The Wine development release 10.9 is now available.
What's new in this release:
- Bundled vkd3d upgraded to version 1.16.
- Initial support for generating Windows Runtime metadata in WIDL.
- Support for compiler-based exception handling with Clang.
- EGL library support available to all graphics drivers.
- Various bug fixes.
The source is available at <https://dl.winehq.org/wine/source/10.x/wine-10.9.tar.xz>
Binary packages for various distributions will be available
from the respective [download sites][1].
You will find documentation [here][2].
Wine is available thanks to the work of many people.
See the file [AUTHORS][3] for the complete list.
[1]: https://gitlab.winehq.org/wine/wine/-/wikis/Download
[2]: https://gitlab.winehq.org/wine/wine/-/wikis/Documentation
[3]: https://gitlab.winehq.org/wine/wine/-/raw/wine-10.9/AUTHORS
----------------------------------------------------------------
### Bugs fixed in 10.9 (total 34):
- #10853 Code::Blocks 8.02 IDE: some toolbar strips are too long
- #10941 Wine does not print in a new allocated console window using AllocConsole()
- #21666 Heavy Metal Pro fails to print Record Sheet
- #22018 No MIDI music in Alonix
- #26017 3D Pinball - Space Cadet: fullscreen does not work properly
- #34331 Toolbar buttons can be activated without a proper click
- #35882 Empire Earth 1.x display artifacts
- #46750 MS Office 2010 on Windows 7 crash
- #47281 wineserver uses a full CPU core with Ableton Live 10.0.6 and a custom Wine version
- #51386 ln.exe needs KERNEL32.dll.FindFirstFileNameW
- #51644 Implementation of wsplitpath_s required for The Legend of Heroes: Trails of Cold Steel
- #51945 property "Size" from win32_logicaldisk gives bogus results
- #52239 Partially invisible URL in TurnFlash's About window
- #54899 EA app launcher problem with text display
- #55254 Dyson Sphere Program (Steam): white artefact on opening scene
- #55255 Dyson Sphere Program (Steam): mouse ignored if switching windows
- #55304 Kerberos authentication stopped to work after PE wldap32 conversion
- #55928 NtQuerySystemInformation SystemProcessInformation result misaligned
- #56068 No "Timeout" command
- #56186 The 32-bit dmusic:dmusic fails in a 64-bit wineprefix
- #56859 Can't install photoshop CS6 through wine
- #57105 Steam GPU process crash loop with 64-bit wineprefix
- #57178 toolbar control doesn't forward WM_NOTIFY to it's original parent (affects 7-zip file manager)
- #57387 Sega Rally Championship Demo crashes at startup if Direct3d/renderer set to GDI
- #57613 Calling 'iphlpapi.GetIpNetTable' with a large number of network interfaces present crashes Wine builtin NSI proxy service
- #58060 Zafehouse: Diaries demo crashes in d3dx_initialize_image_from_wic with unsupported pixel format {6fddc324-4e03-4bfe-b185-3d77768dc902}
- #58133 Gigapixel ai no longer starts 8.3.3
- #58203 PL/SQL Developer: All system memory gets eaten
- #58217 The Journeyman Project 3 doesn't work in virtual desktop mode
- #58243 Geekbench 6 crashes at start.
- #58255 Player2 crashes
- #58269 Build regression in wine 10.7 using clang on aarch64 (error in backend: Invalid register name "x18")
- #58277 Virtual desktop doesn't resize correctly
- #58285 Crystal of Atlan - Hard crash after server selection
### Changes since 10.8:
```
Adam Markowski (1):
po: Update Polish translation.
Alanas Tebuev (4):
comctl32/tests: Test WM_NOTIFY CBEN_ENDEDITW conversion and forwarding in toolbar.
comctl32: Rewrite COMCTL32_array_reserve (was PAGER_AdjustBuffer).
comctl32: Move WM_NOTIFY unicode to ansi conversion code from pager.c to commctrl.c.
comctl32/toolbar: Forward WM_NOTIFY CBEN_ENDEDITW and CBEN_ENDEDITA.
Alex Henrie (1):
wintrust: Initialize all cert fields in WINTRUST_AddCert.
Alexandre Julliard (33):
configure: Correctly override DLLEXT for ARM builds.
include: Output the name label directly in the __ASM_GLOBL macro.
include: Add a macro to define a pointer variable in assembly.
ntdll: Call the syscall dispatcher from assembly on thread init.
ntdll: Set registers directly when calling __wine_syscall_dispatcher_return() on syscall fault.
ntdll: Use %r13 to store the TEB in the syscall dispatcher.
ntdll: Move the syscall frame and syscall table to the ntdll thread data.
ntdll: Share is_inside_syscall() helper across platforms.
winedump: Dump syscall numbers.
ntdll: Add tracing for syscall entry/exit.
ntdll: Add tracing for user callback entry/exit.
wineps: Use the correct metrics count in generated font data.
dbghelp: Use the __cpuid() intrinsic.
vkd3d: Import upstream release 1.16.
ntdll: Pre-compute the syscall frame and XState data size.
ntdll: Only create logical processor information when needed.
ntdll: Perform some shared data initialization before starting wineboot.
ntdll: Perform CPU features initialization before starting wineboot.
ntdll: Perform XState data initialization before starting wineboot.
ntdll: Fetch the XState supported features mask from the user shared data.
ntdll: Fetch the XState features mask from the user shared data.
ntdll: Fetch the XState features size from the user shared data.
ntdll: Fetch the XState compaction flag from the user shared data.
ntdll: Fetch the XState features offsets from the user shared data.
ntdll: Check processor features from the user shared data.
ntdll: Get rid of the cached cpu_info structure.
ntdll: Generate the CPU features bits from the user shared data.
ntdll: Don't bother checking for cpuid availability.
ntdll: Check directly for valid %fs register instead of using a syscall flag.
ntdll: Check for wrfsbase availability from the user shared data.
ntdll: Check for xsavec availability from the user shared data.
ntdll: Check for fxsave availability from the user shared data.
ntdll: Check for xsave availability from the user shared data.
Alfred Agrell (1):
kernel32/tests: Don't import NtCompareObjects before Windows 10.
Bernhard Kölbl (2):
setupapi/tests: Add display enum tests.
win32u: Provide more gpu device properties.
Bernhard Übelacker (6):
ucrtbase/tests: Avoid reading behind buffer in test_swprintf (ASan).
timeout/tests: Move the ctrl-c tests to an intermediate process.
nsiproxy: Avoid buffer overflow in ipv4_neighbour_enumerate_all.
dmusic: Only extract name in EnumInstrument when the valid flag is set.
ntdll: Align records retrieved by SystemProcessInformation.
gdiplus: Add check of type parameter to be positive (ASan).
Brendan McGrath (5):
mf/tests: Add negative timestamp tests for h264.
winegstreamer: Use provided PTS and duration in video_decoder.
winegstreamer: Avoid rounding errors when generating timestamps.
winegstreamer: Don't generate sample timestamps for the WMV decoder.
winegstreamer: Fixup negative input timestamps.
Brendan Shanks (1):
ntdll: Don't swap GSBASE on macOS in user_mode_callback_return().
Charlotte Pabst (1):
mf: Release pending items when sample grabber is stopped.
Connor McAdams (3):
d3dx9/tests: Add tests for {1,2,4}bpp indexed PNG files.
d3dx9: Properly handle indexed pixel formats smaller than 8bpp.
d3dx9: Add support for decoding 2bpp indexed PNG files.
Conor McCarthy (1):
user32: Restore the previous thread DPI awareness context before leaving CalcChildScroll().
Daniel Lehman (3):
msvcr120/tests: Test exp.
musl: Pass math_error callback to exp.
msvcr120: Add cexp() implementation.
David Kahurani (1):
xmllite/tests: Add more writer tests.
Dmitry Timoshkov (4):
ldap: When initializing security context ask for mutual authentication.
ldap: Sasl_encode()/sasl_decode() should treat encrypted buffer as data + token for Kerberos.
ldap: Add support for missing ISC_RET_CONFIDENTIALITY in the server response.
ldap: Save server attributes also on 2nd authentication step.
Elizabeth Figura (23):
wined3d: Move the remainder of the table fog flag to wined3d_extra_vs_args.
wined3d: Move the remainder of the shade mode flag to wined3d_extra_vs_args.
wined3d: Move the ortho_fog flag to wined3d_extra_vs_args.
wined3d: Remove no longer used transforms from wined3d_state.
wined3d: Feed point size clamping constants through a push constant buffer.
amstream/tests: Add more tests for the ddraw stream allocator.
amstream: Avoid shadowing in ddraw_meminput_Receive().
amstream: Rename "busy" to "pending".
amstream: Implement the custom ddraw stream allocator.
amstream: Fix allocator pitch tests.
amstream: Allocate the media type in set_mt_from_desc().
amstream/tests: Add more format tests.
amstream: Handle 8-bit RGB in set_mt_from_desc().
amstream: Fill the whole AM_MEDIA_TYPE in set_mt_from_desc().
amstream: Use set_mt_from_desc() in IMediaSample::GetMediaType().
amstream: Do not alter the current media type in SetFormat().
amstream: Take the actual ddraw pitch into account in GetMediaType().
amstream: Fill the source and target rects in set_mt_from_desc().
amstream: Report a top-down DIB in set_mt_from_desc().
wined3d/vk: Use an XY11 fixup for 2-channel SNORM formats.
wined3d/spirv: Implement clip planes.
wined3d/spirv: Implement point size.
wined3d/spirv: Implement point sprite.
Eric Pouech (4):
dbghelp: Don't dupe some exports on 64bit compilation.
kernel32/tests: Test closing of std handles when closing console.
wineconsole: Create child with unbound console handles.
kernelbase: Don't close handles in FreeConsole() for a Unix console.
Esme Povirk (5):
gdiplus: Remove repeated points before widening paths.
comctl32: Add tests for trackbar MSAA events.
comctl32: Implement EVENT_OBJECT_VALUECHANGE for trackbars.
comctl32/tests: Fix childid in trackbar statechange event.
gdiplus: Unify region rasterization in GdipFillRegion.
Gabriel Ivăncescu (5):
include: Add IHTMLDOMAttribute3 interface.
mshtml: Expose ownerElement from attribute nodes in IE8+ modes.
mshtml: Implement ownerElement prop for attribute nodes.
mshtml: Introduce dispex_builtin_prop_name that returns static string for builtins.
mshtml: Finish the nsAString in element_has_attribute.
Hans Leidekker (12):
secur32: Reset function tables in nego_SpInitLsaModeContext() and nego_SpAcceptLsaModeContext().
widl: Initial support for generating Windows Runtime metadata.
widl: Write the string stream.
widl: Write the user string stream.
widl: Write the blob stream.
widl: Write the guid stream.
winedump: Also dump the Culture column of the Assembly table.
widl: Write the table stream.
widl: Implement the Module table.
widl: Implement the TypeDef table.
widl: Implement the Assembly table.
widl: Implement the AssemblyRef table.
Huw D. M. Davies (1):
winemac: Ensure pglGetString is initialized before calling init_gl_info().
Jacek Caban (7):
msvcrt: Add empty block for __EXCEPT_PAGE_FAULT.
include: Use ULONG for RpcExceptionCode macro.
ntdll: Pass exception code to exception handlers in __C_specific_handler.
ntdll: Mark IsBadStringPtr functions as noinline.
configure: Enable -fasync-exceptions when supported.
include: Enable compiler exceptions on Clang for 64-bit MSVC targets.
ntdll/tests: Register runtime function in test___C_specific_handler.
Jinoh Kang (2):
server: Add `nested` parameter to redraw_window().
server: Remove unused parameter `frame` from redraw_window().
Louis Lenders (4):
wbemprox: Return the SMBIOSTableData[] when querying SMBiosData.
user32: Add stub for SetProcessLaunchForegroundPolicy.
pdh: Add stub for PdhEnumObjects{A,W}.
pdh: Add stub for PdhGetRawCounterArrayW{A,W}.
Makarenko Oleg (1):
winebus: Fix detection of devices with no axis.
Michael Stefaniuc (4):
dmime: Handle (skip over) text MIDI meta events.
dmime: Print the MIDI meta event type for unhandled messages.
dmime: Support the MIDI meta end of track event.
dmime: Parse and ignore MIDI key signature meta events.
Mohamad Al-Jaf (10):
include: Add dxcore C interface macros.
dxcore/tests: Add DXCoreCreateAdapterFactory() tests.
dxcore: Implement DXCoreCreateAdapterFactory().
dxcore/tests: Add IDXCoreAdapterFactory::CreateAdapterList() tests.
dxcore: Partially implement IDXCoreAdapterFactory::CreateAdapterList().
dxcore: Implement IDXCoreAdapterList::GetAdapterCount().
dxcore/tests: Add IDXCoreAdapterList::GetAdapter() tests.
dxcore: Implement IDXCoreAdapterList::GetAdapter().
dxcore/tests: Add IDXCoreAdapter::GetProperty() tests.
dxcore: Implement IDXCoreAdapter::GetProperty(HardwareID).
Nikolay Sivov (14):
comctl32/taskdialog: Protect WM_COMMAND handler from partially initialized dialog.
dwrite: Update script information with Unicode 14-16 additions.
odbc32: Ignore SQL_ATTR_CONNECTION_POOLING on global environment.
odbc32: Improve string attribute detection in SQLSetStmtAttr().
odbc32: Fix data buffer size handling when forwarding SQLGetInfo -> SQLGetInfoW.
windowscodecs/tiff: Remove remaining endianess compiler checks.
windowscodecs/metadata: Remove remaining endianess compiler checks.
windowscodecs/tiff: Fix source buffer size for 16bpp format (ASan).
odbc32: Destroy child objects automatically on successful SQLDisconnect().
comctl32/listview: Fix lbutton item selection with Shift+Ctrl.
comctl32/listview: Do not consider key state when navigating with alphanumeric keys.
d3dx9/tests: Add an effect compiler test for accessing functions.
mf/samplegrabber: Initialize state -> event map in a more robust way.
mf/clock: Initialize state -> notification map in a more robust way.
Panayiotis Talianos (1):
wined3d: Swap wined3d_resource.heap_pointer on swapchain present.
Paul Gofman (4):
wbemprox: Only use IOCTL_DISK_GET_DRIVE_GEOMETRY_EX if GetDiskFreeSpaceExW() fails.
mountmgr.sys: Fill DiskNumber and ExtentLength for IOCTL_VOLUME_GET_VOLUME_DISK_EXTENTS.
win32u: Implement NtGdiDdDDIOpenAdapterFromDeviceName().
ntdll: Avoid excessive committed range scan in NtProtectVirtualMemory().
Piotr Caban (24):
oledb32: Remove leading whitespaces from property name in datainit_GetDataSource.
msado15: Don't clear VARIANT in _Record_get_ActiveConnection.
msado15: Don't store active connection as variant.
msado15: Add _Recordset_putref_ActiveConnection implementation.
msado15: Add _Recordset_put_ActiveConnection implementation.
msado15: Use _Recordset_put_ActiveConnection in recordset_Open implementation.
msado15: Don't overwrite data in resize_recordset.
msado15: Avoid unneeded data copy in load_all_recordset_data.
msado15: Set recordset index in load_all_recordset_data.
msado15: Handle rowsets with unknown number of rows in load_all_recordset_data.
msado15: Add support for obtaining base tables and views in _Recordset_Open.
include: Define DBSCHEMA_* GUIDs.
include: Add dbsrst.idl.
msado15: Return error in recordset_MoveNext when there are no more records.
msado15: Skip columns without name in create_bindings.
msado15: Handle DBTYPE_VARIANT in load_all_recordset_data.
msado15: Pass DBCOLUMNINFO to append_field helper.
msado15: Add Field_put_Precision implementation.
msado15: Add Field_get_Precision implementation.
msado15: Add Field_put_NumericScale implementation.
msado15: Add Field_get_NumericScale implementation.
msado15: Handle DBTYPE_DATE in load_all_recordset_data.
msado15: Add connection_OpenSchema implementation.
include: Add DBBOOKMARK enum.
Rémi Bernon (39):
winex11: Remove unnecessary mutable_pf member.
opengl32: Move legacy extensions fixup from winex11.
winex11: Focus the desktop window when _NET_ACTIVE_WINDOW is None.
winex11: Don't activate/update foreground in virtual desktop mode.
win32u: Pass opengl_funcs pointer to init_wgl_extensions.
win32u: Initialize opengl_funcs tables even on failure.
win32u: Move the opengl_funcs tables out of the drivers.
include: Generate EGL prototypes and ALL_EGL_FUNCS macro.
win32u: Load EGL and expose functions in opengl_funcs.
winewayland: Use the EGL functions loaded from win32u.
wineandroid: Use the EGL functions loaded from win32u.
Revert "winex11: Focus the desktop window when _NET_ACTIVE_WINDOW is None."
winex11: Track _MOTIF_WM_HINTS property in the window state.
winex11: Avoid unnecessary _NET_WM_FULLSCREEN_MONITORS requests.
winex11: Trace more window change request serials.
winex11: Move managed window check to window_set_net_wm_state.
winex11: Update the current window state when ignoring events.
win32u: Open and initialize an EGL platform display.
wineandroid: Use the EGL display opened from win32u.
winewayland: Use the EGL display opened from win32u.
win32u: Introduce an EGL opengl_driver_function table.
win32u: Implement OpenGL pixel formats over EGL configs.
wineandroid: Use win32u for EGL display and pixel formats.
winewayland: Use win32u for EGL display and pixel formats.
winex11: Keep track of xinerama fullscreen monitors generation.
winex11: Continue requesting desired window state on no-op event.
winex11: Serialize individual _NET_WM_STATE bit changes.
winex11: Track window pending config position / size independently.
winex11: Keep track of the last config above flag used.
winex11: Serialize managed window config change requests.
winex11: Serialize window config requests with some other requests.
winex11: Don't set _MOTIF_WM_HINTS / _NET_WM_STATE for embedded windows.
winex11: Avoid requesting impossible state changes over and over.
winex11: Don't delay config requests for embedded windows.
winex11: Don't expect an event from config requests while window is unmapped.
winex11: Wait for decoration change side effects before changing focus.
user32/tests: Flush events before changing foreground.
user32/tests: Make test_foregroundwindow test more reliable.
winex11: Listen for ConfigureNotify events on the virtual desktop.
Santino Mazza (3):
amstream: Call QueryAccept with the new media type.
amstream/tests: Test how the ddraw allocator properties change.
amstream: Return error when calling SetFormat with allocated samples.
Steven Flint (1):
ntdll: Implement RtlCreateServiceSid.
Vibhav Pant (6):
winebth.sys: Implement IOCTL_WINEBTH_RADIO_START_AUTH.
bluetoothapis: Implement BluetoothAuthenticateDeviceEx.
bluetoothapis: Use a wizard GUI to respond to pairing requests if an authentication callback is not registered.
bluetoothapis/tests: Add tests for BluetoothAuthenticateDeviceEx.
winebth.sys: Don't decrement the reference count for the DBusPendingCall received by bluez_device_pair_callback.
bluetoothapis: Fix a potential handle leak in BluetoothAuthenticateDeviceEx.
Yuxuan Shui (4):
wineps.drv: Avoid double destroy of PSDRV_Heap.
ntdll: Fix out-of-bound read in RtlIpv6AddressToStringExA.
xmllite/tests: Fix out-of-bound read.
crypt32: Fix invalid access of list head.
Zhiyi Zhang (26):
include: Avoid a C++ keyword.
windows.ui: Return a newer IUISettings5 interface.
windows.ui: Use helpers to implement IWeakReference.
geolocation: Use helpers to implement IWeakReference.
wintypes/tests: Use defined constants.
wintypes: Implement IReference<UINT32>.
wintypes: Implement IReference<BYTE>.
wintypes: Implement IReference<FLOAT>.
wintypes: Implement IReference<GUID>.
wintypes: Implement IReference<INT16>.
wintypes: Implement IReference<INT32>.
wintypes: Implement IReference<INT64>.
wintypes: Implement IReference<UINT64>.
wintypes: Implement IReference<DateTime>.
wintypes: Implement IReference<Point>.
wintypes: Implement IReference<Rect>.
wintypes: Implement IReference<Size>.
wintypes: Implement IReference<TimeSpan>.
d3d11/tests: Test newer device interfaces.
d3d11: Add ID3D11Device3 stub.
d3d11: Add ID3D11Device4 stub.
d3d11: Add ID3D11Device5 stub.
dxgi: Add IDXGIResource1 stub.
dxgi: Add IDXGISurface2 stub.
dxgi/tests: Add tests for subresource surfaces.
dxgi: Implement subresource surface support.
```
The vkd3d team is proud to announce that release 1.16 of vkd3d, the Direct3D
to Vulkan translation library, is now available.
This release contains improvements that are listed in the release notes below.
The main highlights are:
- Support for DirectX Intermediate Language (DXIL) shaders.
- Initial support for geometry shaders in the HLSL compiler.
- Miscellaneous bug fixes.
The source is available from the following location:
<https://dl.winehq.org/vkd3d/source/vkd3d-1.16.tar.xz>
The current source can also be pulled directly from the git repository:
<https://gitlab.winehq.org/wine/vkd3d.git>
Vkd3d is available thanks to the work of multiple people. See the file AUTHORS
for the complete list.
# What's new in vkd3d 1.16
### libvkd3d
- DXIL shaders are supported in the default configuration. Previously this
required building vkd3d with the ‘-DVKD3D_SHADER_UNSUPPORTED_DXIL’
preprocessor option. The also raises the maximum supported shader model to
version 6.0.
- Graphics pipeline state objects can be created from shaders with embedded
root signatures. This was already possible for compute pipeline state
objects.
- The SetEventOnMultipleFenceCompletion() method of the ID3D12Device1
interface is implemented.
- When the VK_KHR_zero_initialize_workgroup_memory extension is supported,
libvkd3d supports zero-initialising compute shader thread group shared
memory.
- The VK_KHR_maintenance2 extension is now explicitly required. libvkd3d
already unconditionally used features provided by this extension, but
unfortunately didn't explicitly require it. Support for this extension is
widespread, and the extension is part of Vulkan 1.1.
### libvkd3d-shader
- The previously experimental support for compiling DXIL shaders is now a
supported feature and enabled by default. Please note that this feature is
nevertheless still far from perfect.
- New features for the HLSL source type:
- Initial support for geometry shaders.
- Indirect addressing in shader model 1-3 target profiles.
- Modulus and truncation operations in shader model 1-3 target profiles.
- Vectorised output code.
- Further improved constant folding and propagation.
- The following intrinsic functions are supported:
- AllMemoryBarrier()
- AllMemoryBarrierWithGroupSync()
- DeviceMemoryBarrier()
- DeviceMemoryBarrierWithGroupSync()
- GroupMemoryBarrier()
- GroupMemoryBarrierWithGroupSync()
- The ‘.Length’ Texture object property.
- The ‘SV_RenderTargetArrayIndex’ and ‘SV_ViewportArrayIndex’ semantics in
tessellation shaders.
- Disassembler support for binary ‘fx_2_0’ effects.
- Experimental built-in support for disassembling SPIR-V shaders, enabled by
building vkd3d with the ‘-DVKD3D_SHADER_UNSUPPORTED_SPIRV_PARSER’
preprocessor option. When enabled, the built-in SPIR-V disassembler is
used instead of SPIRV-Tools for the ‘spirv-text’ target type, as well as
for the debug output enabled by the VKD3D_SHADER_DEBUG environment
variable.
- The experimental OpenGL Shading Language (GLSL) target supports indirect
addressing of constant buffers.
- The experimental Metal Shading Language (MSL) target supports texture
loads.
- New interfaces:
- The VKD3D_SHADER_COMPILE_OPTION_FEATURE_ZERO_INITIALIZE_WORKGROUP_MEMORY
flag indicates support for zero-initialising workgroup memory in the
SPIR-V target environment.
- The VKD3D_SHADER_COMPONENT_INT64 enumeration value indicates a 64-bit
signed integer value.
- The VKD3D_SHADER_COMPONENT_FLOAT16 enumeration value indicates a 16-bit
IEEE floating-point value.
- The VKD3D_SHADER_COMPONENT_UINT16 enumeration value indicates a 16-bit
unsigned integer value.
- The VKD3D_SHADER_COMPONENT_INT16 enumeration value indicates a 16-bit
signed integer value.
- When targeting VKD3D_SHADER_API_1_16, the
VKD3D_SHADER_RESOURCE_DATA_NONE enumeration value is returned for the
‘resource_data_type’ field in the vkd3d_shader_descriptor_info structure
for sampler descriptors. VKD3D_SHADER_API_1_15 and before use the
VKD3D_SHADER_RESOURCE_DATA_UINT enumeration value for this.
### demos
- The vkd3d demos now work on both the Microsoft Windows and Apple macOS
builds. The macOS versions of the vkd3d demos are completely new in vkd3d
1.16, while the Windows demos could previously be built, but only worked
on Wine. Note that the vkd3d demos produced by a Windows build of vkd3d
are distinct from those produced by the ‘make crosstest’ target: the
former are Vulkan applications using vkd3d, while the latter are Direct3D
12 applications.
- The vkd3d demos have basic support for DPI scaling.
### build
- Perl and the ‘JSON’ Perl module have been added as build dependencies.
These are used for the experimental built-in SPIR-V disassembler, as well
as for the macOS versions of the vkd3d demos.
### Changes since vkd3d 1.15:
```
Andrey Gusev (2):
vkd3d-shader/dxil: Store the actual return value in sm6_parser_signatures_init().
vkd3d-shader/ir: Store the actual return value in shader_signature_map_patch_constant_index_ranges().
Anna (navi) Figueiredo Gomes (6):
tests/hlsl: Add lower sm1 saturate test.
tests/hlsl: Add angle bracket state block syntax test.
vkd3d-shader: Parse angle bracket initializer in state blocks.
tests/hlsl: Add some fx_4_0 state tests.
vkd3d-shader/fx: Don't cast between int and uint in state blocks.
vkd3d-shader/hlsl: Use the source data type in clone_interlocked().
Conor McCarthy (13):
tests/hlsl: Add typed buffer SRV 16-bit tests.
tests/hlsl: Add a sampler 16-bit test.
tests/hlsl: Add a TGSM 16-bit test.
tests/hlsl: Add a typed SRV load 16-bit test.
tests/hlsl: Add interstage interface 16-bit tests.
tests/hlsl: Add a conditional 16-bit test.
tests: Replace test_vs_ps_relative_addressing() with a shader runner test.
tests/hlsl: Test casts to 16-bit float.
tests/hlsl: Test casts to 16-bit int.
tests/hlsl: Test casts to 16-bit uint.
tests/hlsl: Test casts from double to 16-bit integer types.
vkd3d-shader/tpf: Emit the resource data type only for typed resource declarations.
tests/hlsl: Add a shader model 5.1 test to srv-byteaddressbuffer.shader_test.
Elizabeth Figura (70):
vkd3d-shader/hlsl: Don't mark extern variables with an explicit first_write or last_read.
vkd3d-shader/hlsl: Skip transformation passes on error.
vkd3d-shader/hlsl: Remove the type equality assertions in hlsl_new_ternary_expr().
vkd3d-shader/hlsl: Handle error instructions in hlsl_new_swizzle().
vkd3d-shader/hlsl: Add a hlsl_block_add_uint_constant() helper.
vkd3d-shader/hlsl: Add a hlsl_block_add_int_constant() helper.
vkd3d-shader/hlsl: Inline add_pow_expr().
vkd3d-shader/hlsl: Add a hlsl_block_add_float_constant() helper.
vkd3d-shader/hlsl: Add a hlsl_block_add_unary_expr() helper.
vkd3d-shader/hlsl: Add a hlsl_block_add_cast() helper.
vkd3d-shader/hlsl: Add a hlsl_block_add_binary_expr() helper.
vkd3d-shader/hlsl: Add a hlsl_block_add_expr() helper.
vkd3d-shader/hlsl: Pass a block to hlsl_new_void_expr().
vkd3d-shader/hlsl: Pass the target block to hlsl_new_load_component().
vkd3d-shader/hlsl: Add a hlsl_block_add_store_index() helper.
vkd3d-shader/hlsl: Add a hlsl_block_add_simple_store() helper.
vkd3d-shader/hlsl: Pass the target block to hlsl_new_store_component().
vkd3d-shader/hlsl: Return void from hlsl_block_add_store_component().
vkd3d-shader/hlsl: Return an error expr from hlsl_add_load_component() on allocation failure.
vkd3d-shader/hlsl: Add a hlsl_block_add_load_index() helper.
vkd3d-shader/hlsl: Add a hlsl_block_add_simple_load() helper.
vkd3d-shader/hlsl: Emit the minimum-precision global flag when minimum-precision semantics are used.
vkd3d-shader/hlsl: Emit minimum-precision signatures.
vkd3d-shader/hlsl: Emit the minimum-precision SFI0 flag.
vkd3d-shader/hlsl: Use common hlsl_type_is_integer() and hlsl_base_type_is_integer() helpers.
vkd3d-shader/hlsl: Pass the correct type to base_type_get_semantic_equivalent().
vkd3d-shader/hlsl: Make min16uint into a first-class type.
vkd3d-shader/hlsl: Add a hlsl_block_add_jump() helper.
vkd3d-shader/hlsl: Add a hlsl_block_add_if() helper.
vkd3d-shader/hlsl: Add a hlsl_block_add_loop() helper.
vkd3d-shader/hlsl: Add a hlsl_block_add_index() helper.
vkd3d-shader/hlsl: Add a hlsl_block_add_resource_store() helper.
vkd3d-shader/hlsl: Fix temp allocation for ps 1.x.
vkd3d-shader/hlsl: Fix writing the sincos extra constants.
vkd3d-shader/hlsl: Introduce hlsl_block_add_resource_load().
vkd3d-shader/hlsl: Introduce hlsl_block_add_swizzle().
vkd3d-shader/hlsl: Return an error expression from add_cast() on allocation failure.
vkd3d-shader/hlsl: Do not abort when performing an invalid explicit cast.
vkd3d-shader/hlsl: Do not abort when performing an invalid implicit cast.
vkd3d-shader/hlsl: Stop checking for failure from intrinsic_float_convert_arg().
vkd3d-shader/hlsl: Don't invalidate OOB constant derefs.
vkd3d-shader/hlsl: Zero-initialize "nonconst_i" and "ret_swizzle" in copy_propagation_replace_with_deref().
vkd3d-shader/hlsl: Reuse shader model 1-3 constants.
vkd3d-shader/hlsl: Use vsir_*_from_hlsl_node() helpers in more places.
vkd3d-shader/hlsl: Set the correct index count for sm1 DEPTHOUT.
vkd3d-shader/hlsl: Initialize the vsir dimension for sm1.
vkd3d-shader/hlsl: Leave the swizzle zero for VSIR_DIMENSION_NONE registers.
vkd3d-shader/hlsl: Initialize the temp count for sm1.
vkd3d-shader/glsl: Invert gl_FragCoord w.
vkd3d-shader/hlsl: Allow compiling directly to GLSL.
vkd3d-shader/hlsl: Introduce a compiler pass to vectorize expressions.
vkd3d-shader/hlsl: Introduce a compiler pass to vectorize stores.
vkd3d-shader/hlsl: Set the sysval for more sm1 semantics.
vkd3d-shader/hlsl: Set the right interpolation mode in the vsir signature.
vkd3d-shader/ir: Introduce a vsir_dst_param_init_null() helper.
vkd3d-shader/ir: Validate SSA write masks.
vkd3d-shader: Normalize TEXKILL to use a source register.
tests/hlsl: Show that GetRenderTargetSampleCount() returns a vector.
vkd3d-shader/hlsl: Return a uint1 from GetRenderTargetSampleCount().
vkd3d-shader/ir: Merge tess factor used masks together.
vkd3d-shader/spirv: Return void from spirv_compiler_emit_input().
vkd3d-shader/spirv: Do not declare inputs with an empty used_mask.
vkd3d-shader/hlsl: Emit an error when min16uint is used in d3dbc target profiles.
vkd3d-shader/hlsl: Do not emit HLSL_OP1_ABS for unsigned types.
tests/hlsl: Add more tests for the "numthreads" attribute.
vkd3d-shader/hlsl: Validate "numthreads" attribute values.
vkd3d-shader/ir: Use the .w component of the existing swizzle when lowering texldb.
vkd3d-shader/hlsl: Fix an incorrect error message for referring to non-struct types with "struct".
tests/hlsl: Add more tests for struct syntax.
vkd3d-shader/hlsl: Forbid referring to typedefs with "struct".
Feifan He (3):
tests/shader_runner_metal: Introduce a helper to encode the argument buffer.
tests/shader_runner_metal: Add texture support.
vkd3d-shader/msl: Implement VKD3DSIH_LD.
Francisco Casas (38):
vkd3d-shader/hlsl: Also dump preprocessed shaders.
tests/test-driver: Print the shader model for the detailed output of the hlsl backend.
tests/test-driver: Group together tags in the same line and shader model.
tests/test-driver: Merge the same consecutive tags togeter.
vkd3d-make/hlsl: Trace the number of registers allocated in allocate_temp_registers().
vkd3d-shader/hlsl: Only use the temp copy for variables that are written.
tests: Test unused invalid samples with a static sampler.
vkd3d-shader/hlsl: Run folding passes again after lower_nonconstant_array_loads.
vkd3d-shader/hlsl: Don't cast all expressions to float.
vkd3d-shader/hlsl: Remove lower_nonfloat_exprs().
vkd3d-shader/hlsl: Lower TRUNC expressions for SM1.
tests: Add a hard test for copy-propagation invalidation.
vkd3d-shader/hlsl: Fix invalidation of the wrong components in copy-propagation.
tests/hlsl: Test for loss of precision on integer negation in d3dbc target profiles.
tests/hlsl: Test integer modulus with big integers.
tests/hlsl: Test integer division with big integers.
vkd3d-shader/hlsl: Don't lower integer MOD and DIV on const passes for d3dbc target profiles.
vkd3d-shader/hlsl: Lower integer modulus for d3dbc target profiles.
tests/hlsl: Test vertex shader uniform indirect addressing.
tests/hlsl: Test SM1 vertex shader uniform allocation on indirect addressing.
vkd3d-shader/d3dbc: Respect "idx_count" when writing registers.
vkd3d-shader/hlsl: Implement indirect addressing for d3dbc target profiles.
vkd3d-shader/ir: Normalise MOVA and d3dbc indirect addressing.
vkd3d-shader/hlsl: Allow non-constant deref propagation on SM1.
vkd3d-shader/ir: Reset instruction pointers after shader_instruction_array_insert_at().
tests/hlsl: Test the object .Length property.
vkd3d-shader/hlsl: Support the .Length property for Textures.
vkd3d-shader/hlsl: Make struct_declaration_without_vars return void.
vkd3d-shader/hlsl: Avoid leaking declaration_statement blocks.
vkd3d-shader/hlsl: Avoid leaking blocks on YYABORT.
vkd3d-shader/hlsl: Add parse_variable_def destructors to the parser.
vkd3d-shader/hlsl: Add switch_case destructors to the parser.
vkd3d-shader/hlsl: Remove the unnecessary "instr" field from the parser %union.
vkd3d-shader/hlsl: Parse barriers.
vkd3d-shader/hlsl: Mark stores dirty on interlocked operation in vectorize_stores().
vkd3d-shader/hlsl: Generate vsir for HLSL_IR_SYNC operations.
tests: Add tests for DeviceMemoryBarrierWithGroupSync().
ci: Update the DXC version used on the CI to 1.8.2502.
Giovanni Mascellani (104):
tests: Enable tessellation shaders in the Vulkan shader runner.
tests: Test I/O index ranges not intersecting a signature element for a given register.
vkd3d-shader/ir: Report errors in the I/O normaliser instead of asserting.
vkd3d-shader/ir: Use a structure to record range data in the I/O normaliser.
vkd3d-shader/ir: Handle index ranges that do not touch a signature element for each register.
vkd3d-shader/tpf: Allow I/O index ranges to not intersect a signature element for a given register.
vkd3d: Require extension VK_KHR_maintenance2.
vkd3d: Rename push_descriptor_set to root_descriptor_set.
vkd3d: Put all root descriptors in a single Vulkan descriptor set when using Vulkan heaps.
tests: Test embedding the root signature in shaders for graphics pipelines.
vkd3d: Take the root signature from shaders when creating graphics pipelines.
vkd3d/device: Require VK_KHR_zero_initialize_workgroup_memory when appropriate.
vkd3d: Split Vulkan debug messages.
vkd3d-shader/spirv: Emit immediate words for unhandled instructions.
tests/shader_runner: Allow selecting the executor.
tests/shader_runner: Allow selecting the compiler.
tests: Store the compiler string in the shader runner capabilities.
tests/shader_runner: Avoid creating devices for backends that won't execute.
vkd3d-shader/ir: Validate CONSTBUFFER registers.
vkd3d-shader/ir: Disallow CONSTBUFFER registers in destination parameters.
vkd3d-shader/ir: Disallow IMMCONSTBUFFER registers in destination parameters.
ci: Define VKD3D_TEST_DEBUG when running the CI scripts.
tests: Mark a few other timestamp query tests as buggy on MoltenVK.
tests: Mark two other tessellation tests as buggy on MoltenVK.
tests: Transition texture state to inherit aliased data.
tests: Mark a test about resource aliasing as todo on MoltenVK.
vkd3d-shader/spirv: Run the vsir passes before creating the SPIR-V generator.
vkd3d-shader/spirv: Immediately store a reference to the program in the SPIR-V generator.
vkd3d-shader/spirv: Do not store duplicate references to the signatures.
vkd3d-shader/spirv: Do not steal the instruction array from the vsir program.
vkd3d-shader: Represent descriptor information in the vsir program.
tests: Mark a queue synchronization test as buggy on MoltenVK.
tests: Mark an early depth stencil test as buggy on MoltenVK.
vkd3d-shader/ir: Validate register id and index for RESOURCE registers.
vkd3d-shader/ir: Validate register id and index for UAV registers.
vkd3d-shader/ir: Validate register id and index for SAMPLER registers.
vkd3d-shader/ir: Validate register id and index for CONSTBUFFER registers.
tests: Mark a number of test failures as buggy on macOS before Sequoia.
ci: Disable testing with DXC on macOS.
tests: Mark a todo as resolved on MoltenVK 1.2.12.
vkd3d-shader/msl: Set the prefix to "unknown" for unhandled shader types in msl_generator_init().
tests/d3d12: Always set descriptor heaps.
tests/shader_runner: Always set descriptor heaps.
tests/shader_runner_metal: Handle multisampled 2D texture arrays properly.
tests/shader_runner_metal: Do not use shared buffers.
vkd3d-shader/msl: Access descriptors with a type-erased array.
tests/shader_runner_d3d11: Do not create CPU-readable multisample resolution textures.
tests: Create structured buffers with the appropriate stride.
vkd3d-shader: Represent resource data types as vkd3d_data_type in struct vkd3d_shader_descriptor_info1.
vkd3d-shader/d3d-asm: Expose the raw value if unknown in shader_dump_resource_type().
vkd3d-shader/d3d-asm: Expose the raw value if unknown in shader_dump_data_type().
vkd3d-shader/d3d-asm: Include the program descriptors when tracing vsir code.
vkd3d-shader/d3d-asm: Trace register names for I/O declarations.
vkd3d-shader: Describe the resource data types of samplers as NONE.
vkd3d-shader/ir: Validate descriptor types in vsir programs.
vkd3d-shader/ir: Validate descriptor resource types in vsir programs.
vkd3d-shader/ir: Validate descriptor resource data types in vsir programs.
vkd3d-shader/ir: Validate descriptor counts in vsir programs.
tests/shader_runner_d3d9: Request the adapter specified on the command line.
tests/hlsl: Do not test 16-bit out-of-bound SRV buffer reads.
tests/hlsl: Do not test 16-bit out-of-bound UAV writes.
tests/hlsl: Remove a test in which a function reads an "out" argument.
tests/hlsl: Do not test 16-bit out-of-bound varyings.
tests/hlsl: Do not test dst() on integer arguments with SM6.
tests/hlsl: Fix the precision for a 16-bit arithmetic test.
tests/hlsl: Do not test the implicit passthrough control point phase for SM6.
vkd3d-shader/ir: Validate that DEPTHOUT registers aren't used as sources.
vkd3d-shader/ir: Validate that DEPTHOUTGE registers aren't used as sources.
vkd3d-shader/ir: Validate that DEPTHOUTLE registers aren't used as sources.
tests/d3d12: Set the descriptor heap when clearing UAVs.
tests/d3d12: Check that B5G6R5_UNORM and B5G5R5A1_UNORM are supported before testing them.
tests/d3d12: Do not allow texture creation to fail when testing UAV uint clears.
tests/d3d12: Do not test out-of-bound UAV uint clears.
tests/d3d12: Do not validate the semantic of uint-clearing R11G11B10_FLOAT resources.
tests/d3d12: Skip testing NULL VBVs on NVIDIA on Windows.
vkd3d-shader/msl: Introduce msl_print_src().
vkd3d-shader/msl: Introduce msl_print_bitcast().
vkd3d-shader/msl: Use the standard helper to print bitcasts.
vkd3d-shader/dxil: Create vsir registers from DXIL handles when needed.
vkd3d-shader/dxil: Have sm6_parser_emit_reg_composite_construct() accept an array of registers.
vkd3d-shader/dxil: Introduce a uniform interface to synthesize a register from a SM6 value.
vkd3d-shader/dxil: Move the VSIR register in the SM6 value outside of the union.
vkd3d-shader/dxil: Generate SSA values in sm6_parser_get_value_idx_by_ref().
vkd3d-shader/dxil: Generate SSA values in instruction_dst_param_init_ssa_vector().
vkd3d-shader/dxil: Generate SSA values in instruction_dst_param_init_ssa_scalar().
vkd3d-shader/dxil: Generate SSA values in sm6_parser_emit_atomicrmw().
vkd3d-shader/dxil: Generate SSA values in sm6_parser_emit_binop().
vkd3d-shader/dxil: Do not encode the offset twice for structured TGSM loads.
vkd3d-shader/dxil: Generate SSA values in sm6_parser_emit_dx_atomic_binop().
vkd3d-shader/dxil: Generate SSA values in sm6_parser_emit_dx_sincos().
vkd3d-shader/dxil: Generate SSA values in sm6_parser_emit_cmpxchg().
vkd3d-shader/dxil: Generate SSA values in sm6_parser_emit_phi().
vkd3d-shader/dxil: Generate UNDEFINED values in sm6_parser_constants_init().
vkd3d-shader/dxil: Generate INVALID values in sm6_parser_constants_init().
vkd3d-shader/dxil: Generate INVALID values in sm6_parser_emit_unhandled().
vkd3d-shader/dxil: Rename VALUE_TYPE_ICB to VALUE_TYPE_DATA.
vkd3d-shader/dxil: Generate ICB values in sm6_parser_declare_icb().
vkd3d-shader/dxil: Generate IDXTEMP values in sm6_parser_declare_indexable_temp().
vkd3d-shader/dxil: Generate GROUPSHAREDMEM values in sm6_parser_declare_tgsm_raw().
vkd3d-shader/dxil: Generate GROUPSHAREDMEM values in sm6_parser_declare_tgsm_structured().
vkd3d-shader/dxil: Call register_get_float_value() directly in sm6_value_get_constant_float().
tests: Expect success when creating resources in certain cases.
tests: Allow creating GPU upload heaps.
tests: Check that shader-visible descriptor heaps have a valid GPU descriptor handle start.
Henri Verbeet (58):
vkd3d-shader/dxbc: Update the vkd3d_shader_parse_input_signature() documentation for dxbc-dxil shaders.
vkd3d-shader/dxil: Avoid using the I/O signatures from the DXBC container.
vkd3d-shader/dxbc: Do not extract I/O signatures for DXIL shaders.
tests: Add a signature reflection test for arrayed inputs and outputs.
vkd3d-shader: Handle arrayed elements in vkd3d_shader_signature_from_shader_signature().
vkd3d: Avoid vkd3d_shader_parse_input_signature().
vkd3d-shader/dxbc: Set the "elements_capacity" field as well in shader_parse_signature().
vkd3d-shader/dxbc: Output messages for invalid semantic name references in shader_parse_signature().
vkd3d-shader/dxbc: Validate component types in shader_parse_signature().
vkd3d-shader/dxil: Generate I/O signatures with 16-bit component types for native 16-bit shaders.
tests: Add a shader model 6 signature reflection test for different types.
vkd3d-shader: Enable DXIL support in the default configuration.
vkd3d-shader/fx: Use vkd3d_string_buffer_print_f32() in parse_fx_4_numeric_value().
ci: Install libjson-perl.
vkd3d-shader/spirv: Do not sign-extend *ptr in vkd3d_spirv_build_string().
vkd3d-shader/fx: Output error messages for invalid sizes.
vkd3d-shader/fx: Handle parser failures in fx_parse().
vkd3d-shader/spirv: Implement outputting instruction offsets.
vkd3d-shader/spirv: Implement outputting opcode names.
vkd3d-shader/spirv: Handle "IdRef" operands.
vkd3d-shader/spirv: Handle "IdResult" operands.
vkd3d-shader/spirv: Handle "IdResultType" operands.
vkd3d-shader/spirv: Handle "LiteralInteger" operands.
vkd3d-shader/spirv: Handle "LiteralString" operands.
vkd3d-shader/spirv: Handle "ValueEnum" operands.
vkd3d-shader/spirv: Handle "BitEnum" operands.
build: Get rid of some redundant instances of "checking" in AC_MSG_CHECKING messages.
demos: Add copyright headers to the HLSL shaders.
tests/hlsl: Add another constant folding test.
vkd3d-shader/hlsl: Do not collect expressions across different operations in hlsl_normalize_binary_exprs().
vkd3d-shader/glsl: Implement VKD3DSIH_XOR.
build: Add @DL_LIBS@ to tests_vkd3d_shader_api_LDADD.
demos: Add basic DPI handling.
demos: Get rid of some unused includes.
demos: Move the vkd3d parts of demo_xcb.h into a separate header.
tests/shader_runner: Get rid of enum texture_data_type.
vkd3d-shader/d3d-asm: Include the I/O signatures when tracing vsir code.
vkd3d-shader/spirv: We can parse up to SPIR-V 1.6.
build: Do not add libvkd3d-shader.la to DEMOS_LDADD twice.
ci: Install mingw-w64-tools in the Linux image.
demos: Split demo_win32.h.
demos: Make the demos work in the Windows build.
vkd3d: Introduce struct vkd3d_null_event.
vkd3d: Introduce d3d12_fence_add_waiting_event().
tests/d3d12: Test ID3D12Device1_SetEventOnMultipleFenceCompletion().
vkd3d: Validate the fence count in d3d12_device_SetEventOnMultipleFenceCompletion().
vkd3d: Handle single fence waits in d3d12_device_SetEventOnMultipleFenceCompletion().
vkd3d: Handle multiple fence ALL waits in d3d12_device_SetEventOnMultipleFenceCompletion().
vkd3d: Handle multiple fence ANY waits in d3d12_device_SetEventOnMultipleFenceCompletion().
vkd3d: Handle multiple fence NULL event waits in d3d12_device_SetEventOnMultipleFenceCompletion().
demos: Make the demos work in the macOS build.
demos: Avoid objc_msgSend_fpret() on ARM64 macOS.
ci: Build the demos on macOS.
demos: Build with -fno-lto.
build: Sort the $(vkd3d_shader_tests) list.
vkd3d-shader/dxil: Document the supported dxbc-dxil transformations.
build: Add the SPIR-V grammar JSON to the distribution.
build: Add the Objective-C API JSON to the distribution.
Nikolay Sivov (23):
vkd3d-shader/preproc: Do not attempt to load empty included files.
vkd3d-shader/fx: Implement parsing complex value and index expressions.
vkd3d-shader/fx: Improve state object nesting for the fx -> text output.
vkd3d-shader/fx: Fix condition when printing literal constant arguments.
vkd3d-shader/fx: Parse technique and pass blocks for fx_2_0.
vkd3d-shader/fx: Add support for parsing fx_2_0 annotations.
vkd3d-shader/fx: Fix const strings array types.
vkd3d-shader/fx: Add support for parsing fx_2_0 parameters.
vkd3d-shader/fx: Add support for parsing numeric states in fx_2_0 passes.
vkd3d-shader/fx: Output object initialiser IDs for fx_2_0.
vkd3d-shader/fx: Print string object entries for fx_2_0.
vkd3d-shader/fx: Add a helper to escape printed strings.
vkd3d-shader/fx: Read fx_2_0 assignment data outside of its dumping helper.
vkd3d-shader/fx: Add support for parsing fx_2_0 sampler states.
vkd3d-shader/fx: Add support for dumping fx_2_0 shader blobs.
vkd3d-shader/fx: Dump complex state value blobs for fx_2_0.
vkd3d-shader/fx: Support dumping parameter and array selector assignments for fx_2_0.
vkd3d-shader/fx: Pad fx_2_0 object data blobs with zeroes.
vkd3d-shader/fx: Set GeometryShader state type as an object type.
vkd3d-shader/fx: Accept int(0) as well as uint(0) constant value for object-type states.
tests: Add a fx_4_1 compilation test for the BlendState states.
vkd3d-shader/fx: Use the same BlendState states description for both fx_4_1 and fx_5_0.
vkd3d-shader/fx: Use appropriate BlendState description when tracing.
Petrichor Park (1):
tests/shader_runner: Allow controlling which shader models to run via command line.
Shaun Ren (44):
vkd3d-shader/tpf: Write non-zero static offsets in relative addressing mode in sm4_write_register_index().
vkd3d-shader/glsl: Implement support for indirect constant buffer addressing.
vkd3d-shader/hlsl: Allow uint1-typed deref path nodes.
vkd3d-shader/hlsl: Allow non-constant indices in register_deref_usage().
vkd3d-shader/hlsl: Support patch arrays in hlsl_reg_from_deref().
vkd3d-shader/hlsl: Support indirect addressing of uniforms in sm4_generate_vsir_reg_from_deref().
vkd3d-shader/hlsl: Introduce simplify_exprs().
vkd3d-shader/hlsl: Introduce component_index_from_deref_path_node().
vkd3d-shader/hlsl: Rename init_deref() to hlsl_init_deref().
vkd3d-shader/hlsl: Implement copy-propagation of derefs with a non-constant index.
tests/hlsl: Add dynamic addressing copy-propagation tests.
vkd3d-shader/hlsl: Parse the maxvertexcount attribute.
vkd3d-shader/hlsl: Parse primitive type modifiers in geometry shaders.
vkd3d-shader/hlsl: Validate and record input primitive types in geometry shaders.
vkd3d-shader/hlsl: Validate stream output object declarations.
vkd3d-shader/hlsl: Validate stream output parameters in geometry shaders.
vkd3d-shader/hlsl: Forbid output parameters in geometry shaders.
tests/hlsl: Add geometry shader syntax tests.
vkd3d-shader/hlsl: Remove the unused hlsl_array_type_to_string() declaration.
vkd3d-shader/hlsl: Support input primitive arrays in geometry shaders.
vkd3d-shader/hlsl: Implement input semantics for geometry shaders.
vkd3d-shader/hlsl: Store geometry shader properties in struct vsir_program.
vkd3d-shader/tpf: Emit geometry shader property declarations.
tests: Add a signature reflection test for geometry shader inputs.
vkd3d-shader/hlsl: Divert written uniform derefs to temps before copy-propagation passes.
vkd3d-shader/hlsl: Ensure that uniform objects are never written to in copy_propagation_transform_object_load().
tests/hlsl: Add a test for copy-propagation of uniform texture object writes.
vkd3d-shader/hlsl: Use dcl_output_siv for patch constant function sysval outputs.
vkd3d-shader/hlsl: Free all allocators in allocate_semantic_registers().
vkd3d-shader/hlsl: Prioritize smaller writemasks for all allocators in allocate_semantic_registers().
vkd3d-shader/tpf: Support SV_RenderTargetArrayIndex/SV_ViewportArrayIndex sysvals in tessellation shaders.
tests: Add signature reflection tests for register allocation rules in tessellation shaders.
vkd3d-shader/hlsl: Add special allocation rules for patch constant data.
vkd3d-shader/hlsl: Support HLSL_CLASS_STREAM_OUTPUT in hlsl type helpers.
vkd3d-shader/hlsl: Parse the Append() method for stream outputs.
vkd3d-shader/hlsl: Parse the RestartStrip() method for stream outputs.
vkd3d-shader/hlsl: Introduce HLSL_REGSET_STREAM_OUTPUTS regset.
vkd3d-shader/hlsl: Allocate registers for stream output objects.
vkd3d-shader/hlsl: Validate and record stream output objects.
tests/hlsl: Add geometry shader stream output syntax tests.
vkd3d-shader/hlsl: Use a block in append_output_copy*().
vkd3d-shader/hlsl: Append output copies for stream output Append() invocations.
vkd3d-shader/hlsl: Validate maximum output size in geometry shaders.
vkd3d-shader/hlsl: Generate vsir instructions for stream output operations.
Victor Chiletto (3):
tests/shader_runner_d3d12: Pass the structure byte stride for SRVs.
tests/hlsl: Attempt to deduce the data type of unspecified type texture data.
tests/hlsl: Add tests for SRV structured buffers.
```
The Wine development release 10.8 is now available.
What's new in this release:
- User handles in shared memory for better performance.
- Improvements to TIFF image support.
- More work on the new PDB backend.
- Various bug fixes.
The source is available at <https://dl.winehq.org/wine/source/10.x/wine-10.8.tar.xz>
Binary packages for various distributions will be available
from the respective [download sites][1].
You will find documentation [here][2].
Wine is available thanks to the work of many people.
See the file [AUTHORS][3] for the complete list.
[1]: https://gitlab.winehq.org/wine/wine/-/wikis/Download
[2]: https://gitlab.winehq.org/wine/wine/-/wikis/Documentation
[3]: https://gitlab.winehq.org/wine/wine/-/raw/wine-10.8/AUTHORS
----------------------------------------------------------------
### Bugs fixed in 10.8 (total 18):
- #37813 Defiance fails to connect to login Server
- #51248 UrlGetPart produces different results from Windows
- #54995 msys2-64/cygwin64: git clone fails with 'Socket operation on non-socket'
- #56723 Vegas Pro 14: crash upon creating the main window
- #56983 UI: Application using ModernWPF crashes, Windows.UI.ViewManagement.UISettings not implemented
- #57148 cmd,for: ghidraRun.bat shows: Syntax error: unexpected IN
- #57397 Apps hang when trying to show tooltip
- #57424 msys2-64/cygwin64: mintty.exe not able to show bash.exe output.
- #57575 dmsynth: incorrect condition for buffer underrun in synthsink.c:synth_sink_write_data
- #57805 Wine CoreMIDI: Extra program change event on sending program change through MIDI Output from winmm
- #57941 Build broken with libglvnd <=1.3.3
- #57986 Final Fantasy XI Online window borders and content behave strangely
- #58067 comctl32/edit: Unable to enter values in Adobe Lightroom Classic 10.4
- #58085 foobar2000. Columns UI user interface error listing fonts using DirectWrite
- #58185 Country Siblings: EXCEPTION_ACCESS_VIOLATION related with D3D11
- #58191 dwrite tests fail to compile with mingw-gcc 15 due to attempt to link to truncf
- #58207 Caret gets broken in Edit (incl Combobox) when using long texts
- #58212 boost::interprocess::named_mutex does not work
### Changes since 10.7:
```
Adam Markowski (1):
po: Update Polish translation.
Akihiro Sagawa (5):
d2d1: Fix a crash in Clear method if no target is set.
d2d1: Fix a crash in DrawBitmap method family if no target is set.
d2d1: Fix a crash in DrawGeometry method family if no target is set.
d2d1: Fix a crash in FillGeometry method family if no target is set.
d2d1: Fix a crash in DrawGlyphRun method family if no target is set.
Alex Henrie (5):
dsound/tests: Allocate right amount of memory in test_secondary8 (ASan).
opcservices: Fix string comparison in opc_part_uri_get_rels_uri.
mfmediaengine/tests: Mark a refcount test in test_SetCurrentTime as flaky.
quartz: Clamp MediaSeeking_GetCurrentPosition to the stop position.
quartz/tests: Increase the timeout of a pause test in test_media_event.
Alexandre Julliard (16):
shell32/tests: Remove leftover file that hides succeeding tests.
tools: Add support for syscalls with a custom entry point.
ntdll: Define NtQueryInformationProcess as a custom syscall.
ntdll: Don't require syscall flag on Zw functions.
ntdll/tests: Add a test for syscall numbering.
dbghelp: Fix wrong variable used in EX case.
mountmgr: Remove redundant casts.
odbc32: Remove redundant casts.
opengl32: Remove redundant casts.
winebth.sys: Remove redundant casts.
winegstreamer: Remove redundant casts.
wineps: Remove redundant casts.
winedmo: Remove redundant casts.
ntdll: Use the appropriate type for the xstate_features_size variable.
include: Add some fields to the user shared data.
include: Fix the name of the user shared data structure.
Alexandros Frantzis (2):
winewayland: Use ARGB buffers for shaped windows.
winex11: Initialize ex_style_mask output parameter.
Alfred Agrell (9):
ntdll: Fix RtlUTF8ToUnicodeN for expected output ending with a surrogate pair that doesn't fit.
include: Fix a typoed vtable call macro.
include: Fix some typoed vtable call macros.
include: Fix a typoed vtable call macro.
include: Fix a typoed vtable call macro.
include: Fix some typoed vtable call macros.
include: Fix some typoed comments.
include: Fix some typoed vtable call macros.
include: Fix some typoed vtable call macros.
Alistair Leslie-Hughes (6):
odbc32: SQLColAttributesW accept field id SQL_COLUMN_NAME.
include: Add ApplicationRecoveryInProgress/Finished prototype.
include: Add InitNetworkAddressControl prototype.
include: Add some SHARD_* defines.
include: Add some ENDSESSION_* defines.
include: Add IHTMLOptionButtonElement interface.
Andrew Nguyen (1):
wine.inf: Add BootId value for Session Manager\Memory Management\PrefetchParameters key.
Aurimas Fišeras (1):
po: Update Lithuanian translation.
Bernhard Übelacker (1):
server: Improve returned value in member WriteQuotaAvailable.
Brendan McGrath (3):
winegstreamer: Only align the first plane in gst_video_info_align.
winegstreamer: Allow decodebin to eliminate caps that don't use system memory.
mfreadwrite: Use stream_index from ASYNC_SAMPLE_READY command.
Brendan Shanks (5):
winemac: Set the OpenGL backbuffer size to the size in window DPI.
winhttp: Use GlobalAlloc for the result of WinHttpDetectAutoProxyConfigUrl.
winhttp: Add a cache to WinHttpDetectAutoProxyConfigUrl().
nsiproxy: Set the name of internal threads.
nsiproxy: Implement change notifications for NSI_IP_UNICAST_TABLE on macOS.
Connor McAdams (6):
d3dx9: Make functions for pixel copying/conversion/filtering static.
d3dx9: Move code for format conversion of a single pixel into a common helper function.
d3dx9/tests: Add some color key tests.
d3dx9: Set all color channels to zero when color keying.
d3dx9: Calculate a range of color key channel values in d3dx_load_pixels_from_pixels() if necessary.
d3dx9: Don't color key compressed pixel formats on 32-bit d3dx9.
Dmitry Timoshkov (3):
combase: Find correct apartment in ClientRpcChannelBuffer_SendReceive().
user32/tests: Add a message test for listbox redrawing after LB_SETCOUNT.
ldap: Use correct SPN when authenticating to Kerberos DC.
Eric Pouech (17):
dbghelp: Introduce a cache for loading blocks in new PDB reader.
winedump: Dump some symbols for managed code.
dbghelp: Silence symbol for managed code.
dbghelp: Silence FIXME when dealing with empty hash table.
dbghelp: Fix using Start parameter in TI_FINDCHILDREN request.
dbghelp: Get rid of code quality warning.
dbghelp: Return method_result from pdb_reader_request_cv_typeid.
dbghelp: Load global symbols from DBI.
dbghelp: Beef up reading compiland header helper.
dbghelp: Build compiland table for new PDB reader.
dbghelp: Create all symt* from new PDB reader.
dbghelp: Workaround SAST false positive.
dbghelp: Skip compilands without MSF stream (new PDB).
dbghelp: Add method to query backend for symbol by address.
dbghelp: Add method to query symbols by name.
dbghelp: Add method to enumerate symbols.
dbghelp: Load compilands on demand (new PDB).
Gabriel Ivăncescu (29):
mshtml: Ignore setting non-writable external props.
mshtml: Don't redefine deleted props in dispex_define_property.
jscript: Properly fill the builtin props.
mshtml: Expose "arguments" from host functions in IE9+ modes.
mshtml: Expose "caller" from host functions in IE9+ modes.
mshtml: Expose "arguments" and "caller" from host constructors in IE9+ modes.
mshtml: Get rid of useless "iter" member in the attribute collection enum.
mshtml/tests: Test iframe window navigation resetting props.
mshtml: Fill the props in the host method instead of enumerating next prop.
mshtml: Only fill the external props once, unless they are volatile.
mshtml: Properly fill the prototype's "constructor" prop.
mshtml: Properly fill the constructor's "prototype" prop.
mshtml: Properly fill the window's constructors.
mshtml: Properly fill the window's script vars.
mshtml: Enumerate all own custom props if requested.
mshtml: Implement nodeType prop for attributes.
mshtml: Implement attributes prop for attributes.
mshtml: Implement ownerDocument prop for attributes.
mshtml: Implement cloneNode for attributes.
mshtml: Implement appendChild for attributes.
mshtml: Implement insertBefore for attributes.
mshtml: Implement hasChildNodes for attributes.
mshtml: Implement childNodes prop for attributes.
mshtml: Implement firstChild prop for attributes.
mshtml: Implement lastChild prop for attributes.
mshtml: Implement previousSibling prop for attributes.
mshtml: Implement nextSibling prop for attributes.
mshtml: Implement replaceChild for attributes.
mshtml: Implement removeChild for attributes.
Georg Lehmann (1):
winevulkan: Update to VK spec version 1.4.315.
Hans Leidekker (2):
winedump: Improve formatting of CLR metadata.
wldap32: Don't map errors from ldap_set_optionW().
Jacek Caban (2):
mshtml: Add CSSStyleDeclaration::content property implementation.
ntdll/tests: Initialize out buffer in threadpool tests.
Jinoh Kang (2):
include: Fix ARM64EC acq/rel barrier to match ARM64.
user32/tests: Test BeginPaint() clipbox of cropped window with CS_PARENTDC.
Mike Swanson (1):
notepad: Restructure menus and make hot-keys unique.
Mohamad Al-Jaf (6):
windows.ui: Implement IUISettings4 stub.
windows.ui: Implement IUISettings5 stub.
coremessaging: Add IDispatcherQueueControllerStatics stub.
coremessaging/tests: Add IDispatcherQueueControllerStatics::CreateOnDedicatedThread() tests.
coremessaging/tests: Add CreateDispatcherQueueController() tests.
coremessaging: Partially implement CreateDispatcherQueueController().
Nikolay Sivov (17):
windowscodecs/tests: Use wide-char literals in tests.
windowscodecs/converter: Add 48bppRGBHalf -> 32bppBGRA conversion path.
windowscodecs/converter: Add 48bppRGBHalf -> 128bppRGBFloat conversion path.
windowscodecs/tests: Add a test for 24bpp TIFF with separate sample planes.
windowscodecs/tiff: Add support for files with separate planes.
windowscodecs: Fix information strings for the Ico decoder.
windowscodecs: Fix information strings for the Jpeg decoder.
windowscodecs: Fix information strings for the Tiff decoder.
libs: Enable JPEG codec in libtiff.
windowscodecs/tiff: Use libjpeg for colorspace conversion YCbCr -> RGB.
windowscodecs/tests: Add some tests for multi-frame tiffs vs SUBFILETYPE tag.
windowscodecs/tiff: Skip frames marked with SUBFILETYPE(0x1).
comctl32/edit: Remove change notifications on Ctrl+A selections.
user32/edit: Reset internal capture state on WM_CAPTURECHANGED.
comctl32/edit: Reset internal capture state on WM_CAPTURECHANGED.
windowscodecs/tiff: Zero-initialize decoder structure.
gdi32/uniscribe: Do not limit the number of items in ScriptStringAnalyse().
Paul Gofman (10):
win32u: Don't redraw window in expose_window_surface() if window has surface.
win32u: Don't inflate rect in expose_window_surface().
shell32: Avoid writing past end of xlpFile or lpResult in SHELL_FindExecutable().
ntdll: Bump current build number to 19045 (Win10 22H2).
services: Create ImagePath registry value with REG_EXPAND_SZ type.
ntdll: Allocate output string if needed for REG_EXPAND_SZ in RTL_ReportRegistryValue().
user32: Add stub for IsWindowArranged().
msvcp: Use _beginthreadex() in _Thrd_start().
kernel32/tests: Add test for removing completion port association with job.
server: Support removing completion port association with job.
Piotr Caban (12):
netapi32: Validate bufptr argument before accessing it.
netapi32: Fix WOW64 server_getinfo thunk.
netapi32: Fix WOW64 share_add thunk.
netapi32: Fix WOW64 wksta_getinfo thunk.
netapi32: Use correct allocators for buffers returned by NetServerGetInfo and NetWkstaGetInfo.
netapi32: Add NetShareGetInfo implementation for remote machines.
ntdsapi: Add DsMakeSpnA implementation.
ntdsapi: Fix referrer handling in DsMakeSpnW function.
msado15: Don't return early in _Recordset_Open if there are no columns.
msado15: Initialize columns in ADORecordsetConstruction_put_Rowset.
msado15: Fix Fields object refcounting.
msado15/tests: Fix some memory leaks.
Rémi Bernon (37):
winebus: Ignore mouse / keyboard hidraw devices by default.
server: Remove const qualifier from shared memory pointers.
include: Implement ReadAcquire64.
server: Use NTUSER_OBJ constants for user object types.
server: Allocate a session shared memory header structure.
server: Move the user object handle table to the shared memory.
win32u: Use the session shared object to implement is_window.
win32u: Use the session shared object for user handle entries.
winewayland: Implement window surface shape and color keying.
windows.gaming.input: Move async impl interfaces to a dedicated IDL.
windows.media.speech: Sync async impl with windows.gaming.input.
cryptowinrt: Sync async impl with windows.gaming.input.
windows.devices.enumeration: Sync async impl with windows.gaming.input.
windows.security.credentials.ui.userconsentverifier: Sync async impl with windows.gaming.input.
server: Remove unused get_window_info atom reply parameter.
win32u: Read the windows full handle from the shared memory.
win32u: Use the session user entries for is_current_thread_window.
win32u: Use the session user entries for is_current_process_window.
win32u: Read window tid / pid from the session shared memory.
wineandroid: Get rid of now unnecessary function loading.
winex11: Get rid of now unnecessary function loading.
winemac: Get rid of now unnecessary function loading.
winewayland: Get rid of now unnecessary function loading.
win32u: Pass thread id to next_process_user_handle_ptr.
win32u: Get rid of struct WND tid member.
win32u: Get rid of struct user_object.
gitlab: Run ntoskrnl tests with win64 architecture.
windows.devices.enumeration: Factor DeviceWatcher creation in a device_watcher_create helper.
windows.devices.enumeration: Implement DeviceWatcher::get_Status.
windows.devices.enumeration: Implement DeviceWatcher async state changes.
windows.devices.enumeration: Split setupapi device enumeration to a separate helper.
windows.media.speech/tests: Make refcount tests results deterministic.
win32u: Don't load the display drivers in service processes.
win32u: Rename set_window_style to set_window_style_bits.
win32u: Add NtUserAlterWindowStyle syscall stub.
win32u: Implement and use NtUserAlterWindowStyle.
winebus: Skip device stop if it wasn't started.
Tim Clem (2):
ntdll: Treat TokenElevationTypeDefault tokens in the admin group as elevated.
advapi32/tests: Skip a token elevation test if OpenProcess fails.
Vibhav Pant (8):
windows.devices.enumeration/tests: Add conformance tests for FindAllAsync().
windows.devices.enumeration: Add a stubbed implementation for FindAllAsync() and DeviceInformationCollection.
windows.devices.enumeration: Add a stubbed IDeviceInformation implementation for device interfaces.
windows.devices.enumeration: Create IDeviceInformation objects from all present device interfaces.
windows.devices.enumeration: Add tests for initial device enumeration in DeviceWatcher.
windows.devices.enumeration: Implement IDeviceInformationStatics::CreateWatcher.
windows.devices.enumeration: Implement EnumerationCompleted handler for DeviceWatcher.
windows.devices.enumeration: Implement initial device enumeration for DeviceWatcher::Start().
Yeshun Ye (3):
dssenh: Add 'CRYPT_VERIFYCONTEXT | CRYPT_NEWKEYSET' support for CPAcquireContext.
dssenh/tests: Add test for CryptAcquireContextA.
find: Support switch /i or /I.
Yuxuan Shui (3):
win32u: Fix potential use of uninitialized variables.
msvcrt: Use _LDOUBLE type in exported functions.
ntdll: Also relocate entry point for builtin modules.
Zhiyi Zhang (4):
windows.ui: Implement IWeakReferenceSource for IUISettings.
windows.ui: Implement weak_reference_source_GetWeakReference().
include: Add windows.ui.viewmanagement.core.idl.
include: Add ID3D11FunctionLinkingGraph.
Ziqing Hui (11):
shell32/tests: More use of check_file_operation helper in test_copy.
shell32: Fail if wildcards are in target file names.
shell32: Introduce file_entry_{init,destroy} helpers.
shell32: Remove a useless index variable in parse_file_list.
shell32: Rework FO_COPY operation.
shell32: Remove useless bFromRelative member.
shell32: Add overwrite confirmation for FO_COPY.
shell32/tests: Add more wildcard target tests.
shell32: Introduce has_wildcard helper.
shell32: Handle invalid parameter correctly for SHFileOperationW.
shell32: Introduce parse_target_file_list helper.
```
The Wine development release 10.7 is now available.
What's new in this release:
- User fault fd support to improve write watches performance.
- Support for Float format conversions in WindowsCodecs.
- More work on the new PDB backend.
- Various bug fixes.
The source is available at <https://dl.winehq.org/wine/source/10.x/wine-10.7.tar.xz>
Binary packages for various distributions will be available
from the respective [download sites][1].
You will find documentation [here][2].
Wine is available thanks to the work of many people.
See the file [AUTHORS][3] for the complete list.
[1]: https://gitlab.winehq.org/wine/wine/-/wikis/Download
[2]: https://gitlab.winehq.org/wine/wine/-/wikis/Documentation
[3]: https://gitlab.winehq.org/wine/wine/-/raw/wine-10.7/AUTHORS
----------------------------------------------------------------
### Bugs fixed in 10.7 (total 14):
- #18803 PokerStars windows disappear on alert
- #18926 In Winamp, the "send to..." submenu in the playlist menu does not appear
- #20172 Button "Alt Gr" triggers access violation in Teach2000
- #31775 Misaligned icons in icon bar
- #33624 winhelp: Popups appear with bogus scrollbars which disappear when you click them
- #37706 ScrollWindowEx() returns ERROR if the window is not visible (in the Windows API sense); real Windows returns NULLREGION
- #38379 Barnham Junction fails to start "Cannot create file C\users\username\Temp\BBC*.tmp\Sim Resources\Barnham Junction\Nameboard.bmp"
- #48792 HeidiSQL: some icons completely grayed out
- #50226 Native Access 1.13.5 Setup PC.exe Installer installs infinitely
- #50851 The procedure entry point RasClearConnectionStatistics could not be located in the dynamic link library RASAPI32.dll
- #56107 Comdlg32/Color - Cross not painted
- #57684 Games do not receive keyboard input in virtual desktop mode
- #58072 LVSCW_AUTOSIZE does not include the size of the state imagelist
- #58082 Race condition in GlobalMemoryStatusEx() implementation
### Changes since 10.6:
```
Adam Markowski (1):
po: Update Polish translation.
Akihiro Sagawa (3):
cmd: Use the OEM code page if GetConsoleOutputCP fails.
cmd/tests: Add updated code page test in batch file.
cmd: Use the console output code page to read batch files.
Alex Henrie (2):
gdi32: Limit source string length in logfont_AtoW (ASan).
gdi32: Ensure null termination in logfont_AtoW.
Alexander Morozov (3):
ntoskrnl.exe/tests: Test some Io functions with FDO and PDO.
ntoskrnl.exe/tests: Test that calling some Io functions does not result in receiving IRP_MN_QUERY_ID.
ntoskrnl.exe: Fix getting DevicePropertyEnumeratorName.
Alexandre Julliard (25):
ntdll: Round the virtual heap size to a page boundary.
kernel32/tests: Don't use _ReadWriteBarrier on ARM platforms.
configure: Default to MSVC mode with LLVM cross-compilers.
configure: Move cross-compiler checks before header checks.
configure: Make the missing PE compiler notice a warning.
configure: Use a standard pkg-config check for Alsa.
include: Use pragma push/pop.
tools: Use pragma push/pop.
dlls: Use pragma push/pop.
programs: Use pragma push/pop.
configure: Re-enable pragma pack warnings.
urlmon/tests: Run the ftp tests against test.winehq.org.
wininet/tests: Run the ftp tests against test.winehq.org.
include: Avoid long types on the Unix side.
ntdll: Remove redundant casts.
win32u: Remove redundant casts.
winex11: Remove redundant casts.
winemac: Remove redundant casts.
wineandroid: Remove redundant casts.
winewayland: Remove redundant casts.
tools: Fix tracing of empty strarray.
tools: Use booleans where appropriate.
tools: Generate syscall macros directly with the right offset.
tools: Add a platform-independent name for the ALL_SYSCALLS macros.
ntdll: Add a test for invalid syscall numbers.
Alexandros Frantzis (3):
winewayland: Support building with older EGL headers.
winewayland: Always check the role to determine whether a surface is a toplevel.
winewayland: Introduce helper to check whether a surface is toplevel.
Attila Fidan (1):
winewayland: Require wl_pointer for pointer constraints.
Aurimas Fišeras (2):
po: Update Lithuanian translation.
po: Update Lithuanian translation.
Bernhard Übelacker (4):
ntoskrnl.exe/tests: Remove unused function pointers.
spoolss: Avoid buffer-overflow when setting numentries (ASan).
d3d11/tests: Add broken to test_nv12.
gdi32/tests: Remove one test for NtGdiMakeFontDir.
Billy Laws (2):
ntdll: Allow mem{cpy,move} optimisation now -fno-builtins is used.
ntdll: Check arm64ec TEB frames are valid before popping them.
Brendan McGrath (3):
mf: Update state and start clock for both paused and stopped.
mf: Reset audio client on flush.
winegstreamer: Handle the Stream Group Done event.
Brendan Shanks (2):
win32u: Enter font_lock in NtGdiMakeFontDir.
win32u: Raise realized font handle limit to 5000.
Charlotte Pabst (1):
mfplat/tests: Don't assume video processor MFT can provide samples.
Dmitry Timoshkov (3):
user32/tests: Add more ScrollWindowEx() tests.
win32u: Fix return value of ScrollWindowEx() for invisible windows.
windowscodecs: Also initialize FlipRotator.bpp field.
Elizabeth Figura (4):
wined3d/glsl: Move clip distance enabling to shader_glsl_apply_draw_state().
wined3d/glsl: Move GL_FRAMEBUFFER_SRGB application to shader_glsl_apply_draw_state().
wined3d: Move SRGB write enable to wined3d_extra_ps_args.
wined3d: Move the clip plane mask to wined3d_extra_vs_args.
Eric Pouech (9):
dbghelp: Move typedef handling to the new PDB backend.
dbghelp: Add user field to function and inline sites.
dbghelp: Move reading inlinee line number information to PDB backend.
dbghelp: Directly store compiland's name in symt_compiland.
dbghelp: Use symref_t to describe a symbol's container.
cmd: Factor out code_page when searching for a label.
conhost: Add support for ESC in win32 edit mode.
conhost: Handle ctrl-break unconditionally.
conhost: Handle ctrl-c from unix console in ReadConsoleW + control.
Esme Povirk (7):
oleaut32: Use apartment-less WIC.
oleaut32: Copy palette from WIC source for indexed formats.
gdiplus: Limit clip region calculation to device rectangle.
gdiplus: Don't trace old values in GdipSetMatrixElements.
appwiz.cpl: Report addon download failures.
comctl32: Implement EVENT_OBJECT_STATECHANGE for progress control.
comctl32: Implement EVENT_OBJECT_VALUECHANGE for progress bars.
Francisco Casas (1):
d2d1: Compile shaders on device creation instead of device context creation.
Gabriel Ivăncescu (9):
mshtml: Rename struct constructor to stub_constructor.
mshtml: Consolidate the functional constructors into a common struct implementation.
mshtml: Define the constructor's prototype on mshtml side.
mshtml: Define "create" from XMLHttpRequest constructor as a jscript prop in IE9+ modes.
mshtml: Return proper string from functional constructors' toString in IE9+ modes.
mshtml: Store the object_id of the last object in the prototype chain that contains the needed prop.
mshtml: Validate builtin host functions in IE9+ using prototype_id rather than tid where possible.
mshtml: Use designated initializers for the Location dispex data.
mshtml: Remove unused struct mutation_observer_ctor.
Hans Leidekker (3):
odbc32: Fix replicating unixODBC data sources.
include: Fix typos in exclusiveto attributes.
msv1_0: Drop the ntlm_auth check.
Jinoh Kang (4):
Revert "kernel32/tests: Don't use _ReadWriteBarrier on ARM platforms."
kernel32/tests: Don't use _ReadWriteBarrier() on clang.
kernel32/tests: Run store_buffer_litmus_test() in a single-iteration loop.
kernel32/tests: Shorten time for negative half of litmus test for FlushProcessWriteBuffers().
Keno Fischer (1):
ntdll: Make server requests robust to spurious short writes.
Louis Lenders (1):
combase: Add stub for RoOriginateErrorW.
Marc-Aurel Zent (4):
server: Store process base priority separately.
server: Use process base priority in set_thread_base_priority.
ntdll: Implement ProcessBasePriority class in NtSetInformationProcess.
ntdll/tests: Add tests for setting process base priority.
Michael Stefaniuc (2):
maintainers: Remove myself as the Stable maintainer.
dmsynth: Don't report an underrun when current equals write position.
Mohamad Al-Jaf (4):
windows.media.mediacontrol: Fix a memory leak.
windows.devices.enumeration: Guard against WindowsDuplicateString() failure.
windows.system.profile.systemid/tests: Add ISystemIdentificationInfo::get_Id() tests.
windows.system.profile.systemid: Implement ISystemIdentificationInfo::get_Id().
Nikolay Sivov (23):
include: Add newer winhttp option constants.
comctl32/tests: Add a column width test for LVSCW_AUTOSIZE with a state imagelist.
comctl32/listview: Use state icon width when autosizing columns.
winedump: Fix a crash in 'dump' command.
include: Change the schannel.h guard name.
include: Add WINHTTP_SECURITY_INFO type.
windowscodecs/tests: Remove A->W test data conversion.
windowscodecs/tests: Add some tests for encoder info.
windowscodecs: Fix JPEG encoder information strings.
windowscodecs: Fix TIFF encoder information strings.
shell32: Simplify error handling when FolderItemVerbs object is created.
shell32: Fix use-after-free at FolderItemVerbs creation (ASan).
windows.ui/tests: Remove tests for exact color values.
uiautomationcore: Fix BSTR buffer overrun (ASan).
comdlg32/colordlg: Fix color picker cursor painting.
windowscodecs/png: Fix byte-swapping mode usage in the encoder.
windowscodecs/tests: Add a test for big-endian TIFF image data handling.
windowscodecs/tiff: Remove unnecessary image data byte-swaping.
windowscodecs/converter: Add 24bppBGR -> 128bppRGBAFloat conversion path.
windowscodecs/converter: Add 32bppBGRA - > 128bppRGBAFloat conversion path.
windowscodecs/converter: Add 128bppRGBAFloat -> 32bppBGRA conversion path.
windowscodecs/converter: Add 96bppRGBFloat -> 128bppRGBFloat conversion path.
windowscodecs/converter: Add 96bppRGBFloat -> 32bppBGRA conversion path.
Pali Rohár (2):
win87em: Fix __FPMATH symbol name.
krnl386: Set carry flag for unimplemented DPMI 0800h call (Physical Address Mapping).
Paul Gofman (6):
opengl32: Don't distinguish WGL_SWAP_EXCHANGE_ARB and WGL_SWAP_UNDEFINED_ARB when filtering in wglChoosePixelFormatARB().
kernel32/tests: Add more tests for write watches.
ntdll: Use UFFD for write watches support if available.
wbemprox: Implement Win32_CacheMemory table.
netapi32: Fix service names in NetStatisticsGet().
ntdll: Make sure NT flag is not set before iretq in wine_syscall_dispatcher_return on x86-64.
Piotr Caban (18):
msvcr110/tests: Link to msvcr110.
msvcr70/tests: Link to msvcr70.
msvcr71/tests: Link to msvcr71.
include: Add _FCbuild() declaration.
include: Add vsscanf declaration.
include: Add function declarations used in msvcr120 tests.
msvcr120/tests: Link to msvcr120.
msvcrt: Fix memory leaks in create_locinfo.
makefiles: Use -fno-builtin for CRT tests.
msvcr80/tests: Link to msvcr80.
include: Add functions used by msvcr90 tests.
msvcr90/tests: Link to msvcr90.
msvcrt: Avoid dynamic allocation when storing locale name.
msvcrt: Use LC_MAX constant in create_locinfo.
secur32/tests: Make NTLM server challenge blob human-readable.
secur32/tests: Use one copy of server challenge reply in NTLM tests.
secur32/tests: Fix NTLM tests on Windows 11 by accepting NTLMv2 in test server response.
secur32/tests: Don't accept NTLMv1 type 3 message in NTLM tests.
Rastislav Stanik (1):
kernelbase: Fix race condition in GlobalMemoryStatusEx().
Rémi Bernon (12):
d3d9/tests: Skip some d3d12 tests instead of crashing.
win32u: Use the driver_funcs interface for osmesa pixel formats.
win32u: Add an opengl_driver_funcs entry to implement wglGetProcAddress.
opengl32: Generate error messages in null functions.
opengl32: Pass null GL funcs to __wine_get_wgl_driver.
win32u: Add procedure loading to generic OpenGL code.
win32u: Add a generic wglSwapBuffers implementation.
wineandroid: Use the generic wglSwapBuffers implementation.
winemac: Use the generic wglSwapBuffers implementation.
winewayland: Use the generic wglSwapBuffers implementation.
winex11: Use the generic wglSwapBuffers implementation.
win32u: Add nulldrv swap_buffers implementation.
Stefan Dösinger (3):
odbc32: Don't call wcslen in debugstr_sqlwstr.
odbc32: Retlen may be NULL in SQLGetData.
msvcrt: Add truncf to the import library.
Tim Clem (1):
comctl32: Track initial taskdialog layout on a per-dialog basis.
Yuxuan Shui (1):
winegstreamer: Make sure WMSyncReader never reads in the background.
```
The Wine development release 10.6 is now available.
What's new in this release:
- New lexer in Command Processor.
- PBKDF2 algorithm in Bcrypt.
- More support for image metadata in WindowsCodecs.
- Various bug fixes.
The source is available at <https://dl.winehq.org/wine/source/10.x/wine-10.6.tar.xz>
Binary packages for various distributions will be available
from the respective [download sites][1].
You will find documentation [here][2].
Wine is available thanks to the work of many people.
See the file [AUTHORS][3] for the complete list.
[1]: https://gitlab.winehq.org/wine/wine/-/wikis/Download
[2]: https://gitlab.winehq.org/wine/wine/-/wikis/Documentation
[3]: https://gitlab.winehq.org/wine/wine/-/raw/wine-10.6/AUTHORS
----------------------------------------------------------------
### Bugs fixed in 10.6 (total 27):
- #6682 IrfanView's 4.44 Help -> About window is missing a picture on the left
- #13884 No music in Blue Wish Resurrection Plus
- #29912 No parent button in file selection dialog
- #31701 Alan Wake crashes on start without native d3dx9_36
- #35652 Multiple MMORPH game launchers crash on startup or apps fail to update initial window content ('DIALOG_CreateIndirect' needs to trigger WM_PAINT)(Aeria Games 'Aura Kingdom', STOnline)
- #39453 Graphs not rendering using gdiplus
- #41729 2GIS 3.0 application crashes on exit.
- #44978 Text in WC3 World Editor isn't colored properly
- #45460 Running EVE Online keeps locking up after a few hours
- #48121 Unity games do not fire OnApplicationFocus/OnApplicationPause events on focus regain
- #51053 Alan Wake Crashes After Intro Cut Scene
- #51378 Failures with `DetourCreateProcessWithDllEx` for Microsoft's Detours Library
- #51546 Xenos 2.3.2 dll injector crashes
- #51575 Texconv fails with mipmap error unless "-nowic" is supplied to disable WIC use
- #51584 Zafehouse: Diaries demo needs support for pixel format DXT5 in D3DXSaveSurfaceToFileInMemory
- #52553 Resource Hacker 5.1.8 fails to render tree view on left, shows white screen
- #55819 when alt+tab out and in again, the input no longer working
- #56073 Some Unity games don't receive keyboard input when using virtual desktop
- #57283 The Queen of Heart 99 SE : corrupted visuals on KO screen
- #57492 Players can't join Astroneer dedicated server with enabled encryption because BCryptExportKey encryption of key not yet supported
- #57665 The Medium game launcher has no background image
- #57738 Title of "Select Topic" window in hh.exe is not translatable
- #57951 Ultrakill: level 1-1 has invisible tree leaves on WINED3D, works fine on DXVK
- #57998 ClickOnce apps don't start after installing winetricks dotnet472
- #58057 Certificate import wizard does not give visual confirmation when a specific certificate store is selected
- #58061 [FL Studio] When holding CTRL to zoom in the playlist, it also scrolls vertically - possible regression
- #58066 Virtual desktop doesn't resize correctly (missing window border) when VD size = desktop size
### Changes since 10.5:
```
Akihiro Sagawa (1):
server: Fix the accumulation method when merging WM_MOUSEWHEEL message.
Alex Henrie (1):
cryptui: Copy localized name of selected store to textbox.
Alexander Morozov (1):
ntoskrnl.exe/tests: Fix a test failure on 32-bit Windows 7.
Alexandre Julliard (37):
winegcc: Set default section alignment to 64k on ARM64.
winegcc: Add a boolean flag for the -marm64x option.
winebuild: Align sections to 64k on ARM64.
ntdll: Move a bit more work into the open_builtin_so_file() helper function.
ntdll: Add a helper function to open the main image as .so file.
ntdll: Move some code around to group together all functions related to .so dlls.
ntdll: Don't build support for .so dlls on platforms that don't have them.
win32u: Implement NtGdiMakeFontDir().
gdi32/tests: Add a test for NtGdiMakeFontDir().
gdi32: Use NtGdiMakeFontDir() to implement CreateScalableFontResourceW().
win32u: Remove the __wine_get_file_outline_text_metric() syscall.
win32u: Implement NtUserGetProcessDefaultLayout().
win32u: Implement NtUserBeginDeferWindowPos().
win32u: Implement NtUserSetForegroundWindow().
win32u: Implement NtUserKillSystemTimer().
cng.sys: Use the native subsystem.
hidclass.sys: Use the native subsystem.
hidparse.sys: Use the native subsystem.
wmilib.sys: Use the native subsystem.
mouhid.sys: Remove unneeded spec file.
makefiles: Require .sys modules to use the native subsystem.
mmdevapi: Move the device GUID cache to the common code.
mmdevapi: Move the registry device name lookup to the common code.
mmdevapi: Move assigning a device GUID to the common code.
mmdevapi: Forward driver entry points to the loaded driver.
winmm: Always load mmdevapi as audio driver.
mmdevapi: Get rid of the Wine info device.
mmdevapi: Move the auxMessage() implementation to the common code.
mmdevapi: Unload the driver module on process detach.
mmdevapi: Allow audio drivers to defer MIDI support to a different driver.
mmdevapi: Move the DriverProc implementation to the common code.
mmdevapi: Move the mid/modMessage implementations to the common code.
mmdevapi: Merge mmdevdrv.h into mmdevapi_private.h.
makefiles: Make spec files optional for driver modules.
ntdll: Add a stub for NtCreateSectionEx().
kernelbase: Implement CreateFileMapping2().
cmd/tests: Fix the NUL device name.
Bernhard Übelacker (7):
ws2_32/tests: Add broken to test_WSAAddressToString.
propsys/tests: Add broken to test_PropVariantChangeType_R8.
psapi/tests: Add broken to test_GetModuleFileNameEx.
winhttp/tests: Add broken to test_redirect.
setupapi/tests: Add broken to test_SetupDiOpenDeviceInterface.
advapi32/tests: Avoid crash in test_LsaLookupNames2 by setting len to zero.
ntdll/tests: Make single step test succeed for 32-bit systems.
Brendan McGrath (1):
winegstreamer: Push flush event when flushing.
Byeong-Sik Jeon (9):
win32u: Preserve result string from multiple WINE_IME_POST_UPDATE calls during ImeProcessKey.
win32u: Support WM_IME_KEYDOWN message during ImeProcessKey.
imm32: Fix the WM_IME_COMPOSITION messages to be between the WM_IME_{START|END}COMPOSITION message.
winewayland: Use an empty string to clear the composition string.
win32u: Add more CompAttr, CompClause implementation using cursor_begin, cursor_end concept.
winewayland: Extend cursor_pos using cursor_begin, cursor_end.
winemac: Extend cursor_pos using cursor_begin, cursor_end.
winex11: Extend cursor_pos using cursor_begin, cursor_end.
winex11: Update only when caret pos changed in xic_preedit_caret.
Charlotte Pabst (2):
mfplat/tests: Add test for MF_XVP_PLAYBACK_MODE.
winegstreamer: Allow caller to allocate samples in MF_XVP_PLAYBACK_MODE.
Conor McCarthy (1):
server: Do not call setpriority() if it cannot be used safely.
Daniel Lehman (3):
oleaut32/tests: Test for bpp.
oleaut32/tests: Add some test bmps.
oleaut32: Handle more pixel formats in OleLoadPicture.
Daniel Martin (1):
activeds: Implement ADsBuildVarArrayInt.
Dmitry Timoshkov (8):
sane.ds: Fix DC leak.
sane.ds: Change return type of sane_categorize_value() to void.
sane.ds: Clarify how SANE mode names map to ICAP_PIXELTYPE values.
sane.ds: Use sizeof() instead of hard-coded values, avoid zero initializing local variables when not necessary.
bcrypt/tests: Add a test for exporting/importing AES wrapped blob with different key sizes.
bcrypt: Add support for exporting AES wrapped blob for a 256-bit key.
bcrypt: Add support for importing AES wrapped blob for a 256-bit key.
cryptext: Implement CryptExtOpenCER.
Elizabeth Figura (12):
user32/tests: Test messages when creating a visible modeless dialog.
wined3d: Partially move fog mode to wined3d_extra_ps_args.
wined3d: Move alpha test func to wined3d_extra_ps_args.
wined3d: Partially move texture index and transform flags to wined3d_extra_ps_args.
wined3d: Make ffp_vertex_update_clip_plane_constants() static.
wined3d: Feed clip planes through a push constant buffer.
wined3d: Add support for a layered DPB.
ddraw/tests: Test a stretched blit to self with overlap.
wined3d: Fix a bit of logic around identical fog start/end.
ws2_32/tests: Add tests for socket handle validity checks in send functions.
ntdll: Validate fd type in IOCTL_AFD_WINE_COMPLETE_ASYNC.
ws2_32: Allow using duplicated socket handles in WS2_sendto().
Eric Pouech (31):
cmd/tests: Add more lexer related tests.
cmd: Rely on node_builder to get lexer state.
cmd: Check command buffer instead of keeping whitespace state.
cmd: Factorize end-of-line conditions.
cmd: Handle directly commands til eol.
dbghelp: Fix line number when multiple entries have same offset.
dbghelp: Always reset all the fields for local scope enumeration.
dbghelp: Don't report local symbols when they are not present.
dbghelp: Use new pdb reader for DEFRANGE based local variables.
dbghelp: Introduce helper to query info from index.
cmd: Rewrite string handling in lexer.
cmd: Remove unneeded variable 'thisChar' in lexer.
cmd: Removed acceptCommand variable.
cmd: Remove lastWasRedirect variable in lexer.
cmd: Fix infinite loop in FOR /L.
dbghelp: Add SYMFLAG_NULL for out of scope local variables.
dbghelp: Rename ptr <> index conversion helpers.
dbghelp: Introduce an opaque type to store type of data & function.
dbghelp: Use opaque symref_t inside typedef symbol.
dbghelp: Introduce helpers to discrimate symref_t owner.
dbghelp: Now returning PDB basic types as a symref_t.
dbghelp: Advertize old PDB reader types into new reader.
dbghelp: Add method for search type by name.
dbghelp: Add enum_types debug-info method.
dbghelp: Move pointer type handle to PDB backend.
dbghelp: Move array type handling to PDB backend.
dbghelp: Move function signature type handling to PDB backend.
dbghelp: Move enumeration type to PDB backend.
dbghelp: Move UDT type handling to PDB backend.
dbghelp: No longer preload the types from PDB.
dbghelp: Optimize request to codeview types.
Esme Povirk (13):
comctl32: Implement MSAA events for header controls.
gdiplus: Implement path to region conversion without gdi32.
gdiplus/tests: Test rounding of region rectangles.
advapi32: Return success from TreeSetNamedSecurityInfoW.
comctl32: Implement MSAA events for listbox.
comctl32/tests: Test MSAA events for listbox.
comctl32/tests: Add more MSAA event tests for listbox.
gdiplus: Limit path rasterization to region bounding box.
comctl32: Implement MSAA events for listview controls.
comctl32/tests: Test listview MSAA events.
comctl32/tests: Add test for MSAA event on listview setview.
gdiplus: Rename a misleading variable.
gdiplus: Simplify rect region conversion to HRGN.
Etaash Mathamsetty (2):
winewayland.drv: Implement support for xdg-toplevel-icon.
winewayland: Implement relative motion accumulator.
Fabian Maurer (2):
gdiplus/tests: Add test for loading .ico.
gdiplus: Use correct format guid for .ico files.
Gabriel Ivăncescu (5):
mshtml: Don't expose "create" from Image constructor in IE9+ modes.
mshtml: Don't expose "create" from Option constructor in IE9+ modes.
mshtml: Use own window property for Image constructor.
mshtml: Use own window property for Option constructor.
mshtml: Use get_constructor in window's get_XMLHttpRequest.
Georg Lehmann (1):
winevulkan: Update to VK spec version 1.4.312.
Gerald Pfeifer (2):
ntdll: Fix build on platforms without getauxval.
winemaker: Account for FreeBSD.
Giovanni Mascellani (1):
dxgi/tests: Do not request a frame latency waitable on D3D10.
Hans Leidekker (1):
rsaenh/tests: Get rid of workarounds for old Windows versions.
Jacek Caban (1):
mshtml: Rename prototype_id to object_id.
Joachim Priesner (1):
msvcrt: Concurrency: Fix signed/unsigned comparison.
John Szakmeister (1):
ntdll: Correctly detect the NUL device under macOS.
Lorenzo Ferrillo (7):
kernelbase: Factor out common functionality for performance counter functions.
kernelbase: Add implementation of PerfSetULongCounterValue.
kernelbase: Add implementation for PerfSetULongLongCounterValue.
advapi32/tests: Create tests for PerfSetULongCounterValue.
advapi32/tests: Add test For PerfSetULongLongCounterValue.
kernelbase: Check for PERF_ATTRIB_BY_REFERENCE attribute in PerfSetCounterRefValue.
kernelbase: Check for PERF_SIZE_LARGE in PerfSetULongLongCounterValue and PerfSetULongCounterValue.
Marcus Meissner (1):
configure: Avoid problems with -Werror=return-type in check.
Matteo Bruni (2):
d3dx9/tests: Clean up D3DXSaveTextureToFileInMemory tests.
d3dxof/tests: Get rid of test_dump().
Nikolay Sivov (33):
windowscodecs/tests: Add some tests for initial metadata readers content.
windowscodecs/tests: Add more tests for the item id handling.
windowscodecs/tests: Add some tests for bKGD chunk.
windowscodecs/tests: Add line context to the metadata comparison helper.
windowscodecs/tests: Remove redundant string length check for VT_LPSTR metadata value.
windowscodecs/tests: Use wide-char literals in metadata tests.
msvcirt/tests: Fix buffer overrun with a terminating null (ASan).
uiautomationcore/tests: Fix use-after-free (ASan).
windowscodecs/tests: Add another test case for 4bps tiff.
windowscodecs/tiff: Fix stride value for 4bps RGBA.
propsys/tests: Add more tests for PropVariantToDouble().
propsys/tests: Add some tests for PropVariantChangeType(VT_R8).
propsys/tests: Use correct members to initialize PropVariantToDouble() test input.
propsys: Fix PropVariantToDouble() for float input.
propsys: Implement PropVariantChangeType(VT_R8).
windowscodecs/tests: Add a PNG encoder test with 64bppRGBA format.
windowscodecs/tests: Add some tests for metadata handlers component info.
windowscodecs/tests: Add some more tests for creating metadata readers.
windowscodecs/tests: Add some tests for GetMetadataHandlerInfo().
windowscodecs/metadatahandler: Remove unused internal vtable entries.
windowscodecs/metadata: Pass handler pointer to the loader implementation.
windowscodecs/metadata: Make it possible to populate default items at creation time.
windowscodecs/metadata: Create default item for the gAMA reader.
windowscodecs/metadata: Create default items for the cHRM handler.
windowscodecs/metadata: Create default item for the hIST handler.
windowscodecs/metadata: Create default items for the tIME handler.
windowscodecs/tests: Add more tests for initial reader contents.
windowscodecs/metadata: Add default item for the GifComment handler.
windowscodecs/metadata: Implement bKGD chunk reader.
dwrite: Implement GetFontSet() for collections.
windowscodecs/metadata: Add a stub for bKGD writer.
windowscodecs/metadata: Add a stub for tIME writer.
combase: Add a stub for SetRestrictedErrorInfo().
Paul Gofman (2):
ntdll: Do not mark first stack guard page as committed.
ntdll: Add some specifics for NtQueryInformationProcess( ProcessDebugObjectHandle ) parameters handling.
Piotr Caban (16):
conhost: Allow raster fonts.
conhost: Merge validate_font and validate_font_metric helpers.
conhost: Imrove best matching font selection in set_first_font.
conhost: Prioritize font charset when selecting initial font.
advapi32: Make username and domain match case insensite.
include: Add some PBKDF2 related definitions.
bcrypt: Fix BcryptDeriveKeyPBKDF2 with NULL salt.
bcrypt: Add PBKDF2 algorithm provider.
bcrypt: Handle PBKDF2 in BCryptGetProperty.
bcrypt: Handle PBKDF2 in BCryptGenerateSymmetricKey.
bcrypt: Reorganize hash_handle_from_desc helper so it can be reused.
bcrypt: Add BCryptKeyDerivation partial implementation (PBKDF2 algorithm).
include: Add _[w]dupenv_s declaration.
include: Add _aligned_msize() declaration.
include: Add wmemmove_s declaration.
msvcr100/tests: Link to msvcr100.
Rémi Bernon (36):
winemac: Get DC pixel format from winemac-internal objects.
winex11: Trace XReconfigureWMWindow requests mask.
winex11: Send _NET_WM_STATE requests to X root window.
winex11: Only set NET_WM_STATE_FULLSCREEN for the desktop.
user32/tests: Add more SW_SHOWNA / SetFocus tests.
win32u: Set window foreground when setting focus.
kernel32/tests: Use the public PROCESS_BASIC_INFORMATION definition.
ntdll/tests: Use the public PROCESS_BASIC_INFORMATION definition.
winex11: Avoid sending WM_MOUSEACTIVATE on WM_TAKE_FOCUS.
winemac: Avoid sending WM_MOUSEACTIVATE on WM_TAKE_FOCUS.
explorer: Paint the desktop even without RDW_ERASE.
winex11: Avoid setting RDW_ERASE on expose events.
dbghelp/tests: Remove now succeeding todo_wine.
psapi/tests: Remove now succeeding todo_wine.
cfgmgr32/tests: Add Windows 7 broken result.
activeds: Use VT_I4 instead of VT_UI4.
inetmib1/tests: Avoid printing large number of failures on macOS.
kernel32/tests: Avoid printing large number of failures on macOS.
dbghelp/tests: Remove now succeeding todo_wine.
win32u: Handle some pixel format initialization.
opengl32/tests: Avoid leaking contexts.
opengl32/tests: Add more WGL_ARB_pbuffer tests.
opengl32/tests: Add more WGL_ARB_render_texture tests.
win32u: Introduce a generic pbuffer implementation from winex11.
winewayland: Use the generic pbuffer implementation.
winemac: Use the generic pbuffer implementation.
win32u: Add a nulldrv pbuffer stub implementation.
win32u: Introduce opengl_driver_funcs for memory DCs.
win32u: Pass pixel format to osmesa_create_context.
win32u: Implement generic context functions.
win32u: Check the DC internal pixel formats against the context format.
wineandroid: Use the generic context functions.
winemac: Use the generic context functions.
winewayland: Use the generic context functions.
winex11: Use the generic context functions.
win32u: Add nulldrv context functions.
Santino Mazza (5):
amstream: Implement IMemAllocator stub for ddraw stream.
amstream/tests: Test for custom allocator in ddraw stream.
amstream: Implement custom allocator for ddraw stream.
amstream/tests: Test for dynamic formats in ddraw stream.
amstream: Implement dynamic formats in ddraw stream.
Sebastian Lackner (1):
user32: Call UpdateWindow() after showing a dialog.
Stefan Dösinger (1):
odbc32: Call the driver's SQLGetInfoW after a->w conversion.
Sven Baars (8):
win32u: Fix a string leak (Valgrind).
ntdll/tests: Fix a leak on error path (Coverity).
ntdll/tests: Fix a string leak (Valgrind).
ntdll: Empty the atom table before destroying it (Valgrind).
ntdll/tests: Fix some string leaks (Valgrind).
ntdll/tests: Don't trace invalid pointers (Valgrind).
ntdll/tests: Fix some uninitialized variable warnings (Valgrind).
ntdll: Avoid evaluating a possibly uninitialized variable in RtlExpandEnvironmentStrings(). (Valgrind).
Tim Clem (1):
winemac.drv: Only send key down events to the window's inputContext.
Tobias Gruetzmacher (4):
wininet: Handle HTTP status code 308 (Permanent Redirect).
winhttp: Handle HTTP status code 308 (Permanent Redirect).
urlmon: Handle HTTP status code 308 (Permanent Redirect).
rsaenh: Ignore reserved field in import_key.
Vibhav Pant (10):
winebth.sys: Fix use-after-free in dispatch_auth (Coverity).
winebth.sys: Broadcast PnP event after updating properties for remote devices.
winebth.sys: Broadcast PnP event when remote devices are removed/lost.
winebth.sys: Broadcast GUID_BLUETOOTH_RADIO_IN_RANGE events for newly discovered remote devices as well.
ws2_32/tests: Allow socket() for Bluetooth RFCOMM sockets to fail with WSAEPROTONOSUPPORT.
winebth.sys: Implement IOCTL_BTH_DISCONNECT_DEVICE.
winebth.sys: Implement IOCTL_WINEBTH_RADIO_REMOVE_DEVICE.
bluetoothapis: Add stub for BluetoothRemoveDevice.
bluetoothapis: Implement BluetoothRemoveDevice.
bluetoothapis/tests: Add tests for BluetoothRemoveDevice.
Yuri Hérouard (1):
wined3d: Use temporary buffer when stretching a surface to itself with cpu blit.
Zhiyi Zhang (7):
user32/tests: Properly test ShowWindow(SW_MAXIMIZE) regarding WS_CAPTION.
win32u: Fix incorrect work area for maximized windows.
user32/tests: Add more window placement maximized position tests.
win32u: Check against the monitor work area in update_maximized_pos().
win32u: Use a more fitting name for a helper function.
win32u: Properly scale monitor work area when emulate_modeset is enabled.
win32u: Support windows spanning multiple monitors in map_window_rects_virt_to_raw().
Ziqing Hui (6):
shell32/tests: Add more tests to test_rename.
shell32/tests: Test NULL and empty file name for SHFileOperation.
shell32/tests: Avoid showing UI when testing.
shell32: Rework add_file_entry, add more parameters.
shell32: Don't parse wildcard for rename operation.
shell32: Rework rename_files.
```
The Wine stable release 9.0.1 is now available.
What's new in this release:
- Various bug fixes.
The source is available at <https://dl.winehq.org/wine/source/9.0/wine-9.0.1.tar.xz>
Binary packages for various distributions will be available
from the respective [download sites][1].
You will find documentation [here][2].
Wine is available thanks to the work of many people.
See the file [AUTHORS][3] for the complete list.
[1]: https://gitlab.winehq.org/wine/wine/-/wikis/Download
[2]: https://gitlab.winehq.org/wine/wine/-/wikis/Documentation
[3]: https://gitlab.winehq.org/wine/wine/-/raw/wine-9.0.1/AUTHORS
----------------------------------------------------------------
### Bugs fixed in 9.0.1 (total 74):
- #25207 SHFileOperation does not create new directory on FO_MOVE
- #33050 FDM (Free Download Manager) crashes with page fault when any remote FTP directory opened
- #44863 Performance regression in Prince of Persia 3D
- #46070 Basemark Web 3.0 Desktop Launcher crashes
- #46074 Visio 2013 crashes with unimplemented function msvcr100.dll.??0_ReaderWriterLock@details@Concurrency@@QAE@XZ
- #48110 Multiple .NET 4.x applications need TaskService::ConnectedUser property (Toad for MySQL Freeware 7.x, Microsoft Toolkit from MS Office 2013)
- #49089 nProtect Anti-Virus/Spyware 4.0 'tkpl2k64.sys' crashes on unimplemented function 'fltmgr.sys.FltBuildDefaultSecurityDescriptor'
- #49703 Ghost Recon fails to start
- #49877 Minecraft Education Edition shows error during install: Fails to create scheduled task
- #51285 The bmpcoreimage test in user32:cursoricon fails on most Windows versions
- #51599 cmd.exe incorrectly parses an all-whitespace line followed by a closing parenthesis
- #51813 python fatal error redirecting stdout to file
- #51957 Program started via HKLM\Software\Microsoft\Windows\CurrentVersion\App Paths should also be started if extension ".exe" is missing
- #52399 SIMATIC WinCC V15.1 Runtime installer: SeCon tool fails with error 5 while trying to create 'C:\\windows\Security\\SecurityController' (needs '%windir%\\security')
- #52622 windows-rs 'lib' test crashes on unimplemented function d3dcompiler_47.dll.D3DCreateLinker
- #52879 ESET SysInspector 1.4.2.0 crashes on unimplemented function wevtapi.dll.EvtCreateRenderContext
- #53934 __unDName fails to demangle a name
- #54759 Notepad++: slider of vertical scrollbar is too small for long files
- #55000 wineserver crashes below save_all_subkeys after RegUnLoadKey
- #55268 user32:cursoricon - LoadImageA() fails in test_monochrome_icon() on Windows 8+
- #55282 Flutter SDK can't find "aapt" program (where.exe is a stub)
- #55421 Fallout Tactics launcher has graphics glitches
- #55619 VOCALOID AI Shared Editor v.6.1.0 crashes with System.Management.ManagementObject object construction
- #55724 mfmediaengine:mfmediaengine sometimes gets a threadpool assertion in Wine
- #55765 The 32-bit d2d1:d2d1 frequently crashes on the GitLab CI
- #55810 Finding Nemo (Steam): window borders gone missing (virtual desktop)
- #55876 Acrom Controller Updater broken due to oleaut32 install
- #55883 SpeedWave can't draw Window, needs oleaut32.OleLoadPictureFile().
- #55897 cpython 3.12.0 crashes due to unimplemented CopyFile2
- #55945 KakaoTalk crashes when opening certain profiles after calling GdipDrawImageFX stub
- #55997 Dolphin Emulator crashes from 5.0-17264
- #56054 Microsoft Safety Scanner crashes on exit on unimplemented function tbs.dll.GetDeviceIDString
- #56062 unimplemented function mgmtapi.dll.SnmpMgrOpen
- #56078 LibreOffice 7.6.4 crashes on unimplemented function msvcp140_2.dll.__std_smf_hypot3
- #56093 msys/pacman: fails with "fixup_mmaps_after_fork: VirtualQueryEx failed"
- #56122 LANCommander won't start, prints "error code 0x8007046C" (ERROR_MAPPED_ALIGNMENT)
- #56133 explorer.exe: Font leak when painting
- #56135 Dictionnaire Hachette Multimédia Encyclopédique 98 crashes on start
- #56139 scrrun: Dictionary does not allow storing at key Undefined
- #56168 dbghelp hits assertion in stabs_pts_read_type_def
- #56174 Forza Horizon 4 crashes with concrt140.dll.?_Confirm_cancel@_Cancellation_beacon@details@Concurrency@@QEAA_NXZ
- #56195 Device name inconsistent casing between GetRawInputDeviceInfo and PnP
- #56223 winedbg: crashes after loading gecko debug information
- #56235 Windows Sysinternals Process Explorer 17.05 crashes showing Threads property page.
- #56243 ShowSystray registry key was removed without alternative
- #56244 SplashTop RMM client for Atera crashes on unimplemented function shcore.dll.RegisterScaleChangeNotifications
- #56256 Windows Sysinternals Process Explorer 17.05 shows incomplete user interface (32-bit).
- #56265 Epic Games Launcher 15.21.0 calls unimplemented function cfgmgr32.dll.CM_Get_Device_Interface_PropertyW
- #56271 Free Download Manager no longer works after it updated (stuck at 100% CPU, no visible window)
- #56309 Across Lite doesn't show the letters properly when typing
- #56334 Page fault when querying dinput8_a_EnumDevices
- #56357 Zero sized writes using WriteProcessMemory succeed on Windows, but fail on Wine.
- #56361 Geovision Parashara's Light (PL9.exe) still crashes in wine
- #56367 Tomb Raider 3 GOG crashes at start
- #56369 Advanced IP Scanner crashes on unimplemented function netapi32.dll.NetRemoteTOD
- #56372 musl based exp2() gives very inaccurate results on i686
- #56400 SSPI authentication does not work when connecting to sql server
- #56434 WScript.Network does not implement UserName, ComputerName, and UserDomain properties
- #56493 PresentationFontCache.exe crashes during .Net 3.51 SP1 installation
- #56498 Incorrect substring expansion for magic variables
- #56503 CryptStringToBinary doesn't adds CR before pad bytes in some cases
- #56554 ON1 photo raw installs but wont run the application
- #56579 Setupapi fails to read correct class GUID and name from INF file containing %strkey% tokens
- #56582 vb3 combobox regression: single click scrolls twice
- #56598 Calling [vararg] method via ITypeLib without arguments via IDispatch fails
- #56599 HWMonitor 1.53 needs unimplemented function pdh.dll.PdhConnectMachineA
- #56609 vcrun2008 fails to install
- #56653 GetLogicalProcessorInformation can be missing Cache information
- #56666 BExAnalyzer from SAP 7.30 does not work correctly
- #56730 Access violation in riched20.dll when running EditPad
- #56755 White textures in EverQuest (Unsupported Conversion in windowscodec/convert.c)
- #56763 Firefox 126.0.1 crashes on startup
- #56781 srcrrun: Dictionary setting item to object fails
- #56871 The 32-bit wpcap program is working abnormally
### Changes since 9.0:
```
Alex Henrie (10):
tbs: Add GetDeviceIDString stub.
include: Add mgmtapi.h and LPSNMP_MGR_SESSION.
mgmtapi: AddSnmpMgrOpen stub.
msvcp140_2: Implement __std_smf_hypot3.
where: Implement search with default options.
explorer: Fix font handle leaks in virtual desktop.
pdh: Add PdhConnectMachineA stub.
ntdll/tests: Delete the WineTest registry key when the tests finish.
ntdll/tests: Rewrite the RtlQueryRegistryValues tests and add more of them.
ntdll: Succeed in RtlQueryRegistryValues on direct query of nonexistent value.
Alexandre Julliard (16):
configure: Add /usr/share/pkgconfig to the pkg-config path.
winsta: Start time is an input parameter in WinStationGetProcessSid.
oleaut32: Fix IDispatch::Invoke for vararg functions with empty varargs.
ntdll: Add default values for cache parameters.
secur32/tests: Update count for new winehq.org certificate.
gitlab: Add 'build' tag on Linux build jobs.
gitlab: Remove make -j options.
dnsapi/tests: Update tests for winehq.org DNS changes.
urlmon/tests: Fix a test that fails after WineHQ updates.
wininet/tests: Update issuer check for winehq.org certificate.
urlmon/tests: Skip test if ftp connection fails.
user32/tests: Fix some sysparams results on recent Windows.
dnsapi/tests: Update DNS names for the new test.winehq.org server.
wininet/tests: Update certificate for the new test.winehq.org server.
secur32/tests: Update expected results for the new test.winehq.org server.
winhttp/tests: Allow some more notifications for the new test.winehq.org server.
Alistair Leslie-Hughes (3):
fltmgr.sys: Implement FltBuildDefaultSecurityDescriptor.
fltmgr.sys: Create import library.
ntoskrnl/tests: Add FltBuildDefaultSecurityDescriptor test.
Andrew Nguyen (2):
oleaut32: Bump version resource to Windows 10.
ddraw: Reserve extra space in the reference device description buffer.
Bartosz Kosiorek (2):
gdiplus/tests: Add GdipDrawImageFX tests except effects or attributes.
gdiplus: Partially implement GdipDrawImageFX.
Benjamin Mayes (1):
windowscodecs: Add conversions from PixelFormat32bppBGRA->PixelFormat16bppBGRA5551.
Bernhard Übelacker (10):
server: Avoid unloading of HKU .Default registry branch.
server: Allow VirtualQueryEx on "limited" handle.
wing32: Add tests.
wing32: Avoid crash in WinGGetDIBPointer when called with NULL bitmap info.
dbghelp: Return early if HeapAlloc failed.
ntdll: Fix structure layout in RtlQueryProcessDebugInformation for 64-bit.
wininet: Add missing assignment of return value.
wininet: Avoid crash in InternetCreateUrl with scheme unknown.
cmd: Handle lines with just spaces in bracket blocks.
cmd: Avoid execution if block misses closing brackets.
Dmitry Timoshkov (4):
oleaut32: Do not reimplement OleLoadPicture in OleLoadPicturePath.
oleaut32: Factor out stream creation from OleLoadPicturePath.
oleaut32: Implement OleLoadPictureFile.
kerberos: Allocate memory for the output token if requested.
Eric Pouech (4):
dbghelp: Support redefinition of a range statement.
server: Allow 0-write length in WriteProcessMemory().
cmd: Add test for substring handling in 'magic' variable expansion.
cmd: Fix substring expansion for 'magic' variables.
Esme Povirk (1):
gdiplus: Prefer Tahoma for generic sans serif font.
Fabian Maurer (11):
win32u: Factor out scroll timer handling.
win32u: Only set scroll timer if it's not running.
oleaut32: Add test for invoking a dispatch get-only property with DISPATCH_PROPERTYPUT.
oleaut32: Handle cases where invoking a get-only property with INVOKE_PROPERTYPUT returns DISP_E_BADPARAMCOUNT.
riched20: In para_set_fmt protect against out of bound cTabStop values.
mmdevapi/tests: Add tests for IAudioSessionControl2 GetDisplayName / SetDisplayName.
mmdevapi/tests: Add tests for IAudioSessionControl2 GetIconPath / SetIconPath.
mmdevapi/tests: Add tests for IAudioSessionControl2 GetGroupingParam / SetGroupingParam.
mmdevapi: Implement IAudioSessionControl2 GetDisplayName / SetDisplayName.
mmdevapi: Implement IAudioSessionControl2 GetIconPath / SetIconPath.
mmdevapi: Implement IAudioSessionControl2 GetGroupingParam SetGroupingParam.
Felix Münchhalfen (2):
ntdll: Use pagesize alignment if MEM_REPLACE_PLACEHOLDER is set in flags of NtMapViewOfSection(Ex).
kernelbase/tests: Add a test for MapViewOfFile3 with MEM_REPLACE_PLACEHOLDER.
Hans Leidekker (13):
wbemprox: Protect tables with a critical section.
wbemprox: Handle implicit property in object path.
netprofm: Support NLM_ENUM_NETWORK flags.
netprofm: Set return pointer to NULL in networks_enum_Next().
msi: Install global assemblies before running deferred custom actions.
msi: Install global assemblies after install custom actions and before commit custom actions.
wpcap: Handle different layout of the native packet header structure on 32-bit.
winhttp/tests: Fix test failures introduced by the server upgrade.
secur32: Handle GNUTLS_MAC_AEAD.
secur32/tests: Switch to TLS 1.2 for connections to test.winehq.org.
secur32/tests: Mark some test results as broken on old Windows versions.
crypt32/tests: Fix a test failure.
wbemprox: Use separate critical sections for tables and table list.
Helix Graziani (1):
cfgmgr32: Add CM_Get_Device_Interface_PropertyW stub.
Jinoh Kang (4):
include: Add definition for FILE_STAT_INFORMATION.
ntdll/tests: Add tests for NtQueryInformationFile FileStatInformation.
ntdll: Implement NtQueryInformationFile FileStatInformation.
kernelbase: Replace FileAllInformation with FileStatInformation in GetFileInformationByHandle().
Kartavya Vashishtha (1):
kernelbase: Implement CopyFile2().
Louis Lenders (3):
shcore: Add stub for RegisterScaleChangeNotifications.
shell32: Try appending .exe when looking up an App Paths key.
wmic: Support interactive mode and piped commands.
Martin Storsjö (1):
musl: Fix limiting the float precision in intermediates.
Michael Stefaniuc (2):
gitlab: Do not run the build script on each commit.
tools: Get the ANNOUNCE bug list from the stable-notes git notes.
Nicholas Tay (1):
win32u: Preserve rawinput device instance ID case in add_device().
Nikolay Sivov (10):
scrrun/dictionary: Add support for hashing VT_EMPTY keys.
scrrun/dictionary: Add support for hashing VT_NULL keys.
scrrun/dictionary: Handle VT_EMPTY/VT_NULL keys.
wshom/network: Use TRACE() for implemented method.
wshom/network: Implement GetTypeInfo().
wshom/network: Implement ComputerName() property.
wshom/network: Check pointer argument in get_UserName().
wshom/network: Implement UserDomain property.
d2d1: Fix a double free on error path (Valgrind).
scrrun/dictionary: Implement putref_Item() method.
Paul Gofman (5):
explorer: Don't pop start menu on "minimize all windows" systray command.
explorer: Don't pop start menu on "undo minimize all windows" systray command.
winhttp: Always return result at once if available in WinHttpQueryDataAvailable().
winhttp: Always return result at once if available in WinHttpReadData().
kernel32/tests: Add tests for critical section debug info presence.
Peter Johnson (1):
wined3d: Added missing GTX 3080 & 1070M.
Piotr Caban (5):
msvcp140_2: Fix i386 export names.
msvcp140_2: Implement __std_smf_hypot3f.
msvcp140_t/tests: Add __std_smf_hypot3 tests.
concrt140: Add _Cancellation_beacon::_Confirm_cancel() implementation.
msvcrt: Store _unDName function parameter backreferences in parsed_symbol structure.
Roland Häder (1):
wined3d: Added missing GTX 1650.
Rémi Bernon (9):
dinput/tests: Add some IRawGameController2 interface tests.
windows.gaming.input: Stub IRawGameController2 interface.
explorer: Restore a per-desktop ShowSystray registry setting.
secur32/tests: Update the tests to expect HTTP/2 headers.
imm32/tests: Add todo_himc to some ImmTranslateMessage expected calls.
urlmon/tests: Expect "Upgrade, Keep-Alive" connection string.
user32/tests: Add flaky_wine to some SetActiveWindow tests.
wininet: Parse multi-token Connection strings for Keep-Alive.
user32/tests: Fix cursoricon tests on recent Windows versions.
Sam Joan Roque-Worcel (1):
win32u: Make SCROLL_MIN_THUMB larger.
Santino Mazza (1):
crypt32: Fix CryptBinaryToString not adding a separator.
Tim Clem (1):
gitlab: Update configuration for the new Mac runner.
Tuomas Räsänen (2):
setupapi/tests: Add tests for reading INF class with %strkey% tokens.
setupapi: Use INF parser to read class GUID and class name.
Vijay Kiran Kamuju (10):
msvcr100: Add _ReaderWriterLock constructor implementation.
wine.inf: Create security directory.
concrt140: Add stub for _Cancellation_beacon::_Confirm_cancel().
taskschd: Implement ITaskService_get_ConnectedUser.
taskschd: Return success from Principal_put_RunLevel.
taskschd: Implement TaskService_get_ConnectedDomain.
d3dcompiler: Add D3DCreateLinker stub.
netapi32: Add NetRemoteTOD stub.
mscms: Add stub for WcsGetDefaultColorProfile.
wevtapi: Add stub EvtCreateRenderContext().
Zebediah Figura (4):
shell32/tests: Remove obsolete workarounds from test_move().
ddraw: Use system memory for version 4 vertex buffers.
ddraw: Upload only the used range of indices in d3d_device7_DrawIndexedPrimitive().
ddraw/tests: Test GetVertexBufferDesc().
Zhenbo Li (1):
shell32: Create nonexistent destination directories in FO_MOVE.
Zhiyi Zhang (6):
include: Rename DF_WINE_CREATE_DESKTOP to DF_WINE_VIRTUAL_DESKTOP.
server: Inherit internal desktop flags when creating desktops.
rtworkq: Avoid closing a thread pool object while its callbacks are running.
rtworkq: Avoid possible scenarios that an async callback could be called twice.
user32/tests: Add some ReleaseCapture() tests.
win32u: Only send mouse input in ReleaseCapture() when a window is captured.
```
The Wine development release 10.5 is now available.
What's new in this release:
- Support for larger page sizes on ARM64.
- Mono engine updated to version 10.0.0.
- Pairing support in the Bluetooth driver.
- Vulkan H.264 decoding.
- %GS register swapping on macOS.
- Various bug fixes.
The source is available at <https://dl.winehq.org/wine/source/10.x/wine-10.5.tar.xz>
Binary packages for various distributions will be available
from the respective [download sites][1].
You will find documentation [here][2].
Wine is available thanks to the work of many people.
See the file [AUTHORS][3] for the complete list.
[1]: https://gitlab.winehq.org/wine/wine/-/wikis/Download
[2]: https://gitlab.winehq.org/wine/wine/-/wikis/Documentation
[3]: https://gitlab.winehq.org/wine/wine/-/raw/wine-10.5/AUTHORS
----------------------------------------------------------------
### Bugs fixed in 10.5 (total 22):
- #2155 Failure of SetFocus, SetActiveWindow and SetForegroundWindow
- #52715 wine segfaults on asahi linux due to 16k pages (apple M1 hardware, linux kernel/userland)
- #56377 Microsoft Edge freezes almost immediately after launching
- #56479 Shrift 2 Translation Patch 1.3Gamev2.07: could not load file or assembly. access denied.
- #56837 Bad file pointer after a file write in appending mode
- #57010 Pantheon - error during installation
- #57406 Brothers - A Tale of Two Sons launcher fails to launch
- #57784 Video modes are broken
- #57919 Rally Trophy: Keyboard key is not configurable anymore, regression
- #57920 Rally Trophy: Input device configuration doesn't show mapped keys anymore, regression
- #57940 ntoskrnl.exe tests can trigger BSOD
- #57948 Listview / LVM_GETORIGIN returns wrong coordinates
- #57973 Listbox selected items are rendered even with LBS_NOSEL
- #57987 The Queen of Heart 99 SE : Config.exe crashes just before saving and quitting
- #57996 PS Core installer crashes (regression)
- #58006 winegcc seg-faults in wine 10.4
- #58008 wine-10.4 hangs on macOS (Rosetta 2)
- #58022 mscoree:comtest and mscoree:mscoree fail
- #58024 Listview does not handle WM_VSCROLL(SB_BOTTOM)
- #58038 Keyboard input lost after alt-tabbing in virtual desktop
- #58050 Game Controllers panel crashes on exit
- #58052 TipTap launcher for OverField crashes: Call to unimplemented function USER32.dll.IsTopLevelWindow
### Changes since 10.4:
```
Alex Henrie (4):
ntdll: Correct NtAllocateReserveObject arguments in specfile.
ntdll: Implement querying StorageDeviceProperty for optical discs.
cryptui: Use wide character string literal for L"".
shell32/tests: Use wide character string literals.
Alexandre Julliard (48):
winegcc: Store the output name in a global variable.
winegcc: Use -nostdlib for MSVC builds.
winegcc: Always add strip flag to the linker args explicitly.
winegcc: Validate the target option after all arguments have been handled.
winegcc: Always pass the -x option through the files list.
winegcc: Store the linking options in global variables.
winegcc: Store the files arguments in a global variable.
ntdll: Limit the header mapping size to the size of the file.
ntdll: Don't use private writable mappings on macOS.
ntdll: Retrieve the host page size on the Unix side on ARM64.
ntdll: Align virtual memory allocations to the host page size.
ntdll: Align virtual memory deallocations to the host page size.
ntdll: Apply virtual page protections to the entire host page.
ntdll: Align file mappings to the host page size.
ntdll: Align stack guard pages to the host page size.
ntdll: Align to the host page size when calling mlock/munlock/msync.
server: Support the host page size being different from the Windows page size.
widl: Preserve pragma pack() statements in header files.
widl: Use pragma pack in generated files.
include: Use pragma pack in idl files.
ntdll: Round the size of the .so NT header to the file alignment.
winegcc: Don't forward -v to the compiler by default.
winegcc: Only pass explicit linker arguments with -print-libgcc-file-name.
winegcc: Set the entry point option in get_link_args().
winegcc: Add a helper function to read options from a file.
include: Move InitializeObjectAttributes definition to ntdef.h.
ntdll: Use the InitializeObjectAttributes macro in more places.
ntdll/tests: Use the InitializeObjectAttributes macro in more places.
kernelbase: Use the InitializeObjectAttributes macro in more places.
wine.inf: Add list of known dlls.
wineboot: Fetch the list of supported machines once at startup.
wineboot: Create section objects for known dlls.
advapi32: Delay import cryptsp.
comctl32: Delay import oleacc.
comdlg32: Delay import winspool
gdiplus: Delay import mlang.
imagehlp: Delay import dbghelp.
wldap32: Delay import some libraries.
ntdll: Only enable redirection around the calls that access the file system.
ntdll: Add a helper to build an NT name from the system directory.
ntdll: Try to open dll mappings from the KnownDlls directory first.
ntdll: Only check HAVE_PTHREAD_TEB when setting %fs on Linux.
wineps.drv: Delay import winspool.
kernelbase: Redirect system32 paths manually for delayed file moves.
setupapi: Don't print an error when failing to replace a native dll.
setupapi: Delay fake dll installation until reboot for files in use.
makefiles: Handle the makefile disable flags directly in configure.
makefiles: Skip building some programs that are only useful for the host architecture.
Alfred Agrell (1):
server: Fall back to epoll_wait if epoll_pwait2 doesn't work.
Anders Kjersem (1):
setupapi: Don't add backslash on empty folder.
André Zwing (2):
bluetoothapis/tests: Don't test function directly when reporting GetLastError().
kernel32/tests: Don't test function directly when reporting GetLastError().
Attila Fidan (1):
winewayland: Don't use a destroyed surface in text input.
Bartosz Kosiorek (4):
gdiplus/test: Add GdipReversePath test for Path Pie.
gdiplus: Fix GdipReversePath for mixed Bezier and Line points in subpath.
gdiplus/tests: Add tests for GdipGetPathWorldBounds with single point.
gdiplus: Add single point support for GdipGetPathWorldBounds.
Bernhard Übelacker (1):
joy.cpl: Set devnotify to NULL after it got unregistered (ASan).
Brendan McGrath (5):
mfplat/tests: Fix crash in MFShutdown on Windows.
mfplat/tests: Fix leak of media events.
mfplat/tests: Fix leak of media source.
winegstreamer: Allow NULL for time_format.
mfsrcsnk: Allow NULL for time_format.
Brendan Shanks (6):
ntdll: Remove ugly fallback method for getting a thread's GSBASE on macOS.
ntdll: Ensure init_handler runs in signal handlers before any compiler-generated memset calls.
ntdll: Don't access the TEB through %gs when using the kernel stack in x86_64 syscall dispatcher.
ntdll: Set %rsp to be inside syscall_frame before accessing %gs in x86_64 syscall dispatcher.
ntdll: On macOS x86_64, swap GSBASE between the TEB and macOS TSD when entering/leaving PE code.
ntdll: Remove x86_64 Mac-specific TEB access workarounds that are no longer needed.
Connor McAdams (5):
d3dx9/tests: Add a test for reading back a texture saved as D3DXIFF_JPG.
d3dx9/tests: Add more tests for saving textures to DDS files.
d3dx9: Add support for saving IDirect3DTexture9 textures to DDS files in D3DXSaveTextureToFileInMemory().
d3dx9: Add support for saving IDirect3DCubeTexture9 textures to DDS files in D3DXSaveTextureToFileInMemory().
d3dx9: Add support for saving IDirect3DVolumeTexture9 textures to DDS files in D3DXSaveTextureToFileInMemory().
Dmitry Timoshkov (1):
bcrypt/tests: Add some tests for export/import of BCRYPT_AES_WRAP_KEY_BLOB.
Elizabeth Figura (18):
wined3d: Feed fog constants through a push constant buffer.
wined3d: Introduce a separate wined3d_extra_ps_args state for point sprite enable.
wined3d/glsl: Move legacy shade mode to shader_glsl_apply_draw_state().
wined3d: Partially move shade mode to wined3d_extra_ps_args.
kernel32/tests: Add more tests for orphaned console handles.
server: Fail to create an unbound input/output when there is no console.
server: Use a list of screen buffers per console.
server: Allow waiting on an orphaned screen buffer.
server: Track unbound input signaled state based on its original console.
server: Track unbound output signaled state based on its original console.
d3d11: Plumb SubmitDecoderBuffers() through wined3d.
wined3d: Create and submit video decode command buffers.
wined3d: Call vkQueueSubmit() if there are semaphores.
wined3d: Add a "next" pointer to wined3d_context_vk_create_image().
wined3d: Implement Vulkan H.264 decoding.
d3d11/tests: Add tests for H.264 decoding.
wined3d: Invert gl_FragCoord w.
wined3d: Use VKD3D_SHADER_COMPILE_OPTION_TYPED_UAV_READ_FORMAT_UNKNOWN if possible.
Eric Pouech (11):
dbghelp: Fix order of non-commutative binary op:s in PDB/FPO unwinder.
dbghelp: Introduce new PDB reader, use it for unwinding FPO frames.
dbghelp: Don't keep PDB files mapped after parsing is done.
dbghelp: Introduce a vtable per module_format.
dbghelp: Rename struct internal_line into lineinfo.
dbghelp: Always copy the source file string.
dbghelp: Introduce interface for line info access.
dbghelp: Introduce method to get next/prev line information.
dbghelp: Introduce method to enumerate line numbers.
dbghelp: Add method to enumerate source files.
dbghelp: No longer store line information from old PDB reader.
Eric Tian (1):
gdiplus: Avoid storing NULL in gdip_font_link_section.
Esme Povirk (9):
comctl32: Implement EVENT_OBJECT_VALUECHANGE for edit controls.
comctl32/tests: Test MSAA events for edit controls.
mscoree: Update Wine Mono to 10.0.0.
win32u: Implement EVENT_OBJECT_NAMECHANGE.
comctl32/tests: Add test for SysLink accDoDefaultAction.
comctl32: Implement accDoDefaultAction for SysLink controls.
comctl32/tests: Test accLocation values on SysLink control.
comctl32/tests: Test SetWindowText and LM_GETITEM for SysLink.
comctl32/tests: Test MSAA events for SysLink.
Francisco Casas (1):
d2d1: Add [loop] attribute in sample_gradient() shader function.
Gabriel Ivăncescu (8):
mshtml: Keep the link from the inner window to the outer window even when detached.
jscript: Obtain the jsdisp for host objects in other contexts.
mshtml: Make sure manually created document dispex info is initialized in IE9+ modes.
mshtml: Release the node if there's no script global when handling events.
jscript: Get rid of the funcprot argument.
mshtml: Don't mess with the outer window if we're already detached.
jscript: Don't leak when popping (u)int values off the stack.
jscript: Don't leak when return value of host constructor is not used.
Hans Leidekker (7):
adsldp/tests: Fix test failures.
wbemprox: Get rid of unused imports.
wbemprox: Get rid of the per-table lock.
bcrypt: Make secret parameter to create_symmetric_key()/generate_symmetric_key() const.
bcrypt: Only print a fixme if a vector has been set.
bcrypt: Add support for BCRYPT_AES_WRAP_KEY_BLOB in BCryptExportKey().
bcrypt: Add support for BCRYPT_AES_WRAP_KEY_BLOB in BCryptImportKey().
Kevin Martinez (2):
shell32: Added stub for IEnumObjects interface.
shell32: Added stub for IObjectCollection interface.
Kostin Mikhail (1):
regsvr32: Ignore obsolete flag /c.
Louis Lenders (3):
win32u: Add stub for NtUserSetAdditionalForegroundBoostProcesses.
powrprof: Add stub for PowerRegisterForEffectivePowerModeNotifications.
dwmapi: Do not prefer native dll.
Marc-Aurel Zent (5):
server: Implement ThreadPriority class in NtSetInformationThread.
server: Move last thread information to get_thread_info flags.
server: Return the correct base/actual thread priorities.
kernelbase: Use ProcessPriorityClass info class in GetPriorityClass.
server: Return the correct base/actual process priority.
Nikolay Sivov (13):
user32/tests: Add some tests for current selection with LBS_NOSEL.
comctl32/tests: Add some tests for current selection with LBS_NOSEL.
user32/listbox: Do not paint item selection with LBS_NOSEL.
comctl32/listbox: Do not paint item selection with LBS_NOSEL.
libtiff: Provide zlib allocation functions.
windowscodecs/metadata: Always initialize handler pointer.
windowscodecs/jpeg: Add support for App1 metadata blocks in the decoder.
windowscodecs/tests: Add some tests for the App0 reader.
comctl32/listview: Handle WM_VSCROLL(SB_BOTTOM).
windowscodecs/converter: Implement BW -> 24BGR conversion.
windowscodecs/converter: Implement 48bppRGB -> 128bppRGBFloat conversion.
wmphoto: Use CRT allocation functions.
d3d10/effect: Fix constant buffer overrun when updating expression constants (ASan).
Paul Gofman (11):
wintrust: Don't set desktop window when initializing provider data.
kernel32/tests: Add tests for known dlls load specifics.
ntdll/tests: Fix a test failure on Windows wow64.
msvcp140: Implement codecvt_char16 ctors and dtor.
msvcp140: Implement codecvt_char16_do_out().
msvcp140: Implement codecvt_char16_do_in().
msvcp: Fix output size check in codecvt_wchar_do_out().
setupapi/tests: Add a test for SetupDiOpenDeviceInterface().
cfgmgr32: Implement CM_Get_Device_Interface_List[_Size][_Ex]W().
cfgmgr32: Implement CM_Get_Device_Interface_List[_Size][_Ex]A().
cfgmgr32: Implement CM_Get_Device_Interface_PropertyW() for DEVPKEY_Device_InstanceId.
Piotr Caban (1):
msvcrt: Update file position in _flsbuf() in append mode.
Robert Lippmann (1):
server: Use INOTIFY_CFLAGS.
Rémi Bernon (54):
winex11: Use the current state when deciding how to reply to WM_TAKE_FOCUS.
winex11: Use the state tracker for the desktop window _NET_WM_STATE.
opengl32: Remove unused type parameter.
opengl32: Remove unnecessary interlocked exchange.
opengl32: Use an explicit GLsync pointer in the union.
opengl32: Introduce an opengl_context_from_handle helper.
opengl32: Introduce a wgl_pbuffer_from_handle helper.
winex11: Introduce a new handle_state_change helper.
winex11: Track _NET_ACTIVE_WINDOW property changes.
dinput/tests: Load cfgmgr32 dynamically.
dinput/tests: Add more EnumDevicesBySemantics tests.
dinput: Fix EnumDeviceBySemantics user checks.
dinput: Fix keyboard / mouse semantics matching.
dinput: Only load mappings that have not yet been set.
dinput: Avoid overriding app-configured action map controls.
winex11: Get rid of now unnecessary unmap_window helper.
winex11: Keep _NET_WM_USER_TIME on individual toplevel windows.
winex11: Avoid stealing focus during foreground window mapping.
win32u: Introduce a new opengl_driver_funcs structure.
win32u: Implement opt-in WGL_(ARB|EXT)_extensions_string support.
wineandroid: Use win32u for WGL_(ARB|EXT)_extensions_string support.
winemac: Use win32u for WGL_(ARB|EXT)_extensions_string support.
winewayland: Use win32u for WGL_(ARB|EXT)_extensions_string support.
winex11: Use win32u for WGL_(ARB|EXT)_extensions_string support.
win32u: Add a nulldrv init_wgl_extensions implementation.
cfgmgr32/tests: Load some functions dynamically.
winemac: Use the default wglGetPixelFormatAttribivARB implementation.
winemac: Remove the driver wglChoosePixelFormatARB implementation.
win32u: Implement opt-in generic wgl(Get|Set)PixelFormat(WINE).
wineandroid: Use win32u generic wgl(Get|Set)PixelFormat(WINE).
winewayland: Use win32u generic wgl(Get|Set)PixelFormat(WINE).
winex11: Use win32u generic wgl(Get|Set)PixelFormat(WINE).
winemac: Use win32u generic wgl(Get|Set)PixelFormat(WINE).
win32u: Add a null driver set_pixel_format implementation.
winex11: Only set focus_time_prop for managed windows.
winex11: Keep track of whether mapped window needs activation.
winex11: Refactor X11DRV_GetWindowStateUpdates control flow.
win32u: Return foreground window changes from GetWindowStateUpdates.
win32u: Call ActivateWindow callback when foreground window changes.
winex11: Use _NET_ACTIVE_WINDOW to request/track window activation.
win32u: Move WGL_ARB_pixel_format extension registration.
winex11: Ignore GL drawable creation failure on reparent.
win32u: Remove unnecessary win32u_(get|set)_window_pixel_format exports.
setupapi: Implement SetupDiOpenDeviceInterface(A|W).
winex11: Cleanup code style in X11DRV_wglCreatePbufferARB.
winex11: Cleanup code style in X11DRV_wglQueryPbufferARB.
winex11: Cleanup code style in X11DRV_wglBindTexImageARB.
winex11: Compute texture binding enum from the texture target.
winex11: Remove some pbuffer related dead code.
opengl32/tests: Cleanup memory DC rendering tests.
opengl32/tests: Update memory DC pixel format tests.
opengl32/tests: Update memory DC drawing tests.
gdi32/tests: Test selecting bitmap on a D3DKMT memory DC.
opengl32/tests: Test GL rendering on D3DKMT memory DCs.
Sven Baars (9):
dmime/tests: Use wine_dbgstr_longlong.
win32u: Store window styles in a DWORD (Coverity).
win32u: Always set DriverVersion.
makedep: Fix a compilation warning.
d3dxof: Fix a memory leak on error path (Coverity).
d3dxof/tests: Fix a memory leak on error path (Coverity).
adsldp: Fix a leak on error path in search_ExecuteSearch() (Valgrind).
adsldp: Free ber in search_GetNextRow() (Valgrind).
adsldp/tests: Fix a name leak (Valgrind).
Tim Clem (1):
imm32: Add a stub for CtfImmRestoreToolbarWnd.
Tomasz Pakuła (4):
dinput/tests: Add tests for 6-axis force feedback joystick.
include: Define the max number of supported HID PID axes.
winebus: Support creation of dynamic number of PID axes.
winebus: Get the number of haptic axes from SDL.
Vibhav Pant (16):
ws2_32/tests: Add tests for creating Bluetooth RFCOMM sockets.
server: Add support for creating Bluetooth RFCOMM sockets.
ws2_32: Add bind tests for Bluetooth RFCOMM sockets.
ws2_32: Support bind for Bluetooth RFCOMM addresses.
winebth.sys: Register a pairing agent with BlueZ during startup.
winebth.sys: Broadcast a WINEBTH_AUTHENTICATION_REQUEST PnP event on receiving a RequestConfirmation request from BlueZ.
winebth.sys: Implement IOCTL_WINEBTH_AUTH_REGISTER.
bluetoothapis: Implement BluetoothRegisterForAuthenticationEx and BluetoothUnregisterForAuthentication.
bluetoothapis/tests: Add tests for BluetoothRegisterForAuthenticationEx and BluetoothUnregisterAuthentication.
winebth.sys: Support cancellation of pairing sessions via BlueZ.
winebth.sys: Implement IOCTL_WINEBTH_RADIO_SEND_AUTH_RESPONSE.
bluetoothapis: Add stub for BluetoothSendAuthenticationResponseEx.
bluetoothapis: Implement BluetoothSendAuthenticationResponseEx.
bluetoothapis/tests: Add tests for BluetoothSendAuthenticationResponseEx.
winebth.sys: Allow service auth requests from BlueZ for authenticated devices.
ws2_32/tests: Check for WSAEAFNOSUPPORT or WSAEPROTONOSUPPORT if socket() fails for AF_BTH.
Vitaly Lipatov (1):
wow64: Skip memcpy for null pointer.
Yongjie Yao (1):
wmp: Check the return value of IOleClientSite_QueryInterface().
Yuri Hérouard (1):
comctl32: Avoid segfault in PROPSHEET_DoCommand when psInfo is NULL.
Ziqing Hui (7):
shell32/tests: Remove old windows tests for test_copy.
shell32/tests: Add more tests to test_copy.
shell32/tests: Introduce check_file_operation helper.
shell32/tests: Use more check_file_operation.
shell32/tests: Use check_file_operation in test_rename.
shell32/tests: Use check_file_operation in test_delete.
shell32/tests: Use check_file_operation in test_move.
```
The Wine development release 10.4 is now available.
What's new in this release:
- Improvements to PDB support in DbgHelp.
- More Vulkan video decoder support in WineD3D.
- Accessibility support in the SysLink control.
- More progress on the Bluetooth driver.
- Various bug fixes.
The source is available at <https://dl.winehq.org/wine/source/10.x/wine-10.4.tar.xz>
Binary packages for various distributions will be available
from the respective [download sites][1].
You will find documentation [here][2].
Wine is available thanks to the work of many people.
See the file [AUTHORS][3] for the complete list.
[1]: https://gitlab.winehq.org/wine/wine/-/wikis/Download
[2]: https://gitlab.winehq.org/wine/wine/-/wikis/Documentation
[3]: https://gitlab.winehq.org/wine/wine/-/raw/wine-10.4/AUTHORS
----------------------------------------------------------------
### Bugs fixed in 10.4 (total 28):
- #33770 Strong Bad's Episode 1 - Homestar Ruiner Demo crashes without d3dx9_27 (purist)
- #33943 Battle.net client dropdowns do not appear until you hover its options
- #42117 Multiple applications have windows with double caption/title bars (Chessmaster 9000, Steam when Windows >= Vista)
- #44795 Need for Speed: Shift demo main menu has messed up rendering (needs ID3DXEffect::SetRawValue implementation)
- #46012 Command & Conquer 3: Kane's Wrath (1.03) Invisible units and tiberium
- #46662 absolute value of unsigned type 'unsigned int' has no effect
- #47165 iTunes 12.9.4+ user interface is rendered black (only text visible)
- #47278 Multiple games and applications require TGA support in D3DXSaveSurfaceToFileInMemory (Europa Universalis 4 Golden Century, ShaderMap 4.x)
- #53103 ie8 doesn't start (race condition)
- #54066 SysLink control shouldn't delete the HFONT it didn't create
- #56106 Roon 2.0.23 crashes due to unable to find library: Windows.Storage.Streams.RandomAccessStreamReference
- #56108 Edit control should stop processing characters when left mouse button is down
- #56225 16-bit Myst deadlocks on start since Wine 3.2
- #57540 unrecognized charset 'SHIFT_JIS' when running Wine with LC_ALL=ja_JP.SJIS
- #57559 Chessbase 17 database table background and non-selected entries rendered in black
- #57717 Adobe Illustrator CS6 (16), Adobe Photoshop CS6 (13), likely all CS6 apps: Main menu bar item shortcut/accelerator key underlines positioning is wrong with built-in gdiplus
- #57746 BeckyInternetMail/VirtualListView: The ListView of the email list isn't redrawn while receiving email.
- #57800 Fullscreen OpenGL apps have unintended literal transparency
- #57826 Zenless Zone Zero fails to start after update to 10.1
- #57848 Wrong alignment of GUI elements in Enterprise Architect
- #57853 Error: makecab.exe not found
- #57874 wineloader no longer able to find ntdll.so
- #57889 Prntvpt (Print Ticket API): printing is cropped in landscape orientation
- #57896 winemenubuilder crash
- #57952 Q-Dir crashes on exit.
- #57962 Firefox 136.0.1 fails to start
- #57963 Firefox crashes on youtube: wine: Call to unimplemented function ucrtbase.dll.imaxdiv, aborting
- #57964 Firefox crashes: wine: Call to unimplemented function KERNEL32.dll.GetCurrentApplicationUserModelId, aborting
### Changes since 10.3:
```
Alex Henrie (3):
winecfg: Use wide character string literal for "Tahoma".
wuauserv: Use wide character string literal for "wuauserv".
fusion: Use wide character string literals.
Alexander Morozov (2):
ntoskrnl.exe/tests: Improve device properties test, avoid BSOD.
ntoskrnl.exe: Implement MmMapLockedPages.
Alexandre Julliard (33):
include: Add a number of missing TCHAR macros.
include: Use pragma pack push/pop.
ntdll: Update the main exe entry point when the module is relocated.
ntdll: Disallow AT_ROUND_TO_PAGE on 64-bit.
user32: Add some more stubs for ordinal functions that forward to win32u.
server: Consistently use size_t for page sizes.
server: Compute the size of the PE header that can be mapped.
ntdll: Only copy the PE section data to a separate block when necessary.
krnl386: Handle DOS ioctl with simulated real mode interrupt.
krnl386: Remove the CTX_SEG_OFF_TO_LIN macro.
ntdll: Pass an explicit mask to the ROUND_SIZE macro.
ntdll: Pass the base address to decommit_pages().
tools: Add is_pe_target() common helper function.
winegcc: Make the target options global variables.
winegcc: Move setting the compatibility defines to a separate helper function.
winegcc: Move the initial argument array out of the options structure.
winegcc: Move the remaining directory options out of the options structure.
winegcc: Remove option fields that already have a corresponding output file variable.
winegcc: Pass the files list explicitly to the various compilation functions.
winegcc: Pass the output name explicitly to the various compilation functions.
winegcc: Store the file processor type in a global variable.
winegcc: Store the various search path directories in global variables.
winegcc: Store the library search suffix in a global variable.
winegcc: Store the winebuild path in a global variable.
winegcc: Store the compiler arguments in global variables.
winegcc: Pass tool names directly to build_tool_name instead of using an enum.
winegcc: Store various string options as global variables.
winegcc: Store all the boolean options in global variables.
winegcc: Get rid of the options struct.
ntdll: Round all sizes to the section alignment for PE mappings.
ntdll: Always map files as writable and adjust permissions.
server: Fix limit check for adding a committed range.
ntdll: Force committed access on anonymous mappings.
Alexandros Frantzis (4):
winewayland: Implement wl_data_device initialization.
winewayland: Support wl_data_device for copies from win32 clipboard to native apps.
winewayland: Support wl_data_device for copies from native apps to win32 clipboard.
winewayland: Warn about missing clipboard functionality.
Anders Kjersem (2):
comctl32/listview: Never use null buffer with LVN_ENDLABELEDIT on a text change.
shcore: Implement OS_TABLETPC and OS_MEDIACENTER.
Attila Fidan (1):
win32u: Return 0 from NtUserGetKeyNameText if there is no translation.
Bartosz Kosiorek (6):
gdiplus: Fix widening of LineCapArrowAnchor.
gdiplus/tests: Improve test drawing accuracy of GdiAddPath*Curve functions.
gdiplus: Improve drawing accuracy of GdiAddPath*Curve functions.
gdiplus/tests: Add additional test for GdipAddPathArc.
gdiplus/tests: Add GdipFlattenPath tests with default flatness 0.25.
gdiplus: Fix GdipFlattenPath return path precision.
Bernhard Übelacker (4):
kernel32/tests: Flush pending APCs and close handles (ASan).
ieframe: Enter reallocation path one position earlier (ASan).
advapi32: Avoid buffer underrun in split_domain_account (ASan).
msxml6/tests: Make test pass with Windows 7.
Biswapriyo Nath (1):
include: Add mpeg2data.idl.
Brendan McGrath (3):
mfplat: Add mp3 resolver hint.
mf/tests: Test timestamps in H264 decoder.
mf/tests: Test timestamps in WMV decoder.
Brendan Shanks (5):
ntdll: Stop using chdir() in file_id_to_unix_file_name().
ntdll: Move the dir_queue into file_id_to_unix_file_name().
ntdll: Add a lock around the get_dir_case_sensitivity_attr() fs_cache.
ntdll: Use *at() functions in get_dir_case_sensitivity().
ntdll: Stop using chdir() in nt_to_unix_file_name().
Connor McAdams (8):
d3dx9/tests: Add tests for ID3DXEffect::SetRawValue().
d3dx9: Partially implement ID3DXEffect::SetRawValue().
d3dx9: Add support for setting 4x4 matrices in ID3DXEffect::SetRawValue().
d3dx9: Fixup return values for D3DXPT_BOOL parameters in ID3DXEffect::GetValue().
d3dx9: Add stubs for D3DXSaveVolumeToFile{A,W,InMemory}().
d3dx9/tests: Add tests for D3DXSaveVolumeToFile{A,W,InMemory}().
d3dx9: Implement D3DXSaveVolumeToFile{A,W,InMemory}().
d3dx9: Use D3DXSaveVolumeToFileInMemory() inside of D3DXSaveTextureToFileInMemory().
Dmitry Timoshkov (4):
prntvpt: PageImageableSize capabilities depend on page orientation.
wldap32: Also initialize idW.Flags field.
kerberos: Fix imported target name leak.
winex11.drv: Don't add MWM_DECOR_BORDER to windows without a caption.
Dylan Donnell (2):
ntdll: Return STATUS_ACCESS_VIOLATION from NtQueryInformationThread ThreadHideFromDebugger if *ret_len is not writable.
ntdll/tests: Add tests for ret_len on NtQueryInformationThread HideFromDebugger.
Elizabeth Figura (13):
wined3d: Avoid indexing a 2-element array by shader type.
wined3d: Invalidate bumpenv_constants in wined3d_stateblock_primary_dirtify_all_states().
wined3d: Bind video session memory.
d3d11: Implement GetDecoderBuffer() for metadata buffers.
d3d11: Implement GetDecoderBuffer() for bitstream buffers.
d3d11: Create a wined3d video decoder output view.
d3d11: Implement DecoderBeginFrame() and DecoderEndFrame().
advapi32: Move SystemFunction032 to cryptsp.
advapi32: Move lmhash functions to cryptsp.
advapi32: Merge crypt_lmhash.c into crypt_des.c.
advapi32: Move the remaining SystemFunction* functions to cryptsp.
advapi32: Move DES functions to cryptbase.
advapi32: Move the remaining SystemFunction* functions to cryptbase.
Ellington Santos (1):
wpcap: Implement pcap_set_immediate_mode.
Eric Pouech (28):
cmd: Fix regression in PAUSE test.
winedump: Use correct computation for first section out of a .DBG file.
winedump: Use correct field when dumping CodeView symbols.
winedump: Don't miss PDB_SYMBOL_RANGE* in PDB files.
winedump: Don't miss hash entries in PDB files.
winedump: Support more than 64K files in PDB DBI module source substream.
include: Remove flexible array member from PDB JG header.
winedump: Support dumping large PDB files (>4G).
dbghelp: Fix potential crash for old debug formats.
dbghelp: Support large PDB files (> 4G).
dbghelp: Store pointer to context instead of context.
dbghelp: Optimize vector allocation.
dbghelp: Simplify get_line_from_addr().
dbghelp: Support module lookup in SymEnumSourceFiles.
dbghelp: Factorize some code between type enumeration APIs.
dbghelp: Only store types with names in module.
dbghelp: Factorize function signature creation {dwarf}.
dbghelp: Introduce helper to match an ANSI string against a Unicode regex.
winedbg: Support more integral types in VARIANT for enum value.
dbghelp: Pass a VARIANT to add an enumeration entry.
dbghelp: Use VARIANT for storing enum values (pdb).
dbghelp: Store LEB128 encoded as 64bit entities (dwarf).
dbghelp: Introduce helper to fill in VARIANT (dwarf).
dbghelp: Fix debug information for C++ enumeration types (dwarf).
dbghelp: Add a couple of missing basic types for PDB.
dbghelp: Silence a couple of CodeView symbols.
dbghelp: Uniformize the two readers for PDB line information.
dbghelp: Only load line information when SYMOPT_LOAD_LINE is set.
Esme Povirk (10):
gdiplus: Reset X position before drawing hotkey underlines.
comctl32: Include only link items as IAccessible children.
comctl32: Implement get_accState for SysLink controls.
comctl32: Implement acc_getName for SysLink.
comctl32: Implement get_accDefaultAction for SysLink.
comctl32: Implement accLocation for SysLink.
comctl32: Implement get_accChildCount for SysLink.
comctl32: Implement accChild for SysLink.
comctl32: Implement IOleWindow for SysLink.
comctl32: Implement EVENT_OBJECT_VALUECHANGE for datetime control.
Hans Leidekker (7):
odbc32: Pass through result length pointers when PE/Unix pointer sizes are equal.
wpcap: Check for failure from pcap_dump_open().
wpcap: Fix Unix call in pcap_dump_close().
wpcap: Remove unneeded trace.
wpcap: Pass the dumper handle to pcap_dump().
wpcap: Correct params structure in wow64_dump_open().
wpcap: Fall back to a buffer copy if 32-bit mmap support is not available.
Jacek Caban (3):
rpcrt4: Don't validate buffer in NDR marshaler.
kernelbase: Factor out get_process_image_file_name.
kernelbase: Use ProcessImageFileNameWin32 in GetModuleFileNameExW.
Joe Souza (1):
cmd: Allow any key to continue past DIR /P pauses.
Kun Yang (1):
msvcrt: Add MSVCRT__NOBUF flag check in _filbuf to avoid dead loop in application which sets the flag.
Louis Lenders (2):
magnification: Add stub for MagUninitialize.
kernelbase: Add stub for GetCurrentApplicationUserModelId.
Marc-Aurel Zent (7):
include: Fix RTL_PATH_TYPE names.
ntdll: Implement RtlGetFullPathName_UEx.
include: Add thread priority constants.
ntdll/tests: Add tests for process and thread priority.
server: Infer process priority class in set_thread_priority.
server: Clarify between effective thread priority and class/level.
server: Rename thread priority to base_priority.
Matteo Bruni (8):
d3dx9: Load the D3DAssemble() function pointer from the proper DLL.
d3dx9/tests: Fix expected asm test results on version >= 42.
d3dcompiler/tests: Clean up temporary file after the test.
d3dx9_42: Generate an import library.
d3dx9/tests: Add d3dx9_42 tests.
d3dcompiler: Fix a few version-dependent error returns in D3DReflect().
d3dcompiler/tests: Add d3dcompiler_42 tests.
d3dx9/tests: Skip some shader tests if we can't create a D3D object.
Mohamad Al-Jaf (17):
include: Add robuffer.idl.
wintypes: Add IBufferFactory stub.
include: Add Windows.System.Profile.SystemIdentification definition.
windows.system.profile.systemid: Add stub dll.
windows.system.profile.systemid: Add ISystemIdentificationStatics stub.
windows.system.profile.systemid/tests: Add ISystemIdentificationStatics::GetSystemIdForPublisher() tests.
windows.system.profile.systemid: Partially implement ISystemIdentificationStatics::GetSystemIdForPublisher().
windows.system.profile.systemid/tests: Add ISystemIdentificationInfo::get_Source() tests.
windows.system.profile.systemid: Implement ISystemIdentificationInfo::get_Source().
wintypes/tests: Add IBufferFactory::Create() tests.
wintypes: Implement IBufferFactory::Create().
wintypes: Implement IBuffer::get_Capacity().
wintypes: Implement IBuffer::put_Length().
wintypes: Implement IBuffer::get_Length().
wintypes: Add IBufferByteAccess stub.
wintypes/tests: Add IBufferByteAccess::Buffer() tests.
wintypes: Implement IBufferByteAccess::Buffer().
Nikolay Sivov (12):
d3dx9/effect: Remove explicit objects pointer from the parsing helpers.
d3dx9/effect: Remove misleading trace message.
comctl32/tests: Run LVM_GETORIGIN tests on v6.
comctl32/tests: Add a test for LVM_GETORIGIN returned coordinate.
comctl32/listview: Invert origin coordinate for LVM_GETORIGIN.
comctl32/listview: Handle WM_VSCROLL(SB_TOP).
d3dx9/tests: Enable tests for d3dx9_35.dll.
comctl32/tests: Add a LVN_ENDLABELEDIT test with empty text.
comctl32/tests: Add a test for LVM_FINDITEM with LVS_OWNERDATA.
comctl32/listview: Use correct LVN_ODFINDITEM notification.
user32/edit: Block key input when mouse input is captured.
comctl32/edit: Block key input when mouse input is captured.
Paul Gofman (9):
ntdll/tests: Test NtCreateUserProcess() with limited access rights.
ntdll: Do not fail NtCreateUserProcess() if requested access doesn't have PROCESS_CREATE_THREAD.
win32u: Prevent remote drawing to ULW layered window.
setupapi: Fix buffer size passed to SetupDiGetDeviceInstanceIdW() in get_device_id_list().
setupapi: Increase id buffer size in get_device_id_list().
ntdll: Properly set context control registers from the other thread on wow64.
ntdll/tests: Test first trap address when setting trap flag in various ways.
ntdll: Fix setting trap flag with CONTEXT_CONTROL and instrumentation callback on x64.
ntdll: Set CONTEXT_CONTROL frame restore flag in sigsys_handler().
Piotr Caban (3):
advapi32: Fix environment parameter handling in CreateProcessWithLogonW.
include: Add imaxdiv declaration.
msvcr120: Add imaxdiv implementation.
Robert Lippmann (1):
winedump: Fix grep warning.
Roman Pišl (2):
kernel32/tests: Test ReplaceFileW with forward slashes.
kernelbase: Handle correctly paths with forward slashes in ReplaceFileW.
Rémi Bernon (15):
win32u: Don't set foreground window if window is minimized.
opengl32: Generate pointer offsets in the extension registry.
opengl32: Generate ALL_(WGL|GL|GL_EXT)_FUNCS macros and prototypes.
opengl32: Get rid of opengl_funcs internal structures.
opengl32: Use ALL_GL(_EXT)_FUNCS to generate opengl_funcs table.
opengl32: Stop generating wine/wgl_driver.h.
hidclass: Rename BASE_DEVICE_EXTENSION to struct device.
hidclass: Use HID_DEVICE_EXTENSION as base for fdo and pdo.
hidclass: Use a dedicated struct phys_device for PDOs.
hidclass: Use a dedicated struct func_device for FDOs.
hidclass: Avoid leaking input packet from the device thread.
winexinput: Remove pending IRPs on IRP_MN_REMOVE_DEVICE.
hidclass: Dispatch IRP_MN_SURPRISE_REMOVAL to the minidrivers.
hidclass: Wait for the pending IRP after thread shutdown.
winex11: Use -1 as fullscreen monitor indices to clear the property.
Sebastian Lackner (1):
win32u: Fix alpha blending in X11DRV_UpdateLayeredWindow.
Tim Clem (2):
imm32: Add a stub for CtfImmHideToolbarWnd.
win32u: Add a stub for NtUserIsChildWindowDpiMessageEnabled.
Vadim Kazakov (1):
ntdll: Print name for TOKEN_INFORMATION_CLASS.
Vibhav Pant (15):
winebth.sys: Remove the first 2 zero bytes after byte-swapping Bluetooth addresses.
winebth.sys: Implement IOCTL_WINEBTH_RADIO_START_DISCOVERY.
winebth.sys: Implement IOCTL_WINEBTH_RADIO_STOP_DISCOVERY.
bluetoothapis: Implement BluetoothFindFirstDevice and BluetoothFindDeviceClose.
bluetoothapis/tests: Add tests for BluetoothFindFirstDevice, BluetoothFindDeviceClose.
bluetoothapis: Implement BluetoothFindNextDevice.
bluetoothapis/tests: Add tests for BluetoothFindNextDevice.
bluetoothapis/tests: Use the correct file name while skipping tests when no radios are found.
bluetoothapis: Add a basic implementation for BluetoothGetDeviceInfo.
bluetoothapis/tests: Add tests for BluetoothGetDeviceInfo.
cfgmgr32: Add stub for CM_Unregister_Notification.
cfgmgr32/tests: Add basic tests for CM_(Un)Register_Notification.
dinput/tests: Add tests for CM_Register_Notification.
cfgmgr32: Implement CM_Register_Notification and CM_Unregister_Notification.
user32: Remove incorrect FIXME warning while registering for DBT_DEVTYP_HANDLE notifications.
Ziqing Hui (4):
winegstreamer: Assume stream type is always not NULL for media sink.
winegstreamer: Implement stream_sink_type_handler_GetMajorType.
winegstreamer: Implement stream_sink_type_handler_GetMediaTypeCount.
winegstreamer: Implement stream_sink_type_handler_GetMediaTypeByIndex.
```
The 6.14.0 release of Framework Mono is now available.
This is the first release of Framework Mono from its new home at Winehq.
It includes work from the past 5 years that was never included in a
stable release because no stable branch had been created in that time.
Highlights are native support for ARM64 on macOS and many improvements
to windows forms for X11.
The current set of supported platforms is:
* Linux: x86[3], amd64[1], arm64[3]
* macOS: amd64[2], arm64[2]
* Windows: x86[3], amd64[3]
[1] Tested manually and automatically through GitLab CI.
[2] Tested manually only, no CI implemented yet.
[3] No testing process yet.
Linux armv5te is known to be broken, but a work-around is possible by
disabling float optimizations. I am hoping to fix that in the near future.
Binary packages are not currently available. The source is available at
https://dl.winehq.org/mono/sources/mono/mono-6.14.0.tar.xz
There has also been a release of libgdiplus, version 6.2, with source
code available at
https://dl.winehq.org/mono/sources/libgdiplus/libgdiplus-6.2.tar.gz,
which did not get its own announcement at the time.
Since this is the first release at Winehq, I wanted to give a detailed
report on where this project is and what my priorities are. I'm
including that below.
# What's New in 6.14.0
* Native support for macOS on ARM. Cis-compilation on ARM macOS is now
assumed to be compiling for macOS, not cross-compiling for iOS.
* System.Windows.Forms:
* Fixed various resource leaks on X11.
* Redesigned Clipboard and Drag And Drop implementation on X11.
* Stability improvements on X11.
* Improved support for generated COM interfaces.
* Fixed some common cases where processes would hang on exit.
* Added Georgian translation.
* Many warning fixes. The Linux amd64 build no longer warns when
compiling the C portion of the codebase, and this is enforced for new
changes via CI.
* Many bug fixes.
# A Note on Terminology
There are at least 3 different related projects using the name Mono:
* Framework Mono is the project previously hosted at
https://github.com/mono/mono, which was then simply called Mono. I have
made this change to distinguish it from "monovm" and "Wine Mono", which
are different projects. Framework Mono is a cross-platform runtime
compatible with .NET Framework.
* "monovm" is a separate fork of the Mono runtime that's part of modern
.NET and can be used instead of CoreCLR.
* "Wine Mono" is a downstream distribution based on Framework Mono that
is used in Wine to replace .NET Framework.
There are also at least 2 different related .NET projects using 3
different names:
* .NET Framework is a proprietary Windows component that supports
cross-platform executable code using an object-oriented model.
* .NET Core was an open-source project supporting many of the same
languages and APIs as .NET Framework but mostly incompatible with it.
.NET Core was renamed to ".NET" when version 5 was released. I call it
"modern .NET" to distinguish it from .NET Framework.
# My Goals
For those not aware, in February of 2024, I made a fork of Framework
Mono at Winehq (https://gitlab.winehq.org/mono/mono/-/tree/main). In
August, Winehq took over the project officially, with me as maintainer,
and this fork became the project's official home
(https://github.com/mono/mono/issues/21796).
I approach this project with very different motivation and resources
from the previous team. I am not trying to sell it to anyone as a
development platform. I do not have a dedicated team for this effort. My
employer is supportive, but I have other responsibilities, and I've
found that for my own mental health I have to switch frequently between
different projects.
I mention this because I think it's important for people to understand
where I'm coming from, so they can get some idea of why I prioritize the
things I do, and why certain things are missing.
My main goal is to keep Mono working the way it has been, on desktop
platforms. For a project of this complexity, that takes consistent
effort, because other software it needs to interact with is updating,
and sometimes those updates will break things. Personally, I use Mono to
run KeePass natively on Linux, and as a target platform for a program I
am developing called Xalia.
I want to provide a space for people who want to contribute. I don't
like watching contributions get lost simply because no one is there to
review them, which was a frequent occurrence on GitHub.
Selfishly for my employer, I want Wine Mono to have a functioning
upstream. I have to continue working on Wine Mono to improve its
compatibility with Windows. Wine Mono is a fork of cross-platform code
designed only to work on a single implementation of a single platform.
The longer I keep to that narrow focus, without anyone working on the
other platforms, the worse that codebase will get. I believe that
maintaining code for multiple platforms makes it cleaner, and this is
worth it even for Wine Mono alone.
# What we lost in the Winehq Migration
## Clarity for Users and Contributors
The announcement in August was confusing and still lacks visibility.
People regularly show up on GitHub and file issues and pull requests
without realizing the project has moved. I do keep an eye on these, and
I respond or transfer contributions where appropriate, but it's not
ideal. GitHub doesn't have the latest version of the code, at least not
at the old URL (I have created an official mirror at
https://github.com/wine-mono/mono), so they may duplicate effort or
write changes that conflict with the latest version. Archiving the
repository was suggested as a solution, but I worry that contributions
would be lost if people can't immediately file them.
There doesn't seem to be any way to add a banner to the top of the
project page. Redirects are only possible by transferring the repository
to another organization on GitHub, and I can't do that because of
concerns about protecting the data currently on that repository. Those
concerns are also the reason I can't mirror updates to the original
repository on GitHub.
Anyway, if you want to get the latest development version of the source
code, or file an issue or merge request, use this link:
https://gitlab.winehq.org/mono/mono
## Official Binaries
The infrastructure used to build binaries for Mono was not transferred
to Winehq (and I doubt we could maintain it if it had been). For us to
supply binaries, someone needs to recreate that on Winehq's
infrastructure (probably GitLab jobs). I haven't been able to do that yet.
It'd be really nice for macOS in particular because there haven't been
any ARM binaries released yet.
## Platform Support
Mono supported a lot of different platforms and CPU architectures. I
have neither the knowledge, time, nor hardware to support all of them. I
figure Web Assembly, Android, and iOS are already covered by modern
.NET, and in Mono they lack the specific advantage of binary
compatibility with .NET Framework. Therefore, I am focusing on the most
common desktop platforms and the CPU architectures that could run Mono.
(Notably, I believe Windows on ARM would be worth supporting, but Mono
hasn't yet been ported to it, and this would likely be a non-trivial
effort that I don't currently have the resources for.)
I don't plan to intentionally break the other targets, but I also cannot
currently test them, so they may unintentionally break. If someone has a
use case for some other target, and is able to maintain it (or at least
add CI support so I have a way to tell when it's working), then I'd be
open to supporting it. In particular, the Linux armv5te platform is
broken, and I know that someone is depending on it, so I am hoping to
fix it and add support in the future.
## Testing and Continuous Integration
The old Mono GitHub had CI for a dizzying array of platforms and
configurations. On Winehq GitLab, our CI currently supports amd64 Linux
and no other platforms. I would really like to have CI for all the
supported CPU/operating system combinations. I'd intended to get it done
before this release, but that ended up taking so much of my time that I
had to just set it aside for a while. I'm hoping to get back to it soon.
## Crash Reporting (MERP)
The Crash Reporting (MERP) feature was causing test failures on macOS. I
have been advised by the previous maintainers that this feature was
probably only used by Microsoft for their own projects, and that flaws
in the approach made it not worth maintaining. Microsoft has, of course,
moved on, and I couldn't find any indication of anyone else using this.
It also required an external reporting tool that is proprietary to
Microsoft. It's likely possible for a third party to create their own
implementation, but again, I couldn't find any indication that anyone
had done this.
Specifically, MERP did crash reporting in a manner similar to WER
(Windows Error Reporting). Its major design flaw is that it attempted to
produce crash reports from inside the process that had crashed. If a
process crashed, it's likely that the state is corrupted, and this
corruption would often cause MERP to fail to produce a report. To
mitigate this, a complex "breadcrumbs" system was implemented in MERP so
that, if it fails to gather crash information for a report, it can at
least report that it failed to gather the crash information, but such
reports do not help with understanding either the original crash or the
MERP failure. Making this work properly would require a redesign using
an external process that monitors an application for crashes and handles
crash reporting.
The "Mono.Runtime" methods that configure MERP and check for crashes are
now no-ops. Related methods that query information outside of a crash
throw PlatformNotSupportedException.
# My Current Priorities
## Fix armv5te Platform
See https://gitlab.winehq.org/mono/mono/-/issues/7. Since there is a
work-around available, I'm hoping for a simple solution by detecting the
platform capabilities. It may also be possible to add this platform to
CI using QEMU.
## Update Cryptography
Mono uses BoringSSL for its cryptography. It was forked in 2016, and
since then it has never been updated from upstream. The fork contains
hacks that remove a dependency on the Go programming language.
My understanding is that updating simply isn't practical. Some people
have apparently had success with resetting to the newest version, but
I've since been told that only rebuilds work, not clean builds, so
there's no telling what kind of strange hybrid that creates. It's no
longer practical to remove the Go dependency. Upstream also explicitly
recommends against any third party using BoringSSL, because they have no
guarantees of API or ABI stability.
I'm not an expert in computer security, but using an 8 year old fork of
a cryptography library that's impossible to update is, in my uneducated
opinion, very bad. I would like to replace BoringSSL with something
modern, and preferably dynamically linked so it can be more easily
updated, probably OpenSSL.
## Expand the CI
I would like to have CI for all the supported platforms. I'm hoping to
get back to this soon. See "Testing and Continuous Integration" above.
## Binaries for macOS and Windows
I understand compilation is a barrier for users of macOS and Windows
especially, and the old binary packages included more projects than just
Framework Mono itself. I feel that it makes sense to wait until after we
have CI though, as I'd prefer to have these packages built by CI.
Packaging is also more complex than building and testing these projects.
## Remove Dependencies on Old Hosting
We still depend on mono-project.com and github.com/mono for a lot of
things. I don't know how long those resources will continue to work, so
I would like to mirror them and ensure that the Framework Mono codebase
isn't using them.
The Wine development release 10.3 is now available.
What's new in this release:
- Clipboard support in the Wayland driver.
- Initial Vulkan video decoder support in WineD3D.
- Bundled Compiler-RT library for ARM builds.
- Header fixes for Winelib C++ support.
- More progress on the Bluetooth driver.
- Various bug fixes.
The source is available at <https://dl.winehq.org/wine/source/10.x/wine-10.3.tar.xz>
Binary packages for various distributions will be available
from the respective [download sites][1].
You will find documentation [here][2].
Wine is available thanks to the work of many people.
See the file [AUTHORS][3] for the complete list.
[1]: https://gitlab.winehq.org/wine/wine/-/wikis/Download
[2]: https://gitlab.winehq.org/wine/wine/-/wikis/Documentation
[3]: https://gitlab.winehq.org/wine/wine/-/raw/wine-10.3/AUTHORS
----------------------------------------------------------------
### Bugs fixed in 10.3 (total 18):
- #3930 Miles Sound System (WAIL32.DLL) SuspendThread() deadlock in WINMM callback (silent black screen on HOMM startup)
- #8532 JawsEditor 2.5/3.0 reports "Invalid imagesize" on startup ('IPicture::SaveAsFile' method too stubby/incorrect)
- #38879 wbemprox fill_videocontroller calls are expensive
- #40523 legrand xlpro3 400 : unable to insert a pictogram
- #41427 [Game Maker Studio - Android] subst.exe is not implemented
- #45119 Multiple applications from Google sandbox-attacksurface-analysis-tools v1.1.x (targeting native API) need 'ntdll.NtGetNextProcess' implementation
- #50337 Roland Zenology Pro (VST3 plugin) used with carla-bridge fails to save files
- #50929 Silver Chains (GOG) crashes and start dumping memory in console
- #51121 HeidiSQL 11.0.0.5919 shows a blinking black screen and crashes without virtual desktop
- #52094 IDA Pro 7.6 crashes when loading idapython3.dll
- #56695 Unreal Engine game checks for a specific VC runtime regkey
- #57323 Windows 7 Card Games crash on start
- #57849 Multiple games: sleep accuracy is affected by mouse movement speed
- #57850 Reolink fails to load dll: err:module:import_dll Loading library libvips-42.dll
- #57854 Steam.exe fails to start (hangs upon loading) in Wine-10.2
- #57881 Wine10.2 Noble does not open Quicken 2004, qw.exe file
- #57899 R-Link 2 Toolbox crash
- #57903 kernel32:loader - test_export_forwarder_dep_chain fails on Windows 7
### Changes since 10.2:
```
Alexander Morozov (1):
wineusb.sys: Add support for URB_FUNCTION_VENDOR_ENDPOINT.
Alexandre Julliard (32):
ntdll: Fix pointer access in read_image_directory().
tomcrypt: Import code from upstream libtomcrypt version 1.18.2.
tomcrypt: Import code from upstream libtommath version 1.1.0.
bcrypt: Use the bundled tomcrypt library for hash algorithms.
ntdll: Use the bundled tomcrypt for the crc32 implementation.
rsaenh: Split encrypt and decrypt implementation functions.
rsaenh: Use the bundled tomcrypt to replace the local copy.
configure: Check that the 32- and 64-bit builds are using the same libdir.
ntdll: Add some missing Zw exports.
apisetschema: Add some new apisets, and old ones for recently added dlls.
dataexchange: Don't create an empty import lib.
makefiles: Import winecrt0 by default even with -nodefaultlibs.
tools: Avoid const strarray pointers in all functions.
include: Fix some invalid array definitions in PDB structures.
makefiles: Add support for assembly source files.
makefiles: Add support for optionally installing external libs.
libs: Import code from upstream compiler-rt version 8.0.1.
makefiles: Link to compiler-rt for builds in MSVC mode.
profapi: Don't create an empty importlib.
winedump: Fix dumping of empty values in version resources.
make_unicode: Generate the PostScript builtin font metrics.
wineps: Remove the old font generation code.
wineps: Move the generated glyph list to a separate glyphs.c file.
wineps: Update the glyph list to a more recent version.
wineps: Generate all core fonts metrics into a single file.
wineps: Reduce the size of the stored core fonts metrics data.
png: Import upstream release 1.6.47.
setupapi: Create fake dlls for missing dlls only if explicitly requested.
include: Import mmreg.h instead of duplicating definitions.
winegcc: PE targets always use msvcrt mode, remove redundant checks.
winegcc: Use -nodefaultlibs also for the linker tests.
winegcc: Merge the utility functions into the main file.
Alexandros Frantzis (8):
winewayland: Implement zwlr_data_control_device_v1 initialization.
winewayland: Support copying text from win32 clipboard to native apps.
winewayland: Generalize support for exporting clipboard formats.
winewayland: Support exporting various clipboard formats.
winewayland: Support copying data from native clipboard to win32 apps.
winewayland: Normalize received MIME type strings.
winewayland: Present EGL surfaces opaquely.
winewayland: Treat fully transparent cursors as hidden.
Alistair Leslie-Hughes (6):
include: Add Get/SetValue for gdiplus Color class.
include: Keep the same header order as SDK in gdiplus.h.
include: Add gdiplusbase.h.
include: Add a few sal.h defines.
include: Add stscanf_s define.
vbscript: Correct resource text for VBSE_PARAMETER_NOT_OPTIONAL.
Arkadiusz Hiler (1):
krnl386: Silence a warning in GetSystemDirectory16().
Attila Fidan (2):
winewayland: Update locked pointer position hint.
winewayland: Implement SetCursorPos via pointer lock.
Bernhard Kölbl (1):
wine.inf: Add VC runtime version key.
Bernhard Übelacker (11):
comctl32/tests: Skip a few tests in non-english locale.
user32/tests: Fix monitor dpi awareness test.
ntdll/tests: Skip FileFsFullSizeInformationEx test on older windows.
kernelbase/tests: Skip test if EnumSystemFirmwareTables is not available.
propsys/tests: Add broken for unexpected value in windows 7.
d2d1/tests: Adjust tolerance of a few float comparisons in windows 7.
ws2_32/tests: Allow WSAConnectByNameA test to fail with WSAEOPNOTSUPP.
propsys/tests: Fix check_PropVariantToBSTR2.
setupapi: Initialize the files member in SetupDuplicateDiskSpaceListW. (ASan).
setupapi/tests: Fix message of ok statement.
kernel32/tests: Add broken in test_IdnToNameprepUnicode.
Brendan McGrath (24):
mp3dmod/tests: Add tests for selecting an invalid stream.
mp3dmod: Check for invalid stream.
mp3dmod/tests: Add tests for GetInputCurrentType.
mp3dmod/tests: Add tests for GetOutputCurrentType.
mp3dmod: Implement GetInputCurrentType.
mp3dmod: Implement GetOutputCurrentType.
mp3dmod: Fix leak of previous outtype.
mfplat/tests: Add additional MFCreateWaveFormatExFromMFMediaType tests.
mfplat: Allow MF_MT_USER_DATA to be missing for all subtypes.
winedmo: Call avformat_find_stream_info for the mp3 format.
mp3dmod: Return S_OK in Allocate/Free Resources.
mp3dmod/tests: Add test for 32-bit sample size.
mp3dmod: Add support for 32-bit sample size.
mp3dmod/tests: Test different output sample rates.
mp3dmod: Return error if requested output format values don't agree.
mp3dmod: Only allow 1/2 and 1/4 subsampling.
mp3dmod/tests: Add test for nChannels = 0 on input.
mp3dmod: Ensure nChannels is greater than zero on input.
mf/tests: Test different length user_data against aac decoder.
winegstreamer: Validate the value of cbSize in aac decoder.
winegstreamer: Expand GST_ELEMENT_REGISTER* defines.
wined3d: Interpret Y'CbCr values as being from the reduced range.
mp3dmod: Implement an IMFTransform interface.
mfsrcsnk: Register the MP3 Byte Stream Handler class.
Brendan Shanks (9):
include: Add D3DKMT_WDDM_*_CAPS.
winemac: Remove pre-macOS 10.12 workarounds.
winemac: Always use notifications to detect window dragging.
winecoreaudio: Remove pre-macOS 10.12 workaround.
winegcc: Rename TOOL_ enum constants.
tools: Use _NSGetExecutablePath to implement get_bindir on macOS.
server: Use _NSGetExecutablePath to implement get_nls_dir on macOS.
loader: Use _NSGetExecutablePath to implement get_self_exe on macOS.
user32: Use the correct DPI in AdjustWindowRect(Ex) when DPI virtualization is active.
Charlotte Pabst (1):
winex11.drv: Weaken filter_event conditions for some events.
Connor McAdams (11):
d3dx9/tests: Add some more tests for saving surfaces as targa files.
d3dx9/tests: Add a test for saving a surface as D3DXIFF_DIB.
d3dx9/tests: Add tests for saving surfaces to non-DDS files.
d3dx9: Add TGA prefix to targa specific defines.
d3dx9: Add basic support for saving surfaces to targa files.
d3dx9: Add support for selecting a replacement pixel format when saving pixels to a file.
d3dx9: Add support for saving PNG files in d3dx_save_pixels_to_memory().
d3dx9: Add support for saving JPG files in d3dx_save_pixels_to_memory().
d3dx9: Add support for saving BMP files in d3dx_save_pixels_to_memory().
d3dx9: Add support for saving paletted pixel formats in d3dx_pixels_save_wic().
d3dx9: Add support for saving DIB files in d3dx_save_pixels_to_memory().
Conor McCarthy (4):
ntdll/tests: Test NtQueryVolumeInformationFile() with FileFsFullSizeInformationEx.
kernel32/tests: Test GetDiskSpaceInformationA().
ntdll: Handle FileFsFullSizeInformationEx in NtQueryVolumeInformationFile().
kernelbase: Implement GetDiskSpaceInformationA/W().
Daniel Lehman (3):
dwrite: Fix spelling for Sundanese.
xml2: Import upstream release 2.12.9.
xml2: Import upstream release 2.12.10.
Dmitry Timoshkov (7):
oleaut32/tests: Add some tests for loading and saving EMF using IPicture interface.
oleaut32: Add support for loading and saving EMF to IPicture interface.
oleaut32: Implement a better stub for IPicture::SaveAsFile.
wbemprox: Add support for Win32_PhysicalMemoryArray.
windowscodecs: Make support for WICBitmapTransformRotate270 more explicit.
kernel32: SuspendThread() in Win9x mode should return 0 for current thread.
advapi32: Add CreateProcessWithLogonW() semi-stub.
Elizabeth Figura (27):
d3dx9/tests: Define D3DX_SDK_VERSION=36 for d3dx9_36.
d3dx9/tests: Test implicit truncation warnings.
vkd3d: Import vkd3d-utils.
d3dcompiler: Use D3DPreprocess() from vkd3d-utils.
d3dcompiler: Use D3DCompile2VKD3D() from vkd3d-utils.
d3dx9: Reimplement D3DXCompileShader() for versions before 42.
d3dx9: Link versions 42 and 43 to the corresponding d3dcompiler DLL.
wined3d: Use a separate format value for d3d10+ NV12.
wined3d: Separate a wined3d_texture_vk_upload_plane() helper.
wined3d: Separate a wined3d_texture_vk_download_plane() helper.
wined3d: Implement planar Vulkan uploads.
wined3d: Implement planar Vulkan downloads.
wined3d: Implement planar Vulkan blits.
wined3d: Enable KHR_sampler_ycbcr_conversion.
wined3d: Implement planar NV12 in the Vulkan renderer.
d3d11/tests: Extend NV12 tests.
setupapi/tests: Test disk space list APIs.
setupapi: Get rid of the DISKSPACELIST typedef.
setupapi: Implement SetupAddToDiskSpaceList().
setupapi: Correctly implement SetupQuerySpaceRequiredOnDrive().
d3d11: Implement ID3D11VideoDevice::GetVideoDecoderProfile[Count]().
wined3d: Introduce a Vulkan decoder backend.
d3d11: Create a wined3d_decoder object backing the d3d11 decoder object.
wined3d: Look for a video decode queue.
wined3d: Create a Vulkan video session backing the wined3d_decoder_vk.
d3d9/tests: Expand the YUV blit tests a bit.
ddraw/tests: Port yuv_layout_test() from d3d9.
Eric Pouech (4):
findstr/tests: Add test for default findstr regex vs text search mode.
findstr: Set default search mode to regex.
findstr/tests: Always set text/regex search mode in tests.
cmd: Open file in 'TYPE' with more sharing attributes.
Esme Povirk (4):
gdiplus: Stub GdipGetEffectParameters.
gdiplus/tests: Add tests for effect parameters.
gdiplus: Split effect parameter size into helper function.
gdiplus: Store parameters on effect objects.
Etaash Mathamsetty (2):
ntdll: Implement NtGetNextProcess.
ntdll/tests: Add NtGetNextProcess tests.
Eugene McArdle (2):
ntdll/tests: Test updated NtQueryDirectoryFile mask reset behaviour.
ntdll: Invalidate cached data in NtQueryDirectoryFile when mask is changed.
Floris Renaud (1):
po: Update Dutch translation.
Giovanni Mascellani (8):
dxgi: Submit Vulkan presentation as soon as possible.
dxgi: Set the frame latency even when increasing the frame latency.
dxgi: Do not bias the frame latency fence.
dxgi: Directly signal the frame latency fence.
dxgi: Remove the frame latency fence.
dxgi: Make the frame latency waitable a semaphore.
dxgi: Wait on the frame latency semaphore when the client doesn't do it.
dxgi/tests: Use an explicit frame latency waitable when testing the back buffer index.
Hajo Nils Krabbenhöft (1):
d2d1: Update DC target surface with current HDC contents on BeginDraw().
Hans Leidekker (7):
subst: Add basic implementation.
win32u: Also set DriverVersion for software devices such as llvmpipe.
wbemprox: Don't use DXGI adapter values for Win32_SoundDevice.
wbemprox: Get Win32_VideoController values from the registry.
wmic: Treat VT_I4 values as unsigned.
wbemprox: Fix format string.
wbemprox/tests: Avoid test failures on Windows 7.
Haoyang Chen (2):
comctl32: Fix Alloc/HeapAlloc mismatches.
cryptnet: Uniform return value that is the same as _wfsopen.
Henri Verbeet (1):
wined3d: Handle a NULL "push_constants" buffer in glsl_fragment_pipe_alpha_test_func().
Jacek Caban (13):
winegcc: Don't include host include paths when compiling with MSVCRT.
include: Use inline function for DeleteFile.
include: Use wchar_t for platform types on PE targets.
include: Add UnsignedMultiply128 and _umul128 support.
include: Add ShiftRight128 and __shiftright128 support.
include: Use inline functions for CopyFile and MoveFile.
include: Use struct inheritance for MONITORINFOEX declaration in C++.
include: Add isnormal C++ declaration.
include: Introduce minwindef.h header file.
include: Introduce fibersapi.h header file.
include: Add missing d3d8types.h defines.
include: Introduce minwinbase.h header file.
include: Introduce sysinfoapi.h header file.
Jinoh Kang (10):
ntdll: Sink module dependency registration towards the end of the function in find_forwarded_export().
ntdll: Don't re-add a module dependency if it already exists.
ntdll: Register module dependency for export forwarders regardless of whether the dependency is already loaded.
ntdll: Properly track refcount on static imports of export forwarders.
ntdll: Eagerly call process_attach() on dynamic imports of export forwarders.
ntdll: Explicitly ignore dynamic (GetProcAddress) importers as relay/snoop user module.
ntdll: Properly track refcount on dynamic imports of export forwarders.
ntdll: Remove superflous NULL check for importer.
kernel32/tests: Fix thread handle leak in store_buffer_litmus_test.
kernel32/tests: Work around Windows 7 issuing DllNotification even when loading with DONT_RESOLVE_DLL_REFERENCES.
Louis Lenders (1):
ntdll: Silence the noisy FIXME in RtlGetCurrentProcessorNumberEx.
Mark Jansen (2):
version/tests: Add a test for an empty value in VerQueryValueW.
kernelbase: Fix VerQueryValueW with no data.
Mohamad Al-Jaf (1):
makecab: Add stub program.
Nikolay Sivov (24):
windowscodecs/gif: Store Image descriptor offset when reading GIF data.
windowscodecs/metadata: Add an option to initialize reader from a memory block.
windowscodecs/decoder: Separate metadata block reader to a reusable structure.
windowscodecs/decoder: Add support for metadata block reader at decoder level.
windowscodecs/decoder: Add support for IWICBitmapDecoder::CopyPalette() in common decoder.
windowscodecs: Use common decoder for GIF format.
windowscodecs/decoder: Reuse metadata readers instances.
windowscodecs/decoder: Implement metadata readers enumerator for the common decoder.
msxml3/tests: Remove tests that already run for msxml6.
msxml6/tests: Move some of the SAXXMLReader60 tests.
rtworkq: Fix private queue id mask check.
mfplat/tests: Run tests modifying process state in separate processes.
d2d1/tests: Add some tests for device context handling in the DC target.
include: Add some flags constants used in pipes API.
windowscodecs: Implement query strings enumerator.
windowscodecs/tests: Add some more tests for query enumeration.
windowscodecs/metadata: Do not decorate 'wstr' items with a type name in returned queries.
windowscodecs: Implement CreateQueryWriterFromReader().
windowscodecs/tests: Add some tests for stream position handling when nested readers are used.
windowscodecs/metadata: Restore original stream position on GetStream().
windowscodecs/metadata: Replicate original stream position when creating writer instances from readers.
windowscodecs/tests: Add some tests for metadata handler GetClassID().
windowscodecs/metadata: Implement GetClassID().
windowscodecs: Implement GetPreferredVendorGUID().
Paul Gofman (5):
ntdll: Add stub for RtlDeriveCapabilitySidsFromName().
ntdll/tests: Add tests for RtlDeriveCapabilitySidsFromName().
ntdll: Implement RtlDeriveCapabilitySidsFromName().
kernelbase: Implement DeriveCapabilitySidsFromName().
kernelbase/tests: Add test for DeriveCapabilitySidsFromName().
Piotr Caban (9):
msvcr120: Simplify feupdateenv implementation.
ole32: Mark property storage dirty in PropertyStorage_ConstructEmpty.
ole32: Mark property storage not dirty after it's saved.
ole32: Remove end label from PropertyStorage_WriteToStream.
ole32: Reset output stream when wrting property storage.
whoami: Return non-zero value on error.
whoami: Handle arguments starting with '/' and '-'.
whoami: Parse and validate all command line arguments.
whoami: Support format specifiers when handling /user argument.
Raphael Riemann (1):
kernelbase: Add WerRegisterCustomMetadata stub.
Rémi Bernon (29):
winevulkan: Generate function pointers for required funcs.
winevulkan: Enable the VK_EXT_headless_surface extension.
win32u: Pass a vulkan_instance pointer to vulkan_surface_create.
win32u: Use VK_EXT_headless_surface for nulldrv surface.
winex11: Initialize window managed flag in create_whole_window.
winex11: Request managed/embedded in a new window_set_managed helper.
winex11: Check managed window changes in WindowPosChanged.
winex11: Pass fullscreen flag to is_window_managed.
winewayland: Pass fullscreen flag to is_window_managed.
wined3d: Avoid double-free of swapchain surface on error.
include: Add a MB_CUR_MAX definition in ctype.h.
include: Add some _BitScanForward(64) declarations in intrin.h.
include: Fix InlineIsEqualGUID C++ warning.
include: Fix wmemchr C++ warning.
winetest: Avoid underflow when computing filtered output size.
win32u: Move OpenGL initialization to a separate source.
win32u: Move dibdrv OpenGL functions to opengl.c.
win32u: Move OSMesa OpenGL functions to opengl.c.
win32u: Remove unncessary OSMesa indirections.
win32u: Guard OpenGL function pointers initialization.
wineandroid: Remove now unnecessary wine_get_wgl_driver init guard.
winemac: Remove now unnecessary wine_get_wgl_driver init guard.
winex11: Remove now unnecessary wine_get_wgl_driver init guard.
winewayland: Remove now unnecessary wine_get_wgl_driver init guard.
include: Add IID_PPV_ARGS macro.
include: Add QueryDisplayConfig declaration.
include: Add d3d8 interface GUIDs.
include: Add D3D9 interface GUIDs.
include: Fix D3DDEVINFO_D3DRESOURCEMANAGER type name.
Sebastian Lackner (1):
oleaut32: Implement SaveAsFile for PICTYPE_ENHMETAFILE.
Tim Clem (1):
wbemprox: Add Manufacturer and Speed to Win32_PhysicalMemory.
Vadim Kazakov (1):
include: Add definition of NEGOSSP_NAME.
Vibhav Pant (15):
winebth.sys: Store known devices per radio from org.bluez.Device1 objects on BlueZ.
winebth.sys: Add a basic implementation for IOCTL_BTH_GET_DEVICE_INFO.
winebth.sys: Add connection related properties for remote devices.
winebth.sys: Queue a DEVICE_ADDED event on receiving InterfacesAdded for objects that implement org.bluez.Device1.
winebth.sys: Remove the corresponding device entry for Bluetooth radios on receiving InterfacesRemoved for org.bluez.Device1 objects.
winebth.sys: Use the correct DBus property name in IOCTL_WINEBTH_RADIO_SET_FLAG.
winebth.sys: Initially set numOfDevices to 0 in IOCTL_BTH_GET_DEVICE_INFO.
winebth.sys: Don't iterate over the remaining radios once a local device has been removed.
winebth.sys: Use the "Name" property of a BlueZ adapter for the local radio name.
winebth.sys: Use the "Trusted" property from BlueZ device objects to set BDIF_PERSONAL.
winebth.sys: Set the device class for remote devices from BlueZ's "Class" property.
winebth.sys: Only set the updated properties for local radios on BLUETOOTH_WATCHER_EVENT_TYPE_RADIO_PROPERTIES_CHANGED.
winebth.sys: Update properties for tracked remote devices on receiving PropertiesChanged for org.bluez.Device1 objects from BlueZ.
ws2_32: Implement WSAAddressToString() for Bluetooth (AF_BTH) addresses.
ws2_32/tests: Add tests for Bluetooth addresses for WSAStringToAddress().
William Horvath (2):
server: Use a high precision timespec directly for poll timeouts on supported platforms.
server: Use epoll_pwait2 for the main loop on Linux.
Yuxuan Shui (1):
winegstreamer: Avoid large buffer pushes in wg_transform.
Zhiyi Zhang (8):
imm32/tests: Test that the IME UI window shouldn't be above normal windows at creation.
imm32: Move the IME UI window to the bottom at creation.
d3d11/tests: Test that the fallback device window shouldn't be above normal windows at creation.
dxgi: Move the fallback device window to the bottom at creation.
winex11.drv: Allow MWM_FUNC_MAXIMIZE when WS_MAXIMIZE is present.
win32u: Use the normal window rectangle to find monitor when a window is minimized.
win32u: Remove an unused parameter.
win32u: Don't use the current mode in the registry if it's a detached mode.
Ziqing Hui (4):
mfreadwrite/tests: Move writer creation tests to test_sink_writer_create.
mfreadwrite/tests: Test getting transforms and media sinks from writer.
mfreadwrite/tests: Test AddStream and SetInputMediaType for writer.
mfreadwrite/tests: Test sample processing for writer.
```