Wine-Devel

By thread
wine-devel@list.winehq.org

April 2016

  • 53 participants
  • 568 messages
Re: [PATCH 1/2] d3drm: Implement IDirect3DRM*::CreateObject (v2).
by Aaryaman Vasishta
April 20, 2016
Re: [PATCH 1/2] d3drm: Implement IDirect3DRM*::CreateObject (v2).
by Henri Verbeet
April 20, 2016
Re: [PATCH 1/2] d3drm: Implement IDirect3DRM*::CreateObject (v2).
by Aaryaman Vasishta
April 20, 2016
Re: [PATCH] comctl32/tooltips: Protect TTM_ADDTOOLW from invalid text pointers
by Nikolay Sivov
April 20, 2016
Re: [PATCH v3 2/8] wined3d: Implement readback from 2D array textures using glGet[Compressed]TexImage().
by Henri Verbeet
April 20, 2016
Re: [PATCH] comctl32/tooltips: Protect TTM_ADDTOOLW from invalid text pointers
by Marvin
April 20, 2016
Re: [PATCH 5/8] wined3d: Fixup vertex position in geometry shaders.
by Henri Verbeet
April 20, 2016
Re: [PATCH 3/8] wined3d: Simplify shader interface matching for SM4+ vertex shaders.
by Henri Verbeet
April 20, 2016
Re: [PATCH v2 1/8] wined3d: Alpha test emulation for core profile contexts.
by Henri Verbeet
April 20, 2016
Re: [PATCH 05/10] wined3d: Try to avoid glGetTexImage() for 2D array textures.
by Henri Verbeet
April 20, 2016