The Wine development release 1.9.2 is now available.
What's new in this release (see below for details): - GStreamer 1.0 support. - Support for SHA hashes in BCrypt. - Synthesizing bold glyphs also for bitmap fonts. - Underlines support in DirectWrite. - Still more Shader Model 4 instructions. - Various bug fixes.
The source is available from the following locations:
http://dl.winehq.org/wine/source/1.9/wine-1.9.2.tar.bz2 http://mirrors.ibiblio.org/wine/source/1.9/wine-1.9.2.tar.bz2
Binary packages for various distributions will be available from:
http://www.winehq.org/download
You will find documentation on http://www.winehq.org/documentation
You can also get the current source directly from the git repository. Check http://www.winehq.org/git for details.
Wine is available thanks to the work of many people. See the file AUTHORS in the distribution for the complete list.
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Bugs fixed in 1.9.2 (total 41):
7938 Gyldendal dictionary needs ole2disp.dll.SAFEARRAYALLOCDATA 8490 SHBrowseForFolder: BIF_NEWSTYLEDIALOG not implemented - title gets cropped in uTorrent 11023 Lack of ole2disp.dll.SAFEARRAYDESTROYDESCRIPTOR causes Nota Bene to refuse to launch 18932 Installshield installer text not being bolded (appinstall) 20896 Use-after-free in DdeClientTransaction in user32 dde tests 24658 Unimplemented function ole2.dll16.READCLASSSTM 28113 winverbs doesn't work, needs ole2disp.dll16.SAFEARRAYALLOCDESCRIPTOR 30557 winegstreamer broken with >=glib-2.32.0 31496 Render-to-fbo with WINED3D_SWAP_EFFECT_FLIP continually spammed in console 31836 Add support for GStreamer 1.0 API/ABI 31913 EasyPal version August 6 2012 crashes on unimplemented function msvcp60.dll.??Dstd@@YA?AV?$complex@N@0@ABNABV10@@Z 34185 Castlevania: Lords of Shadow demo doesn't work after intro movies 35774 MSVC 2012 needs msvcp110.dll.?_Equivalent@sys@tr2@std@@YAHPBD0@Z 36299 valgrind shows a few possible leaks in msxml3/tests/httpreq.c 36303 valgrind shows several leaks in msxml3/tests/schema.c 37536 Native MSVCP120.dll override requires implementation of msvcr120.dll._W_Gettnames (Desura client) 37908 GLFont crashes saving a .glf file (needs msvcp70.dll.?open@?$basic_ofstream@DU?$char_traits@D@std@@@std@@QAEXPBDH@Z) 38451 valgrind shows uninitialized variable in dlls/shlwapi/tests/ordinal.c 38722 AVG installer wants ntdll.dll.RtlCreateUserProcess 38781 Dungeon Keeper FX runs too quickly (differences in clock() function) 39186 Steam client: links missing underline when DirectWrite method enabled 39558 Unused variables xoffset, yoffset in SCROLL_TrackScrollBar 39609 Dirt 3 requires WINED3DFMT_R8G8_UNORM 39677 Zararadio crashes when it has to change from a playlist to another. 39739 Cobra 11 - Burning Wheels demo: crashes when starting the tutorial 39803 When closing a maximized microsoft word 2007 window, the program is closed but the desktop screen is not refreshed 39805 GTAIV rendering is broken 39818 J-Link 1.3.0 does not start at all, needs winspool.drv.EnumPrinterKeyW 39820 Warhammer 40k: Kill Team needs BC1_UNORM 39838 Wreckfest Server: Crashes at startup, unimplemented function KERNEL32.dll.GetConsoleScreenBufferInfoEx & SetConsoleScreenBufferInfoEx 39874 Alien Shooter crashes often with access violation 39901 LeapPadExplorer needs rasapi32.dll.RasSetCustomAuthDataW 39943 Worms Armageddon opens wine explorer instead of running 39950 Cabal II can't be opened, needs msvcp100.dll.?lowest@?$numeric_limits@M@std@@SAMXZ 39951 KeePassX 2.0 wants KERNEL32.dll.SetSearchPathMode 39952 trackbar thumb always at zero on dialog load. 39953 StarCraft II: 64bit client crashing regularly due to access violation (0xC0000005) 39954 StarCraft II: 64bit client only runs with lowest shader settings 39958 Regression in dmime caused by change in flag handling for DSBCAPS_CTRLPAN in dsound 39974 Thumb slider doesn't respond to key events 39984 EveOnline launcher crashes when started, needs msvcr120.dll._dpcomp
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Changes since 1.9.1:
Aaryaman Vasishta (3): d3drm/tests: Add texture loading tests. d3drm: Fix QueryInterface for IDirect3DRMTexture*. d3drm/tests: Add QueryInterface tests for IDirect3DRMTexture*.
Akihiro Sagawa (6): gdi32: Add a helper function to calculate the glyph advance metric. gdi32: Fix the advance width in synthetic bold glyphs with scaling. gdi32: Return an boolean value whether synthesizing bold glyph is success. gdi32: Implement synthesizing bold glyphs for bitmap fonts. comctl32/tests: Fix a typo. comctl32: Prevent invalid focus change notifications from LVS_OWNERDATA lists.
Alex Henrie (5): ntdll: Remove redundant avail_mode check and confusing comment. winex11: Fix overflow in remove_startup_notification. server: Fix duplicate, incorrect comment describing is_fd_signaled. ntdll: Avoid double initialization. ntdll: Return an error from CDROM_Open if fstat fails.
Alexandre Julliard (28): makefiles: Generate all makefiles at once. makedep: Generate testlist.c directly from the makefile data. makefiles: Generate distclean rules from makedep. makefiles: Generate makefile dependencies from makedep. msvcrt: Don't import atexit to avoid conflicts with the Mingw runtime. msvcrt/tests: Don't check array pointer for NULL. explorer: Support a quoted /desktop option. xaudio2: Remove unnecessary kernel32 imports. ntdll: Add a helper function to allocate the full object_attributes structure. server: Store the attributes in the object_attributes structure. server: Add a helper function to validate and return object attributes. server: Allow the object attributes to be omitted in requests. server: Pass full object attributes in the create_timer request. server: Pass full object attributes in the create_mailslot request. server: Pass full object attributes in the create_directory request. server: Pass full object attributes in the create_symlink request. server: Pass full object attributes in the create_completion request. server: Add a helper function to skip the object attributes structure. server: Pass full object attributes in the create_key request. server: Pass full object attributes in the load_registry request. server: Fix constraints on the length of NT object names. kernel32/tests: Avoid sizeof in a trace. ntdll/tests: Fix a test failure on restricted Windows. server: Create window stations objects in a standard directory. server: Store the desktop object names inside their window station. configure: Don't check for gnutls_hash if gnutls is missing entirely. configure: Don't check for gst/gstpad.h that we don't use. server: Always print the full path of objects when dumping them.
Alistair Leslie-Hughes (6): include: Add declaration D3DXDisassembleEffect. d3dx9: Implement GetMaxNum* functions. d3dx9/tests: Add D3DXCreateAnimationController tests. d3dx9/tests: DDS magic isn't part of the DDS header. msi: Allow PathEdit controls to be updated. msi: Refreh controls after spawned dialog is closed.
Andrew Eikum (35): xaudio2: Explicitly version the 2.7 coclasses. xaudio2_8: Use shared source. xaudio2_6: Use shared source. include: Add TrySubmitThreadpoolCallback declaration. mscoree: Set config path for default app domain. xaudio2_5: Use shared source. xaudio2_4: Use shared source. xaudio2_3: Use shared source. xaudio2_2: Use shared source. xaudio2_1: Use shared source. xaudio2_0: Use shared source. winegstreamer: Always run gstreamer callbacks on a Wine thread. xapofx1_5: Use shared source. xapofx1_4: Use shared source. xapofx1_3: Use shared source. xapofx1_2: Use shared source. xapofx1_1: Use shared source. x3daudio1_7: Use shared source. x3daudio1_6: Use shared source. x3daudio1_5: Use shared source. x3daudio1_4: Use shared source. x3daudio1_3: Use shared source. x3daudio1_2: Use shared source. x3daudio1_1: Use shared source. x3daudio1_0: Use shared source. winegstreamer: Add TRACEs and improve formatting. winegstreamer: Update to use gstreamer-1.0. maintainers: Add DirectShow section. mciqtz32: Support MCI_DGV_PUT_DESTINATION. xaudio2: Remove run-time version checks for XAudio2 object. xaudio2: Remove run-time versioning of xapo objects. xaudio2_8: Don't use IXAudio27 interface to call Initialize. xaudio2: Don't build interfaces for other versions. xaudio2_9: Add xaudio2_9. xaudio2: Use an HRESULT return code.
Andrey Turkin (1): d3d11: Add the ID3D11VideoContext interface.
André Hentschel (3): configure: Detect MinGW-w64 ARM toolchains. configure: Check for MinGW even when cross compiling. include: Add manifest related defines.
Anthony Fok (1): include: Suppress "use msvcrt" error in tchar.h when -mno-cygwin is used.
Anton Baskanov (1): quartz: Handle NULL target format in FilterGraph::ConvertTimeFormat.
Aric Stewart (4): hidclass.sys: Implement HID_Device_write. hidclass.sys: Implement IOCTL_HID_GET_FEATURE. hidclass.sys: Implement IOCTL_HID_SET_FEATURE. usp10: Rewrite ScriptXtoCP.
Austin English (5): kernel32: Add SetSearchPathMode stub. rpcrt4: Add a stub for RpcBindingServerFromClient. rasapi32: Add RasSetCustomAuthDataA/W stubs. winspool.drv: Add EnumPrinterKeyA/W stubs. irprops.cpl: Add stub dll.
Bernhard Übelacker (4): msvcp110/tests: Test virtual base table size exports. msvcp100/tests: Test virtual base table size exports. msvcp90/tests: Test virtual base table size exports. msvcp60/tests: Test virtual base table size exports.
Carlo Bramini (1): user32: Remove unused variables in SCROLL_TrackScrollBar.
Changhui Liu (1): hidclass.sys: Properly quit hid_device_thread when both completion event and halt event are signaled.
Christian Costa (1): d3dx9: Implement D3DXCreateAnimationController with a stubbed ID3DXAnimationController interface.
François Gouget (10): shell32/tests: The expectedArgs parameter of the DDE tests is an argument count, not a boolean. shell32/tests: Check the hProcess field when ShellExecuteEx() fails. shell32/tests: Create_test_association() should either succeed or fail due to insufficient permissions. shell32/tests: Fix the shortcut vs. class interaction test. tests: Use plain printf() calls instead of fprintf(stdout). kernel32/tests: Help the tests portably declare printf()-syle functions. kernel32/tests: Declare childPrintf() as a printf-style function. shell32/tests: Tweak some overly optimistic ok() messages. shell32/tests: Trace the effective ShellExecuteEx() flags. shell32/tests: Use the shell_execute{_ex}() call site for its traces and error messages.
Gerald Pfeifer (1): wined3d: Fix incorrect indentation of several break statements in in set_tex_op.
Hans Leidekker (17): bcrypt: Add support for SHA hashes on Linux using GnuTLS. bcrypt/tests: Don't load bcrypt dynamically. bcrypt/tests: Add tests for SHA hashes. bcrypt: Accept NULL implementation in BCryptOpenAlgorithmProvider. bcrypt: Support retrieving hash length from algorithm handles. include: Add missing Web Services declarations. webservices: Avoid some casts. webservices: Parse attribute names. webservices: Parse element names. webservices/tests: Add more tests for WsReadEndElement. webservices: Simplify handling of quotes in write_attribute. webservices: Attributes inherit the prefix from their element. webservices: Implement WsWriteXmlBuffer. webservices: Implement WsWriteXmlBufferToBytes. webservices: Reject end elements without a parent in the writer. webservices: Implement WsWriteType for a number of basic types. webservices/tests: Add tests.
Hugh McMaster (1): user32/tests: Use 'start' and 'end' variables in test comparisons.
Huw D. M. Davies (6): bcrypt: Ensure we have gnutls_hash() available. ole32: The type of the size of IMalloc'ed blocks is SIZE_T. oleaut32: Use the helper to access bstr_t. oleaut32: BSTRs should have 8 byte alignment on 64 bits. oleaut32: Use IMalloc_GetSize to determine the cache bucket. oleaut32: Use the default OLE allocator to allocate BSTRs.
Jacek Caban (14): mshtml: Added IHTMLCurrentStyle::overflowX implementation. mshtml: Added IHTMLCurrentStyle::overflowY implementation. mshtml: Added IHTMLCurrentStyle4::get_maxHeight implementation. mshtml: Added IHTMLUniqueName interface stub implementation. mshtml: Added IHTMLUniqueName::get_uniqueNumber implementation. mshtml: Added IHTMLUniqueName::get_uniqueID implementation. mshtml/tests: Added IHTMLUniqueName tests. mshtml: Expose IHTMLUniqueName for IDispatch of all element objects. oleaut32: Added more Invoke tests. mshtml: Skip unused named args in Invoke calls. mshtml: Added IHTMLDocument2::get_defaultCharset implementation. mshtml: Initialize dest VARIANT before VariantCopy call. mshtml/tests: Fixed location tests on IE11. d3d11.idl: Added CD3D11_RENDER_TARGET_VIEW_DESC and CD3D11_SHADER_RESOURCE_VIEW_DESC declarations.
Jactry Zeng (1): user32/tests: Fix a leak.
Julian Rüger (1): po: Update German translation.
Józef Kucia (25): wined3d: Recognize SM4 ftou opcode. wined3d: Recognize SM4 ilt opcode. wined3d: Recognize SM4 imad opcode. wined3d: Recognize SM4 ine opcode. wined3d: Recognize SM4 ineg opcode. wined3d: Implement SM4 ftou instruction. wined3d: Reduce code duplication in shader_glsl_to_ functions. wined3d: Enable ARB_texture_query_levels extension. wined3d: Recognize SM4 resinfo opcode. wined3d: Implement SM4 resinfo instruction. d3d11/tests: Add test for SM4 resinfo instruction. d3d10core/tests: Add test for SM4 resinfo instruction. wined3d: Handle swizzle type equal to 0 as NOSWIZZLE. wined3d: Fix destination swizzle in few SM4 instructions. wined3d: Allow both SM4 parameter modifiers simultaneously. wined3d: Recognize SM4 oDepth register. wined3d: Implement SM4 imad instruction. wined3d: Recognize SM4 _sat instruction modifier. wined3d: Fix SM4 udiv instruction. wined3d: Do not update surface when empty box is passed. d3d11/tests: Extend test for ID3D11DeviceContext::UpdateSubresource(). d3d10core/tests: Extend test for ID3D10Device::UpdateSubresource(). wined3d: Do not copy surface region when empty box is passed. d3d11/tests: Add test for ID3D11DeviceContext::CopySubresourceRegion(). d3d10core/tests: Port test_copy_subresource_region() from d3d11.
Michael Stefaniuc (1): dmime: Don't set DSBCAPS_CTRLPAN together with DSBCAPS_CTRL3D.
Nikolay Sivov (41): comctl32/trackbar: Update thumb immediately on TBM_SETPOS. msi: Fixed same file handle closed twice (Coverity). avifil32: Use typed pointers in sizeof() and va_arg() (Coverity). comdlg32: Don't use BOOL constants for regular integer type. crypt32: Fix a leak on error path (Coverity). ole2: Fix error handling in ReadClassStg(). ole2: Implement ReadClassStm(). ole2disp: Implement SafeArrayAllocDescriptor(). dwrite: Consistently use explicit float literals. dwrite: Make position snapping more compact. dwrite: Fix a leak on error path. ole2disp: Implement SafeArrayDestroyDescriptor(). ole2disp: Implement SafeArrayAllocData(). dwrite: Start new effective run on strikethrough, underline or effect change. dwrite: Keep underlines in separate list. dwrite: Pass drawing effect to renderer in DrawGlyphRun(). dwrite: Pass drawing effect to renderer in DrawStrikethrough(). dwrite: Fix strikethrough baseline origin. ole2disp: Implement SafeArrayGetDim(). ole2disp: Implement SafeArrayGetElemsize(). ole2disp: Implement SafeArrayLock()/SafeArrayUnlock(). dwrite: Handle bitmap allocation error when rendering to bitmap target. dwrite: Scale strikethrough thickness and position with current font size. ole2disp: Implement SafeArrayAccessData()/SafeArrayUnaccessData(). dwrite: Implement support for underlines. dwrite: Store locale name range attribute in lower case. dwrite: Always initialize out pointers. dwrite: Fix comment typos. dwrite/tests: A test to compare font metrics with bold simulation and without. comctl32/trackbar: Update thumb immediately on key press. dwrite: Use callback freetype API to implement GetGlyphRunOutline(). dwrite: Underline origin is always at the left run boundary. dwrite: Underline reading direction matches run direction. d3dx9/tests: Fix some test failures. d2d1: Don't update target dpi if only one SetDpi() argument is zero. d2d1: Support different measuring modes in DrawText(). d2d1: Block target creation on invalid dpi values. d2d1: SetDpi() rejects negative values too. dwrite: Ask freetype once about kerning pairs support and monospaced property. dwrite: Return earlier from GetKerningPairAdjustments() when pair kerning is not supported. d2d1/tests: A test for DrawTextLayout() with drawing effect.
Paul Gofman (4): ole32: Fix behaviour of OLE init/uninit. ole32: Zero output interface pointer in OleGetClipboard() on error. ole32/tests: OleGetClipboard should succeed when COM/OLE is not inited. mscoree: Fix calling convention for mono callback functions.
Pierre Schweitzer (2): mpr: Implement WNetAddConnectionW(), WNetAddConnection2W(), WNetAddConnection3W(). mpr: Implement WNetAddConnectionA(), WNetAddConnection2A(), WNetAddConnection3A().
Piotr Caban (19): msvcp120: Fix layout of classes with vtordisp field. oleaut32/tests: Add tests for safearray unmarshaling into passed variant. oleaut32: Set safearray pointer to NULL in LPSAFEARRAY_UserFree. oleaut32: Pass safearray from VARIANT_UserUnmarshal to LPSAFEARRAY_UserUnmarshal so it can be reused. oleaut32: Reuse safearray passed to LPSAFEARRAY_UserUnmarshal if possible. oleaut32: Don't overwrite pointers in VARIANT_UserUnmarshal so we may free or reuse them. oleaut32/tests: Show that VARIANT_UserUnmarshal may reuse passed in BSTR. msvcp100: Add numeric_limits<*>::lowest implementation. msvcp60: Export more complex numbers operators. msvcrt: Fix modff signature. msvcr120: Add _dpcomp implementation. msvcr120: Add _set_FMA3_enable stub. msvcr: Sync spec files. msvcrt: Add _crt_debugger_hook implementation. msvcrt: Fix size test of structure returned by _Gettnames. msvcr110: Fix __lc_time_data definition. msvcr110: Add _W_Gettnames implementation. msvcrt: Add support for member function pointers demangling in unDName function. msvcrt: Add support for $$B datatype description format in unDName.
Riccardo Bortolato (2): d3d11: Handle NULL source box in d3d10_device_CopySubresourceRegion(). d3d11: Implement d3d11_immediate_context_CopySubresourceRegion().
Sebastian Lackner (2): server: Fix invalid memory accesss caused by destroying winstation before desktop. oleaut32: Fix invalid memory access on 64-bit when warn+heap is used.
Stefan Dösinger (10): d3d10core/tests: Multisampled render targets are zeroed on creation. d3d11/tests: Multisampled render targets are zeroed on creation. d3d10core/tests: Viewport properties are integers. wined3d: Prepare GL textures in surface_load_ds_location. wined3d: Block validation checks the surface size too. d3d9/tests: Block validation checks the surface size too. d3d8: Don't validate 2D texture lock coordinates. d3d8/tests: Test invalid locks with textures. d3d9/tests: Test invalid locks with textures. d3d8/tests: Block validation checks the surface size too.
Stefan Leichter (2): kernel32: Add stub for GetSystemPreferredUILanguages. kernel32/tests: Add tests for GetSystemPreferredUILanguages.
Thomas Faller (1): dde: Fix use-after-free.
Vincent Povirk (2): mscoree: Remove search fallbacks when Wine Mono isn't installed. mscoree: Remove "Install Mono for Windows" message.
YongHao Hu (1): msvcp110: Add tr2_sys__Link implementation and test.
-- Alexandre Julliard julliard@winehq.org