May 31, 2011
May 31, 2011
Re: Added unbound sampler test for pixel shaders.
by Stefan Dösinger
May 31, 2011
Re: [2/3] kernel32/heap: Fix some hacks in GlobalMemoryStatus().
by Adam Martinson
May 31, 2011
May 31, 2011
Re: [1/3] kernel32/heap: Emulate Win9x if appropriate in GlobalMemoryStatusEx().
by Dmitry Timoshkov
May 31, 2011
Re: [2/3] kernel32/heap: Fix some hacks in GlobalMemoryStatus().
by Dmitry Timoshkov
May 31, 2011
Re: [4/5] ddraw: Extend the lifetime of the IDirect3D7::EnumDevices strings beyond function scope.
by Andrew Nguyen
May 31, 2011
Re: [4/5] ddraw: Extend the lifetime of the IDirect3D7::EnumDevices strings beyond function scope.
by Stefan Dösinger
May 31, 2011
Re: [1/8] d3d8: Use D3DPOOL <-> WINED3DPOOL enum conversion functions instead of implicit conversions (clang)
by Stefan Dösinger
May 31, 2011
May 31, 2011
May 31, 2011
Re: advapi: test and fix GetUserName() in case where buffer is too small
by Hans Leidekker
May 31, 2011
Re: GSoC-2011: Implement Missing Mesh Functions in Wine’s D3DX9
by Michael Mc Donnell
May 31, 2011
RFC: d3d9: Increment the reference count of the IDirect3D9 instance when creating a device.
by Andrew Nguyen
May 31, 2011
May 31, 2011
Re: GSoC-2011: Implement Missing Mesh Functions in Wine’s D3DX9
by Michael Mc Donnell
May 31, 2011
Re: [1/8] d3d8: Use D3DPOOL <-> WINED3DPOOL enum conversion functions instead of implicit conversions (clang)
by Alexandre Julliard
May 31, 2011
Re: [1/8] d3d8: Use D3DPOOL <-> WINED3DPOOL enum conversion functions instead of implicit conversions (clang)
by Stefan Dösinger
May 31, 2011
May 31, 2011
Re: [1/8] d3d8: Use D3DPOOL <-> WINED3DPOOL enum conversion functions instead of implicit conversions (clang)
by Alexandre Julliard
May 31, 2011
Re: [1/8] d3d8: Use D3DPOOL <-> WINED3DPOOL enum conversion functions instead of implicit conversions (clang)
by Stefan Dösinger
May 31, 2011
Re: kernel32: Call Fls callback (try 2)
by Alexandre Julliard
May 31, 2011
Re: [1/8] d3d8: Use D3DPOOL <-> WINED3DPOOL enum conversion functions instead of implicit conversions (clang)
by Alexandre Julliard
May 31, 2011
Re: advapi: test and fix GetUserName() in case where buffer is too small
by Hans Leidekker
May 31, 2011
Re: bug in GetUserNameW error return values
by James McKenzie
May 30, 2011
Re: GSoC-2011: Implement Missing Mesh Functions in Wine’s D3DX9
by Matteo Bruni
May 30, 2011
Re: [1/2] README: Update Linux requirements
by Wolfram Sang
May 30, 2011
GSoC-2011: Implement Missing Mesh Functions in Wine’s D3DX9
by Michael Mc Donnell
May 30, 2011
Re: [1/2] README: Update Linux requirements
by André Hentschel
May 30, 2011
bug in GetUserNameW error return values
by Kevin Hendricks
May 30, 2011
Re: [1/2] README: Update Linux requirements
by Michael Stefaniuc
May 30, 2011
Re: GSoC: dinput8 Action Mapping
by Vitaliy Margolen
May 30, 2011
RE: Tahoma Font License
by Mark Page
May 30, 2011
Re: GSoC: dinput8 Action Mapping
by Marcus Meissner
May 30, 2011
Re: [3/8] d3d8: Use D3DRESOURCETYPE -> WINED3DRESOURCETYPE enum conversion function instead of implicit conversion (clang)
by Stefan Dösinger
May 30, 2011
Re: GSoC-2011: Implement Missing Mesh Functions in Wine’s D3DX9
by Matteo Bruni
May 30, 2011
Re: [3/8] d3d8: Use D3DRESOURCETYPE -> WINED3DRESOURCETYPE enum conversion function instead of implicit conversion (clang)
by Frédéric Delanoy
May 30, 2011
Re: crypt32: Add BCryptEnumAlgorithms stub.
by David Hedberg
May 30, 2011
Re: [3/8] d3d8: Use D3DRESOURCETYPE -> WINED3DRESOURCETYPE enum conversion function instead of implicit conversion (clang)
by Stefan Dösinger
May 30, 2011
Re: [8/8] d3d8: Use D3DPRIMITIVETYPE -> WINED3DPRIMITIVETYPE enum conversion function instead of implicit conversion (clang)
by Stefan Dösinger
May 30, 2011
Re: [8/8] d3d8: Use D3DPRIMITIVETYPE -> WINED3DPRIMITIVETYPE enum conversion function instead of implicit conversion (clang)
by Frédéric Delanoy
May 30, 2011
Re: [8/8] d3d8: Use D3DPRIMITIVETYPE -> WINED3DPRIMITIVETYPE enum conversion function instead of implicit conversion (clang)
by Stefan Dösinger
May 30, 2011
Re: NTDLL doesn't compile under Clang
by James McKenzie
May 29, 2011
Re: [PATCH] gdiplus: Convert and pass in 3 points, not 1 (Coverity)
by Vincent Povirk
May 29, 2011
GSoC: dinput8 Action Mapping
by Lucas Zawacki
May 29, 2011
May 29, 2011
Re: NTDLL doesn't compile under Clang
by Marcus Meissner
May 29, 2011
Re: NTDLL doesn't compile under Clang
by Charles Davis
May 29, 2011
NTDLL doesn't compile under Clang
by C.W. Betts
May 29, 2011
Re: GSoC-2011: Implement Missing Mesh Functions in Wine’s D3DX9
by Michael Mc Donnell
May 29, 2011
Re: [7/8] d3d8: Use D3DRENDERSTATETYPE -> WINED3DRENDERSTATETYPE enum conversion function instead of implicit conversion (clang)
by Stefan Dösinger
May 29, 2011
May 27, 2011
Re: Support for D3DQUERY_TIMESTAMP* queries...
by Adam Martinson
May 27, 2011
May 27, 2011
Re: winealsa: Have TRACE_ON() use the same channel as TRACE (alsa).
by Alexandre Julliard
May 27, 2011
Re: [PATCH 1/2] mshtml: Added IHTMLScreen::get_availHeight implementation
by Alexandre Julliard
May 27, 2011
Re: [PATCH 5/5] msvcp90: Added _Mutex class implementation
by Nikolay Sivov
May 27, 2011
Re: GSoC-2011: Implement Missing Mesh Functions in Wine’s D3DX9
by Stefan Dösinger
May 26, 2011
Re: [3/3]usp10: add Devanagari script
by Marvin
May 26, 2011
May 26, 2011
May 26, 2011
May 26, 2011
Re: winscard: Implement some functions of winscard.dll
by Alexandre Julliard
May 26, 2011
Re: USB Device Support
by Juan Lang
May 26, 2011
kernel32/heap: Fix GlobalMemoryStatus()/GlobalMemoryStatusEx()
by Adam Martinson
May 26, 2011
Re: GSoC-2011: Implement Missing Mesh Functions in Wine’s D3DX9
by Michael Mc Donnell
May 26, 2011
May 26, 2011
Re: ole32/ole2: Don't call IDropTarget::QueryInterface() in RegisterDragDrop(). [whitespace fixed]
by Adam Martinson
May 26, 2011
Re: ole32/ole2: Don't call IDropTarget::QueryInterface() in RegisterDragDrop(). [whitespace fixed]
by Huw Davies
May 26, 2011
Re: ole32/ole2: Don't call IDropTarget::QueryInterface() in RegisterDragDrop(). [whitespace fixed]
by Adam Martinson
May 26, 2011
Re: ole32/ole2: Don't call IDropTarget::QueryInterface() in RegisterDragDrop(). [whitespace fixed]
by Huw Davies
May 26, 2011
Re: kernel32/toolhelp: PROCESSENTRY32::szExeFile is the full path in Win9x.
by Saulius Krasuckas
May 26, 2011
Re: GSoC-2011: Implement Missing Mesh Functions in Wine’s D3DX9
by Joris Huizer
May 26, 2011
Re: GSoC-2011: Implement Missing Mesh Functions in Wine’s D3DX9
by Michael Mc Donnell
May 26, 2011
Re: Tahoma Font License
by Scott Ritchie
May 25, 2011
Re: extern char **environ and msvc
by Stefan Dösinger
May 25, 2011
May 25, 2011
Re: extern char **environ and msvc
by Frank Richter
May 25, 2011
May 25, 2011
re: Hans Leidekker : msi: Support rollback of failed uninstalls.
by Hans Leidekker
May 25, 2011
extern char **environ and msvc
by Stefan Dösinger
May 25, 2011
Re: USB Device Support
by Scott
May 25, 2011
Re: [PATCH 1/2] ddraw: COM cleanup for IDirectDrawSurface3 iface
by Michael Stefaniuc
May 25, 2011
May 25, 2011
Re: [PATCH 1/2] ddraw: COM cleanup for IDirectDrawSurface3 iface
by Stefan Dösinger
May 25, 2011
May 25, 2011
May 25, 2011
Re: ole32/ole2: Don't call IDropTarget::QueryInterface() in RegisterDragDrop(). [whitespace fixed]
by Adam Martinson
May 25, 2011
Re: ole32/ole2: Don't call IDropTarget::QueryInterface() in RegisterDragDrop(). [whitespace fixed]
by Adam Martinson
May 25, 2011
Re: Tahoma Font License
by Maarten Lankhorst
May 25, 2011
Tahoma Font License
by Mark Page
May 25, 2011
May 25, 2011
Re: [PATCH] version: mark internal function with hidden visibility
by Alexandre Julliard
May 25, 2011
Re: [1/5] wined3d: Don't check the FBO status if FIXMEs are off
by Stefan Dösinger
May 25, 2011
May 25, 2011
Re: [PATCH 1/2] ddraw: COM cleanup for IDirectDrawSurface3 iface
by Michael Stefaniuc
May 25, 2011
Re: [PATCH 1/2] ddraw: COM cleanup for IDirectDrawSurface3 iface
by Michael Stefaniuc
May 25, 2011
Re: GSoC-2011: Implement Missing Mesh Functions in Wine’s D3DX9
by Michael Mc Donnell
May 25, 2011
May 25, 2011