Oct. 19, 2016
Re: [PATCH] d2d1: Initial implementation of bitmap render target
by Nikolay Sivov
Oct. 19, 2016
Oct. 19, 2016
Re: [PATCH 6/6] wined3d: Rename buffer_invalidate_bo_range() to buffer_mark_dirty_area().
by Henri Verbeet
Oct. 19, 2016
Re: [PATCH 6/6] wined3d: Rename buffer_invalidate_bo_range() to buffer_mark_dirty_area().
by Józef Kucia
Oct. 19, 2016
Re: [PATCH 6/6] wined3d: Rename buffer_invalidate_bo_range() to buffer_mark_dirty_area().
by Henri Verbeet
Oct. 19, 2016
Re: [PATCH 3/6] wined3d: Rename buffer_internal_preload() to wined3d_buffer_load().
by Henri Verbeet
Oct. 19, 2016
Re: [PATCH 2/6] wined3d: Clean up buffer_internal_preload().
by Henri Verbeet
Oct. 19, 2016
Re: [PATCH v3] winebus.sys: Handle device reports for hidraw devices
by Sebastian Lackner
Oct. 19, 2016
Re: [PATCH] d2d1: Initial implementation of bitmap render target
by Henri Verbeet
Oct. 19, 2016