Re: wined3d performance patches
by Matteo Bruni
June 6, 2011
Re: ole32/ole2: Don't call IDropTarget::QueryInterface() in RegisterDragDrop(). (try 4 resend)
by Adam Martinson
June 6, 2011
June 6, 2011
Re: [1/3] kernel32/heap: Emulate Win9x if appropriate in GlobalMemoryStatusEx(). (try 2)
by Juan Lang
June 6, 2011
Re: [1/3] kernel32/heap: Emulate Win9x if appropriate in GlobalMemoryStatusEx(). (try 2)
by Adam Martinson
June 6, 2011
Re: [1/3] kernel32/heap: Emulate Win9x if appropriate in GlobalMemoryStatusEx(). (try 2)
by Juan Lang
June 6, 2011
Re: [1/3] kernel32/heap: Emulate Win9x if appropriate in GlobalMemoryStatusEx(). (try 2)
by Adam Martinson
June 6, 2011
Re: ole32/ole2: Don't call IDropTarget::QueryInterface() in RegisterDragDrop(). (try 4 resend)
by Michael Stefaniuc
June 6, 2011
wined3d performance patches
by Stefan Dösinger
June 6, 2011
Re: [1/3] kernel32/heap: Emulate Win9x if appropriate in GlobalMemoryStatusEx(). (try 2)
by Juan Lang
June 6, 2011
Re: [1/3] kernel32/heap: Emulate Win9x if appropriate in GlobalMemoryStatusEx(). (try 2)
by Adam Martinson
June 6, 2011
Re: [1/3] kernel32/heap: Emulate Win9x if appropriate in GlobalMemoryStatusEx(). (try 2)
by Juan Lang
June 6, 2011
Re: [1/3] kernel32/heap: Emulate Win9x if appropriate in GlobalMemoryStatusEx(). (try 2)
by Adam Martinson
June 6, 2011
Re: [1/3] kernel32/heap: Emulate Win9x if appropriate in GlobalMemoryStatusEx(). (try 2)
by Juan Lang
June 6, 2011
Re: [2/3] kernel32/heap: Fix some hacks in GlobalMemoryStatus(). (try 2)
by Adam Martinson
June 6, 2011
Re: [PATCH 9/9] ddraw: Separate IDirectDrawSurface4 vtable.
by Jesse Allen
June 6, 2011
Re: [PATCH 1/5] wined3d: Don't clamp vertex depth values.
by Henri Verbeet
June 6, 2011
mmdevapi/tests: Fix wrong buffer unit and memory leaks.
by Joerg-Cyril.Hoehle@t-systems.com
June 6, 2011
Re: [PATCH 1/5] wined3d: Don't clamp vertex depth values.
by Stefan Dösinger
June 6, 2011
DVD/CD-ROM recognized as network drive/floppy disk on MacOS
by Joerg-Cyril.Hoehle@t-systems.com
June 6, 2011
Re: [PATCH 1/5] wined3d: Don't clamp vertex depth values.
by Henri Verbeet
June 6, 2011
Re: [PATCH 1/5] wined3d: Don't clamp vertex depth values.
by Stefan Dösinger
June 6, 2011
testbot flakiness?
by Dan Kegel
June 5, 2011
Re: [PATCH 1/4] shell32/tests: basic tests of IKnownFolderManager
by Vincent Povirk
June 5, 2011
Re: dinput: Added a check for NULL callback in EnumDevices.
by Lucas Zawacki
June 5, 2011