Re: [PATCH 1/2] d3drm: Implement IDirect3DRM*::CreateObject (v2).
by Aaryaman Vasishta
April 20, 2016
Re: [PATCH 1/2] d3drm: Implement IDirect3DRM*::CreateObject (v2).
by Henri Verbeet
April 20, 2016
Re: [PATCH 1/2] d3drm: Implement IDirect3DRM*::CreateObject (v2).
by Aaryaman Vasishta
April 20, 2016
April 20, 2016
Re: [PATCH v3 2/8] wined3d: Implement readback from 2D array textures using glGet[Compressed]TexImage().
by Henri Verbeet
April 20, 2016
April 20, 2016
Re: [PATCH 5/8] wined3d: Fixup vertex position in geometry shaders.
by Henri Verbeet
April 20, 2016
Re: [PATCH 3/8] wined3d: Simplify shader interface matching for SM4+ vertex shaders.
by Henri Verbeet
April 20, 2016
April 20, 2016
April 20, 2016