Wine-Devel

By thread
wine-devel@list.winehq.org

February 2014

  • 63 participants
  • 549 messages
Re: Fixing up the code style
by Martin Storsjö
Feb. 13, 2014
Re: [PATCHv5 3/3] d3d9/tests: Add tests for different YUV texture layouts
by Stefan Dösinger
Feb. 13, 2014
Re: Fixing up the code style
by Stefan Dösinger
Feb. 13, 2014
Re: Fixing up the code style
by Henri Verbeet
Feb. 13, 2014
Re: Fixing up the code style
by Jacek Caban
Feb. 13, 2014
Re: [PATCHv4 3/3] d3d9/tests: Add tests for different YUV texture layouts
by Stefan Dösinger
Feb. 13, 2014
Re: [PATCHv3 3/3] d3d9/tests: Add tests for different YUV texture layouts
by Stefan Dösinger
Feb. 13, 2014
Re: [PATCHv4 2/3] wined3d: Use an rbtree for storing shaders for texture format conversion/blitting
by Stefan Dösinger
Feb. 13, 2014
Fixing up the code style
by Stefan Dösinger
Feb. 13, 2014
Converting source to unicode, bug 28189
by Hugh McMaster
Feb. 13, 2014
Re: [PATCHv3 3/3] d3d9/tests: Add tests for different YUV texture layouts
by Marvin
Feb. 13, 2014
Re: [PATCHv2 3/3] d3d9/tests: Add tests for different YUV texture layouts
by Martin Storsjö
Feb. 13, 2014
Re: [PATCHv3] wined3d: Use an rbtree for storing shaders for texture format conversion/blitting
by Stefan Dösinger
Feb. 13, 2014
Re: [PATCHv2 3/3] d3d9/tests: Add tests for different YUV texture layouts
by Stefan Dösinger
Feb. 13, 2014
Re: [PATCHv2 2/3] wined3d: Use an rbtree for storing shaders for texture format conversion/blitting
by Stefan Dösinger
Feb. 13, 2014
Re: FOSDEM Videos - previews
by Marcus Meissner
Feb. 13, 2014
Re: Strange behavior from native OpenGL
by Roderick Colenbrander
Feb. 13, 2014
Re: dpnet: Improve Error checking in Get/Set SP (try 3)
by Marvin
Feb. 12, 2014
Re: wininet: Fix InternetGetConnectedStateEx[A|W] (try 2)
by Marvin
Feb. 12, 2014
Re: [PATCH 3/3] ws2_32: Add an interactive test for interface change notifications (resend).
by Marvin
Feb. 12, 2014
Re: FOSDEM Videos - previews
by Scott Ritchie
Feb. 12, 2014
Re: [PATCH 1/3] ws2_32: Ask the server to process unsupported WSAIoctl operations (resend).
by Erich E. Hoover
Feb. 12, 2014
Re: d3d8/tests: Ignore broken CheckDeviceType() behavior on 64-bit Windows 8.
by Ken Thomases
Feb. 12, 2014
Re: [PATCHv2 3/3] d3d9/tests: Add tests for different YUV texture layouts
by Marvin
Feb. 12, 2014
Re: d3d8/tests: Ignore broken CheckDeviceType() behavior on 64-bit Windows 8.
by Marvin
Feb. 12, 2014
Re: [PATCH 1/3] ws2_32: Ask the server to process unsupported WSAIoctl operations (resend).
by Alexandre Julliard
Feb. 12, 2014
Re: ddraw/tests: Skip the primary palette tests if the 640x480x8 mode is not supported.
by Francois Gouget
Feb. 12, 2014
Re: [PATCH 5/6] wined3d: Add support for I420 textures
by Martin Storsjö
Feb. 12, 2014
Re: [PATCH 6/6] d3d9/tests: Add tests for different YUV texture layouts
by Martin Storsjö
Feb. 12, 2014
Re: [PATCH 5/6] wined3d: Add support for I420 textures
by Henri Verbeet
Feb. 12, 2014
Re: [PATCH 5/6] wined3d: Add support for I420 textures
by Martin Storsjö
Feb. 12, 2014
Re: [PATCH 6/6] d3d9/tests: Add tests for different YUV texture layouts
by Stefan Dösinger
Feb. 12, 2014
Re: [PATCH 5/6] wined3d: Add support for I420 textures
by Stefan Dösinger
Feb. 12, 2014
Strange behavior from native OpenGL
by Ken Thomases
Feb. 12, 2014
Re: [PATCH 4/6] wined3d: Fix the YV12 illustration
by Stefan Dösinger
Feb. 12, 2014
Re: [PATCH v2 1/6] wined3d: Add support for NV12 textures
by Stefan Dösinger
Feb. 12, 2014
Re: [PATCH 6/6] d3d9/tests: Add tests for different YUV texture layouts
by Stefan Dösinger
Feb. 12, 2014
Re: [PATCH 6/6] d3d9/tests: Add tests for different YUV texture layouts
by Stefan Dösinger
Feb. 12, 2014
Re: [PATCH 6/6] d3d9/tests: Add tests for different YUV texture layouts
by Martin Storsjö
Feb. 12, 2014
Re: [PATCH 6/6] d3d9/tests: Add tests for different YUV texture layouts
by Martin Storsjö
Feb. 12, 2014
Re: msvcrt: Return error on invalid handle in _open_osfhandle (try4)
by Marvin
Feb. 12, 2014
Re: shell32/tests: Skip any test that needs the .shlexec association if we could not create it.
by Marvin
Feb. 12, 2014
Re: ole32/tests: Use wine_dbgstr_guid for printing GUIDs.
by Marvin
Feb. 12, 2014
Re: [PATCH 5/5] d3d10core: Implement d3d10_depthstencil_view_GetDevice().
by Marvin
Feb. 12, 2014
Re: [PATCH 4/5] d3d10core: Implement d3d10_buffer_GetDevice().
by Marvin
Feb. 12, 2014
Re: [PATCH 3/5] d3d10core: Implement d3d10_texture3d_GetDevice().
by Marvin
Feb. 12, 2014
Re: [PATCH 2/5] d3d10core: Implement d3d10_texture2d_GetDevice().
by Marvin
Feb. 12, 2014
Re: [PATCH 6/6] d3d9/tests: Add tests for different YUV texture layouts
by Stefan Dösinger
Feb. 12, 2014
Re: ddraw/tests: Skip the primary palette tests if the 640x480x8 mode is not supported.
by Henri Verbeet
Feb. 12, 2014
Re: [2/2] dpnet: Use registry for lookup in IDirectPlay8Peer, EnumServiceProviders
by Alexandre Julliard
Feb. 12, 2014