Wine-Devel

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wine-devel@list.winehq.org

May 2017

  • 52 participants
  • 376 messages
Re: [v2 4/5] d3dx9: Do not set active pass if BeginPass() failed.
by Paul Gofman
May 4, 2017
Re: dmusic/tests: Add some IDirectMusic_SetDirectSound() tests.
by Marvin
May 4, 2017
Re: [PATCH 04/10] d3dx9/tests: Use compare_float() in test_D3DXSHEvalSphericalLight().
by Henri Verbeet
May 4, 2017
Re: [PATCH 04/10] d3dx9/tests: Use compare_float() in test_D3DXSHEvalSphericalLight().
by Matteo Bruni
May 4, 2017
Re: [v2 4/5] d3dx9: Do not set active pass if BeginPass() failed.
by Matteo Bruni
May 4, 2017
Re: [PATCH] d3dx9: Return shader functions in d3dx9_base_effect_get_pass_desc().
by Marvin
May 4, 2017
Re: [v4 PATCH 1/4] mfplat: Implement MFTRegister
by Alexandre Julliard
May 4, 2017
pulse/alsa option in wine cfg audio tab
by CARLOS RODRIGUEZ
May 4, 2017
Re: [v6 PATCH 07/21] x86/insn-eval: Add utility function to get segment descriptor
by Borislav Petkov
May 4, 2017
Re: [v2 5/5] d3dx9: Match native out of bounds array selector index handling.
by Paul Gofman
May 4, 2017