http://bugs.winehq.org/show_bug.cgi?id=19712
Summary: Template text instead of usual information in
VirtualBox installer
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b0ntrict0r(a)yandex.ru
Created an attachment (id=23024)
--> (http://bugs.winehq.org/attachment.cgi?id=23024)
Screenshot that illustrates the problem
Text labels are filled with a template text instead of components description,
installation path, size, etc. in VirtualBox 2.2.4 installer. Text in label (1)
substitutes with proper content after selecting component in the tree, and text
in label (3) substitutes with proper text after selecting installation path in
"Browse" dialog.
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http://bugs.winehq.org/show_bug.cgi?id=16835
Summary: Crashes on start - shows only splash screen -
comctl32.dll dependency
Product: Wine
Version: 1.1.1
Platform: PC
URL: http://www.laridian.com/pc/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: david(a)rossall61.freeserve.co.uk
Created an attachment (id=18543)
--> (http://bugs.winehq.org/attachment.cgi?id=18543)
Log file
When the PocketBible application is started, the splash screen appears, but
nothing else. Errors are reported on the command line. The attached log file is
generated from a clean Wine install.
After discussion in this thread, I tried using winetricks cc580 to install a
native comctl32.dll:
http://forum.winehq.org/viewtopic.php?p=17535#17535
The DLL installed was v5.80 and the application then produced an error
indicating that v5.81 minimum is required. I substituted a native DLL of this
version and the application now runs successfully.
I noticed that replacing the Wine DLL with the native v5.81 directly is not
sufficient and it is necessary first to use winetricks as above and then to
substitute the later version DLL.
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http://bugs.winehq.org/show_bug.cgi?id=19226
Summary: Braid: Both Shift keys needed to move puzzle pieces
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://www.playgreenhouse.com/game/NNONE-000001-01/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elton(a)schiert.net
Steps to reproduce:
-Download Braid Demo from http://www.playgreenhouse.com/game/NNONE-000001-01/
-Install and run it
-Enter the first level and play until you have collected at least one puzzle
piece
(this takes just one minute)
-You can now exit the level and go back to the house
-Stand in front of the puzzle area and use it
-On this screen you are supposed to be able to move the pieces around by
placing
the cursor over them, holding any Shift key and using the cursor keys or WASD
-This works on Windows; but with Wine I need to press both (left and right)
Shift
keys to be able to move a piece
Notes:
-Only the puzzle screen is affected. Rest of the game works with any Shift key.
-Once both Shift keys have been pressed in order to "grab" a piece one can let
go
one key and is still able to move the piece around until one lets go of the
2nd
Shift key. Only then the piece is "released"
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http://bugs.winehq.org/show_bug.cgi?id=21369
Summary: Tab bar isn't fully visible in HTML-Kit; must be
scrolled
Product: Wine
Version: 1.1.36
Platform: x86-64
URL: http://www.chami.com/html-kit/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=25731)
--> (http://bugs.winehq.org/attachment.cgi?id=25731)
Terminal output
In HTML-Kit build 292, one of the tab bars (the one below the current working
file) isn't displayed as expected in Wine. In Windows, the entire tab bar is
visible, but in Wine, part of it is cut off, with scroll arrows present to
bring the rest into view. Native comctl32 installed by winetricks fixes the
issue.
Interestingly, increasing Wine's DPI to 120 allows all the tabs to display at
once, though rendering is still a bit different from Windows.
Terminal output is from opening the program and entering "create a new file"
mode (which is when the tabs first become visible).
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http://bugs.winehq.org/show_bug.cgi?id=19662
Summary: Lotus Freelance Graphics 2.1 hangs at the splash
screen
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: win16
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22946)
--> (http://bugs.winehq.org/attachment.cgi?id=22946)
Wine 1.1.27 +relay +seh +tid
Lotus Freelance Graphics 2.1 hangs at the splash screen and has to be killed.
Console output:
fixme:hook:SetWindowsHookEx16 System-global hooks (3) broken in Win16
fixme:ole:OleRegisterServer16 (FLWPresentation,...): stub
fixme:toolhelp:InterruptUnRegister16 (0000), stub.
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http://bugs.winehq.org/show_bug.cgi?id=17614
Summary: Rise of Nations: Both mouse keys required for single
left-click
Product: Wine
Version: 1.0.0
Platform: PC
URL: http://www.microsoft.com/games/thronesandpatriots/downlo
ads.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
I don't know when this first started, but this is apparent in Wine 1.0.0
through 1.1.16.
The cursor in Rise of Nations and it's expansion Thrones and Patriots ignores
right-clicks and left-clicks. Clicking BOTH left and right mouse button acts
as a left click.
There is a workaround. Editing the rise2.ini file, setting "ForceGDICursor=1"
allows the cursor/mouse to behave normally. It also corrects a transparency
problem with the cursor.
I don't know what traces might be relevant here...
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http://bugs.winehq.org/show_bug.cgi?id=20843
Summary: Virtual colour depth & full screen resolution?
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Would it be technically possible to implement a virtual desktop that allows you
to set the colour depth and resolution, but then wine will stretch the virtual
desktop to full-screen or to a custom resolution?
What would happen if you fooled a game that needed 256 colour depth into
thinking that's what it is running in while it is actually running at 24bit?
I ask this as I am unable to change my colour depth and reduce my resolution
below 640x480. And even when I could change my colour depth it meant restarting
the X-server. I assume other people will also have this problem.
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http://bugs.winehq.org/show_bug.cgi?id=22647
Summary: MindManager X5 Pro and MindManager 7
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: crramirez(a)gmail.com
Created an attachment (id=27859)
--> (http://bugs.winehq.org/attachment.cgi?id=27859)
Mindmap without showing text
This application runs well, but they do not draw text correctly or do not draw
text at all. See the screenshots.
The applications are fast enough to be usable. The strange thing is that in
CrossOver 9.0 that is wine 1.1.34 based. It draws correctly but it is to slow.
I think that could be one of two problems:
* Font engine, due to CrossOver and wine have different ones.
* DIB Engine, maybe the dib engine was changed in recent wine versions and in
CrossOver don't.
Anyone can help me to do further tests in order to this issue be fixed?
Regards
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http://bugs.winehq.org/show_bug.cgi?id=21855
Summary: WordPro Windows pull down does not show file names
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ToddAndMargo(a)verizon.net
Created an attachment (id=26459)
--> (http://bugs.winehq.org/attachment.cgi?id=26459)
Missing file names in Windows pull down
Hi All,
Would you guys fix this for me?
I am using Lotus Word Pro N9.8.0208.1200. When you open two files (documents)
from the command line (the jpeg I have attached), then go to the "Window" pull
down to select which file to bring into focus, the file names are missing. If
you start Word Pro, then use File, Open to select two files, one at a time, the
second file does not show.
Many thanks,
-T
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http://bugs.winehq.org/show_bug.cgi?id=22273
Summary: CDBurnerXP doesn't start with Mono
Product: Wine
Version: 1.1.42
Platform: x86-64
URL: http://cdburnerxp.se/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
The summary basically says it all... with winetricks mono26, the program
installs but won't start. With winetricks dotnet20, it's buggy but at least
somewhat usable. There's not much terminal output:
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Native.CDBXP" (1.0.4.0)
fixme:reg:GetNativeSystemInfo (0x9c9bf58) using GetSystemInfo()
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http://bugs.winehq.org/show_bug.cgi?id=22448
Summary: Scrabble installer for Windows 3.1 crashes immediately
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=27495)
--> (http://bugs.winehq.org/attachment.cgi?id=27495)
Crash log
Trying to launch the installer for the Windows 3.1 version of Scrabble results
in an immediate crash in winevdm. The same crash occurs in all Wine versions I
tested (the oldest being 0.9.33).
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http://bugs.winehq.org/show_bug.cgi?id=19661
Summary: Lotus Approach 3.1 causes a page fault on load
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: win16
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22944)
--> (http://bugs.winehq.org/attachment.cgi?id=22944)
Wine 1.1.27 console output
Lotus Approach 3.1 causes a page fault on loading and has to be killed.
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http://bugs.winehq.org/show_bug.cgi?id=19660
Summary: Lotus Ami Pro 3.1 causes a page fault on load
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: win16
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22942)
--> (http://bugs.winehq.org/attachment.cgi?id=22942)
Wine 1.1.27 console output
Lotus Ami Pro 3.1 causes a page fault on load.
3 0x7ec726cf enum_font_callback+0xf5(plf=0x73daa8, ptm=0x73da44, fType=4,
param=7593320) [/home/test/wine-git/dlls/gdi32/gdi16.c:219] in gdi32
(0x0073d7d8)
4 0x7ec9a5cd FONT_EnumInstance+0xfa(plf=0x73daa8, ptm=0x73da44, fType=4,
lp=7593092) [/home/test/wine-git/dlls/gdi32/font.c:615] in gdi32 (0x0073d928)
5 0x7ecaf7c1 WineEngEnumFonts+0x511(plf=0x73dd0c, proc=0x7ec9a4d3,
lparam=7593092) [/home/test/wine-git/dlls/gdi32/freetype.c:4143] in gdi32
(0x0073dc58)
"winetricks allfonts" doesn't help.
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http://bugs.winehq.org/show_bug.cgi?id=18288
Summary: Quicktime 3 creates unusual menus / string value error
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://www.oldversion.com/download/quicktime302.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20819)
--> (http://bugs.winehq.org/attachment.cgi?id=20819)
Wine 1.1.20 +menubuilder
The Quicktime 3.0.2 installer reports an error when attempting to create
program groups and icons:
"String variable is not large enough for string.
Check the string declarations.
Error 401."
The installer then creates an unusual directory structure:
ls -aR /home/test/.local/share/applications/wine/Programs
/home/test/.local/share/applications/wine/Programs:
. .. QuickTime QuickTime 3.0
/home/test/.local/share/applications/wine/Programs/QuickTime:
. .. MoviePlayer.desktop PictureViewer.desktop ReadMe.desktop UnInstall
QuickTime 3.0.desktop
/home/test/.local/share/applications/wine/Programs/QuickTime 3.0:
. .. .desktop
Setup completes successfully.
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http://bugs.winehq.org/show_bug.cgi?id=15590
Summary: Photoshop CS3 fails due to Bonjour Service startup error
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gimpel(a)sonnenkinder.org
Created an attachment (id=16593)
--> (http://bugs.winehq.org/attachment.cgi?id=16593)
photoshop cs3 bonjour error
I'm still having problems installing Photoshop CS3. It fails due to the bonjour
service not starting correctly. The shared components seem to install correctly
though.
Wine version is yesterday's GIT (1.1.6+). My system does have mDNSResponder
installed, but not started. Otherwhise there is no support for Zeroconf
protocol available (No avahi, no nss-mdns installed etc)
Attached is the installer output (last few lines)
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http://bugs.winehq.org/show_bug.cgi?id=21918
Summary: Alt key doesn't show menu in Notepad++
Product: Wine
Version: 1.1.39
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mathias.buren(a)gmail.com
On Ubuntu 9.10c 32-bit; Wine 1.1.39. I installed Notepad++ (
http://notepad-plus.sourceforge.net/uk/site.htm ), went to options and enabled
"hide menu until alt key is pressed". The menu becomes hidden alright, but it
doesn't show the menu again when I press the alt key (tried both left and right
alt).
Expected behaviour: The menu shows on when the alt key is pressed.
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http://bugs.winehq.org/show_bug.cgi?id=13529
Summary: wine doesn't run under a X client for windows under wine
[dogfood?]
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andriusmao(a)gmail.com
I was doing some tests and kde runs properly under a X client for windows (such
as Xming and WinaXe) under wine. But wine starts debugger when trying to run
any windows program (such as these provided by WinaXe or such as winecfg) in
"remote" display.
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http://bugs.winehq.org/show_bug.cgi?id=20036
Summary: Monopoly Tycoon crash while starting
Product: Wine
Version: 1.1.29
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=23582)
--> (http://bugs.winehq.org/attachment.cgi?id=23582)
Console output
While the game is starting it shows a warning an after i close it it just
crash. You can see the console output.
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http://bugs.winehq.org/show_bug.cgi?id=11412
Summary: Photoshop CS2: Strange behaviour of window overlays
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pascal.duersteler(a)gmail.com
Created an attachment (id=10543)
--> (http://bugs.winehq.org/attachment.cgi?id=10543)
Splashscreen and toolbar
Windows overlaying strange in CS2 with Wine 0.9.54, see Screenshots for
details. Examples for two cases as attachments.
Splashscreen overlays every other application like terminal, firefox, ...(funky
background is from photoshop main window)
The toolbar on the left side is from Photoshop CS2 which is opened fullscreen
but overlayed by ImageReady CS2 » Photoshop toolbar overlays everything other
Also when working with more than one image, clicking on another image window in
photoshop sets it between otehr windows instead of setting it into foreground
which is very annoying
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http://bugs.winehq.org/show_bug.cgi?id=18257
Summary: Quicktime 2 video problems
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://www.oldversion.com/download/quicktime212.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Videos in Quicktime 2 (32-bit) play for about 0.5 seconds and stop. Cycling
through the video draws the images but it refuses to play the whole video.
Don't know what traces would help here.
Tested with latest gitwine too, same problem.
wine-1.1.20-36-gdc31d87
Quicktime 2.1.2.59
This is the entire console output:
fixme:ole:OleRegisterServer (PlayerFrameClass,0x147100,0x147104,0x400000,1):
stub!
fixme:ole:OleRegisterServerDoc (1,C:\windows\SAMPLE.MOV): stub
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http://bugs.winehq.org/show_bug.cgi?id=11787
Summary: Set mime type for log files are text/plain
Product: WineHQ Bugzilla
Version: unspecified
Platform: Other
OS/Version: other
Status: NEW
Severity: minor
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Right now whenever someone attaches a .log file, Bugzilla auto-detects the mime
type as text/x-log. Many web browsers are set to download files with that mime
type, rather than just opening the file in the web browser. This is rather
annoying.
Can we change the mime types for .log files to text/plain instead? I believe
the code is in Bugzilla/Attachment.pm.
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http://bugs.winehq.org/show_bug.cgi?id=19277
Summary: Internet Explorer 2.0 (Win95) fails to install
Product: Wine
Version: 1.0.1
Platform: PC
URL: http://www.oldversion.com/download/msie20.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer, win16
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Internet Explorer 2.0 for Windows 95 fails to install with an INST32.DLL error:
"ThunkConnect32 Failure!!"
This is followed by a second dialog stating:
"A required DLL or function entry point in a required DLL is missing."
The entire console output is:
err:thunk:_loadthunk (INST16.DLL, instthk_ThunkData16, INST32.DLL): Unable to
load 'INST16.DLL', error 2
Wine has to be set to Win95 mode to install.
Workaround is manual extraction.
Same in latest git.
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http://bugs.winehq.org/show_bug.cgi?id=21600
Summary: WebLog Expert help button doesn't work
Product: Wine
Version: 1.1.37
Platform: x86
URL: http://www.weblogexpert.com/files/WLELiteSetup.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
The help menu works for WebLog Expert, but when there is a problem, a dialog
box is shown with a help button. Clicking on the help button does nothing, and
prints a single line in the console, which says it all.
fixme:dialog:MSGBOX_DlgProc Help button not supported yet
http://source.winehq.org/source/dlls/user32/msgbox.c#L363
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http://bugs.winehq.org/show_bug.cgi?id=18260
Summary: Quicktime 2 installer exits silently
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://www.oldversion.com/download/quicktime212.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20783)
--> (http://bugs.winehq.org/attachment.cgi?id=20783)
Wine 1.1.20 +relay +seh +tid (last 3MB)
Installer from Quicktime 2.1.2 exits silently.
Apparently the only available version is from oldversion.com
However, I also have a copy that comes with another app that installs fine. It
*might* have something to do with the lzexpand DLLs.
Failing version prints these lines and then exits:
trace:loaddll:NE_FreeModule Unloaded module "LZEXPAND.DLL" : builtin
trace:loaddll:free_modref Unloaded module
L"C:\\windows\\system32\\lzexpand.dll16" : builtin
trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\lz32.dll" :
builtin
Whereas the working version prints this line and continues:
trace:loaddll:free_modref Unloaded module L"C:\\windows\\system32\\lz32.dll" :
builtin
I can upload the working version too if needed.
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http://bugs.winehq.org/show_bug.cgi?id=10941
Summary: Wine does not print in a newly allocated console window
Product: Wine
Version: 0.9.52.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-console
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mail2benny(a)gmail.com
Created an attachment (id=9867)
--> (http://bugs.winehq.org/attachment.cgi?id=9867)
The binary which recreates the bug
Wine does not print in a newly allocated console window using the function
FreeConsole(); and AllocConsole();
I've written a program which recreates the bug. I'll post the binary and the
source.
(compiled on Dev-C++ 4.9.9.2, in Wine)
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http://bugs.winehq.org/show_bug.cgi?id=21666
Summary: Heavy Metal Pro fails to print Record Sheet
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
All other print options work fine, but the record sheet fails with "Error
Number 6: Overflow". No suspicious console log.
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http://bugs.winehq.org/show_bug.cgi?id=22018
Summary: No MIDI music in Alonix
Product: Wine
Version: 1.1.40
Platform: x86-64
URL: http://www.axysoft.com/alonix/index.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=26766)
--> (http://bugs.winehq.org/attachment.cgi?id=26766)
Terminal output
The summary pretty much describes the problem: the background music (MIDI) in
Alonix doesn't play. These are the minimum tweaks required to get it working at
present:
DLL overrides from winetricks directx9:
dmband
dmime
dmsynth
dmusic
File copied from Windows:
C:\windows\system32\drivers\gm.dls
Take away any one of these, and there's no background music in-game.
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http://bugs.winehq.org/show_bug.cgi?id=9333
Summary: WM_LBUTTONDOWN message is not generated reliably
Product: Wine
Version: 0.9.42.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: wine-winelib
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ecentanni(a)lsijax.com
using wine-devel rpm package for Red Hat Enterprise Client Ver 5. Version
0.9.42. Release 1.el5. Source rpm is wine-0.9.42-1.el5.src.rpm
When clicking on the main window of the application the WM_LBUTTONDOWN message
is not generated reliably. If I change focus to another application and then
back to the subject program I may get one or two WM_LBUTTONDOWN message and
then no more.
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http://bugs.winehq.org/show_bug.cgi?id=19371
Summary: BCArchive: encoutners unknown toolbar style
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://www.jetico.com/encryption-bcarchive/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
CC: bunglehead(a)gmail.com
fixme:toolbar:TOOLBAR_SetExtendedStyle Unknown Toolbar Extended Style
0x00000020. Please report.
Native comctl32 'fixes' it. There's not major visual flaw afaict, but the fixme
does say to report it ;-).
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http://bugs.winehq.org/show_bug.cgi?id=15741
Summary: Emule: Configuration asistant window is not repainted
correctly
Product: Wine
Version: 1.1.6
Platform: Other
URL: http://www.emule-project.net
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=16836)
--> (http://bugs.winehq.org/attachment.cgi?id=16836)
Screenshot in WinXP
The first time you run eMule, a configuration window will appear and after you
pass to the second step, the background of the first window will still remain
in the back. Check the screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=15743
Summary: eMule: Misplaced info in the widgets
Product: Wine
Version: 0.9.16.
Platform: PC
URL: http://www.emule-project.net
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=16841)
--> (http://bugs.winehq.org/attachment.cgi?id=16841)
Screenshot in WinXP
Looks like the info in the tabs is around 1 o 2 pixels lower than they should.
Check the screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=12123
Summary: Wall Street Advisor 1.27 redraw problems
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.lathuy.com/
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Now that bug 7430 is fixed, on to runtime problems.
To install this app, first to
sh winetricks vcrun6 wsh56
Start the app. You'll see a tree control on the left
whose root node flashes constantly. Also, the main
pane doesn't redraw properly when you drag some
unrelated window in front of it.
(Also, the app outputs
err:ole:CoGetClassObject class {6c736db1-bd94-11d0-8a23-00aa00b58e10} not
registered
on startup. I think that's associated with ado15, but
doing winetricks art2kmin doesn't seem to help that...? ADO has
always been a mystery to me. But that's a different bug.)
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http://bugs.winehq.org/show_bug.cgi?id=19410
Summary: Personal Stock Monitor: tooltip text not visible
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
URL: http://www.personalstockmonitor.com/downloads.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Andrew.Talbot(a)talbotville.com
In Personal Stock Monitor (see URL for download), if one hovers over a
truncated entry a tooltip pops up, but there is no visible text on it.
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http://bugs.winehq.org/show_bug.cgi?id=15988
Summary: ActiveSync 4.5 the scroll of panel in installation don't
working
Product: Wine
Version: 1.1.8
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shakaran(a)gmail.com
Created an attachment (id=17178)
--> (http://bugs.winehq.org/attachment.cgi?id=17178)
Panel of installation
When you install ActiveSync 4.5 in the step of change path installation, the
box below with information as unit volumen (C:,D:,etc), total size, free space,
etc dont working. The scroll and the columns size don't move.
The image is attached (sorry the image letter are Spanish).
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http://bugs.winehq.org/show_bug.cgi?id=10051
Summary: Parallax SX Key IDE cannot detect serial port under WINE
Product: Wine
Version: 0.9.46.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-setupapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ultimatedevr(a)yahoo.com
Created an attachment (id=8599)
--> (http://bugs.winehq.org/attachment.cgi?id=8599)
Result of running SXKey.exe in wine with the +setupapi debug flag.
I am trying to run the Parallax SX Key IDE through WINE, however the IDE does
not detect any of my serial ports. I have symlinked them to ~/.wine/dosdevices/
and added them to my registry, however the IDE still cannot detect my serial
ports.
I am currently running WINE v.0.9.46 (the same problem exists in the CVS
version as well).
(BTW, I have heard of others getting this to work, yet others who couldn't:
http://forums.parallax.com/forums/default.aspx?f=15&m=217429&g=221692)
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http://bugs.winehq.org/show_bug.cgi?id=13159
Summary: tooltips won't show up on partly hidden items
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tarasov.igor(a)gmail.com
To see the bug, open regedit drag the bar that separates registry tree from
values so that it partly covers registry branches names. If you use native
comctl32.dll or in windows you'll see tooltips over these partly covered items,
displaying full item name. Wine won't show anything.
This is true with listview also.
In some applications that have big listview tables with long values this bug
becomes pretty annoying (when you constantly have to change comlumn widths etc
in order to see complete values).
Maybe this bug was reported earlier, but I have not found it.
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http://bugs.winehq.org/show_bug.cgi?id=11461
Summary: TortoiseSVN does not run under Wine
Product: Wine
Version: 0.9.5.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mslinn(a)mslinn.com
I note that Winscp (winscp.org) is able to display TortoiseSVN menus in the
local file window when running under Windows, but not when running under wine.
Here is how I invoke winscp under wine:
WINEDEBUG=fixme-all wine "c:/program files/winscp/winscp"
Background:
WinSCP is a very nice GUI front end for Subversion (svn). You can read about
it and download it here: http://tortoisesvn.tigris.org/
TortoiseSVN should not be run across a network when the Icon Overlays feature
is enabled.
http://tortoisesvn.net/node/138http://tortoisesvn.net/node/267
However, TortoiseSVN's icon overlay feature is one of the program's major
assets.
I want to use Cygwin's xterm to connect to the samba server that holds the svn
checkout directory and use Wine to run TortoiseSVN locally on that server. The
user would be presented with a nice visual representation of the state of their
checked out Subversion project, and performance would be good.
On Windows, TortoiseSVN can display its icons in any file chooser window, and
in Windows Explorer. I have also found that WinSCP's explorer view will show
icons for the local machine.
I would prefer not to have to run WinSCP in order to view TortoiseSVN icons.
Perhaps a tiny Win32 program that merely shows a file dialog would be
sufficient to run in an xterm, if Wine would support whatever system calls
TortoiseSVN makes.
For me, and many other programmers and IT personnel who work in a mixed
Windows/Linux environment, Wine would be much more useful if there was a way to
run it under Wine. Might it be possible to extend winefile with whatever it
currently lacks in order to allow TortoiseSVN to run?
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http://bugs.winehq.org/show_bug.cgi?id=17124
Summary: MSYS installer doesn't pop up cmd window?
Product: Wine
Version: 1.1.13
Platform: Other
URL: http://www.mingw.org/wiki/msys
OS/Version: other
Status: NEW
Keywords: download, Installer, source
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
When install msys, it floods the terminal with:
This is a post install process that will try to normalize betweenyour MinGW
install if any as well as your previous MSYS installs if any. I don't have any
traps as aborts will not hurt anything.Do you wish to continue with the post
install? [yn ] pi.sh: [: ==: unary operator expectedDo you have MinGW
installed? [yn ] pi.sh: [: ==: unary operator expectedWhen you install MinGW I
suggest you install it to C:/mingw(replace C: with the drive of your choice).
Then create an/etc/fstab file with a line that has a value similar to:C:/mingw
/mingwPress ENTER to continue Normalizing your MSYS environment.You
have script /bin/awkYou have script /bin/cmdYou have script /bin/echoYou have
script /bin/egrepYou have script /bin/exYou have script /bin/fgrepYou have
script /bin/printfYou have script /bin/pwdYou have script /bin/rviYou have
script /bin/rviewYou have script /bin/rvimYou have script /bin/viYou have
script /bin/viewMinGW-1.1 has a version of make.exe within it's bin/
directory.Please be sure to rename this file to mingw32-make.exe once youve
echo installed MinGW-1.1 because it\s very deficient in function.Press ENTER to
continue.C:\msys\1.0\postinstall>pause
Press Return key to continue:
Towards the end. It looks like something that should be in a cmd prompt
(haven't tested on windows yet). The line endings are also wrong, but that's
another bug.
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http://bugs.winehq.org/show_bug.cgi?id=15949
Summary: MSYS does not integrate with MinGW install correctly
Product: Wine
Version: 1.1.8
Platform: Other
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
Installing MSYS after MinGW on windows sets things up so that the existing
MinGW install integrates with MSYS, whereby /mingw from the MSYS shell points
to the MinGW install.
First download:
wget
http://downloads.sourceforge.net/mingw/MinGW-5.1.4.exe?modtime=1209244789&b…
run MinGW-5.1.4.exe with all defaults.
Second download:
wget
http://downloads.sourceforge.net/mingw/MSYS-1.0.10.exe?modtime=1079444447&b…
run wineconsole cmd (required because Wine doesn't launch a console window like
windows does)
MSYS-1.0.10.exe
Answer the defaults to the prompted questions on the console window before the
installer finishes (it pauses there)
wine cmd /c c:\msys\1.0\msys.bat
Typing 'gcc' in the msys terminal echos "sh: gcc: command not found", whereas
on windows it says gcc.exe: no input files.
On windows within msys, `ls /mingw` lists the contents of C:\mingw, on Wine
/mingw is empty.
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http://bugs.winehq.org/show_bug.cgi?id=19769
Summary: STATISTICA 6 demo fails to display any child windows
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.statsoft.ru/_Rainbow/documents/STATISTICADe
mo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
With wine-1.1.27-266-gda1784b, when starting the STATISTICA 6 demo, the demo is
supposed to display a window entitled "Data: Adstudy (25v by 50c)" on startup,
but the demo fails to do that. The only window that is usually visible is a
"Welcome to STATISTICA 6" helper window. In addition, opening any STATISTICA
files yields the same result, no visible child windows.
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http://bugs.winehq.org/show_bug.cgi?id=18926
Summary: In Winamp, the "send to..." submenu in the playlist
menu does not appear
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olhzilla(a)gmail.com
In Winamp's playlist window, the right-click menu should contain a "send to..."
submenu that lets the user send the selected track to the format transcoder or
the ReplayGain analysis tool, but under wine the submenu does not appear. It
did appear in the previous version of either Winamp or wine (I'm not sure) but
did not work - selecting any item from the submenu simply did nothing. There
used to be a workaround for this bug posted in wine's app database, but it got
deleted.
Steps to reproduce:
1. Install Winamp, making sure that the transcoding tool and/or the ReplayGain
analysis tool are selected.
2. In the playlist window, right-click on any track.
3. The menu should contain a "send to..." submenu, but it does not.
Ubuntu 9.04, Winamp 5.552, wine 1.0.1-0ubuntu6
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http://bugs.winehq.org/show_bug.cgi?id=20172
Summary: Button "Alt Gr" triggers access violation in Teach2000
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.teach2000.org
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: teach2000(a)basement.nl
OS: Ubuntu 9.04
App: Teach2000 8.42
Download the latest Teach2000 from www.teach2000.org.
Install.
Start.
Press "Alt Gr" (right Alt).
Exp.: Nothing happens.
Act.: Error: Access violation at address 00000000 in module 'teach2000.exe'.
Read of address 00000000.
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http://bugs.winehq.org/show_bug.cgi?id=18803
Summary: PokerStars windows disappear on alert
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carl.gherardi(a)gmail.com
Some discussion of this issue here:
http://appdb.winehq.org/commentview.php?iAppId=2029&iVersionId=2899&iThread…
This is a long standing issue that occurs using the Compiz window manager.
Easy enough to trigger.
1. Open table and be seated
2. Change workspace so you can no longer see the table, and wait for the
application to alert you that its your turn.
3. Return to the workspace the table is supposed to be on and you will find it
has disappeared.
The application is definitely still running, and the table window is definitely
still active (you can here the alert sounds and cards being dealt)
When I came across this issue initially, it didn't occur when using metacity as
a window manager.
Using Ubuntu packages from deb http://wine.budgetdedicated.com/apt intrepid
main
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http://bugs.winehq.org/show_bug.cgi?id=14669
Summary: Daniel Valot's Mahjongg Ansi 1.22 doesn't show "game
over" dialog properly when you lose (dogfood)
Product: Wine
Version: 1.1.2
Platform: Other
URL: http://dvalot.free.fr/download/Mahinsta.exe
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Daniel Valot has several games available for download at
http://dvalot.free.fr/games.htm
This bug is in the 'ansi' (non-.NET) version of his Mahjohngg.
My wife plays this often, and problems in it are a showstopper
for migration to Linux (see http://kegel.com/wine/migrating-user-1.html).
The game plays tolerably in Linux (once you figure out to click the 'X'
icon on the left bar to get fullscreenish mode)...
but if you play badly and lose, the game over dialog that pops up
is not drawn properly. I'll attach a saved game; to reproduce
the problem, load the saved game (File / Load), then click on
the two "3" tiles. The game over dialog will pop up.
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http://bugs.winehq.org/show_bug.cgi?id=22630
Summary: CDBurnerXP 3.0.x doesn't initially show its menu bar
in data/audio mode
Product: Wine
Version: 1.1.44
Platform: x86-64
URL: http://cdburnerxp.se/downloads/releases/3.0.x/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=27813)
--> (http://bugs.winehq.org/attachment.cgi?id=27813)
Terminal output
After choosing a mode on the initial selection screen and clicking through any
messages that pop up, a menu bar should appear, but this only works in audio CD
ripping mode (lowest option).
The other two modes - data disc and audio CD mode - don't display any menu bar
at first. Maximizing the internal window makes it sort of appear, but it's
empty except for the small icon from that window. It will fully appear if the
program window is minimized and restored, or if another window is opened in
front of it and then minimized or closed.
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http://bugs.winehq.org/show_bug.cgi?id=16726
Summary: aTube Catcher is showing the text with underline where
it shouldn't
Product: Wine
Version: 1.1.11
Platform: PC
URL: http://atube-catcher.dsnetwb.com/get-video-software-
windows-home/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=18396)
--> (http://bugs.winehq.org/attachment.cgi?id=18396)
Screenshot of the problem
In the upper right corner of the aTube catcher there's a text that is
underlined and it should not be like that. Check the screenshots.
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http://bugs.winehq.org/show_bug.cgi?id=22634
Summary: Yahoo! Widgets will not display EULA
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wwarsin(a)gmail.com
Created an attachment (id=27820)
--> (http://bugs.winehq.org/attachment.cgi?id=27820)
$wine YahooWidgets.exe
After the Yahoo! widget engine is install the first time it runs it asks you to
accept the EULA, which will not show... This is kind of hard to explain but its
like the yahoowidgets.exe does open, and you can mouse over the area and you
can click the "I accept" button and it will the go to open the widgetengine
(from what i breifly saw it worked fine)
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http://bugs.winehq.org/show_bug.cgi?id=14738
Summary: Sacred Underworld crashes when opening a lan game
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
Created an attachment (id=15232)
--> (http://bugs.winehq.org/attachment.cgi?id=15232)
Sacred Underworld crash output when opening a lan game
Sacred Underworld crashes when clicking "Multiplayer" -> "Local Network". The
game version is 2.28.
System:
- Fedora 9 x86_64 (2.6.25.11-97.fc9.x86_64)
- NVIDIA Geforce 8800GTS, proprietary driver 173.14.09
- Firewall disabled
The game runs fine in single player mode. There is a demo version available but
I think it doesn't have the multiplayer part.
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http://bugs.winehq.org/show_bug.cgi?id=18562
Summary: foxtrader crash with page fault (regression)
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xrfang(a)gmail.com
Created an attachment (id=21225)
--> (http://bugs.winehq.org/attachment.cgi?id=21225)
log messages
FoxTrader (http://wizard.stock.hexun.com/webtornado/download/SetupGold.exe)
crashes with page fault, please see log.
Note
1. This is a regression
2. The program is Chinese, and it needs MFC42.DLL.
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http://bugs.winehq.org/show_bug.cgi?id=21449
Summary: Scrolling in Delphi 5 quickreport preview doesn't work
Product: Wine
Version: 1.1.36
Platform: x86
URL: http://home.scarlet.be/linux/compteco/pqr.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vincent.hardy.be(a)gmail.com
Run test program.
It's a proprietary previewer.
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http://bugs.winehq.org/show_bug.cgi?id=13884
Summary: No music in Blue Wish Resurrection Plus
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www004.upp.so-net.ne.jp/x_xgameroom/
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leffeman(a)gmail.com
Created an attachment (id=13974)
--> (http://bugs.winehq.org/attachment.cgi?id=13974)
Normal Wine log
Music doesn't work in BWR+ 1.11.
The music is stored as MP3 data files.
This might be the same as bug 9554.
There are quite a few DirectMusic stubs in the log, so perhaps something is not
implemented.
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http://bugs.winehq.org/show_bug.cgi?id=10341
Summary: Pro evolution soccer 2008
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marco.r24(a)libero.it
Game crash when exit the game
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http://bugs.winehq.org/show_bug.cgi?id=11673
Summary: WiX cannot validate created .msi, due to lacking
MsiMergeDatabase
Product: Wine
Version: unspecified
Platform: Other
URL: http://bugs.winehq.org/show_bug.cgi?id=11414#c10
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jdahlin(a)async.com.br
Finally, using latest GIT it is possible to generate .msi using WiX, however to
be able to do so one I have to pass in the -sval parameter.
See the instructions in bug 11414, comment 10 for information on how to
reproduce.
Obviously, stubbing out MsiMergeDatabase to always succeed is not enough for
the validation to work properly.
I sent a patch to wine-patches which adds the stub, Adding the stub merely
prevents wine from crashing, but the validation does not succeed.
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http://bugs.winehq.org/show_bug.cgi?id=21661
Summary: RichEdit: Wrong behaviour when formating an empty
selection
Product: Wine
Version: 1.1.37
Platform: x86
URL: http://www.teamviewer.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: caliga(a)arcor.de
In our Software TeamViewer, a Richedit control is used to display chat
messages.
The nick names are colored green or blue, the text should remain black.
This works in general...
But if one side sends several chat messages in row, the nick name is omitted
(by TeamViewer).
And then, an empty selection (where the nickname would be) is formated green or
blue.
It seems, that if this happens the second time, something is screwed up and the
color becomes the default color...
Of course TeamViewer could just NOT format the empty selection with
EM_SETCHARFORMAT, (and this will be done in an upcoming release), but still
this is a wine bug, I think.
To reproduce, start a remote support session in TeamViewer from your Linux-box
to a different TeamViewer, then click on Audio/Video/Chat and type three or
more messages.
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http://bugs.winehq.org/show_bug.cgi?id=18382
Summary: SubEdit fails to start
Product: Wine
Version: 1.1.20
Platform: PC
URL: http://matinf.pcz.pl/~subedit/download/subedit_b4072_ins
tall.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=20962)
--> (http://bugs.winehq.org/attachment.cgi?id=20962)
Fatal error
I'm using Wine 1.1.20 (compiled from source using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386.
The problem is that SubEdit fails to start and shows fatal error.
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http://bugs.winehq.org/show_bug.cgi?id=14218
Summary: OleLoadPictureEx is not fully implemented (ole32)
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mehlers(a)adata.de
Created an attachment (id=14504)
--> (http://bugs.winehq.org/attachment.cgi?id=14504)
Wine Output for OleLoadPictureEx
The Main Window of our Software under Windows shows a Picture. If we use the
builtin-Version of ole32 the Picture is not displayed. It seems that
"OleLoadPictureEx" ist not fully implemented.
See attachment "output.txt" for more information.
adata Software GmbH
Michael Ehlers
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http://bugs.winehq.org/show_bug.cgi?id=22846
Summary: wine's internet explorer can't download firefox
Product: Wine
Version: 1.2-rc1
Platform: x86
URL: http://www.getfirefox.com
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
As everyone who's installed Windows (and isn't in the EU) knows, the main use
of Internet Explorer is to download firefox. Unfortunately, wine's IE can't
download firefox:
$ wine iexplore.exe http://www.getfirefox.com
Click download, choose windows, and...nothing. Relevant terminal output:
fixme:mshtml:nsChannel_IsNoStoreResponse (0x2a06a38)->(0x32ee7c)
fixme:mshtml:nsChannel_IsNoCacheResponse (0x2a06a38)->(0x32ee78)
fixme:mshtml:nsChannel_Cancel (0x2a06a38)->(804b0002)
fixme:mshtml:nsHttpChannelInternal_SetDocumentURI (0x2affaf8)->()
fixme:mshtml:nsChannel_SetReferrer (0x2affaf8)->(0x2bf3b38)
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented group
{000214d1-0000-0000-c000-000000000046}
fixme:urlmon:Binding_Abort (0x2b46008)
fixme:shdocvw:ClOleCommandTarget_Exec Unimplemented group
{000214d1-0000-0000-c000-000000000046}
fixme:mshtml:HttpNegotiate_GetRootSecurityId (0x2b162b0)->(0x32f108 0x32f34c 0)
fixme:wininet:InternetLockRequestFile STUB
err:mshtml:read_stream_data buffer is full
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http://bugs.winehq.org/show_bug.cgi?id=18959
Summary: MetaTrader 4 installer hangs at the very end of file
extraction
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://www.metatrader4.com/files/mt4setup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
CC: julliard(a)winehq.org
With today's Git (wine-1.1.23-221-gafce86b), the MetaTrader installer hangs at
the very end of file extraction at "C:\Program Files\MetaTrader
4\mailbox\1190736044.english" with sufficient responsiveness to handle the
Cancel button being pressed, which merely hides the installer window until a
Ctrl+C interrupt is sent to the installer. The installer worked properly in
1.0.1, and the regression test revealed:
1c91d54503f9b2afa513dc4dd79bf19bc9bad51a is first bad commit
commit 1c91d54503f9b2afa513dc4dd79bf19bc9bad51a
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Feb 18 14:44:17 2009 +0100
msvcrt: Don't try to duplicate invalid handles. Don't reset std handles if
we didn't set them.
:040000 040000 2abf5f9a82de1d29b1fccadc658fc3a956388ac4
86464380dfe4aca4c5c11ea2a539a1fc5def03b8 M dlls
Reverting the commit in HEAD allows the installer to start.
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http://bugs.winehq.org/show_bug.cgi?id=22740
Summary: Lifbase freezes when minimized
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://www.sri.com/psd/lifbase/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drakkk(a)centrum.cz
Created an attachment (id=28035)
--> (http://bugs.winehq.org/attachment.cgi?id=28035)
terminal output
When I minimize lifbase there is an error window "Runtime Error '380' Invalid
property value" with OK button. But OK button doesn't respond to mouse click,
program becomes unresponsive and must be manually killed.
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http://bugs.winehq.org/show_bug.cgi?id=17743
Summary: Undocked toolbars are displayed incorrectly
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=19959)
--> (http://bugs.winehq.org/attachment.cgi?id=19959)
Text toolbar
I'm using Wine 1.1.17 (compiled from source using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386.
The problem is with undocked toolbars which are incorrectly displayed.
The problem is also with dragging them. They should be also draggable when I
click and hold mouse pointer over title of the toolbar.
Problem exists in AutoCAD 2008 and AutoCAD Mechanical 2008.
I attached image that shows the problem. All cuttings were done with unchecked
option "Allow the window manager to decorate the windows". Last cutting was
done in MS Windows XP running AutoCAD 2007. The problem exists also in Wine
1.0.1
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http://bugs.winehq.org/show_bug.cgi?id=11336
Summary: typing an open parenthesis "(" in vba causes an error
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=10442)
--> (http://bugs.winehq.org/attachment.cgi?id=10442)
picture of the error
When programming in VBA under excel the application throws up an error when I
try to enter the open parenthesis
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http://bugs.winehq.org/show_bug.cgi?id=19153
Summary: DX3 game does not recognize graphics capabilities
Product: Wine
Version: 1.1.24
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=9396
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bobbyg(a)gmx.net
Resident Evil 1 does not start giving the error "Failed to initialize the
Graphics Hardware Device.(3)". It's a DirectX 3 game using immediate mode.
After some debugging I found that it relies on 3 (three) entries returned by
EnumDevices whereas wine returns only the Direct3D HAL entry in this case
(d3dversion == 1). Removing the if-clause in ddraw/direct3d.c and duplicating
the HAL entry solves the problem and the game actually runs almost perfectly
(Garbage -> Platinum).
I checked a Windows installation which returns "HAL", "RGB Emulation" and "Ramp
Emulation" but the comments in the file suggest that not all games are happy
about that. So how to fix this properly?
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http://bugs.winehq.org/show_bug.cgi?id=10522
Summary: endless WM_PAINT loop bug (update regions, queue paint
count)
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.microsoft.com/whdc/devtools/debugging/install
x86.mspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Created an attachment (id=9265)
--> (http://bugs.winehq.org/attachment.cgi?id=9265)
trace with WINEDEBUG=+tid,+message,+win,+server
Hello,
I've seen this bug a while ago in other apps but ignored it because it was not
easily to reproduce.
Well until recently when I tested some stuff with windbg from "Debugging Tools
for Windows" (Microsoft).
I used debugging tools version 6.8.4.0 and recent GIT
(wine-0.9.49-302-g58b85bb).
Immediately when a child window was opened using toolbar (register, locals, ..
whatever), windbg would become unresponsive, eating most CPU.
Happens in both GUI modes - "floating/docking toolwindow" and "MDI emulation.
Though "MDI emulation" is more obvious, it actually shows the endless
refreshing (window caption).
Attached is WINEDEBUG=+tid,+message,+win,+server log.
Additionally I added a trace message which prints the current queue paint count
(when incremented or fetched) which makes some things easier to spot.
Printed as "inc_queue_paint_count: %d" and "get_message_paint_count: %d".
The window hierarchy is as follows:
--- snip ---
*root*=0x10020
Shell_TrayWnd=0x10022
WinDbgFrameClass=0x10024
DockClass=0x10026
ToolbarWindow32=0x10028
msctls_statusbar32=0x1002a
tooltips_class32=0x1002e
WinBaseClass=0x10030
ToolbarWindow32=0x10032
SysListView32=0x10034
SysHeader32=0x10036
RichEdit20W=0x10038
--- snip ---
After the child windows are created the queue paint count never drops to zero,
resulting in endless WM_PAINT processing.
Maybe some update (region) code path missed or flags problem?
I played a bit with ignoring null region updates and it seemed to help a bit
(preventing endless WM_PAINT loop) though other stuff wasn't drawn properly
then.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=21811
Summary: 3impact tech demo collection crashes on first demo
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.3impact.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://www.3impact.com/3Impact_Engine/dyruk89b/3impact51_demo.exe
is a set of demos showing mannekins flailing about and boulders rolling.
Runs great on Vista.
It installs fine on Wine. To start the app, do
cd ~/".wine/drive_c/Program Files/3impact5demos"
wine demos.exe skinnedragdoll.dll
The first problem is bug 21790; do 'winetricks vcrun2005' to get past that.
The next problem is a crash related to
d3dx9_36.D3DXAssembleShaderFromResourceW,
roughly bug 12020. Work around this with 'winetricks d3dx9'.
The next problem is that full-screen mode doesn't work (bug 21791).
Work around this by telling the demo to run in a window.
This prompts you to press N, and then crashes after you do, with
wine: Unhandled page fault on read access to 0x0000001c at address 0x431c10
(thread 0009), starting debugger...
I'll attach a +relay,+seh log.
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http://bugs.winehq.org/show_bug.cgi?id=11718
Summary: d3d 2/3 blackout, world editor
Product: Wine
Version: 0.9.56.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugzilla(a)gmail.com
Created an attachment (id=10944)
--> (http://bugs.winehq.org/attachment.cgi?id=10944)
d3d 2/3 blackout
Warcraft 3x world editor, version 1.21b (6052)
The mouse cursor does not line up with the on screen cursor, thanks to 2/3 of
the screen does not get draw.
Trigger editor panel in wrong overlaps.
(A pictures is worth a thousand words)
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http://bugs.winehq.org/show_bug.cgi?id=16876
Summary: .NET 3.0: WIC installer hangs due to bug in property
sheet control
Product: Wine
Version: 1.1.12
Platform: Other
URL: http://www.microsoft.com/downloads/details.aspx?FamilyID
=10cc340b-f857-4a14-83f5-25634c3bf043
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
after bug 16875 is fixed, there is another bug unearthed by WIC installer.
Normally you won't notice it because the main installer claims success on this
sub-installer.
If you run WIC installer manually and press "finish" in last property page it
simply hangs.
Prerequisite:
1. clean WINEPREFIX
2. download .NET 3.0 Framework installer from: http://download.microsoft.com
/download/4/d/a/4da3a5fa-ee6a-42b8-8bfa-ea5c4a458a7d/dotnetfx3setup.exe
(sha1sum:
a566bcd2ffffc3842a95adc57f7df3f8cd11577f)
3. export _SFX_CAB_SHUTDOWN_REQUEST=1 (workaround, see bug 9158)
4. wine ./dotnetfx3setup.exe
It might take a while until all required packages are downloaded using BITS.
Note: If you need to redo steps, backup the directory "dotnetfx304506.30" from
"c:\\windows\\temp" to a different location, remove ~/.wine, copy
"dotnetfx304506.30" again to "c:\\windows\\temp" to prevent BITS from
downloading over and over again.
There is a (ui) thread spawned to display and handle property sheet:
--- snip ---
0084:Starting thread proc 0x1043904 (arg=(nil))
...
0084:Call comctl32.CreatePropertySheetPageW(7ec515b4) ret=01045ccb
...
0084:Ret comctl32.CreatePropertySheetPageW() retval=00149568 ret=01045ccb
...
0084:Call comctl32.PropertySheetW(7ec516e0) ret=01045ffc
0084:Call KERNEL32.GlobalAlloc(00000040,00000084) ret=7763bc0e
0084:Ret KERNEL32.GlobalAlloc() retval=006026a8 ret=7763bc0e
0084:trace:propsheet:PropertySheetW (0x7ec516e0)
0084:trace:propsheet:PROPSHEET_CollectSheetInfoW
** PROPSHEETHEADER **
dwSize 52
dwFlags 01198100
hwndParent (nil)
hInstance (nil)
pszCaption L"\1828\7ec5"
nPages 5
pfnCallback 0x1043cb1
...
0084:trace:propsheet:PROPSHEET_PropertySheet startpage: 0 of 5 pages
0084:trace:propsheet:PROPSHEET_CreateDialog
...
0084:trace:propsheet:PROPSHEET_Finish active_page 4
...
0084:trace:propsheet:PROPSHEET_CleanUp
...
0084:trace:propsheet:PROPSHEET_Finish msg result 0
...
0084:Ret comctl32.PropertySheetW() retval=00000001 ret=01045ffc
..
0084:Call user32.GetMessageA(7ec519ec,00000000,00000000,00000000) ret=01043942
<hangs here>
--- snip ---
Relevant code:
--- snip dlls/comctl32/propsheet.c ---
static BOOL PROPSHEET_Finish(HWND hwndDlg)
{
..
if (psInfo->result == 0)
psInfo->result = IDOK;
if (psInfo->isModeless)
psInfo->activeValid = FALSE;
else
psInfo->ended = TRUE;
return TRUE;
}
--- snip dlls/comctl32/propsheet.c ---
--- snip dlls/comctl32/propsheet.c ---
static INT_PTR PROPSHEET_PropertySheet(PropSheetInfo* psInfo, BOOL unicode)
{
...
if(!psInfo->isModeless)
{
parent = psInfo->ppshheader.hwndParent;
if (parent) EnableWindow(parent, FALSE);
}
bRet = PROPSHEET_CreateDialog(psInfo);
if(!psInfo->isModeless)
{
bRet = do_loop(psInfo);
if (parent) EnableWindow(parent, TRUE);
}
return bRet;
}
--- snip dlls/comctl32/propsheet.c ---
--- snip dlls/comctl32/propsheet.c ---
static INT do_loop(const PropSheetInfo *psInfo)
{
MSG msg;
INT ret = -1;
HWND hwnd = psInfo->hwnd;
while(IsWindow(hwnd) && !psInfo->ended && (ret = GetMessageW(&msg, NULL, 0,
0)))
{
if(ret == -1)
break;
if(!IsDialogMessageW(hwnd, &msg))
{
TranslateMessage(&msg);
DispatchMessageW(&msg);
}
}
if(ret == 0)
{
PostQuitMessage(msg.wParam);
ret = -1;
}
if(ret != -1)
ret = psInfo->result;
DestroyWindow(hwnd);
return ret;
}
--- snip dlls/comctl32/propsheet.c ---
This propery sheet is modal.
When the message pumps exits, the return value is derived from "psInfo->result"
which is set to IDOK (button "finish") in PROPSHEET_Finish().
Unfortunately this tells the app the property sheet is modeless and it tries to
setup it's own message pump after PropertySheetW() return which obviously hangs
because the control is no more present at this time.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=22849
Summary: Printing coupons from online sites results in a blank
coupon
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tribes2player2003(a)yahoo.com
Many stores / sites use a product called "coupon activator" to support online
coupon distribution (Target on-line is my test case), but a quick net search
reveals that many sites use this service.
When printing should take place, the following messages are printed to console:
fixme:psdrv:PSDRV_GetDeviceCaps (0x1f5c): unsupported capability 1, will return
0
fixme:psdrv:PSDRV_GetDeviceCaps (0x1f5c): unsupported capability 3, will return
0
...
(capability numbers go from 1 to 31).
The coupon boarders, expiration date, and scissors icon print, but the
internals of the coupon are blank (bar codes, images, etc).
Steps to reproduce (using Default Fedora 12 wine install):
- Install firefox on wine
- Visit target.com, goto "get coupons"
- Allow install of coupon activator
- Select a coupon to print
- Print
If there's any additional steps I can take to help with this, please let me
know.
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http://bugs.winehq.org/show_bug.cgi?id=19386
Summary: Please provide single login for all websites of
winehq.org portal.
Product: WineHQ.org
Version: unspecified
Platform: PC
OS/Version: All
Status: UNCONFIRMED
Severity: major
Priority: P5
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yurikoles(a)gmail.com
For every website users must create new account. I think it's really annoying.
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http://bugs.winehq.org/show_bug.cgi?id=17258
Summary: M.A.X.2 : error "Screen init failed" when starting the
game
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jazzedupj0sh(a)gmail.com
Created an attachment (id=19245)
--> (http://bugs.winehq.org/attachment.cgi?id=19245)
Game does not start, instead shows this error
Installation works fine. This is a game meant for Windows 98. Not sure which
version of Directx it uses.
The game does not start, instead I get an error. The screenshot of the error is
attached.
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http://bugs.winehq.org/show_bug.cgi?id=9418
Summary: Colasoft Mac Scanner 1.1 doesn't work
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.colasoft.com/mac_scanner/
OS/Version: other
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user complained in
http://www.linuxforums.org/forum/wine/101536-problem-tcp-ip.html
"[Running colasoft mac scan in wine complains
Cannot find any valid ip address...]"
So I downloaded it and tried it.
It found my IP address right away, so that's fine.
But it wasn't able to actually scan for MAC addresses; it
had lots of
fixme:iphlpapi:SendARP (DestIP 0xda01a8c0, SrcIP 0x00000000, pMacAddr
0x7abcc808, PhyAddrLen 0x7abcc7fc): stub
messages. On Linux, at least, the way to do this is
probably to send the packet, wait a millisec, then do
ioctl SIOCGARP. (Or the command arp -n W.X.Y.Z. Or look in /proc/net/arp.)
It'd be cheesy beans to implement, if anybody cares to.
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http://bugs.winehq.org/show_bug.cgi?id=19471
Summary: Earthworm Jim 3D: Extensive graphics errors
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Created an attachment (id=22632)
--> (http://bugs.winehq.org/attachment.cgi?id=22632)
Terminal output.
While running Earthworm Jim 3D the background to the title screen and intro
video/scene are black and during the game there are various graphics errors
including: missing textures, corrupt textures, low quality textures.
There are also quite a few 3D model animation errors.
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http://bugs.winehq.org/show_bug.cgi?id=10845
Summary: Application Menu doesn't work
Product: Wine
Version: 0.9.51.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gizmo.gentoo(a)gmx.de
In Propellerheads Reason 3.0 and 4.0 the application menu doesn' work. This
affects, in my experience, all versions >wine-0.9.46 or 0.9.47.
The problem is that i can't give you log files or something else, because
there's no error message. It's just that u click on the menu and nothing
happens.
You can download a demo version from the software here:
http://www.propellerheads.se/download/index.cfm?fuseaction=download_reason_…
Let me know if i can do something to provide more information.
thanks,
marc
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http://bugs.winehq.org/show_bug.cgi?id=10893
Summary: Guildwars Minimize Bug
Product: Wine
Version: 0.9.51.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P4
Component: wine-directx-dshow
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: core1993(a)web.de
Hello and a good day.
I have a Problem on Guildwars: If i minimize the Guildwars Window it will be
minimized. Ok, thats what i wanted. But if i resize the window the window will
have be a size of 32 * 32 Pixel. Thats sad :(
Its not so much requed because i will not minimize Guildwars often but
sometimes. And if i farm and i cant see anything thats nod fine.
I hope that you will fix this bug asap ( as soon as possible ).
Thank you. Asmar from Germany
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http://bugs.winehq.org/show_bug.cgi?id=17339
Summary: 602XML Filler fails to open ZFO/FO document
Product: Wine
Version: 1.1.14
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: supp(a)kpo.zcu.cz
602XML Filler (ID: is tool to fill government issued ZFO/FO forms.
When opening form located at
http://epodatelna.justice.cz/ePodatelna/epo1200new/form.do (select "El.
platební rozkaz" and click on "Další>>",
program hangs with continuous stream of
"fixme:font:GetCharacterPlacementW flags 0x00100000 ignored" errors.
Reproducibility: 100%
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http://bugs.winehq.org/show_bug.cgi?id=17930
Summary: Cygwin compilation breaks without --disable-16bit
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dgerard(a)gmail.com
http://wiki.winehq.org/WineOnWindows
Cygwin compilation previously broke at internettransport.c (bug 16833).
However, it now breaks in dispdib.dll16.spec:
ccache gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__
-D_REENTRANT -Wall -pipe -fno-strict-aliasing -Wdeclaration-after-statement
-Wwrite-strings -Wpointer-arith -g -O2 -o dispdib.o dispdib.c
../../tools/winebuild/winebuild -w --def -o dispdib.dll16.def --export
./dispdib.dll16.spec
./dispdib.dll16.spec:1: 'pascal' not supported for Win32
make[2]: *** [dispdib.dll16.def] Error 1
make[2]: Leaving directory `/cygdrive/d/wine-git/dlls/dispdib.dll16'
make[1]: *** [dispdib.dll16] Error 2
make[1]: Leaving directory `/cygdrive/d/wine-git/dlls'
make: *** [dlls] Error 2
Regression testing shows the commit in question as:
[86f54f4c8900db155ad9b11fabf644e0c1b644f9] gdi32: Make dispdib.dll into a
stand-alone 16-bit module.
Later builds break similarly in compobj.dll16.spec:
./compobj.dll16.spec:215: Type 'segptr' not supported for Win32
./compobj.dll16.spec:216: Type 'segptr' not supported for Win32
./compobj.dll16.spec:217: Type 'segptr' not supported for Win32
make[2]: *** [compobj.dll16.def] Error 1
make[2]: Leaving directory `/cygdrive/d/cygwine/wine-1.1.17/dlls/compobj.dll16'
make[1]: *** [compobj.dll16] Error 2
make[1]: Leaving directory `/cygdrive/d/cygwine/wine-1.1.17/dlls'
make: *** [dlls] Error 2
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http://bugs.winehq.org/show_bug.cgi?id=22384
Summary: DbgHelp doesn't support DWARF-2 on Mac OS X
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cdavis(a)mines.edu
Mac OS X has long had support for DWARF-2. Unfortunately, the current
implementation of DWARF-2 support in DbgHelp is tied to ELF. This means it
can't directly be used on Mac OS X, because Mac OS X does not support ELF.
I understand that getting things to work on Linux first takes priority over
getting them to work on Mac OS, but right now we Mac users are stuck with the
inferior stabs format. Plus, I get the feeling we're going to need this for
64-bit support. Also, DWARF happens to be the default format on 10.5 and up.
I also understand that the scheme that Apple uses is different from ELF
systems. Not only does DWARF-2 stuff get its own segment (__DWARF), but when
the binary is built, the DWARF stuff is put into a dSYM companion bundle. On
top of that, the dSYM bundle isn't even generated automatically for multi-file
builds. This means that:
- We have to invoke dsymutil to create the dSYM bundle.
- We have to install the dSYM bundle (if present) with each binary.
- We have to find the dSYM bundle to get DWARF-2 debug info.
I would be more than willing to help with this. (This might have even made a
good SoC project. Too late now...)
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http://bugs.winehq.org/show_bug.cgi?id=21017
Summary: Adobe Premiere Pro CS4 won't start
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skerit(a)kipdola.com
Created an attachment (id=25215)
--> (http://bugs.winehq.org/attachment.cgi?id=25215)
Log of Premiere Pro CS4 itself
To reproduce this you'll have to install Premiere Pro CS4 using wine 1.1.16
(there's also a patch available for current trunk)
I believe this beginning error lies somewhere in msxml and gdiplus.
(You can get a lot further in the program using native dll's (like msxml and
gdiplus) but then you're not allowed to post bugs for obvious reasons. You can
try it out using the same winetricks for Photoshop CS4)
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http://bugs.winehq.org/show_bug.cgi?id=20350
Summary: Lightsmark 2008 - benchmark label looks wrong
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zilforever(a)gmail.com
Created an attachment (id=24093)
--> (http://bugs.winehq.org/attachment.cgi?id=24093)
wine
GUI looks different (element that display score). First it appear: wrong
background (white not gray) and it looks like not editable input. In Windows XP
SP 3 its not visble.
After benchmark wrong size and color of font.
I checked the source and it use richedit20 but im not good at it so maybe my
mistake.
Ubuntu 9.04
Intel(R) Pentium(R) Dual CPU E2220 @ 2.40GHz
CPU flags: 2400MHz MMX SSE SSE2 SSE3 SSSE3 HTT
Linux 32bit GCC 4.3.3 Release May 26 2009
Linux 2.6.28-15-generic i686
GeForce 9600 GT PCI Express 180.44 512Mb
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http://bugs.winehq.org/show_bug.cgi?id=11674
Summary: Dual-core not being correctly supported in World of
Warcraft (WOW)
Product: Wine
Version: 0.9.55.
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
+++ This bug was initially created as a clone of Bug #6383 +++
Running World of Warcraft in wine on a multicore/SMP system results in multiple
threads being used, however, only one CPU is given significant tasks. The
others have very little to no CPU load.
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http://bugs.winehq.org/show_bug.cgi?id=18923
Summary: Post Mortem starts out of bounds
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mickflemm(a)gmail.com
When i run Post Mortem
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=14766 -i had to
override msvcrt but that's another bug) i get a blank screen. It turns out that
if i run compiz and try anything that zooms out of the desktop (eg fire up the
app switcher or enable 3d windows and rotate the cube) i can see the app
running normaly (videos and everything, i even managed to start a game). It
seems that the app starts "above" the desktop for some reason (i've attached
the log).
You can get the game from here -> http://uk-microids.gamesplanet.com/ for a few
euros and check it out, i haven't tested the demo but i guess it should have
the same behaviour, you can get it here ->
http://www.gamespot.com/pc/adventure/postmortem/download_2897772.html
This seems to be the only problem with this game, sound works, gameplay is ok,
you just have to fire up the app switcher or rotate the cube with 3d windows
enabled in order to see anything :P
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http://bugs.winehq.org/show_bug.cgi?id=21796
Summary: Syberia game can`t start normally
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dmbohdan(a)gmail.com
Created an attachment (id=26360)
--> (http://bugs.winehq.org/attachment.cgi?id=26360)
Console output
Whel i load syberia game, i hear the sound, but on screen i see only my desktop
without mouse, etc. I can switch to other windows by window manager, but don`t
see anything. Game locks image. Keyboard work, so i switch to console and kill
wineserver.
The game works fine, if compositing enable, but switch to other windows don`t
work.
My videodrivers are xf86-video-ati
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http://bugs.winehq.org/show_bug.cgi?id=20947
Summary: Slow mouse and menus in Kdeops studio anventure game
engine
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 4plague(a)gmail.com
Created an attachment (id=25113)
--> (http://bugs.winehq.org/attachment.cgi?id=25113)
full console output
Every Kheops Studio adventure game tested (Echo: Secrets of the Lost Cavern;
Return to Mysterious Island; Voyage: Journey to the Moon; Escape from Treasure
Island) has the same problem:
When entering a menu (overlay over the 3D game world and the main menu) mouse
is extremely slow as are background sprite graphics (butterflies etc).
console is flooded by:
fixme:d3d:stretch_rect_fbo >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from
glBlitFramebuffer() @ device.c / 6174
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http://bugs.winehq.org/show_bug.cgi?id=16302
Summary: [oblivion] can not skip the intro movie by press ESC
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wangbinrobin(a)yahoo.com.cn
when runing Oblivion on Windows, we can skip the intro movie by pressing ESC,
but when runing Oblivion by wine, we can not skip it by ESC. it is quite a long
time to wait the intro movie end.
The graphic card I use is ATI Radeon 2600, driver 8.10
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http://bugs.winehq.org/show_bug.cgi?id=10472
Summary: File open dialog buffer too short for multiple file
selection
Product: Wine
Version: 0.9.49.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: freireclaudio(a)yahoo.com.ar
The file open dialog seems to be using a buffer which is too short for multiple
file selection. While Windows itself has this bug/feature, wine's version is
much more annoying since I'm unable to select over 6 files usually (using long
but not excessive names).
A dynamic buffer (with a reasonable limit for security reasons perhaps) would
be preferrable, but even a bigger buffer would help.
I think windows' buffer is 4k.
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http://bugs.winehq.org/show_bug.cgi?id=12104
Summary: Cygwin's setup.exe doesn't resize properly
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://cygwin.com
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
You can resize cygwin's setup, but the inner table of
packages doesn't resize.
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http://bugs.winehq.org/show_bug.cgi?id=15359
Summary: wcmd: msysgit does not work
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kirr(a)landau.phys.spbu.ru
I'm trying to use msysgit from here
http://msysgit.googlecode.com/files/Git-1.6.0.2-preview20080921.exe
it installs just fine, but git itself does not run:
Z:\home\kirr\tmp\trashme\msysgit>git
fixme:cmd:WCMD_for /F needs to handle options
Syntax error
File not found
it seems it wants that /F to be implemented.
Thanks beforehand.
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http://bugs.winehq.org/show_bug.cgi?id=16734
Summary: get_ptrace_tid defined but not used on OpenBSD
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: OpenBSD
Status: NEW
Keywords: patch, source
Severity: trivial
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
ccache gcc -c -I. -I. -I../include -I../include -D__WINESRC__ -Wall -pipe
-fno-strict-aliasing -Wwrite-strings -Wpointer-arith -I/usr/local/include -g
-O2 -o ptrace.o ptrace.c
ptrace.c:174: warning: `get_ptrace_tid' defined but not used
There's an '#ifdef linux' on the same code a few lines earlier (in
get_ptrace_tid), which fixes compile here as well:
diff --git a/server/ptrace.c b/server/ptrace.c
index b446de9..92b7db5 100644
--- a/server/ptrace.c
+++ b/server/ptrace.c
@@ -172,7 +172,9 @@ static int get_ptrace_pid( struct thread *thread )
/* return the Unix tid to use in ptrace calls for a given thread */
static int get_ptrace_tid( struct thread *thread )
{
+#ifdef linux
if (thread->unix_tid != -1) return thread->unix_tid;
+#endif
return thread->unix_pid;
}
but I'm not sure if that's right or not. Comments welcome.
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http://bugs.winehq.org/show_bug.cgi?id=13637
Summary: MechCommander Gold: Two keypresses simultaneously are
not recognized
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Under Windows it was possible to scroll diagonally using two arrow keys at the
same time. This is not possible under Wine. The second keypress overrides the
first one.
e.g. I want to scroll into the upper left corner. I press left, it scrolls
left. I keep left pressed and press up -> It only scolls upwards.
Modifier keys like Ctrl are handled properly.
I don't think the game is based on dinput. At least, I don't get anything when
I enable the dinput debug channel.
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http://bugs.winehq.org/show_bug.cgi?id=21599
Summary: ACDSee Pro Photo Manager 3 : Not running
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor.demyanov(a)gmail.com
Created an attachment (id=26059)
--> (http://bugs.winehq.org/attachment.cgi?id=26059)
WINEDEBUG=+all
Application still exit.
Trial version http://downloads.acdsystems.com/en/acdseepro.exe
err:ole:CoUninitialize Mismatched CoUninitialize
Wine 1.1.37
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http://bugs.winehq.org/show_bug.cgi?id=15346
Summary: Winamp disappears when you move it's location
Product: Wine
Version: 1.1.5
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: homerhomer(a)gmail.com
Created an attachment (id=16178)
--> (http://bugs.winehq.org/attachment.cgi?id=16178)
DwmSetWindowAttribute error
Sort of a silly bug, basically once winamp is up and running, if you click on
the title bar and move it around winamp disappears. To make sure that the bug
happens make sure to swirl it around a couple of times. ( A Swirly if you will
)
Attached
I also noticed this when running winamp manually at startup. This may be
related. but then I move winamp and it disappears I don't get any more error
messages. So I'm not sure. I appreciate the good work
Thank you
I'm running Ubuntu 8.04, Wine 1.1.5, AMD64
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http://bugs.winehq.org/show_bug.cgi?id=16367
Summary: multimedia keys not available for wine applications
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marc.menghin(a)gmail.com
Some applications like Winamp use global hotkeys. Hotkeys work fine in Gnome
for me but do not work in Winamp (Can't set them in the Winamp config). Other
keys work fine there.
It looks like multimedia keys are not forwarded to a application running with
Wine.
Ubuntu 8.10, Wine 1.1.10 (Winamp 5.541)
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http://bugs.winehq.org/show_bug.cgi?id=10648
Summary: Async WSASend does not send all bytes.
Product: Wine
Version: 0.9.5.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: test
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marius(a)scimore.com
On Server sending 1500 bytes with non-blocked WSASend and 2 WSABUFFERS will
transfer only 1452 bytes. On client WSARecv called again will be blocked and
does not receive the the remaining bytes.
The completion port receives event on transfered 1452 bytes, and there is no
more followed events on transfered the last 8 bytes.
OS: Ubuntu 7.10
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http://bugs.winehq.org/show_bug.cgi?id=12532
Summary: Autodesk TrueView fails to install
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://usa.autodesk.com/adsk/servlet/index?id=6703438&si
teID=123112
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, a user submitted this new app into appdb with garbage test results, so i
gave it a try as well. That user reported a problem that the disk was full, but
i can't reproduce that, it fails differently here.
To run into this bug you need Alex Villacis' patch here:
http://article.gmane.org/gmane.comp.emulators.wine.patches/49916
hopefully that patch will make it into git monday.
after applying that patch the intaller failed with a message 'Call not
implemented'
The problem seems to be:
fixme:MsiDatabaseGenerateTransformW
By just returning ERROR_SUCCESS, it ran into two other unimplemnted functions:
MsiQueryFeatureStateFromDescriptorA and MsiCreateTransformSummaryInfoW
By stubbing these out with ERROR_SUCCESS the installer claimed to be
successfull (but i guess that's doubtful).
Anyway , this all shows that these three functions need to be implemented to
get this installer finish, and that's where I created this bug for.
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http://bugs.winehq.org/show_bug.cgi?id=18846
Summary: Anti-Grain Geometry GDI Demo does not render
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://www.antigrain.com/demo/GDI_graph_test.zip
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
This is a follow up to bug 10981. The Anti-Grain Geometry GDI Demo runs now,
but GdipDrawImagePointRectI is a stub so Wine users don't see the pretty
pictures.
http://www.antigrain.com/demo/graph_test.gif
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http://bugs.winehq.org/show_bug.cgi?id=18154
Summary: cmd.exe: failure to handle file extension association
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P4
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: swelef(a)post.sk
cmd.exe doesn't handle extension association.
Test case:
Install ActivePerl, create a dummy perl script test.pl and run
wine cmd /c test.pl
cmd.exe will try to run test.pl as Unix binary
trace:process:CreateProcessW starting L"C:\\\\test.pl" as Unix binary
and (probably) fail instead of running Perl.exe as the Windows XP command
cmd /c perl.pl
Source code analysis:
The function programs/cmd/wcmdmain.c:WCMD_run_program calls FindExecutable
but mostly ignores the result. This looks like an unfinished work.
Remark:
Theoretically, some program could rely on the association. As long as such
program is not known, this is a low priority issue. Users should prefer
the explicit command
wine perl test.pl
(or "wine start /W test.pl" if they want a new console).
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http://bugs.winehq.org/show_bug.cgi?id=11770
Summary: mapi32.dll.so does not support attachments for sending
mail
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Mark_Neyhart(a)legis.state.ak.us
Applications like Microsoft Excel 2002 and Word 2002 have a File...Send To
function which should bring up an email client with the current file attached.
The DLL override mapi32.dll.so does not support attachments. The sendmail.c
source for this dll has a FIXME which outputs "Ignoring attachments".
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http://bugs.winehq.org/show_bug.cgi?id=20456
Summary: FEAR's installer will not let me enter the serial
number
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Hi, F.E.A.R. installer requires entering serial number. It has several fields
for entering 4 characters (clasic 1234-5678-9abc-def0-1234).
I can enter:
* 4 "narrow" chars like 1111, iiii, etc.
or
* only 3 "fat" chars like AAA, CCC, etc.
or
* only 2 "extra fat" like WW
There are other pepole affected in AppDB:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=5159&iTestingI…http://appdb.winehq.org/objectManager.php?sClass=version&iId=5159&iTestingI…
Based on other confirmations in AppDB consider UNCONFIRMED->NEW. Tested wine
versions: 0.9.50, 0.9.60, 1.0.1, 1.1.7, 1.1.10, 1.1.13, 1.1.22, 1.1.29, 1.1.31,
1.1.32 ...so it probably never worked correctly.
This is show stopper. I own two original and none is usable under wine because
of too wide chars in serial :-/
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http://bugs.winehq.org/show_bug.cgi?id=21267
Summary: Fallout 3 GOTY: Crashes Randomly
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hibbsncc1701(a)yahoo.com
Created an attachment (id=25570)
--> (http://bugs.winehq.org/attachment.cgi?id=25570)
The Console log after a crash during the black screen after the opening video.
Fallout 3 Game of the Year Edition will crash in semi-random places when
starting a New game. Some of these places include the black screen right after
the opening video, after inputting the player's name, after customizing the
character, During the Birthday scene when you are shooting the radroach with
your BB Gun, etc. It seams to be a script executing error as the game is
usually supposed to be doing something (ie. controlling the radroach so it
doesn't attack the player, moving an NPC somewhere, setting game values(player
name, how the player looks) when it stops. The Game has two different crashes
for these events, but only one shows at anytime. The first one is obvious and
the rarest a Message box pops up saying the Program encountered an error an
needs to close. A stacktrace is able to be retrieved in this case. The second
one is a freeze, ie the game is no longer controllable by the user, and the
render has stopped. Music and sound effects (such as talking) still work until
the program is killed, but the player cannot make any sound effects such as
walking or shooting a gun. The game's menus are also disabled.
I've followed the hq's guides on getting the program to run, with the small
exception of manually installing the Games for Windows Live client and .Net
Framework. As the game's installer hangs when the installer for those
components have crashed, and thus must be killed to allow the installer to
continue.
It must be noted that a save game made after Vault 101 will work normally. It's
unknown if it's the result of the save being from another computer with the
game running normally or just after Vault 101 because i can't get the game past
Vault 101 when starting a new game.
System Specs:
Mandriva Linux 2010.0 X86_64
Intel Core 2 Quadcore
Latest Nvidia Drivers as of 1/5/2010
Wine 1.1.35 Mandriva Linux Repo
(If anyone needs more just ask.)
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http://bugs.winehq.org/show_bug.cgi?id=18950
Summary: eBay unable to authorise Turbo Lister
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://download.ebay.com/turbo_lister2/setupUK.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=21800)
--> (http://bugs.winehq.org/attachment.cgi?id=21800)
Screenshot
Turbo Lister connects to eBay to authorise itself to access your account.
Under Wine, the eBay site reports success, but Turbo Lister doesn't do anything
about it. Nothing new is printed in the console, but there are lots of these:
fixme:shdocvw:ClOleCommandTarget_Exec
Not sure what traces would help here...
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http://bugs.winehq.org/show_bug.cgi?id=11268
Summary: Civilization I for Windows (16-bt) incorrectly displays
some dialogues
Product: Wine
Version: 0.9.53.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Some dialogue windows in the game have non-rendered areas near window border
which display garbage/previous windows existed in this place.
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http://bugs.winehq.org/show_bug.cgi?id=21344
Summary: Buffer overflow in WCMD_run_program
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dima(a)gmail.com
The WCMD_run_program function in wcmdmain.c copies pathposn into thisDir
without checking the size:
/* Work on the first directory on the search path */
pos = strchrW(pathposn, ';');
if (pos) {
memcpy(thisDir, pathposn, (pos-pathposn) * sizeof(WCHAR));
thisDir[(pos-pathposn)] = 0x00;
pathposn = pos+1;
} else {
strcpyW(thisDir, pathposn);
pathposn = NULL;
}
The size of pathposn can be up to MAXSTRING, while thisDir has size MAX_PATH.
To reproduce:
$ wine cmd /c
'Z:\xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx\foo'
err:seh:setup_exception_record stack overflow 2144 bytes in thread 0019 eip
7bc3ea3e esp 00230ad0 stack 0x230000-0x231000-0x330000
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http://bugs.winehq.org/show_bug.cgi?id=9261
Summary: Final Fantasy 8 with hardware acceleration shows wrong
colors
Product: Wine
Version: 0.9.42.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alessandro.guido(a)gmail.com
Created an attachment (id=7514)
--> (http://bugs.winehq.org/attachment.cgi?id=7514)
Snapshots that shows how the game looks
Like the attached image shows, wrong colors are shown when usign Final Fantasy
8 with hardware acceleration enabled.
There are plenty of messages like:
fixme:d3d7:IDirect3DTextureImpl_PaletteChanged
(0x2eb3148)->(00000000,00000100): stub!
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http://bugs.winehq.org/show_bug.cgi?id=13829
Summary: Wine does not have Japanese fonts
Product: Wine
Version: 1.0-rc4
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hramrach(a)centrum.cz
These are needed to support Japanese applications.
On Windows there is MS Gothic which is duplicated as MS PGothic and MS UI
Gothic. The later have the Latin range proportional, the first one has the
Latin range fixed width but I suspect these are really the same font with
different spacing.
There is also MS Mincho (and MS PMincho with proportional Latin). This differs
form Gothic in the style of the Japanese glyphs.
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http://bugs.winehq.org/show_bug.cgi?id=19433
Summary: Command & Conquer Generals network fails mid-game
(mismatch in synchronization data)
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kakuremura(a)gmail.com
Using the workaround mentioned in bug 17737, multiplayer still fails. You can
connect, you can start the game and you can play for a while, but after the
first contact with the enemy (after a few kills) a message pops up "mismatch in
synchronization data".
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http://bugs.winehq.org/show_bug.cgi?id=19816
Summary: Enhancement request: MSVBVM60
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bammzilla(a)astronomy.com.ph
I would like to request that Wine have its own built-in version of MSVBVM60. I
don't know how difficult it would be, but since WinXP has it by default I would
love Wine to have it as well.
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http://bugs.winehq.org/show_bug.cgi?id=10729
Summary: Clicking things in-game in LEGO Island causes game to
hang
Product: Wine
Version: 0.9.50.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Created an attachment (id=9571)
--> (http://bugs.winehq.org/attachment.cgi?id=9571)
Console log
Once you get in-game in LEGO Island, clicking things will print a few fixme and
then hang indefinitely. A console log is attached, and notes where the fixmes
coinciding to the hang are.
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http://bugs.winehq.org/show_bug.cgi?id=13616
Summary: Screenserver starts while playing with Joypads
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trevi55(a)gmail.com
I don't exactly know if this is an issue related to GNOME or wine, but when I
play a game using a joystick - after few minutes - the gnome screensaver starts
so I've to move the mouse to continue...
Shouldn't wine block the screensaver launching if it is getting data from
/dev/input/js*?
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http://bugs.winehq.org/show_bug.cgi?id=21114
Summary: Chessbase products - antialiasing has no effect
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jskartman(a)gmail.com
When turned on antialiasing the pieces are draw with the same quality as of
antialiasing off. The antialiasing has no effect.
You can use chessbase light to test.
http://www.chessbase.com/DOWNLOAD/cblight/index.asp
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http://bugs.winehq.org/show_bug.cgi?id=15796
Summary: Americas Army Deploy Client does not install
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://files.filefront.com/Americas+Army+Deploy+Client+v
123+Installer/;12072120;/fileinfo.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Created an attachment (id=16915)
--> (http://bugs.winehq.org/attachment.cgi?id=16915)
console output
America's Army Deploy Client installer fails. Wine states to use mono for .NET
support. After installing MONO for windows and then running the installer wine
crashes due to an unimplimented function mscoree.dll.ClrCreateManagedInstance
and then msi returns an error of err:msi:custom_get_thread_return Invalid
Return Code and the installer states there was an error before installation
completed.
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http://bugs.winehq.org/show_bug.cgi?id=21952
Summary: Word 2003: glyphs position in incorrect in embedded
equations
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oleh.nyk(a)gmail.com
Created an attachment (id=26650)
--> (http://bugs.winehq.org/attachment.cgi?id=26650)
formula "++++====----" with builtin gdiplus
Since
commit db3d756c1e4b03b0fb33f2863ab3d2275dcf00c2
Author: Vincent Povirk <vincent(a)codeweavers.com>
Date: Sun Jan 24 15:18:46 2010 -0600
gdiplus: Prefer the builtin version.
both spacing in an Equation formula and its size are wrong (although in a
separate Equation window the formula looks ok, see bug 5264). The normal look
can be restored either by reverting this patch or by setting gdiplus=native in
winecfg. Screenshots with native (good) and builtin (bad) gdiplus are in
attachments.
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http://bugs.winehq.org/show_bug.cgi?id=11287
Summary: err:ole:CoInitializeEx Attempt to change threading model
of this apartment from apartment threaded to multi-
threaded
Product: Wine
Version: 0.9.5.
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kevin01(a)kilohotel.com
I get an error when trying to run My Sirius Studio.exe
http://download.sirius.speedera.net/stiletto/SiriusStudioSetup.exe
The error is:
fixme:win:EnumDisplayDevicesW ((null),0,0x61e3e0,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x61e3e0,0x00000000), stub!
fixme:wtsapi:WTSRegisterSessionNotification Stub 0x6002c 0x00000000
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
apartment threaded to multi-threaded
err:ole:CoGetClassObject class {25baad81-3560-11d3-8471-00c04f79dbc0} not
registered
err:ole:CoGetClassObject no class object {25baad81-3560-11d3-8471-00c04f79dbc0}
could be created for context 0x1
** (My Sirius Studio.exe:44): WARNING **: Thread 00000000 may have been
prematurely finalized
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x68fa02fc
In order to install and use this software, I did the following:
winetricks corefonts
winetricks mono12
wineticks gdiplus
I had to use the native gdiplus, or I get the problem seen in bug 11033.
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http://bugs.winehq.org/show_bug.cgi?id=21227
Summary: cmd doesn't echo redirection like native
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P3
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Native cmd echoes commands after some canonicalization has been done
on their redirects. A batch file containing
dir 1> ok
dir > bad
dir | bad
dir > blah > bad
echoes as
dir 1> ok
dir 1> bad
dir | bad
dir 1> bad
(note the extra space inserted before the > or |).
Wine's cmd doesn't currently do this, but it could probably
do so without too much trouble; it already collects redirects
separately for each command.
For the moment I'll probably put a kludge in the cmd conformance
test runner to compensate.
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http://bugs.winehq.org/show_bug.cgi?id=21806
Summary: Star Wars Empire at War: Demo crashes during battles
Product: Wine
Version: 1.1.39
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=26385)
--> (http://bugs.winehq.org/attachment.cgi?id=26385)
Tutorial 1 debugs, pagefaults, backtraces...
This seems to affect the game any time you are going into battle. At the
loading screen the game will issue a exception.
You have two choices, retry or cancel. I've provided a backtrace log that
results from each selection - as well as the game's built debugger log.
For anyone wishing to confirm, just try Tutorial 1. It will crash in under
2mins. The other tutorials may crash too, but not nearly as often since there's
not many battles to load. I was using the Demo CD I got in a promo.
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http://bugs.winehq.org/show_bug.cgi?id=17195
Summary: NamedPipe datagrams need to be _really_ datagrams
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lkcl(a)lkcl.net
ok, after a little bit of investigation, i think i understand the pipes code
enough to be able to say what's going on, and i'm seeing something like this:
process 1:
recvpipe = CreateNamedPipe("\\pipe\fred")
ReadFile(recvpipe, buffer, &length);
printf(length) ===> 43
ReadPipe(recvpipe, buffer, &length); /* no data */
process 2:
sendpipe = CreateNamedPipe("\\pipe\fred")
length = 9;
WriteFile(sendpipe, buffer, &length);
length = 34;
WriteFile(sendpipe, buffer, &length);
what's happening is that the data being sent down the pipes isn't being done as
datagrams. the implementation is using a stream-based fd.
the solution is: you _must_ implement a protocol on top of the pipes which
sends the length (as a 32-bit int, whatever) which is read off the fd, followed
by the data stream of _exactly_ that length.
_must_. there's no two ways about this.
the protocol of Pipes is unfortunately a combination of both datagrams and
streams. datagrams because the lengths of data sent are absolute and
inviolate. streams because the data order and reliability are _also_ absolute
and inviolate.
you can't use datagrams (because they're unreliable). you can't expect all
unixen to support datagrams on top of unix sockets (if that's what's being
used).
so - you have to send the length, as part of the implementation of the
pipe-data-send.
sending a length will also solve the issue of trying to send zero-length pipe
datagrams.
as a first implementation, you _might_ be able to get away with assuming that
when someone asks for some data, they _will_ provide a buffer big enough.
... actually... i don't see any ERR_MORE_DATA error codes in NtReadFile, so
that would explain... this is going to get messy :)
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http://bugs.winehq.org/show_bug.cgi?id=13076
Summary: untangle: resize fails
Product: Wine
Version: 0.9.61.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)wnoise.ofb.net
After any of the games in Simon Tatham's portable puzzle collection is resized,
it only redraws the portion of the window that is the original size.
Under windows, these games rescale to fit in the new window size.
These may all be downloaded at
http://www.chiark.greenend.org.uk/~sgtatham/puzzles/
and have full source available.
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http://bugs.winehq.org/show_bug.cgi?id=16091
Summary: StickyDrive demo installer doesn't recognize USB key as
removable
Product: Wine
Version: 1.1.8
Platform: Other
URL: http://mmiline.com/
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(From mmiline.com's main page, click on StickyDrive and then "Learn More",
then under Red Sox demo, click "Download Now". This points to
http://www2.stickyinc.com/download/getDownload.php?idTag=BOSTN-1668&action=…
which downloads the installer in question,
InstallStickyDrive-BOSTN-1668.exe.)
The installer puts up a dialog box of drive letters,
saying "Please select a valid removable drive...",
but nothing is listed, even if you have a USB drive
inserted and Wine has already created a d: mapping for it.
If you click on the "Show all drives"
checkbox, all drives are indeed shown.
Happily for us, this dialog box is in a separate
executable. While that prompt is up, grab a copy
of C:\windows\temp\SDDriveSelector.exe
You can then reproduce the problem easily by running
just that .exe.
+relay shows it's using GetDriveType() on each drive,
but evidently it doesn't like what it's getting.
You can work around this by using winecfg to mark d:
as a floppy, but really, wine should know that the inserted
USB drive is removable, shouldn't it?
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http://bugs.winehq.org/show_bug.cgi?id=10531
Summary: Windows Calculator: Color in buttons missing
Product: Wine
Version: 0.9.49.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bammzilla(a)gabriana.com
Created an attachment (id=9282)
--> (http://bugs.winehq.org/attachment.cgi?id=9282)
How it looks in my Windows XP box
In Windows Calculator CALC.EXE the button texts should be color coded but all
appear black in Wine.
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http://bugs.winehq.org/show_bug.cgi?id=19469
Summary: ResEdit crashes checking for updates
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://www.resedit.net/ResEdit-UNICODE.7z
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
Created an attachment (id=22630)
--> (http://bugs.winehq.org/attachment.cgi?id=22630)
Crash log
ResEdit 1.4.7 (unicode build) crashes checking for updates. Attached log
produced with 'Help -> Check for update' menu command.
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http://bugs.winehq.org/show_bug.cgi?id=21316
Summary: MOPy Fish: Unable to allocate required memory, cannot
continue.
Product: Wine
Version: 1.1.35
Platform: x86-64
URL: http://www.mediafire.com/file/w13znjlvyko/setup-1.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
This is classic MOPy Fish 1.9a, a free virtual pet for your computer. (
http://en.wikipedia.org/wiki/MOPy_fish )
It fails to start and gives no terminal output even when using winedbg. It
simply says "process terminated".
Url given for the free download.
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http://bugs.winehq.org/show_bug.cgi?id=11446
Summary: Gangsters: Wrong 2d rendering
Product: Wine
Version: 0.9.51.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wielkiegie(a)gmail.com
Created an attachment (id=10577)
--> (http://bugs.winehq.org/attachment.cgi?id=10577)
Wine messages when starting with OpenGL as DDraw renderer
OpenGL as DirectDraw driver causes unhandled page fault when playing intro (I
tried GDI for testing). When the game starts or after changing menu screen,
main menu is completely black. Graphics can be visible only after pushing any
button in the menu, but releasing mouse button elsewhere. Buttons doesn't
contain any text and colors of whole screen are ugly.
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http://bugs.winehq.org/show_bug.cgi?id=22916
Summary: Program installs fine, but crashes on start
Product: Wine
Version: unspecified
Platform: x86
URL: http://prv.tutor.com/install/netClassroom/Tutor.com%20
Classroom%20Setup.msi
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trevorolson(a)gmail.com
After installation, when you try to open the program, it tries to open but
crashes before it can open fully. In Windows a login screen appears. In WINE
the entire program simply ceases to run. It just quits before the login screen
appears.
As a tester, you should know that the program should be working if you make it
to the login screen. To fully test the program, you'd need a login and
password though, which you need to work for tutor.com to have.
Thanks for any assistance you can offer!
Trevor
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http://bugs.winehq.org/show_bug.cgi?id=22144
Summary: Windows LiveScribe software does not work in Wine
Product: Wine
Version: 1.1.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ablyth(a)winjeel.com
Windows based software of the LiveScribe software does not work in Wine. It
installs, and the Tray icon can show, but the Desktop application fails to
start up, and the Tray Launcher doesn't detect the LiveScribe pen (hardware)
when connected (via USB).
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http://bugs.winehq.org/show_bug.cgi?id=21995
Summary: Sonic the Hedgehog: The Screen Saver's editor is
mostly blank
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=26720)
--> (http://bugs.winehq.org/attachment.cgi?id=26720)
Comparison of the editor with builtin and native ctl3d32.dll
The editor included with this screensaver is pretty much unusable, because the
list of available effects/images/music and the edit window are blank. If the
left or right arrow is clicked to see a different list, the list is visible at
first, but it disappears when clicking on any of the items in the list.
The problem is gone if native ctl3d32.dll is used. The program gives no
terminal output by default, and I don't see an obvious ctl3d debug channel in
the list on the wiki, so let me know what kind of debug log would be useful...
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http://bugs.winehq.org/show_bug.cgi?id=19180
Summary: Race Driver GRID: Game freezes while restarting race
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=22168)
--> (http://bugs.winehq.org/attachment.cgi?id=22168)
Wine-1.1.25
I'm using Wine 1.1.25 (compiled from source using gcc version 4.4.0 20090506
(Red Hat 4.4.0-4) ) on Fedora 11 i386.
When i try to restart race the game freezes. The Wine error window is showed
but it's in background. The same problem is after finished race. This problem
doesn't occur every time but its often and easy to catch. Sometimes I can
restart the race every time without a freeze. I noticed that it's depended on
game start where restarts will work every time /restarts won't work every time.
I cut terminal output because this was repeating
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Filters not supported in software
blit
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http://bugs.winehq.org/show_bug.cgi?id=18816
Summary: Playing online does not work with World Of Goo
Product: Wine
Version: 1.1.23
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brayden.hull(a)gmail.com
When playing World Of Goo in latest development version of wine when you try to
use the internet option to play it online it does not connect, in terminal it
shows it sends a HTTP GET to a page but doesn't receive the response.
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http://bugs.winehq.org/show_bug.cgi?id=13198
Summary: Microsoft Pinball Arcade black/blank window in 24bpp
mode
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanessaezekowitz(a)gmail.com
Created an attachment (id=13030)
--> (http://bugs.winehq.org/attachment.cgi?id=13030)
Screenshot of real 8bpp mode
Microsoft Pinball Arcade (commercial/full version) doesn't work properly in
WINE if you're using a regular, standard-issue 24bpp X session. Intro/menu
screens work, but the 3D content (direct3d? ddraw?) just produces a black
screen.
Steps to reproduce:
0. Obtain a copy of the game (maybe the demo version will do?). cd into your
'drive c' directory and start the game: `wine Program\ Files/Microsoft\
Games/Pinball\ Arcade/Launcher.exe`
1. A movie displays showing a closeup of one of the game's tables.
2. Click on the movie to interrupt it. The title screen appears and looks
fine.
3. Click again, table select menu appears and waits for input.
4. Click on any menu item at the bottom of the window - a dialog related to it
appears as it should.
5. Double-click on one of the tables - the table selection screen gets blacked
out, the window resizes, and the table's loading screen appears all in the same
instant - without repainting the window - the loading screen only painted on
the parts of the window that were already black. So we have a window half
filled with the loading screen and half transparent, showing this browser and
the controlling terminal through it.
6. The loading screen disappears and the window turns solid black. A windows
pointer appears. On the console, the "Cannot change screen BPP" line appears.
7. Clicking around eventually causes the pointer to disappear, probably because
I managed to trigger the insert-coin hot spot followed by the "1 player"
hotspot, thus starting the actual game. Hitting Esc is supposed to bring up a
graphical exit/no-exit dialog, but nothing appears. Blindly hitting "y" puts
me back at the table-select screen as it should. So the actual game is
accepting input, it just isn't showing me anything.
7a. If I try another table, I get the exact same result, including another
"Cannot change screen BPP" line on the console.
8. Double-click the table-select menu's internal Exit button and Wine drops
back to my shell after a couple of seconds.
Actual Results:
Described above - I get a black window instead of a game table.
Expected Results:
Wine should have displayed the table properly and let me play the game.
Notes:
In order to run this game properly, the user *must* have a true 8bpp mode
with StaticColor visual defined in their xorg.conf, and the user *must*
manually run a second, separate X screen (e.g. one accessible with Ctrl-Alt-F8)
in that more with that visual.
Desipte having a known, tested, working 8bpp mode in xorg.conf, Xorg does not
have any kind of ability to switch away from the currently-running depth to
some other mode (e.g. it cannot and never will be able to drop from 24bpp to
8bpp), and is not expected to ever have such a feature. Furthermore, some
users' hardware does not have the ability to run in true 8bpp mode at all, so
this game simply *will not work* on those systems.
ply does not work on some hardware, despite having correct software settings.
The attached screenshot shows what the game looks like in reap 8bpp
"StaticColor" mode, using twm as a window manager (it looks the same without a
window manager).
Versions affected:
All WINE versions from roughly 0.9.31 through the current 1.0 rc1 release.
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http://bugs.winehq.org/show_bug.cgi?id=22450
Summary: Can't disable unixfs
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
dlls/shell32/shfldr_unixfs.c claims that you can disable unixfs
by deleting the registry key
HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\Explorer\Desktop\Namespace\{9D20AAE8-0625-44B0-9CA7-71889C2254D9}
but unfortunately wine will recreate that key the next time you run
a newer version of Wine.
To repeat, do
rm -rf ~/.wine
wine regedit /d
'HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\Explorer\Desktop\Namespace\{9D20AAE8-0625-44B0-9CA7-71889C2254D9}'
wine notepad # Do File/Open and note that / does not appear in My Computer.
wineserver -w
~/wine-git/wine notepad # Do File/Open and note that / *does* appear.
If we really want to disable unixfs, we may want a configure option
to not even compile it in. I have a patch ready, will send it in.
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http://bugs.winehq.org/show_bug.cgi?id=18211
Summary: Toolbook Runtime 7.0 unhandled exception
Product: Wine
Version: 1.1.20
Platform: PC
URL: ftp://ftp.sumtotalsystems.com/pub/tb2/neuron/70/neuron.e
xe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20702)
--> (http://bugs.winehq.org/attachment.cgi?id=20702)
Wine 1.1.20 console output
S197 How The Universe Works is part of a university course materials.
S197 uses the Toolbook Runtime 7.0, but on calling the app, it immediately
causes an unhandled page fault.
Waiting a few minutes brings up a dialog stating, "Cannot find TB70NET.EXE (or
one of its components)."
S197 is designed specifically for this version and is included in the app's
program folder, so upgrading to a newer version is not an option.
Running TB70RUN.EXE directly causes the same page fault.
To install TB7 directly, I had to set winecfg to Win95 mode.
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http://bugs.winehq.org/show_bug.cgi?id=18010
Summary: Slingplayer video tuning wizard fails
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://download.slingmedia.com/player/pc/SlingPlayer-
Setup-EU-1.5.1.343.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=20389)
--> (http://bugs.winehq.org/attachment.cgi?id=20389)
Screenshot of error
Slingplayer has a video tuning wizard to allow things like brightness and
contrast to be set.
The wizard fails at the first step with the message "Advanced Video Options
have been disabled on your computer."
err:ole:CoGetClassObject class {51b4abf3-748f-4e3b-a276-c828330e926a} not
registered
err:ole:CoGetClassObject class {7d8aa343-6e63-4663-be90-6b80f66540a3} not
registered
Both classes are related to the Video Mixing Renderer 9, part of DirectX.
"winetricks directx9" does not workaround the problem.
To get to this point, native quartz, qcap and gdiplus are required to work
around other bugs.
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http://bugs.winehq.org/show_bug.cgi?id=16154
Summary: DrawPrim.exe fails to start
Product: Wine
Version: 1.1.9
Platform: PC-x86-64
URL: http://www.geocities.com/SiliconValley/2151/drawprim.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
Created an attachment (id=17404)
--> (http://bugs.winehq.org/attachment.cgi?id=17404)
winedbg output from the DrawPrim.exe
The sample app DrawPrim fails to start with a stack overflow. There is also a
description to the app here
http://www.geocities.com/SiliconValley/2151/drawprim.html .
I've attached a winedbg output because the only messages I get in a normal run
are these few lines:
$/home/ricola/software/wine/build/wine DrawPrim.exe
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex
samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x32f89c,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
err:d3d:IWineD3DDeviceImpl_SetupFullscreenWindow (0x13d708): Want to change the
window parameters of HWND 0x1002c, but another style is stored for restoration
afterwards
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
err:seh:setup_exception_record stack overflow 1188 bytes in thread 0009 eip
7bc7b3f6 esp 00230e8c stack 0x230000-0x231000-0x330000
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http://bugs.winehq.org/show_bug.cgi?id=12027
Summary: List in combobox don't disapear when window moved
Product: Wine
Version: 0.9.57.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: patriotyk(a)gmail.com
When we dropping down combobox and after that trying move window, the list of
items in combobox doesn't disapear.
It is reproducible in all applications which used combobox
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http://bugs.winehq.org/show_bug.cgi?id=11956
Summary: NoteTab Pro 5.5 Select Clip Library from Library Bar
Product: Wine
Version: 0.9.57.
Platform: PC
URL: http://www.notetab.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lm_hamilton(a)yahoo.com
When selecting a library using the mouse and clicking on the Library Bar, at
the bottom, it is above the Status Bar, the user has to hold the mouse and move
off the Library Bar then release the mouse button, for it to change to the
selected library.
If this procedure is not followed, it closes the clip book, usually on the left
of the screen, but can be put on the right.
This has been an issue with the past several versions of Wine.
This issue also occurs on NoteTab Light and Standard.
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http://bugs.winehq.org/show_bug.cgi?id=11317
Summary: Need for Speed II Demo - hangs on smp machine
Product: Wine
Version: 0.9.53.
Platform: Other
URL: http://files.filefront.com/nfs2demoexe/;3978828;/fileinf
o.html
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
Need for Speed II, a multithreaded game works on single cpu machines, does not
work on SMP machine.
wine-0.9.53, Ubuntu 7.04, nVidia 8800GTS, Intel(R) Core(TM)2 Quad CPU @ 2.4GHz
the point at which things go wrong isn't always the same, sometimes part of the
intro video clip display other times it will hang before, if you adjust the
priority of the process it may get a little further but still goes pearshaped.
err:ntdll:RtlpWaitForCriticalSection section 0x7bc8f684 "loader.c:
loader_section" wait timed out in thread 001a, blocked by 0018, retrying (60
sec)
wine-0.9.53, Ubuntu 7.10, nVidia FX 5200, Intel(R) Celeron(R) CPU 2.40GHz
works flawlessly.
I can't test on a SMP windows machine.
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http://bugs.winehq.org/show_bug.cgi?id=20694
Summary: Image filetypes with images of the music are saved in
Windows, but not WINE/Mozart10.
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://www.mozart.co.uk/programs/mzsetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: let02do(a)earthlink.net
Mozart is a music notation and score editing program.
The latest version of the App, Mozart10, uses calls to the
Windows functions for handling image files and is mostly
broken. Its previous version, Mozart9, used a third party
library to process image files, and that worked with no
incident in WINE, but now that Windows functions are used,
there's no joy in this area. My WINE version is wine-1.1.33
with a clean install.
Attempting to save image files of a score in Mozart10, fails
with an error message "Failed to save file..." for file
extensions *.gif, *.jpg, *.tiff . There are no wine console
messages.
For files with extension *.png and *.bmp, Mozart10 saves a file,
but with no image in it. Files with extension *.emf
(Windows encapsulated meta file <i.e.,paint>) are saved with only
part of the image correctly displayed.
To sum up: file types with extensions: *.gif, *.jpg, *.tif,
*.png, *.bmp, *.emf are saved with images of the music score
in Windows XP, Vista, and Win7, but this does not work in
wine-1.1.33/Mozart10.
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http://bugs.winehq.org/show_bug.cgi?id=22692
Summary: Total Commander: When copying a file the progress bar
is not updated except at the end
Product: Wine
Version: 1.1.44
Platform: x86-64
URL: http://www.ghisler.com/amazons3.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandru.balut(a)gmail.com
Press F5 to copy a large file (200MB), notice the progress bar looks empty and
it shows "0 %" all the time; after a while, if you keep staring at it, right at
the end it is updated and looks full.
I guess whatever library is doing the copying does not report back the
progress, except at the end..
Total Commander 7.50a
wine-1.1.44
Ubuntu 10.04 64
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http://bugs.winehq.org/show_bug.cgi?id=21664
Summary: "fixme"-message on PPLive.exe start
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Mac OS X 10.4
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ddietz.post(a)googlemail.com
Created an attachment (id=26160)
--> (http://bugs.winehq.org/attachment.cgi?id=26160)
"fixme"-message on PPLive start
Hello, i installed latest version of wine with latest version of macports.
I try to start latest version of PPLive
Version:
PPLive 2.4.2.0013
Released Date:
2010.02.06
S. Attachment
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http://bugs.winehq.org/show_bug.cgi?id=15153
Summary: Dragging tabs crashes Code:Blocks 8.02 C++ IDE
Product: Wine
Version: 1.1.4
Platform: Other
URL: http://sourceforge.net/project/downloading.php?groupname
=codeblocks&filename=codeblocks-8.02mingw-
setup.exe&use_mirror=dfn
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florianskarten(a)web.de
Created an attachment (id=15880)
--> (http://bugs.winehq.org/attachment.cgi?id=15880)
complete crash log (contains backtrace)
At the bottom of the IDE is a panel Logs & others, it contains several tabs. If
you start dragging one of these tabs then the wine crash.
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http://bugs.winehq.org/show_bug.cgi?id=21108
Summary: Comanche 3 Gold Demo crashes
Product: Wine
Version: 1.1.35
Platform: x86-64
URL: http://download.cnet.com/Comanche-Gold-demo/3000-7551_
4-10019306.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: c_korn(a)gmx.de
Created an attachment (id=25351)
--> (http://bugs.winehq.org/attachment.cgi?id=25351)
wine-1.1.35 output
The Comanche 3 Gold Demo crashes when started.
After the crash occurs there is a window with an error message.
It looks for a file C:\D.MIS. The game is installed in C:\Demo\.
If it is installed in C:\APPS\ then the error message says that it looks for a
file C:\A.MIS.
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http://bugs.winehq.org/show_bug.cgi?id=11629
Summary: Usable Wine interface
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: remco47(a)yahoo.com
What about making a Wine GUI to behave more like emulators like VirtualBox.
It's extremely hard right now to get Wine in desktop mode. It would be nice if
you could start Wine as an application, which opens up a window like this:
http://xs224.xs.to/xs224/08081/mockup918.png (ignore the virtualbox-stuff)
And if you start one of those prefixes, it by default opens a Wine Desktop with
a simple Taskbar & Start-menu. Somewhere in the Start-menu could be the option
to switch to desktop integration mode. There could also be an option to run the
Wine Desktop full-screen. Like this:
http://xs224.xs.to/xs224/08081/winedesktop771.png (forgive my GIMP skills)
I believe this would be very good for usability. Desktop mode is more stable
than seamless mode, yet it's hidden in winecfg. This kind of UI also exposes
the prefix-functionality in a transparent way. Wouldn't that be a nice 1.0
polishing idea?
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http://bugs.winehq.org/show_bug.cgi?id=22413
Summary: Cursor flickers/is sluggish
Product: Wine
Version: 1.1.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simulcra(a)uchicago.edu
CC: simulcra(a)uchicago.edu
Outside of the main menu in Icewind Dale II, the mouse cursor flickers very
heavily and sometimes is very sluggish. This is definitely a regression - am
in the process of doing some git bisects.
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http://bugs.winehq.org/show_bug.cgi?id=20190
Summary: HOMMV Map Editor pane shrinks on every refresh
(Unhandled query type 4)
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: myk002(a)yahoo.com
Heroes of Might and Magic V Map Editor is unusable due to the rendered editing
pane continually refreshing at smaller and smaller sizes until it disappears.
The editor shown in the picture attachments is the one for Tribes of the East,
but all three map editors (original, Hammers of Fate) behave similarly.
It is also notable that the map editor application takes an inordinately long
time to appear, and uses 100% of the CPU until it does. Once it does finally
appear, menus are navigatable, and the application appears to function normally
other than the constant refreshing of the editing pane. Every time the editor
pane refreshes (and shrinks), the following warning message appears on the
console:
fixme:d3d:IWineD3DDeviceImpl_CreateQuery (0x1a06c0) Unhandled query type 4
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http://bugs.winehq.org/show_bug.cgi?id=19833
Summary: the program hotkeynet.exe has encountered a serious
problem and needs to close
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goin2far(a)gmail.com
When starting the program Hotkeynet the error pops up and can get no further.
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http://bugs.winehq.org/show_bug.cgi?id=16911
Summary: WriteProcessMemory() not working for memory protected by
X11DRV_DIB_DoProtectDIBSection()
Product: Wine
Version: 1.1.12
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Keywords: patch, source
Severity: minor
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Created an attachment (id=18660)
--> (http://bugs.winehq.org/attachment.cgi?id=18660)
test program
Hi, I have a test case here that works on WinXP but not Wine. I deliberately
wrote a standalone test case because I'm not sure which unit test to put it in.
It's in fact based off of dlls/kernel32/tests/virtual.c where the other
WriteProcessMemory() test is.
In this test case, we call CreateDIBSection() which returns a HBITMAP (hbitmap)
and some memory (mem). Next, we call SetDIBits() with hbitmap. We get into
X11DRV_SetDIBits(), where it calls X11DRV_DIB_Lock( physBitmap,
DIB_Status_GdiMod );.
This marks the memory (mem) as PAGE_NOACCESS, and leaves it in that state as
SetDIBts() returns. Normally if the process tries to access it, we get a page
fault that's handled by X11DRV_DIB_FaultHandler(), and everything works.
However, when the test code calls WriteProcessMemory(), we talk to wineserver
in NtWriteVirtualMemory(). In wine_server_call(), we do send_request(), where
writev() tries to read 'mem' and fails with EFAULT. This doesn't trigger
X11DRV_DIB_FaultHandler(), and WriteProcessMemory() fails.
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http://bugs.winehq.org/show_bug.cgi?id=12401
Summary: Support junction points, i.e.
DeviceIoCtl(FSCTL_SET_REPARSE_POINT/FSCTL_GET_REPARSE_PO
INT)
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Junction points are one of Microsoft's answers to symlinks.
Unix symlinks could be mapped into junction points.
This would allow applications (e.g. Picasa) avoid following
symlinks if they wanted to.
Also, the .net 2 installer would be happier in winxp mode if wine supported
junction points (see bug 10601):
"The .NET 2.0 Framework installer checks if the target volume is NTFS
filesystem
type and then uses the FSCTL_SET_REPARSE_POINT ioctl (used for mount points and
junctions) to create junction points for each registered assembly in Windows
SxS directory to GAC assembly directory (link target).
Basically the junction point is used to redirect access from one directory to
another."
Tommy Kho posted a patch to add a conformance test for
getting and setting junction points,
http://www.winehq.org/pipermail/wine-patches/2006-March/024956.html
but it was not accepted.
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http://bugs.winehq.org/show_bug.cgi?id=14010
Summary: RivaTuner 2.09 not work ,no overclocking or sensor
ability
Product: Wine
Version: 1.0.0
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dj--alex(a)ya.ru
RivaTuner 2.09 not work ,no overclocking or sensor ability
My videocard is very loud without this program!!
I and not only i, want to overclocking without BIOS VRAM rewrite.
Program can be downloaded free from
http://www.radeon.ru/
(Main menu left - newest version)
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http://bugs.winehq.org/show_bug.cgi?id=13679
Summary: Trados: installation hanging due to failure at the
registration of assembly
Product: Wine
Version: 0.9.60
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yolande(a)haneder.biz
Attached the log, it speaks for itself:
The part starting with fixme:atl:AtlModuleInit SEMI-STUB (0x40eb40 0x40c040
0x400000) at the end was on my console as I sent the rest to a text file.
May be related or not to bug 12930 (and the failure of the service to
initialize).
Both do not happen at the same time but they appeared in the same version.
I added mscoree as component because on another log (installation/repair of the
same problem) I saw that mscoree was loaded when mscorlib crashes.
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http://bugs.winehq.org/show_bug.cgi?id=10791
Summary: RPG Maker XP 10.2a: Does not play Background Music (BGM)
and Background Sounds (BGS)
Product: Wine
Version: 0.9.50.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hen.asraf(a)gmail.com
Background Music and Background Sounds cannot be played with Wine.
It is possible to play them in your own media player and such, and then just
choose to use the preferred file to be played when playing. It will play on
Windows machines, only it won't under Wine.
No errors occur, the sound simply does not play.
Sound Effects (SE) and Music Effects (ME) do work.
It might have something to do with the file type and media codec.
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http://bugs.winehq.org/show_bug.cgi?id=17414
Summary: user32/dde test crashes if +heap enabled
Product: Wine
Version: 1.1.15
Platform: PC
URL: http://test.winehq.org/data/6a1537c4b5037be5253c33021fda
3a02430533f7/wine_xp_ae-ub-810-heap/riched32:editor.html
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: enhancement
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=19484)
--> (http://bugs.winehq.org/attachment.cgi?id=19484)
backtrace in 1.1.15
wine: Unhandled page fault on read access to 0x00130000 at address 0x6045971b
(thread 0009), starting debugger...
...
=>0 0x6045971b CompareStringW+0x13b(lcid=1033, style=0, str1=0x130000, len1=0,
str2=0x6074c780, len2=-1)
[/home/austin/wine-git/dlls/kernel32/../../include/wine/unicode.h:216] in
kernel32 (0x0032f848)
1 0x6045bed4 lstrcmpW+0x64(str1=<register EDI not in topmost frame>,
str2=<register ESI not in topmost frame>)
[/home/austin/wine-git/dlls/kernel32/locale.c:2834] in kernel32 (0x0032f878)
2 0x60681d7a dde_server_wndprocW+0x3da(hwnd=0xe0028, msg=1000, wparam=458798,
lparam=<register EDI not in topmost frame>)
[/home/austin/wine-git/dlls/user32/tests/dde.c:1215] in user32_test
(0x0032f8b8)
3 0x6082337a WINPROC_wrapper+0x1a() in user32 (0x0032f8e8)
4 0x608237ca call_window_proc+0x6a(hwnd=<register EDI not in topmost frame>,
msg=<register ESI not in topmost frame>, wp=458798, lp=1204994,
result=0x32f998, arg=0x606819a0)
[/home/austin/wine-git/dlls/user32/winproc.c:458] in user32 (0x0032f928)
5 0x60828af7 WINPROC_call_window+0xf7(hwnd=<register EDI not in topmost
frame>, msg=1000, wParam=458798, lParam=1204994, result=0x32f998, unicode=1,
mapping=WMCHAR_MAP_DISPATCHMESSAGE)
[/home/austin/wine-git/dlls/user32/winproc.c:2218] in user32 (0x0032f968)
6 0x607e7ee6 DispatchMessageW+0x96(msg=<register EDI not in topmost frame>)
[/home/austin/wine-git/dlls/user32/message.c:3122] in user32 (0x0032f9a8)
7 0x607a4037 WDML_SyncWaitTransactionReply+0xe7(hConv=0x1254b8,
dwTimeout=<register ESI not in topmost frame>, pXAct=0x125508, ack=0x32fb84)
[/home/austin/wine-git/dlls/user32/dde_client.c:1069] in user32 (0x0032fa08)
8 0x607a4b21 DdeClientTransaction+0x651(pData="test dde command", cbData=17,
hConv=0x1254b8, hszItem=0xdead, wFmt=48879, wType=16464, dwTimeout=1000,
pdwResult=0x32fb84) [/home/austin/wine-git/dlls/user32/dde_client.c:1225] in
user32 (0x0032fa68)
9 0x60686158 test_dde_aw_transaction+0x638()
[/home/austin/wine-git/dlls/user32/tests/dde.c:1374] in user32_test
(0x0032fb98)
...
216 while (*s) s++;
Attached is the backtrace...I've stripped out +heap, so the output is readable,
but easily reproducible.
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http://bugs.winehq.org/show_bug.cgi?id=9304
Summary: Temple of Elemental Evil demo doesn't work - gui
vanishing
Product: Wine
Version: 0.9.43.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: riklaunim(a)gmail.com
ToEE has a demo:
ftp://ftp.infogrames.net/demos/toee/ToEE_Demo.exe
Which install on wine 0.9.43 but it doesn't start properly (also on older
wines). The console output:
################
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:wininet:INET_QueryOptionHelper Stub! 40
fixme:wininet:INET_QueryOptionHelper INTERNET_OPTION_CONNECTED_STATE: semi-stub
fixme:shdocvw:navigate_url Unsupported arguments
err:ole:CoGetClassObject class {25336920-03f9-11cf-8fd0-00aa00686f13} not
registered
err:ole:CoGetClassObject class {25336920-03f9-11cf-8fd0-00aa00686f13} not
registered
err:ole:CoGetClassObject no class object {25336920-03f9-11cf-8fd0-00aa00686f13}
could be created for context 0x3
err:shdocvw:navigate Could not create HTMLDocument: 80040154
fixme:shdocvw:OleInPlaceObject_InPlaceDeactivate (0x1aa3b0)
fixme:shdocvw:OleObject_Close (0x1aa3b0)->(1)
#############################
The game window shows for a second and disapper (at the end of those error
messages)
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http://bugs.winehq.org/show_bug.cgi?id=9314
Summary: Borland C++ Builder 5 expects registry values to be read
in the same order they were written
Product: Wine
Version: 0.9.43.
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wine-advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikolaj.zalewski(a)gmail.com
Created an attachment (id=7584)
--> (http://bugs.winehq.org/attachment.cgi?id=7584)
test
It arranges the component palettes in the same order in which it read the
values from the registry (even if MSDN exlicitly says not to rely on the order
in which the values are read). We store the values in the alphabetical order to
binsearch them so the palettes under Wine are in alphabetical order instead of
the configured order.
I attach a small test showing that under Windows the values are read in the
same order as they were written.
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http://bugs.winehq.org/show_bug.cgi?id=11320
Summary: AVP Gold fails to install - can't find audio track
information
Product: Wine
Version: 0.9.53.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffzaroyko(a)gmail.com
wine-0.9.53, Ubuntu 7.04
AVP Gold (Retail) Installer checks for a valid CD2 (audio cdrom) by attempting
to read track information using CreateFileW against where it expects .cda files
to exist
warn:file:CreateFileW Unable to create file L"d:\\track01.cda" (status
c0000034)
normally in a windows environment, the root of a cdrom drive will have an .cda
file for each track which contains data about the track
since these don't exist when running the installer in wine it fails.
someone has published some details on the file format here:
http://www.moon-soft.com/program/FORMAT/sound/cda.htm
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http://bugs.winehq.org/show_bug.cgi?id=9916
Summary: "make test" usually fails
Product: Wine
Version: 0.9.46.
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
"make test" should usually run well.
Right now, it usually fails badly.
Right now, on my machine, it:
put up a modal dialog once (requiring a mouse click),
hung once (requiring a 'wineserver -k'),
dropped me into the debugger once (requiring a 'wineserver -k'),
screwed up my screen resolution once,
and had 22 package failures and 169 individual test failures.
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http://bugs.winehq.org/show_bug.cgi?id=16532
Summary: wine doesn't handle usb HID well
Product: Wine
Version: 1.1.10
Platform: PC-x86-64
URL: http://www.stepmania.com/wiki/Downloads
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blahapeta(a)seznam.cz
When running lastest stable version 3.9 of stepmania, wine doesnt recognize
well usb events. Sometimes not at all, sometimes when i remove leg from
softpad, game detect its still there.softpad is HID device, i guess it is sure
problem for other HID devices as well.
I checked my computer, it handle HID well.
I couldnt send 2> it has almost 2 GB :) In > nothing interesting.
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http://bugs.winehq.org/show_bug.cgi?id=21215
Summary: New Star Soccer 2010 crashes when starting a new
career
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lminiero(a)gmail.com
New Star Soccer 2010 crashes when you try to start a new career. You can
customize your profile correctly, but when you confirm your choices, and the
database is created for you, halfway though the process Wine crashes.
Everything else (main menu, game engine itself) works correctly. It has been
verified (not by me) that loading an already saved game (e.g. saved in Windows)
works fine, so the problem is in generating the savegame database.
The game has a debug mode, which shows that the last operation printed on
console (be it completed or still ongoing) is a 'DoLeagueElimination' (you can
choose, in the customization process, which leagues you want to be accessible
during the game). I'll attach a back trace.
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http://bugs.winehq.org/show_bug.cgi?id=13685
Summary: Anarchy Online is very slow in certain areas (< 3fps or
0)
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: krause.marcel(a)gmx.net
It's something that's bugging me for a good while, and is also being mentioned
in the AppDB article for the game. As I said there it can be "worked around" by
using the commercial cedega software, which has other minor problems too, but
nothing compared to the slowness under wine.
1. download the free client using bittorrent:
http://torrent.funcom.com/torrents/AnarchyOnline_17.6.1_EP0.exe.torrent
2. register a free account: http://register.funcom.com/
3. Start the game, talk to the neutral recruiter at the island and take the
Wompah (teleporter) to Borealis, which will leave you in complete graphical
laggyness.
You can also notice the laggyness at the Unicorn Outpost (needs paid expansion
content), playershops in the guild cities (paid content too), and a few more
places. All of these places are frequently used by the players and visiting
them is a major pain of course, but as they're the central places in game, you
can't really get around on the long run.
It's not my system causing the lag though, as it works fine with the cedega
software.
Specs are:
Athlon X2 5000+
2Gb Ram
GeForce 8600GT@256MB
400GB WD harddisk
16MBit/s internet connection
Regards,
Marcel Krause
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http://bugs.winehq.org/show_bug.cgi?id=12504
Summary: TextOut shows only black rectangles and probably slows
down programme
Product: Wine
Version: 0.9.58.
Platform: Other
URL: http://www.makakgames.wz.cz
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavelvonlostice(a)seznam.cz
Game, which i have programmed uses function TextOut, but in wine there are only
black rectangles without text, and this game runs too slow. Its programmed by
using DirectDraw, so I use GetDC method. You can download it from
http://www.makakgames.wz.cz/static_objects/robo_bob%20install.exe
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http://bugs.winehq.org/show_bug.cgi?id=21550
Summary: Winedbg's disassembler doesn't support SSE2
instructions
Product: Wine
Version: 1.1.37
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: b7.10110111(a)gmail.com
Winedbg doesn't support SSE2 instructions while gdb does.
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http://bugs.winehq.org/show_bug.cgi?id=21790
Summary: 3D Rad demo "BeltBall" can't use its bundled
mfc80u.dll?
Product: Wine
Version: 1.1.38
Platform: x86
URL: http://www.3drad.com/games/BeltBall%20v102.exe
OS/Version: Linux
Status: UNCONFIRMED
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The smallest demo from http://www.3drad.com/free-pc-games.php is the 8MB
http://www.3drad.com/games/BeltBall%20v102.exe, sha1sum
d8827274480b0391ad200478b2ebe26a2658166d BeltBall v102.exe
It installs fine, but when you start it, it complains
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT" (8.0.50727.762)
and puts up a dialog saying
"The dynamic link library 'MFC80U.DLL' could not be found"
even though it's installed in
./3D Rad Games/BeltBall v102/Microsoft.VC80.MFC/mfc80u.dll
Perhaps the installer forgot to set an app path or a manifest or something?
winetricks vc2005 works around the problem.
The game installs and runs fine on Vista; I guess we need to try it
on an old XP box that doesn't have vc2005 runtimes already and see
if it works there to confirm this bug.
(I checked on Vista, and there's no entry for the app in
HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths, for what it's worth.
And there doesn't seem to be a manifest file next to the .exe.)
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http://bugs.winehq.org/show_bug.cgi?id=16957
Summary: CreateProcess handles are inherited even when
bInheritHandles=FALSE
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)salilab.org
Created an attachment (id=18729)
--> (http://bugs.winehq.org/attachment.cgi?id=18729)
test.c
The attached file uses CreateProcess to create a subprocess (gzip in this case)
with redirected standard output. In order for this to work properly, the output
handle created in this code must be inherited by the subprocess - thus the
bInheritHandles argument to CreateProcess must be TRUE. And indeed if this
program is compiled to test-true.exe, a simple text file 'test.in' and the gzip
binary are placed in the same directory, and then test-true.exe is run, it
successfully produces the output test.gz.
If the TRUE argument is switched to FALSE and the file is compiled again to
test-false.exe, when the program is run in the same way on a 'real' Windows
sytem (32 bit Vista Business in this case) the following is output:
gzip: stdout: Bad file descriptor
This is also fine and expected, since the output file handle was not passed to
gzip. *However* if the same test-false.exe program is run with Wine (the Fedora
10 wine-core-1.1.12-1.fc10.i386 package in this case) it runs in just the same
way as test-true.exe, generating the test.gz output.
This suggests to me that the bInheritHandles argument is ignored by Wine. As
stated, this is a minor bug but it would be nice if Wine behaved the same way
as Windows here. (In our case we discovered this problem after we tested our
program successfully under Wine, but then had it fail on a real Windows
system.) I am not familiar with the code, but hopefully it should be
straightforward enough to provide the subprocess with invalid handles if
bInheritHandles=FALSE?
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http://bugs.winehq.org/show_bug.cgi?id=13778
Summary: Date and Time display
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rx9tx(a)qrz.ru
Created an attachment (id=13813)
--> (http://bugs.winehq.org/attachment.cgi?id=13813)
wine window
The problem is that in a Windows application running in Wine the date and time
displayed as digit like 39591.6425810185 instead of May-23-2008, 15:25, see
pictures http://rx9tx.qrz.ru/wine.jpg and http://rx9tx.qrz.ru/windows.jpg .
Same about the frequency value 0000000000028.012100 in mHz (28.0121 mhz) is
shown like 298112000.0. I dont know what kind of database is used, but it has
the .isd extension, also .isf, .ism, .isl files are present.
Here's the excerption from the database with the data shown on the pics:
http://rx9tx.qrz.ru/log.txt
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http://bugs.winehq.org/show_bug.cgi?id=15399
Summary: Colin Mcrae Rally 1.0 shows Graphical Glitches within
menus and crashes before loading any track.
Product: Wine
Version: 1.1.5
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=4216
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Salz85(a)gmail.com
Created an attachment (id=16253)
--> (http://bugs.winehq.org/attachment.cgi?id=16253)
game run without any argument.
After Setting the compatibility to windows 95/98, installing direct media end
the indeo codec, Colin Mcrae rally start but deos not show any menu correctly,
except for fixed bitmap like the Copyright screen (see the screenshot ).
Even if I try to navigate the menu and get to load the track, wine crashes.
See the crash.log for the output when the game crashes wine, and menu.log for a
debug with "relay,+d3d7,+ddraw" active (reaching the menu, navigating it and
then exiting the application).
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http://bugs.winehq.org/show_bug.cgi?id=13340
Summary: dicom image viewer aborts because
IMultiLanguage2_GetCharsetInfo doesn't like "ISO8859-1"
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I had an MRI recently, and got a copy on cd-rom. The viewer app
crashed quickly on Wine.
trace:mlang:fnIMultiLanguage2_GetCharsetInfo 0x19dce8 L"ISO8859-1" 0x32f5b4
...
0009:Call KERNEL32.lstrcmpiW(01031d58 L"ISO8859-1",0032f524 L"iso-8859-1")
ret=7d52ed97
...
0009:Call oleaut32.SysAllocString(01577b00 L"System does not support the
specified encoding.\r\n") ret=69bf1378
...
wine: Unhandled exception 0x80000003 at address 0x7b83d7c1 (thread 0009),
starting debugger...
Backtrace:
=>1 0x7b83d7c1 DebugBreak+0x3() [wine-git/include/winternl.h:1828] in kernel32
2 0x7bc54140 call_entry_point+0x20() in ntdll
3 0x7bc55118 relay_call_from_32+0x1a1(descr=0x7b8b416c, idx=?,
stack=0x32f8fc) [wine-git/dlls/ntdll/relay.c:372] in ntdll
4 0x7b8273c1 in kernel32 (+0x73c1)
5 0x69b20265 in msxml4 (+0x10265)
6 0x004b8a53 in efilmlt (+0xb8a53)
Looks like Windows is more forgiving about how callers
identify charsets. We were only accepting names
like "iso-8859-1", but Windows accepts "ISO8859-1".
I have test that passes on WinXP, and a patch that fixes both the
test and the real app. Will send to wine-patches.
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http://bugs.winehq.org/show_bug.cgi?id=22596
Summary: PhotoScape unable to change/save files under Wine
1.1.43
Product: Wine
Version: 1.1.43
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: daquirm(a)seznam.cz
CC: daquirm(a)seznam.cz
Created an attachment (id=27721)
--> (http://bugs.winehq.org/attachment.cgi?id=27721)
LOG from the terminal
OS: Ubuntu 10.04 64bit
Wine 1.1.42 and 1.1.43 (tried Windows XP and Windows 7 compatibility mode)
trying to run PhotoScape v3.40
Problem: PhotoScape is unable to save or edit any files/images. It looks like
it's running just with read only permission.
Solution: Downgrade to Wine 1.1.31
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http://bugs.winehq.org/show_bug.cgi?id=22904
Summary: Register URL protocol handlers under Linux
Product: Wine
Version: unspecified
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kempe.marcus(a)gmail.com
winemenubuilder is able to automatically register file type associations and
build menus under Linux, when triggered by an application under wine.
It would be great if the same thing were true for protocol handlers, so that
these would become registered in much the same way as when using gconftool in
gnome:
gconftool -s /desktop/gnome/url-handlers/spotify/command 'wine
c:\\spotify\\spotify.exe %s' --type String
gconftool-2 -s /desktop/gnome/url-handlers/spotify/enabled --type Boolean true
Would this be possible, hard, or maybe not a good idea?
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http://bugs.winehq.org/show_bug.cgi?id=16214
Summary: Copy command does not work as expected
Product: Wine
Version: 1.0.1
Platform: Other
OS/Version: other
Status: NEW
Severity: enhancement
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
>From Launchpad: https://bugs.edge.launchpad.net/ubuntu/+source/wine/+bug/272921
In Windows, the COPY command run in a command prompt allows users to
concatenate files by using a plus ("+") operator, for example:
copy file1+file2 outfile
In wine's cmd.exe, it seems to read file1+file2 as a single path and therefore
outputs a "Path Not Found". Also, it does not recognize the "con" keyword used
to represent stdout/stdin. Therefore another method of concatenating files:
copy file1 outfile
copy file2 con >> outfile
does not work either.
My Ubuntu version is 8.04, AMD64 architecture, though I have seen the same
issue on the x86 version as well.
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http://bugs.winehq.org/show_bug.cgi?id=20474
Summary: Wine can't be built with GCC in C99 mode
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yann(a)droneaud.fr
For multiple reason, wine can't be built by GCC in C99 mode ( --std=c99 ).
In particular, wine rely on GCC behavor regarding to extern inline.
It produces errors regarding asm construct conflicting with extern
inline symbols.
It produces errors with multiple defination of inline function in object files.
According to this, it seems that wine is not compatible with C99, but rely a
lot on GCC specific behavor.
See also bug #20306
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http://bugs.winehq.org/show_bug.cgi?id=16552
Summary: CreateIoCompletionPort fails in Chromium unit tests
Product: Wine
Version: 1.1.10
Platform: Other
URL: http://chromium.org
OS/Version: other
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: wineserver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://src.chromium.org/viewvc/chrome/trunk/src/base/message_pump_win.cc
contains the code
port_.Set(CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, NULL, 1));
DCHECK(port_.IsValid());
...
HANDLE port = CreateIoCompletionPort(file_handle, port_, key, 1);
DCHECK(port == port_.Get());
The DCHECK fires when running one of the Chromium unit tests:
wine Debug/ui_tests.exe
...
001b:Call KERNEL32.CreateFileW(00ed7208
L"\\\\.\\pipe\\chrome.ChromeTestingInterface:8.1",c0000000,00000000,00000000,00000003,40110000,00000000)
ret=010e0220
001b:Ret KERNEL32.CreateFileW() retval=000000c0 ret=010e0220
...
0021:Call KERNEL32.CreateIoCompletionPort(ffffffff,00000000,00000000,00000001)
ret=01a304b3
0021:Ret KERNEL32.CreateIoCompletionPort() retval=000000c8 ret=01a304b3
0021:Call KERNEL32.CreateIoCompletionPort(000000c0,000000c8,00ed5aa0,00000001)
ret=01a30760
trace:ntdll:NtSetInformationFile
(0xc0,0x7cdee318,0x7cdee320,0x00000008,0x0000001e)
0021:Ret KERNEL32.CreateIoCompletionPort() retval=00000000 ret=01a30760
0021:Call KERNEL32.OutputDebugStringA(00ed95a8
"[26:33:1249:FATAL:message_pump_win.cc(428)] Check failed: port == port_.Get().
\r\n") ret=019a7af3
I think it's failing in wineserver for some reason during NtSetInformationFile
in set_completion_info.
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http://bugs.winehq.org/show_bug.cgi?id=19534
Summary: Office 2007 menu button loses focus
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=22740)
--> (http://bugs.winehq.org/attachment.cgi?id=22740)
wine-1.1.26-231-gfe9d360 console output
I can't take a screenshot because it also loses focus, so I hope this makes
sense.
The Office 2007 apps have had their sensible menus replaced with a button in
the top left of the window.
The problem occurs when hovering over one option (say Send) so that it's
sub-menu opens, then moving the cursor over to another menu option (say Print).
The menu closes. This doesn't happen under Windows.
Tested Excel and Word. Can't really test the other apps as they have their own
problems preventing them from starting.
Nothing new is printed in the console when this happens, but log attached.
Went back to Wine 1.1.11 to check for a recent regression but problem occurs
there too. Same in latest git.
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http://bugs.winehq.org/show_bug.cgi?id=14592
Summary: Soldat Performance Spikes
Product: Wine
Version: 1.1.1
Platform: Other
URL: http://static.soldat.pl/downloads/soldatsetup15b.zip
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tehstealth(a)yahoo.com
I have been trying the Soldat 1.5.0 Beta out, and it works as well as the 1.4
version. However there is a bug (probably in 1.4 too, but I'm reporting it for
1.5b anyway) with the weapons selection menu and sprites. Especially with the
menu, Soldat lags horribly, and once you do select your weapon, everything is
fine again. Also, when sprites are drawn on the screen, it also seems to spike
a bit. Both instances are spitting out this, continuously:
fixme:d3d_surface:read_from_framebuffer_texture >>>>>>>>>>>>>>>>>
GL_INVALID_ENUM (0x500) from glReadBuffer @ surface.c / 913
Whatever that is, if that were fixed, it would probably be one of the last bugs
dealing with Soldat gameplay performance, as everything else is great!
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http://bugs.winehq.org/show_bug.cgi?id=16096
Summary: DirectMusic doesn't work
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)cms-db.de
Created an attachment (id=17324)
--> (http://bugs.winehq.org/attachment.cgi?id=17324)
DirectMusic Error
In Anno 1503 (1503 A.D.) the background music doesn't work.
There are lots of errors about DirectMusic in the console output.
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http://bugs.winehq.org/show_bug.cgi?id=16149
Summary: Star Wars Rebellion: tactical battle mode crashes game
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: appleshampooid(a)netscape.net
Created an attachment (id=17394)
--> (http://bugs.winehq.org/attachment.cgi?id=17394)
console output
Star Wars: Rebellion will crash when you try to enter tactical battle mode
(when two fleets meet over a planet). The fastest way to reproduce the bug is
to start a new game as the Rebellion and move your closest fleet to Coruscant,
then bump the game speed up to Fast and you'll get a battle alert within a
minute. Once you take control of the battle, you can issue orders while still
paused, although the starfield is blank and doesn't show any of the ships. As
soon as you unpause the battle or click in the starfield, the game will crash.
NOTE: I'm using the native DLLs for d3drm.dll and d3dxof.dll. The problem with
d3drm.dll is described in bug 8232, but it doesn't look like it's getting fixed
any time soon. From the console output, I'm pretty sure this bug would still
cause the game to crash even if the wine DLLs for those libraries worked (the
errors seem to be coming from other wine DLLs, not the native ones). Other
than those DLLs, I'm running it with a fresh .wine directory on 1.1.8.
Console output is attached, please let me know if you'd like me to enable any
other debug flags. Note that the error which is listed the first few times in
the file is pumped out constantly for the duration of the game, so I'm not sure
if its relevant. I've snipped off the top of the logfile until right before
you enter battle mode and it crashes.
Unfortunately I don't believe the game is available for free download. I'm
running Ubuntu 8.04. Thanks for taking a look.
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http://bugs.winehq.org/show_bug.cgi?id=12840
Summary: kernel32: change.ok test fails in PC-BSD but not Linux
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: FreeBSD
Status: NEW
Keywords: testcase
Severity: minor
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=12531)
--> (http://bugs.winehq.org/attachment.cgi?id=12531)
+file in git, bzip2 -9'ed
Change.ok is full of failures in PC-BSD:
change.c:82: Test failed: Missed notification
change.c:296: Test failed: should be ready
change.c:759: Test failed: ov.InternalHigh wrong
change.c:763: Test failed: action wrong
change.c:764: Test failed: len wrong
change.c:765: Test failed: name wrong
change.c:820: Test failed: Missed parent notification
Total of 53!
Attached is a +file log.
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http://bugs.winehq.org/show_bug.cgi?id=12501
Summary: ms sql express 2005 fails to install
Product: Wine
Version: unspecified
Platform: PC
URL: http://go.microsoft.com/fwlink/?linkid=65212
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: azrael(a)viii-lo.krakow.pl
ms sql express 2005 fails to install.
$ wine SQLEXPR32.EXE
fixme:clusapi:GetNodeClusterState ((null),0x33ec9c,0) stub!
And then I'm getting a popup "Unable to find a volume for file extraction.
Please verify that you have proper permissions"
So I unpacked it with cabextract and then I got:
:~/sqlexpr$ wine setup.exe
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),4,3,(nil),0,(nil)) - stub!
err:ole:CoGetClassObject class {ddacb012-db3a-432e-807d-66a0a3c7dffe} not
registered
err:ole:CoGetClassObject no class object {ddacb012-db3a-432e-807d-66a0a3c7dffe}
could be created for context 0x1
and a popup "setup failed"
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http://bugs.winehq.org/show_bug.cgi?id=12854
Summary: ntdll change.ok test fails in PC-BSD but not Linux
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: FreeBSD
Status: NEW
Keywords: testcase
Severity: minor
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=12551)
--> (http://bugs.winehq.org/attachment.cgi?id=12551)
+file in git, bzip2 -9'ed
Change.ok is full of failures in PC-BSD:
change.c:117: Test failed: event should be ready
change.c:119: Test failed: information wrong
change.c:120: Test failed: information wrong
change.c:124: Test failed: action wrong
change.c:125: Test failed: len wrong
change.c:126: Test failed: name wrong
Total of 26.
Attached is a +file log.
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http://bugs.winehq.org/show_bug.cgi?id=22785
Summary: 'Candytron' exhibits geometry corruption on certain 3D
objects
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://pouet.net/prod.php?which=9424
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mitch074(a)gmail.com
When running the 'Candytron' final version demo (now in full screen), some 3D
objects are rendered garbled with vertices going all over the place. The
program otherwise works to completion and closes properly.
Test configuration: WineHQ-made Wine 1.1.44 on Mandriva 2010.0, using clean
profile and fglrx from Catalyst 10.4.
When running from console, the only d3d error seems unrelated:
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
Download the 'final' version from this page:
http://pouet.net/prod.php?which=9424
Also provided at that address, a video of the rendered version.
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http://bugs.winehq.org/show_bug.cgi?id=18213
Summary: Video in WebSlingPlayer Firefox is blank/black
Product: Wine
Version: 1.1.19
Platform: PC
URL: http://beta.sling.com/sling_player
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
WebSlingPlayer, a Firefox plugin which acts in the same way as Slingplayer,
connects (with workarounds) but doesn't show any video. Audio plays fine.
"winetricks firefox3 flash wmp9" and native qcap.dll are needed to get this far
as there is no native Linux client as of yet. WebSlingPlayer is currently in
beta.
Workaround is using native quartz.dll.
Severity set low as workaround is use the Slingplayer. WebSlingPlayer is
intended for Windows users who do not have admin access, but this isn't
applicable to Wine.
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http://bugs.winehq.org/show_bug.cgi?id=18443
Summary: Could not initiate GoogleTalkPlugin connection in Google
Video/Voice chat
Product: Wine
Version: 1.1.21
Platform: PC
URL: http://www.gmail.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
Created an attachment (id=21044)
--> (http://bugs.winehq.org/attachment.cgi?id=21044)
+ws2_32,+winsock log
To reproduce:
1. Install win32 Firefox 3.0.x.
2. Login to Gmail.
3. Attempt to try the video/voice chat, download the plugin. (downloading
http://dl.google.com/googletalk/googletalkplugin/GoogleVoiceAndVideoSetup.e…
directly does not work)
4. Close win32 Firefox.
5a. run winetricks msxml3
5b. install GoogleVoiceAndVideoSetup.exe (It will say error 0x80040509 even
though it installed - bug 18442)
6. Move the content of c:\Program Files\'Mozilla Firefox' into the appropriate
place under c:\Program Files\Mozilla Firefox. (bug 18441)
7. Start win32 Firefox.
8. Login to Gmail.
Once the chat window loads, you should get the following on the console:
trace:winsock:WSACreateEvent
trace:winsock:WSAStartup verReq=1
trace:winsock:WSAStartup succeeded
err:ntdll:NtQueryInformationToken Unhandled Token Information class 25!
[000:002] Could not initiate GoogleTalkPlugin connection
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http://bugs.winehq.org/show_bug.cgi?id=14713
Summary: Xara Xtreme 4: Resizing handles not visible
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)linopus.de
Xara Xtreme 4: Resizing handles not visible
Xara Xtreme 4, the latest edition of the vector drawing application from Xara
(30 days trial available at http://www.xara.com/us/downloads/xtreme/ ), shows
no resizing handles when selecting an object. The resizing handles should be
visible when clicking an object with the select tool.
By contrast, the turning/shearing handles are visible. The turning/shearing
handels appear when clicking an object twice with the select tool.
Additionally, Bezier handles and points on curves do appear, but in wrong
colors (cyan instead of red). Bezier handles and points appear when using the
edit shape tool.
This is on a wine 1.1.2 install on Ubuntu Linux 8.04 in its standard settings.
The same bug is present when using Xara Xtreme X1, which is the thirdlast
edition. The bug is also present in earlier versions of wine (e.g. 0.9.56) and
CrossOver (e.g. 7.0.1).
Yours sincerely
Tobias Hilbricht
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http://bugs.winehq.org/show_bug.cgi?id=10471
Summary: Radmin viewer 3.1: Ungrayed disabled menu item in the
"Connection Properties" window
Product: Wine
Version: 0.9.48.
Platform: PC
URL: http://www.famatech.com/download/rview31.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugs.radmin(a)gmail.com
We got an error:
1. Installed Radmin server 3.1 (http://www.famatech.com/download/rserv31.exe)
on a windows computer.
2. Installed Radmin viewer 3.1 on a linux computer with wine installed.
3. Started Radmin viewer and open "Connection Properties" window (can be
reached "Right click on connection icon" --> "Properties" or "Connection" -->
"Connect to").
The list of intermediate hosts in "Advanced settings" should be grayed
(disabled) until checkbox "Connect through host" is marked.
The error was tested on Fedora Core 7 installation with the last wine package
from fedora update site (fedora_mirror/fedora/linux/updates/7/i386/).
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http://bugs.winehq.org/show_bug.cgi?id=12428
Summary: win16 test suite: profile test fails
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://win16test.googlecode.com
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=11967)
--> (http://bugs.winehq.org/attachment.cgi?id=11967)
Backtrace in git
+++ This bug was initially created as a clone of Bug #9850 +++
The code can be downloaded
from http://win16test.googlecode.com with svn,
and is quite easy to run; see
http://win16test.googlecode.com/svn/trunk/src/README
for instructions.
The profile test crashes in current git. Attached is the backtrace in current
git.
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http://bugs.winehq.org/show_bug.cgi?id=12427
Summary: win16 test suite: printdlg test fails
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://win16test.googlecode.com
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=11966)
--> (http://bugs.winehq.org/attachment.cgi?id=11966)
Backtrace in git
+++ This bug was initially created as a clone of Bug #9850 +++
The code can be downloaded
from http://win16test.googlecode.com with svn,
and is quite easy to run; see
http://win16test.googlecode.com/svn/trunk/src/README
for instructions.
The printdlg test crashes in current git. Attached is the backtrace in current
git.
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http://bugs.winehq.org/show_bug.cgi?id=21448
Summary: RollerCoaster Tycoon 3 does not accept the original
disc
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomas.mertes(a)gmx.at
Created an attachment (id=25828)
--> (http://bugs.winehq.org/attachment.cgi?id=25828)
Error log and content of message box when starting RollerCoaster Tycoon 3
When starting RollerCoaster Tycoon 3 it asks for the original disc although the
original disk is in. There are some errors logged (see attachment) and then a
message box appears:
Please insert the original disc instead of a backup. See
www.securom.com/copy for more details
Greetings Thomas
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http://bugs.winehq.org/show_bug.cgi?id=21424
Summary: Cygwin 1.7.1 bash crashes
Product: Wine
Version: 1.1.36
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
cygwin installs now, but one sees the following crash
10 [main] bash 9 _cygtls::handle_exceptions: Exception:
STATUS_ACCESS_VIOLATION
1271 [main] bash 9 open_stackdumpfile: Dumping stack trace to
bash.exe.stackdump
err:ntdll:RtlpWaitForCriticalSection section 0x736d2784 "loader.c:
loader_section" wait timed out in thread 0036, blocked by 003c, retrying (60
sec)
during postinstall, and also when running bash interactively.
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http://bugs.winehq.org/show_bug.cgi?id=19713
Summary: Some serial port communication functions behave
differently in Wine and Windows.
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fenixk19(a)mail.ru
Created an attachment (id=23025)
--> (http://bugs.winehq.org/attachment.cgi?id=23025)
Test program
This makes test program to hang in Wine, but in MS it is ok. Test program
attached.
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http://bugs.winehq.org/show_bug.cgi?id=13296
Summary: regression problem in upgrade to Ubuntu Hardy/1.0-rc1:
Palm Hotsync over serial Segmentation Fault
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)h-i-s.nl
Created an attachment (id=13150)
--> (http://bugs.winehq.org/attachment.cgi?id=13150)
Logging output
I upgraded to Ubuntu Hardy, and wine 1.0-rc1.
Hotsync manager 1.0 for Palm Pilot worked fine before.
http://appdb.winehq.org/objectManager.php?sClass=version&iId=10362
Now it crashes half-way synchronising over the serial port, sometimes after a
few seconds, sometimes much later in the process.
These crashes reproduce well, and yield a segmentation fault without further
information
$ wine hotsync.exe
Segmentation fault
$
I do not know if this means that a part of Wine crashes, or just the
application.
I added logging, where it seems that the problem lies within the call below:
0009:CallTo16(func=111f:072a,ds=1087,118f,7404,0000,0006) ss:sp=1087:ffd0
I am not sure if the problem lies with wine, or that other problems with Ubuntu
Hardy may relate to this.
It is disappointing that an application that used to work fine, and I came to
depend on, is now broken.
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http://bugs.winehq.org/show_bug.cgi?id=9378
Summary: CM: Shock Force 'Could not initialize graphics display'
Product: Wine
Version: 0.9.43.
Platform: PC
URL: http://www.battlefront.com/products/cmsf/downloads.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mailing_list(a)orange.nl
After starting Combat Mission: Shock Force Demo it stops with the message:
'Could not initialize graphics display. REQUIRED 1024x768, 32-bit
color'.
The terminal output doesn't provide any clues:
wine 'CM Shock Force DEMO.exe'
ALSA lib conf.c:3939:(snd_config_expand) Unknown parameters 0
ALSA lib control.c:910:(snd_ctl_open_noupdate) Invalid CTL default:0
err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element
err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element
fixme:wave:ALSA_AddCaptureDevice Add support for DSCapture
ALSA lib seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq failed: No such file
or directory
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http://bugs.winehq.org/show_bug.cgi?id=18889
Summary: Live Messenger 2008 fails to load - possible actctx
problem
Product: Wine
Version: 1.1.16
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andras(a)csevego.net
Created an attachment (id=21730)
--> (http://bugs.winehq.org/attachment.cgi?id=21730)
+actctx,+relay log
Starting of installed (on windows) Msn 2009 wil result:
err:module:import_dll Library MSVCR80.dll (which is needed by
L"Z:\\media\\disk\\Program Files\\Windows Live\\Messenger\\msnmsgr.exe") not
found
err:module:LdrInitializeThunk Main exe initialization for
L"Z:\\media\\disk\\Program Files\\Windows Live\\Messenger\\msnmsgr.exe" failed,
status c0000135
Same load failure, when I manually install with wine (from msi packages)
MSVCRT 8.0 is installed, as shown attached +actctx,+relay log
I suspect here an Activation Context failure.
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http://bugs.winehq.org/show_bug.cgi?id=11436
Summary: Pepakura viewer: err:wgl:X11DRV_wglShareLists Could not
share display lists, context already created !
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://www.tamasoft.co.jp/pepakura-
en/download/viewer.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: x11-driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fabio.capela(a)yahoo.com
Created an attachment (id=10567)
--> (http://bugs.winehq.org/attachment.cgi?id=10567)
Trace until the error.
I'm trying to run the Pepakura viewer, but it's giving an strange error on
startup (error: no error) and is having some graphical glitches, as well as
being extremely slow.
The grafical glitches are a flickering 3D model and no textures on the 2D
model.
The bug seems to be the same one affecting Pepakura Designer 2.
The console shows an error with X11DRV_wglShareLists
(err:wgl:X11DRV_wglShareLists Could not share display lists, context already
created !). I've attached a wgl trace up to the moment the error dialog
appears. Seems like the workaround to handle the different way to share OpenGL
contexts in Windows and Linux can't handle this specific software.
The software is freeware and can be downloaded from
http://www.tamasoft.co.jp/pepakura-en/download/viewer.html
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http://bugs.winehq.org/show_bug.cgi?id=21983
Summary: Buttons come on each other in Proteus
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ssserkkk(a)yahoo.com
hi!
The buttons in ISIS and ARES come on each other. The ones that create this
problem are "subcircuit mode ile terminals mode",
"virtual instruments mode and 2D graphics line mode" in ISIS program;
"connectivity highlight mode and round through-hole pad mode", "padstack mode
and 2D graphics line mode" in ARES.
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http://bugs.winehq.org/show_bug.cgi?id=15255
Summary: ntdll: The memory overview Page in Google Chrome is
incomplete (MemoryWorkingSetList for
NtQueryVirtualMemory)
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://chrome.google.com
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P3
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Created an attachment (id=16041)
--> (http://bugs.winehq.org/attachment.cgi?id=16041)
about:memory
Display the Memory status Page with "about:memory"
The Virtual Memory status is displayed (Private and Mapped),
but the Resident memory size is 0 (Private, Shared and Total)
0019:fixme:virtual:NtQueryVirtualMemory (process=0xffffffff,addr=(nil))
Unimplemented information class: MemoryWorkingSetList
0019:fixme:virtual:NtQueryVirtualMemory (process=0x108,addr=(nil))
Unimplemented information class: MemoryWorkingSetList
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http://bugs.winehq.org/show_bug.cgi?id=22522
Summary: black intro videos with smackw32.dll
Product: Wine
Version: 0.9.48.
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
"Der Dieb von Burg Schreckenstein" and "5 Freunde 2 und der silberne
Turm" start with a black screen when it should show an intro video.
Audio is played normally and the app proceeds to the main menu after
the video ends. Also, pressing a key aborts the video as expected.
The video is visible on a native XP machine.
Both apps use smackw32.dll to display the video. I suppose the screen
remains black because an exception is caught soon after start.
0009:CALL smackw32._SmackDoFrame@4(008c5440) ret=0049ef3d
0009:Call winmm.timeGetTime() [a few times]
0009:Ret winmm.timeGetTime()
0009:trace:seh:raise_exception code=c0000005 flags=0 (access violation)
...
0009:RET smackw32._SmackDoFrame@4() retval=00000000 ret=0049ef3d
The sequence of smackw32 calls is:
smackw32._SmackOpen@12
smackw32._SmackCheckCursor@20
smackw32._SmackToBuffer@28
smackw32._SmackDoFrame@4
The affected video is "intro.smk". Curiously, this is the second such
sequence. The first one, opening "loads.smk" produces no exception
(but it is too short to be a video). Surprisingly, Burg
Schreckenstein's ending credits extro_[1-7].smk are rendered (these
appear to be still images without animation).
Logs are available upon request. What channels?
You may add
[Smacker]
Debug=1
to win.ini and set WINEDEBUG=+debugstr.
I've not yet written an AppDB entry for either of these 2 children apps.
"5 Freunde" is Enid Blyton's "Famous 5" or "Club des cinq".
Bug present with both Ubuntu Intrepid and MacOS, on different HW and was
observed as early as wine-0.9.48 to present.
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http://bugs.winehq.org/show_bug.cgi?id=21940
Summary: Rise of Legends Demo crashes with null pointer
reference in msxml3?
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Once you get past bug 19539, you have to choose to ignore
two BHG errors; the game then starts and runs (though I got
no sound). Trying to play a campaign crashed for me quickly with
an msxml3 error (which is funny, since I had done winetricks msxml3,
and winecfg shows the override, but the backtrace still shows Wine's msxml3):
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x7362be22).
Backtrace:
=>0 priv_from_xmlDocPtr+0x6(doc=(nil)) [dlls/msxml3/domdoc.c:127] in msxml3
1 xmldoc_add_ref+0x1d(doc=(nil)) [dlls/msxml3/domdoc.c:160] in msxml3
2 init_xmlnode+0x26(This=0x3fb63f8, node=0x7e222980, outer=0x3fb6418,
dispex_data=0x73666dec) [dlls/msxml3/node.c:1714] in msxml3
3 create_element+0x6c(element=0x7e222980) [dlls/msxml3/element.c:797] in
msxml3d
4 create_node+0x9d(node=0x7e222980) [dlls/msxml3/node.c:1736] in msxml3
5 queryresult_nextNode+0xdf(iface=0x3ff1120, nextItem=0x32ad60)
[dlls/msxml3/queryresult.c:267] in msxml3
6 xmlnode_selectSingleNode+0xd3(iface=0x1e9510, kqueryString="TRIBE_MASK",
resultNode=0x32ad60) [dlls/msxml3/node.c:1542] in msxml3
7 in legends (+0x6f34c) (0x0032b2dc)
...
0x7362be22 priv_from_xmlDocPtr+0x6 [dlls/msxml3/domdoc.c:127] in msxml3: movl
0x0(%eax),%eax
127 return doc->_private;
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http://bugs.winehq.org/show_bug.cgi?id=11773
Summary: Mathematica 5.1, Display errors, unreadable.
Product: Wine
Version: 0.9.55.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jacobidiego(a)gmail.com
Hello.
I have previously filed a bug about Mathematica not being able to install:
URL: http://bugs.winehq.org/show_bug.cgi?id=11725
And this same bug in one report which will be marked as invalid:
http://bugs.winehq.org/show_bug.cgi?id=11765
The errors of this report is:
- Some characters are not displayed as they should.
Writing an expression like: (2+x)/(x^2-3) will be showed as (2+x)}(x^2-3).
Note the "/" is changed by "}", but double "//" is correctly showed as "//".
Also Pressing x² makes Mathematica crashes just becouse the correct expression
is x^2 and not x² or x³.
Also there seems to be some conditions for the "/" to be drawed, like if it is
preceded by a variable o number: see 1/x or x/(x-3) then the "/" will be
drawed, but if is is preceded by a ) or ] then "}" will be drawed: (x-3)/x or
Sin[x]/x. Thats wear.
- Mathematical representation is badly printed.
When you enter expressions like (2+x)/(x^2-3) Mathematical has the really nice
feature of showing this as a nice looking fraction. Also it can represent it
with ascii characters if you choose that, but with wine, it doesn't shows the
goodlooking expression and shows a terrible badly drawed ascii expression. Just
to say, "1/x" can not be readed with this expression.
But i am not entirely sure when and why. Trying a bit furder and i can get some
examples which are correctly drawn:
Sqrt[x-3]
(x-3)^2//Expand
But a fraction will not be correctly displayed:
(2+x)/(x^2-3)
Maybe this has something to do with the first error that mathematica will show
a "}" instead of a "/": (2+x)}(x^2-3)
All this errors were tested on ubuntu 7.10 AMD64 and with wine 0.9.55 (becouse
.56 is not available yet for ubuntu on your repos) and with all builtin dlls,
but also some natives does the same results.
It is only one of other errors of Mathematica.
I have no logs for that.
Cheers.
Diego
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http://bugs.winehq.org/show_bug.cgi?id=18388
Summary: Roblox crashes on install with unimplemented function
pdh.dll.PdhMakeCounterPathA
Product: Wine
Version: 1.1.20
Platform: Other
URL: http://wiki.roblox4linux.co.cc
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: pdh
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user asked for help with this app, see
http://www.winehq.org/pipermail/wine-users/2009-May/053263.html
He said it was his son's favorite game.
Starting the installer goes fine, but it crashes with that
underfined function in pdh.dll.
Winetricks pdh works around it and gets on to the next problem.
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http://bugs.winehq.org/show_bug.cgi?id=20482
Summary: Tunnelier Win32 SSH client shows a very tall dialog
upon exiting
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christianuceda(a)yahoo.com
Created an attachment (id=24385)
--> (http://bugs.winehq.org/attachment.cgi?id=24385)
Anomalous confirmation dialog
Tunnelier is a nice Win32 SSH graphical client.
Get the software from:
$wget http://dl.bitvise.com/Tunnelier-Inst.exe
Then install:
$wine Tunnelier-Inst.exe
To run it:
$wine tunnelier
to reproduce the bug just log into any ssh enabled server, the console and the
SFTP window will open automatically after logging in.
Then click on exit, a requester stating that there is a session running will
appear asking for exit confirmation.
This confirmation dialog is anomalous, the text on it appears like a tall
vertical column.
See attached capture.
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http://bugs.winehq.org/show_bug.cgi?id=20054
Summary: Wine should include the Microsoft Sans Serif font
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
The GdipGetGenericFontFamilySansSerif function should return the "Microsoft
Sans Serif" font family, but this font does not exist in Wine. Wine should
include a truetype font with this name so gdiplus can be fixed.
http://source.winehq.org/git/wine.git/?a=blob;f=dlls/gdiplus/tests/font.c;h…
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