Wine-Devel

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wine-devel@list.winehq.org

March 2018

  • 90 participants
  • 1704 messages
[PATCH 5/5] usp10: Use heap_calloc() in ScriptLayout().
by Henri Verbeet
March 1, 2018
[PATCH 4/5] wined3d: Explicitly calculate the sub-resource level in surface_load_texture().
by Henri Verbeet
March 1, 2018
[PATCH 3/5] wined3d: Explicitly calculate the sub-resource level in surface_load_drawable().
by Henri Verbeet
March 1, 2018
[PATCH 2/5] wined3d: Explicitly calculate the sub-resource level in surface_blt_special().
by Henri Verbeet
March 1, 2018
[PATCH 1/5] wined3d: Explicitly calculate the sub-resource level in fb_copy_to_texture_direct().
by Henri Verbeet
March 1, 2018
Re: [PATCH 1/4 v2] user32: Fix itemData passed in ListBox WM_MEASUREITEM message
by Dmitry Timoshkov
March 1, 2018
[PATCH] fonts/tahoma.sfd: Add glyphs U+FB01 and U+FB02.
by Zebediah Figura
March 1, 2018
[PATCH] ntdll: Implement ProcessPriorityClass in NtQueryInformationProcess.
by Zebediah Figura
March 1, 2018
[PATCH v3 6/6] quartz/tests: Remove some unnecessary error-checking.
by Zebediah Figura
March 1, 2018
[PATCH v3 5/6] quartz/tests: Add more tests for IMediaSeeking.
by Zebediah Figura
March 1, 2018