http://bugs.winehq.org/show_bug.cgi?id=6196
------- Additional Comments From ead1234(a)hotmail.com 2006-03-10 17:57 -------
Again this bug is not an installer crashes bug, it's an msi dialog bug. If you
need a bug for the installer crashing open a new one.
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http://bugs.winehq.org/show_bug.cgi?id=6323
------- Additional Comments From crazysquirrelguy(a)gmail.com 2006-03-10 17:52 -------
The issue seems to be that WINE is not registering the key-up event when you
release a key. WoW will think that you are still holding down the button because
it didn't receive the key-release.
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http://bugs.winehq.org/show_bug.cgi?id=6345
------- Additional Comments From willie(a)froq.net 2006-03-10 17:19 -------
Thanks a lot for looking into this! I just tried again, clean build, latest
GIT, with your patch (bug #5959, thanks again!) applied - OpenGL applications
still crash. Shouldn't be a problem with the OpenGL drivers, because, as I
said, D3D applications work just fine with Wine, no problems (been playing
Half Life 2 Ep 1 all night). Native Linux OpenGL applications also work
perfectly...
The log I attached doesn't help? I don't really understand most of it, but the
address (0x33fc48) where the exception occurs seems to be OpenGL/ WGL related:
--- 8< ---
[...]
0009:trace:opengl:wine_glGetIntegerv (34379, 0x33fc48)
0009:trace:wgl:internal_glGetIntegerv pname: 0x864b, params 0x33fc48
0009:trace:wgl:X11DRV_wglGetIntegerv pname: 0x864b, params: 0x33fc48
0009:trace:seh:raise_exception code=c000001d flags=0 addr=0x33fc48
[...]
wine: Unhandled illegal instruction at address 0x33fc48 (thread 0009),
starting debugger...
[...]
--- >8 ---
This is on gentoo/ amd64. I tried Nvidia drivers 1.0.8762 and 1.0.8774 with
identical results.
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http://bugs.winehq.org/show_bug.cgi?id=6366
------- Additional Comments From bryan.christ(a)gmail.com 2006-03-10 17:16 -------
Vitaliy,
Thanks for the response. Please notice in my original post that I did disabled
hyperthreading (HT) so as to eliminate this as the cause. Actually I tested the
failure with HT enabled and with HT disabled. I will look at the ALSA bug.
Also, is there any chance that the SMP problem will be fixed? Most new CPUs
coming out are dual-core. If not, this game will become unusable in the near
future.
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http://bugs.winehq.org/show_bug.cgi?id=4730
vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |bryan.christ(a)gmail.com
------- Additional Comments From vitaliy(a)kievinfo.com 2006-03-10 17:08 -------
*** Bug 6366 has been marked as a duplicate of this bug. ***
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vitaliy(a)kievinfo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Severity|critical |normal
Status|UNCONFIRMED |RESOLVED
Resolution| |DUPLICATE
------- Additional Comments From vitaliy(a)kievinfo.com 2006-03-10 17:08 -------
Please upgrade to Wine-0.9.22.
Looks to me like a know ALSA bug 4730
Also don't forget to disable HyperThreading - per appdb notets: game doesn't run
on SMP systems.
*** This bug has been marked as a duplicate of 4730 ***
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------- Additional Comments From xerox_xerox2000(a)yahoo.co.uk 2006-03-10 16:30 -------
>That pixel format patch which I posted in another
>thread fixed that issue and the demo starts fine here.
Roderick, what patch do you mean? This demo fails here with :
err:wgl:X11DRV_ChoosePixelFormat glXChooseFBConfig returns NULL (glError: 0)
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------- Additional Comments From thunderbird2k(a)gmx.net 2006-03-10 16:01 -------
I have tried the demo here on 0.9.22. By default it exists because of BadMatch
error on my nvidia card. That pixel format patch which I posted in another
thread fixed that issue and the demo starts fine here.
I'm not seeing the issue you reported. Please verify that your wine
installation and OpenGL setup are correct.
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