The Wine development release 9.8 is now available.
What's new in this release:
- Mono engine updated to version 9.1.0.
- IDL-generated files use fully interpreted stubs.
- Improved RPC/COM support on ARM platforms.
- Various bug fixes.
The source is available at <https://dl.winehq.org/wine/source/9.x/wine-9.8.tar.xz>
Binary packages for various distributions will be available
from <https://www.winehq.org/download>
You will find documentation on <https://www.winehq.org/documentation>
Wine is available thanks to the work of many people.
See the file [AUTHORS][1] for the complete list.
[1]: https://gitlab.winehq.org/wine/wine/-/raw/wine-9.8/AUTHORS
----------------------------------------------------------------
### Bugs fixed in 9.8 (total 22):
- #3689 Microsoft Office 97 installer depends on stdole32.tlb be in v1 (SLTG) format
- #33270 Cursor disappears during Installshield install
- #37885 Battle.net launcher fails to set permissions on WoW files
- #38142 Approach fields box only show 3/4 of one line
- #44388 gldriverquery.exe crash on wineboot and company of heroes says no 3d
- #45035 Buttons of the Radiosure program are missing
- #46455 Desktop syncing app for Remarkable devices crashes on startup
- #47741 Lotus Approach: Initial "Welcome" dialog not shown on startup
- #51361 SimSig with Wine 6.18 breaks after upgrading from libxml2 2.9.10 to 2.9.12
- #54997 msys2: gpg.exe fails because "NtSetInformationFile Unsupported class (65)" / FileRenameInformationEx
- #55736 Solid Edge crashes after a couple of minutes
- #55844 Paper tray options missing. Landscape orientation is ignored
- #56041 iZotope Product Portal crashes
- #56248 VTFEdit: Exception When Loading .VTF Files
- #56309 Across Lite doesn't show the letters properly when typing
- #56324 Falcon BMS launcher fails to start (native .Net 4.6.1 needed)
- #56407 SaveToGame hangs during DWM initialization
- #56472 Recettear opening movie blackscreen in Wine 9.5
- #56581 Corsair iCUE 4: needs unimplemented function SHELL32.dll.SHAssocEnumHandlersForProtocolByApplication
- #56598 Calling [vararg] method via ITypeLib without arguments via IDispatch fails
- #56599 HWMonitor 1.53 needs unimplemented function pdh.dll.PdhConnectMachineA
- #56609 vcrun2008 fails to install
### Changes since 9.7:
```
Aida Jonikienė (1):
msvcp140_atomic_wait: Implement __std_*_crt().
Akihiro Sagawa (3):
quartz/tests: Add tests to reject unsupported contents for MPEG splitter.
winegstreamer: Reject unexpected formats on init.
winegstreamer: Implement input media type enumeration in MPEG splitter.
Alex Henrie (3):
setupapi: Don't set RequiredSize when SetupDiGetClassDescription* fails.
shell32: Add SHAssocEnumHandlersForProtocolByApplication stub.
pdh: Add PdhConnectMachineA stub.
Alexandre Julliard (57):
include: Update a couple of RPC structures.
rpcrt4: Add a wrapper for client calls from stubless proxies.
rpcrt4: Move the FPU register conversion to the stubless proxy wrapper.
rpcrt4: Remap registers to the stack for stubless proxies on ARM platforms.
rpcrt4: Stop passing the actual FPU regs pointer to client call functions.
rpcrt4: Remove obsolete version comments from spec file.
rpcrt4: Fix stack alignment and by-value parameters for typelibs on ARM platforms.
rpcrt4: Generate the parameter extension data for typelibs on ARM platforms.
rpcrt4: Extend 8- and 16-bit parameters on ARM.
oleaut32: Extend 8- and 16-bit parameters on ARM.
rpcrt4: Use fully interpreted IDL stubs.
rpcrt4/tests: Use fully interpreted IDL stubs.
schedsvc: Use fully interpreted IDL stubs.
schedsvc/tests: Use fully interpreted IDL stubs.
sechost: Use fully interpreted IDL stubs.
taskschd: Use fully interpreted IDL stubs.
ntoskrnl.exe: Use fully interpreted IDL stubs.
plugplay: Use fully interpreted IDL stubs.
rpcss: Use fully interpreted IDL stubs.
services: Use fully interpreted IDL stubs.
ntdll/tests: Remove unnecessary shared header.
dbghelp: Ignore a couple of Dwarf-3 opcodes.
oleaut32: Fix IDispatch::Invoke for vararg functions with empty varargs.
systeminfo: Pass proper Unicode strings to fwprintf.
avifil32: Use fully interpreted IDL stubs.
combase: Use fully interpreted IDL stubs.
dispex: Use fully interpreted IDL stubs.
ia2comproxy: Use fully interpreted IDL stubs.
ieproxy: Use fully interpreted IDL stubs.
mscftp: Use fully interpreted IDL stubs.
makefiles: Support building files for x86-64 architecture on ARM64EC.
rpcrt4: Move the stubless client thunks to a separate file.
rpcrt4: Move the stubless delegating thunks to a separate file.
rpcrt4: Move call_server_func() to a separate file.
msdaps: Use fully interpreted IDL stubs.
msi: Use fully interpreted IDL stubs.
mstask: Use fully interpreted IDL stubs.
netapi32: Use fully interpreted IDL stubs.
oleacc: Use fully interpreted IDL stubs.
sti: Use fully interpreted IDL stubs.
urlmon: Use fully interpreted IDL stubs.
windowscodecs: Use fully interpreted IDL stubs.
actxprxy: Use fully interpreted IDL stubs.
ole32: Use fully interpreted IDL stubs.
oleaut32: Use fully interpreted IDL stubs.
qmgrprxy: Use fully interpreted IDL stubs.
quartz: Use fully interpreted IDL stubs.
widl: Fix correlation offset for unencapsulated unions in interpreted mode.
widl: Default to fully interpreted stubs mode.
oleaut32: Move the call_method thunk to a separate file.
vcomp: Move the fork wrapper to a separate file.
vcomp: Fix stack alignment in the fork wrapper on ARM.
ntdll: Build __chkstk as x86-64 code on ARM64EC.
ntdll: Generate stub entry points as x86-64 code on ARM64EC.
faudio: Import upstream release 24.05.
fluidsynth: Import upstream release 2.3.5.
png: Import upstream release 1.6.43.
Alexandros Frantzis (9):
winex11.drv: Rename wgl_pixel_format to glx_pixel_format.
opengl32: Implement wglDescribePixelFormat using new driver API get_pixel_formats.
opengl32: Cache driver pixel format information.
winewayland.drv: Enable wglDescribePixelFormat through p_get_pixel_formats.
winex11.drv: Enable wglDescribePixelFormat through p_get_pixel_formats.
winex11.drv: Remove unnecessary parameter from describe_pixel_format.
winemac.drv: Enable wglDescribePixelFormat through p_get_pixel_formats.
wineandroid.drv: Rename wgl_pixel_format to avoid name conflicts.
wineandroid.drv: Enable wglDescribePixelFormat through p_get_pixel_formats.
Alfred Agrell (1):
include: Use the correct GUID for DXFILEOBJ_PatchMesh.
Alistair Leslie-Hughes (2):
include: Add atldef.h.
windowscodecs: Avoid implicit cast changing value.
Anton Baskanov (3):
user32/tests: Test that display settings are restored on process exit.
winex11.drv: Process RRNotify events in xrandr14_get_id.
explorer: Restore display settings on process exit.
Billy Laws (1):
winevulkan: Allocate commited memory for placed mappings.
Brendan McGrath (4):
winegstreamer: Pass uri to wg_parser when available.
winegstreamer: Respond to the URI query.
winegstreamer: Fix wow64 support for wg_parser_connect.
winegstreamer: Log query after setting the URI.
Brendan Shanks (2):
widl: Use hardcoded build time in TLB custom data.
winemac.drv: Fix use-after-free in macdrv_copy_pasteboard_types.
Danyil Blyschak (1):
mfreadwrite: Store result of object activation in stream transform.
Dmitry Timoshkov (11):
widl: Make automatic dispid generation scheme better match what midl does.
widl: Create library block index right after the CompObj one.
widl: Set the lowest bit in the param name to indicate whether type description follows the name.
widl: Add support for function parameter flags to SLTG typelib generator.
widl: Fix calculation of the SLTG library block size.
stdole32.tlb: Generate typelib in SLTG format.
include: Add _Inout_cap_c_(count) macro.
include: Move InterlockedExchangeAdd64() definition before its first usage.
dssenh: Add CPSetKeyParam() stub implementation.
rsaenh: Validate pbData in CPSetKeyParam().
advapi32: CryptSetKeyParam() should accept NULL pbData.
Esme Povirk (4):
mscoree: Update Wine Mono to 9.1.0.
user32/tests: Add a flag for messages incorrectly sent by Wine.
user32/tests: Remove a no-longer needed optional flag.
windowscodecs: Check for overflow in jpeg_decoder_initialize.
Etaash Mathamsetty (2):
user32: Fake success from RegisterTouchWindow.
user32: Fake success from UnregisterTouchWindow.
Evan Tang (2):
user32/tests: Check RegisterRawInputDevices RIDDEV_DEVNOTIFY posted messages.
win32u: Post device arrival messages in NtUserRegisterRawInputDevices.
Gopal Prasad (2):
winewayland.drv: Set wayland app-id from the process name.
winewayland.drv: Implement SetWindowText.
Hans Leidekker (2):
wintrust: Add support for the PE image hash in CryptCATAdminCalcHashFromFileHandle().
msi: Install global assemblies after install custom actions and before commit custom actions.
Henri Verbeet (3):
wined3d: Pass a shader_glsl_priv structure to shader_glsl_generate_fragment_shader().
wined3d: Pass a shader_glsl_priv structure to shader_glsl_generate_compute_shader().
wined3d: Introduce the "glsl-vkd3d" shader backend.
Jacek Caban (1):
mshtml: Move iface_wrapper_t IUnknown implementation to htmlobject.c.
Kirill Zhumarin (1):
ntdll: Use termios2 for serial when possible.
Matteo Bruni (9):
wined3d: Rename WINED3DUSAGE_PRIVATE to WINED3DUSAGE_CS.
d3d9: Don't do instanced draws in DrawPrimitive() and DrawPrimitiveUP().
wined3d: Don't skip FFP projection transform update.
wined3d: Don't override texture parameters for COND_NP2 on multisample textures.
d3d9/tests: Skip test_sample_attached_rendertarget() without pixel shaders support.
wined3d: Conditionally support WINED3D_FRAGMENT_CAP_SRGB_WRITE on the ffp fragment pipe.
wined3d: Conditionally allow sRGB writes with the 'none' shader backend.
d3d9/tests: Don't create a vertex shader in test_desktop_window() when unsupported.
d3d9/tests: Test creating a texture on a NULL HWND device.
Michael Bond (1):
shell32/shellpath: Fix UserPinned and QuickLaunch KnownFolderPaths.
Nikolay Sivov (4):
d2d1: Update to ID2D1Factory7.
d2d1: Update to ID2D1DeviceContext6.
d2d1: Update to ID2D1Device6.
d2d1: Implement newer CreateDeviceContext() methods.
Paul Gofman (12):
ntdll: Remove entries from queue in RtlWakeAddressAll().
ntdll: Pre-check entry->addr before taking a spin lock in RtlWaitOnAddress().
crypt32: Mind constructor tag in CRYPT_AsnDecodeOCSPSignatureInfoCertEncoded().
cryptnet: Do not use InternetCombineUrlW() in build_request_url().
ntdll/tests: Add tests for CONTEXT_EXCEPTION_REQUEST.
ntdll: Set exception reporting flags in NtGetContextThread().
ntdll: Store exception reporting flags in server context.
ntdll: Store exception reporting flags on suspend.
ntdll: Store exception reporting flags for debug events.
winex11.drv: Support _SHIFT_ARB attributes in X11DRV_wglGetPixelFormatAttribivARB().
ntdll: Implement NtQuerySystemInformation(SystemProcessIdInformation).
msvcrt: Implement _mbsncpy_s[_l]().
Peter Johnson (1):
wined3d: Added missing GTX 3080 & 1070M.
Piotr Caban (4):
windowscodecs: Support 32-bit ABGR bitfields bitmaps.
winhttp: Fix parameters validation in WinHttpGetProxyForUrl.
msvcr80/tests: Fix errno access in tests.
winhttp: Use GlobalAlloc to allocate lpszProxy in WinHttpGetProxyForUrl.
Roland Häder (1):
wined3d: Added missing GTX 1650.
Rémi Bernon (45):
mfreadwrite/tests: Do not accept MFVideoFormat_RGB32 in the test transform.
mfreadwrite/tests: Avoid using MFCreateMediaBufferFromMediaType.
mfreadwrite/tests: Shutdown the test stream event queues on source shutdown.
mfreadwrite/reader: Avoid leaking the stream transform service MFT.
win32u: Introduce a distinct vulkan interface between win32u and the user drivers.
win32u: Introduce a new VkSurfaceKHR wrapping structure.
winevulkan: Pass win32u surface wrappers for each vkQueuePresent swapchain.
win32u: Rename vulkan surface creation/destroy driver callbacks.
win32u: Pass HWND directly to vulkan surface creation driver callback.
win32u: Move host surface destruction out of the drivers.
win32u: Destroy thread windows before calling driver ThreadDetach.
winegstreamer: Set other aperture attributes on video media types.
winegstreamer: Always set aperture attributes on video decoder output types.
winegstreamer: Introduce a new wg_transform_create_quartz helper.
winegstreamer: Use DMO_MEDIA_TYPE in the WMV decoder.
mf/tests: Use a separate field for buffer_desc image size and compare rect.
evr/tests: Sync compare_rgb32 / dump_rgb32 helpers with mf tests.
mfmediaengine/tests: Sync compare_rgb32 / dump_rgb32 helpers with mf tests.
winegstreamer/video_processor: Allow clearing input / output types.
mf/tests: Move the video processor input bitmap names to the test list.
mf/tests: Add more video processor tests with aperture changes.
mf/session: Introduce new (allocate|release)_output_samples helpers.
mf/session: Get session topo_node from their IMFTopologyNode directly.
mf/session: Introduce new session_get_topo_node_output helper.
mf/session: Introduce new session_get_topo_node_input helper.
mf/session: Wrap samples in IMFMediaEvent list instead of IMFSample list.
mf/session: Handle transform format changes and update downstream media types.
winex11: Report all sources as detached in virtual desktop mode.
win32u: Don't force refresh the display cache on thread desktop change.
winex11: Let win32u decide when to force update the display cache.
win32u: Introduce a new add_virtual_modes helper.
win32u: Return the host surface directly from vulkan_surface_create.
winewayland: Get rid of the now unnecessary surface wrapper.
win32u: Introduce a per-window vulkan surface list.
win32u: Move thread detach from winex11.
winex11: Remove now unnecessary surface wrapper struct.
win32u: Fix list corruption in vulkan_detach_surfaces.
win32u: Remove now unnecessary rawinput_device_get_usages.
win32u: Use find_device_from_handle in process_rawinput_message.
win32u: Move rawinput device cache ticks check to rawinput_update_device_list.
winex11: Don't call x11drv_xinput2_disable for foreign windows.
winex11: Remove duplicated foreign window class string constant.
winex11: Avoid leaking foreign window data if it was already created.
mfreawrite/tests: Allow MF_E_SHUTDOWN result in test stream RequestSample.
mf/tests: Add broken result for older Windows.
Tuomas Räsänen (2):
setupapi/tests: Add tests for reading INF class with %strkey% tokens.
setupapi: Use INF parser to read class GUID and class name.
Yuxuan Shui (3):
shell32: Fix a trace log message.
shell32: Use full path to current directory for finding executables.
shell32: Restore the ability of running native unix programs with ShellExecute.
Zebediah Figura (1):
kernelbase: Do not start the debugger if SEM_NOGPFAULTERRORBOX is set.
Zhiyi Zhang (1):
win32u: Set the virtual desktop display frequency to 60Hz.
Ziqing Hui (11):
winegstreamer: Merge video_cinepak into video field.
winegstreamer: Merge video_h264 into video field.
winegstreamer: Merge video_wmv into video field.
winegstreamer: Merge video_indeo into video field.
winegstreamer: Merge video_mpeg1 into video field.
winegstreamer: Implement mf_media_type_to_wg_format_video_wmv.
winegstreamer/video_decoder: Set input/output infos in h264_decoder_create.
winegstreamer/video_decoder: Change decoder attributes.
winegstreamer/video_decoder: Add wg_transform_attrs member.
winegstreamer/video_decoder: Support aggregation.
winegstreamer/video_decoder: Use video_decoder to implement wmv decoder.
```
The Wine development release 9.7 is now available.
What's new in this release:
- Build system support for ARM64X.
- Some restructuration of the Vulkan driver interface.
- WIDL improvements for ARM support as well as SLTG typelibs.
- Various bug fixes.
The source is available at <https://dl.winehq.org/wine/source/9.x/wine-9.7.tar.xz>
Binary packages for various distributions will be available
from <https://www.winehq.org/download>
You will find documentation on <https://www.winehq.org/documentation>
Wine is available thanks to the work of many people.
See the file [AUTHORS][1] for the complete list.
[1]: https://gitlab.winehq.org/wine/wine/-/raw/wine-9.7/AUTHORS
----------------------------------------------------------------
### Bugs fixed in 9.7 (total 18):
- #37246 Old C&C titles freeze after the map is loaded.
- #44699 Clang 6.0 fails to run under wine
- #44812 Multiple applications need NtQueryInformationProcess 'ProcessQuotaLimits' class support (MSYS2, ProcessHacker 2.x)
- #48080 Oregon Trail II will not start in 32-bit mode
- #50111 osu! crashes since 20201110 version with wine-mono (needs native -> managed byref array marshalling)
- #54759 Notepad++: slider of vertical scrollbar is too small for long files
- #54901 Medieval II Total War some units partly invisible with d3dx9_30 as builtin
- #55765 The 32-bit d2d1:d2d1 frequently crashes on the GitLab CI
- #56133 explorer.exe: Font leak when painting
- #56361 Geovision Parashara's Light (PL9.exe) still crashes in wine
- #56369 Advanced IP Scanner crashes on unimplemented function netapi32.dll.NetRemoteTOD
- #56442 Totem Arts Launcher.exe garbled text
- #56491 Videos in BURIKO visual novel engine
- #56493 PresentationFontCache.exe crashes during .Net 3.51 SP1 installation
- #56536 UI: Applications using ModernWPF crash, Windows.Ui.ViewManagment.InputPane.TryShow not implemented
- #56538 Mspaint from Windows XP needs imm32.CtfImmIsCiceroEnabled
- #56551 HP System Diagnostics crashes when clicking the Devices tab
- #56554 ON1 photo raw installs but wont run the application
### Changes since 9.6:
```
Alex Henrie (2):
win32u: Also reset the unnamed values in prepare_devices.
explorer: Fix font handle leaks in virtual desktop.
Alexandre Julliard (16):
winhttp/tests: Fix some compiler warnings with non-PE build.
widl: Pass 16-byte structures by value on ARM64.
widl: Only pass power of 2 structures by value on x86-64.
widl: Correctly align stack parameters on ARM.
widl: Don't use a structure for NdrClientCall2 parameters on ARM.
widl: Output register parameter assignments on ARM platforms.
widl: Clear RobustEarly flag also for data structure conformance.
rpcrt4/tests: Add some more parameter passing tests.
rpcrt4: Export NdrpClientCall2.
rpcrt4: Implement NdrClientCall2 in assembly on all platforms.
rpcrt4: Implement NdrClientCall3 in assembly on all platforms.
rpcrt4: Implement NdrAsyncClientCall in assembly on all platforms.
rpcrt4: Implement Ndr64AsyncClientCall in assembly on all platforms.
rpcrt4: Support calling server functions with floating point arguments on ARM platforms.
widl: Use x64 calling convention for ARM64EC.
rpcrt4: Leave some space on the stack for varargs when called from ARM64EC code.
Alfred Agrell (8):
winegstreamer: Create decodebin instead of avidemux.
winegstreamer: Use decodebin instead of wavparse.
winegstreamer: Delete now-meaningless wg_parser_type enum.
winegstreamer: Reduce CLSID_decodebin_parser merit, so the MPEG splitter is chosen instead for MPEGs.
quartz/tests: Test that compressed formats are offered for MPEGs.
quartz: Fix error code on empty filename.
quartz/tests: Test the new error codes.
quartz: Fix memory leak on failure path.
Brendan Shanks (4):
winecoreaudio: Correctly handle devices whose UID contains non-ASCII characters.
dxgi: Add IDXGISwapChain2 stubs for D3D11.
dxgi: Add IDXGISwapChain3 stubs for D3D11.
dxgi: Add IDXGISwapChain4 stubs for D3D11.
Dmitry Timoshkov (4):
widl: In old style typelibs all types are public.
widl: Add support for recursive type references to SLTG typelib generator.
widl: Add support for interfaces to SLTG typelib generator.
widl: Add support for inherited interfaces to SLTG typelib generator.
Eric Pouech (10):
msvcrt/tests: Add tests for check buffering state of standard streams.
ucrtbase/tests: Add tests for checking buffering state of standard streams.
ucrtbase: Let stderr be always be unbuffered.
dbghelp: Test thread names in minidump.
dbghelp: Store thread names in minidump.
winedump: Add helpers to print DWORD64 integers.
winedump: Simplify unicode string printing (minidump).
winedump: Support a couple of 'section' options (minidump).
winedump: Tidy up dumping minidump.
winedump: Extend dumping of some minidump parts.
Fabian Maurer (1):
imm32: Add CtfImmIsCiceroEnabled stub.
Hans Leidekker (4):
msi/tests: Use the helpers from utils.h in more modules.
msi/tests: Try restarting tests elevated.
msi/tests: Get rid of workarounds for old Windows versions.
msi: Install global assemblies before running deferred custom actions.
Isaac Marovitz (1):
ntdll: Implement NtQueueApcThreadEx().
Jacek Caban (5):
winebuild: Add -marm64x option for generating hybrid ARM64X import libraries.
winegcc: Pass target and resources as arguments to build_spec_obj.
winegcc: Add -marm64x option for linking ARM64X images.
makedep: Use hybrid ARM64X images for ARM64EC.
ntdll: Use mangled function names in ARM64EC assembly.
Jinoh Kang (3):
kernel32/tests: Test module refcounting with forwarded exports.
kernel32/tests: Fix argument order in subtest_export_forwarder_dep_chain() calls.
kernel32/tests: Document which fields may be overwritten later in gen_forward_chain_testdll().
Liam Middlebrook (1):
krnl386.exe: Start DOSVM timer on GET_SYSTEM_TIME.
Mohamad Al-Jaf (1):
windows.ui: Return success in IInputPane2::TryShow().
Nikolay Sivov (6):
d2d1/effect: Zero value buffer on size or type mismatch.
d2d1/tests: Use distinct types for vector and matrix values.
d2d1/effect: Make it possible to set render info for draw-transform nodes.
d2d1: Implement GetEffectProperties().
d2d1/effect: Add 'Rect' property to the Crop effect description.
d2d1: Fix GetPropertyNameLength() return value.
Paul Gofman (9):
winhttp: Set actual default receive response timeout to 21sec.
winhttp/tests: Add some tests for actual connection caching.
winhttp: Do not cache connection if suggested by request headers.
wow64: Support generic xstate in call_user_exception_dispatcher().
ntdll: Preserve untouched parts of xstate in set_thread_wow64_context().
winegstreamer: Try to handle broken IStream_Stat implementation in WM reader OpenStream().
mmdevapi: Implement SAC_IsAudioObjectFormatSupported().
winegstreamer: Destroy wg_transform in video_decoder/transform_SetInputType().
ntdll: Return STATUS_NO_YIELD_PERFORMED from NtYieldExecution() on Linux if no yield was performed.
Piotr Caban (1):
gdiplus: Fix IWICBitmapFrameDecode reference leak in decode_frame_wic.
Rémi Bernon (27):
include: Add MFTOPOLOGY_DXVA_MODE enum definition.
mf/tests: Fix printf format warning.
mf/tests: Split topology loader tests to a new file.
mf/tests: Test D3D awareness handling in the topology loader.
mf/tests: Test device manager handling in the topology loader.
mfmediaengine/tests: Test that effects allow converters between them.
mfmediaengine: Allow decoder / converter to be resolved between topology nodes.
winevulkan: Add a manual vkQueuePresent wrapper.
winevulkan: Move vkQueuePresent FPS trace out of the drivers.
winevulkan: Return VK_SUBOPTIMAL_KHR from vkQueuePresentKHR after resize.
winevulkan: Return VK_SUBOPTIMAL_KHR from vkAcquireNextImage(2)KHR after resize.
winevulkan: Remove unnecessary vkGetSwapchainImagesKHR driver entry.
winevulkan: Pass surface info for each vkQueuePresent swapchain to win32u.
win32u: Introduce a new vulkan_surface_presented driver entry.
winewayland: Remove now unnecessary swapchain extents checks.
winewayland: Remove now unnecessary swapchain wrapper.
win32u: Move vkQueuePresent implementation out of the user drivers.
winevulkan: Remove now unnecessary vkDestroySwapchain driver entry.
winevulkan: Remove now unnecessary vkCreateSwapchainKHR driver entry.
win32u: Close device manager source key in write_source_to_registry.
win32u: Remove fake source creation when adding display mode.
win32u: Keep the primary current mode in the device manager context.
win32u: Add all display device source modes at once.
winegstreamer: Introduce a new set_sample_flags_from_buffer helper.
winegstreamer: Introduce a new sample_needs_buffer_copy helper.
winegstreamer: Split read_transform_output_data in two helpers.
winegstreamer: Pass optional GstVideoInfo to read_transform_output_video.
Sam Joan Roque-Worcel (1):
win32u: Make SCROLL_MIN_THUMB larger.
Tim Clem (1):
winemac.drv: Hide app's dock icon when it wouldn't have a taskbar item on Windows.
Vijay Kiran Kamuju (4):
mscms: Add stub for WcsGetDefaultColorProfile.
ntdll: Add NtQueryInformationProcess(ProcessQuotaLimits) stub.
ntdll/tests: Add NtQueryInformationProcess(ProcessQuotaLimits) tests.
netapi32: Add NetRemoteTOD stub.
Zebediah Figura (4):
wined3d: Enable EXT_extended_dynamic_state3.
wined3d: Use dynamic state for multisample state if possible.
wined3d: Use dynamic state for blend state if possible.
wined3d: Use dynamic state for rasterizer state if possible.
Zhiyi Zhang (4):
opengl32/tests: Add default framebuffer tests.
winemac.drv: Update OpenGL context immediately after the window content view is visible.
uxtheme/tests: Test that scrollbar parts should have very few #ffffff pixels.
light.msstyles: Use #fefefe instead of #ffffff for scrollbar parts.
Ziqing Hui (3):
winegstreamer: Merge audio_mpeg1 into audio field.
winegstreamer: Merge audio_mpeg4 into audio field.
winegstreamer: Merge audio_wma into audio field.
```
The Wine development release 9.6 is now available.
What's new in this release:
- Support for advanced AVX features in register contexts.
- More Direct2D effects work.
- Support for RSA OAEP padding in BCrypt.
- Interpreted mode fixes in WIDL.
- Various bug fixes.
The source is available at <https://dl.winehq.org/wine/source/9.x/wine-9.6.tar.xz>
Binary packages for various distributions will be available
from <https://www.winehq.org/download>
You will find documentation on <https://www.winehq.org/documentation>
Wine is available thanks to the work of many people.
See the file [AUTHORS][1] for the complete list.
[1]: https://gitlab.winehq.org/wine/wine/-/raw/wine-9.6/AUTHORS
----------------------------------------------------------------
### Bugs fixed in 9.6 (total 18):
- #20694 Mozart 10/11: Cannot save gif jpg or tiff, png + bmp are empty, emf only partial.
- #26372 TI-83 Plus Flash Debugger buttons are not visible
- #28170 "Text Service and Input Languages" needs unimplemented function USER32.dll.LoadKeyboardLayoutEx called
- #41650 SolidWorks 2016 crashes on launch
- #43052 ChessBase 14 - crashes right after start
- #46030 Trackmania Unlimiter 1.3.x for TrackMania United Forever 2.11.26 crashes at account selection screen (heap manager differences, incorrect assumptions of mod on internal game engine data structures)
- #47170 nProtect GameGuard Personal/Anti-Virus/Spyware 3.x/4.x kernel drivers crash due to 'winedevice' PE module having no export table
- #49089 nProtect Anti-Virus/Spyware 4.0 'tkpl2k64.sys' crashes on unimplemented function 'fltmgr.sys.FltBuildDefaultSecurityDescriptor'
- #50296 Multiple 32-bit applications fail due to incorrect handling of 'HKLM\\Software\\Classes' key in 64-bit WINEPREFIX (shared key under Windows 7+ WOW64)(Autocad 2005)
- #53810 [Regression] Visual Novel Shin Koihime Eiyuutan crashes after opening movie plays
- #54378 VrtuleTree calls unimplemented function ntoskrnl.exe.ExGetPreviousMode
- #56188 d2d1:d2d1 frequently fails on the GitLab CI
- #56376 Nerf Arena Blast Demo only displays a black screen
- #56394 Final Fantasy XI Online: Mouse/pointer cursor activates at unintended times.
- #56438 Multiple games have texture glitches (Iron Harvest, The Hong Kong Massacre)
- #56469 configure incorrectly setting ac_cv_lib_soname_vulkan value on macOS
- #56487 wshom tests timeout on Wine
- #56503 CryptStringToBinary doesn't adds CR before pad bytes in some cases
### Changes since 9.5:
```
Aida Jonikienė (2):
wbemprox: Stub most of the Win32_VideoController properties.
sapi: Only print GetStatus() FIXME once.
Alexandre Julliard (21):
ntdll: Copy the context contents instead of the pointer on collided unwind.
ntdll: Use a common wrapper to call exception handlers on x86-64.
ntdll: Use a common wrapper to call unwind handlers on x86-64.
wshom.ocx: Don't show a message box on ShellExecute error.
widl: Don't skip a pointer level for pointers to pointers to strings.
include: Fix a parameter type in the IEnumTfUIElements interface.
idl: Use IPSFactoryBuffer instead of a non-existent IFactoryBuffer.
widl: Merge interpreted stubs header and parameters output into a single function.
widl: Don't output the explicit handle argument.
widl: Fix method number for call_as functions.
rpcrt4: Return the correct failure for a NULL binding handle.
rpcrt4: Make sure that the stack is set when catching an exception.
msi/tests: Delete the temp .msi file in all failure cases.
widl: Always use new-style format strings in interpreted mode.
widl: Add /robust flags in correlation descriptors.
widl: Output more correct /robust flags.
widl: Use the correct type for non-encapsulated union discriminants.
widl: Always pass the top-level attributes to detect interface pointers.
widl: Use padding instead of alignment in structure format strings.
widl: Clear /robust flags when no descriptor is present.
widl: Map VT_USERDEFINED to VT_I4 for default values in typelibs.
Alistair Leslie-Hughes (6):
fltmgr.sys: Implement FltBuildDefaultSecurityDescriptor.
fltmgr.sys: Create import library.
ntoskrnl/tests: Add FltBuildDefaultSecurityDescriptor test.
include: Add STORAGE_HOTPLUG_INFO structure.
include: Add some DWMWA_* enum values.
include: Add more DBCOLUMN_ defines.
Aurimas Fišeras (2):
po: Update Lithuanian translation.
po: Update Lithuanian translation.
Brendan Shanks (10):
mmdevapi: Make IMMDeviceCollection immutable after creation.
ntdll: Simplify creation of the server directory.
server: Simplify creation of the server directory.
server: Replace some malloc/sprintf/strcpy calls with asprintf.
server: Replace sprintf with snprintf to avoid deprecation warnings on macOS.
server: Clarify that registry files are always in the current directory, and simplify save_branch().
win32u: Enlarge buffer size in _CDS_flags.
win32u: Enlarge buffer size in format_date.
win32u: Use PATH_MAX for Unix paths instead of MAX_PATH (from Win32).
win32u: Replace sprintf with snprintf to avoid deprecation warnings on macOS.
Dmitry Timoshkov (6):
windowscodecs: Silence fixme for IID_CMetaBitmapRenderTarget.
widl: Use generic 'struct sltg_data' for collecting data.
widl: Add more traces.
widl: Add support for structures.
widl: Properly align name table entries.
widl: Add support for VT_USERDEFINED to SLTG typelib generator.
Eric Pouech (4):
evr: Remove useless code.
evr: Fix YUY2 image copy in evr_copy_sample_buffer().
cmd: Add test for substring handling in 'magic' variable expansion.
cmd: Fix substring expansion for 'magic' variables.
Esme Povirk (1):
user32/tests: Revert test updates for win11.
Hans Leidekker (6):
bcrypt: Add support for RSA OAEP padding.
wbemprox: Zero-initialize table data.
wmic: Make an error message more general.
wmic: Strip spaces once.
wmic: Handle failure from CommandLineToArgvW().
wmic: Handle multiple properties separated by whitespace.
Jacek Caban (2):
ntdll: Use __ASM_GLOBAL_IMPORT for RtlUnwind.
widl: Don't use old typelib format in do_everything mode.
Louis Lenders (2):
wmic: Support interactive mode and piped commands.
wbemprox: Add property 'Status' to Win32_BIOS.
Nikolay Sivov (22):
dwrite/shape: Fully initialize shaping context when getting glyph positions (Valgrind).
d2d1: Fix a double free on error path (Valgrind).
gdi32/emf: Zero-initialize handles array (Valgrind).
d3d10: Use older compiler for D3D10CompileEffectFromMemory().
d3d10/tests: Add a test for effect compilation containing empty buffers.
d2d1/tests: Get rid of test shader blobs.
d2d1/effect: Use effect property types identifier directly in initializers.
d2d1/effect: Use a helper internally instead of IsShaderLoaded().
d2d1/tests: Add a test for a custom effect using a pixel shader.
d2d1/tests: Add a basic test for ID2D1DrawInfo instance.
d2d1/tests: Add a test for transform graph input count.
d2d1/effect: Keep input count as a graph property when recreating it.
d2d1/effect: Implement offset transform object.
d2d1/effect: Implement blend transform object.
d2d1/effect: Implement node list for the transform graph.
d2d1/effect: Implement ConnectToEffectInput().
d2d1/effect: Implement SetOutputNode().
d2d1/effect: Implement SetSingleTransformNode().
d2d1/effect: Fix property value size for empty or missing string values.
d2d1/effect: Implement border transform object.
d2d1/effect: Implement bounds adjustment transform.
d2d1/tests: Add supported interface checks for transform objects.
Paul Gofman (23):
ntdll: Only save AVX xstate in wine_syscall_dispatcher.
ntdll: Preserve untouched parts of xstate in NtSetContextThread().
ntdll: Support generic xstate in Unix-side manipulation functions.
ntdll: Factor out xstate_from_server() function.
ntdll: Factor out context_to_server() function.
ntdll: Mind generic xstate masks in server context conversion.
ntdll: Support more xstate features.
ntdll/tests: Add more tests for xstate.
windows.perception.stub: Add stub IHolographicSpaceInterop interface.
wintypes: Report some API contracts as present in api_information_statics_IsApiContractPresentByMajor().
ddraw: Store material handles in the global table.
ddraw: Store surface handles in the global table.
ddraw: Store matrix handle in the global table.
ddraw: Don't apply state in ddraw_surface_blt().
wined3d: Factor out wined3d_texture_set_lod() function.
ddraw: Store wined3d state in d3d_device.
ddraw: Sync wined3d render target in d3d_device_sync_rendertarget().
ddraw: Support multiple devices per ddraw object.
ddraw/tests: Add tests for multiple devices.
win32u: Avoid writing past allocated memory in peek_message().
win32u: Avoid leaking previous buffer in get_buffer_space().
ddraw: Don't demand WINED3D_BIND_SHADER_RESOURCE for making surface in vidmem.
avifil32: Update lCurrentFrame in IGetFrame_fnGetFrame().
Piotr Caban (1):
gdi32: Implicitly call StartPage in ExtEscape on printer DC.
Rémi Bernon (35):
configure: Quote ac_cv_lib_soname_MoltenVK when setting SONAME_LIBVULKAN.
mf/tests: Check that pan scan and geometric apertures are set.
evr/tests: Split create_d3d_sample to a separate helper.
evr/tests: Split check_presenter_output to a separate helper.
evr/tests: Add more video mixer input media type aperture tests.
evr/mixer: Respect input media type MF_MT_GEOMETRIC_APERTURE.
win32u: Open adapters in NtGdiDdDDIEnumAdapters2 outside of the display devices lock.
winex11: Initialize D3DKMT vulkan instance only once.
winex11: Introduce a new get_vulkan_physical_device helper.
winex11: Introduce a new find_adapter_from_handle helper.
win32u: Move D3DKMT vulkan implementation out of winex11.
winegstreamer: Set GST_DEBUG if not set, based on WINEDEBUG channels.
win32u: Split writing adapter to registry to a separate helper.
win32u: Use a symlink for the logically indexed adapter config key.
win32u: Use named adapters instead of struct gdi_adapter.
win32u: Rename struct adapter to struct source.
winevulkan: Strip surface extensions in vkEnumerateInstanceExtensionProperties.
winevulkan: Remove now unnecessary vkEnumerateInstanceExtensionProperties driver entry.
winevulkan: Introduce a new get_host_surface_extension driver entry.
winevulkan: Remove now unnecessary vkCreateInstance driver entry.
winevulkan: Remove now unnecessary vkDestroyInstance driver entry.
winegstreamer: Create the transform parsed caps from wg_format.
winegstreamer: Fallback to input caps only when no parser was found.
mf/session: Avoid leaking samples in transform_node_deliver_samples.
mfreadwrite/reader: Use MFTEnumEx to enumerate stream transforms.
mfreadwrite/reader: Make the GetTransformForStream category parameter optional.
mfreadwrite/tests: Test the source reader stream change events.
mfreadwrite/tests: Test the D3D awareness of source reader transforms.
mfreadwrite/reader: Avoid accessing an invalid stream index.
mfreadwrite/reader: Keep the output subtypes when propagating media types.
winex11: Keep the client window colormap on the GL drawable.
winex11: Get rid of ref held from the HWND to its Vk surface.
winex11: Introduce a new detach_client_window helper.
winex11: Introduce a new destroy_client_window helper.
winex11: Introduce a new attach_client_window helper.
Santino Mazza (1):
crypt32: Fix CryptBinaryToString not adding a separator.
Tuomas Räsänen (1):
winebus: Ignore udev events of devices which do not have devnodes.
Zebediah Figura (11):
d3d11/tests: Test discarding a buffer in test_high_resource_count().
wined3d: Recreate buffer textures when renaming the existing buffer storage.
wined3d: Skip bindless samplers with no uniform location.
wined3d: Enable EXT_extended_dynamic_state2.
wined3d: Use dynamic state for primitive type if possible.
wined3d: Use dynamic state for patch vertex count if possible.
wined3d: Require EXT_framebuffer_object.
wined3d: Remove the OffscreenRenderingMode setting.
wined3d: Require GLSL 1.20 support.
wined3d: Remove the "arb" and "none" shader_backend options.
wined3d: Require ARB_texture_non_power_of_two.
Zhiyi Zhang (6):
mfmediaengine: Implement IMFMediaEngineEx::SetCurrentTime().
mfmediaengine: Implement IMFMediaEngineEx::SetCurrentTimeEx().
mfmediaengine/tests: Test IMFMediaEngineEx::SetCurrentTime/Ex().
gdiplus/tests: Add tests for GdipPrivateAddMemoryFont().
gdiplus: Search microsoft platform names first in load_ttf_name_id().
winemac.drv: Show the window after setting layered attributes.
```
The Wine development release 9.5 is now available.
What's new in this release:
- Initial SLTG-format typelib support in widl.
- Exception handling on ARM64EC.
- Improvements to Minidump support.
- Various bug fixes.
The source is available at <https://dl.winehq.org/wine/source/9.x/wine-9.5.tar.xz>
Binary packages for various distributions will be available
from <https://www.winehq.org/download>
You will find documentation on <https://www.winehq.org/documentation>
Wine is available thanks to the work of many people.
See the file [AUTHORS][1] for the complete list.
[1]: https://gitlab.winehq.org/wine/wine/-/raw/wine-9.5/AUTHORS
----------------------------------------------------------------
### Bugs fixed in 9.5 (total 27):
- #25207 SHFileOperation does not create new directory on FO_MOVE
- #29523 CDBurnerXP hangs on right-clicking empty space in the file browser
- #40613 Multiple applications require UAC implementation to run installer/app as a normal user instead of administrator (WhatsApp Desktop, Smartflix, Squirrel Installers, OneDrive)
- #44514 Elder Scrolls Online (Dragon Bones update) requires more than 32 samplers in pixel shaders with D3D11 renderer
- #45862 Multiple applications need MFCreateSinkWriterFromURL() implementation (Overwatch highlights, RadiAnt DICOM Viewer, Grand Theft Auto V Rockstar Editor)
- #48085 Wine error trying to install Mono after a version update
- #51957 Program started via HKLM\Software\Microsoft\Windows\CurrentVersion\App Paths should also be started if extension ".exe" is missing
- #52352 YI Home installer crashes on unimplemented urlmon.dll.414
- #52622 windows-rs 'lib' test crashes on unimplemented function d3dcompiler_47.dll.D3DCreateLinker
- #53613 Visual novel RE:D Cherish! logo video and opening movie does not play
- #53635 Alune Klient 14.03.2022 crashes on unimplemented function urlmon.dll.414
- #54155 WeCom (aka WeChat Work) 4.x failed to launch.
- #55421 Fallout Tactics launcher has graphics glitches
- #55876 Acrom Controller Updater broken due to oleaut32 install
- #56318 Totem Arts Launcher.exe does not open
- #56367 Tomb Raider 3 GOG crashes at start
- #56379 d2d1 unable to build
- #56380 Rocket League crashes with Wine 9.3 after BakkesMod (trainer app) injects into the game
- #56400 SSPI authentication does not work when connecting to sql server
- #56406 wineserver crashes in set_input_desktop()
- #56411 Failure to build wine 9.4 due to EGL 64-bit development files not found
- #56433 QQ8.9.6 Installer crashes at very beginning due to a change in server/process.c
- #56434 WScript.Network does not implement UserName, ComputerName, and UserDomain properties
- #56435 capture mouse dont work in virtual desktop (work on wine 9.3)
- #56445 d3d1-9 applications run out of memory after f6a1844dbe (ArmA: Cold War Assault, Final Fantasy XI Online, Far Cry 3)
- #56450 Non-input USB HID devices stopped working in 9.1
- #56458 ntdll tests skipped on win7 & win8: missing entry point kernel32.RtlPcToFileHeader
### Changes since 9.4:
```
Akihiro Sagawa (2):
dsound/tests: Add tests for implicit MTA creation in IDirectSound::Initialize().
dsound: Initialize MTA in IDirectSound::Initialize().
Alexandre Julliard (42):
configure: Check the correct variable for the Wayland EGL library.
ntdll: Implement RtlRestoreContext on ARM64EC.
ntdll: Implement RtlWalkFrameChain on x86-64.
ntdll: Implement RtlWalkFrameChain on i386.
ntdll: Implement RtlWalkFrameChain on ARM.
ntdll: Implement RtlWalkFrameChain on ARM64.
ntdll: Implement RtlWalkFrameChain on ARM64EC.
ntdll: Export RtlVirtualUnwind2 and RtlWalkFrameChain.
ntdll: Share RtlCaptureStackBackTrace implementation across platforms.
secur32/tests: Update count for new winehq.org certificate.
ws2_32/tests: Fix a couple of failures on Windows.
include: Define setjmpex prototype even when it's a builtin.
ntdll/tests: Directly link to setjmp().
ntdll/tests: Fix a backtrace test failure on Windows ARM64.
ntdll: Add test for non-volatile regs in consolidated unwinds.
ntdll: Port the RtlRestoreContext test to ARM64.
ntdll: Port the RtlRestoreContext test to ARM.
ntdll: Implement RtlUnwindEx on ARM64EC.
ntdll: Move __C_specific_handler implementation to unwind.c.
ntdll: Implement __C_specific_handler on ARM64EC.
ntdll: Always use SEH support on ARM64.
ntdll/tests: Skip segment register tests on ARM64EC.
ntdll/tests: Fix debug register tests on ARM64EC.
ntdll/tests: Fix a few more test failures on ARM64EC.
ntdll: Implement RtlGetCallersAddress.
kernelbase: Remove no longer needed DllMainCRTStartup function.
include: Add some new error codes.
include: Add some new status codes.
ntdll: Add mappings for more status codes.
jscript: Use the correct facility for JScript errors.
netprofm: Use the correct symbols for error codes.
msvcrt: Use floating point comparison builtins also in MSVC mode.
ntdll/tests: Fix exception address checks in child process on ARM64EC.
ntdll/tests: Update the KiUserExceptionDispatcher test for ARM64EC.
configure: Don't build wow64 support in non-PE builds.
wow64: Use a .seh handler in raise_exception().
wow64: Always use a .seh handler in cpu_simulate().
wow64: Access the BTCpuSimulate backend function pointer directly.
wow64: Use a .seh handler for system calls.
wow64cpu: Save non-volatile registers before switching to 32-bit code.
wow64: Use setjmp/longjmp from ntdll.
server: Add a helper to trace uint64 arrays.
Alexandros Frantzis (5):
winewayland.drv: Implement wglCreateContextAttribsARB.
winewayland.drv: Implement wglShareLists.
winewayland.drv: Implement wgl(Get)SwapIntervalEXT.
win32u: Cancel auto-repeat only if the repeat key is released.
win32u: Cancel previous key auto-repeat when starting a new one.
Andrew Nguyen (3):
ddraw: Reserve extra space in the reference device description buffer.
oleaut32: Bump version resource to Windows 10.
ddraw: Release only valid texture parents on ddraw_texture_init failure.
Andrew Wesie (1):
wined3d: Use bindless textures for GLSL shaders if possible.
Brendan McGrath (5):
comdlg32: Use values from DeviceCapabilities in combobox.
comdlg32: Add resolutions to PRINTDLG_ChangePrinterW.
comdlg32: Populate printer name on the print dialogs.
comdlg32: Use ANSI functions in ANSI WMCommandA.
comdlg32: Don't treat cmb1 as the printer list unless in PRINT_SETUP.
Brendan Shanks (6):
ntdll: Remove support for msg_accrights FD passing.
server: Remove support for msg_accrights FD passing.
mountmgr: Replace sprintf with snprintf to avoid deprecation warnings on macOS.
mountmgr: Replace some malloc/sprintf/strcpy calls with asprintf.
opengl32: Replace sprintf with snprintf/asprintf to avoid deprecation warnings on macOS.
secur32: Replace sprintf with snprintf to avoid deprecation warnings on macOS.
Daniel Lehman (2):
oleaut32/tests: Add tests for GetSizeMax after dirty flag cleared.
oleaut32: Return success from GetSizeMax if not dirty.
David Gow (1):
evr/dshow: Support NV12 in evr_render.
David Heidelberg (2):
d3d9/tests: Replace LPDWORD cast with float_to_int function.
mailmap: Add a mailmap entry for myself with the proper name.
Dmitry Timoshkov (6):
d2d1: Make some strings const.
wineps.drv: Return default resolution if PPD doesn't provide the list of supported resolutions.
kerberos: Allocate memory for the output token if requested.
comctl32/tests: Add more tests for IImageList2 interface.
comctl32: Implement IImageList2::Initialize().
widl: Add initial implementation of SLTG typelib generator.
Eric Pouech (18):
include: Update minidumpapiset.h.
dbghelp/tests: Add tests for minidumps.
dbghelp/tests: Add tests about generated memory chunks.
dbghelp/tests: Add tests about minidump's callback.
dbghelp/tests: Test exception information in minidump.
dbghelp/tests: Add tests for function table lookup.
dbghelp: Use an intermediate buffer in SymFunctionTableAccess (x86_64).
dbghelp: Don't write minidump from running thread.
dbghelp: Simplify thread info generation in minidump.
dbghelp: Add support for V2 unwind info (x86_64).
winedbg: Fallback to PE image when reading memory (minidump).
winedbg: Reload module without virtual flag.
dbghelp: No longer embed unwind information in minidump (x86_64).
winedbg: Add ability to set executable name.
winedbg: Extend 'attach' command to load minidump files.
winedbg: Flush expr buffer upon internal exception.
winedbg: Update the CPU information displayed when reloading a minidump.
winedbg: Don't reload a minidump for a different machine.
Esme Povirk (7):
user32/tests: Accept HCBT_ACTIVATE in TrackPopupMenu.
gdiplus: Check bounding box in GdipIsVisibleRegionPoint.
user32/tests: Add another missing message for TrackPopupMenu.
gdiplus/tests: Region bounds aren't rounded.
gdiplus: Calculate region bounding box without generating HRGN.
user32/tests: Accept WM_ACTIVATE in TrackPopupMenu.
user32/tests: Further updates for win11 TrackPopupMenu failures.
Gabriel Ivăncescu (1):
shell32: Construct the proper path target for UnixFolder.
Giovanni Mascellani (1):
d2d1: Compile the pixel shader with D3DCompile().
Hans Leidekker (3):
dnsapi/tests: Skip tests if no CNAME records are returned.
ntdll/tests: Fix a test failure.
ntdll/tests: Load NtMakeTemporaryObject() dynamically.
Henri Verbeet (1):
wined3d: Do not check the input signature element count for sm4+ shaders in shader_spirv_compile_arguments_init().
Jacek Caban (2):
configure: Don't explicitly enable -Wenum-conversion on Clang.
widl: Always close parsed input file.
Jinoh Kang (10):
tools/gitlab: Run make_specfiles before building.
ntdll/tests: Add tests for OBJ_PERMANENT object attribute.
ntdll/tests: Add tests for NtMakeTemporaryObject.
server: Generalize server request make_temporary to set_object_permanence.
ntdll: Implement NtMakePermanentObject.
ntdll/tests: Don't import kernel32.RtlPcToFileHeader.
Revert "ntdll/tests: Load NtMakeTemporaryObject() dynamically."
server: Check for DELETE access in NtMakeTemporaryObject().
kernelbase: Open object with DELETE access for NtMakeTemporaryObject().
gitlab: Output collapsible section markers in test stage script.
Kyrylo Babikov (1):
dbghelp: Fix PDB processing using the FPO stream instead of FPOEXT.
Louis Lenders (1):
shell32: Try appending .exe when looking up an App Paths key.
Marcus Meissner (1):
ntdll/tests: Fix size passed to GetModuleFileNameW.
Mark Jansen (1):
kernel32/tests: Add tests for job object accounting.
Nikolay Sivov (16):
include: Add ID2D1Factory7 definition.
include: Add ID2D1DeviceContext6 definition.
d3dcompiler: Set correct compilation target for effects profiles.
d3dcompiler: Wrap fx_4_x output in a dxbc container.
d3d10/tests: Add a small effect compilation test.
wshom/network: Use TRACE() for implemented method.
wshom/network: Implement GetTypeInfo().
wshom/network: Implement ComputerName() property.
wshom/network: Check pointer argument in get_UserName().
d3dx10/tests: Remove todo's from now passing tests.
d3d10_1/tests: Remove todo from now passing test.
wshom/network: Implement UserDomain property.
msxml6/tests: Add some tests for MXWriter60.
msxml/tests: Move some of the validation tests to their modules.
msxml/tests: Move version-specific schema tests to corresponding modules.
include: Remove XMLSchemaCache60 from msxml2.idl.
Noah Berner (1):
advapi32/tests: Add todo_wine to tests that are currently failing.
Paul Gofman (11):
imm32: Set lengths to 0 for NULL strings in ImmSetCompositionString().
cryptowinrt: Force debug info in critical sections.
diasymreader: Force debug info in critical sections.
dsdmo: Force debug info in critical sections.
qasf: Force debug info in critical sections.
services: Force debug info in critical sections.
explorer: Force debug info in critical sections.
ntdll: Only allocate debug info in critical sections with RTL_CRITICAL_SECTION_FLAG_FORCE_DEBUG_INFO.
server: Ignore some ICMP-originated socket errors for connectionless sockets.
strmbase: Fallback to InitializeCriticalSection() if RTL_CRITICAL_SECTION_FLAG_FORCE_DEBUG_INFO is unsupported.
ntdll: Don't use debug info presence to detect critical section global status.
Pavel Ondračka (1):
d3d9/tests: Define enums outside of struct.
Piotr Caban (6):
ntdll: Workaround sendmsg bug on macOS.
winedump: Fix REG_DWORD dumping with no data.
advapi32/tests: Merge RegLoadKey and RegUnLoadKey tests.
advapi32/tests: Remove all files created by RegLoadKey tests.
advapi32/tests: Test if modifications are saved in RegUnLoadKey.
advapi32/tests: Remove all files created by RegLoadAppKey tests.
Robin Kertels (1):
d3d9/tests: Skip desktop window tests if device creation fails.
Rémi Bernon (74):
win32u: Move D3DKMT functions to a new d3dkmt.c source.
win32u: Move D3DKMT VidPn* functions out of winex11.
win32u: Add an adapter struct to the device manager context.
win32u: Split writing monitor to registry to a separate helper.
win32u: Get rid of the monitor display_device.
win32u: Get rid of the monitor state_flags.
win32u: Get rid of the adapter display_device.
win32u: Get rid of the monitor flags.
win32u: Enumerate monitors from their device keys.
mfreadwrite/reader: Handle MF_E_TRANSFORM_STREAM_CHANGE results.
win32u: Fix incorrect ascii key name in get_config_key.
winevulkan: Use an rb_tree and allocate entries for handle mappings.
winevulkan: Use a single allocation for device and queues.
winevulkan: Pass VkDeviceQueueCreateInfo to wine_vk_device_init_queues.
winevulkan: Rename wine_vk_physical_device_alloc parameters and variables.
winevulkan: Use a single allocation for instance and physical devices.
winevulkan: Get rid of the wine_vk_device_free helper.
winevulkan: Simplify wine_vk_instance_free helper.
winevulkan: Add handle mappings on creation success only.
winevulkan: Get rid of the wine_vk_instance_free helper.
mfplat/tests: Test each VIDEOINFOHEADER field conversion separately.
mfplat/mediatype: Implement implicit MFInitMediaTypeFromVideoInfoHeader subtype.
mfplat/mediatype: Implement MFInitMediaTypeFromVideoInfoHeader2.
mfplat/tests: Add tests for MFInitMediaTypeFromVideoInfoHeader2.
mfplat/mediatype: Implement MFInitAMMediaTypeFromMFMediaType for FORMAT_VideoInfo2.
mfplat/tests: Test aperture to VIDEOINFOHEADER fields mapping.
mfplat/mediatype: Support FORMAT_VideoInfo2 in MFInitMediaTypeFromAMMediaType.
mfplat/mediatype: Set MF_MT_SAMPLE_SIZE from bmiHeader.biSizeImage.
mfplat/mediatype: Map rcSource to MF_MT_(PAN_SCAN|MINIMUM_DISPLAY)_APERTURE.
mfplat/mediatype: Set rcSource and rcTarget if stride differs from width.
mfplat/tests: Add more MFAverageTimePerFrameToFrameRate tests.
mfplat: Support flexible frame time in MFAverageTimePerFrameToFrameRate.
mfplat/mediatype: Implement MF_MT_FRAME_RATE from VIDEOINFOHEADER2.
mfplat/mediatype: Implement VIDEOINFOHEADER2 dwControlFlags conversion.
mfplat/mediatype: Implement some VIDEOINFOHEADER2 dwInterlaceFlags conversion.
mfplat/tests: Test that aperture is dropped with VIDEOINFOHEADER2.
mfplat/tests: Test that MFCreateMFVideoFormatFromMFMediaType appends user data.
mfplat/mediatype: Append user data in MFCreateMFVideoFormatFromMFMediaType.
mfplat/tests: Check the conditions for the MFVideoFlag_BottomUpLinearRep flags.
mfplat/mediatype: Stub MFInitMediaTypeFromMFVideoFormat.
mfplat/tests: Add tests for MFInitMediaTypeFromMFVideoFormat.
mfplat/mediatype: Implement MFInitMediaTypeFromMFVideoFormat.
winebus: Add HID usages in the device descriptor when possible.
winebus: Read hidraw device usages from their report descriptors.
winebus: Prefer hidraw for everything that is not a game controller.
winebus: Remove devices that are ignored wrt hidraw preferences.
winevulkan: Allow only one vulkan surface at a time for an HWND.
win32u: Avoid a crash when cleaning up a monitor without an adapter.
winegstreamer: Release sink caps in the error path.
winegstreamer: Append an optional parser before decoders.
mfplat/tests: Add some broken results for Win7.
mfplat/tests: Test initializing mediatype from AAC WAVEFORMATEXTENSIBLE.
mfplat/tests: Check how AAC attributes are copied from user data.
mfplat/mediatype: Check format pointers and sizes in MFInitMediaTypeFromAMMediaType.
mfplat/mediatype: Support audio major type in MFInitMediaTypeFromAMMediaType.
mfplat/mediatype: Force WAVEFORMATEXTENSIBLE in MFCreateWaveFormatExFromMFMediaType in some cases.
mfplat/mediatype: Implement MFCreateMediaTypeFromRepresentation.
mfplat/mediatype: Use MFCreateWaveFormatExFromMFMediaType in init_am_media_type_audio_format.
ntoskrnl.exe: Open symbolic link with DELETE before making them temporary.
server: Avoid removing thread twice from its desktop thread list.
winex11: Accept key and mouse events with QS_RAWINPUT.
server: Send WM_WINE_CLIPCURSOR message only when necessary.
server: Send WM_WINE_SETCURSOR message only when necessary.
win32u: Use a structure to pass peek_message arguments.
server: Check for internal hardware messages before others.
server: Process internal messages when checking queue status.
user32/tests: Add missing winetest_pop_context.
user32/tests: Add some LoadKeyboardLayoutEx tests.
winemac: Use SONAME_LIBVULKAN as an alias for MoltenVK.
win32u: Move vulkan loading and init guard out of the drivers.
win32u: Move vkGet(Instance|Device)ProcAddr out the drivers.
winevulkan: Stop generating the wine/vulkan_driver.h header.
win32u: Move vkGet(Device|Instance)ProcAddr helpers inline.
mfplat: Append MFVIDEOFORMAT user data after the structure padding.
Santino Mazza (2):
mf/test: Check the topologies id's in topo loader.
mf/topoloader: Preserve input topology id.
Vijay Kiran Kamuju (4):
include: Add Windows.UI.ViewManagement.UIViewSettings definitions.
urlmon: Add stub for ordinal 414.
d3dcompiler: Add D3DCreateLinker stub.
user32: Add LoadKeyboardLayoutEx stub.
Yuxuan Shui (8):
shell32/tests: Check FindExecutable is looking in the correct current directory.
shell32/tests: Check ShellExecute is looking in the correct current directory.
shell32: PathResolve(file, NULL, ...) should not look in the current directory.
shell32: Make sure PathResolve can find files in the current directory.
shell32: PathResolve should be able to find files that already have extensions.
shell32: PathResolve should remove trailing dot.
shell32: Fix FindExecutable search path.
shell32: Rely solely on SHELL_FindExecutable for ShellExecute.
Zebediah Figura (12):
ntdll: Assign a primary token in elevate_token().
d3d9/tests: Remove a no longer accurate comment.
d3d11/tests: Add a test for using a large number of SRV resources.
wined3d: Rename the shader_select_compute method to shader_apply_compute_state.
wined3d: Move checking shader_update_mask to shader_glsl_apply_compute_state().
shell32/tests: Remove obsolete workarounds from test_move().
quartz: Implement SetVideoClippingWindow() and PresentImage() in the VMR7 presenter.
quartz: Reimplement the VMR7 using the VMR7 presenter.
quartz: Implement IVMRSurfaceAllocatorNotify::AdviseSurfaceAllocator().
quartz: Return S_OK from IVMRSurfaceAllocator_PrepareSurface().
quartz/tests: Add some tests for VMR7 renderless mode.
wined3d: Avoid leaking string buffers in shader_glsl_load_bindless_samplers().
Zhenbo Li (1):
shell32: Create nonexistent destination directories in FO_MOVE.
Zhiyi Zhang (5):
mfreadwrite: Fix a memory leak (Coverity).
win32u: Support HiDPI for the non-client close button in WS_EX_TOOLWINDOW windows.
win32u: Fix a possible condition that makes EnumDisplayMonitors() not reporting any monitors.
win32u: Don't enumerate mirrored monitor clones for GetSystemMetrics(SM_CMONITORS).
win32u: Don't enumerate mirrored monitor clones when unnecessary.
```
The Wine development release 9.4 is now available.
What's new in this release:
- Bundled vkd3d upgraded to version 1.11.
- Initial OpenGL support in the Wayland driver.
- Support for elevating process privileges.
- More HID pointer improvements.
- Various bug fixes.
The source is available at <https://dl.winehq.org/wine/source/9.x/wine-9.4.tar.xz>
Binary packages for various distributions will be available
from <https://www.winehq.org/download>
You will find documentation on <https://www.winehq.org/documentation>
Wine is available thanks to the work of many people.
See the file [AUTHORS][1] for the complete list.
[1]: https://gitlab.winehq.org/wine/wine/-/raw/wine-9.4/AUTHORS
----------------------------------------------------------------
### Bugs fixed in 9.4 (total 25):
- #11629 Add optional start menu and taskbar to explorer
- #24812 Explorer++ 1.2: right-click menu (in the main listview) degrades to nothing when opened multiple times
- #34319 Total Commander 8.x: Context menu does not contain 'paste' entry
- #34321 Total Commander 8.x: cut/copy/paste keyboard shortcuts don't work
- #34322 Total Commander 8.x: 'cut' works like 'copy'
- #44797 Visio 2003 does not read the complete list of fonts present in the system.
- #46773 Skype 4 MSI installer fails to create trigger for task using Task Scheduler (unimplemented type 7, TASK_TRIGGER_REGISTRATION)
- #48110 Multiple .NET 4.x applications need TaskService::ConnectedUser property (Toad for MySQL Freeware 7.x, Microsoft Toolkit from MS Office 2013)
- #48344 Luminance HDR / qtpfsgui 2.6.0: Empty file select dialog
- #49877 Minecraft Education Edition shows error during install: Fails to create scheduled task
- #52213 Thread crashes when pthread_exit is called in a SIGQUIT handler
- #55487 winpcap: pcap_dispatch doesn't capture anything with count argument -1
- #55619 VOCALOID AI Shared Editor v.6.1.0 crashes with System.Management.ManagementObject object construction
- #55724 mfmediaengine:mfmediaengine sometimes gets a threadpool assertion in Wine
- #55821 Desktop Window Manager crashes when launching a WPF app
- #56147 Real time Receiving data freezes for 1-5 seconds
- #56271 Free Download Manager no longer works after it updated (stuck at 100% CPU, no visible window)
- #56299 imm32.dll: CtfImmIsGuidMapEnable could not be located in the dynamic link library
- #56334 Page fault when querying dinput8_a_EnumDevices
- #56337 battle.net: tray icon is not displayed with wine-9.2
- #56345 EA app installer has no text
- #56357 Zero sized writes using WriteProcessMemory succeed on Windows, but fail on Wine.
- #56360 FoxVox window is rendered as a blank surface instead of expected user interface
- #56388 Regression: Fullscreen apps show on wrong monitor and don't respond to mouse events properly
- #56401 Some ARM unwinding testcases broken by "ntdll: Use the correct structure for non-volatile registers"
### Changes since 9.3:
```
Aida Jonikienė (3):
qwave: Add QOSCloseHandle() stub.
qwave: Add tests for QOSCloseHandle().
msvcrt: Handle wide specifiers option in __stdio_common_vfscanf().
Alexandre Julliard (59):
ntdll: Add a wrapper macro for ARM64EC syscalls.
win32u: Add a wrapper macro for ARM64EC syscalls.
include: Add SEH information to ARM64EC syscalls.
ntdll: Add SEH information to ARM64EC breakpoints.
winebuild: Remove some no longer used support for ELF ARM platforms.
wow64: Update Wow64RaiseException behavior to match i386 hardware exceptions.
wow64: Use a .seh handler for the simulation loop.
ntdll: Always use .seh handlers on ARM.
ntdll: Use a .seh handler in DbgUiRemoteBreakin on ARM64EC.
ntdll: Use a .seh handler in RtlUserThreadStart on ARM64EC.
ntdll: Implement RtlCaptureContext on ARM64EC.
ntdll: Use the exported structures for dll redirection data.
ntdll: Move RtlHashUnicodeString constants to a public header.
ntdll: Remove no longer needed definitions from the private header.
winedump: Print the correct register names for exception info on ARM64.
ntdll: Use the official definitions for exception flags.
kernelbase: Use the official definitions for exception flags.
krnl386.exe: Use the official definitions for exception flags.
msvcp90: Use the official definitions for exception flags.
msvcrt: Use the official definitions for exception flags.
win32u: Use the official definitions for exception flags.
winecrt0: Use the official definitions for exception flags.
wow64: Use the official definitions for exception flags.
winedbg: Use the official definitions for exception flags.
widl: Use the official definitions for exception flags.
include: Remove the private definitions of the exception flags.
include: Move unwinding functions definitions to rtlsupportapi.h.
ntdll: Implement RtlVirtualUnwind2.
ntdll/tests: Use a proper handler in the RtlRaiseException test on x86-64.
ntdll: Implement RtlRaiseException on ARM64EC.
kernelbase: Implement RaiseException on ARM64EC.
qwave/tests: Remove todo from a succeeding test.
ntdll: Port the RtlRaiseException test to ARM64.
ntdll: Port the RtlRaiseException test to ARM.
ntdll: Always use SEH support on ARM.
ntdll: Use the correct structure for non-volatile registers on ARM64.
ntdll: Use the correct structure for non-volatile registers on ARM.
ntdll: Also copy non-volatile regs on collided unwind.
ntdll: Use a common wrapper to call exception handlers on ARM64.
ntdll: Use a common wrapper to call exception handlers on ARM.
ntdll: Use a common wrapper to call unwind handlers on ARM64.
ntdll: Use a common wrapper to call unwind handlers on ARM.
ntdll: Allocate the data structure and stack for the ARM64EC emulator.
ntdll: Implement exception dispatching on ARM64EC.
ntdll: Implement KiUserExceptionDispatcher on ARM64EC.
vkd3d: Import upstream release 1.11.
ntdll: Use jump buffer definitions from setjmp.h.
ntdll: Export _setjmpex.
ntdll: Export longjmp.
ntdll: Implement _setjmpex on ARM64EC.
d3d10_1/tests: Mark a failing test as todo.
d3dx9/tests: Mark failing tests as todo.
ntdll: Don't copy a missing context in get_thread_context().
ntdll: Remove a misleading WARN.
ntdll: Support the __os_arm64x_helper functions in the loader.
winedump: Dump the __os_arm64x_helper functions.
include: Always use _setjmpex on non-i386 platforms.
msvcrt: Import setjmp/setjmpex from ntdll.
msvcrt: Import longjmp from ntdll for PE builds.
Alexandros Frantzis (11):
winex11.drv: Remove unused refresh_drawables field.
winewayland.drv: Add skeleton OpenGL driver.
winewayland.drv: Initialize core GL functions.
winewayland.drv: Implement wglGetExtensionsString{ARB,EXT}.
winewayland.drv: Implement wglGetProcAddress.
winewayland.drv: Implement wglDescribePixelFormat.
winewayland.drv: Implement wglSetPixelFormat(WINE).
winewayland.drv: Implement OpenGL context creation.
winewayland.drv: Implement wglMakeCurrent and wglMakeContextCurrentARB.
winewayland.drv: Implement wglSwapBuffers.
winewayland.drv: Handle resizing of OpenGL content.
Aurimas Fišeras (1):
po: Update Lithuanian translation.
Brendan McGrath (5):
mshtml: Pass DOMEvent instead of nsIDOMEvent during handle_event.
mshtml: Use generic event dispatcher for DOMContentLoaded.
mshtml/tests: Add test for document mode after InitNew and Load.
mshtml: Always use the event target dispex.
mshtml: Don't handle special case when doc != node->doc.
Brendan Shanks (2):
ntdll: Add native thread renaming for FreeBSD.
quartz: Set the name of internal threads.
Connor McAdams (6):
webservices/tests: Fix -Warray-bounds warning on gcc 13.2.0.
d3dx9/tests: Add more tests for misaligned compressed surface loading.
d3dx9: Use base image pointer when decompressing source image.
d3dx9: Split D3DXLoadSurfaceFromMemory functionality into a separate function.
d3dx9: Split off image decompression into a helper function.
d3dx9: Preserve the contents of unaligned compressed destination surfaces.
Daniel Lehman (5):
oleaut32/tests: Add tests for IPersistStream::GetSizeMax.
oleaut32: Implement GetSizeMax for empty picture.
oleaut32: Implement GetSizeMax for BMPs.
ole32: Do not lock storage in read-only deny-write mode.
ole32/tests: Remove todo from lock tests.
David McFarland (5):
mmdevapi/tests: Add test for AudioClient3_InitializeSharedAudioStream.
mmdevapi: Implement IAudioClient3_InitializeSharedAudioStream.
mmdevapi: Implement IAudioClient3_GetSharedModeEnginePeriod.
mmdevapi/tests: Add test for IDeviceTopology.
mmdevapi: Add stub for IDeviceTopology.
Eric Pouech (20):
server: Allow 0-write length in WriteProcessMemory().
dbghelp/tests: Add tests for image files lookup.
dbghelp/tests: Add tests for SymFindFileInPath for pdb files.
dbghelp/tests: Add tests about SymLoadModule and finding pdb files.
dbghelp: Don't fail on loading 64bit modules on 32bit applications.
dbghelp: Don't search the passed path in SymFindFileInPath.
dbghelp/tests: Add more tests for SymLoadModule*.
dbghelp: Always use SymGetSrvIndexFileInfo() for files lookup.
dbghelp: Rework loading of PDB string table.
dbghelp: Get rid of struct pdb_lookup.
dbghelp: Return matched information for path_find_symbol_file.
dbghelp: Search subdirectories in element path.
dbghelp: Relax failure conditions.
dbghelp: Change order when trying to load modules.
dbghelp: Mimic native behavior for module name.
dbghelp: Fix some corner case of virtual module loading.
dbghelp/tests: Extend the tests for SymLoadModule().
dbghelp: Support SLMFLAG_NO_SYMBOLS in SymLoadModuleEx*().
dbghelp: Don't fail in SymAddSymbol for modules without debug information.
dbghelp: Fixed module information when unmatched pdb file is loaded.
Esme Povirk (7):
gdiplus: Switch to a struct for gdip_format_string callback args.
gdiplus: Pass gdip_format_string_info to font link functions.
gdiplus: Restore hdc argument to gdip_format_string.
gdiplus: Fix crash in GdipAddPathString.
gdiplus: Fix use after free in GdipAddPathString.
gdiplus: Implement font linking in GdipAddPathString.
mscoree: Implement CLRRuntimeHost_Start.
Fabian Maurer (7):
win32u: Move get_awareness_from_dpi_awareness_context.
win32u: Refactor get_thread_dpi_awareness to use get_awareness_from_dpi_awareness_context.
user32/tests: Add exhaustive tests for Get/SetThreadDpiAwarenessContext.
user32: Fix Set/GetThreadDpiAwarenessContext for DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2.
user32/tests: Add tests for AreDpiAwarenessContextsEqual.
user32: Fix AreDpiAwarenessContextsEqual behavior for DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2.
win32u: Sync dpi awareness changes from user32.
Florian Will (3):
include: Add TCP_KEEPCNT and TCP_KEEPINTVL definitions.
ws2_32/tests: Test TCP_KEEP{ALIVE,CNT,INTVL} options.
ws2_32: Implement TCP_KEEP{ALIVE,CNT,INTVL} options.
Gabriel Ivăncescu (1):
winex11: Set the correct visual even if alpha matches.
Hans Leidekker (5):
netprofm: Support NLM_ENUM_NETWORK flags.
netprofm: Set return pointer to NULL in networks_enum_Next().
wbemprox: Handle implicit property in object path.
netprofm/tests: Mark a test result as broken on Windows 11.
wbemprox: Use separate critical sections for tables and table list.
Henri Verbeet (2):
wined3d: Pass "shader->function" as source to vkd3d_shader_scan() in shader_spirv_scan_shader().
wined3d: Slightly adjust an ERR in shader_spirv_compile_shader().
Jacek Caban (9):
configure: Disable -Wmisleading-indentation warnings on GCC.
vcomp/tests: Use limits.h macros in for_static_i8_cb.
winebuild: Output load config on PE targets.
winevulkan: Update to VK spec version 1.3.278.
winevulkan: Remove no longer needed spec workarounds.
winevulkan: Rename wine_device_memory mapping to vm_map.
winevulkan: Use handle map for memory objects.
winevulkan: Refactor extra extensions handling in wine_vk_device_convert_create_info.
winevulkan: Use VK_EXT_map_memory_placed for memory mapping on wow64.
Martin Storsjö (1):
arm64: Expose information about more modern CPU extensions.
Michael Müller (1):
wine.inf: Register the New menu as a directory background context menu handler.
Nikolay Sivov (3):
d3dcompiler: Enable semantic names mapping in compatibility mode.
d3d10_1/tests: Add a basic test for returned preferred profiles.
d3d10_1/tests: Add an effect compilation test using 10.1 features.
Noah Berner (1):
comctl32/tests: Fix test that fails on Feb 29th.
Paul Gofman (34):
nsiproxy.sys: Fix ipv6 route table parsing on Linux.
iphlpapi: Partially fill Ipv4 / Ipv6 metric in GetAdaptersAddresses().
wbemprox: Force debug info in critical sections.
wmwcore: Force debug info in critical sections.
browseui: Force debug info in critical sections.
itss: Force debug info in critical sections.
mmdevapi: Force debug info in critical sections.
ntdll: Mind context compaction mask in context_from_server().
ntdll: Don't copy xstate from / to syscall frame in usr1_handler().
ntdll: Support generic xstate config in context manipulation functions.
msvcp: Force debug info in critical sections.
msvcrt: Force debug info in critical sections.
netapi32: Force debug info in critical sections.
rsaenh: Force debug info in critical sections.
wined3d: Force debug info in critical sections.
kernelbase: Use KEY_WOW64_64KEY flag when 64 bit registry access is assumed.
mciavi32: Force debug info in critical sections.
winmm: Force debug info in critical sections.
winebus.sys: Force debug info in critical sections.
windows.security.credentials.ui.userconsentverifier: Force debug info in critical sections.
amstream: Avoid leaking critical section debug info in filter_Release().
amstream: Force debug info in critical sections.
winexinput.sys: Force debug info in critical sections.
comctl32: Force debug info in critical sections.
mcicda: Force debug info in critical sections.
ole32: Force debug info in critical sections.
qcap: Force debug info in critical sections.
ntdll: Respect red zone in usr1_handler() on x64.
quartz: Force debug info in critical sections.
urlmon: Force debug info in critical sections.
winegstreamer: Force debug info in critical sections.
wmiutil: Force debug info in critical sections.
windows.gaming.input: Force debug info in critical sections.
windows.media.speech: Force debug info in critical sections.
Philip Rebohle (1):
winevulkan: Update to VK spec version 1.3.279.
Piotr Caban (1):
wininet: Fix memory leak when loading proxy information.
Rémi Bernon (49):
win32u: Introduce new NtUserSwitchDesktop syscall stub.
server: Keep track of the winstation input desktop.
server: Send hardware input to the visible input desktop.
server: Keep a list of threads connected to each desktop.
server: Keep a list of processes that can receive rawinput messages.
server: Dispatch rawinput messages using the rawinput process list.
winevulkan: Remove unnecessary WINEVULKAN_QUIRK_ADJUST_MAX_IMAGE_COUNT quirk.
winevulkan: Succeed VK_KHR_win32_surface procs queries when enabled.
winex11: Remove now unnecessary vulkan function name mapping.
winemac: Remove now unnecessary vulkan function name mapping.
winewayland: Remove now unnecessary vulkan function name mapping.
winex11: Remove unnecessary X11DRV_get_vk_* helpers.
winemac: Remove unnecessary macdrv_get_vk_* helper.
winex11: Remove unnecessary vkDestroySurfaceKHR NULL checks.
winemac: Remove unnecessary vkDestroySurfaceKHR NULL checks.
winewayland: Remove unnecessary vkDestroySurfaceKHR NULL checks.
mfreadwrite/reader: Split source_reader_create_decoder_for_stream helper.
mf/topology_loader: Only propagate some media type attributes.
mfreadwrite/reader: Call SetOutputType directly on the decoder transform.
mfreadwrite/reader: Keep the stream transforms in a list.
mfreadwrite/reader: Create and append a converter transform.
mfreadwrite/reader: Implement IMFSourceReaderEx_GetTransformForStream.
mfreadwrite/reader: Adjust min_buffer_size to be 1s of audio data.
win32u: Use NtUserCallHwndParam interface for __wine_send_input.
win32u: Use a custom struct hid_input for NtUserSendHardwareInput.
dinput/tests: Test the WM_POINTER* message parameter values.
mouhid.sys: Send WM_POINTER* messages on contact updates.
server: Add support for sending and receiving WM_POINTER* messages.
win32u: Add support for sending and receiving WM_POINTER* messages.
win32u: Use char array for the device manager context gpuid.
win32u: Simplify adapter key path creation from gpu_guid.
win32u: Remove unused wine_devpropkey_monitor_adapternameW property.
win32u: Use REG_SZ instead of REG_BINARY for some adapter keys.
win32u: Remove unnecessary class_guidW double check.
win32u: Use set_reg_ascii_value whenever possible.
win32u: Introduce and use new reg_(open|create)_ascii_key helpers.
winex11: Support XInput2 events on individual windows.
winex11: Select XI_Touch* input and translate it to WM_POINTER*.
server: Stop waiting on LL-hooks for non-injected input.
server: Generate WM_POINTERENTER / WM_POINTERLEAVE messages.
server: Continuously send pointer update messages while it's down.
server: Send emulated mouse messages on primary pointer updates.
win32u: Keep a reference on the adapters gpu.
win32u: Load gpus from registry before adapters.
win32u: Lookup adapter gpus from their device paths.
win32u: Enumerate devices with a dedicated helper.
win32u: Split read / write of gpu to registry to separate helpers.
win32u: Keep the vulkan GUID on the gpu structure.
server: Remove desktop from their winstation list before looking for another input desktop.
Shaun Ren (2):
sapi: Implement ISpeechVoice::{get/put}_Volume.
sapi: Implement ISpeechVoice::{get/putref}_Voice.
Sven Baars (1):
oleaut32: Use scientific notation if it prevents a loss of accuracy.
Tim Clem (3):
winemac.drv: Exclude the emoji Touch Bar when looking for input methods.
win32u: Don't mask keyboard scan codes when processing them for IME.
winebus.sys: Only attempt to open joysticks and gamepads in the IOHID backend.
Vijay Kiran Kamuju (7):
taskschd: Implement ITaskService_get_ConnectedUser.
taskschd: Return success from Principal_put_RunLevel.
include: Add IRegistrationTrigger definition.
taskschd: Add IRegistrationTrigger stub implementation.
taskschd: Implement IRegistrationTrigger_putEnabled.
taskschd: Implement IRegistrationTrigger_getEnabled.
taskschd: Implement TaskService_get_ConnectedDomain.
Yuxuan Shui (10):
dmband: Move band.c to dmusic.
dmime: Better MIDI parsing interface.
dmime: Parse MIDI program change events and generate a bandtrack.
dmime: Add a stub chordtrack for MIDI segments.
dmime: Use linked list for tempotrack.
dmime: Implement setting TempoParam for tempotracks.
dmime: Parse MIDI Set Tempo meta events and generate a tempotrack.
dmime/tests: Call the correct QueryInterface function for DirectMusic track.
dmime: Parse note on/off events and generate a seqtrack.
dmime: Handle MIDI control events in MIDI files.
Zebediah Figura (47):
shell32: Also zero-initialize the background menu.
wined3d/atifs: Move TEXTUREFACTOR constant loading to arbfp_apply_draw_state().
wined3d/atifs: Move texture constant loading to arbfp_apply_draw_state().
wined3d/atifs: Move FFP bumpenv constant loading to atifs_apply_draw_state().
wined3d/atifs: Move fragment program compilation from set_tex_op_atifs() to atifs_apply_draw_state().
shell32: Stub CLSID_NewMenu.
shell32: Stub IContextMenu3 on the New menu.
shell32: Stub IObjectWithSite on the New menu.
shell32: Return an initial "New" menu.
wine.inf: Add ShellNew registry entries for Folder.
shell32: Enumerate the ShellNew key for Folder.
shell32: Implement InvokeCommand() for the new menu.
shell32/tests: Add a few more tests for the New menu.
msi/tests: Expand costing tests.
msi: Round costs up to 4096 bytes instead of clamping.
msi: Store component cost in 512-byte units.
msi: Multiply by 512 in dialog_vcl_add_drives().
shell32: Elevate the child process for the "runas" verb.
wine.inf: Set the EnableLUA value to 1.
msi: Create the custom action server as an elevated process.
shell32/tests: Add tests for context menu copy/paste.
shell32: Remove useless and commented out code.
shell32: Move DoPaste() up.
shell32: Add a get_data_format() helper.
shell32: Reimplement pasting from CF_DROP directly.
shell32: Respect the parent PIDL when pasting from CFSTR_SHELLIDLIST.
shell32: Implement Paste in the item menu.
wined3d/nvrc: Move TEXTUREFACTOR constant loading to nvrc_apply_draw_state().
wined3d/nvrc: Move FFP bumpenv constant loading to nvrc_apply_draw_state().
wined3d/nvrc: Move color ops from nvrc_colorop() to nvrc_apply_draw_state().
wined3d/nvrc: Remove now redundant STATE_SAMPLER handlers.
wined3d/nvrc: Move alpha op application to nvrc_apply_draw_state().
wined3d/nvrc: Remove now redundant WINED3D_TSS_RESULT_ARG handlers.
mciwave: Abort the playback thread regardless of state when stopping.
shell32/tests: Add more tests for IDataObject.
shell32: Do not interpret the direction in IDataObject::EnumFormatEtc().
shell32: Reimplement the data object to store a generic array of HGLOBALs.
shell32: Implement IDataObject::SetData().
shell32: Reimplement pasting from a CIDA without ISFHelper.
shell32: Remove the no longer used ISFHelper::CopyItems() helper.
shell32: Set the drop effect from the context menu.
shell32: Respect the drop effect in do_paste().
shell32: Fix a test failure in test_DataObject().
winetest: Elevate test processes on Wine.
ntdll: Implement NtSetInformationProcess(ProcessAccessToken).
ntdll: Elevate processes if requested in the manifest.
server: Create processes using a limited administrator token by default.
Zhiyi Zhang (7):
Revert "winex11.drv: Handle X error from vkGetRandROutputDisplayEXT()."
rtworkq: Avoid closing a thread pool object while its callbacks are running.
rtworkq: Avoid possible scenarios that an async callback could be called twice.
advapi32: Check NULL return key pointers when creating registry keys.
advapi32/tests: Test creating registry keys with a NULL return key pointer.
user32/tests: Add some ReleaseCapture() tests.
win32u: Only send mouse input in ReleaseCapture() when a window is captured.
Ziqing Hui (2):
mf/tests: Test AvgTimePerFrame for WMV decoder DMO.
winegstreamer: Set AvgTimePerFrame in GetOutputType() for WMV decoder.
```
The vkd3d team is proud to announce that release 1.11 of vkd3d, the Direct3D
to Vulkan translation library, is now available.
This release contains improvements that are listed in the release notes below.
The main highlights are:
- Initial support for compiling legacy Direct3D bytecode to SPIR-V.
- Initial HLSL compiler support for compiling effect profiles.
- Miscellaneous bug fixes and performance improvements.
The source is available from the following location:
<https://dl.winehq.org/vkd3d/source/vkd3d-1.11.tar.xz>
The current source can also be pulled directly from the git repository:
<https://gitlab.winehq.org/wine/vkd3d.git>
Vkd3d is available thanks to the work of multiple people. See the file AUTHORS
for the complete list.
# What's new in vkd3d 1.11
### libvkd3d
- Descriptor updates happen asynchronously on an internal worker thread, for
a minor performance improvement in applications that update many
descriptors per frame.
- When the VK_EXT_mutable_descriptor_type extension is available, libvkd3d
will make more efficient use of descriptor pools and sets.
- When the VK_EXT_shader_viewport_index_layer extension is available,
libvkd3d supports indexing viewport and render target arrays from vertex
and tessellation evaluation shaders.
- Support for standard (i.e., black and white) border colours is
implemented.
- The GetResourceAllocationInfo1() method of the ID3D12Device4 interface is
implemented.
- The ID3D12Device7 interface is supported.
- The ID3D12Resource2 interface is supported.
- Several new feature queries are supported:
- D3D12_FEATURE_D3D12_OPTIONS6
- D3D12_FEATURE_D3D12_OPTIONS7
- D3D12_FEATURE_D3D12_OPTIONS8
- D3D12_FEATURE_D3D12_OPTIONS9
- D3D12_FEATURE_D3D12_OPTIONS10
- D3D12_FEATURE_D3D12_OPTIONS11
- D3D12_FEATURE_D3D12_OPTIONS12
- D3D12_FEATURE_D3D12_OPTIONS13
### libvkd3d-shader
- Initial support for compiling legacy Direct3D bytecode to SPIR-V.
- Experimental support for compiling DirectX Intermediate Language (DXIL) to
SPIR-V and Direct3D shader assembly. Being an experimental feature, this
requires building vkd3d with the ‘-DVKD3D_SHADER_UNSUPPORTED_DXIL’
preprocessor option. Note that enabling this feature will affect the
capabilities reported by libvkd3d as well, and may cause previously
working applications to break due to attempting to use incomplete DXIL
support. No API or ABI stability guarantees are provided for experimental
features.
- New features for the HLSL source type:
- Initial support for the ‘fx_2_0’, ‘fx_4_0’, ‘fx_4_1’, and ‘fx_5_0’
profiles, using the new ‘VKD3D_SHADER_TARGET_FX’ target type.
- Support for ‘Buffer’ resources.
- The acos(), asin(), atan(), and atan2() intrinsic functions are
supported.
- Explicit register assignment using the ‘register()’ keyword in shader
model 1-3 profiles. This was previously only supported in shader model
4+ profiles.
- Casts from integer to floating-point types in shader model 1-3 profiles.
- Support for various input/output semantics:
- SV_InstanceID in shader model 4+ fragment shaders.
- SV_PrimitiveID in shader model 4+ fragment shaders. In previous
versions this was only supported in shader model 4+ geometry shaders.
- SV_RenderTargetArrayIndex in shader model 4+ vertex and fragment shaders.
- SV_ViewportArrayIndex in shader model 4+ vertex and fragment shaders.
- Support for various rasteriser-ordered view types. Specifically:
- RasterizerOrderedBuffer
- RasterizerOrderedStructuredBuffer
- RasterizerOrderedTexture1D
- RasterizerOrderedTexture1DArray
- RasterizerOrderedTexture2D
- RasterizerOrderedTexture2DArray
- RasterizerOrderedTexture3D
- New features for the SPIR-V target type:
- Support for globally coherent unordered access views. These have the
‘globallycoherent’ storage class in HLSL, and the ‘_glc’ suffix in
Direct3D assembly.
- Support for thread group unordered access view barriers. This
corresponds to ‘sync_ugroup’ instructions in Direct3D assembly.
- When the SPV_EXT_viewport_index_layer extension is supported, vertex and
tessellation evaluation shaders can write render target and viewport
array indices. This corresponds to the ‘SV_RenderTargetArrayIndex’ and
‘SV_ViewportArrayIndex’ HLSL output semantics.
- New interfaces:
- The VKD3D_SHADER_COMPILE_OPTION_FEATURE compile option can be used to
specify features available in the target environment. The
VKD3D_SHADER_COMPILE_OPTION_FEATURE_INT64 flag indicates support for
64-bit integer types in the SPIR-V target environment. The
VKD3D_SHADER_COMPILE_OPTION_FEATURE_FLOAT64 flag indicates support for
64-bit floating-point types in the SPIR-V target environment. For
backward compatibility, VKD3D_SHADER_API_VERSION_1_10 and earlier also
imply support for 64-bit floating-point types.
- The VKD3D_SHADER_SPIRV_EXTENSION_EXT_VIEWPORT_INDEX_LAYER enumeration
value indicates support for the SPV_EXT_viewport_index_layer extension
in the SPIR-V target environment.
### libvkd3d-utils
- When available, the following Vulkan extensions are enabled by
D3D12CreateDeviceVKD3D() and D3D12CreateDevice():
- VK_KHR_android_surface
- VK_KHR_wayland_surface
- VK_KHR_win32_surface
- VK_KHR_xlib_surface
- VK_EXT_metal_surface
- VK_MVK_ios_surface
Previous versions of vkd3d-utils enabled VK_KHR_xcb_surface and
VK_MVK_macos_surface. In practice this means that
D3D12CreateDevice()/D3D12CreateDeviceVKD3D() can be used on the
corresponding additional window systems.
- New interfaces:
- D3DReflect() is used to retrieve information about shaders. It currently
supports retrieving information about input, output, and patch constant
parameters using the ID3D12ShaderReflection interface.
- D3DDisassemble() is used to disassemble legacy Direct3D bytecode (shader
model 1-3) and ‘Tokenized Program Format’ (shader model 4 and 5)
shaders.
### vkd3d-compiler
- The new ‘fx’ target is used for outputting Direct3D effects when compiling
HLSL ‘fx_2_0’, ‘fx_4_0’, ‘fx_4_1’, and ‘fx_5_0’ profiles.
### build
- The minimum required version of Vulkan-Headers for this release is version
1.3.228.
### Changes since vkd3d 1.10:
```
Conor McCarthy (164):
vkd3d-shader/spirv: Support declared component type and count in indexable temps.
vkd3d-shader/dxil: Support null constant arrays.
vkd3d-shader/spirv: Support constant initialisers in indexable temps.
vkd3d-shader/spirv: Support declared component type and count in immediate constant buffers.
vkd3d-shader: Add a register index to struct vkd3d_shader_immediate_constant_buffer.
vkd3d-shader/dxil: Emit constant global arrays as immediate constant buffers.
vkd3d-shader/dxil: Implement DX intrinsic Unary.
vkd3d-shader/dxil: Apply metadata attachments to instructions.
vkd3d-shader/dxil: Set the result register data type for nop casts.
vkd3d-shader/ir: Pass a local copy of location to control_point_normaliser_emit_hs_input().
tests/shader-runner: Test an uninitialised indexable temp.
vkd3d-shader/dxil: Implement the DXIL ALLOCA instruction.
vkd3d-shader/dxil: Implement the DXIL STORE instruction.
vkd3d-shader/spirv: Bitcast if necessary in the spirv_compiler_emit_mov() general implementation.
tests/shader-runner: Add a non-const-indexing test for asfloat() result storage.
vkd3d-shader: Introduce an instruction flag to suppress masking of bitwise shift counts.
vkd3d-shader/spirv: Emit an error if 64-bit integers are used.
tests/shader-runner: Introduce an 'int64' requirement directive.
tests/shader-runner: Introduce a 'float64' requirement directive.
tests/shader-runner: Add 64-bit arithmetic tests.
tests/shader-runner: Add 64-bit bitwise tests.
vkd3d-shader/spirv: Introduce a compiler feature flag for int64 capability.
tests/shader-runner: Fix the arithmetic-int-uniform int64 abs expected results.
vkd3d: Update the descriptor `next` index before getting a reference for writing.
vkd3d: Write Vulkan descriptors in a worker thread.
vkd3d: Rename the device mutex to pipeline_cache_mutex.
vkd3d: Co-locate all descriptor-related members.
tests/shader-runner: Check for float64 support in the d3d11 runner.
tests/shader-runner: Check for float64 support in the Vulkan runner.
tests/shader-runner: Check for int64 support in the Vulkan runner.
vkd3d: Pass int64 capability info to vkd3d-shader.
vkd3d-shader/spirv: Use data_type_is_integer() in spirv_compiler_emit_neg().
vkd3d-shader/spirv: Introduce a data_type_is_64_bit() helper function.
vkd3d-shader/spirv: Introduce a UINT64 component type.
vkd3d-shader/spirv: Support 64-bit sources in spirv_compiler_emit_int_div().
vkd3d-shader/spirv: Support UINT64 source in spirv_compiler_emit_bool_cast().
vkd3d-shader/spirv: Handle ITOI and UTOU in spirv_compiler_map_alu_instruction().
vkd3d-shader/spirv: Decorate non-float32 non-built-in pixel shader inputs as Flat.
vkd3d-shader/dxil: Count global variables in dxil_block_compute_module_decl_count().
vkd3d-shader/dxil: Pre-allocate instruction space for globals in sm6_parser_globals_init().
vkd3d: Use mutable descriptors if available.
vkd3d-shader/dxil: Avoid null dereference on failure to find function pointer type.
vkd3d-shader/spirv: Support vector source param for FIRSTBIT_HI and FIRSTBIT_SHI instructions.
tests/d3d12: Test vector parameter for countbits() and firstbithigh() in test_shader_instructions().
vkd3d-shader/spirv: Emit descriptor offset loads in the function entry block.
vkd3d-shader/spirv: Handle DISCARD and TEXKILL in spirv_compiler_handle_instruction().
vkd3d-shader/spirv: Handle RETP in spirv_compiler_handle_instruction().
vkd3d-shader/ir: Flatten IF/ELSE/ENDIF control flow instructions.
vkd3d-shader/ir: Flatten LOOP/BREAK/CONTINUE/ENDLOOP control flow instructions.
vkd3d-shader/ir: Flatten SWITCH/CASE/DEFAULT/ENDSWITCH control flow instructions.
vkd3d-shader/ir: Store code block names in struct vkd3d_shader_desc.
vkd3d-shader/spirv: Declare indexable temps as Private unless function scope is specified.
vkd3d-shader/spirv: Do not emit function code before the main prolog.
vkd3d-shader/ir: Include an initial label instruction in the first control flow block.
vkd3d-shader/ir: Expand index range write masks to cover all element masks.
tests: Test punned array access in patch constant functions.
vkd3d-shader: Make the control point count the outer dimension of I/O arrays.
vkd3d-shader/tpf: Validate sysvals in index range declarations.
vkd3d-shader/dxil: Introduce a code block terminator struct.
vkd3d-shader/dxil: Handle the DXIL BR instruction unconditional variant.
vkd3d-shader/dxil: Handle the DXIL BR instruction conditional variant.
vkd3d-shader/dxil: Handle the DXIL PHI instruction.
vkd3d-shader/dxil: Handle the DXIL SWITCH instruction.
vkd3d-shader/ir: Revert "Do not merge signature elements which have different interpolation modes.".
tests: Test an interpolated PS input where component x is unused.
vkd3d-shader/ir: Set merged signature element interpolation mode only from used elements.
vkd3d-shader/dxil: Pass the code block and instruction in a struct to intrinsic handlers.
vkd3d-shader/spirv: Do not assert VKD3D_DATA_UINT in spirv_compiler_emit_ld_raw_structured_srv_uav().
vkd3d-shader/dxil: Load typed SRV descriptors.
vkd3d-shader/dxil: Load typed UAV descriptors.
vkd3d-shader/dxil: Implement DX intrinsic BufferLoad for typed buffers.
tests/d3d12: Add a raw firstbit test to test_shader_instructions().
vkd3d-shader/spirv: Handle UINT32_MAX result from FIRSTBIT_HI and FIRSTBIT_SHI instructions.
vkd3d-shader/dxil: Handle semantic kind VERTEXID.
vkd3d-shader/dxil: Handle semantic kind ISFRONTFACE.
vkd3d-shader/dxil: Add an operand type code for the return type.
vkd3d-shader/dxil: Implement DX intrinsic Binary.
vkd3d-shader/ir: Refactor return code checking in vkd3d_shader_normalise().
vkd3d-shader/dxil: Use strcmp() to check the entry point name.
vkd3d-shader/dxil: Use strcmp() to find function names.
vkd3d-shader/dxil: Use strcmp() to find the handle type.
vkd3d-shader/spirv: Emit DISCARD as a function call.
vkd3d-shader/dxil: Handle floating point special value comparisons in sm6_parser_emit_dx_unary().
tests/shader-runner: Add tests for floating point special values.
vkd3d-shader/spirv: Implement the ISFINITE instruction.
vkd3d-shader/spirv: Handle the ISINF and ISNAN instructions in spirv_compiler_emit_alu_instruction().
vkd3d-shader: Introduce VKD3D_SHADER_COMPILE_OPTION_FEATURE_FLOAT64.
vkd3d-shader/spirv: Check for FEATURE_FLOAT64 when double precision use is flagged.
vkd3d-shader/spirv: Handle globally coherent UAVs.
vkd3d-shader/spirv: Include Uniform in the memory semantics for UAV barriers.
vkd3d-shader/spirv: Handle thread group UAV barriers.
vkd3d-shader/dxil: Implement DX intrinsics Cos and Sin.
vkd3d-shader/dxil: Handle DX intrinsic Tan in sm6_parser_emit_dx_unary().
vkd3d-shader/spirv: Handle the TAN instruction in spirv_compiler_emit_ext_glsl_instruction().
vkd3d-shader/dxil: Load raw/structured buffer SRV/UAV descriptors.
vkd3d-shader/dxil: Implement DX intrinsic RawBufferLoad.
vkd3d-shader/dxil: Implement DX intrinsic Tertiary.
vkd3d-shader/spirv: Support 64-bit source value for bitfield instructions.
tests/shader-runner: Add an asuint() test to the 64-bit cast tests.
vkd3d-shader/dxil: Implement DX intrinsic SplitDouble.
vkd3d-shader/dxil: Implement DX intrinsic TextureLoad.
vkd3d-shader/spirv: Emit a vector bitcast if necessary in spirv_compiler_emit_load_ssa_reg().
vkd3d: Add ID3D12Device6 interface stub.
vkd3d: Add ID3D12Device7 interface stubs.
tests/d3d12: Test multiple descriptions in test_resource_allocation_info().
vkd3d: Support multiple descriptions in GetResourceAllocationInfo().
tests/d3d12: Add tests for GetResourceAllocationInfo1().
vkd3d: Implement GetResourceAllocationInfo1().
vkd3d-shader/dxil: Handle inverse trigonometric functions in sm6_parser_emit_dx_unary().
vkd3d-shader/spirv: Handle the ACOS, ASIN and ATAN instructions in spirv_compiler_emit_ext_glsl_instruction().
vkd3d-shader/dxil: Support forward-referenced value ids.
tests/shader-runner: Emit descriptor ranges for consecutive resources.
tests/shader-runner: Add shader model 6 texture UAV tests.
vkd3d-shader/dxil: Implement DX intrinsic TextureStore.
tests/shader-runner: Add hyperbolic trigonometry tests.
vkd3d-shader/dxil: Handle hyperbolic trigonometric functions in sm6_parser_emit_dx_unary().
vkd3d: Handle D3D12_FEATURE_D3D12_OPTIONS6 in CheckFeatureSupport().
vkd3d: Handle D3D12_FEATURE_D3D12_OPTIONS7 in CheckFeatureSupport().
vkd3d: Handle D3D12_FEATURE_D3D12_OPTIONS8 in CheckFeatureSupport().
vkd3d: Handle D3D12_FEATURE_D3D12_OPTIONS9 in CheckFeatureSupport().
vkd3d: Handle D3D12_FEATURE_D3D12_OPTIONS10 in CheckFeatureSupport().
vkd3d: Handle D3D12_FEATURE_D3D12_OPTIONS11 in CheckFeatureSupport().
vkd3d: Handle D3D12_FEATURE_D3D12_OPTIONS12 in CheckFeatureSupport().
vkd3d: Handle D3D12_FEATURE_D3D12_OPTIONS13 in CheckFeatureSupport().
vkd3d-shader/dxil: Load sampler descriptors.
vkd3d-shader/dxil: Implement DX intrinsic Sample.
vkd3d-shader/dxil: Implement DX intrinsic SampleGrad.
vkd3d-shader/dxil: Check for src param allocation failure in sm6_parser_emit_binop().
vkd3d-shader/dxil: Check for src param allocation failure in sm6_parser_emit_dx_unary().
vkd3d-shader/dxil: Check for src param allocation failure in sm6_parser_emit_dx_binary().
vkd3d-shader/dxil: Check for src param allocation failure in sm6_parser_emit_dx_cbuffer_load().
vkd3d-shader/dxil: Check for src param allocation failure in sm6_parser_emit_dx_tertiary().
vkd3d-shader/dxil: Check for src param allocation failure in sm6_parser_emit_dx_load_input().
vkd3d-shader/dxil: Check for src param allocation failure in sm6_parser_emit_dx_buffer_load().
vkd3d-shader/dxil: Check for src param allocation failure in sm6_parser_emit_dx_sincos().
vkd3d-shader/dxil: Check for src param allocation failure in sm6_parser_emit_dx_split_double().
vkd3d-shader/dxil: Check for src param allocation failure in sm6_parser_emit_dx_texture_load().
vkd3d-shader/dxil: Check for src param allocation failure in sm6_parser_emit_cast().
vkd3d-shader/dxil: Check for src param allocation failure in sm6_parser_emit_cmp2().
vkd3d-shader/dxil: Check for src param allocation failure in sm6_parser_emit_extractval().
vkd3d-shader/dxil: Check for src param allocation failure in sm6_parser_emit_load().
vkd3d-shader/dxil: Check for src param allocation failure in sm6_parser_emit_store().
vkd3d-shader/dxil: Check for src param allocation failure in sm6_parser_emit_vselect().
vkd3d-shader: Raise the instruction parameter allocation size if necessary.
tests/shader-runner: Add a 64-bit switch test.
tests/d3d12: Add tests for GetProtectedResourceSession().
vkd3d: Return DXGI_ERROR_NOT_FOUND from GetProtectedResourceSession().
tests/d3d12: Add a test for zero description count in test_resource_allocation_info().
vkd3d: Implement ID3D12Resource2.
tests/shader-runner: Support scalar signed int probe values.
tests/shader-runner: Add tests for UAV atomic ops.
vkd3d-shader/dxil: Implement DX intrinsic AtomicBinOp.
vkd3d-shader/dxil: Implement DX intrinsic AtomicCompareExchange.
vkd3d-shader/dxil: Handle resource descriptor additional tag/value pairs.
tests/shader-runner: Support structured buffer UAVs.
tests/shader-runner: Add a test for a signed int typed buffer UAV.
tests/shader-runner: Add a test for a signed int structured buffer UAV.
vkd3d-shader/dxil: Implement DX intrinsic BufferStore.
vkd3d-shader/dxil: Handle raw and structured buffers in sm6_parser_emit_dx_buffer_store().
vkd3d-shader/dxil: Implement DX intrinsic RawBufferStore.
vkd3d-shader/dxil: Implement DX intrinsics SampleBias and SampleLevel.
vkd3d-shader/dxil: Implement DX intrinsics SampleCmp and SampleCmpLevelZero.
vkd3d-shader/dxil: Move the resource kind helper functions up.
vkd3d-shader/dxil: Implement DX intrinsic GetDimensions.
Evan Tang (4):
tests/shader-runner: Support testing for integer pixel data.
tests: Add some tests for rasteriser-ordered views.
vkd3d-shader/hlsl: Parse rasteriser-ordered view types.
vkd3d-shader/hlsl: Support SV_PrimitiveID in pixel shaders.
Fabian Maurer (2):
vkd3d-shader/dxil: Check null pointer before it is dereferenced (Coverity).
vkd3d: Unlock mutex in error case in d3d12_command_queue_CopyTileMappings.
Florian Weimer (1):
configure: Use AC_CHECK_FUNCS to define HAVE_GETTID.
Francisco Casas (31):
vkd3d-shader/hlsl: Emit fixmes on non-constant vector addressing.
tests/shader-runner: Support reading multiple model range args for qualifiers.
tests/shader-runner: Call each runner only once.
vkd3d-shader/d3dbc: Emit fixme for HLSL_RESOURCE_SAMPLE_LOD.
vkd3d-shader/ir: Lower texkill instructions to discard_nz.
tests: Use the vulkan runner to run SM1 compilation tests.
vkd3d-shader/ir: Update flatten_control_flow_constructs() comment.
tests/shader_runner: Pass a pointer to the data when creating uav buffers in d3d12.
tests/shader_runner: Free params.data on test directives (valgrind).
tests/shader_runner: Free runner->uniforms (valgrind).
tests/shader_runner: Free extensions pointer on vulkan runner (valgrind).
tests/shader_runner: Free runner->input_elements in parse_test_directive() (valgrind).
tests/shader_runner: Free runner->cs_source and runner->fx_source (valgrind).
tests: Rename register-reservations.shader_test to register-reservations-resources.shader_test.
tests: Test register(cX) reservations.
vkd3d-shader/hlsl: Make register(cX) reservations work for SM1.
vkd3d-shader/hlsl: Turn register(cX) reservations into buffer offset for SM4.
tests/vkd3d-shader: Set uninitialized uniforms to a value.
tests: Don't ignore SM1 on a non-const-indexing.shader_test test.
tests/shader-runner: Introduce "if" qualifier.
tests: Remove [require] directives for tests that use int and bool uniforms.
vkd3d-shader/d3dbc: Implement casts from ints to floats as a MOV.
tests: Add simple test for implicit cast to int.
vkd3d-shader/hlsl: Lower casts to int for SM1.
vkd3d-shader/hlsl: Record valid methods in object_methods[].
tests/shader-runner: Separate resource_type into type and dimension.
tests/shader-runner: Support SRV buffers.
tests/shader-runner: Change resource declaration syntax on shader_test files.
tests/shader-runner: Change probe directive syntax on shader_test files.
vkd3d-shader/hlsl: Parse Buffer types.
vkd3d-shader/hlsl: Emit fixme on non-direct resource stores.
Giovanni Mascellani (100):
vkd3d-shader/d3d-asm: Indent on IFC.
vkd3d-shader/d3d-asm: Write a single type in shader_dump_data_type().
vkd3d-shader/d3d-asm: Dump recently added types.
vkd3d-shader/d3d-asm: Dump unknown types as "<unknown>".
vkd3d-shader/d3d-asm: Add an "internal" mode for the ASM dumper.
vkd3d: Pad push constant ranges to 16 bytes.
vkd3d-shader/spirv: Honor force_validation after emitting SPIR-V code.
ci: Build vkd3d with SPIRV-Tools.
tests: Test assigning multisampled textures with different sample counts.
vkd3d-shader/dxil: Do not use the parser before it is initialized.
vkd3d-shader/dxil: Use vkd3d_shader_parser_error() for error reporting when available.
vkd3d-shader/d3dbc: Override the write mask when the destination is not vec4.
vkd3d-shader/dxil: Create constant buffer registers with dimension vec4.
vkd3d-shader/ir: Validate SSA registers.
vkd3d-shader/ir: Validate source swizzles depending on the dimension.
vkd3d-shader/ir: Validate destination write masks depending on the dimension.
ci: Dump the d3d12 summary line in the CI log.
vkd3d: Specify the aspect when creating NULL UAVs.
tests: Use a uint target for rendering uint data.
vkd3d-shader/spirv: Specify behavior for bit field instructions.
tests: Mark some sampling tests as buggy on MoltenVK.
tests: Mark streaming output as buggy on MoltenVK.
tests: Mark predicated rendering as buggy on MoltenVK.
tests: Mark resource arrays as buggy on MoltenVK.
configure: Detect pthread support using -pthread instead of -lpthread.
vkd3d-utils: Support many different surface types when creating a device.
vkd3d-shader/d3d-asm: Guess a sensible data type for literals.
vkd3d-shader: Make *src and *dst mutable in vkd3d_shader_instruction.
vkd3d-shader/ir: Simplify control flow in vsir_validate_register().
vkd3d-shader/ir: Use vkd3d_free() instead of free().
vkd3d-shader/ir: Check that TEMP registers have consistent dimensions.
vkd3d-shader/ir: Check that SSA registers have consistent dimensions.
vkd3d-shader/ir: Check that SSA registers are used validly.
ci: Rename CI target build-image to image-linux.
ci: Prepare the macOS build environment in a dedicated CI job.
tests: Add a test with non-trivial control flow.
tests: Test a couple of degenerate switch instances.
vkd3d-shader: Make relative address sources mutable too.
vkd3d-shader/spirv: Normalise the shader before allocating registers.
vkd3d-shader/ir: Validate that structured CF does not appear in block-based shaders.
vkd3d-shader/ir: Validate LABEL registers.
vkd3d-shader/ir: Validate LABEL instructions.
vkd3d-shader/ir: Validate BRANCH instructions.
vkd3d-shader/ir: Validate SWITCH_MONOLITHIC instructions.
vkd3d-shader/ir: Validate RET instructions.
vkd3d-shader/spirv: Use capability ShaderViewportIndexLayerEXT for decoration Layer.
vkd3d-shader/spirv: Use capability ShaderViewportIndexLayerEXT for decoration ViewportIndex.
vkd3d-shader/tpf: Support SV_RenderTargetArrayIndex in pixel and vertex shaders.
vkd3d-shader/tpf: Support SV_InstanceID in vertex shaders.
vkd3d-shader/tpf: Support SV_ViewportArrayIndex in pixel and vertex shaders.
tests: Compile HLSL shaders at runtime in test_ps_layer().
tests: Test using SV_RenderTargetArrayIndex in the vertex shader.
tests: Use test utils to create the pipeline state in test_ps_layer().
tests: Add a test for SV_ViewportArrayIndex.
vkd3d-shader/ir: Check that all instructions appear in a block.
vkd3d-shader/ir: Refactor register-type-specific code in parameter validation.
vkd3d-shader/ir: Do not allow IMMCONST and IMMCONST64 as destination registers.
vkd3d-shader/ir: Validate PHI instructions.
vkd3d-shader/ir: Run tracing and validation for DXIL code too.
vkd3d-shader/ir: Remove DCL_TEMPS instructions.
tests: Mark loading from stencil as buggy on MoltenVK.
tests: Skip unbounded descriptor ranges tests when they're unsupported.
tests: Mark cull distance as buggy on MoltenVK.
tests: Mark clip distance as unsupported on MoltenVK.
tests: Mark a timestamp query test as buggy on MoltenVK.
tests: Mark count buffers as buggy on MoltenVK.
tests: Mark a test related to instanced draws as buggy on MoltenVK.
tests: Mark ReadFromSubresource() and WriteToSubresource() as todo on MoltenVK.
tests: Mark geometry shaders as buggy on MoltenVK.
tests: Mark the tessellation pipeline as buggy on MoltenVK.
tests: Mark a depth sampling test as buggy on MoltenVK.
tests: Mark a strip cut test as buggy in MoltenVK.
vkd3d-shader/spirv: Emit an error if merge information is missing.
vkd3d-shader/ir: Lower monolithic switches to selection ladders.
vkd3d-shader/ir: Fixup PHI nodes when lowering switches to selection ladders.
vkd3d-shader: Convert write masks between 32 and 64 bit by cases.
include/vkd3d-shader: Generate swizzles without a function call.
vkd3d-shader: Use 64 bit swizzles for 64 bit data types in VSIR.
vkd3d-shader/ir: Check that SSA registers are used with compatible data types.
vkd3d-compiler: Exit the main function through a common code path.
vkd3d-compiler: Free compilation options (Valgrind).
vkd3d-shader/spirv: Free binary SPIR-V code (Valgrind).
vkd3d-shader/dxil: Set the register before calling src_param_init_scalar().
vkd3d-shader/spirv: Convert the swizzle according to the source bit width.
vkd3d-shader/spirv: Move bool casting helpers above register loading helpers.
vkd3d-shader/spirv: Support bool TEMP registers.
vkd3d-shader/ir: Materialize SSA registers to temporaries.
vkd3d-shader/ir: Handle PHI nodes when materializing SSA registers.
vkd3d-shader/ir: Introduce a simple control flow graph structurizer.
tests: Work around a Metal bug.
vkd3d-shader/hlsl: Free variable identifiers in primary_expr (Valgrind).
vkd3d-shader/hlsl: Free the parse initializer in attribute (Valgrind).
vkd3d-shader/hlsl: Free the individual attributes in func_prototype (Valgrind).
vkd3d-shader/hlsl: Free the selector in postfix_expr (Valgrind).
tests: Release the code blob in test_thread_id() (Valgrind).
vkd3d-shader/ir: Build a representation of the control flow graph.
vkd3d-shader/ir: Dump the control flow graph in the GraphViz format.
vkd3d-shader/ir: Compute the domination relationship.
vkd3d-shader/ir: Dump the domination relationship.
tests: Test how constant folding works on SM1.
Henri Verbeet (151):
vkd3d-shader/ir: Pass a uint32_t write mask to vkd3d_write_mask_get_component_idx().
vkd3d-shader/ir: Pass a uint32_t write mask to vkd3d_write_mask_component_count().
vkd3d-shader/ir: Pass a uint32_t write mask to vkd3d_write_mask_64_from_32().
vkd3d-shader/ir: Pass a uint32_t write mask to vkd3d_write_mask_32_from_64().
vkd3d-shader/ir: Pass a uint32_t swizzle to vkd3d_swizzle_get_component().
vkd3d-shader/ir: Pass a uint32_t swizzle to vkd3d_swizzle_get_component64().
tests: Print the failing line numbers when a test fails.
vkd3d-shader/ir: Rename the "immconst_uint" field of struct vkd3d_shader_register to "immconst_u32".
vkd3d-shader/ir: Rename the "immconst_float" field of struct vkd3d_shader_register to "immconst_f32".
vkd3d-shader/ir: Rename the "immconst_uint64" field of struct vkd3d_shader_register to "immconst_u64".
vkd3d-shader/ir: Rename the "immconst_double" field of struct vkd3d_shader_register to "immconst_f64".
vkd3d: Add D3D_FEATURE_LEVEL_12_2 as a valid feature level.
vkd3d: Add D3D_FEATURE_LEVEL_1_0_CORE as a valid feature level.
vkd3d-shader/ir: Store instruction flags as a uint32_t.
vkd3d-shader/ir: Store source parameter swizzles as a uint32_t.
vkd3d-shader/ir: Store destination parameter modifier flags as a uint32_t.
vkd3d-shader/ir: Store destination parameter shifts as an unsigned int.
vkd3d: Recognise VK_QUEUE_PROTECTED_BIT in debug_vk_queue_flags().
vkd3d: Recognise VK_QUEUE_VIDEO_DECODE_BIT_KHR in debug_vk_queue_flags().
vkd3d: Slightly simplify debug_vk_memory_property_flags().
vkd3d-shader/hlsl: Store swizzles as a uint32_t.
vkd3d-shader/hlsl: Store modifier flags as a uint32_t.
vkd3d: Implement support for static border colours.
vkd3d: Attempt to translate border colours to static border colours in d3d12_desc_create_sampler().
vkd3d-shader: Recognise DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS in shader_validate_descriptor_range1().
vkd3d-shader/spirv: Pass a uint32_t write mask to vkd3d_symbol_set_register_info().
vkd3d-shader/spirv: Pass a uin32_t write mask to spirv_compiler_emit_load_src().
vkd3d-shader/spirv: Pass a uint32_t write mask to spirv_compiler_emit_abs().
vkd3d-shader/spirv: Pass a uint32_t write mask to spirv_compiler_emit_neg().
vkd3d: Trace GetLastError() results with %lu.
vkd3d-shader/dxbc: Pass a size_t offset to shader_get_string().
vkd3d-shader/dxbc: Pass an unsigned int count to shader_parse_root_parameters1().
vkd3d-shader/dxbc: Use sizeof(uint32_t) instead of sizeof(DWORD) in calls to require_space().
vkd3d-common: Get rid of InterlockedAdd().
vkd3d-shader/tpf: Pass a uint32_t modifier token to shader_sm4_read_instruction_modifier().
vkd3d-shader/tpf: Store the "components" token as a uint32_t in shader_sm4_read_dcl_resource().
vkd3d-shader/tpf: Store the "addressing" token as a uint32_t in shader_sm4_read_param().
vkd3d-shader/tpf: Store the current token as a uint32_t in shader_sm4_read_src_param().
vkd3d-shader/tpf: Store the current token as a uint32_t in shader_sm4_read_dst_param().
vkd3d-shader/tpf: Store the "recognized_bits" mask as a uint32_t in shader_sm4_read_instruction_modifier().
vkd3d-shader/tpf: Store the "precise" mask as a uint32_t in shader_sm4_read_instruction().
vkd3d-common: Introduce vkd3d_atomic_increment_u64().
include: Introduce a debug helper for HRESULTs.
vkd3d-utils: Use debugstr_hresult() in D3DCreateBlob().
vkd3d-utils: Use debugstr_hresult() in get_blob_part().
vkd3d-utils: Use debugstr_hresult() in D3DStripShader().
vkd3d-shader/d3dbc: Store the "offset" field as an unsigned int in hlsl_sm1_register_from_semantic().
vkd3d-common: Introduce vkd3d_atomic_increment_u32().
vkd3d-common: Use vkd3d_atomic_increment_u32() in get_buffer().
vkd3d-common: Use vkd3d_atomic_increment_u32() in vkd3d_blob_AddRef().
vkd3d-common: Introduce vkd3d_atomic_decrement_u32().
vkd3d-common: Use vkd3d_atomic_decrement_u32() in vkd3d_blob_Release().
vkd3d-shader/ir: Introduce struct vsir_program.
vkd3d-shader/ir: Store the shader version in struct vsir_program.
vkd3d-shader/ir: Store the "use_vocp" field in struct vsir_program.
vkd3d-shader/ir: Store the SSA register count in struct vsir_program.
vkd3d-shader/ir: Store the temporary register count in struct vsir_program.
vkd3d: Use debugstr_hresult() in vkd3d_wait_for_gpu_fence().
vkd3d: Use debugstr_hresult() in d3d12_command_list_copy_incompatible_texture_region().
vkd3d: Use debugstr_hresult() in d3d12_command_queue_submit_locked().
vkd3d: Use debugstr_hresult() in vkd3d_instance_init().
vkd3d: Use debugstr_hresult() in vkd3d_create_vk_device().
vkd3d: Use debugstr_hresult() in d3d12_device_init().
vkd3d: Use debugstr_hresult() in vkd3d_join_thread().
vkd3d: Use debugstr_hresult() in vkd3d_init_null_resources().
vkd3d-shader/ir: Store control point counts in struct vsir_program.
vkd3d-shader/ir: Store the block count in struct vsir_program.
vkd3d-shader/ir: Store block names in struct vsir_program.
vkd3d-shader/ir: Get rid of shader_instruction_is_dcl().
vkd3d-shader/ir: Use vsir_instruction_is_dcl() in vsir_validate_instruction().
vkd3d: Use debugstr_hresult() in vkd3d_create_compute_pipeline().
vkd3d: Use debugstr_hresult() in d3d12_pipeline_state_find_and_init_uav_counters().
vkd3d: Use debugstr_hresult() in d3d12_pipeline_state_init_compute().
vkd3d: Use debugstr_hresult() in vkd3d_uav_clear_state_init().
vkd3d: Use debugstr_hresult() in vkd3d_create_device().
vkd3d: Use debugstr_hresult() in vkd3d_serialize_root_signature().
vkd3d: Use debugstr_hresult() in vkd3d_serialize_versioned_root_signature().
vkd3d-shader: Start an if-block on VKD3DSIH_IFC in vkd3d_shader_scan_instruction().
vkd3d: Use vkd3d_atomic_increment_u32() in d3d12_fence_AddRef().
vkd3d: Use vkd3d_atomic_decrement_u32() in d3d12_fence_Release().
vkd3d: Use vkd3d_atomic_increment_u32() in d3d12_fence_incref().
vkd3d: Use vkd3d_atomic_decrement_u32() in d3d12_fence_decref().
vkd3d: Use vkd3d_atomic_increment_u32() in d3d12_command_allocator_AddRef().
vkd3d: Use vkd3d_atomic_decrement_u32() in d3d12_command_allocator_Release().
vkd3d: Use vkd3d_atomic_increment_u32() in d3d12_command_list_AddRef().
vkd3d: Use vkd3d_atomic_decrement_u32() in d3d12_command_list_Release().
vkd3d: Use vkd3d_atomic_increment_u32() in d3d12_command_queue_AddRef().
vkd3d: Use vkd3d_atomic_decrement_u32() in d3d12_command_queue_Release().
vkd3d: Use vkd3d_atomic_increment_u32() in d3d12_command_signature_AddRef().
vkd3d: Use vkd3d_atomic_decrement_u32() in d3d12_command_signature_Release().
vkd3d: Use vkd3d_atomic_increment_u32() in vkd3d_instance_incref().
vkd3d: Use vkd3d_atomic_decrement_u32() in vkd3d_instance_decref().
vkd3d: Use vkd3d_atomic_increment_u32() in d3d12_device_AddRef().
vkd3d: Use vkd3d_atomic_decrement_u32() in d3d12_device_Release().
vkd3d-utils: Implement D3DDisassemble().
vkd3d-shader/d3dbc: Do not fail parsing the shader when undeclared inputs are encountered.
vkd3d-shader: Use vkd3d_atomic_increment_u32() in vkd3d_shader_dump_blob().
vkd3d-shader/ir: Pass a struct vsir_program to shader_parser_get_dst_params().
vkd3d-shader/ir: Pass a struct vsir_program to shader_parser_get_src_params().
vkd3d: Use vkd3d_atomic_increment_u32() in d3d12_heap_AddRef().
vkd3d: Use vkd3d_atomic_decrement_u32() in d3d12_heap_Release().
vkd3d: Use vkd3d_atomic_increment_u32() in vkd3d_bind_heap_memory().
vkd3d: Use vkd3d_atomic_decrement_u32() in d3d12_heap_resource_destroyed().
vkd3d: Use vkd3d_atomic_increment_u32() in d3d12_resource_incref().
vkd3d: Use vkd3d_atomic_decrement_u32() in d3d12_resource_decref().
vkd3d: Use vkd3d_atomic_increment_u32() in d3d12_resource_AddRef().
vkd3d: Use vkd3d_atomic_decrement_u32() in d3d12_resource_Release().
vkd3d: Use vkd3d_atomic_increment_u32() in d3d12_descriptor_heap_AddRef().
vkd3d: Use vkd3d_atomic_decrement_u32() in d3d12_descriptor_heap_Release().
vkd3d: Use vkd3d_atomic_increment_u32() in d3d12_query_heap_AddRef().
vkd3d: Use vkd3d_atomic_decrement_u32() in d3d12_query_heap_Release().
vkd3d: Use debugstr_hresult() in d3d12_device_mark_as_removed().
vkd3d: Use vkd3d_atomic_increment_u32() in d3d12_root_signature_AddRef().
vkd3d: Use vkd3d_atomic_decrement_u32() in d3d12_root_signature_Release().
vkd3d: Use vkd3d_atomic_increment_u32() in d3d12_pipeline_state_AddRef().
vkd3d: Use vkd3d_atomic_decrement_u32() in d3d12_pipeline_state_Release().
vkd3d: Use vkd3d_atomic_increment_u32() in d3d12_root_signature_deserializer_AddRef().
vkd3d: Use vkd3d_atomic_decrement_u32() in d3d12_root_signature_deserializer_Release().
vkd3d: Use vkd3d_atomic_increment_u32() in d3d12_versioned_root_signature_deserializer_AddRef().
vkd3d: Use vkd3d_atomic_decrement_u32() in d3d12_versioned_root_signature_deserializer_Release().
vkd3d: Introduce a debug helper for CPU descriptor handles.
vkd3d-common: Get rid of InterlockedIncrement().
vkd3d-common: Get rid of InterlockedDecrement().
vkd3d: Introduce a debug helper for GPU descriptor handles.
vkd3d-utils: Use PRIuPTR for SIZE_T variables in debug traces.
vkd3d: Get rid of vkd3d_atomic_increment().
vkd3d: Get rid of vkd3d_atomic_decrement().
vkd3d: Use PRIuPTR for SIZE_T variables in debug traces.
vkd3d: Cast DWORD flags to uint32_t in debug traces.
tests: Implement check_requirements() for the OpenGL shader runner.
tests/shader_runner: Allow UAV resources to be created without initial data.
tests: Disable buffering of stdout.
tests/shader_runner: Pass the runner capabilities to run_shader_tests().
tests/shader_runner: Print a summary of the runner capabilities in run_shader_tests().
tests/shader_runner: Print information about the run configuration in run_shader_tests().
vkd3d-shader/hlsl: Introduce hlsl_type.e.resource.
vkd3d-shader/hlsl: Replace HLSL_MODIFIER_RASTERIZER_ORDERED with a hlsl_type.e.resource flag.
ci: Enable colour output for the tests.
vkd3d: Disable "robustBufferAccess2" as well when we disable "robustBufferAccess".
configure: Build with -Wempty-body.
configure: Build with -Wshift-overflow=2.
configure: Build with -Wtype-limits.
configure: Build with -Wwrite-strings.
vkd3d: Store a D3D12_RESOURCE_DESC structure in struct vkd3d_image_resource_create_info.
vkd3d-shader: Add documentation for the INT64 and FLOAT64 feature flags.
vkd3d-compiler: Compile SPIR-V shaders with the int64 and float64 features.
tests/shader_runner: Set the vkd3d-shader API version in the Vulkan runner.
tests/shader_runner: Set the SPIR-V feature flags based on the runner caps.
vkd3d-utils: Restore the \since 1.11 command on D3DReflect().
vkd3d-shader: Document the newly supported transformations for d3dbc and HLSL sources.
vkd3d-shader: Update the chained structure list for vkd3d_shader_compile().
Jacek Caban (1):
vkd3d: Use uint64_t for the size in vkd3d_gpu_va_allocator_allocate.
Nikolay Sivov (30):
tests: Add some tests for effects groups syntax.
vkd3d-shader/hlsl: Add 'fxgroup' token.
vkd3d-shader/hlsl: Rename rule for top-level techniques.
vkd3d-shader/hlsl: Add variables for techniques.
vkd3d-shader/hlsl: Handle effect group statement.
vkd3d-shader: Add separate binary target type for effects.
vkd3d-shader/tpf: Add initial support for writing fx_4_0/fx_4_1 binaries.
vkd3d-shader/hlsl: Rename the rule for an optional name.
vkd3d-shader/hlsl: Add a scope for technique variables.
vkd3d-shader/fx: Write empty passes blocks.
vkd3d-shader/fx: Initial support for fx_5_0 output.
vkd3d-shader/fx: Do not write the same string twice.
tests/hlsl: Add some tests for annotations.
vkd3d-shader/hlsl: Add initial support for parsing annotations.
vkd3d-shader/hlsl: Add passes variables to the techniques.
vkd3d-shader/hlsl: Allow annotations on passes.
vkd3d-shader/hlsl: Allow annotations on techniques.
vkd3d-shader/fx: Check technique type in global scope as well.
vkd3d-shader/fx: Add initial support for writing fx_2_0 binaries.
vkd3d-shader/fx: Add initial support for writing passes for fx_2_0.
vkd3d-shader/fx: Use variable pointer in write_group().
vkd3d-shader/fx: Do not align strings for fx_4/fx_5 profiles.
vkd3d-shader/fx: Add initial support for writing buffers descriptions.
vkd3d-shader/fx: Do not align structured data section.
vkd3d-shader/hlsl: Add RenderTargetView object type.
vkd3d-shader/fx: Add initial support for writing object variables.
vkd3d-shader/fx: Handle fx_4+ texture types.
vkd3d-shader/fx: Handle fx_4+ UAV types.
vkd3d-shader/hlsl: Add DepthStencilView object type.
vkd3d-shader/fx: Write DepthStencilView types.
Petrichor Park (4):
tests/shader-runner: Add tests for acos and asin trig intrinsics.
tests/shader-runner: Add tests for atan and atan2 trig intrinsics.
vkd3d-shader/hlsl: Implement acos and asin trig intrinsics.
vkd3d-shader/hlsl: Implement atan and atan2.
Stefan Dösinger (4):
tests: Show that creating identical root signatures returns the same pointer.
tests: Show that graphics pipeline state objects are not reused.
tests: Show that compute pipeline state objects are not reused.
tests: Show that CreatePipelineState also doesn't reuse duplicate objects.
Victor Chiletto (1):
vkd3d-shader/hlsl: Fix hlsl_ir_resource_store::resource cleanup.
Zebediah Figura (41):
vkd3d-shader/hlsl: Avoid shadowing "load" in lower_index_loads().
tests: Avoid shadowing "l" in test_get_copyable_footprints().
vkd3d-shader/d3dbc: Avoid shadowing "instr" in write_sm1_jump().
vkd3d-shader/hlsl: Avoid shadowing "block" in resolve_loop_continue().
vkd3d-shader/hlsl: Avoid shadowing "load" in intrinsic_tex().
vkd3d-shader/hlsl: Avoid shadowing "jump" in normalize_switch_cases().
vkd3d-shader: Add a helper to search the scan descriptor info.
configure: Enable -Wshadow.
vkd3d-shader/spirv: Do not use the output_info array for patch constants.
vkd3d-shader/tpf: Do not uninvert used masks for domain shader patch constants.
vkd3d-shader/dxil: Map SEMANTIC_KIND_TARGET to VKD3D_SHADER_SV_TARGET.
vkd3d-shader/spirv: Declare I/O registers from the signature.
vkd3d-shader/dxil: No longer synthesize DCL instructions.
vkd3d-shader: Do not scan the shader in vkd3d_shader_parser_compile() for assembly targets.
vkd3d-shader: Do not scan DCL instructions which do not declare resources.
tests: Use struct vkd3d_shader_scan_signature_info to retrieve the VS input signature.
tests: Avoid using "SV_Position" as a name for the vertex shader input.
vkd3d-shader: Allow compiling d3d bytecode to SPIR-V.
vkd3d-shader: Lower shader model 1/2 inter-stage I/O to a flat array.
vkd3d-shader/d3dbc: Assign unique register indices for VKD3DSPR_RASTOUT.
vkd3d-shader/hlsl: Remove a redundant definition of the "float" type.
vkd3d-shader/hlsl: Do not try to lower ternaries of types other than scalar or vector.
tests: Add many more tests for ternary expressions.
vkd3d-shader/hlsl: Separate an add_ternary() helper.
vkd3d-shader/hlsl: Allow non-numeric types in the ternary operator.
vkd3d-shader/hlsl: Forbid objects in ternary conditions.
vkd3d-shader/hlsl: Handle scalar conditions in ternaries.
vkd3d-shader/hlsl: Handle scalar values in ternaries.
vkd3d-shader/hlsl: Forbid mismatched argument types in ternaries.
vkd3d-shader/hlsl: Copy some missing fields in hlsl_type_clone().
vkd3d-shader/hlsl: Validate the condition data type for loops as well.
vkd3d-shader/hlsl: Validate that condition expressions are numeric.
vkd3d-shader/hlsl: Always cast to bool in if() statements.
tests: Add tests for valid conditional types.
include: Add vkd3d_d3d12shader.idl.
vkd3d-utils: Add D3DReflect().
vkd3d-utils: Implement input and output signature reflection.
tests: Test VKD3D_SHADER_COMPILE_OPTION_BACKCOMPAT_MAP_SEMANTIC_NAMES.
tests: Test signature reflection via D3DReflect().
vkd3d-shader/hlsl: Check the resource format for UAVs also in hlsl_types_are_equal().
vkd3d-shader/hlsl: Write the SFI0 section and "REQUIRES_ROVS" flag when ROVs are used.
```
The Wine development release 9.3 is now available.
What's new in this release:
- Improvements to Internet Proxy support.
- New HID pointer device driver.
- Timezone database update.
- More exception fixes on ARM platforms.
- Various bug fixes.
The source is available at <https://dl.winehq.org/wine/source/9.x/wine-9.3.tar.xz>
Binary packages for various distributions will be available
from <https://www.winehq.org/download>
You will find documentation on <https://www.winehq.org/documentation>
Wine is available thanks to the work of many people.
See the file [AUTHORS][1] for the complete list.
[1]: https://gitlab.winehq.org/wine/wine/-/raw/wine-9.3/AUTHORS
----------------------------------------------------------------
### Bugs fixed in 9.3 (total 23):
- #33050 FDM (Free Download Manager) crashes with page fault when any remote FTP directory opened
- #46070 Basemark Web 3.0 Desktop Launcher crashes
- #46263 Final Fantasy XI crashes after accepting EULA when using Ashita; World of Warships hangs at login screen
- #46839 Happy Foto Designer Font not found "Fehler (Code 1) [Font is not supported: Roboto]"
- #50643 IK Product Manager: Unable to download plugins
- #51458 Western Digital SSD Dashboard displays black screen
- #51599 cmd.exe incorrectly parses an all-whitespace line followed by a closing parenthesis
- #51813 python fatal error redirecting stdout to file
- #52064 Solidworks 2008 crashes on startup
- #52642 Virtual Life 2 freezes
- #54794 Autodesk Fusion360: New SSO login will not open web browser
- #55282 Flutter SDK can't find "aapt" program (where.exe is a stub)
- #55584 Possibly incorrect handling of end_c in ARM64 process_unwind_codes
- #55630 DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 is not handled in GetAwarenessFromDpiAwarenessContext
- #55810 Finding Nemo (Steam): window borders gone missing (virtual desktop)
- #55897 cpython 3.12.0 crashes due to unimplemented CopyFile2
- #56065 Missing GetAnycastIpAddressTable() implementation
- #56139 scrrun: Dictionary does not allow storing at key Undefined
- #56222 Microsoft Flight Simulator 2020 (steam) needs unimplemented function GDI32.dll.D3DKMTEnumAdapters2
- #56244 SplashTop RMM client for Atera crashes on unimplemented function shcore.dll.RegisterScaleChangeNotifications
- #56273 [Sway] winewayland.drv: cursor does not work in Dead Island 2
- #56328 LMMS 1.2.2 SF2 soundfonts no longer work in Wine 9.1
- #56343 Multiple applications fail to start after de492f9a34
### Changes since 9.2:
```
Alex Henrie (8):
ntdll: Include alloc_type argument in NtMapViewOfSection(Ex) traces.
rpcrt4/tests: Use CRT allocation functions.
where: Implement search with default options.
include: Annotate NdrGetBuffer with __WINE_(ALLOC_SIZE|MALLOC).
wined3d: Use CRT allocation functions.
include: Add debugstr_time to wine/strmbase.h.
msxml3: Use CRT allocation functions.
advapi32/tests: Use CRT allocation functions.
Alexandre Julliard (51):
ntdll: Implement RtlLookupFunctionTable.
ntdll/tests: Don't use x86-64 assembly on ARM64EC.
include: Add some public exception handling structures.
ntdll: Move RtlLookupFunctionEntry() to the CPU backends.
ntdll: Move find_function_info() to the CPU backends.
ntdll: Move RtlAddFunctionTable() to the CPU backends.
ntdll: Support ARM64EC code in RtlLookupFunctionEntry.
ntdll: Make APCs alertable by default on ARM platforms.
ntdll: Move exception unwinding code to a separate file.
ntdll: Move the dynamic unwind tables to unwind.c.
ntdll: Move RtlUnwind to unwind.c.
ntdll: Implement RtlVirtualUnwind for ARM64EC.
winedump: Add dumping of the save_any_reg ARM64 unwind code.
ntdll: Add support for the save_any_reg ARM64 unwind code.
ntdll: Ignore end_c when processing ARM64 unwind codes.
ntdll: Don't count custom stack frames as part of the prolog on ARM64.
rpcrt4/tests: Fix some malloc/HeapAlloc mismatches.
ntdll/tests: Simplify testing of unwind register values on ARM64.
ntdll: Ignore home parameters saving when unwinding epilog on ARM64.
ntdll: Move ARM64 context conversion functions to a new header.
ntdll: Implement EC_CONTEXT unwinding operation on ARM64.
ntdll: Implement CLEAR_UNWOUND_TO_CALL unwinding operation on ARM64.
ntdll: Always set non-volatile pointers for ARM64 unwinding.
kernelbase: Update timezone data to version 2024a.
faudio: Import upstream release 24.02.
mpg123: Import upstream release 1.32.5.
png: Import upstream release 1.6.42.
jpeg: Import upstream release 9f.
zlib: Import upstream release 1.3.1.
lcms2: Import upstream release 2.16.
ldap: Import upstream release 2.5.17.
xslt: Import upstream release 1.1.39.
xml2: Import upstream release 2.11.7.
zydis: Import upstream release 4.1.0.
fluidsynth: Import upstream release 2.3.4.
ntdll/tests: Move unwinding tests to a separate file.
ntdll/tests: Run dynamic unwind tests on ARM platforms.
ntdll/tests: Run RtlVirtualUnwind tests on ARM64EC.
ntdll: Default to the SEH channel on x86-64.
ntdll: Add a helper macro to dump a register context.
ntdll: Share exception dispatch implementation across platforms.
include: Add new idl files to the makefile.
ntdll: Handle leaf functions in RtlVirtualUnwind on ARM64.
ntdll: Handle leaf functions in RtlVirtualUnwind on ARM.
ntdll: Handle leaf functions in RtlVirtualUnwind on x86-64.
ntdll: Remove support for unwinding ELF dlls on ARM.
configure: Stop passing ARM code generation options to winebuild.
configure: Require floating point support on ARM targets.
winegcc: Stop passing ARM code generation options to winebuild.
winebuild: Remove ARM code generation option.
ntdll/tests: Fix a test failure when exception information is missing.
Aurimas Fišeras (2):
po: Update Lithuanian translation.
po: Update Lithuanian translation.
Bernhard Übelacker (4):
cmd: Handle lines with just spaces in bracket blocks.
cmd: Avoid execution if block misses closing brackets.
wininet: Add missing assignment of return value.
wininet: Avoid crash in InternetCreateUrl with scheme unknown.
Biswapriyo Nath (5):
include: Add IDirect3DSurface in windows.graphics.directx.direct3d11.idl.
include: Add BitmapBuffer runtimeclass in windows.graphics.imaging.idl.
include: Add SoftwareBitmap runtimeclass in windows.graphics.imaging.idl.
include: Add DetectedFace runtimeclass in windows.media.faceanalysis.idl.
include: Add FaceDetector runtimeclass in windows.media.faceanalysis.idl.
Brendan McGrath (1):
d2d1/tests: Increase timeout from 1 sec to 5 secs.
Brendan Shanks (2):
ntdll: Assume process-private futexes are always present on Linux.
ntdll: On x86_64, don't access %gs in signal_start_thread().
Daniel Lehman (8):
oleaut32: Handle exponent in VarBstrFromR[48] in non-English locales.
oleaut32/tests: Add tests for number of digits.
oleaut32: Use scientific notation only for larger numbers in VarBstrFromR[48].
include: Add some msvcrt declarations.
msvcrt: Use string sort for strncoll/wcsncoll.
msvcrt/tests: Include locale in ok message.
msvcrt/tests: Add tests for strcoll/wcscoll.
msvcrt: Use string sort for strcoll/wcscoll.
David Kahurani (1):
msi: Avoid leaking stream on DB update.
Eric Pouech (11):
kernel32/tests: Add tests for CreateProcess with invalid handles.
kernelbase: Don't use INVALID_HANDLE_VALUE as std handle in CreateProcess.
msvcrt/tests: Extend test for invalid std handle on msvcrt init.
msvcrt: Don't reset invalid std handle in init.
kernel32/tests: Remove todo scaffolding for CreateProcess() tests.
winedump: Don't crash on non-effective runtime function entries.
kernel32/tests: Check if thread is suspended in debugger attachment tests.
winedbg: Use share attributes for opening command file.
dbghelp: Implement SymFromIndex().
winedump: Don't expect a fixed number of substreams in DBI header (PDB).
dbghelp: Don't expected a fixed number of substreams in DBI header (PDB).
Fabian Maurer (5):
user32/sysparams: Only allow dpi awareness tests to return invalid on windows.
user32/sysparams: Handle more contexts in GetAwarenessFromDpiAwarenessContext.
wineoss: Remove superflous check.
winealsa: Remove superflous check.
mmdevapi/tests: Add test for invalid format with exclusive mode.
Floris Renaud (1):
po: Update Dutch translation.
Gabriel Ivăncescu (7):
jscript: Add initial implementation of ArrayBuffer.
jscript: Add initial implementation of DataView.
jscript: Implement DataView setters.
jscript: Implement DataView getters.
jscript: Implement ArrayBuffer.prototype.slice.
kernelbase: Copy the read-only attribute from the source.
explorer: Set layered style on systray icons before calling into the driver.
Geoffrey McRae (1):
include: Add interfaces for ID3D11On12Device1 and ID3D11On12Device2.
Hans Leidekker (1):
wbemprox: Protect tables with a critical section.
Ivo Ivanov (2):
hidclass.sys: Use the correct string for container_id.
hidclass.sys: Use HID_DEVICE in the mfg_section to match the recent changes.
Jacek Caban (7):
winebuild: Introduce exports struct.
winebuild: Use exports struct for imports handling.
winebuild: Use exports struct for 16-bit modules handlign.
winebuild: Use exports struct for exports handling.
winebuild: Use exports struct in assign_ordinals.
winebuild: Use exports struct in assign_names.
winebuild: Move target filtering to assign_exports.
Jinoh Kang (6):
ntdll: Remove stale comment from set_async_direct_result() documentation.
include: Add definition for FILE_STAT_INFORMATION.
ntdll/tests: Add tests for NtQueryInformationFile FileStatInformation.
ntdll: Implement NtQueryInformationFile FileStatInformation.
kernelbase: Replace FileAllInformation with FileStatInformation in GetFileInformationByHandle().
kernel32/tests: Fix console test with odd-sized consoles.
Kartavya Vashishtha (1):
kernelbase: Implement CopyFile2().
Krzysztof Bogacki (4):
gdi32/tests: Add D3DKMTEnumAdapters2 tests.
gdi32: Add D3DKMTEnumAdapters2() stub.
win32u: Maintain a list of GPUs in cache.
win32u: Implement NtGdiDdDDIEnumAdapters2.
Louis Lenders (1):
imm32: Update spec file.
Marc-Aurel Zent (4):
iphlpapi: Implement GetRTTAndHopCount().
server: Use __pthread_kill() syscall wrapper.
server: Use bootstrap_register2() instead of bootstrap_register().
server: Improve formatting in mach init_tracing_mechanism().
Mohamad Al-Jaf (5):
include: Add windows.security.authentication.onlineid.idl file.
windows.security.authentication.onlineid: Add stub DLL.
windows.security.authentication.onlineid: Add IOnlineIdSystemAuthenticatorStatics stub interface.
windows.security.authentication.onlineid: Add IOnlineIdServiceTicketRequestFactory stub interface.
windows.security.authentication.onlineid: Implement IOnlineIdSystemAuthenticatorStatics::get_Default().
Nikola Kuburović (1):
kernelbase: Reduce FIXME to TRACE if params is null.
Paul Gofman (29):
kernel32/tests: Add tests for critical section debug info presence.
strmbase: Force debug info in critical sections.
dmime: Force debug info in critical sections.
dmsynth: Force debug info in critical sections.
mapi32: Force debug info in critical sections.
propsys: Force debug info in critical sections.
rpcrt4: Force debug info in critical sections.
vcomp: Force debug info in critical sections.
webservices: Force debug info in critical sections.
ntdll: Don't hardcode xstate feature mask.
ntdll: Don't hardcode xstate size in syscall frame.
ntdll: Don't hardcode xstate size in exception stack layout.
powershell: Read input command from stdin.
winhttp: Force debug info in critical sections.
xaudio2: Force debug info in critical sections.
kernelbase: Force debug info in critical sections.
combase: Force debug info in critical sections.
crypt32: Force debug info in critical sections.
winhttp: Mind read size when skipping async read in WinHttpReadData().
dinput: Force debug info in critical sections.
dplayx: Force debug info in critical sections.
dsound: Force debug info in critical sections.
dwrite: Force debug info in critical sections.
inetcomm: Force debug info in critical sections.
mscoree: Force debug info in critical sections.
ntdll: Force debug info in critical sections.
qmgr: Force debug info in critical sections.
windowscodecs: Force debug info in critical sections.
wininet: Force debug info in critical sections.
Piotr Caban (20):
wininet: Store proxy type in proxyinfo_t.
wininet: Don't allocate global_proxy structure dynamically.
wininet: Move reading proxy settings from registry to separate function.
wininet: Return process-wide proxy settings from INTERNET_GetProxySettings.
wininet: Add support for reading AutoConfigURL from registry.
wininet: Store whole ProxyServer string so it's not lost while saving settings to registry.
wininet: Set ProxyOverride registry key when saving proxy information.
wininet: Set AutoConfigURL registry key when saving proxy information.
wininet: Test INTERNET_OPTION_PER_CONNECTION_OPTION on process settings.
wininet: Fix buffer size calculation in InternetQueryOption(INTERNET_OPTION_PER_CONNECTION_OPTION).
wininet: Use GlobalAlloc in InternetQueryOption(INTERNET_OPTION_PER_CONNECTION_OPTION).
wininet/tests: Cleanup INTERNET_OPTION_PER_CONNECTION_OPTION tests.
wininet: Add support for writing connection settings binary blobs from registry.
wininet: Add support for reading connection settings binary blobs from registry.
wininet: Add support for INTERNET_PER_CONN_AUTOCONFIG_URL in InternetSetOption.
wininet: Fix INTERNET_PER_CONN_AUTOCONFIG_URL option when quering global proxy settings.
wininet: Add support for INTERNET_OPTION_PER_CONNECTION_OPTION option on session handles.
wininet/tests: Add more INTERNET_OPTION_PER_CONNECTION_OPTION tests.
inetcpl.cpl: Use wininet functions to set proxy settings.
wininet/tests: Add initial PAC script tests.
Rastislav Stanik (1):
iphlpapi: Add stub for GetAnycastIpAddressTable().
Rémi Bernon (45):
winex11: Process XInput2 events with QS_INPUT filter.
winex11: Advertise XInput2 version 2.2 support.
winex11: Initialize XInput2 extension on every thread.
winex11: Always listen to XInput2 device changes events.
winex11: Simplify XInput2 device valuator lookup.
hidclass: Make HID hardware ids more similar to windows.
hidclass: Only access Tail.Overlay.OriginalFileObject when needed.
mouhid.sys: Introduce a new HID pointer device driver.
mouhid.sys: Request preparsed data and inspect device caps.
mouhid.sys: Read reports from the underlying HID device.
mouhid.sys: Parse HID reports to track contact points.
mfreadwrite/reader: Introduce source_reader_queue_sample helper.
mfreadwrite/reader: Pass the transform to source_reader_pull_stream_samples.
mfreadwrite/reader: Introduce a new source_reader_allocate_stream_sample helper.
mfreadwrite/reader: Introduce new source_reader_(drain|flush)_transform_samples helpers.
mfreadwrite/reader: Repeat pushing / pulling samples while it succeeds.
winevulkan: Wrap host swapchain handles.
winevulkan: Adjust VkSurfaceCapabilitiesKHR image extents with client rect.
winewayland: Remove now unnecessary VkSurfaceCapabilitiesKHR fixups.
winevulkan: Implement vkGetPhysicalDeviceSurfaceCapabilities2KHR fallback.
winevulkan: Remove now unnecessary vkGetPhysicalDeviceSurfaceCapabilities2KHR driver entry.
winevulkan: Remove now unnecessary vkGetPhysicalDeviceSurfaceCapabilitiesKHR driver entry.
winegstreamer: Use MFCreateVideoMediaTypeFromSubtype in GetInputAvailableType.
winegstreamer: Use MFCreateVideoMediaTypeFromSubtype in GetOutputAvailableType.
winegstreamer: Remove unnecessary create_output_media_type checks.
winegstreamer: Use GUID arrays for H264 decoder media types.
winegstreamer: Complete H264 current output type reported attributes.
win32u: Deduce monitor device flags from their adapter.
win32u: Only consider active monitors for clone detection.
win32u: Only consider active monitors for virtual screen rect.
win32u: Only consider active monitors in monitor_from_rect.
win32u: Don't assume that the primary adapter is always first.
winegstreamer: Use MFCalculateImageSize to compute output info size.
ir50_32: Use the proper hr value for stream format change.
winegstreamer: Use the H264 decoder to implement the IV50 decoder.
winegstreamer: Rename struct h264_decoder to struct video_decoder.
winevulkan: Handle creation of surfaces with no HWND directly.
winex11: Remove now unnecessary create_info HWND checks.
winevulkan: Handle invalid window in vkCreateSwapchainKHR.
winevulkan: Handle invalid window in vkGetPhysicalDevicePresentRectanglesKHR.
winevulkan: Remove now unnecessary vkGetPhysicalDevicePresentRectanglesKHR driver entry.
winevulkan: Implement vkGetPhysicalDeviceSurfaceFormats2KHR fallback.
winevulkan: Remove now unnecessary vkGetPhysicalDeviceSurfaceFormats2KHR driver entry.
winevulkan: Remove now unnecessary vkGetPhysicalDeviceSurfaceFormatsKHR driver entry.
server: Use the startup info to connect the process winstation.
Santino Mazza (7):
mlang/tests: Test for GetGlobalFontLinkObject.
mlang: Implement GetGlobalFontLinkObject.
mlang/tests: Test codepages priority bug in GetStrCodepages.
mlang: Fix bug with codepage priority in GetStrCodePages.
gdiplus: Replace HDC with GpGraphics in parameters.
gdiplus/tests: Add interactive test for font linking.
gdiplus: Implement font linking for gdiplus.
Shaun Ren (15):
sapi: Implement ISpeechObjectToken::GetDescription.
sapi: Implement ISpeechObjectToken::Invoke.
sapi: Implement ISpeechObjectToken::GetIDsOfNames.
sapi: Implement ISpeechObjectTokens::get_Count.
sapi: Implement IEnumVARIANT::Next for ISpeechObjectTokens.
sapi: Implement ISpeechObjectTokens::Invoke.
sapi: Free typelib on DLL detach.
sapi: Implement ISpeechVoice::Speak.
sapi: Handle zero-length attributes correctly in ISpObjectTokenCategory::EnumTokens.
sapi: Introduce create_token_category helper in tts.
sapi: Implement ISpeechVoice::GetVoices.
sapi: Implement ISpeechVoice::GetTypeInfoCount.
sapi: Implement ISpeechVoice::GetTypeInfo.
sapi: Implement ISpeechVoice::GetIDsOfNames.
sapi: Implement ISpeechVoice::Invoke.
Vijay Kiran Kamuju (1):
include: Add msdelta header file.
Yuxuan Shui (6):
dmband: Implement getting/setting GUID_BandParam on band tracks.
dmime/tests: Add MIDI loading test.
dmime: Parse MIDI headers.
dmime: Don't skip chunk for MIDI files.
dmime: Read through a MIDI file.
dmime/tests: Improve error reporting from expect_track.
Zebediah Figura (32):
urlmon/tests: Add basic tests for CoInternetParseUrl(PARSE_CANONICALIZE).
shlwapi/tests: Move the UrlCanonicalize() tests into test_UrlCanonicalizeA().
shlwapi/tests: Remove the unused "wszExpectUrl" variable from check_url_canonicalize().
shlwapi/tests: Use winetest_push_context() in test_UrlCanonicalizeA().
shlwapi/tests: Move UrlCombine() error tests out of the loop.
kernelbase: Do not use isalnum() with Unicode characters.
kernelbase: Do not canonicalize the relative part in UrlCombine().
kernelbase: Reimplement UrlCanonicalize().
kernelbase: Use scheme_is_opaque() in UrlIs().
shlwapi/tests: Add many more tests for UrlCanonicalize().
dinput/tests: Return void from test_winmm_joystick().
wined3d: Merge shader_load_constants() into shader_select().
wined3d: Introduce a separate vp_disable() method.
wined3d: Introduce a separate fp_disable() method.
wined3d: Pass a wined3d_state pointer to the vp_enable() and fp_enable() methods.
wined3d: Pass a non-const wined3d_context pointer to the FFP *_apply_draw_state() methods.
wined3d/arb: Move fragment program compilation from fragment_prog_arbfp() to arbfp_apply_draw_state().
wined3d: Set the pipeline key viewport and scissor count at initialization.
wined3d: Make the viewport state dynamic.
wined3d: Make the scissor state dynamic.
wined3d: Enable EXT_extended_dynamic_state.
wined3d: Use dynamic state for depth/stencil state if possible.
shell32: Remove two unused strings.
shell32: Always use IContextMenu::InvokeCommand() when selecting an item from the context menu.
shell32: Do not set the default menu item from ShellView_DoContextMenu().
shell32: Separate a get_filetype() helper.
shell32: Properly implement context menu verbs.
wined3d/arb: Move SPECULARENABLE constant loading to arbfp_apply_draw_state().
wined3d/arb: Move TEXTUREFACTOR constant loading to arbfp_apply_draw_state().
wined3d/arb: Move color key constant loading to arbfp_apply_draw_state().
wined3d/arb: Move texture constant loading to arbfp_apply_draw_state().
wined3d/arb: Move FFP bumpenv constant loading to arbfp_apply_draw_state().
Zhiyi Zhang (4):
include: Rename DF_WINE_CREATE_DESKTOP to DF_WINE_VIRTUAL_DESKTOP.
server: Inherit internal desktop flags when creating desktops.
dsound/tests: Test that formats with more than two channels require WAVEFORMATEXTENSIBLE.
dsound: Reject WAVEFORMATEX formats with more than two channels.
```
The Wine development release 9.2 is now available.
What's new in this release:
- Mono engine updated to version 9.0.0.
- A number of system tray fixes.
- Exception handling improvements on ARM platforms.
- Various bug fixes.
The source is available at <https://dl.winehq.org/wine/source/9.x/wine-9.2.tar.xz>
Binary packages for various distributions will be available
from <https://www.winehq.org/download>
You will find documentation on <https://www.winehq.org/documentation>
Wine is available thanks to the work of many people.
See the file [AUTHORS][1] for the complete list.
[1]: https://gitlab.winehq.org/wine/wine/-/raw/wine-9.2/AUTHORS
----------------------------------------------------------------
### Bugs fixed in 9.2 (total 15):
- #43993 Quick3270 5.21: crashes when using the Connect function
- #47521 digikam 6.10 crashes on start
- #51360 vkGetDeviceProcAddr invalid behavior for functions from extensions unsupported by host Vulkan instance
- #51770 digikam-7.1.0 freezes on start
- #51843 dlls/ws2_32/socket.c:839:17: error: ‘IP_ADD_SOURCE_MEMBERSHIP’ undeclared here
- #53934 __unDName fails to demangle a name
- #55997 Dolphin Emulator crashes from 5.0-17264
- #56122 LANCommander won't start, prints "error code 0x8007046C" (ERROR_MAPPED_ALIGNMENT)
- #56243 ShowSystray registry key was removed without alternative
- #56250 Elite Dangerous client gets stuck on black screen after launch
- #56256 Windows Sysinternals Process Explorer 17.05 shows incomplete user interface (32-bit).
- #56259 Microsoft Webview 2 installer hangs forever
- #56265 Epic Games Launcher 15.21.0 calls unimplemented function cfgmgr32.dll.CM_Get_Device_Interface_PropertyW
- #56291 Kodu game lab crashes (with xnafx40_redist+dotnet48 preinstalled): Object reference not set to an instance of an object.
- #56293 user32:msg test_recursive_hook fails on Windows 7
### Changes since 9.1:
```
Aida Jonikienė (1):
configure: Use YEAR2038 macro when it's available.
Alex Henrie (2):
krnl386: Emulate the VGA status register.
explorer: Handle the back and forward buttons of a 5-button mouse.
Alexandre Julliard (37):
configure: Reset host flags in all cross-compiler error paths.
winsta: Start time is an input parameter in WinStationGetProcessSid.
ntdll: Use the system setjmp/longjmp for exceptions in Unix libs.
ntdll: Use a .seh handler for the unwind exception handler.
ntdll: Avoid calling DbgBreakPoint() in process_breakpoint().
ntdll: Move DbgUiRemoteBreakin() to the CPU backends.
include: Include cfg.h from cfgmgr32.h.
ntdll: Report the correct address for breakpoint exception on ARM platforms.
kernel32/tests: Fix some test failures on ARM platforms.
ntdll: Use a .seh handler for DbgUiRemoteBreakin().
dbghelp/tests: Mark failing tests as todo.
Revert "loader: Associate folder with explorer".
configure: Require a PE compiler for 32-bit ARM.
ntdll: Share the is_valid_frame() helper function.
ntdll: Only call TEB handlers for frames inside the current stack.
winedump: Make the ARM exception information more compact.
winedump: Handle ARM64 exception unwind info with flag==3.
winebuild: Default to plain "clang" in find_clang_tool().
winebuild: Remove some no longer used code for ARM platforms.
winebuild: Add .seh annotations on ARM.
kernel32: Move Wow64Get/SetThreadContext implementation to kernelbase.
kernel32: Don't export RtlRaiseException on ARM64.
ntdll: Fix stack layout for ARM syscalls.
ntdll/tests: Add some process machine tests for ARM64X.
server: Don't report alternate 64-bit machines as supported.
ntdll: Update the image information when loading a builtin dll.
ntdll: Use the correct machine when loading ntdll on ARM64EC.
server: Don't update the machine in the image information for ARM64EC modules.
server: Don't update the entry point in the image information for ARM64EC modules.
ntdll: Redirect the module entry point for ARM64EC modules.
server: Add hybrid flag in image mapping information.
ntdll: Use the current machine by default to create an ARM64X process.
ntdll: Fix RtlWow64GetCurrentMachine() result on ARM64EC.
uxtheme: Use BOOLEAN instead of BOOL in ordinal functions.
gdi32/tests: Fix the expected GetTextMetrics() results on recent Windows.
user32/tests: Fix some sysparams results on recent Windows.
ntdll/tests: Mark a failing test as todo.
Alexandros Frantzis (2):
winewayland.drv: Track and apply latest window cursor on pointer enter.
win32u: Use consistent locking order for display related mutexes.
Arkadiusz Hiler (4):
winebus.sys: Fix units used for hat switches.
winebus.sys: Use 4 bits for hat switches.
wbemprox/tests: Test LIKE queries.
wbemprox: Reimplement LIKE.
Brendan Shanks (2):
winebuild: Refactor find_tool().
winebuild: As a last resort, search for tools un-prefixed using clang.
Daniel Lehman (9):
glu32/tests: Add a few tests for gluScaleImage.
glu32: Return GL_OUT_OF_MEMORY from gluScaleImage if no context.
glu32: Return GLU_INVALID_ENUM for illegal pixel types.
advapi32/tests: Reduce reallocations.
advapi32/tests: Add some more EventLog tests.
oleaut32/tests: Add tests for VarBstrFromR8.
oleaut32/tests: Add tests for VarBstrFromR4.
ucrtbase/tests: Add sprintf tests.
msvcrt/tests: Add sprintf tests.
David Kahurani (5):
gdiplus: Use GdipCreatePath2 in GdipClonePath.
gdiplus: Use GdipCreatePath2 when serializing paths.
gdiplus: Use path_list to path helper in GdipFlattenPath.
gdiplus: Use path_list to path helper in GdipWidenPath.
msvcrt: Free previous environment variable when clearing.
Eric Pouech (18):
dmime/tests: Fix copy & paste errors.
dmime/tests: Add some tests for loops on wave tracks.
dmime: Fix IDirectMusicAudioPath::GetObjectInPath() prototype.
dmime: Remove unused fields in segment.
dmime/tests: Add some tests about end-points.
dbghelp/tests: Use Unicode encoding for generated PDB filenames.
dbghelp/tests: Test SymSrvGetFileIndexInfo() on .dbg files.
dbghelp: Implement SymSrvGetFileIndexInfo() for .dbg files.
dbghelp: Implement SymSrvGetFileIndexInfo() for PDB/JG files.
kernel32/tests: Added tests about std handle flags inheritance.
kernel32/tests: Test DUPLICATE_SAME_ATTRIBUTES flag in DuplicateHandle().
server: Implement support for DUPLICATE_SAME_ATTRIBUTES in DuplicateHandle().
server: Preserve handle flags when inheriting a std handle.
dmime: Fully implement IDirectMusicSegmentState::GetRepeats().
dmime: Add tests about segment state's graph interface.
dmime: Add IDirectMusicGraph interface to segment state.
dmime: Generate track flags while in loop.
dmime: Use sent duration in loop's playback.
Esme Povirk (6):
gdiplus: Prefer Tahoma for generic sans serif font.
mscoree: Update Wine Mono to 9.0.0.
user32/tests: Accept EM_GETPASSWORDCHAR when edit is focused.
gdiplus: Fix some degenerate cases combining infinite regions.
gdiplus/tests: Thoroughly test region combines.
user32/tests: Fix flags on expected EM_GETPASSWORDCHAR message.
Fabian Maurer (1):
msi: Don't write past end of string when selecting parent directory.
Felix Münchhalfen (2):
ntdll: Use pagesize alignment if MEM_REPLACE_PLACEHOLDER is set in flags of NtMapViewOfSection(Ex).
kernelbase/tests: Add a test for MapViewOfFile3 with MEM_REPLACE_PLACEHOLDER.
Gabriel Ivăncescu (16):
mshtml: Forward the script site's QueryService to the document's.
mshtml: Forward SID_SInternetHostSecurityManager of the document obj to the doc node.
mshtml: Implement IActiveScriptSite service.
mshtml: Implement Exec for CGID_ScriptSite's CMDID_SCRIPTSITE_SECURITY_WINDOW.
vbscript: Implement IActiveScriptSite service.
jscript: Implement IActiveScriptSite service.
mshtml: Use a hook to implement postMessage.
mshtml: Implement `source` prop for MessageEvents.
mshtml: Return E_ABORT from postMessage called without a caller ServiceProvider.
mshtml: Implement `data` getter for MessageEvent objs.
mshtml: Implement `origin` prop for MessageEvents.
mshtml: Implement `initMessageEvent` for MessageEvents.
mshtml: Expose the IHTMLEventObj5 props to scripts.
mshtml/tests: Test builtin function default value getter with custom IOleCommandTarget.
explorer: Don't activate the systray icon when showing it.
explorer: Set layered style on systray icons only when it's actually layered.
Georg Lehmann (3):
winevulkan: Prepare for VK_KHR_calibrated_timestamps.
winevulkan: Update to VK spec version 1.3.277.
winevulkan: Enable VK_ARM_render_pass_striped.
Giovanni Mascellani (1):
d2d1: Compile vertex shaders with D3DCompile().
Hans Leidekker (1):
msxml3: Enable XPath object cache.
Helix Graziani (2):
cfgmgr32: Add CM_Get_Device_Interface_PropertyW stub.
windows.globalization: Add IIterable_HSTRING impl to IVectorView_HSTRING.
Ivo Ivanov (1):
winebus.sys: Prefer hidraw if it is the only backend enabled.
Jacek Caban (11):
ncrypt/tests: Don't use uninitialized variable in test_get_property.
windowscodecs: Pass result as void pointer to ComponentInfo_GetUINTValue.
mf: Avoid implicit enum to int pointer casts.
mfplat: Avoid implicit cast in IMFAttributes_GetUINT32 call.
mfplat/tests: Use MF_ATTRIBUTE_TYPE type in IMFMediaType_GetItemType call.
mfplat: Introduce media_type_get_uint32 helper.
mfmediaengine/tests: Use MF_MEDIA_ENGINE_CANPLAY type in IMFMediaEngine_CanPlayType call.
mfmediaengine: Avoid implicit casts in IMFAttributes_GetUINT32 calls.
include: Add RtlRestoreContext declaration.
d3d10/tests: Avoid implicit cast changing value.
dsound: Simplify f_to_32.
Louis Lenders (5):
ntdll: Add stub for RtlGetDeviceFamilyInfoEnum.
shcore: Add stub for RegisterScaleChangeNotifications.
wbemprox: Add property 'Caption' to Win32_PnPEntity.
wbemprox: Add property 'ClassGuid' to Win32_PnPEntity.
wbemprox: Add property 'Caption' to Win32_DiskDrive.
Marc-Aurel Zent (2):
ntdll: Reimplement set_native_thread_name() for macOS.
ntdll: Fix DW_OP_abs absolute value warning on labs() for clang.
Nikolay Sivov (3):
mfplat/tests: Skip device manager test if d3d11 device can't be created.
mfplat/tests: Skip tests that require d3d9 support.
d3d10/effect: Clarify constant buffer flags field meaning.
Paul Gofman (6):
ntdll/tests: Fix test_user_shared_data() for a more generic set of present features.
server: Check if we have waiting asyncs in (send_socket) before enforcing blocking send.
server: Check if we have waiting asyncs in sock_dispatch_asyncs() before clearing POLLOUT.
explorer: Don't pop start menu on "minimize all windows" systray command.
explorer: Don't pop start menu on "undo minimize all windows" systray command.
msvcrt: Adjust _gmtime64_s() accepted time limits.
Piotr Caban (6):
msvcrt: Store _unDName function parameter backreferences in parsed_symbol structure.
msvcrt: Remove no longer used parameters reference arguments from _unDname helpers.
winedump: Sync demangling code with msvcrt.
jsproxy: Don't ignore hostname and url length in InternetGetProxyInfo.
winhttp/tests: Add more WinHttpGetProxyForUrl tests.
winhttp: Add support for WINHTTP_AUTOPROXY_HOST_LOWERCASE flag in WinHttpGetProxyForUrl.
Rémi Bernon (48):
explorer: Restore a per-desktop ShowSystray registry setting.
mf/tests: Check inserted topology loader transforms explicitly.
mf/topology_loader: Use a local variable for the indirect connection method.
mf/topology_loader: Ignore SetOutputType errors when doing indirect connect.
mf/topology_loader: Initialize transform output type before adding converter.
mf/topology_loader: Try to connect transform nodes with their current types first.
winegstreamer: Implement H264 decoder GetInputCurrentType.
winegstreamer: Ask GStreamer to stop messing with signal handlers.
vulkan-1/tests: Enable VK_VERSION_1_1 as requested by validation layers.
vulkan-1/tests: Create surface and device before calling test_null_hwnd.
vulkan-1/tests: Test VK_KHR_win32_surface with windows in various states.
vulkan-1/tests: Add more VK_KHR_win32_surface surface formats tests.
vulkan-1/tests: Test VK_KHR_win32_surface WSI with swapchain functions.
imm32/tests: Also ignore NotifyIME calls when ignoring WM_IME_NOTIFY.
imm32/tests: Fix some spurious failures with Windows ko_KR IME.
win32u: Only queue a single IME update during ImeProcessKey.
winevulkan: Keep the create_info HWND on the surface wrappers.
winevulkan: Return VK_ERROR_SURFACE_LOST_KHR from surface functions.
winewayland: Remove now unnecessary VK_ERROR_SURFACE_LOST_KHR checks.
winevulkan: Remove now unnecessary vkGetPhysicalDeviceSurfaceSupportKHR driver entry.
winevulkan: Remove now unnecessary vkGetPhysicalDeviceSurfacePresentModesKHR driver entry.
winevulkan: Remove now unnecessary vkGetDeviceGroupSurfacePresentModesKHR driver entry.
user32/tests: Run rawinput device tests in the separate desktop.
user32/tests: Rewrite the rawinput buffer test with keyboard input.
dinput/tests: Add a helper to wait on HID input reads.
dinput/tests: Add more tests for HID rawinput buffer.
dinput/tests: Test rawinput messages with non-input desktop.
dinput/tests: Use a polled HID touchscreen device.
dinput/tests: Test rawinput with the virtual HID touchscreen.
winegstreamer: Trace wg_transform input and output caps.
winegstreamer: Handle allocation query in a separate helper.
winegstreamer: Handle sink caps query in a separate helper.
winegstreamer: Handle sink event caps in a separate helper.
winegstreamer: Use GST_PTR_FORMAT to trace GStreamer objects.
winegstreamer: Ignore wg_transform input / output video format fps.
winegstreamer: Allow wg_transform size changes with an explicit attribute.
mf/tests: Report more transform current type mismatches.
mf/tests: Add some tests with video processor aperture handling.
mfreadwrite/tests: Initialize test source stream types from descriptors.
mfreadwrite/tests: Test source reader exposed transforms and types.
mfreadwrite/tests: Test source reader transforms with MF_SOURCE_READER_ENABLE_VIDEO_PROCESSING.
mfreadwrite/tests: Test source reader transforms with MF_SOURCE_READER_ENABLE_ADVANCED_VIDEO_PROCESSING.
server: Combine HID usage page and usage together.
server: Stop using union rawinput in hw_input_t.
server: Stop using hardware_msg_data in rawinput_message.
server: Move rawinput message conversion from win32u.
server: Fix rawinput buffer sizes and alignment on WoW64.
win32u: Get rid of the rawinput thread data and buffer.
Shaun Ren (4):
sapi: Create a new engine only when needed in ISpVoice.
sapi: Add ISpeechObjectToken stub.
sapi: Add ISpeechObjectTokens stub.
sapi: Add stub implementation for ISpeechObjectTokens::get__NewEnum.
Tim Clem (1):
winebus.sys: Do not attempt to open keyboard and mouse HID devices on macOS.
Vibhav Pant (1):
configure: Correctly derive the target from CC if it's set to an absolute path.
Yuxuan Shui (2):
dmusic: Fix loading wave data from soundfont.
mf: Only preroll when starting from stopped state.
Zebediah Figura (8):
wined3d: Move state objects from state.c to device.c.
wined3d: Rename state.c to ffp_gl.c.
wined3d: Move sampler_texdim() and texture_activate_dimensions() to ffp_gl.c.
d3d8/tests: Add more tests for SPECULARENABLE.
wined3d/glsl: Always set WINED3D_SHADER_CONST_FFP_LIGHTS in FFP constant update masks.
wined3d/glsl: Pass through the specular varying when SPECULARENABLE is FALSE.
wined3d/arb: Always disable the fragment pipeline in shader_arb_select().
wined3d/arb: Compare the fragment pipe ops in shader_arb_select() instead of using an extra field.
Zhiyi Zhang (7):
winex11.drv: Translate whole_rect to x11 root coordinates in set_size_hints().
user32/tests: Fix test_recursive_messages() test failures on win7.
mf: Make session_get_node_object() more robust.
mf: Add a session_flush_nodes() helper.
mf/tests: Add a create_test_topology() helper.
mf: Support seeking while a session is started.
mf/tests: Test IMFMediaSession::Start().
```
The Wine development release 9.1 is now available.
What's new in this release:
- A number of Input Method improvements.
- Improved Diffie-Hellman key support.
- Better Dvorak keyboard detection.
- Various bug fixes.
The source is available at <https://dl.winehq.org/wine/source/9.x/wine-9.1.tar.xz>
Binary packages for various distributions will be available
from <https://www.winehq.org/download>
You will find documentation on <https://www.winehq.org/documentation>
Wine is available thanks to the work of many people.
See the file [AUTHORS][1] for the complete list.
[1]: https://gitlab.winehq.org/wine/wine/-/raw/wine-9.1/AUTHORS
----------------------------------------------------------------
### Bugs fixed in 9.1 (total 42):
- #17414 user32/dde test crashes if +heap enabled
- #25759 Polda 1: after intro picture and animation it shows black window
- #35300 Lego Racers crashes when click on configuration commands for Player 1
- #36007 oleaut32/vartype tests crash with WINEDEBUG=warn+heap
- #42784 Lost Planet dx10 demo black screen after starting new game
- #46074 Visio 2013 crashes with unimplemented function msvcr100.dll.??0_ReaderWriterLock@details@Concurrency@@QAE@XZ
- #46904 SIMATIC WinCC V15.1 Runtime: Automation License Manager 'almapp64x.exe' crashes on unimplemented function msvcp140.dll.?_XGetLastError@std@@YAXXZ
- #50297 Blindwrite 7 crashes with a stack overflow
- #50475 ENM (Externes Notenmodul / external mark module) crashes on opening
- #50893 Wine cannot see home directory (32-bit time_t overflow)
- #51285 The bmpcoreimage test in user32:cursoricon fails on most Windows versions
- #51471 user32:input receives unexpected WM_SYSTIMER messages in test_SendInput()
- #51473 user32:input Some SendInput() set LastError to ERROR_ACCESS_DENIED on cw-rx460 19.11.3
- #51474 user32:input SendInput() triggers an unexpected message 0x60 on Windows 10 1709
- #51477 user32:input test_Input_blackbox() gets unexpected 00&41(A) keystate changes
- #51931 Dead Rising encounters infinite loading when starting a new game (needs WMAudio Decoder DMO)
- #52399 SIMATIC WinCC V15.1 Runtime installer: SeCon tool fails with error 5 while trying to create 'C:\\windows\Security\\SecurityController' (needs '%windir%\\security')
- #52595 GUIDE 7.0 shows black screen on start
- #53516 user32:input failed due to unexpected WM_TIMECHANGE message
- #54089 user32:input - test_SendInput() sometimes gets an unexpected 0x738 message on w1064v1709
- #54223 Unigine Heaven Benchmark 4.0 Severely Low FPS
- #54323 user32:input - test_SendInput() sometimes gets an unexpected 0xc042 message on Windows 7
- #54362 BurnInTest calls unimplemented function ntoskrnl.exe.ExAllocatePool2
- #55000 wineserver crashes below save_all_subkeys after RegUnLoadKey
- #55268 user32:cursoricon - LoadImageA() fails in test_monochrome_icon() on Windows 8+
- #55467 MAME 0.257: mame.exe -listxml crashes
- #55835 putenv clobbers previous getenv
- #55883 SpeedWave can't draw Window, needs oleaut32.OleLoadPictureFile().
- #55945 KakaoTalk crashes when opening certain profiles after calling GdipDrawImageFX stub
- #56054 Microsoft Safety Scanner crashes on exit on unimplemented function tbs.dll.GetDeviceIDString
- #56055 AVG Antivirus setup crashes on unimplemented function ADVAPI32.dll.TreeSetNamedSecurityInfoW
- #56062 unimplemented function mgmtapi.dll.SnmpMgrOpen
- #56078 LibreOffice 7.6.4 crashes on unimplemented function msvcp140_2.dll.__std_smf_hypot3
- #56093 msys/pacman: fails with "fixup_mmaps_after_fork: VirtualQueryEx failed"
- #56119 Emperor - Rise of the Middle Kingdom: invisible menu buttons
- #56135 Dictionnaire Hachette Multimédia Encyclopédique 98 crashes on start
- #56168 dbghelp hits assertion in stabs_pts_read_type_def
- #56174 Forza Horizon 4 crashes with concrt140.dll.?_Confirm_cancel@_Cancellation_beacon@details@Concurrency@@QEAA_NXZ
- #56195 Device name inconsistent casing between GetRawInputDeviceInfo and PnP
- #56223 winedbg: crashes after loading gecko debug information
- #56235 Windows Sysinternals Process Explorer 17.05 crashes showing Threads property page.
- #56236 notepad freezes when displaying child dialog
### Changes since 9.0:
```
Aida Jonikienė (2):
opengl32: Add a FIXME when doing a mapped buffer copy.
localspl: Fix a maybe-uninitialized warning in fill_builtin_form_info().
Alex Henrie (8):
uiautomationcore/tests: Use CRT allocation functions.
tbs: Add GetDeviceIDString stub.
advapi32: Add TreeSetNamedSecurityInfoW stub.
include: Add mgmtapi.h and LPSNMP_MGR_SESSION.
mgmtapi: AddSnmpMgrOpen stub.
msvcp140_2: Implement __std_smf_hypot3.
include: Add POOL_FLAGS and POOL_FLAG_*.
ntoskrnl: Reimplement ExAllocatePool* on top of ExAllocatePool2.
Alexandre Julliard (33):
ntdll/tests: Add exception test for int 2d on x86-64.
user32: Return result through NtCallbackReturn for the DDE message callback.
user32: Return result through NtCallbackReturn for the thunk lock callback.
user32: Return result through NtCallbackReturn for the copy image callback.
user32: Return result through NtCallbackReturn for the load image callback.
user32: Return result through NtCallbackReturn for the load sys menu callback.
user32: Return result through NtCallbackReturn for the draw text callback.
user32: Return result through NtCallbackReturn for the enum monitors callback.
user32: Return result through NtCallbackReturn for the window hook callback.
winevulkan: Return result through NtCallbackReturn for the debug callbacks.
wineandroid.drv: Return result through NtCallbackReturn for the start device callback.
winex11.drv: Return result through NtCallbackReturn for the drag and drop callbacks.
winemac.drv: Return result through NtCallbackReturn for the drag and drop callbacks.
user32: Return a proper NTSTATUS in the load driver callback.
user32: Return a proper NTSTATUS in the post DDE message callback.
user32: Return a proper NTSTATUS in all user callbacks.
opengl32: Return a proper NTSTATUS in the debug callback.
ntdll: Add NtCompareTokens syscall for ARM64EC.
msvcp: Consistently use __int64 types in number conversion functions.
include: Add a typedef for user callback function pointers.
ntdll: Share KiUserCallbackDispatcher implementation across platforms.
ntdll: Report failure in KiUserCallbackDispatcher when catching an exception.
ntdll: Export KiUserCallbackDispatcherReturn.
ntdll: Use a .seh handler for KiUserCallbackDispatcher exceptions.
ntdll: Move the process breakpoint to the CPU backends.
ntdll: Use a .seh handler for the process breakpoint.
ntdll/tests: Update todos in context tests for new wow64 mode.
configure: Only check for libunwind on x86-64.
ntdll: Share the nested exception handler across platforms.
ntdll: Use a .seh handler for nested exceptions.
ntdll: Clear CONTEXT_UNWOUND_TO_CALL in signal frames.
ntdll/tests: Port the exception unwinding tests to ARM64.
ntdll/tests: Port the exception unwinding tests to ARM.
Alistair Leslie-Hughes (2):
include: Add more D3D_FEATURE_LEVEL_ defines.
include: Correct KMTQAITYPE values.
Aurimas Fišeras (1):
po: Update Lithuanian translation.
Bartosz Kosiorek (2):
gdiplus/tests: Add GdipDrawImageFX tests except effects or attributes.
gdiplus: Partially implement GdipDrawImageFX.
Bernhard Übelacker (6):
wing32: Add tests.
wing32: Avoid crash in WinGGetDIBPointer when called with NULL bitmap info.
server: Allow VirtualQueryEx on "limited" handle.
dbghelp: Return early if HeapAlloc failed.
ntdll: Fix structure layout in RtlQueryProcessDebugInformation for 64-bit.
server: Avoid unloading of HKU .Default registry branch.
Biswapriyo Nath (5):
include: Add D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOURCE_REQUIREMENTS in d3d12video.idl.
include: Add D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS in d3d12video.idl.
include: Add D3D12_VIDEO_ENCODER_ENCODE_ERROR_FLAGS in d3d12video.idl.
include: Add D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT in d3d12video.idl.
include: Add missing macros in devenum.idl.
Brendan McGrath (3):
gdi32: Ignore Datatype when StartDoc is called.
d2d1: Use 24-bit FP precision for triangulate.
d2d1: Fix double free bug when d2d_geometry_sink_Close fails.
Brendan Shanks (5):
opengl32: Make wglSwapLayerBuffers hookable.
combase: Make RoGetActivationFactory hookable.
wined3d: Update reported AMD driver version.
ntdll: Remove unnecessary NtQueryVirtualMemory call.
ntdll: Only build the main module and ntdll once on Wow64.
Daniel Hill (3):
winex11.drv: Dvorak should use QWERTY scancodes.
winex11.drv: Improve DetectLayout heuristics.
winex11.drv: Add Dvorak with phantom keys layout.
Daniel Lehman (2):
msvcp120/tests: Add some tests for _Mtx_t fields.
msvcp140: Pad _Mtx_t struct to match Windows.
David Kahurani (1):
gdiplus: Avoid use of temporary variable.
Dmitry Timoshkov (4):
ntdll: Add NtCompareTokens() stub.
oleaut32: Do not reimplement OleLoadPicture in OleLoadPicturePath.
oleaut32: Factor out stream creation from OleLoadPicturePath.
oleaut32: Implement OleLoadPictureFile.
Dāvis Mosāns (1):
ntdll/tests: Test NtContinue on x86-64.
Eric Pouech (7):
dbghelp: Support redefinition of a range statement.
winedbg: Make some internal data 'static const'.
winedbg: Print all pid and tid with 4 hex characters.
appwiz.cpl: Load dynamically wine_get_version().
user32: Load dynamically wine_get_version().
include: Avoid defining intrinsic functions as inline.
include: Avoid redefining _InterlockedCompareExchange128 as inline.
Etaash Mathamsetty (2):
xinput: Implement XInputGetCapabilitiesEx.
xinput: Reimplement XInputGetCapabilities.
Fabian Maurer (8):
dmsynth: Leave critical section when out of memory (Coverity).
localspl: In fpScheduleJob leave critical section in error case (Coverity).
wmiutils: Always zero path->namespaces in parse_text (Coverity).
winedbg: Add missing break inside fetch_value (Coverity).
wow64win: Add missing break inside packed_result_32to64 (Coverity).
winegstreamer: Don't check event for NULL, gstreamer already does that.
include: Add Windows.UI.ViewManagement.InputPane definitions.
windows.ui: Add stubs for InputPane class.
Fan WenJie (1):
wined3d: Compile sm1 bytecode to spirv.
Gabriel Brand (3):
ws2_32/tests: Test binding UDP socket to invalid address.
server: Return failure in bind if the address is not found.
kernel32: Add string for WSAEADDRNOTAVAIL error.
Gabriel Ivăncescu (6):
msvcirt: Use proper operator_new and operator_delete types.
jscript: Move thread_id from JScript struct to TLS data.
jscript: Don't use atomic compare exchange when setting the script ctx.
jscript: Make the garbage collector thread-wide rather than per-ctx.
jscript: Allow garbage collection between different jscript contexts.
mshtml: Implement document.lastModified.
Giovanni Mascellani (2):
wined3d: Expose the image view usage for null views.
wined3d: Expose the image view usage for non-default views.
Haidong Yu (1):
loader: Associate folder with explorer.
Hans Leidekker (19):
bcrypt: Add support for setting DH parameters.
bcrypt: Add support for retrieving DH parameters.
bcrypt: Allow or disallow some operations based on whether keys are finalized.
bcrypt: Add helpers to create a public/private key pair.
bcrypt: Make DH blob size validation more strict in key_import_pair().
bcrypt: Reject DH keys smaller than 512 bits.
bcrypt: Add support for generating DH keys from known parameters.
bcrypt: Make sure key_asymmetric_derive_key() returns correct size.
bcrypt: Assume we have a public key in key_export_dh_public().
bcrypt: Set dh_params in key_import_dh/_public().
bcrypt/tests: Add DH tests.
crypt32: Pad R/S values with zeroes if smaller than their counterpart.
sxs: Use wide character string literals.
sxs/tests: Use wide character string literals.
sxs/tests: Get rid of workarounds for old Windows versions.
sxs/tests: Update QueryAssemblyInfo() test for Windows 10.
sxs: Skip file copy when assembly is already installed.
bcrypt: Fix private data size in wow64 thunks.
dssenh: Finalize the hash if necessary in CPVerifySignature().
Jacek Caban (4):
winevdm: Use char type for max length assignment.
kernelbase: Silence -Wsometimes-uninitialized clang warning.
kernelbase: Silence -Warray-bounds clang warning.
devenum: Use switch statements for moniker type handling.
Jinoh Kang (2):
ntdll/tests: Avoid misaligned load in exception handler code in run_exception_test_flags().
ntdll/tests: Restore x86-64 #AC exception test in test_exceptions().
Martin Storsjö (6):
ntdll: Fix KiUserCallbackDispatcher on arm.
ntdll: Reduce fixme logging for large numbers of cores.
ntdll: Remove libunwind support for aarch64.
ntdll: Remove libunwind support for ARM.
ntdll: Remove dwarf unwinding support for aarch64.
wineps.drv: Avoid invalid unaligned accesses.
Nicholas Tay (1):
win32u: Preserve rawinput device instance ID case in add_device().
Nikolay Sivov (13):
mf/tests: Skip tests if video renderer can't be created.
ntdll: Update RTL_HEAP_PARAMETERS definition.
ntdll/tests: Add some tests for creating custom heaps.
scrrun/dictionary: Add support for hashing VT_EMPTY keys.
scrrun/dictionary: Add support for hashing VT_NULL keys.
scrrun/dictionary: Handle VT_EMPTY/VT_NULL keys.
evr/dshow: Handle YUY2 sample copy.
mf/tests: Fully cleanup when skipping tests.
d2d1/tests: Add some tests for minimum/maximum input count in effect description.
d2d1/effect: Handle variable input count attributes in the description.
d2d1/effect: Use XML description for builtin effects.
d2d1/effect: Recreate transform graph when input count changes.
d3d10/effect: Use bitfields for numeric type descriptions.
Paul Gofman (5):
ntdll: Fix exception list offset in call_user_mode_callback / user_mode_callback_return.
ntdll: Return STATUS_DEBUGGER_INACTIVE from NtSystemDebugControl() stub.
winex11.drv: Fix wglSwapBuffers() with NULL current context with child window rendering.
winhttp: Always return result at once if available in WinHttpQueryDataAvailable().
winhttp: Always return result at once if available in WinHttpReadData().
Piotr Caban (8):
msvcp140_2: Fix i386 export names.
msvcp140_2: Implement __std_smf_hypot3f.
msvcp140_t/tests: Add __std_smf_hypot3 tests.
concrt140: Add _Cancellation_beacon::_Confirm_cancel() implementation.
msvcp140: Add _XGetLastError implementation.
msvcp140/tests: Fix _Syserror_map(0) test failure in newest msvcp140.
msvcp140: Recognize no error case in _Syserror_map.
winex11.drv: Fix xim_set_focus no IC condition check.
Russell Greene (1):
powrprof: Add PowerWriteACValueIndex stub.
Rémi Bernon (59):
user32/tests: Remove old Windows versions broken cursoricon results.
user32/tests: Fix cursoricon tests on recent Windows versions.
user32/tests: Add flaky_wine to some SetActiveWindow tests.
user32/tests: Run SendInput tests in a separate desktop.
user32/tests: Cleanup SendInput keyboard message sequence tests.
user32/tests: Test SendInput messages with KEYEVENTF_SCANCODE flag.
user32/tests: Test SendInput messages with other keyboard layouts.
imm32/tests: Add todo_himc to some ImmTranslateMessage expected calls.
dinput/tests: Make some failing keyboard test flaky_wine.
vulkan/tests: Add gitlab Win10 VM results.
winex11: Return STATUS_NOT_FOUND when IME update isn't found.
win32u: Move ImeToAsciiEx implementation from winex11.
win32u: Support posting IME updates while processing keys.
winemac: Use the default ImeToAsciiEx implementation.
win32u: Remove now unnecessary ImeToAsciiEx driver entry.
winebus: Append is_gamepad to the device instance id.
winebus: Allow specific devices to prefer hidraw backend.
winebus: Move device identification helpers to unixlib.h.
winebus: Prefer hidraw backends for DS4 and DS5 gamepads.
winexinput: Demote BusContainerId FIXME message to WARN.
winebus: Demote BusContainerId FIXME message to WARN.
dinput: Add a description to the dinput worker thread.
windows.gaming.input: Add a description to the monitor thread.
include: Add HEAACWAVEINFO and HEAACWAVEFORMAT definitions.
mfplat/tests: Test MFInitMediaTypeFromWaveFormatEx wrt MF_MT_FIXED_SIZE_SAMPLES.
mfplat/tests: Add MFInitMediaTypeFromWaveFormatEx tests with HEAACWAVEFORMAT.
mfplat/tests: Test MFWaveFormatExConvertFlag_ForceExtensible with HEAACWAVEFORMAT.
mfplat: Support AAC format attributes in MFInitMediaTypeFromWaveFormatEx.
mfplat: Support compressed WAVEFORMATEX in MFCreateWaveFormatExFromMFMediaType.
win32u: Avoid truncating ToUnicodeEx result if there's room.
user32/tests: Move KEYEVENTF_UNICODE to test_SendInput_keyboard_messages.
user32/tests: Test that WH_KEYBOARD_LL are blocking SendInput.
setupapi: Don't clobber the original filename if .inf is found.
dinput/tests: Introduce a new helper to create a foreground window.
dinput/tests: Enforce ordering of concurrent read IRPs.
dinput/tests: Add a test with a virtual HID mouse.
dinput/tests: Add a test with a virtual HID keyboard.
include: Add more HID digitizer usage definitions.
dinput/tests: Add a test with a virtual HID touch screen.
winex11: Sync with gdi_display before closing the threads display.
dinput/tests: Differentiate missing from broken HID reports.
dinput/tests: Relax the mouse move count test.
dinput/tests: Add some IRawGameController2 interface tests.
windows.gaming.input: Stub IRawGameController2 interface.
imm32/tests: Adjust todo_wine for the new Wine CJK keyboard layouts.
imm32: Mask the scancode before passing it to ImeToAsciiEx.
imm32/tests: Test that WM_KEYUP are passed to ImeProcessKey.
win32u: Also pass WM_KEYUP messages to ImmProcessKey.
imm32/tests: Test the effect of CPS_CANCEL and CPS_COMPLETE.
imm32: Complete the composition string when the IME is closed.
user32/tests: Add an optional hwnd to input messages tests.
user32/tests: Cleanup the mouse input WM_NCHITTEST / SetCapture tests.
user32/tests: Run the mouse hook tests in the separate desktop.
user32/tests: Filter the ll-hook messages with accept_message.
user32/tests: Test clicking through attribute-layered windows.
user32/tests: Tests clicking through window with SetWindowRgn.
winegstreamer: Fix reading MF_MT_USER_DATA into HEAACWAVEFORMAT.
winegstreamer: Use MFCreateAudioMediaType in the AAC decoder.
winegstreamer: Use an array for the audio decoder input types.
Sven Baars (2):
advapi32/tests: Introduce a new has_wow64 helper.
advapi32/tests: Skip WoW64 tests on 32-bit in test_reg_create_key.
Tim Clem (1):
winemac.drv: Detect active handwriting and panel IMEs.
Tyson Whitehead (2):
dinput/tests: Update tests for DIPROP_AUTOCENTER.
dinput: Implement DIPROP_AUTOCENTER.
Vijay Kiran Kamuju (5):
concrt140: Add stub for _Cancellation_beacon::_Confirm_cancel().
wine.inf: Create security directory.
msvcp140: Add stub for _XGetLastError.
include: Add Windows.Storage.Streams.InMemoryRandomAccessStream runtimeclass definition.
msvcr100: Add _ReaderWriterLock constructor implementation.
Yuxuan Shui (4):
dmime: AudioPathConfig is not AudioPath.
dmime: Parse AudioPathConfig.
dmime: IDirectMusicPerformance::CreateAudioPath should fail when config is NULL.
dmime: Semi-support creating an audio path from config.
Zebediah Figura (14):
ddraw/tests: Add tests for map pointer coherency.
ddraw: Sync to sysmem after performing a color fill.
ddraw: Use the sysmem wined3d texture for sysmem surfaces if possible.
wined3d: Hook up push constants for Vulkan.
wined3d/spirv: Hook up sm1 interface matching.
d3d11: Implement D3D11_FEATURE_D3D11_OPTIONS2.
wined3d: Report VK_EXT_shader_stencil_export availability to vkd3d_shader_compile().
wined3d: Implement shader stencil export for GL.
d3d11: Report support for shader stencil export if available.
d3d11/tests: Add a test for shader stencil export.
wined3d: Check the wined3d resource type and usage in find_ps_compile_args().
wined3d: Set the tex_type field of the FFP fragment settings from the resource's GL type.
wined3d: Check for WINED3DUSAGE_LEGACY_CUBEMAP instead of checking the GL texture target.
wined3d: Collapse some trivially nested ifs into a single condition.
Zhiyi Zhang (16):
wldap32: Fix a possible memory leak (Coverity).
msi: Fix a memory leak (Coverity).
bcrypt: Fix an possible out-of-bounds read (Coverity).
win32u: Fix a possible out-of-bounds write (Coverity).
compstui: Fix a possible out-of-bounds write (Coverity).
user32/tests: Add recursive keyboard and mouse hook tests.
win32u: Avoid calling WH_KEYBOARD and WH_CBT HCBT_KEYSKIPPED hooks recursively.
win32u: Avoid calling WH_CBT HCBT_CLICKSKIPPED hooks recursively.
user32/tests: Add recursive WM_SETCURSOR message tests.
include: Add some ncrypt definitions.
include: Add some bcrypt definitions.
ncrypt/tests: Test default RSA key properties.
ncrypt: Add some missing RSA key properties.
ncrypt/tests: Add NCryptExportKey() tests.
user32/tests: Test keyboard layout in CJK locales.
win32u: Don't set the high word of keyboard layout to 0xe001 in CJK locales.
```
The Wine team is proud to announce that the stable release Wine 9.0
is now available.
This release represents a year of development effort and over 7,000
individual changes. It contains a large number of improvements that
are listed below. The main highlights are the new WoW64 architecture
and the experimental Wayland driver.
The source is available at <https://dl.winehq.org/wine/source/9.0/wine-9.0.tar.xz>
Binary packages for various distributions will be available
from <https://www.winehq.org/download>
You will find documentation on <https://www.winehq.org/documentation>
Wine is available thanks to the work of many people.
See the file [AUTHORS][1] for the complete list.
[1]: https://gitlab.winehq.org/wine/wine/-/raw/wine-9.0/AUTHORS
## What's new in Wine 9.0
### WoW64
- All transitions from Windows to Unix code go through the NT syscall
interface. This is a major milestone that marks the completion of the
multi-year re-architecturing work to convert modules to PE format and
introduce a proper boundary between the Windows and Unix worlds.
- All modules that call a Unix library contain WoW64 thunks to enable calling
the 64-bit Unix library from 32-bit PE code. This means that it is possible to
run 32-bit Windows applications on a purely 64-bit Unix installation. This is
called the _new WoW64 mode_, as opposed to the _old WoW64 mode_ where 32-bit
applications run inside a 32-bit Unix process.
- The new WoW64 mode is not yet enabled by default. It can be enabled by passing
the `--enable-archs=i386,x86_64` option to configure. This is expected to work
for most applications, but there are still some limitations, in particular:
- Lack of support for 16-bit code.
- Reduced OpenGL performance and lack of `ARB_buffer_storage` extension
support.
- The new WoW64 mode finally allows 32-bit applications to run on recent macOS
versions that removed support for 32-bit Unix processes.
### Wayland driver
- There is an experimental Wayland graphics driver. It's still a work in
progress, but already implements many features, such as basic window
management, multiple monitors, high-DPI scaling, relative motion events, and
Vulkan support.
- The Wayland driver is not yet enabled by default. It can be enabled through
the `HKCU\Software\Wine\Drivers` registry key by running:
wine reg.exe add HKCU\\Software\\Wine\\Drivers /v Graphics /d x11,wayland
and then making sure that the `DISPLAY` environment variable is unset.
### ARM64
- The completion of the PE/Unix separation means that it's possible to run
existing Windows binaries on ARM64.
- The loader supports loading ARM64X and ARM64EC modules.
- The 32-bit x86 emulation interface is implemented. No emulation library is
provided with Wine at this point, but an external library that exports the
interface can be used, by specifying its name in the
`HKLM\Software\Microsoft\Wow64\x86` registry key. The [FEX emulator][2]
implements this interface when built as PE.
- There is initial support for building Wine for the ARM64EC architecture, using
an experimental LLVM toolchain. Once the toolchain is ready, this will be used
to do a proper ARM64X build and enable 64-bit x86 emulation.
[2]: https://fex-emu.com
### Graphics
- The PostScript driver is reimplemented to work from Windows-format spool files
and avoid any direct calls from the Unix side.
- WinRT theming supports a dark theme option, with a corresponding toggle in
WineCfg.
- The Vulkan driver supports up to version 1.3.272 of the Vulkan spec.
- A number of GdiPlus functions are optimized for better graphics performance.
### Direct3D
- The multi-threaded command stream sleeps instead of spinning when not
processing rendering commands. This lowers power consumption in programs which
do not occupy the command stream's entire available bandwidth. Power
consumption should be comparable to when the multi-threaded command stream is
disabled.
- Direct3D 10 effects support many more instructions.
- Various optimizations have been made to core WineD3D and the Vulkan backend.
- The Vulkan renderer properly validates that required features are supported by
the underlying device, and reports the corresponding Direct3D feature level to
the application.
- `D3DXFillTextureTX` and `D3DXFillCubeTextureTX` are implemented.
- The legacy OpenGL ARB shader backend supports shadow sampling via
`ARB_fragment_program_shadow`.
- The HLSL compiler supports matrix majority compilation flags.
- `D3DXLoadMeshHierarchyFromX` and related functions support user data loading
via `ID3DXLoadUserData`.
### Audio / Video
- The foundation of several of the DirectMusic modules is implemented. Many
tests are added to validate the behavior of the dmime sequencer and the
dmsynth MIDI synthesizer.
- DLS1 and DLS2 sound font loading is implemented, as well as SF2 format for
compatibility with Linux standard MIDI sound fonts.
- MIDI playback is implemented in dmsynth, with the integration of the software
synthesizer from the FluidSynth library, and using DirectSound for audio
output.
- Doppler shift is supported in DirectSound.
- The Indeo IV50 Video for Windows decoder is implemented.
### DirectShow
- The Windows Media Video (WMV) decoder DirectX Media Object (DMO) is
implemented.
- The DirectShow Audio Capture filter is implemented.
- The DirectShow MPEG‑1 Stream Splitter filter supports video and system streams
as well as audio streams.
- The DirectShow MPEG‑1 Video Decoder filter is implemented.
### Input devices
- DirectInput action maps are implemented, improving compatibility with many old
games that use this to map controller inputs to in-game actions.
### Desktop integration
- URL/URI protocol associations are exported as URL handlers to the Linux
desktop.
- Monitor information like name and model id are retrieved from the physical
monitor's Extended Display Identification Data (EDID).
- In full-screen desktop mode, the desktop window can be closed through the
"Exit desktop" entry in the Start menu.
### Internationalization
- IME implementation is improved, with better support for native Windows IME
implementations. Many tests are added to validate the expected behavior of
these custom IMEs.
- Linux IME integration is improved, using over-the-spot or on-the-spot input
styles whenever possible, and more accurate IME message sequences.
- Locale data is generated from the Unicode CLDR database version 44. The
following additional locales are supported: `bew-ID`, `blo-BJ`, `csw-CA`,
`ie-EE`, `mic-CA`, `prg-PL`, `skr-PK`, `tyv-RU`, `vmw-MZ`, `xnr-IN`, and
`za-CN`.
- The user interface is translated to Georgian, bringing the total of full
translations to 16 languages, with partial translations to another 31
languages.
- Unicode character tables are based on version 15.1.0 of the Unicode Standard.
- The timezone data is generated from the IANA timezone database version 2023c.
- Locales using a script name, like `zh-Hans`, are also supported on macOS.
### Kernel
- The default Windows version for new prefixes is set to Windows 10.
- Address space layout randomization (ASLR) is supported for modern PE binaries,
to avoid issues with address space conflicts. Note that the selected load
addresses are not yet properly randomized.
- The Low Fragmentation Heap (LFH) is implemented for better memory allocation
performance.
- The virtual memory allocator supports memory placeholders, to allow
applications to reserve virtual space.
- The 64-bit loader and preloader are built as position-independent executables
(PIE), to free up some of the 32-bit address space.
- Stack unwinding works correctly across NT syscalls and user callbacks.
### Internet and networking
- All builtin MSHTML objects are proper Gecko cycle collector participants.
- Synchronous XMLHttpRequest mode is supported in MSHTML.
- WeakMap object is implemented in JScript.
- The Gecko engine is updated to version 2.47.4.
- Network interface change notifications are implemented.
### Cryptography and security
- Smart cards are supported in the Winscard dll, using the Unix PCSClite
library.
- Diffie-Hellman keys are supported in BCrypt.
- The Negotiate security package is implemented.
### Mono / .NET
- The Mono engine is updated to version [8.1.0][3].
[3]: https://github.com/madewokherd/wine-mono/releases/tag/wine-mono-8.1.0
### Builtin applications
- The Wine Debugger (winedbg) uses the Zydis library for more accurate x86
disassembly.
- WineCfg supports selecting old (pre-XP) Windows versions also in 64-bit
prefixes, to enable using ancient applications with the new WoW64 mode.
- All graphical builtin applications report errors with a message box instead of
printing messages on the console.
- The `systeminfo` application prints various data from the Windows Management
Instrumentation database.
- The `klist` application lists Kerberos tickets.
- The `taskkill` application supports terminating child processes.
- The `start` application supports a `/machine` option to select the
architecture to use when running hybrid x86/ARM executables.
- Most of the functionality of the `tasklist` application is implemented.
- The `findstr` application provides basic functionality.
### Development tools
- The WineDump tool supports printing the contents of Windows registry files
(REGF format), as well as printing data for both architectures in hybrid
x86/ARM64 PE files.
- The `composable`, `default_overload`, `deprecated`, and `protected` attributes
are supported in the IDL compiler.
- The `libwine.so` library is removed. It was no longer used, and deprecated
since Wine 6.0. Winelib ELF applications that were built with Wine 5.0 or
older will need a rebuild to run on Wine 9.0.
### Bundled libraries
- The FluidSynth library version 2.3.3 is bundled and used for DirectMusic.
- The math library of Musl version 1.2.3 is bundled and used for the math
functions of the C runtime.
- The Zydis library version is 4.0.0 is bundled and used for x86 disassembly
support.
- Vkd3d is updated to the upstream release 1.10.
- Faudio is updated to the upstream release 23.12.
- LDAP is updated to the upstream release 2.5.16.
- LCMS2 is updated to the upstream release 2.15.
- LibMPG123 is updated to the upstream release 1.32.2.
- LibPng is updated to the upstream release 1.6.40.
- LibTiff is updated to the upstream release 4.6.0.
- LibXml2 is updated to the upstream release 2.11.5.
- LibXslt is updated to the upstream release 1.1.38.
- Zlib is updated to the upstream release 1.3.
### External dependencies
- The Wayland client library, as well as the xkbcommon and xkbregistry
libraries, are used when building the Wayland driver.
- The PCSClite library is used for smart card support. On macOS, the PCSC
framework can be used as an alternative to PCSClite.
- For PE builds, a cross-compiler that supports `.seh` directives for exception
handling is required on all platforms except i386.