The Wine development release 9.0-rc4 is now available.
What's new in this release: - Bug fixes only, we are in code freeze.
The source is available at https://dl.winehq.org/wine/source/9.0/wine-9.0-rc4.tar.xz
Binary packages for various distributions will be available from https://www.winehq.org/download
You will find documentation on https://www.winehq.org/documentation
Wine is available thanks to the work of many people. See the file [AUTHORS][1] for the complete list.
[1]: https://gitlab.winehq.org/wine/wine/-/raw/wine-9.0-rc4/AUTHORS
----------------------------------------------------------------
### Bugs fixed in 9.0-rc4 (total 17):
- #4291 The menubar & toolbar of TresED are not displayed correctly. - #7106 Need for Speed 3 autorun crashes when starting setup - #26142 Civilization 4: Screen turns black on turn end with built-in msxml - #38039 linux console leaves in stty echo off mode after executing bash.exe from Wine - #40011 git-gui crashes on start - #45242 winedbg Internal crash when debugging win32 - #51738 Bioshock Infinite crashes after intro with "mmap() failed: Cannot allocate memory" - #52159 cygwin/msys2: Unhandled page fault in 64-bit gdb.exe and python3.8.exe - #54256 Compile for wine under arm macOS (for running aarch64 windows apps) fails - #55540 IS Defense hangs after gameplay begins or has rendering glitches - #55637 dmime:dmime - test_performance_pmsg() sometimes fails due to bad timing on Windows and Wine - #55961 Multiple VST plugins have an invisible cursor - #56021 Wine 9.0-rc1 Wayland: In Sway full screen games don't run on full screen - #56023 Wine 9.0-rc1 Wayland: DPI problems - #56032 winedbg --gdb: gets terminated when target process exits - #56047 Won't build on FreeBSD, error: 'F_GETPATH' undeclared - #56110 Bejeweled 3: can't enable 3D acceleration
### Changes since 9.0-rc3: ``` Alexandre Julliard (6): Update copyright info for 2024. server: Remove WINESERVER documentation from the man page. loader: Remove absolute paths references from the man page. readme: Convert to Markdown. announce: Convert to Markdown. ntdll: Determine the available address space dynamically on ARM64.
André Zwing (2): mscoree/tests: Don't test function directly when reporting GetLastError(). ntoskrnl/tests: Use RtlNtStatusToDosErrorNoTeb() for stateless conversion.
Bernhard Kölbl (1): windows.media.speech/tests: Remove obsolete workarounds.
Brendan Shanks (2): include: Assert that the debug channel name will be null-terminated and is not too long. server: Fix compile error on FreeBSD/NetBSD.
Byeong-Sik Jeon (1): po: Update Korean translation.
Eric Pouech (3): winedump: Better align fields in EXPORT table. quartz: Delay import ddraw. winedbg: Wait for gdb to terminate before exiting (proxy mode).
Esme Povirk (1): mscoree/tests: Add debug code for RemoveDirectory failure.
Fan WenJie (1): wineandroid: Fix incorrect checking reason.
Gabriel Ivăncescu (1): winex11: Use the correct root window for virtual desktops.
Lauri Kenttä (2): po: Update Finnish translation. readme: Update Finnish translation.
Rémi Bernon (2): dmime: Avoid leaking track references in segment Clone and Load. dmloader: Avoid caching DMUS_OBJ_STREAM objects we can't load from cache.
Yuxuan Shui (1): dmime: Fix handling of curve PMSG.
Zebediah Figura (3): wined3d: Reference FFP resources in reference_shader_resources(). wined3d: Do not remove invalid BO users from the list when destroying views. wined3d: Set fixed_function_usage_map to 0 for an sm4 draw without a PS.
Zsolt Vadasz (2): msvcrt: Compare environment variable names case insensitively. msvcrt/tests: Test case insensitivity of getenv() and _wgetenv(). ```