Re: [PATCH 2/2 v2] ntdll: Zero debug registers after thread creation
by Christian Inci
April 9, 2017
April 9, 2017
Re: [PATCH v2 1/5] wined3d: Save pixel and vertex shader resource views in stateblocks.
by Matteo Bruni
April 9, 2017
Re: [resend PATCH 4/4] d3dx9: Effect should preserve states regardless of state manager presence.
by Matteo Bruni
April 9, 2017
April 9, 2017
Re: [resend PATCH 1/4] d3dx9/tests: Add test implementation for ID3DXEffectStateManager interface.
by Matteo Bruni
April 9, 2017
Re: [v2 1/2] d3dx9: Support relative addressing in preshader.
by Matteo Bruni
April 9, 2017
Re: [PATCH] d3dx11: Add D3DX11FilterTexture stub.
by Matteo Bruni
April 9, 2017
GSoC Mentors
by André Hentschel
April 9, 2017
April 9, 2017