 4.0 SP3 crashes on the start
18650 FFXI + POL crashes with OffscreenRenderingMode=fbo
18807 OneNote 2007 installer crashes during installation
18864 IW2: Edge of Chaos launcher pagefaults on startup
19107 Overlord 2 - Game Crashes
19694 Game Evil Genius crashes with a division by zero
20139 Fritz 11 crash when using 3D chessboard
20869 $ LANG=ja_JP wine iexplore crashes
20988 Some textures draw incorrectly in DirectX 9 on Mac OS X
21154 Overlord 2 Demo crashes during the start up
21644 Desktop icons created with black background
22040 Adobe Audition 3.0 splash-screen damaged
22233 CDBurnerXP Pro 3 help content is blank in Win98 mode
22234 HTML-Kit Tools trial requests .NET installation if Mono is installed
22598 Game crashes at startup when audio is enabled in Wine settings
22613 Ultima Online tool Razor does not detect net 2.0
22931 Hearts of Iron III - loader doesn't show HTML content
22933 Adobe Audition 3.0 requires native msxml3
23126 Mass Effect 2 requires msvcp80
23230 Mozart10: midi playback freezes after awhile
23473 Windows Live Essentials wave 4 beta installer won't start - wer.dll and rstrtmgr.dll not found
23586 Unable to run Doctor Who the Adventure Games: The blood of the Cybermen
23776 Eclipse IDE for Java EE Developers crashes opening new Java project
23828 And Yet It Moves demo requires 12 functions from msvcp80
23836 Game Explorer Manager does not start
23842 Alien Swarm: Fonts corrupted or missing characters
23907 Winecfg should not allow resolutions lower than 640x480 amount
23970 EVE Online (build 173012) crashes on startup
23987 excel 2007 too slow opening big spreadsheets.
24019 League of Legends downloader crashes because FormatMessage doesn't have a message for WSAECONNREFUSED
24051 wined3d_guess_card No card selector available for GL vendor 4 and card vendor 0000
24072 winepath: Add -0 option
24080 HL2+Portal crashes
24082 Plants vs Zombies Demo crashes during the start up
24093 Demoscene fr-041 debris shows garbage instead of black strip
24111 Xara Designer Pro 6 puts up error dialog "msxml4 was not installed properly"
24121 Winedbg complaining about "unknown CIE version 0"
24122 Mass Effect 2 Demo requires native msvcr80
24135 Direct3D 9 HLSL Vertex Lighting Demo won't run without native d3dx9_43.dll
24136 Direct3D 9 HLSL Vertex Lighting Demo crashes on unimplemented function d3dcompiler_43.dll.D3DCompile
24146 Worms Reloaded needs msvcr80.dll._splitpath_s
24148 excel viewer fails to install
24161 Anzio version 16.2 fails with ntdll exception
24162 Youtube downloader fails to download videos
24187 msi: set "MsiAMD64" and "Msix64" standard properties in x64 environment (64bit installer of .NET Framework 2.0)
24189 msi: set "System64Folder" standard property in x64 environment (64bit installer of .NET Framework 2.0)
24199 Life Balance 5.2.1 installer fails (NetFxScheduleNativeImage fails due to MsiDatabaseGetPrimaryKeys succeeding on non existing MsiAssembly table)
24221 Missing icotools causes build to fail
24226 Broken Sword II gives fatal error on startup
24233 MS Paint uses garbage instead of "untitled" as the default file name
----------------------------------------------------------------
Changes since 1.3.1:
Akihiro Sagawa (2):
jscript: Update Japanese translation.
mshtml: Update Japanese translation.
Alexandre Goujon (5):
kernel32: Fix GetComputerName errors.
advapi32: Fix GetNamedSecurityInfo with NULL descriptor.
msvcrt: string Avoid size_t in ok().
msvcrt: Properly fix setlocale and clean up tests.
msxml3/tests: Be more verbose when get_text fails.
Alexandre Julliard (73):
winetest: Include the build info also in the standard build.
gdi32/tests: Fix the GetObject last error check for most Windows versions.
server: Change the removable fd flag to a cacheable flag to make it possible for fd users to set it dynamically.
server: Avoid a potential server crash when a thread dies on startup.
server: Always free the process handle table even if the process didn't start.
configure: Print a warning when prelink isn't found.
winebuild: Add support for specifying thiscall calling convention.
msvcrt: Use the thiscall type on appropriate entry points.
msvcp90: Use the thiscall type on appropriate entry points.
msvcrt: Use a __thiscall macro where appropriate to make the calling convention clearer.
winapi: Add support for the thiscall keyword.
msvcrt: List the this pointer as an additional argument for thiscall functions.
winebuild: Signal an error when a thiscall function doesn't take a pointer as first argument.
winebuild: Support relay debugging for thiscall functions.
msvcrt: Export the 64-bit version of the C++ mangled names for all implemented functions.
oleaut32: Simplify the i386 implementation of DispCallFunc.
oleaut32: Implement DispCallFunc for x86_64.
explorerframe/tests: Initialize cbstate to a dummy value to make sure it's being set properly.
oleaut32: Add tests for DispCallFunc and fix a number of corner cases.
rpcrt4: Fix cfi annotations for the stubless proxy entry point.
rpcrt4: Retrieve the stack argument pointer in a more portable way in NdrClientCall.
ntdll/tests: Add a test for the protection state of the read-write data section.
ntdll: Fix the protection state of writable sections.
shell32: Add missing WINAPI to SHGetPropertyStoreFromParsingName.
widl: Fix parsing of function calling conventions.
widl: Set the default calling convention at header generation time, not at parsing time.
include: Specify calling convention explicitly in idl files where needed.
mscoree/tests: Comment out a couple of tests that crash on Windows.
d3dx10: Fix typo in a forward name.
msvcrt: Add -ret64 flag on some functions that return a 64-bit value.
winebuild: Use a proper enum for function arguments instead of storing them in a string.
winebuild: Add int64, int128 and float argument types.
winebuild: Use the correct registers for relay debugging of floating point arguments on x86_64.
advapi32: Use int64 in the spec file for 64-bit integers.
comctl32: Use int64 in the spec file for 64-bit integers.
dbghelp: Use int64 in the spec file for 64-bit integers.
kernel32: Use int64 in the spec file for 64-bit integers.
mapi32: Use int64 in the spec file for 64-bit integers.
mscoree: Use int64 in the spec file for 64-bit integers.
ntdll: Use int64 in the spec file for 64-bit integers.
ole32: Use int64 in the spec file for 64-bit integers.
oleacc: Use int64 in the spec file for 64-bit integers.
shell32: Use int64 in the spec file for 64-bit integers.
shlwapi: Use int64 in the spec file for 64-bit integers.
user32: Use int64 in the spec file for 64-bit integers.
uxtheme: Use int64 in the spec file for 64-bit integers.
wininet: Use int64 in the spec file for 64-bit integers.
msvcrt: Use int64 in the spec file for 64-bit integers.
oleaut32: Use int64 in the spec file for 64-bit integers.
msvcrt: Use float instead of long in the spec file for 32-bit floating point values.
oleaut32: Use float instead of long in the spec file for 32-bit floating point values.
d3drm: Use float instead of long in the spec file for 32-bit floating point values.
gdi32: Use float instead of long in the spec file for 32-bit floating point values.
gdiplus: Use float instead of long in the spec file for 32-bit floating point values.
d3dx9: Use float instead of long in the spec files for 32-bit floating point values.
d3dx10: Use float instead of long in the spec files for 32-bit floating point values.
configure: Make it a fatal error when some maintainer mode tools are not found.
user32: Prevent changing some window styles through SetWindowLong.
user32/tests: Remove some noisy output.
opengl32: Update to the latest GL spec.
opengl32: Use float type where appropriate in the spec file.
rpcrt4: Retrieve the stack argument pointer in a more portable way in NdrMesProcEncodeDecode.
rpcrt4: Remove a couple of unused local variables.
oleaut32/tests: Fix a pointer cast warning.
winecfg: Fix a pointer cast warning.
winex11: Break positioning of graphics in mirrored contexts to be broken the same way as Windows.
winex11: Properly support BitBlt and LAYOUT_BITMAPORIENTATIONPRESERVED in mirrored contexts.
user32: Don't disable DrawFrameControl for non-text mapping modes.
user32: Add a common helper to set controls clip region, and make it behave correctly when mirrored.
user32: Set the DC layout to mirrored when the window has the WS_EX_LAYOUTRTL style.
user32: Make child windows inherit the WS_EX_LAYOUTRTL style from their parent.
user32: Implement Get/SetProcessDefaultLayout.
user32/tests: Fix a number of test failures on Windows 7.
Amine Khaldi (4):
mpr: Fix Bulgarian translation.
mpr: Fix translations.
shdoclc: Fix Spanish translation.
shlwapi: Fix translations.
Anders Jonsson (4):
shell32: Update Swedish translation.
devenum: Add Swedish translation.
winmm: Add Swedish translation.
user32: Update Swedish translation.
Andrew Eikum (7):
oleaut32: Implement ITypeInfo2::ReleaseFuncDesc.
oleaut32: Improve ITypeInfo::ReleaseTypeAttr.
oleaut32: Properly mask size from funcdesc typedata.
oleaut32: Improve MEMBERID assignment in ICreateTypeInfo::LayOut.
oleaut32: Implement ITypeInfo2::GetFuncDesc.
oleaut32: Implement decoding for complex typedescs.
regedit: Don't call ungetc() twice consecutively.
Andrew Talbot (4):
cryptnet: Constify a variable.
dbghelp: Remove unused functions.
dbghelp: Constify some variables.
dinput: Constify some variables.
André Hentschel (3):
winhlp32: Update translations.
user32: Optimize the storage of default color values.
kernel32: Better describe an error.
Aric Stewart (11):
usp10: Add Thaana script.
usp10: Add Greek Script.
usp10: Add Cyrillic script.
usp10: Add Armenian script.
usp10: Add Georgian script.
usp10: Add Sinhala Script.
usp10: Add Tibetan Script.
usp10: Add Phags-pa Script.
usp10: Add Thai Script.
usp10: Add Lao script.
imm32: Test cases for HIMCs and threads.
Austin English (10):
dbghelp: Add initial Sparc CPU support.
winedump: Add Sparc CPU support.
ntdll: Add Sparc processor support.
ntdll: Make sure ill_handler() and bus_handler() are used on Sparc.
ntdll: Sparc support for map_image().
kernel32/tests: Sparc fixes.
d3d8/d3d9: Fix a compiler warning on non-i386/x86_64.
gdiplus: Add a stub for GdipWindingModeOutline.
gdiplus: Add a stub for GdipConvertToEmfPlusToFile.
winedbg: Initial Sparc support.
Damjan Jovanovic (10):
winemenubuilder: Decouple opening a Windows icon from generating the native icon.
winemenubuilder: Defer best icon selection to when we generate the native icons.
configure: Check for libicns.
windowscodecs: Add a stubbed ICNS encoder.
windowscodecs: Stub out the ICNS frame encoder.
windowscodecs: Implement the ICNS frame encoder.
windowscodecs: Write ICNS files.
winemenubuilder: Move utility functions to the top of the file.
winemenubuilder: Write all frames, in the given format, to the native icon.
winemenubuilder: Parse ICO headers in a separate function.
Dan Kegel (1):
kernel32: Add error text for WSAECONNREFUSED.
David Hedberg (19):
shell32: Implement IExplorerBrowser::SetOptions and IExplorerBrowser::GetOptions.
shell32: Add some basic support for hosting a shellview in the ExplorerBrowser.
shell32: Implement IExplorerBrowser::SetFolderSettings.
shell32: Implement IExplorerBrowser::Advise and IExplorerBrowser::Unadvise.
shell32: Support BHID_SFUIObject and BHID_DataObject in IShellItem::BindToHandler.
shell32: Implement IExplorerBrowser::BrowseToIDList and IShellBrowser::BrowseToObject.
shell32/tests: Some additional tests for IShellBrowser.
shell32/tests: Add some tests related to the shellview created by ExplorerBrowser.
shell32/tests: Add some event tests to ExplorerBrowser tests.
shell32: Implement IExplorerBrowser::BrowseToObject.
shell32: Add a travellog to the ExplorerBrowser control.
shell32: Add ICommDlgBrowser3 stub to the ExplorerBrowser control.
shell32: Implement CommDlgBrowser::OnDefaultCommand in the ExplorerBrowser control.
shell32: Add IObjectWithSite implementation to the ExplorerBrowser control.
shell32: Check for ICommDlgBrowser from site and use it in the IExplorerBrowser control.
shell32: Get ExplorerPaneVisibility from site of the ExplorerBrowser control.
include: Fix INameSpaceTreeControlEvents interface declaration.
shell32: Add INameSpaceTreeControlEvents stub to the ExplorerBrowser control.
shell32: Add a navigation pane to the ExplorerBrowser control.
Detlef Riekenberg (3):
include: Add more TOKEN_INFORMATION_CLASS result struct.
ntdll: Add a stub for TokenElevation in NtQueryInformationToken.
comdlg32/tests: Mark a failure on w2k as broken.
Dmitry Timoshkov (1):
user32: Add a bunch of GetWindowPlacement() tests, fix some simple cases.
Eric Pouech (15):
dbghelp: dwarf debug info: a few more fixes to dwarf parsing.
winedbg: Don't access inside a bp structure if it's not initialized.
dbghelp: Use virtual size (not raw/file size) when getting the size of a PE section.
server: Fix method name in comments for fd_ops.
server: Use generic file access rights (inside of console specific ones) for console management.
server: Streamline a bit the console allocation code.
server: Enhanced the console input object so that it doesn't require a wineconsole to be running.
server: Allow a screen buffer to be attached to a given fd (for bare consoles).
server: Report in get_console_mode request whether it's a bare console or not.
server: Simplify the wineconsole event notification code.
server: Properly return the errors for bare console objects.
ntdll: Allocate a console (without renderer) when starting a program from unix console.
kernel32: Properly handle bare console on input.
kernel32: Modify editline logic so that it also work with bare consoles.
kernel32: Remove old bare-console code.
Francois Gouget (41):
Assorted spelling fixes.
shdocvw: Remove WINAPI on static functions where not needed.
msdaps: Make create_rowset_proxy() static.
explorerframe/tests: Add a trailing '\n' to an ok() call.
ws2_32: Add a trailing '\n' to a TRACE() call.
shell32/tests: Remove unneeded NULL pointer casts.
shell32/tests: Remove spaces before '\n's in traces.
ipconfig: Remove the ipconfig debug channel where unused.
msvcp90: Remove the msvcp90 debug channel where unused.
ws2_32/tests: Add a trailing '\n' to an ok() call.
ddraw: Remove WINAPI on static functions where not needed.
d3dcompiler_43: Make debug_print_{relarg,swizzle,writemask}() static.
d3dx9_36: Make {is,make}_pow2() static.
d3dxof: Make debugstr_fourcc() static.
shell32/tests: Add a trailing '\n' to an ok() call.
msxml3: Make parse_xml() static.
shdocvw: Make adjust_ie_docobj_rect() static.
qedit: Make (media,pins)enum_create() static.
msvcp90: Make init_cxx_funcs() static.
gameux: Use SUBLANG_NEUTRAL for language-independent resources.
usp10: Make SHAPE_ApplyOpenTypeFeatures() static.
xcopy: Remove spaces before '\n's in the Korean translation.
start: Remove spaces before '\n's in the Portuguese translation.
programs: Remove spaces before '\n's in the Swedish translation.
shell32: Remove spaces before '\n's in the Serbian translation.
mshtml: Remove spaces before '\n's in the Portuguese translation.
appwiz.cpl: Remove a space before an ellipsis in the Norwegian translation.
shdoclc: Remove a space before an ellipsis in the Italian translation.
d3d9/tests: Fix compilation on systems that don't support nameless unions or structs.
oleaut32/tests: Fix compilation on systems that don't support nameless unions.
shell32/tests: Fix compilation on systems that don't support nameless unions.
winex11.drv: Fix compilation on systems that don't support nameless unions.
d3dcompiler_43: Don't use nameless unions in our private structures to avoid trouble with compilers where they are not supported.
mscoree/tests: Remove spaces before '\n's in traces.
kernel32/tests: Fix compilation on systems that don't support nameless unions or structs.
comdlg32: Make FD31_FreeOfnW() and FD31_MapOfnStructA() static.
winmm: Make MCI_{MessageToString,strdupAtoW}() static and remove MCI_strdupWtoA().
hhctrl.ocx: Make strbuf_{append,chr}() static.
usp10: Add a trailing '\n' to a TRACE() call.
rpcrt4: Make RPCRT4_Receive() static.
mshtml: Make free_strings() static.
Frédéric Delanoy (1):
start: Fix French translation.
Gerald Pfeifer (2):
d3dx9_36: Simplify instr_ps_1_0123_texld.
comctl32: Remove the last, unused parameter from LISTVIEW_VScroll and all its invocations.
Hans Leidekker (11):
msi/tests: Use a different product code in the package tests to avoid cascading test failures.
msi: Create the product key if necessary in msi_publish_patches.
msi/tests: Fix a WoW64 test failure.
msi: Open the database storage in transacted mode when MSIDBOPEN_CREATE or MSIDBOPEN_TRANSACT is specified.
msi: Move database initialization to a separate function.
wininet: Handle HTTP_STATUS_REDIRECT_METHOD.
msi: Add stub implementations of MsiBeginTransaction and MsiEndTransaction.
msi: Return an error from MsiDatabaseGetPrimaryKeys if the table does not exist.
msi: Set the MsiAMD64 and Msix64 properties on 64-bit.
msi: Set the System64Folder property on 64-bit.
msi/tests: Add tests for 64-bit properties.
Henri Verbeet (50):
ddraw: Make some lookup tables const.
wined3d: Make some lookup tables const.
ddraw: Attaching an already attached surface is not a FIXME.
ddraw: Failing surface creation is not an internal error.
wined3d: Pass a WINED3DCOLORVALUE structure to IWineD3DDeviceImpl_ClearRendertargetView().
wined3d: Explicitly pass the draw rect to device_clear_render_targets().
wined3d: Convert from floating point to specific surface formats.
wined3d: Use floating point colors in the blitter's color_fill functions.
wined3d: Pass floating point colors to IWineD3DDeviceImpl_ColorFill().
wined3d: Rename WINED3DFORMAT to wined3d_format_id.
d3dx9_36: Use a lookup table in D3DXGetDeclVertexSize().
d3dx9_36/tests: Remove a (mostly) redundant test.
d3dx9_36/tests: Use the proper D3DFVF_PSIZE constant in test_fvf_decl_conversion().
wined3d: Introduce a local variable for gl_info in IWineD3DSurfaceImpl_BltOverride().
wined3d: Check the GLSL info log for all shaders.
wined3d: Don't set a NULL container of type WINED3D_CONTAINER_TEXTURE.
wined3d: Remove the GetContainer() methods from the public wined3d interface.
wined3d: Rename the "format" field in wined3d_format_desc to "id".
d3dx9_36: Fix the D3DXFVFFromDeclarator() prototype.
d3dx9_36/tests: Avoid a redundant vertex declaration copy in test_decl_to_fvf().
wined3d: Cleanup some 2-space indentation.
wined3d: Simplify wined3d_format_convert_from_float().
d3dx9_36/tests: Cleanup / simplify test_fvf_decl_conversion().
d3dx9_36/tests: Add some more FVF position handling tests.
d3dx9_36: Implement D3DXDeclaratorFromFVF().
wined3d: Explicitly pass render targets to context_apply_draw_buffers().
wined3d: Simply use context_apply_draw_buffers() in context_apply_clear_state().
wined3d: Introduce surface_color_fill().
wined3d: Use surface_color_fill() in IWineD3DDeviceImpl_ColorFill().
wined3d: Use surface_color_fill() in IWineD3DDeviceImpl_ClearRendertargetView().
wined3d: Recognize some more Radeon cards.
wined3d: Use debug_surflocation() in surface_load_location().
wined3d: Get rid of WINED3DRECT.
wined3d: Implicit depth/stencil surfaces don't have a container.
wined3d: Rename wined3d_format_desc to wined3d_format.
wined3d: Devices don't need parents.
wined3d: Queries don't need parents.
wined3d: Clippers don't need parents.
wined3d: Don't require wined3d object parents to be COM objects.
d3d9: Move device functions to device.c.
d3d9: Merge vertex and pixel shader implementations into a single file.
d3d8: Merge vertex and pixel shader implementations into a single file.
d3d9: Merge vertex and index buffer implementations into a single file.
d3d8: Merge vertex and index buffer implementations into a single file.
wined3d: Avoid a forward declaration.
wined3d: Explicitly document some more consequences of GL locking policy.
wined3d: Do not preload buffers while under the GL lock in process_vertices_strided().
wined3d: Do not mark invalid blend matrices dirty.
wined3d: Add a handler for WINED3DRS_SRGBWRITEENABLE to the atifs fragment pipe.
ddraw: Handle D3DRENDERSTATE_TEXTUREHANDLE and D3DRENDERSTATE_TEXTUREMAPBLEND in d3d7.
Huw Davies (2):
winspool.drv: Allow for spaces in either the printer name or the spool file.
shell32: Add a few printer icon resource ids.
Hwang YunSong (4):
ipconfig: New Korean resource.
jscript: Update Korean resource.
xcopy: Update Korean resource.
shlwapi: Update Korean resource.
Jacek Caban (14):
mshtml: Provide profile directory to Gecko.
mshtml: Wine Gecko 1.1.0 release.
mshtml: Added Gecko64 support.
mshtml: Use IActiveScriptSiteDebug64 instead of IActiveScriptSiteDebug32 on win64.
mshtml: Get rid of no longer needed nsIComponentRegistrar::AutoRegister call.
mshtml: Marked invalid test as broken.
mshtml: Use LONGLONG/ULONGLONG for PRInt64/PRUint64.
widl: Define _WIN32 by default.
urlmon: Use INVALID_HANDLE_VALUE instead of NULL for uninitialized file handle in file protocol handler.
urlmon: Store file size in FileProtocol object.
urlmon: Added IInternetProtocolEx implementation for file protocol.
urlmon: Return E_INVALIDARG for empty pwzURI in CreateUri.
urlmon: Use StartEx in file protocol handler's Start implementation.
mshtml: Added file protocol's IInternetProtocolEx tests.
Jeff Cook (1):
winealsa.drv: Only filllines_no_master with micelem when micelem is found.
Jerome Leclanche (2):
winepath: Add a -0 option to use null character as separator.
winedbg: Escape args in a WINE_FIXME.
Juan Lang (5):
crypt32/tests: Test pcbDecoded parameter to CryptVerifyMessageSignature more thoroughly.
crypt32: Correct CryptVerifyMessageSignature's use of pcbDecoded.
urlmon: Return failures from progress callback.
userenv/tests: Add tests for GetProfilesDirectory.
userenv: Implement GetProfilesDirectory.
Julius Schwartzenberg (1):
setupapi: Add stubs SetupQueryDrivesInDiskSpaceList{A,W}.
Jörg Höhle (13):
winmm/tests: Initial tests for CD audio with the MCI.
mcicda: Opens d, d:, d:\, d:\foo since w2k. Only d: is portable.
mcicda: Access the first CD-ROM unless given a device letter.
winmm: MCI open always creates an alias for subsequent commands.
winmm: Close MCI device after immediate auto-open commands.
winmm: Always unload the MCI driver when Open fails.
winmm/tests: Add a few Open/Close MCI tests.
winmm/tests: MCI_STATUS returns DWORD_PTR, unlike other commands.
winmm/tests: Add MCI parser tests.
winmm/tests: Share common function dbg_mcierr.
winmm: Correctly parse the MCI Sysinfo command.
winmm: GetDeviceID only considers a single name per entry.
winmm: Implement MCIERR_DUPLICATE_ALIAS and MCIERR_DEVICE_OPEN.
Kai Tietz (1):
include: Fixed LIST_ENTRY macro type casts for win64.
Ken Thomases (1):
winex11: Pass window property to server in 64KB chunks.
Louis Lenders (15):
mscoree/tests: Added some simple tests for GetCORVersion.
mscoree: Improve GetCORVersion.
wine.inf: Added .NET InstallRoot and v2.0 policy keys.
mscoree/tests: Add a few tests for GetCORSytemDirectory.
mscoree: Improve GetCORSytemDirectory.
include: Add RUNTIME_INFO_FLAGS enumeration to mscoree header.
mscoree/tests: Add some tests for GetRequestedRuntimeInfo.
mscoree: Improve GetRequestedRuntimeInfo.
wine.inf.in: Add registry key under HKLM\%CurrentVersion%\Policies\System.
rstrtmgr: Add new stubbed dll rstrtmgr.dll.
wer: Add new stubbed wer.dll.
kernel32: Add stub for GetUserDefaultLocaleName.
rstrtmgr: Add stub for RmStartSession.
kernel32: Add stub for WerRegisterFile.
shell32: Add stubbed SHGetKnownFolderPath.
Luca Bennati (4):
winecfg: Fix Italian translation.
taskmgr: Fix Italian translation.
winhlp32: Fix Italian translation.
wineconsole: Fix Italian translation.
Marcus Meissner (1):
ntdll: Set correct protection flags on sections in builtin DLLs.
Mariusz Pluciński (3):
gameux/tests: Add tests for AddGame and RemoveGame methods.
gameux/tests: Check presence of GameExplorer registry keys.
gameux/tests: Verify registry values created by GameExplorer.
Marko Nikolic (1):
appwiz.cpl: Removed sign comparison warning.
Matteo Bruni (11):
d3dcompiler: D3DAssemble stub.
d3dcompiler: Move shader assembler implementation from d3dx9_36.
d3dcompiler: Move D3DAssemble tests from d3dx9_36.
d3dx9_43: Add d3dx9_43.dll, forwarding to d3dx9_36.dll.
d3dcompiler: Stub D3DCompile implementation.
d3dx9: Forward D3DXCompileShader to d3dcompiler.
include: Update some d3d10shader.h definitions.
d3d10: Implement D3D10CompileShader, forward to d3dcompiler.
include: Add D3DXCompileShader declarations.
d3dx9: Implement D3DXCompileShaderFromFile.
d3dx9: Implement D3DXCompileShaderFromResource.
Mike Kaplinskiy (3):
server: Don't cache sockets until they are pollable.
server: Add accept_into_socket to accept into an initialized socket.
server: Allow queuing async reads on listening sockets.
Nikolay Sivov (22):
comctl32/imagelist: Make IImageList_Merge() crash like it does on native.
comctl32/imagelist: Remove parameter check from IImageList_Clone().
comctl32/imagelist: Fix reference leak in IImageList_Clone().
comctl32/imagelist: Remove parameter check from IImageList_GetBkColor().
comctl32/imagelist: Fix return value from IImageList_SetBkColor().
comctl32/imagelist: Fix return value for IImageList_GetIconSize().
oleaut32/olepicture: Properly round while performing pixels->himetric units conversion.
oleaut32/olepicture: Fix assumptions about S_OK value.
oleaut32/olepicture: No need to check interface pointer in vtable methods.
oleaut32/olepicture: Fix a typo in height conversion.
oleaut32/olepicture: Remove out pointer check in OleCreatePictureIndirect, it should crash.
include: Add xml DOMDocument60 definition.
msxml6: Add stub msxml6, forward DOMDocument60 creation to msxml3.
msxml3: Add IXMLDOMDocument3 stub support.
msxml3: Implement IXMLDOMCDATASection::splitText().
msxml3/tests: Tests for IXMLDOMText::splitText(), stub is extended a bit.
msxml3: Allow FreeThreadedDOMDocument40 to be created.
msxml3: Silence FIXME for supported properties.
msxml3: Dump namespace aliases passed with SelectionNamespaces property.
msxml3: Fix IXMLDOMDocument::getElementsByTagName() for some special cases.
msxml3: Fix invalid parameter handling for IXMLDOMElement::getElementsByTagName().
msxml3: Implement IXMLDOMNamedNodeMap::getQualifiedItem().
Octavian Voicu (4):
wined3d: Add missing ckey, fx, and pal directdraw caps.
winmm: Replace return types with symbolic constants in mci command resources.
winmm: Replace command ids with symbolic constants in mci command resources.
include: Add MCI_INTEGER64 mci type.
Oldřich Jedlička (2):
ddraw/tests: New visual back buffer flipping tests.
ddraw/tests: New tests for CreateSurface for 3D DDSCAPS_BACKBUFFER.
Owen Rudge (3):
d3dx9: Implement missing D3DXCreateTextureFromFile functions.
d3dx9: Implement D3DXCreateTextureFromFileInMemoryEx.
d3dx9: Implement D3DXLoadSurfaceFromFileInMemory.
Paul Bolle (3):
winedbg: gdb proxy mode: allow interrupt from command line.
winedbg: gdb proxy mode: hide printf unless traced.
winedbg: gdbproxy: Quietly handle qSupported and qTStatus.
Peter Rosin (1):
winepath: Adhere to the requested separator on failure.
Piotr Caban (23):
msvcp90/tests: Added basic_string<char> tests.
msvcp90: Added _String_base::Xinvarg implementation.
msvcp80: Added stub dll.
msvcrt: Added _set_SSE2_enable stub.
msvcrt: Added _set_purecall_handler implementation.
msvcrt: Added _strtime_s and _wstrtime_s implementation.
msvcrt: Added _strdate_s and _wstrdate_s implementation.
msvcrt: Added _gmtime32_s and _gmtime64_s implementation.
msvcrt: Added _scprintf implementation.
msvcrt: Added _gcvt_s implementation.
msvcr90: Added _wstat64i32 implementation.
msvcrt: Added _splitpath_s implementation.
msvcp90: Added partiall basic_string<wchar_t> implementation.
msvcp90/tests: Added basic_string<wchar_t> tests.
msvcp90: Fix incorrect export.
msvcp90: Fix 64-bit compilation warnings.
msvcrt: Fix _splitpath and _wsplitpath implementation.
msvcp90: Added basic_string<{char, wchar_t}>.data implementation.
msvcp90/tests: Added basic_string<{char,wchar_t}>.data tests.
msvcp90: Added basic_string<{char, wchar_t}>.{length, size} implementation.
msvcp90/tests: Added basic_string<{char,wchar_t}>.size tests.
msvcp90: Added basic_string<{char, wchar_t}> equal operator implementation.
msvcp90/tests: Fix basic_string<wchar_t>.size tests.
Stefan Dösinger (5):
wined3d: The clipplane mask and texcoords are unsigned.
wined3d: Use float functions in drawprim.c.
wined3d: Don't return a value from a void function.
wined3d: Fix the wined3d_event_query_supported prototype.
user32: Make GetMessage and PeekMessage patchable.
Stefan Leichter (1):
msvideo: Forward MCIWndCreate16 to MCIWndCreateA.
Sven Baars (2):
jscript: Update the Dutch translation.
ipconfig: Add the Dutch translation.
Thomas Mullaly (17):
urlmon/tests: Fixed bug where tests might succeed before the function is implemented.
urlmon/tests: Added tests for IUriBuilder_GetHost.
urlmon/tests: Added tests for IUriBuilder_GetPassword.
urlmon/tests: Added tests for IUriBuilder_GetPath.
urlmon/tests: Added tests for IUriBuilder_GetPort.
urlmon/tests: Added tests for IUriBuilder_GetQuery.
urlmon/tests: Added tests for IUriBuilder_GetSchemeName.
urlmon/tests: Added tests for IUriBuilder_GetUserName.
urlmon/tests: Added tests for IUriBuilder_HasBeenModified.
urlmon/tests: Added tests for IUriBuilder's IUri property.
urlmon/tests: Added tests for IUriBuilder_RemoveProperties.
urlmon: Some IUri's don't always have an absolute URI property.
urlmon: Some opaque URIs get their port set.
urlmon: Beginning to add support for Uri_CREATE_FILE_USE_DOS_PATH in CreateUri.
urlmon: Improved support for determining if a URI is hierarchical or not.
urlmon: Finished adding basic support for Uri_CREATE_FILE_USE_DOS_PATH.
urlmon: Improved support for opaque file URL paths.
Tony Wasserka (2):
d3dx9: Black out pixels which are outside the source rect in D3DXLoadSurfaceFromMemory if no stretching is used.
d3dx9: Fix an off by one error in point_filter_simple_data.
Vincent Povirk (16):
gdiplus: Stub GdipTranslatePathGradientTransform.
gdiplus: Stub GdipGetPathGradientPresetBlend.
gdiplus: Stub GdipTranslatePenTransform.
gdiplus: Set bitmap has alpha flag based on format.
winecfg: Don't allow virtual desktops smaller than 640x480.
windowscodecs: Prefer builtin version.
windowscodecs: Add support for decoding 48-bit TIFF images.
windowscodecs: Byte-swap image data from big endian TIFF files.
windowscodecs: Always check TIFF sample count and planar configuration.
windowscodecs: Handle WhiteIsZero TIFF images.
windowscodecs: Handle TIFF's with RowsPerStrip greater than Height.
ole32: Flush before returning from any storage API call that writes.
ole32: Cache data and block locations in BigBlockStream objects.
windowscodecs: Add test for IWICStream::InitializeFromIStreamRegion.
windowscodecs: Implement IWICStream::InitializeFromIStreamRegion.
gdiplus: Set flags and dpi when images are loaded.
--
Alexandre Julliard
julliard(a)winehq.org