The Wine development release 1.7.19 is now available.
What's new in this release (see below for details):
- New JSProxy DLL for automatic proxy configuration.
- More OLE Accessible Object support.
- Improvements to the XML writer.
- Fixes for various memory issues found by Valgrind.
- Initial headers for Direct2D support.
- Various bug fixes.
The source is available from the following locations:
http://prdownloads.sourceforge.net/wine/wine-1.7.19.tar.bz2http://mirrors.ibiblio.org/wine/source/1.7/wine-1.7.19.tar.bz2
Binary packages for various distributions will be available from:
http://www.winehq.org/download
You will find documentation on http://www.winehq.org/documentation
You can also get the current source directly from the git
repository. Check http://www.winehq.org/git for details.
Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.
----------------------------------------------------------------
Bugs fixed in 1.7.19 (total 99):
4264 Multiple apps refuse to install, complain about registry security (The 4th coming, Google Pack Installer expect a non-null DACL)
10202 Battery visualization not working in WMP9
12326 SHELL_FindExecutable breaks "mailto:" URL
14222 RpcBindingSetAuthInfo(Ex) fails with RPC_C_AUTHN_GSS_NEGOTIATE (Outlook 2007 connecting to Exchange server)
14690 Winamp Equalizer and playlist keeps always on top
15841 Counter-Strike: Source (Steam) crashes when joining game
16484 Dramatica Demo 4.0 file open dialog has the file name text box cursor in an incorrect position
16503 Gears of War fails on startup
17004 C&C Red Alert 3: black screen when Shadow Quality > Low
17083 Counter-Strike: Source (Steam): background artefacts
17798 Deus Ex: Invisible War crashed upon loading the main menu.
18447 fr-minus-012 hangs without doing seemingly anything
18592 ICQ 6.x fail to load
19427 Radio Manager 1.4 (.NET 2.0 app) fails on startup
19841 Wolfenstein (2009)(Steam): mouse cursor remains onscreen during FPS gameplay even after all menus are closed.
20126 HuluDesktop 0.9.x fails to start
21239 Left 4 Dead 2 (Steam) crashes trying to join a multiplayer game
22999 Lord of the Rings online: keyboard input doesn't work after the window was restored
23593 Supreme Commander 2 Demo (Steam) has some rendering artifacts
23988 Alt + Tab woes on Ubuntu and Debian.
24901 Sky Track: Crashes unexpectedly
25036 Warhammer 40k: Dawn of War II (Steam) starts to load gives no error and stops
25245 Gears of War fails on startup (ICustomDoc::SetUIHandler is a stub)
25343 mstsc fails when using rdp 7 client protocol
25479 Fussball Manager 11 crashes after showing the EA Logo
25595 Source engine games don't even launch
26016 Multiple Microsoft installers crash with heap corruption (StringTableXXX: binary compatible string table helps to reduce crash frequency)(XmlLite, XPSEP, IE7)
26296 Future Pinball could not load more than two or three different table in a row
26396 Roller Coaster Tycoon 3 has no audio without native quartz
26487 Game menu items installed by steam don't work
26717 Minitroid tech demo shows animation then stops
27963 Multiple games fail to start due to unimplemented function USER32.dll.RegisterTouchWindow (Anomaly: Warzone Earth, Shadowrun Returns)
27976 Software Astronav Crash
27992 Pazera Free Audio Extractor - Shift problem
27993 Pazera Free Audio Extractor - Directory problem
28439 Panzer Corps: fonts barely readable
28473 uTorrent 3.x hangs randomly
28496 From Dust (Steam) crashes after loading screen
29534 RIFF File Viewer crashes on choosing an item in a context menu
29906 wine build broken on clang from trunk
30450 Restarting a mission in Urban Chaos causes a crash
30565 monogame drawing flickers
30694 Fallout 3: Game of the Year Edition (Steam): game launcher crashes instantly
30743 hydorah is unbelievable slow
31362 Grand Theft Auto IV (Steam) fails to start, reportings 'DD3D20: reinstall the game and/or DirectX'
32177 Left 4 Dead 2 (Steam): can't enable multicore rendering option
32190 Forex Strategy Builder Professional(.NET app) fails to start
32472 Sonic CD (Steam) crashes with invalid parameters received
32511 BioShock 2 (Steam): Bioshock2.exe cannot be launched directly, please launch using Bioshock2Launcher.exe
32595 Guild Wars 2: mini map is rendered incorrectly
32784 Open Morrowind fails to start without native d3dx9
33114 Bioshock (Steam) crashes on exit
33797 DigiCel FlipBook crashes when attempting to load the main UI.
34100 Artemis Spaceship Bridge Simulator (demo version 1.66) crashes on startup
34371 Batman: Arkham City launcher needs native dotnet20
34448 League Of Legends v3.11: crash before game start since last patch
34659 Bioshock 2 (Steam): mouse can't be moved in main menu
34670 ManiaPlanet thinks it's not connected to the internet
34881 32-bit Python 3.3.2 fails to install
34999 Huawei HedEx Lite V2.0 fails to start
35079 DisplayFusion v5.1.1 (.NET 2.0 app) fails to run
35177 A Vampyre Story crashes
35335 MSVC 2013 C compiler (cl.exe) fails/crashes
35389 64-bit Newsbin Pro 6.50 crashes on startup
35468 Telepone (MTSP FIM) needs msvcr100.dll.__AdjustPointer
36003 mshtml/htmldoc tests crash with WINEDEBUG=warn+heap
36049 Marangatu (VB6 app) reports 'Run-time error -2147467259 (80004005)' when clicking 'about...' menu
36067 Fallout 3: semi-random crashes
36108 Chantelise crashes on start
36118 kernel32/actctx tests have a couple leaks
36119 valgrind shows leaks in ntdll/tests/file.c
36120 valgrind shows a leak in d3d9/vertextdeclaration test
36125 valgrind shows a leak in oleaut32/tests/olefont.c
36140 Dungeons & Dragons Online crashes upon login (needs msvcp100.dll.?uncaught_exception@std@@YA_NXZ)
36144 Airport Tycoon 2 demo needs msvcp70.dll.??0?$basic_fstream@DU?$char_traits@D@std@@@std@@QAE@PBDH@Z
36178 HearthStone fails to start (Failed to load asset PlayErrors32)
36204 TrySim v5.0 demo has problem displaying the help window
36206 Wine Not lietening on UDP Port 9998 while running odindiet.exe application
36209 Sybase PowerDesigner 16.5 'pdshell16.exe' (.NET 4.x WPF app) wants non-blocking wait behaviour for ntdll.LdrLockLoaderLock (flag 0x02)
36215 Inspect tool (Microsoft Active Accessibility inspector), part of Windows 7 SDK needs oleacc.dll.GetProcessHandleFromHwnd
36227 Salammbo: invisible mouse pointer in the menus
36228 Lotus Notes 8.x installer aborts with SAX parser exception (XSL pattern syntax error)
36250 valgrind shows an uninitialized value in ddraw/tests/ddraw{1,2}.c
36253 Add Nvidia gtx 750 support to the device list
36277 valgrind shows a leak in fusion/tests/asm.c
36293 valgrind shows some unitialized memory in msvcp60/tests/ios.c
36294 valgrind shows some uninitialized memory in msvcp60/tests/string.c
36296 valgrind shows a potential leak in msvcp90/tests/ios.c
36307 valgrind shows a possible leak in netcfg/tests/netcfgx.c
36311 valgrind shows some leaks in oledb32/tests/database.c
36329 valgrind shows an invalid read in sccrun/tests/filesystem.c
36358 valgrind shows some uninitialized memory used in dplayx/tests/dplayx.c
36372 Inspect tool (Microsoft Active Accessibility inspector), part of Windows 7 SDK needs oleacc.dll.GetStateTextW
36376 eRacer demo doesn't start, fails to create d3d object
36387 Multiple Microsoft installers crash or hang with heap corruption (XmlLite, XPSEP, IE7)
36409 valgrind shows a couple leaks in netcfgx/tests/netcfgx.c
36444 ICQ 7.x crashes during post-install step
36458 wine tries to run all 16 bit programs with dosbox
36470 Inspect tool (Microsoft Active Accessibility inspector), part of Windows 7 SDK needs oleacc.dll.WindowFromAccessibleObject
----------------------------------------------------------------
Changes since 1.7.18:
Akihiro Sagawa (1):
taskmgr: Show whether the process is running under WOW64.
Alex Henrie (2):
gdi32: Simplify family_matches and face_matches.
gdi32/tests: Add MS Shell Dlg tests.
Alexandre Julliard (16):
include: Add some more media type uuids.
ntdll: Determine the mapping type automatically from the WRITECOPY flag.
advpack: Remove unnecessary DllMain implementation.
dciman32: Remove unnecessary DllMain implementation.
msimg32: Remove unnecessary DllMain implementation.
wintrust: Remove unnecessary DllMain implementation.
d3d8: Remove unnecessary DllMain implementation.
d3d9: Remove unnecessary DllMain implementation.
d3d10: Remove unnecessary DllMain implementation.
d3d10_1: Remove unnecessary DllMain implementation.
bcrypt: Remove unnecessary DllMain implementation.
d2d1: Remove unnecessary DllMain implementation.
d3d10core: Remove unnecessary DllMain implementation.
winemapi: Remove unnecessary DllMain implementation.
sane.ds: Remove unnecessary DllMain implementation when SANE is missing.
wnaspi32: Remove unnecessary DllMain implementation on non-Linux.
Alistair Leslie-Hughes (8):
dplayx: Initial msgtid variable (Valgrind).
netcfgx: Fix memory leak (valgrind).
dpnet/tests: Add IDirectPlay8Client tests.
dpnet: Implement IDirectPlay8Client Initialize.
dpnet: Store DPN_SP_CAPS as part of the object.
dpnet: Implement IDirectPlay8Client GetSPCaps.
dxguid: Include dplobby8.h.
dpnet: Implement IDirectPlay8LobbiedApplication Initialize.
Aric Stewart (1):
user32: Pass WM_IME_CONTROL messages to the IME.
Aurimas Fišeras (1):
po: Update Lithuanian translation.
Austin English (1):
user32: Add a stub for RegisterTouchWindow.
Bruno Jesus (4):
ws2_32/tests: Test more the behavior of SO_REUSEADDR.
ws2_32: Avoid using WS_ prefix on unix sockaddr struct.
ws2_32: Return the correct error if SO_REUSEADDR is set in bind error.
ws2_32: Avoid magic numbers in shutdown() function.
Christoph von Wittich (1):
comctl32/treeview: Notify the parent on a return key press.
Damjan Jovanovic (1):
winex11: Fix a WM_DROPFILES memory ownership ambiguity.
Erich Hoover (1):
hhctrl.ocx: Fix an off by one mistake in searching for the node endpoint.
François Gouget (1):
ddraw/tests: Fix compilation on systems that don't support nameless unions.
Frédéric Delanoy (3):
usp10: Silence a noisy fixme in ScriptPlaceOpenType.
user32/tests: Constify some arrays.
oleacc: Add message context for object state string resources.
Hans Leidekker (17):
wininet: Use a semicolon to delimit registered proxy servers.
wininet: Fix a couple of memory leaks.
wininet: Only parse proxy URLs taken from the environment.
wininet: Handle secure proxy connections inside the main loop.
wininet: Add support for retrieving the proxy automatic configuration URL on Mac OS X.
wbemprox: Use a separate index variable to build the safearray in get_properties.
wbemprox: No longer prefer native.
wmiutils: Always null-terminate the server string in build_server (valgrind).
fusion: Fix a couple of memory leaks (valgrind).
wininet: Fix a memory leak (valgrind).
winhttp: Fix a couple of memory leaks (valgrind).
include: Add missing proxy definitions.
jsproxy: New dll.
jsproxy: Implement InternetInitializeAutoProxyDll and InternetDeinitializeAutoProxyDll.
jsproxy: Implement InternetGetProxyInfo.
winhttp: Reimplement WinHttpGetProxyForUrl on top of jsproxy.
winhttp: Add support for retrieving the proxy automatic configuration URL on Mac OS X.
Henri Verbeet (26):
gdi32: Use FIELD_OFFSET to calculate the structure size in GetRegionData().
d2d1: Add the ID2D1Resource interface.
d2d1: Add the ID2D1StrokeStyle interface.
d2d1: Add the ID2D1TessellationSink interface.
d2d1: Add the ID2D1Geometry interface.
d2d1: Add the ID2D1RectangleGeometry interface.
d2d1: Add the ID2D1RoundedRectangleGeometry interface.
d2d1: Add the ID2D1EllipseGeometry interface.
d2d1: Add the ID2D1GeometryGroup interface.
d2d1: Add the ID2D1TransformedGeometry interface.
d2d1: Add the ID2D1GeometrySink interface.
d2d1: Add the ID2D1PathGeometry interface.
d2d1: Add the ID2D1DrawingStateBlock interface.
d2d1: Add the ID2D1Image interface.
d2d1: Add the ID2D1Bitmap interface.
d2d1: Add the ID2D1Brush interface.
d2d1: Get rid of "optional" attributes.
d2d1: Add the ID2D1BitmapBrush interface.
d2d1: Add the ID2D1SolidColorBrush interface.
d2d1: Add the ID2D1GradientStopCollection interface.
d2d1: Add the ID2D1LinearGradientBrush interface.
d2d1: Add the ID2D1RadialGradientBrush interface.
d2d1: Add the ID2D1Layer interface.
d2d1: Add the ID2D1Mesh interface.
d2d1: Add the ID2D1RenderTarget interface.
d2d1: Add the ID2D1BitmapRenderTarget interface.
Huw D. M. Davies (14):
usp10/tests: Mark two failing Hebrew strings as broken under win8.
wintrust/tests: Fix failing test on win8.
include: Add a couple of new win 8 access rights.
advapi32/tests: Fix access rights tests in win 8.
gdi32: In a Hebrew locale the last char of a symbol font is reported as 0xf896 rather than 0xf0ff.
msxml3/tests: Don't overwrite a variant which is later used in a QueryInterface call.
imagehlp/tests: Don't assume the certificate chain is originally empty.
msxml3/tests: Don't test the values of alignment holes in the variant structure.
msxml3/tests: Fix a failing test on win 8.
msxml3/tests: Don't test the variant payload for the VT_EMPTY type.
msxml3/tests: Fix test on win 8.
shell32/tests: Fix the tests when run from the top directory.
shell32/tests: Fix tests on win 8.
wininet/tests: Don't test GetLastError() on success.
Jacek Caban (20):
mshtml: Use debugstr_mshtml_guid in a few more places.
mshtml: Use debugmsg_mshtml_guid in a few more places.
mshtml: Forward IHTMLImageElementFactory IDispatch functions to IDispatchEx implementation.
ntdll: Always use MAP_SHARED in NtMapViewOfSection.
kernel32/tests: Added more shared memory tests, exposing MAP_PRIVATE mapping for read only mapping problem.
mshtml: Use debugmsg_mshtml_guid in a few more places.
mshtml: Added IDispatchEx support to HTMLStyleSheetRulesCollection object.
mshtml: Fixed leaks in IHTMLStyleSheet::Release and IHTMLStyleSheetsCollection::Release implementations.
mshtml: Use debugmsg_mshtml_guid in a few more places.
mshtml: Added IDispatchEx support to HTMLOptionElementFactory object.
mshtml: Forward IHTMLScreen's IDispatch methods to IDispatchEx.
ntdll: Use MAP_PRIVATE for copy on write mappings.
mshtml: Use debugstr_mshtml_guid in a few more places.
oleaut32: Added debugstr_variant helper for better debug traces.
wmvcore: Added IWMReader interface stub implementation.
oleaut32: Use debugstr_variant in variant.c where appropriate.
msctf: Added IEnumTfInputProcessorProfiles interface stub implementation.
ieframe/tests: Fixed tests on IE11.
mshtml/tests: Fixed a few more IE11 test failures.
urlmon: Avoid ProtocolHandler being destroyed in Terminate call.
Joachim Priesner (1):
wined3d: Clear active lights when cleaning up a D3D stateblock.
Ken Thomases (4):
winex11: Consolidate duplicate code from glxdrv_wglSetPixelFormat() and X11DRV_wglSetPixelFormatWINE().
winemac: Don't bring owned windows to the front when they're clicked.
winemac: Fix a memory leak if posting WM_DROPFILES fails.
winemac: Add the ability to disable high-resolution scrolling.
Lauri Kenttä (1):
po: Update Finnish translation.
Marcus Meissner (1):
ver.dll16: filelen is an in/out parameter (Coverity).
Mark Harmstone (1):
setupapi: Add CM_Get_DevNode_Registry_Property wrapper around CM_Get_DevNode_Registry_Property_Ex.
Martin Storsjo (2):
ntdll: Don't write uninitialized bytes at the end of filenames.
ntdll: Align FILE_*_DIRECTORY_INFORMATION structs to 8 bytes.
Michael Stefaniuc (1):
dmusic: Move a struct to the .c file it is used.
Nikolay Sivov (30):
ntdll: Fix a 'tlbid' string value leak (Valgrind).
msxml3/tests: Fix a BSTR leak (Valgrind).
msxml3/tests: Null-terminate a string before A->W conversion (Valgrind).
msxml3/tests: Fix some stream instance leaks (Valgrind).
msxml3: Fix a string leak in msxml6 mode (Valgrind).
oledb32: Fix IDBInitialize instance leak on error path (Valgrind).
oledb32/tests: Simplify IMalloc handling.
dmime: Fix handling of NULL out pointer in QI.
scrrun: Fix use-after-free of version info (Valgrind).
scrrun: Fix invalid read/write access to path buffer (Valgrind).
msxml3: Fix some string leaks (Valgrind).
oleaut32/tests: Fixed a couple of string leaks (Valgrind).
ntdll/tests: Fix some string leaks (Valgrind).
setupapi: Implement a binary compatible string table.
setupapi: Make default context structure layout compatible.
comctl32/listview: Fix custom draw stage sequence.
comctl32/treeview: Added a test for NM_RETURN.
msxml3: Support 'any attribute' selection [@*] in XSLPattern predicates.
msxml3: Implement empty tagname case of getElementsByTagName() for document.
xmllite: Support external IMalloc for writer.
xmllite/writer: Implement SetOutput() for writer.
xmllite/writer: Implement GetProperty().
msxml3: Remove no longer used helper.
xmllite/reader: Create reader input with same IMalloc as reader.
xmllite/writer: Initial support of output buffer creation.
xmllite/writer: Initial support for starting a document.
xmllite/writer: Implement Flush() method.
ntdll: Implement non-blocking mode for LdrLockLoaderLock().
po: Update Russian translation.
xmllite/writer: Fix Flush() behaviour on partial writes.
Piotr Caban (26):
oleacc: Add GetProcessHandleFromHwnd implementation.
msvcr80: Update exceptions RTTI data to reflect it's part of std namespace.
msvcrt: Add __ExceptionPtr* functions implementation.
msvcrt: Fix ioinfo structure size.
msvcp70: Add basic_fstream(const char*, int) constructor implementation.
msvcr80: Add __AdjustPointer implementation.
msvcp60: Fix uninitialized variable access in basic_string::_Tidy.
msvcp: Fix global_locale leak.
msvcp/tests: Force dll cleanup code to get executed (for valgrind).
oleacc: Add default window accessible object stub.
oleacc: Add Client_accHitTest implementation.
oleacc: Add Client_get_accParent implementation.
oleacc: Add Client_accLocation implementation.
msvcrt: Don't crash on NULL struct _tm in asctime.
user32: Fix LoadStringA behavior on 1-character long buffer.
include: Add STATE_SYSTEM_* definition to oleacc.idl.
oleacc: Add GetStateText implementation.
oleacc: Modify output buffer on incorrect role in GetRoleTextA.
oleacc: Don't return partial data in GetRoleTextA if buffer is too small.
oleacc: Disable tests on old oleacc.
oleacc: Add IOleWindow interface stub to default client accessible object.
oleacc: Add IOleWindow interface stub to default window accessible object.
oleacc: Add IOleWindow::GetWindow implementation in default client accessible object.
oleacc: Add WindowFromAccessibleObject implementation.
oleacc: Add IID_IAccessible, IID_IAccessibleHandler and LIBID_Accessibility exports.
oleacc: Prepare CreateStdAccessibleObject to support class specific accessibility objects.
Qian Hong (2):
include: Added atlcom.h.
atl: Include atlcom.h for ATL_PROPMAP_ENTRY.
Shuai Meng (2):
vbscript: Fixed CBool handling.
vbscript: Implemented CByte.
Stefan Dösinger (14):
gdi32/tests: Test RGBQUAD.rgbReserved in SetDIBColorTable.
wined3d: Copy the DIB to sysmem when PIN_SYSMEM is set.
wined3d: Store RGBQUADs in palettes.
ddraw: Alpha palettes can only be attached to textures.
ddraw/tests: Test palette alpha behavior.
wined3d: Implement DDBLTFX_MIRRORUPDOWN for DXT2.
wined3d: Remove wined3d_surface_get_palette.
wined3d: Always store the palette index in the alpha component.
wined3d: Remove WINED3D_CT_PALETTED_CK.
wined3d: Always provide P8 GL texture information.
wined3d: Use GL_ALPHA8 for WINED3DFMT_P8_UINT surfaces.
wined3d: Don't update the color table on palette changes.
wined3d: Move get_dc palette updates to ddraw.
wined3d: Fix indentation in d3dfmt_p8_init_palette.
Victor Martinez Calvo (4):
ieframe: Compare against the correct IID in ShellUIHelper.
quartz: Check correct dwReserved item before tracing.
msdmo: Actually copy output string in IEnumDMO_fnNext.
shlwapi: Check correct attributes in PathRelativePath.
Vijay Kiran Kamuju (1):
usp10: Show fixme once in ScriptShapeOpenType.
Vincent Povirk (10):
ole32: Use symbolic names for range lock offsets.
ole32: Use share modes when creating storage files.
ole32: Map STGM_SHARE_EXCLUSIVE to FILE_SHARE_READ.
ole32: Accept STGM_TRANSACTED with no share mode specified.
ole32: Initial implementation of transaction locking.
shell32/tests: Use SW_HIDE with ShellExecuteA in tests.
ole32: Warn in cases where we might corrupt storage files.
ole32: Use real blocking operations for storage locking when possible.
server: Try to get a read lock if we can't get a write lock.
ole32: STGM_NOSNAPSHOT implies deny write.
Zhenbo Li (2):
mshtml: Removed invalid nsAString_InitDepend from HTMLTableRow_put_bgColor and fixed error handling.
mshtml: Added IHTMLSelectElement::remove method implementation.
--
Alexandre Julliard
julliard(a)winehq.org
The Wine development release 1.7.18 is now available.
What's new in this release (see below for details):
- Improved OLE Accessible Object support.
- Window sizing improvements in the Mac driver.
- Fixes for various memory issues found by Valgrind.
- A few more MSHTML functions.
- Some DirectDraw cleanups.
- Various bug fixes.
The source is available from the following locations:
http://prdownloads.sourceforge.net/wine/wine-1.7.18.tar.bz2http://mirrors.ibiblio.org/wine/source/1.7/wine-1.7.18.tar.bz2
Binary packages for various distributions will be available from:
http://www.winehq.org/download
You will find documentation on http://www.winehq.org/documentation
You can also get the current source directly from the git
repository. Check http://www.winehq.org/git for details.
Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.
----------------------------------------------------------------
Bugs fixed in 1.7.18 (total 80):
5944 IBM Lotus Notes 7.x/8.x: 'File > Preferences > User Preferences...' results in crash
9667 Grim Fandango hangs if X in 24bpp mode
13581 mouse corruption in lionheart
14060 Magic: The Gathering Online 3.x fails to connect/login to server
15784 Grim Fandango: altered colors
16966 Powerslide segfaults
17105 Magic: The Gathering Online 3.0 fails to log in with L0014
18119 SmartDraw 2009/2010/CI aborts after displaying trial window
18433 Rosetta Stone Online Spanish (version 0.87594D 221) hangs at "5" during startup
18614 Problem with starting of wine or winecfg
19151 Spotify crashes in the mittle of a song and give me a pop-up fault message
19896 GPS Utility 5.02 fails to connect to GPS device (USB serial)
20336 GetDriveTypeW exposes partially uninitialized out parameter iosb in NtDeviceIoControlFile ?
20853 Write buffer overflow in msi/tests/automation.c?
22515 Gothic 2 1.3 Infogrames Edition installer crashes
22781 ExpressPCB crashes when you try to upload a board
23857 Half-Life (Steam) doesn't run
23995 Football Manager 2010 fails to start
24064 Many steam games crash because of GameOverlayRenderer.dll
25241 Steam: Source based games will not start
26043 advapi32/security tests shows some leaks in valgrind
26066 use after free in X11DRV_GetKeyboardLayout?
26639 Steam: crashes randomly while downloading L4D2
26895 Microsoft 3D Movie Maker: rendering is red mesh/black text on black background
27102 VoipBuster 4.x crashes on startup
27413 Segmentation fault in Kudos 2 Demo
27441 El Matador crashes when starting a level(ASSERTION failed)
28398 Might & Magic VI Heroes - fails to start game, crashes right after menu
28621 Magic: The Gathering Online 3.x updater tool 'Kicker.exe' hangs
28628 advapi32/security.ok: GetTokenInformation(Token, TokenGroups,...) returns partial garbage leading to uninitialized memory accesses?
28695 Uninitialized variables in create_rebar
28697 ieframe/tests/ie.ok: Use-after-free (after ImageList_ReplaceIcon)
28708 gdiplus/tests/image.ok: test_fromhicon triggers reference of uninitialized variable from SetDIBits
28712 winhttp/notification.ok: invalid read in check_notification
28761 ddraw/tests: invalid writes in ddraw_surface7_Release and friends
28767 shell32: uninitialized memory used during TRASH_EnumItems, triggered by "make recyclebin.ok"
28797 comctl32/tests/listview.ok triggers uninitialized memory read of local variable in NC_DrawCaption()
28815 kernel32/tests/fiber.ok shows longjmp-related uninitialised memory references
28921 Battlefield 3 crashes on installation
28943 Notepad2 v4.2.25 installation fails
29882 Authorware Web Player 2004 Plugin - mouseClicks and keystroke are not recognized
30352 builtin iexplore + selenium hangs on startup
30518 Multiple 64-bit applications need KERNEL32.dll.RtlInstallFunctionTableCallback (Mono, Metatrader 5 Agent)
30616 7.62 High Calibre configuration tool unusable (can't make changes)
31918 Saints Row the Third (Steam) crashes on startup (needs support for PrimitiveMiscCaps 'D3DPMISCCAPS_PERSTAGECONSTANT')
32108 Borderlands 2 (Steam) fails to start
32138 Dishonored crashes on startup
32348 Crysis 2 fails to launch
33146 Path of Exile "Allocating Space" very slow, due to NtFlushVirtualMemory being synchronous
33347 WISO (Steuer) Sparbuch 2012/2013 fails during online activation (needs HTMLElementCollection_get__newEnum)
33606 Spin Tires: black menu with missing text (per-stage constants handling needed)
33745 SimCity Societies launcher (.NET app) crashes on startup (incorrect canonicalization of URL containing trade mark sign character U+2122)
33958 wine programs crash with joystick connected (OS X)
34581 Shadow Era client v20120 (Mono game) reports 'Fatal error in gc - GetThreadContext failed' during update/patching
34698 QQGame 2011 can't load (broken app uses LocalAlloc handle as direct buffer without prior locking)
34823 Sybase PowerDesigner 16.5 'pdshell16.exe' (.NET 4.x app) fails on startup
35321 Wolverine: game crash after Unreal technology logo
35788 Planetside 2 crashes on launch (uninitialized/implausible MONITORINFOA.cbSize passed to GetMonitorInfoA, causing stack buffer overwrite)
35835 Symantec Norton 360 installer crashes on unimplemented function advapi32.dll.GetTraceLoggerHandle
36015 FIFA 2002 demo crashes because gethostbyaddr with magic loopback address return NULL
36024 Adobe Reader 8.1.1 fails to install
36026 Hawking control center driver install tool crashes during uninstallation (needs shlwapi.SHRegCreateUSKeyA implementation)
36036 Does not run WorldOfTanks 0.9 in 1.7.17
36043 Battlefield 1942: Crashes after map loading
36046 Absolute Blue demo launcher refuses to run
36050 Dragon NaturallySpeaking 12.x crashes on unimplemented function msvcr100.dll._wcsupr_l
36068 Symantec Norton 360 installer needs advapi32.dll GetTraceEnableLevel and GetTraceEnableFlags stubs
36069 invalid free in oleaut32/tests/vartype test
36070 Football Manager 2010 demo WMI query 'SELECT Manufacturer,CurrentClockSpeed FROM Win32_Processor' results in endless looping
36078 .NET 3.0 installer encounters an error and rolls back the installation
36080 Fifa 11 demo crashes on startup
36099 Ankh 2: Heart of Osiris fails to start
36106 Installshield Wizard: scrollbar appears where it shouldn't be
36114 msi/action definite leak in is_process_limited
36132 valgrind shows some leaks in gdiplus/tests/graphics.c
36149 valgrind shows some an unintialized variable in jscript/tests/run.c
36161 valgrind shows a leak in wmiutils/tests/path.c
36177 Saints Row the Third (Steam) crashes on startup (expects 'PixelShader1xMaxValue' >= 32)
36207 Steel Beasts v1.19 demo installer crashes on exit
36210 Sybase PowerDesigner 16.5 'pdshell16.exe' (.NET 4.x WPF app) wants oleacc.CreateStdAccessibleObject
----------------------------------------------------------------
Changes since 1.7.17:
Akihiro Sagawa (4):
gdi32/tests: Make bmi structure const.
msvfw32/tests: Add tests for drawdib.
msvfw32: Drawdib doesn't support inverted DIBs.
msvfw32: Fix uncompressed bitmap size handling in DrawDibDraw.
Alex Henrie (1):
bcrypt: Add stub for BCryptOpenAlgorithmProvider.
Alexandre Julliard (8):
msvcrt: Update comments for non-exported functions.
dxguid: Remove some symbols that aren't exported in native.
ntdll: Don't wait for writes to complete in NtFlushVirtualMemory.
gdi32/tests: Don't fetch the bits into the DIB itself.
msvcp90: Fix the mbstowcs_s macro return value.
winegcc: Only pass large-address-aware option for i386 builds.
user32: Don't bother returning a value from the SetWindowRgn driver entry point.
comctl32/imagelist: Correctly resize the alpha flags when clearing the image list.
Alistair Leslie-Hughes (4):
include: Add dvoice.h.
dpnet/tests: Use dxguid for tests.
dpnet: Improve error checking in Get/Set SP.
dpnet: Cleanup IDirectPlay8Address.
Andrew Eikum (2):
user32: Allow setting horizontal extent even without WS_HSCROLL.
user32: Only update listbox horizontal scroll info if WS_HSCROLL is set.
Andrew Sheldon (1):
wined3d: Add NVIDIA Geforce GTX 780 to supported device list.
André Hentschel (9):
advapi32: Add stub for GetTraceLoggerHandle.
winemenubuilder: Use boolean return values in boolean functions.
wined3d: Add NVIDIA Geforce GTX 780 Ti to supported device list.
advapi32: Add stubs for GetTraceEnableFlags and GetTraceEnableLevel.
shell32: Use boolean return value in boolean function.
dbghelp: Use boolean return value in boolean function.
dbghelp: Make pdb_load_stream_name_table a void function.
winemenubuilder: Return FALSE on error when processing links and URLs.
wscript: Fix function types.
Austin English (1):
msxml3: Complain louder if libxslt was missing at compile time.
Bruno Jesus (1):
dinput: Remove duplicated TRACE check.
Dmitry Timoshkov (3):
user32/tests: Add AppendMenu/ModifyMenu MF_POPUP tests.
user32: When converting from MF_ flags to MENUITEMINFO ignore MF_POPUP if id is not a menu.
ole32: Add support for VT_DISPATCH/VT_UNKNOWN to PropVariantClear and PropVariantCopy.
Erich Hoover (1):
user32: Reduce the minimum Set[System]Timer from 15 ms to 10 ms.
François Gouget (3):
ddraw: Remove WINAPI on static functions where not needed.
ole32/tests: Add a trailing '\n' to an ok() call.
dpnet/tests: Add a trailing '\n' to an ok() call.
Frédéric Delanoy (2):
po: Update French translation.
Assorted spelling/grammar fixes.
Gerald Pfeifer (1):
readme: Raise the minimum version of FreeBSD to 8.0.
Hans Leidekker (6):
wbemprox: Return selected properties only from IWbemClassObject::GetNames.
wbemprox: Return selected properties only from IWbemClassObject::Next.
wbemprox: Implement Win32_Processor.CurrentClockSpeed.
wmiutils: Fix a memory leak (valgrind).
msi/tests: Fix a couple of memory leaks (valgrind).
msi: Avoid a crash when MIME entries point to non-existing extensions.
Henri Verbeet (30):
d3d8/tests: Use a separate device for offscreen_test().
d3d8/tests: Use a separate device for z_range_test().
d3d8/tests: Use a separate device for fog_test().
d3d8/tests: Use a separate device for clear_test().
d3d8/tests: Use a separate device for lighting_test().
d3d8/tests: Use a separate device for depth_clamp_test().
d3d8/tests: Use a separate device for test_sanity().
d3d8/tests: Handle the Windows 8 testbot results in zenable_test().
d3d8/tests: Handle the Windows 8 testbot results in cnd_test().
wined3d: Ignore invalid PCI vendor/device overrides.
wined3d: Simplify the driver version info lookup in init_driver_info().
wined3d: Introduce a separate function to calculate the pitch for a given format and width.
ddraw: Validate the pitch for user memory surfaces against the unaligned minimum pitch.
wined3d: Implement support for per-stage texture stage constants.
wined3d: Get rid of surface_set_texture_target().
ddraw: Implement D3DOP_STATELIGHT on top of IDirect3DDevice3_SetLightState().
ddraw: Implement D3DOP_STATERENDER on top of IDirect3DDevice3_SetRenderState().
ddraw: Cleanup the D3DOP_PROCESSVERTICES implementation a bit.
ddraw: Cleanup d3d_execute_buffer_QueryInterface().
ddraw: Don't return an error when setting a 0 material handle in d3d_device3_SetLightState().
ddraw/tests: Handle the Windows 8 testbot in test_primary_palette().
ddraw: Disable lighting when a 0 material handle is set.
ddraw: Reject setting a 0 material handle in d3d_viewport_SetBackground().
ddraw: Only output a warning when clearing a viewport without background material.
ddraw/tests: Add some basic material tests.
wined3d: Bump ps_1x_max_value.
wined3d: Fix a couple of string declarations.
ddraw: Cleanup DDRAW_dump_pixelformat().
d3dcompiler: Make some string arrays const.
d3d9/tests: Merge vertexdeclaration.c into device.c.
Huw D. M. Davies (4):
include: Add a few missing out-precision and clip-precision defines.
shlwapi/tests: Fix win8 test failures.
ole32/tests: Fix win8 test failures.
kernel32/tests: Fix test for win8 heap layout.
Jacek Caban (17):
mshtml: Added IHTMLElementCollection::get__newEnum implementation.
mshtml: Added IHTMLElementCollection::get__newEnum tests.
mshtml: Fixed HTMLElementCollectionEnum_Next implementation for NULL pCeltFetched.
mshtml: Added IHTMLDOMChildrenCollection::get__newEnum implementation.
mshtml: Added IHTMLDOMChildrenCollection::get__newEnum tests.
vbscript: Return proper error on invalid argument in Chr.
mshtml: Added IConnectionPoint::EnumConnections implementation.
ieframe: Improved debug traces.
mshtml: Introduce a new debugstr_mshtml_guid helper for printing GUIDs.
mshtml: Renamed nsIDOMHTMLSelectElement::Remove to select_Remove to avoid conflict with nsIDOMElement.
mshtml: Removed invalid nsAString_InitDepend from HTMLTable_put_bgColor and fixed error handling.
jscript: Fixed uninitialized variable access in interp_end_finally.
iexplore: Mark iexplore.exe as large address aware.
vbscript: Forward Invoke call to InvokeEx.
msctf: Added ITfInputProcessorProfileMgr interface stub implementation.
vbscript: Allow property getters to take arguments.
vbscript: Added InvokeEx(DISPATCH_PROPERTYGET) implementation.
Jérôme Gardou (1):
msi: Expand REG_EXPAND_SZ keys when resolving AppSearch entries.
Ken Thomases (5):
winex11: Remove dead store into win_gravity in get_window_attributes().
winemac: For GetKeyNameText(), use the hard-coded table in preference to the Mac keyboard layout.
winemac: Send WM_SIZING messages during resizing to let app alter the proposed size.
winemac: Disable moving or resizing windows when cursor clipping is in effect.
configure: Use the discovered LCMS2_LIBS when testing linking against lcms2.
Matteo Bruni (7):
d3dx9/tests: Release the device when skipping some tests.
d3dx9/tests: Don't fail a test if volume textures are not supported.
d3dx9/tests: Fix expected values when mipmaps on cube maps are not supported.
d3dx9/tests: Take MaxVolumeExtent into account in some tests.
d3dcompiler: Remove a couple of noisy traces.
d3dcompiler: Pre/post increment/decrement operators are unary.
d3dcompiler: add_func_parameter is only used in hlsl.y.
Nikolay Sivov (23):
gdiplus: Properly delete a DC.
services: Remove loop that's not really used anymore (Coverity).
atl: Move IUnknown methods to IOleClientSite.
po: Update Russian translation.
comctl32/treeview: Restore hdc before CDDS_ITEMPOSTPAINT.
mshtml/tests: Remove old system version check that doesn't work anymore.
netprofm/tests: Fix a test failure on Win7/Win2008 systems.
shlwapi: Implement SHRegCreateUSKeyA().
oleaut32: Properly free record name (Valgrind).
uxtheme/tests: No need to check last error when error code is explicitly returned.
advapi32/tests: Fix some leaks in tests (Valgrind).
comctl32/tests: Initialize text buffer pointer (Valgrind).
crypt32/tests: Fix some leaks (Valgrind).
gdi32/dibdrv: Fix a clipped_rects leak (Valgrind).
dwrite/tests: Fix a font instance leak (Valgrind).
gdiplus/tests: Fix some leaks when running with Wine (Valgrind).
gdiplus: Simplify GdipResetImageAttributes(), fix remap table leak (Valgrind).
msxml3: Fix a leak when trying to add to readonly collection (Valgrind).
msxml3/tests: Fix enumerator instance leak (Valgrind).
msxml3: Fixed attribute value string leak (Valgrind).
msxml3: Fix XPath query result leak (Valgrind).
msxml3/tests: Fixed attributes map leak (Valgrind).
oleaut32: Always free TLIBATTR in LoadRegTypeLib() (Valgrind).
Patrick Rudolph (4):
user32: Check for valid cbSize in GetMonitorInfoA.
user32/tests: Add tests for valid cbSize in GetMonitorInfoA.
user32: Check for valid cbSize in GetMonitorInfoW.
user32/tests: Add tests for valid cbSize in GetMonitorInfoW.
Piotr Caban (28):
msvcrt: Don't raise exception in _invalid_parameter.
msvcrt: Remove _set_invalid_parameter_handler calls from msvcrt tests.
msvcrt: Remove no longer needed exports.
msvcrt: Use win_skip when function is not exported.
msvcrt/tests: Fix _popen test failures when path contains spaces.
msvcr80: Add type_info::name partial implementation.
msvcrt: Don't use default process heap.
include: Don't redefine LIBID_Accessibility in oleacc.idl.
oleacc: Add LresultFromObject implementation.
oleacc: Add ObjectFromLresult implementation.
oleacc: Add initial LresultFromObject tests.
oleacc: Add AccessibleObjectFromWindow implementation.
oleacc: Add AccessibleObjectFromWindow tests.
msvcrt: Add _wcsupr_l implementation.
msvcrt: Handle seh exception rethrowing in catch_function_nested_handler.
msvcrt: Handle seh exceptions rethrowing in cxx_frame_handler.
oleaut32: Handle VariantCopy errors in VariantChangeTypeEx.
oleacc: Add default client accessible object stub.
oleacc: Add Client_get_accChildCount implementation.
oleacc: Add Client_get_accName implementation.
oleacc: Add Client_get_accValue implementation.
oleacc: Add Client_get_accDescription implementation.
oleacc: Add Client_get_accRole implementation.
oleacc: Add Client_get_accHelp implementation.
oleacc: Add Client_get_accDefaultAction implementation.
oleacc: Add Client_get_accHelpTopic implementation.
oleacc: Add Client_get_accRole implementaiton.
oleacc: Add tests for default client accessible object.
Qian Hong (2):
wscript: Don't fail silently for unsupported switches.
include: Added some ATL function prototypes.
Stefan Dösinger (7):
ddraw: Only ddraw7 disallows SetPalette on sublevels.
ddraw/tests: Add a test for mipmap palettes.
ddraw/tests: Test P8 to RGB blits.
ddraw/tests: Skip the ddraw7 primary palette test if 8 bpp mode doesn't work.
ddraw/tests: Add a test for getdc palette handling.
ddraw/tests: Test mipmap GetDC behavior.
wined3d: Remove broken gdi palette code.
Thomas Faber (2):
usp10: Do not write to last script item if buffer space is insufficient.
qmgr: Register WINE_REGISTRY resource in DllRegisterServer instead of a nonexistent inf file.
Victor Martinez Calvo (2):
dbghelp: Fix invalid assignment in symt_fill_sym_info.
msvcrt: Avoid null dereference in TRACE in MSVCRT__wfreopen.
Vincent Povirk (14):
user32/tests: Add test calling EndMenu from WM_ENTERMENULOOP.
user32/tests: Add a message test for popup menus on windows that have capture.
user32/tests: Our popup test window loses capture to itself.
shell32: Respect CMIC_MASK_NO_CONSOLE in ShellLink InvokeCommand.
shell32: Pass MASK_NO_CONSOLE through to context menu handlers.
shell32: Use CREATE_NEW_CONSOLE when SEE_MASK_NOCONSOLE is omitted.
shell32/tests: Use SEE_MASK_NO_CONSOLE with ShellExecuteExA.
start: Don't use SEE_MASK_NO_CONSOLE.
appwiz.cpl: Don't use SEE_MASK_NO_CONSOLE to run installers.
ole32/tests: Add tests for storage locking.
ole32/tests: Add tests for sharing storages in transacted mode.
ole32: Reserve the range lock sector.
ole32: Initial storage file locking implementation.
gdiplus/tests: Fix image leak in graphics test.
Zhenbo Li (2):
mshtml: Added IHTMLElement3::contentEditable property implemention.
mshtml: Added IHTMLTable::width property implementation.
--
Alexandre Julliard
julliard(a)winehq.org