Re: [v8 1/6] d3dx9: Implement preshader parsing.
by Matteo Bruni
March 31, 2016
Re: [PATCH 2/2] d3dx10: Add D3DX10UnsetAllDeviceObjects stub
by Matteo Bruni
March 31, 2016
March 31, 2016
March 31, 2016
March 31, 2016
wine-1.8.2-rc1 Available
by Michael Stefaniuc
March 31, 2016
March 31, 2016
Re: [PATCH (try2)] setupapi: Fix spec entries for handle parameters
by Alexandre Julliard
March 31, 2016
March 31, 2016
Re: [PATCH] msvcr120: Add scalbn
by Piotr Caban
March 31, 2016
Re: Need some advice on shell32
by Alexandre Julliard
March 31, 2016
Re: ntoskrnl.exe: Make IoAllocateIrp not crash on negative values. (try 2)
by Sebastian Lackner
March 31, 2016
Re: [PATCH (try2)] setupapi: Fix spec entries for handle parameters
by Sebastian Lackner
March 31, 2016
Re: [PATCH 4/4] mshtml: Added IHTMLElement::outerText tests.
by Jacek Caban
March 30, 2016
March 30, 2016
Re: Need some advice on shell32
by Mathy Vanvoorden
March 30, 2016
Re: [PATCH] t2embed: Implement TTGetEmbeddingType()
by Nikolay Sivov
March 30, 2016
March 30, 2016
Re: WineHQ upgrade breaking dinput8:dinput?
by Bernhard Übelacker
March 30, 2016
Re: WineHQ upgrade breaking dinput8:dinput?
by Francois Gouget
March 30, 2016
Re: Need some advice on shell32
by Alexandre Julliard
March 30, 2016
Re: ntoskrnl.exe: Make IoAllocateIrp not crash on negative values.
by Bernhard Übelacker
March 29, 2016
Re: Need some advice on shell32
by Mathy Vanvoorden
March 29, 2016
March 29, 2016
Re: [PATCH] d3drm: Partially Implement IDirect3DRM*::LoadTexture(v3).
by Aaryaman Vasishta
March 29, 2016