winealsa: 6 Channel Audio
by Joerg-Cyril.Hoehle@t-systems.com
Oct. 26, 2011
Re: D3DXCreatePolygon
by Frédéric Delanoy
Oct. 26, 2011
Re: Wine's configure script when cross-compiling
by Roger Cruz
Oct. 26, 2011
re: Wine's configure script when cross-compiling
by Dan Kegel
Oct. 25, 2011
Wine's configure script when cross-compiling
by Roger Cruz
Oct. 25, 2011
Re: Regression testing breakthrough
by Francois Gouget
Oct. 25, 2011
Re: [PATCH] kernel32: Output message to stderr in UTF-8
by Nicolas Le Cam
Oct. 25, 2011
Re: [PATCH] kernel32: Output message to stderr in UTF-8
by Alex Henrie
Oct. 25, 2011
Re: Regression testing breakthrough
by Damjan Jovanovic
Oct. 25, 2011
Oct. 25, 2011
Re: [PATCH 2/5] d3d8/tests: Add a small test for multisampled CopyRects().
by Francois Gouget
Oct. 25, 2011
D3DXCreatePolygon
by David Adam
Oct. 25, 2011
D3DXCreatePolygon
by paulo lesgaz
Oct. 25, 2011
Re: riched20: do not return incorrect values from ME_CharFromPoint[Cursor]
by Alexandre Julliard
Oct. 24, 2011
Oct. 24, 2011
Re: riched20: explicitly cast WPARAM to character types
by Thomas Faber
Oct. 24, 2011
Re: riched20: do not return incorrect values from ME_CharFromPoint[Cursor]
by Alexandre Julliard
Oct. 24, 2011
Re: [PATCH 4/5] wined3d: Refuse to create a D3D10 wined3d device if it is not supported by the GPU.
by Henri Verbeet
Oct. 24, 2011
Re: [PATCH 2/5] d3d9: Limit VS/PS reported version.
by Henri Verbeet
Oct. 24, 2011
Re: [PATCH 1/5] d3d8: Limit VS/PS reported version.
by Henri Verbeet
Oct. 24, 2011
Re: [PATCH 5/7] msxml3: Make positions returned by ISAXLocator compatible with msxml6
by Nikolay Sivov
Oct. 24, 2011
Oct. 24, 2011
Re: [1/2] d3dx9: Implemented non-equal declaration support in CloneMesh.
by Michael Mc Donnell
Oct. 24, 2011
Re: winealsa: 6 Channel Audio
by Andrew Eikum
Oct. 24, 2011
Re: Patch resend etiquette
by Erich Hoover
Oct. 24, 2011
Re: winealsa: 6 Channel Audio
by Chris Robinson
Oct. 24, 2011
Oct. 24, 2011
Re: winealsa: 6 Channel Audio
by Andrew Eikum
Oct. 24, 2011
Oct. 24, 2011
Re: winealsa: 6 Channel Audio
by Chris Robinson
Oct. 23, 2011
Oct. 23, 2011
Re: winmm: Avoid casting return value of Heap(Re)Alloc calls.
by Austin English
Oct. 23, 2011
Re: riched20: explicitly cast WPARAM to character types
by David Laight
Oct. 23, 2011
winealsa: 6 Channel Audio
by Jonathan McCrohan
Oct. 23, 2011
Re: riched20: explicitly cast WPARAM to character types
by Michael Stefaniuc
Oct. 23, 2011
Re: winmm: Avoid casting return value of Heap(Re)Alloc calls.
by Michael Stefaniuc
Oct. 23, 2011
Re: [3/6] dinput: SetActionMap saving simple configurations to an .ini file
by Vitaliy Margolen
Oct. 23, 2011
Re: Compilation error when cross-compiling Wine to ARM.
by Alexandre Julliard
Oct. 23, 2011
Re: Compilation error when cross-compiling Wine to ARM.
by Roger Cruz
Oct. 23, 2011
Oct. 23, 2011
Re: Compilation error when cross-compiling Wine to ARM.
by André Hentschel
Oct. 23, 2011
Oct. 23, 2011
Oct. 23, 2011
Re: winmm: Avoid casting return value of Heap(Re)Alloc calls.
by Jerome Leclanche
Oct. 23, 2011
Oct. 23, 2011
Re: Patch resend etiquette
by Frédéric Delanoy
Oct. 23, 2011
Re: winmm: Avoid casting return value of Heap(Re)Alloc calls.
by Frédéric Delanoy
Oct. 23, 2011
Re: 80245: riched20/tests: test format rect adaption to window size and behavior with zero-sized windows
by Thomas Faber
Oct. 22, 2011
Re: 80245: riched20/tests: test format rect adaption to window size and behavior with zero-sized windows
by Dan Kegel
Oct. 22, 2011
Compilation error when cross-compiling Wine to ARM.
by Roger Cruz
Oct. 22, 2011