The Wine development release 1.9.15 is now available.
What's new in this release (see below for details):
- More shader instructions in Direct3D.
- Performance improvements in GDI.
- Better multi-joystick support on macOS.
- Active Scripting improvements.
- Additional stream support in the C++ runtime.
- Various bug fixes.
The source is available from the following locations:
http://dl.winehq.org/wine/source/1.9/wine-1.9.15.tar.bz2http://mirrors.ibiblio.org/wine/source/1.9/wine-1.9.15.tar.bz2
Binary packages for various distributions will be available from:
http://www.winehq.org/download
You will find documentation on http://www.winehq.org/documentation
You can also get the current source directly from the git
repository. Check http://www.winehq.org/git for details.
Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.
----------------------------------------------------------------
Bugs fixed in 1.9.15 (total 22):
2905 Kings Quest 8 crashes while loading a saved game
14821 Kirikiri based games update screen slowly
21891 info zip 3.0 won't append to existing archive
33225 Metacell demo can't play music in mp3 format
36653 Tesla Effect (game): Video sequences display green screen.
37361 Scottrade Elite 2013 fails data streaming after about 90% of logins
37429 Post provider setup of WMI core 1.5 installer needs advapi32.dll.WmiQueryGuidInformation stub
37977 Multiple applications using VBScript/JScript need scripting host 'WScript.Quit' implementation
38475 Unused variable in glsl_shader.c
38997 Non-deterministic device id assignment when using more than one joystick/gamepad (multiplayer). Unable to deactivate joystick through registry or wine control applet
39845 Randomly "WinMorse2.exe" doesn't work under Wine.
40760 GOG Galaxy crashes with unimplemented function vcruntime140.dll.set_unexpected
40764 Bloodrayne 1-2 hang when playing videos
40822 Aliens vs. Triangles demo needs WINED3DFMT_R32_SINT format
40861 Kingsoft Office 2012 needs ntoskrnl.exe.IoAttachDevice
40872 Gauntlet requires dcl_immediateConstantBuffer support
40887 Nook eReader 2.5.3.4630 needs ncrypt.dll.NCryptOpenStorageProvider
40915 Max Payne demo installer displays highlighted text
40923 Alone in the Dark (2008) crashes on launch with msvcrt assertion
40932 [GAME] RAN GS crashes when starting (needs msvcp90.dll.?_Random_device@tr1@std@@YAIXZ)
40939 dlls/msvcr100 - error building on NetBSD
40959 mIRC: Crash on running code to see if mIRC is running in Wine.
----------------------------------------------------------------
Changes since 1.9.14:
Aaryaman Vasishta (7):
d3drm: Store reference to IDirect3DRM in d3drm_device_create().
d3drm: Move struct d3drm_device to d3drm_private.h.
d3drm: Rearrange version 1, 2 functions after version 3 for IDirect3DRMDevice*.
d3drm: Implement IDirect3DRMDevice*::Add/DeleteDestroyCallback.
d3drm: Fix IDirect3DRMDevice{2-3}::GetDirect3DDevice2 return values on failure.
d3drm: Implement IDirect3DRMDevice*::InitFromD3D.
d3drm: Implement IDirect3DRMDevice{2-3}::InitFromD3D2.
Akihiro Sagawa (1):
mciqtz32: Use dB unit when setting audio volume.
Alex Henrie (8):
include: Add FolderItems2 and FolderItems3.
shell32: Print RIIDs as strings in shell dispatch TRACE statements.
shell32: Stub out FolderItems.
shell32/tests: Add tests for FolderItems.
shell32: Return E_INVALIDARG from FolderItems functions on null output.
shell32: Set output interfaces to NULL in FolderItems functions.
shell32/tests: Free winetest BSTR after use.
shell32/tests: Change to temp dir to be able to remove winetest dir.
Alexandre Julliard (8):
server: Add a helper function to create a symlink to an existing object.
server: Add a helper function to create session directories and symlinks.
kernel32: Store synchronization objects under the session directory.
user32: Store window station objects under the session directory.
configure: Set the libwine soname on Android.
winegcc: Set the soname of all dlls on Android.
loader: The preloader is not supported on Android, don't try to use it.
server: Avoid unaligned access when printing x86 floating point registers.
Alistair Leslie-Hughes (3):
inetcomm: Improve IMimeBody GetHandle return value.
inetcomm: GetBody returns MIME_E_NOT_FOUND when no parent found.
vcruntime140: Forward set_unexpected.
Andrey Gusev (5):
po: Update Ukrainian translation.
avifil32: Use debugstr_guid() in TRACE() message.
hlink: Use debugstr_guid() in FIXME() message.
ole32: Use debugstr_guid() in TRACE() messages.
shell32: Use debugstr_guid() and debugstr_w() in TRACE() messages.
Aurimas Fišeras (1):
po: Update Lithuanian translation.
Austin English (5):
ntoskrnl.exe: Add IoAttachDevice stub.
include: Add more NTE_* definitions.
include: Add initial ncrypt.h.
ncrypt: Add some stub functions.
shell32: Add SHGetPropertyStoreForWindow stub.
David Lawrie (5):
winejoystick.drv: Print location ID in debugstr_device on the Mac.
winejoystick.drv: Sort devices by location ID on the Mac.
dinput: Print location ID in debugstr_device on the Mac.
dinput: Sort devices by location ID on the Mac.
dinput: Alter function name and code style.
Dmitry Timoshkov (2):
ntdll: Add support for fs segment in ThreadDescriptorTableEntry query.
kernel32/tests: Add tests for GetThreadSelectorEntry.
Hans Leidekker (11):
webservices: Use a long double variable in format_double.
sspicli: New dll.
sspicli: Implement SspiEncodeStringsAsAuthIdentity.
sspicli: Implement SspiZeroAuthIdentity.
sspicli: Implement SspiEncodeAuthIdentityAsStrings.
sspicli: Implement SspiFreeAuthIdentity.
sspicli: Implement SspiLocalFree.
secur32: Forward Sspi functions to sspicli.
credui: Add a stub implementation of CredUIPromptForWindowsCredentialsW.
credui: Add stub implementations of CredPackAuthenticationBufferW and CredUnpackAuthenticationBufferW.
credui: Use the input identity passed to SspiPromptForCredentialsW.
Henri Verbeet (15):
wined3d: Synchronise WINED3D_CS_OP_PRESENT resource access.
wined3d: Synchronise WINED3D_CS_OP_CLEAR resource access.
wined3d: Synchronise WINED3D_CS_OP_DRAW resource access.
d3d10: Validate offsets in parse_shader() (AFL).
d3d10: Validate offsets and size in parse_fx10_type() (AFL).
d3drm/tests: Fix some IDirect3D2 reference leaks.
wined3d: Also try DRIVER_MODEL_NT6X in init_driver_info().
wined3d: Get rid of redundant NULL checks for event query "extendedData".
wined3d: Fail event query creation when event queries are not supported.
wined3d: Get rid of redundant ARB_occlusion_query checks.
wined3d: Get rid of redundant ARB_timer_query checks.
wined3d: Use a single allocation for event queries.
wined3d: Use a single allocation for occlusion queries.
wined3d: Use a single allocation for timestamp queries.
wined3d: Introduce a separate function for creating timestamp disjoint queries.
Hugh McMaster (8):
regedit: Use output_message() in regproc.c for better internationalization.
regedit: Use Unicode when printing system error messages.
regedit: Open export file with a wide-character stream.
regedit: Use Unicode for registry key paths.
regedit: Rewrite processRegLinesA into an ANSI version of processRegLinesW.
regedit: Use generic ARRAY_SIZE macro to allow for broader use.
regedit: Output the registry data type as a string when it is used in error messages.
reg: Handle a special case for Default values and 'reg query'.
Huw D. M. Davies (10):
gdi32: Add back the extents test.
gdi32: Use the get_mono_dc_colors() helper.
gdi32: Add a mask_rect primitive for use when the src is 1bpp.
gdi32: Use alloc_gdi_path() to create the path.
gdi32: Change get_gdi_flat_path() to return an opaque path pointer.
gdi32: Reduce the number of memory allocations required for gdi paths.
gdi32: Copy 1-bpp pixels one byte at a time.
gdi32: Add helpers to allocate, grow and free regions.
gdi32: Add a small rectangle buffer to reduce memory allocation.
gdi32: Use an internal version of LPtoDP that takes a DC * where possible.
Iván Matellanes (21):
msvcirt: Reset the pointers on file sync in most cases.
msvcirt: Add stub for class istream.
msvcirt: Implement istream constructors/destructors.
msvcirt: Implement istream::eatwhite.
msvcirt: Implement istream::gcount.
msvcirt: Implement istream::ipfx.
msvcirt: Implement istream::isfx.
msvcirt: Implement istream::get for strings.
msvcirt: Implement istream::get for single characters.
msvcirt: Implement istream::get for streambufs.
msvcirt: Implement istream::getline.
msvcirt: Implement istream::ignore.
msvcirt: Implement istream::peek.
msvcirt: Implement istream::putback.
msvcirt: Implement istream::read.
msvcirt: Implement istream::seekg.
msvcirt: Implement istream::sync.
msvcirt: Implement istream::tellg.
msvcirt: Implement istream::getint.
msvcirt: Implement istream::getdouble.
msvcirt: Implement istream::ws.
Jacek Caban (15):
gdi32: Make CreateDIBSection hotpatchable.
kernel32: Make MapViewOfFile and VirtualAlloc hotpatchable.
mshtml/tests: Use relative URLs in navigation.js.
mshtml: Use bind_to_tree callback to parse dynamically added scripts.
mshtml: Moved getting text from ScriptBSC to separated function.
mshtml: Moved parsing external script to OnStopBinding callback.
mshtml: Store external script text in HTMLScriptElement object.
mshtml: Merge parse_extern_script and bind_script.
mshtml: Moved script execution logic from HTMLScriptElement::put_src to script BSC.
mshtml: Set loaded script ready state if binding failed.
mshtml: Set interactive script ready state change in the right places.
mshtml: Load dynamically created script elements asynchronously.
mshtml: Added asynchronous script loading tests.
jscript: Use IDispatch* as iface_to_jsdisp argument type.
jscript: Optimize iface_to_jsdisp by using vtbl comparison.
Jan Schmidt (7):
winegstreamer: Don't replace internal bus.
winegstreamer: Don't store decodebin explicitly.
winegstreamer: Do conversion before flipping.
winegstreamer: Fix refcounting for videoflip.
d3d9: Adjust D3DCOLOR_ARGB to avoid shift overflow.
quartz: Images in Direct3D surfaces must be top-down.
quartz: Return the fullscreen status in Videorenderer.
John Sheu (1):
kernel32/tests: Add some tests for fiber-local storage.
Julian Rüger (1):
po: Update German translation.
Józef Kucia (25):
d3d11: Implement d3d11_immediate_context_RSGetScissorRects().
d3d10core/tests: Add test for immediate constant buffer.
wined3d: Use uintBitsToFloat() for float immediate shader constants.
wined3d: Set load_local_constsF in shader_init().
d3d11/tests: Add test for writing floating-point specials to render target.
d3d10core/tests: Add test for writing floating-point specials to render target.
wined3d: Recognize SM5 vocp register.
wined3d: Implement SM4 umin instruction.
wined3d: Recognize SM4.1 lod opcode.
wined3d: Recognize SM4.1 samplepos opcode.
wined3d: Recognize SM4.1 sampleinfo opcode.
wined3d: Recognize SM5 ubfe opcode.
wined3d: Add ARB_vertex_type_2_10_10_10_rev extension.
wined3d: Store vertex attribute size instead of component size in wined3d_format.
wined3d: Add support for WINEDFMT_R10G10B10A2_UNORM vertex format.
d3d11/tests: Add test for DXGI_FORMAT_R10G10B10A2_UNORM vertex format.
d3d10core/tests: Add test for DXGI_FORMAT_R10G10B10A2_UNORM vertex format.
wined3d: Enable rendering to integer textures.
d3d11/tests: Add test for bitwise shader instructions.
d3d10core/tests: Add test for some shader instructions.
d3d11: Validate "MiscFlags" and "StructureByteStride" for raw and structured buffers.
d3d11/tests: Add more tests for structured and raw buffers.
d3d10core/tests: Add test for CreateBuffer() with invalid misc flags.
d3d11: Allow creating UAVs for structured buffers with NULL description.
d3d11: Allow creating SRVs for structured buffers with NULL description.
Ken Thomases (3):
kernel32: Overhaul the handling of argv in set_process_name().
winemac: Only call -[NSApplication unhide:] if the app is actually hidden.
winemac: Call -removeFromSuperview on a view before adding it to a superview, on 10.9 and earlier.
Kim Malmo (1):
po: Update Norwegian translation.
Kirill K. Smirnov (1):
winex11.drv: Avoid passing NULL to memcpy (clang).
Matteo Bruni (4):
wined3d: Update vertex shader when the swizzle map changes.
wined3d: Check BLENDWEIGHT and BLENDINDICES FFP attributes for fixups.
d3d8: Use a union in tss_lookup. (Coverity).
ddraw: Use a union in tss_lookup. (Coverity).
Michael Müller (4):
ntdll: Use sysinfo to report correct number of physical pages.
kernel32/tests: Add tests for UnmapViewOfFile with unaligned pointer.
ntdll: NtUnmapViewOfSection should succeed for all offsets within the mapped range.
kernel32: In Win9x mode UnmapViewOfFile requires base address of a mapping.
Michael Stefaniuc (43):
windowscodecs: Remove a redundant NULL check before HeapFree().
winepulse: Remove a redundant NULL check before HeapFree().
comctl32: Use InflateRect() too when expanding in just one axis.
explorerframe: Use the proper RECT APIs.
explorerframe/tests: Use SetRect() instead of open coding it.
explorerframe/tests: The width is between the RECT left and right fields.
explorerframe/tests: Use EqualRect() instead of open coding it.
wordpad: Use InflateRect() instead of open coding it.
riched20: Get rid of casts from COM objects to interfaces.
riched20/tests: Use InflateRect() too when expanding in just one axis.
ieframe: Use InflateRect() instead of open coding it.
hhctrl: Use SetRect() instead of open coding it.
d3d9: Use SetRect() instead of open coding it.
d3dxof: Avoid casts from COM objects to interfaces.
d3dcompiler/tests: Avoid using the LPD3DBLOB COM iface type.
taskmgr: Remove some old commented out code, mostly C++.
taskmgr: Use SetRect() instead of open coding it.
mshtml: Use SetRect() instead of open coding it.
maintainers: D3dxof is a D3D helper library too.
avifil32: Use atomic operations to manipulate the refcount.
avifil32: Clean up the IClassFactory creation.
avifil32: Avoid using the LPCLASSFACTORY COM iface type.
dmsynth: Simplify error handling when creating a DMSynthSink object.
avifil32: Move CreateEditableStream() to avoid exporting a helper.
avifil32: Avoid casts of IAVIEditStream to the COM object.
avifil32/tests: Add some basic COM tests for AVIEditStream.
avifil32: Avoid casts from COM objects to ifaces.
usp10/tests: Use SetRect() instead of open coding it.
strmbase: Don't cast IQualityControl to the COM object.
strmbase: Avoid a COM object to interface cast.
amstream: Avoid using the LPUNKNOWN COM iface type.
mshtml: Avoid using LPSTREAM.
user32: Use SetRect() instead of open coding it.
user32: Simplify a RECT copy.
dmsynth: The DMSynth{,Sink} COM objects don't support aggregation.
dmsynth/tests: Move the dll availability check to a separate function.
dmsynth/tests: Add COM tests for DMSynth and DMSynthSink.
dmsynth: Lock/unlock the module only on creation/desctruction.
msctf: Don't crash on NULL input in EnumLanguageProfiles().
msctf: Avoid a cast from IEnumTfLanguageProfiles to the COM object.
hlink/tests: Use wine_dbgstr_guid() to print a REFIID.
shlwapi/tests: Use wine_dbgstr_guid() to trace REFIIDs.
comctl32: Avoid using the LPSTREAM COM iface type.
Nikolay Sivov (25):
webservices/tests: Fix WsCreateMessage() arguments (Clang).
webservices/tests: Fix WsReadValue type argument values (Clang).
mshtml: Fix a typo in a trace message.
msscript: Implement some connection point methods.
xmllite/writer: Close open tag with WriteFullEndElement().
xmllite/writer: Implement WriteCharEntity().
xmllite/writer: Fix formatted output with WriteFullEndElement().
comctl32/trackbar: Update thumb on range change.
comctl32/trackbar: Fix mouse position to thumb position conversion rounding.
dwrite: Ignore fonts with dot-prefixed names.
po: Update Russian translation.
wbemdisp: Fix a crash on null interface pointer.
msscript: Initial support for hosting script engines.
dwrite: Use more intuitive naming for layout stages.
dwrite: Validate CreateTextFormat() arguments.
dwrite: Implement SetTrimming() for layout.
msscript: Implement Timeout property.
dwrite: Implement GetOverhangMetrics() for trimming sign.
dwrite/tests: A couple of tests for matching with invalid font properties.
dwrite: Filter invalid weight in SetFontWeight().
msscript: Implement SetAdvise/GetAdvise.
msscript: Added IServiceProvider stub.
msscript: Added IActiveScriptSiteWindow stub.
msscript: Implement Reset().
comctl32/tooltips: Fix TTM_GETMARGIN/TTM_SETMARGIN handling.
Piotr Caban (2):
msi: Don't validate platform while checking if transform is applicable.
msvcr100: Fix compilation on NetBSD (conflicting fenv_t definitions).
Piotr Chruściel (1):
server: Move the \BaseNamedObjects symlink in \Sessions\0 to \Sessions\1\BaseNamedObjects.
Sebastian Lackner (11):
secur32: Define missing gnutls_kx_algorithm_t constants for gnutls versions < 3.
kernel32/tests: Use inline implementation of NtCurrentTeb for debugger tests.
ntdll/tests: Use inline implementation of NtCurrentTeb for exception tests.
ntdll/tests: Use inline implementation of NtCurrentTeb for rtl tests.
opengl32/tests: Include wgl.h and remove duplicate declarations.
dmsynth: Fix a module refcounting regression.
kernel32/tests: Use inline implementation of NtCurrentTeb for process tests.
vcomp: Implement 16-bit atomic instructions.
vcomp/tests: Add tests for 16-bit atomic instructions.
vcomp: Implement 8-bit atomic instructions.
vcomp/tests: Add tests for 8-bit atomic instructions.
Stefan Dösinger (1):
ddraw/tests: Skip A4R4G4B4 ckey tests on Nvidia.
--
Alexandre Julliard
julliard(a)winehq.org
The Wine development release 1.9.14 is now available.
What's new in this release (see below for details):
- More Shader Model 5 support in Direct3D.
- Some more write support in WebServices.
- Performance improvements in GDI.
- Some more progress towards the Direct3D command stream.
- Various bug fixes.
The source is available from the following locations:
http://dl.winehq.org/wine/source/1.9/wine-1.9.14.tar.bz2http://mirrors.ibiblio.org/wine/source/1.9/wine-1.9.14.tar.bz2
Binary packages for various distributions will be available from:
http://www.winehq.org/download
You will find documentation on http://www.winehq.org/documentation
You can also get the current source directly from the git
repository. Check http://www.winehq.org/git for details.
Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.
----------------------------------------------------------------
Bugs fixed in 1.9.14 (total 20):
13183 Control '' has no parent window in ExpressQuantumGrid
18659 Kingsoft Office 2012 can't read it's default file
23855 System Tray Icons Not Appearing In Mac System Tray
28860 AveraSell 4.3.8 crashes after login (heap corruption)
29702 Kingsoft Office 2012 Free: Crashes almost immediately after full load
35123 Shattered Horizon requires d3dx10_43.dll.D3DX10CompileFromMemory
35962 OPML Editor crashes
37485 Spellforce Platinium edition - graphical bug - black columns come out of the ground
37989 COD4 is missing textures
39842 Skype for windows doesn't work (needs ndis.sys.NdisSystemProcessorCount)
40413 Crashes after start of application Vermoegensbilanz and accepting license terms
40588 Multiple games (Fallout 4 and Unreal Engine 4 games) need d3d11_device_CreateUnorderedAccessView
40722 Warcraft 3: minimizes when clicking on the bottom
40792 Multiple 64-bit Unreal Engine 4 games crash at start (Direct3DDevice->CheckFeatureSupport(D3D11_FEATURE_THREADING,&ThreadingSupport,sizeof(ThreadingSupport)) failed)
40830 Conflict between kVK_RightCommand and macOS 10.12 Sierra in carbon framework
40833 Batman: Arkham Origins Blackgate no sound during gameplay (except cutscenes)
40851 macOS 10.12 Build Failure in winspool.drv with cupsGetPPD
40876 Guitar Rig 5 Crashes On Load (needs msvcr120.dll.fegetenv)
40909 Flame in the flood needs depth-stencil support for R16_TYPELESS
40934 webservices error: redefinition of typedef 'WS_XML_NODE_POSITION'
----------------------------------------------------------------
Changes since 1.9.13:
Aaryaman Vasishta (5):
d3drm: Use a table in d3drm3_CreateObject() to create objects in a generic manner.
d3drm: Introduce d3drm_viewport_destroy().
d3drm: Rearrange version 1 functions after version 2 for IDirect3DRMViewport*.
d3drm: Move IUnknown methods of viewports from version 1->2.
d3drm: Fix device not assigning width and height after creation.
Alex Henrie (2):
kernel32: Fix memory leak in WCEL_MoveToHist.
kernel32: Fix memory leak in WCEL_FindPrevInHist.
Alexandre Julliard (2):
tools: Update all makefiles in a single pass.
tools: Compare file contents directly in Perl instead of invoking cmp.
Alistair Leslie-Hughes (16):
d3dx9_34: Share the source with d3dx9_36.
d3dx9_35: Share the source with d3dx9_36.
d3dx9_37: Share the source with d3dx9_36.
d3dx9_38: Share the source with d3dx9_36.
d3dx9_39: Share the source with d3dx9_36.
d3dx9_40: Share the source with d3dx9_36.
d3dx9_41: Share the source with d3dx9_36.
d3dx9_42: Share the source with d3dx9_36.
d3dx9_43: Share the source with d3dx9_36.
propsys: Add semi-stub for PropVariantToStringAlloc.
propsys: Support VT_LPWSTR in PropVariantChangeType.
inetcomm: Implement IMimeBody DeleteProp.
inetcomm: Ignore option OID_CLEANUP_TREE_ON_SAVE.
inetcomm: Return S_OK from IMimeMessgae Commit.
inetcomm: Support LPSTR to LPWSTR conversion in GetProp.
include: Complete IMimeAddressTable interface definition.
Andrew Eikum (1):
xaudio2: Always set current OpenAL context before making AL calls.
Andrey Gusev (6):
d3dx10: Implement D3DX10CompileFromMemory.
d3dx11: Fix a typo in TRACE() message.
pstorec: Fix a typo in PStore_fnOpenItem declaration.
include: Fix a typo in IPStore interface.
wined3d: Fix a typo in comment.
po: Update Ukrainian translation.
André Hentschel (2):
winspool: Implement SetPrinterW for level 8.
ws2_32/tests: Turn a randomly behaving test into a trace.
Aurimas Fišeras (1):
po: Update Lithuanian translation.
Austin English (2):
include: Add wmium.h.
advapi32: Add stubs for some advapi32 wmi functions.
Benjamin Hodgetts (1):
wined3d: Add Intel Iris chips to identification list.
Detlef Riekenberg (1):
dsound: Mark a multiplication factor as float.
Dmitry Timoshkov (2):
user32: Properly handle invalid parameters in CharToOem[Buff]A and OemToChar[Buff]A.
user32: Properly handle invalid parameters in CharToOem[Buff]W and OemToChar[Buff]W.
François Gouget (11):
exdisp.idl: Fix a typo in a method name.
ws2_32/tests: Fix a typo in a comment.
ntdll: Fix typos in some comments.
mfdrv: Fix a typo in a comment.
regedit: Make get_token() static.
kernel32: Fix typos in a couple of comments.
d3drm/tests: Fix typos in a couple of ok() messages.
mshtml: Nswindow_to_window() is not used anymore, remove it.
mshtml: Fix a typo in a TRACE() message.
mmdevapi/tests: Fix typos in a few ok() messages.
regedit: Make GetwideString() static.
Hadrien Boizard (1):
winex11.drv: Use wine_dbgstr_point in TRACES.
Hans Leidekker (19):
webservices/tests: Add tests for WsWriteXmlBuffer.
webservices: Implement WsGetReaderPosition.
webservices: Implement WsSetReaderPosition.
webservices: Decode XML entities.
webservices: Implement WsWriteNode.
webservices: Add support for UTF-16 text values in the writer.
webservices: Insert start/end element nodes at the same time in the reader.
webservices: Implement WsCopyNode.
webservices: Support more text value types in the writer.
webservices: Add support for writing double values.
webservices: Inherit the prefix only if parent and child namespaces match.
webservices: Allow integer values to be passed by pointer in WsWriteType.
webservices: Return the number of bytes written from WsWriteXmlBufferToBytes.
webservices: Implement WsCreateMessageForChannel.
webservices: Implement WsInitializeMessage.
webservices: Implement WsAddressMessage.
webservices: Implement WsWriteEnvelopeStart.
webservices: Implement WsWriteEnvelopeEnd.
webservices: Implement WsWriteBody.
Henri Verbeet (5):
wined3d: Send resource destruction through the command stream.
wined3d: Call the sub-resource destruction callbacks in wined3d_texture_cleanup().
wined3d: Send texture destruction through the command stream.
wined3d: Send buffer destruction through the command stream.
wined3d: Synchronise resource destruction with the command stream.
Hugh McMaster (4):
reg: Free szValue after deleting all registry values (Coverity).
regedit: Parse command-line input using Unicode.
regedit: Use WINAPI functions for better internationalization.
regedit: Process the next file, if any, on error.
Huw D. M. Davies (9):
riched20: Add an option to constrain the run search to the current para.
riched20: Pass the correct range to the EN_LINK notification when the link is wrapped.
gdi32: Use the add_rect() helper to add a rectangle.
gdi32: Try to coalesce into wider bands.
gdi32: Try to compact the region.
gdi32: Use a binary search to generate the clipped rects.
gdi32: Use a binary search for PtInRegion() and RectInRegion().
gdi32: Precompute the destination colours for sources with a colour table.
gdi32: Add get_any_obj_ptr() to retrieve the ptr and type of a GDI handle.
Iván Matellanes (2):
msvcirt: Cast to unsigned char before promotion to int.
msvcirt/tests: Remove unnecessary casts.
Jacek Caban (39):
mshtml.idl: Added IHTMLElement6 declaration.
mshtml: Added IHTMLElement6 stub implementation.
mshtml: Added IHTMLElement6::on* properties implementation for supported events.
mshtml: Added FIXME for drag and dragstart events.
mshtml: Added IHTMLElement::ondragstart and onhelp properties implementation.
mshtml: Added IHTMLElement2::onscroll and onresize properties implementation.
mshtml: Added missing release_dispex call in HTMLRect destructor.
mshtml: Added IHTMLElement6::getElementsByClassName implementation.
mshtml.idl: Added IHTMLElement6 methods to element dispinterfaces.
mshtml: Specify locale in VarBstrFrom* calls.
rpcrt4: Forward RpcServerRegisterAuthInfoA to RpcServerRegisterAuthInfoW.
rpcrt4: Moved EnumerateSecurityPackagesW call to helper function.
rpcrt4: Moved AcquireCredentialHandle call to RPCRT4_ServerGetRegisteredAuthInfo.
rpcrt4: Added RpcServerRegisterAuthInfoW failure test.
secur32: Added Kerberos provider stub implementation.
wininet: Include stdlib.h before winsock2.h in http.c.
mshtml: Added scripted XHR tests with emulated HTTP connection.
mshtml: Rewrite navigation tests using new HTTP emulation framework.
mshtml: Moved dispex_data_t pointer to the end of dispex_static_data_t struct.
mshtml: Added a helper to get vtbl from DispatchEx and use it to access vtbl outside dispex.c.
mshtml: Store function buffer size in dispex_data_t.
mshtml: Preprocess typelib data in init_dispex.
mshtml: Store dispex_data_t pointer instead of dispex_static_data_t in DispatchEx.
mshtml: Get rid of no longer needed get_dispex_data function.
mshtml: Store compatibility mode provided by meta element.
mshtml: Added IHTMLDocument6::get_documentMode implementation.
mshtml: Expose IHTMLDocument6 to IDispatch.
mshtml: Set compatibility mode based on doctype.
mshtml: Added document.documentMode tests.
mshtml: Reimplement IHTMLDocument5::get_compatMode based on document mode.
mshtml: Use callback to register additional IDispatch interfaces.
wininet: Free all cookie data in free_cookie.
wininet: Always set returned size in InternetGetCookieExA.
wininet: Added semi-stub INTERNET_OPTION_END_BROWSER_SESSION implementation.
mshtml: Added support for exposing different sets of properties from DispatchEx depending on compatibility mode.
mshtml: Properly handle duplicated names with different DISPIDs in add_func_info.
mshtml: Export IElementSelector for all elements in compatibility mode >= IE8.
wscript: Added WScript.Quit tests.
mshtml: Removed no longer used nav_test.html file.
Józef Kucia (35):
d3d11: Implement d3d11_immediate_context_OMGetBlendState().
d3d11: Implement d3d11_immediate_context_OMGetDepthStencilState().
d3d11: Implement ID3D11UnorderedAccessView interface.
d3d11/tests: Avoid using -1 in place of unsigned integer.
d3d10core/tests: Avoid using -1 in place of unsigned integer.
d3d11: Avoid signed/unsigned comparison.
wined3d: Add missing system-value semantics.
wined3d: Recognize SM5 emit_stream opcode.
wined3d: Recognize SM5 dcl_stream opcode.
wined3d: Implement SM4 indexable temporary registers in GLSL backend.
d3d11/tests: Add test for creating unordered access views.
wined3d: Recognize SM5 cut_stream opcode.
wined3d: Recognize SM5 swapc opcode.
wined3d: Implement SM4 continue instruction.
wined3d: Do not limit temporary register count to 32 in SM4+.
wined3d: Allow to create WINED3DFMT_R{16, 32}_TYPELESS depth textures.
wined3d: Implement d3d11_immediate_context_Begin().
d3d11: Implement d3d11_immediate_context_End().
d3d11: Implement d3d11_immediate_context_GetData().
d3d11: Implement d3d11_query_GetDataSize().
d3d11/tests: Port test_timestamp_query() from d3d9.
d3d11/tests: Mention debug flags when device creation fails.
d3d11: Implement d3d10_query_GetDataSize().
d3d11: Implement d3d10_query_Begin().
d3d11: Implement d3d10_query_End().
d3d11: Implement d3d10_query_GetData().
d3d10core/tests: Port test_timestamp_query() from d3d9.
wined3d: Recognize SM5 bfrev opcode.
wined3d: Implement SM5 emit_stream instruction for stream 0.
wined3d: Implement SM5 cut_stream instruction for stream 0.
wined3d: Add more D3D10+ vertex formats.
d3d11/tests: Add test for vertex formats.
d3d10core/tests: Add test for vertex formats.
wined3d: Implement immediate constant buffer in GLSL backend.
d3d11/tests: Add test for immediate constant buffer.
Ken Thomases (1):
winspool.drv: Include <cups/ppd.h> to fix building against the macOS 10.12 SDK.
Kim Malmo (1):
po: Update Norwegian translation.
Kirill K. Smirnov (1):
winex11.drv: Fix an uninitialized variable (clang).
Lauri Kenttä (4):
po: Update Finnish translation.
comdlg32: Init clipboard format only once in filedlg.
comdlg32: Avoid generating filenames twice in filedlg.
comdlg32: Avoid repeated GlobalLock etc in filedlg.
Marcus Meissner (1):
dwrite: Use correct collection (Coverity).
Matteo Bruni (3):
d3dx9_42: Drop D3DXGatherFragments* exports.
d3dx9: Sync ordering of D3DXComputeIMTFromPerVertexSignal spec entry.
d3dx9: Avoid overflowing debug channel buffer when tracing ASCII effect errors.
Max Qian (1):
secur32: Added support for a few more algids.
Michael Müller (4):
shell32: Correctly compare result of SHFileOperation in UNIXFS copy/delete functions.
wininet/tests: Fix some typos in ok() messages.
ntdll: Do not sort InMemoryOrderModuleList by memory address.
wininet: Correctly set lpszUrlPath in InternetCrackUrlW for urls without path component.
Michael Stefaniuc (48):
gdiplus: Use SetRect() instead of open coding it.
d3dx10/tests: Use SetRect() instead of open coding it.
d3dx9/tests: Use SetRect() instead of coding it.
cards: Use SetRect() instead of open coding it.
d3d9/tests: Use SetRect() instead of open coding it.
d3d10core/tests: Use SetRect() instead of open coding it.
wined3d: Use SetRect() instead of open coding it.
mciavi32: Use SetRect() instead of open coding it.
strmbase: Use SetRect() instead of open coding it.
mshtml: Don't cast from an iface to a COM object.
ole32: Use the proper COM method wrapper.
shell32/tests: Avoid casts from a COM object to an iface.
include: Add inline variants of InflateRect and OffsetRect too.
user32: Use InflateRect() instead of open coding it.
winemine: Use SetRect() instead of open coding it.
wordpad: Use SetRect() instead of open coding it.
wordpad: Use InflateRect() instead of open coding it.
msxml3: Don't cast from a COM object to an iface.
riched20/tests: Use InflateRect() instead of open coding it.
comctl32: Use InflateRect() instead of open coding it.
comdlg32: Use InflateRect() instead of open coding it.
pstorec: Get rid of a cast from a COM object to an iface.
dispex/tests: Get rid of a cast from a COM object to an iface.
msimtf: Get rid of a cast from a COM object to an iface.
msctf: Get rid of a cast from a COM object to an iface.
user32: Use InflateRect() too when stretching the RECT in just one axis.
ddraw: Get rid of a cast from a COM object to an iface.
qedit: Avoid casting a COM object to an iface.
ole32: Standardize COM aggregation for the FreeThreadedMarshaler.
gdi32: Use wine_dbgstr_rect() to trace a RECT.
user32/tests: Use wine_dbgstr_rect() to print RECTs.
ole32: Avoid casts from the IMultiQI iface to the COM object.
ole32: Standardize COM aggregation for the DataCache.
riched20/tests: Use wine_dbgstr_rect() to print RECTs.
wineps.drv: Use wine_dbgstr_rect() to print a RECT.
gdi32: Remove a redundant NULL check before HeapFree().
winetest: Remove redundant NULL checks before heap_free().
quartz: Remove redundant NULL checks before CoTaskMemFree().
shell32/tests: Remove redundant NULL checks before CoTaskMemFree().
devenum: Remove redundant NULL checks before CoTaskMemFree().
qcap/tests: Remove a redundant NULL check before CoTaskMemFree().
qedit: Remove redundant NULL checks before CoTaskMemFree().
winmm: Remove redundant NULL checks before CoTaskMemFree().
msvcrt: Remove redundant NULL checks before free().
urlmon: Remove a redundant NULL check before CoTaskMemFree().
ntdll: Remove a redundant NULL check before RtlFreeHeap().
ole32: Remove a redundant NULL check before CoTaskMemFree().
wined3d: Remove a redundant NULL check before HeapFree().
Nikolay Sivov (16):
regedit: Fix error message format (Coverity).
dwrite: Improve script mapping generation.
dwrite: Keep original script for NO_VISUAL case.
dwrite: Return some of font properties from IDWriteFontFace3 methods.
dwrite: Implement HasVerticalGlyphVariants().
dwrite: Implement another CreateFontFace() variant.
dwrite: Fix recently added script properties.
msxml3: Remove redundant refcount field.
include: Added IDWriteFontSetBuilder definition.
xmllite/writer: Initial support for indented output.
dwrite: Check all 'vert' lookups, not just the first one.
po: Update Russian translation.
mmdevapi: Use regular list iterator.
crypt32: Use regular list iterator when there's no need for safe one.
dwrite: Partially implement GetSystemFontCollection().
xmllite/writer: Support trivial case of WriteAttributeString().
Piotr Caban (9):
winemac.drv: Don't assume that owner is top-level window in set_cocoa_window_properties.
winex11.drv: Don't assume that owner is top-level window in set_style_hints.
msvcr120: Add fegetenv implementation.
msvcrt: Remove unused call_dtor function.
ntdll: Add RtlRestoreContext implementation.
msvcrt: Improve x86_64 nested exceptions handling.
riched20: Add support for ECO_NOHIDESEL flag.
msvcrt: Use debugstr_a to trace strings in __unDName function.
msvcrt: Return error when previously parsed type is accessed while demangling simple data type.
Sebastian Lackner (7):
include: Remove duplicate definition of WS_XML_NODE_POSITION.
gdi32: Fix copy & paste mistake in a comment.
wininet: Use list_head get first entry of list.
jscript: Use list_head get first entry of list.
kernel32/tests: Add a test for sorting of InMemoryOrderModuleList.
wininet/tests: Avoid unnecessary initialization of variables.
wininet/tests: Add a test for recently introduced regression related to InternetCrackUrl.
Stefan Dösinger (4):
ddraw/tests: P8 color keying does not work on WARP.
wined3d: Avoid reading freed memory when destroying shader resource views.
wined3d: Destroy the resource after view in wined3d_unordered_access_view_decref.
wined3d: Destroy the resource after view in wined3d_rendertarget_view_decref.
Thiago Barbato (1):
wscript: Added WScript.Quit semi-stub implementation.
Thomas Faber (5):
winhttp: Avoid buffer overrun in alloc_handle.
winhttp: Return NULL on failure in alloc_handle.
wordpad: Remove superfluous check in registry_set_filelist.
netapi32: Avoid buffer overrun in NetBTNameEncode.
usp10: Avoid buffer overrun in ReplaceInsertChars.
Vincent Povirk (5):
gdiplus: Account for world transform in GdipGraphicsClear.
gdiplus: Clip metafile drawing to destination points.
gdiplus: Implement writing Clear operation to metafiles.
gdiplus: Implement playback of Clear operations.
gdiplus: Account for GDI+ drawing operations in the metafile frame.
--
Alexandre Julliard
julliard(a)winehq.org