Sept. 30, 2021
Sept. 30, 2021
Sept. 30, 2021
[v2 PATCH vkd3d 2/2] vkd3d-shader: Allocate memory for a string buffer at init time.
by Matteo Bruni
Sept. 30, 2021
[v4 PATCH vkd3d 1/2] vkd3d-shader: Don't resize the buffer when there is enough free space.
by Matteo Bruni
Sept. 30, 2021
Re: [PATCH 1/6] d3d10/effect: Go through both local and shared buffers when looking for shader resources.
by Matteo Bruni
Sept. 30, 2021
Re: [PATCH 2/6] d3d10/effect: Go through both local and shared variables when looking for shader resources.
by Matteo Bruni
Sept. 30, 2021
Re: [PATCH 1/6] d3d10/effect: Go through both local and shared buffers when looking for shader resources.
by Nikolay Sivov
Sept. 30, 2021
Re: [PATCH 1/6] d3d10/effect: Go through both local and shared buffers when looking for shader resources.
by Matteo Bruni
Sept. 30, 2021
Re: [PATCH 2/6] d3d10/effect: Go through both local and shared variables when looking for shader resources.
by Nikolay Sivov
Sept. 30, 2021