Wine-Devel

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wine-devel@list.winehq.org

October 2016

  • 45 participants
  • 233 messages
Re: d3dx9: d3dx9_base_effect_get_pass_desc
by Paul Gofman
Oct. 31, 2016
Re: d3dx9: d3dx9_base_effect_get_pass_desc
by Matteo Bruni
Oct. 31, 2016
Re: [PATCH 7/7] ddraw: Fix remaining style issues in executebuffer.c
by Henri Verbeet
Oct. 31, 2016
Re: [PATCH 6/7] ddraw: Implement executebuffer point and line draws.
by Henri Verbeet
Oct. 31, 2016
Re: [PATCH 5/7] ddraw: Discard the dst vertex buffer if possible.
by Henri Verbeet
Oct. 31, 2016
Re: [PATCH] wined3d: Invalidate INDEXBUFFER device state when contents of bound index buffer is changed.
by Józef Kucia
Oct. 31, 2016
Re: [PATCH] wined3d: Invalidate INDEXBUFFER device state when contents of bound index buffer is changed.
by Henri Verbeet
Oct. 31, 2016
Re: [PATCH] wined3d: Invalidate INDEXBUFFER device state when contents of bound index buffer is changed.
by Józef Kucia
Oct. 31, 2016
Re: [PATCH 2/7] ddraw: Use wined3d_device_process_vertices for execute buffers.
by Henri Verbeet
Oct. 31, 2016
Re: [PATCH] xinput1_3: Prefer builtin DLL
by Filip Frackiewicz
Oct. 30, 2016