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June 2018
- 68 participants
- 1149 messages
[PATCH 1/3] Add decompression functions for DXT1, DXT3, and DXT5
by Connor McAdams
This adds decompression functions for DXT1, DXT3, and DXT5 formats,
which covers all the possible DXT formats. These are used for
decompressing DXTn volume textures, and converting them to b8g8r8a8.
---
dlls/wined3d/utils.c | 321 ++++++++++++++++++++++++++++++++++++++++++++++++---
1 file changed, 305 insertions(+), 16 deletions(-)
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index 937c1bc..ce1ccdf 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -840,6 +840,305 @@ static void convert_s8_uint_d24_float(const BYTE *src, BYTE *dst, UINT src_row_p
}
}
+static void dxt5_decompress_block(const BYTE *src, BYTE *dst, UINT width, UINT height, UINT depth,
+ unsigned int x_pos, unsigned int y_pos, unsigned int z_pos, UINT dst_slice_pitch, UINT64 cur_block)
+{
+ DWORD alpha_lookup;
+ DWORD bgra;
+ DWORD temp;
+ UINT64 alpha_block, alpha_index, color_block, color_index;
+ DWORD *Dest;
+ const UINT64 *Source;
+ unsigned short color[2];
+ unsigned int i, x, y;
+ unsigned char alpha_val, color_val;
+ unsigned char alpha[8];
+ unsigned char r[4];
+ unsigned char g[4];
+ unsigned char b[4];
+
+ Source = (const UINT64 *)(src + cur_block * 16);
+ alpha_block = Source[0];
+ color_block = Source[1];
+
+ alpha[0] = alpha_block & 0xFF;
+ alpha[1] = (alpha_block >> 8) & 0xFF;
+
+ /* Generate alpha lookup values */
+ if (alpha[0] > alpha[1])
+ {
+ for (i = 0; i < 6; i++)
+ alpha[2 + i] = (((6 - i) * alpha[0]) + ((1 + i) * alpha[1])) / 7;
+ }
+ else if (alpha[0] <= alpha[1])
+ {
+ for (i = 0; i < 4; i++)
+ alpha[2 + i] = (((4 - i) * alpha[0]) + ((1 + i) * alpha[1])) / 5;
+ alpha[6] = 0;
+ alpha[7] = 255;
+ }
+
+ /* Generate color lookup values */
+ color[0] = color_block & 0xFFFF;
+ color[1] = (color_block >> 16) & 0xFFFF;
+
+ for (i = 0; i < 2; i++)
+ {
+ temp = (color[i] >> 11) * 255 + 16;
+ r[i] = (temp / 32 + temp) / 32;
+ temp = ((color[i] >> 5) & 0x3F) * 255 + 32;
+ g[i] = (temp / 64 + temp) / 64;
+ temp = (color[i] & 0x1F) * 255 + 16;
+ b[i] = (temp / 32 + temp) / 32;
+ }
+
+ for (i = 0; i < 2; i++)
+ {
+ r[2 + i] = (2 * r[0 + i] + r[1 - i]) / 3;
+ g[2 + i] = (2 * g[0 + i] + g[1 - i]) / 3;
+ b[2 + i] = (2 * b[0 + i] + b[1 - i]) / 3;
+ }
+
+ color_index = (color_block >> 32) & 0xFFFFFFFF;
+ alpha_index = (alpha_block >> 16);
+
+ Dest = (DWORD *)(dst + z_pos * dst_slice_pitch);
+
+ for (y = 0; y < 4; y++) {
+ if (y_pos + y >= height)
+ break;
+ for (x = 0; x < 4; x++) {
+ if (x_pos + x >= width)
+ break;
+
+ color_val = 0;
+ alpha_val = 0;
+ bgra = 0;
+
+ color_val = (color_index >> (y * 8));
+ color_val = (color_val >> (x * 2)) & 0x3;
+ alpha_lookup = (alpha_index >> (y * 12)) & 0xFFF;
+ alpha_val = (alpha_lookup >> (x * 3)) & 0x7;
+ bgra = ((alpha[alpha_val] << 24) | (r[color_val] << 16) | (g[color_val] << 8) | b[color_val]);
+ Dest[(y_pos + y) * width + (x_pos + x)] = bgra;
+ }
+ }
+}
+
+static void convert_dxt5_b8g8r8a8_unorm(const BYTE *src, BYTE *dst, UINT src_row_pitch, UINT src_slice_pitch,
+ UINT dst_row_pitch, UINT dst_slice_pitch, UINT width, UINT height, UINT depth)
+{
+ UINT64 current_block;
+ unsigned int x, y, z;
+
+ current_block = 0;
+
+ for (z = 0; z < depth; z++)
+ {
+ for (y = 0; y < height; y += 4)
+ {
+ for (x = 0; x < width; x += 4)
+ {
+ dxt5_decompress_block(src, dst, width, height, depth, x, y, z, dst_slice_pitch, current_block);
+ current_block++;
+ }
+ }
+ }
+}
+
+static void dxt3_decompress_block(const BYTE *src, BYTE *dst, UINT width, UINT height, UINT depth,
+ unsigned int x_pos, unsigned int y_pos, unsigned int z_pos, UINT dst_slice_pitch, UINT64 cur_block)
+{
+ DWORD bgra;
+ DWORD temp;
+ UINT64 alpha_block, alpha_lookup, color_block, color_index;
+ DWORD *Dest;
+ const UINT64 *Source;
+ unsigned short color[2];
+ unsigned int i, x, y;
+ unsigned char alpha_val, color_val;
+ unsigned char r[4];
+ unsigned char g[4];
+ unsigned char b[4];
+
+ Source = (const UINT64 *)(src + cur_block * 16);
+ alpha_block = Source[0];
+ color_block = Source[1];
+
+ /* Generate color lookup values */
+ color[0] = color_block & 0xFFFF;
+ color[1] = (color_block >> 16) & 0xFFFF;
+
+ for (i = 0; i < 2; i++)
+ {
+ temp = (color[i] >> 11) * 255 + 16;
+ r[i] = (temp / 32 + temp) / 32;
+ temp = ((color[i] >> 5) & 0x3F) * 255 + 32;
+ g[i] = (temp / 64 + temp) / 64;
+ temp = (color[i] & 0x1F) * 255 + 16;
+ b[i] = (temp / 32 + temp) / 32;
+ }
+
+ for (i = 0; i < 2; i++)
+ {
+ r[2 + i] = (2 * r[0 + i] + r[1 - i]) / 3;
+ g[2 + i] = (2 * g[0 + i] + g[1 - i]) / 3;
+ b[2 + i] = (2 * b[0 + i] + b[1 - i]) / 3;
+ }
+
+ color_index = (color_block >> 32) & 0xFFFFFFFF;
+ Dest = (DWORD *)(dst + z_pos * dst_slice_pitch);
+
+ for (y = 0; y < 4; y++) {
+ if (y_pos + y >= height)
+ break;
+ for (x = 0; x < 4; x++) {
+ if (x_pos + x >= width)
+ break;
+
+ color_val = 0;
+ alpha_val = 0;
+ bgra = 0;
+
+ color_val = (color_index >> (y * 8));
+ color_val = (color_val >> (x * 2)) & 0x3;
+
+ alpha_lookup = (alpha_block >> (y * 16)) & 0xFFFF;
+ alpha_val = (alpha_lookup >> (x * 4)) & 0xF;
+ temp = alpha_val * 255 + 8;
+ alpha_val = (temp / 16 + temp) / 16;
+
+ bgra = ((alpha_val << 24) | (r[color_val] << 16) | (g[color_val] << 8) | b[color_val]);
+ Dest[(y_pos + y) * width + (x_pos + x)] = bgra;
+ }
+ }
+}
+
+static void convert_dxt3_b8g8r8a8_unorm(const BYTE *src, BYTE *dst, UINT src_row_pitch, UINT src_slice_pitch,
+ UINT dst_row_pitch, UINT dst_slice_pitch, UINT width, UINT height, UINT depth)
+{
+ UINT64 current_block;
+ unsigned int x, y, z;
+
+ current_block = 0;
+
+ for (z = 0; z < depth; z++)
+ {
+ for (y = 0; y < height; y += 4)
+ {
+ for (x = 0; x < width; x += 4)
+ {
+ dxt3_decompress_block(src, dst, width, height, depth, x, y, z, dst_slice_pitch, current_block);
+ current_block++;
+ }
+ }
+ }
+}
+
+static void dxt1_decompress_block(const BYTE *src, BYTE *dst, UINT width, UINT height, UINT depth,
+ unsigned int x_pos, unsigned int y_pos, unsigned int z_pos, UINT dst_slice_pitch, UINT64 cur_block)
+{
+ DWORD bgra;
+ DWORD temp;
+ UINT64 color_block, color_index;
+ DWORD *Dest;
+ const UINT64 *Source;
+ unsigned short color[2];
+ unsigned int i, x, y;
+ unsigned char color_val;
+ unsigned char alpha;
+ unsigned char r[4];
+ unsigned char g[4];
+ unsigned char b[4];
+ unsigned char use_alpha;
+
+ Source = (const UINT64 *)(src + cur_block * 8);
+ color_block = Source[0];
+
+ /* Generate color lookup values */
+ color[0] = color_block & 0xFFFF;
+ color[1] = (color_block >> 16) & 0xFFFF;
+
+ for (i = 0; i < 2; i++)
+ {
+ temp = (color[i] >> 11) * 255 + 16;
+ r[i] = (temp / 32 + temp) / 32;
+ temp = ((color[i] >> 5) & 0x3F) * 255 + 32;
+ g[i] = (temp / 64 + temp) / 64;
+ temp = (color[i] & 0x1F) * 255 + 16;
+ b[i] = (temp / 32 + temp) / 32;
+ }
+
+ if (color[0] > color[1])
+ {
+ for (i = 0; i < 2; i++)
+ {
+ r[2 + i] = (2 * r[0 + i] + r[1 - i]) / 3;
+ g[2 + i] = (2 * g[0 + i] + g[1 - i]) / 3;
+ b[2 + i] = (2 * b[0 + i] + b[1 - i]) / 3;
+ }
+ use_alpha = 0;
+ }
+ else if (color[0] <= color[1])
+ {
+ r[2] = (r[0] + r[1]) / 2;
+ g[2] = (g[0] + g[1]) / 2;
+ b[2] = (b[0] + b[1]) / 2;
+
+ r[3] = 0;
+ g[3] = 0;
+ b[3] = 0;
+
+ use_alpha = 1;
+ }
+
+ color_index = (color_block >> 32) & 0xFFFFFFFF;
+ Dest = (DWORD *)(dst + z_pos * dst_slice_pitch);
+
+ for (y = 0; y < 4; y++) {
+ if (y_pos + y >= height)
+ break;
+ for (x = 0; x < 4; x++) {
+ if (x_pos + x >= width)
+ break;
+
+ color_val = 0;
+ bgra = 0;
+
+ color_val = (color_index >> (y * 8));
+ color_val = (color_val >> (x * 2)) & 0x3;
+ if (color_val == 3 && use_alpha == 1)
+ alpha = 0;
+ else
+ alpha = 255;
+
+ bgra = ((alpha << 24) | (r[color_val] << 16) | (g[color_val] << 8) | b[color_val]);
+ Dest[(y_pos + y) * width + (x_pos + x)] = bgra;
+ }
+ }
+}
+
+static void convert_dxt1_b8g8r8a8_unorm(const BYTE *src, BYTE *dst, UINT src_row_pitch, UINT src_slice_pitch,
+ UINT dst_row_pitch, UINT dst_slice_pitch, UINT width, UINT height, UINT depth)
+{
+ UINT64 current_block;
+ unsigned int x, y, z;
+
+ current_block = 0;
+
+ for (z = 0; z < depth; z++)
+ {
+ for (y = 0; y < height; y += 4)
+ {
+ for (x = 0; x < width; x += 4)
+ {
+ dxt1_decompress_block(src, dst, width, height, depth, x, y, z, dst_slice_pitch, current_block);
+ current_block++;
+ }
+ }
+ }
+}
+
static void x8_d24_unorm_upload(const BYTE *src, BYTE *dst,
unsigned int src_row_pitch, unsigned int src_slice_pitch,
unsigned int dst_row_pitch, unsigned int dst_slice_pitch,
@@ -1118,27 +1417,27 @@ static const struct wined3d_format_texture_info format_texture_info[] =
GL_RGBA, GL_UNSIGNED_BYTE, 0,
WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING
| WINED3DFMT_FLAG_SRGB_READ | WINED3DFMT_FLAG_COMPRESSED,
- EXT_TEXTURE_COMPRESSION_S3TC, NULL},
+ EXT_TEXTURE_COMPRESSION_S3TC, convert_dxt1_b8g8r8a8_unorm},
{WINED3DFMT_DXT2, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, 0,
GL_RGBA, GL_UNSIGNED_BYTE, 0,
WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING
| WINED3DFMT_FLAG_SRGB_READ | WINED3DFMT_FLAG_COMPRESSED,
- EXT_TEXTURE_COMPRESSION_S3TC, NULL},
+ EXT_TEXTURE_COMPRESSION_S3TC, convert_dxt3_b8g8r8a8_unorm},
{WINED3DFMT_DXT3, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, 0,
GL_RGBA, GL_UNSIGNED_BYTE, 0,
WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING
| WINED3DFMT_FLAG_SRGB_READ | WINED3DFMT_FLAG_COMPRESSED,
- EXT_TEXTURE_COMPRESSION_S3TC, NULL},
+ EXT_TEXTURE_COMPRESSION_S3TC, convert_dxt3_b8g8r8a8_unorm},
{WINED3DFMT_DXT4, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, 0,
GL_RGBA, GL_UNSIGNED_BYTE, 0,
WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING
| WINED3DFMT_FLAG_SRGB_READ | WINED3DFMT_FLAG_COMPRESSED,
- EXT_TEXTURE_COMPRESSION_S3TC, NULL},
+ EXT_TEXTURE_COMPRESSION_S3TC, convert_dxt5_b8g8r8a8_unorm},
{WINED3DFMT_DXT5, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, 0,
GL_RGBA, GL_UNSIGNED_BYTE, 0,
WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING
| WINED3DFMT_FLAG_SRGB_READ | WINED3DFMT_FLAG_COMPRESSED,
- EXT_TEXTURE_COMPRESSION_S3TC, NULL},
+ EXT_TEXTURE_COMPRESSION_S3TC, convert_dxt5_b8g8r8a8_unorm},
{WINED3DFMT_BC1_UNORM, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, 0,
GL_RGBA, GL_UNSIGNED_BYTE, 0,
WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING
@@ -3394,17 +3693,7 @@ static void apply_format_fixups(struct wined3d_adapter *adapter, struct wined3d_
* for dx9 GPUs support it, some do not, so not supporting DXTn volumes is OK for d3d9.
*
* Note that GL_NV_texture_compression_vtc adds this functionality to OpenGL, but the
- * block layout is not compatible with the one used by d3d. See volume_dxt5_test. */
- idx = get_format_idx(WINED3DFMT_DXT1);
- gl_info->formats[idx].flags[WINED3D_GL_RES_TYPE_TEX_3D] &= ~WINED3DFMT_FLAG_TEXTURE;
- idx = get_format_idx(WINED3DFMT_DXT2);
- gl_info->formats[idx].flags[WINED3D_GL_RES_TYPE_TEX_3D] &= ~WINED3DFMT_FLAG_TEXTURE;
- idx = get_format_idx(WINED3DFMT_DXT3);
- gl_info->formats[idx].flags[WINED3D_GL_RES_TYPE_TEX_3D] &= ~WINED3DFMT_FLAG_TEXTURE;
- idx = get_format_idx(WINED3DFMT_DXT4);
- gl_info->formats[idx].flags[WINED3D_GL_RES_TYPE_TEX_3D] &= ~WINED3DFMT_FLAG_TEXTURE;
- idx = get_format_idx(WINED3DFMT_DXT5);
- gl_info->formats[idx].flags[WINED3D_GL_RES_TYPE_TEX_3D] &= ~WINED3DFMT_FLAG_TEXTURE;
+ * block layout is not compatible with the one used by d3d. See volume_dxtn_test. */
idx = get_format_idx(WINED3DFMT_BC1_UNORM);
gl_info->formats[idx].flags[WINED3D_GL_RES_TYPE_TEX_3D] &= ~WINED3DFMT_FLAG_TEXTURE;
idx = get_format_idx(WINED3DFMT_BC1_UNORM_SRGB);
--
2.7.4
June 21, 2018
[PATCH 0/3] Add DXTn 3D texture support.
by Connor McAdams
This patch series adds support for using DXTn volume textures, by
decompressing and converting them using the CPU. This fixes issues with games
such as Halo Online, and others mentioned in the bugzilla page here:
https://bugs.winehq.org/show_bug.cgi?id=39253
Let me know what needs changed or fixed, this is my first patch, so I assume
it wont be perfect. :)
Thanks,
Connor McAdams (Conmanx360 in IRC)
Connor McAdams (3):
Add decompression functions for DXT1, DXT3, and DXT5
Add format change before upload for non-volume textures
Add new test for DXTn volume textures.
dlls/d3d9/tests/visual.c | 190 +++++++++++++++++++---------
dlls/wined3d/texture.c | 26 ++++
dlls/wined3d/utils.c | 321 ++++++++++++++++++++++++++++++++++++++++++++---
3 files changed, 462 insertions(+), 75 deletions(-)
--
2.7.4
June 21, 2018
[PATCH 2/2] msi: Add support for re-caching package
by Piotr Caban
Signed-off-by: Piotr Caban <piotr(a)codeweavers.com>
---
dlls/msi/action.c | 42 ++++++++++++++++++++++++++++++++++++++----
dlls/msi/msi.c | 27 +++++++++++++++++++++------
dlls/msi/msipriv.h | 4 +++-
dlls/msi/package.c | 14 ++++++++++++--
dlls/msi/tests/package.c | 6 +++---
5 files changed, 77 insertions(+), 16 deletions(-)
June 21, 2018
[PATCH 1/2] msi: Report error when cached installer has different version
by Piotr Caban
Signed-off-by: Piotr Caban <piotr(a)codeweavers.com>
---
dlls/msi/package.c | 114
+++++++++++++++++++++++++----------------------
dlls/msi/tests/package.c | 6 +--
2 files changed, 63 insertions(+), 57 deletions(-)
June 21, 2018
[PATCH] winex11.drv: Move condition to the proper place.
by Andrey Gusev
Signed-off-by: Andrey Gusev <andrey.goosev(a)gmail.com>
---
dlls/winex11.drv/event.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/winex11.drv/event.c b/dlls/winex11.drv/event.c
index a0bfe052df..4aee41586f 100644
--- a/dlls/winex11.drv/event.c
+++ b/dlls/winex11.drv/event.c
@@ -1627,8 +1627,8 @@ static void EVENT_DropURLs( HWND hWnd, XClientMessageEvent *event )
PostMessageA( hWnd, WM_DROPFILES, (WPARAM)hDrop, 0L );
}
}
- if( p_data ) XFree(p_data);
}
+ if( p_data ) XFree(p_data);
}
--
2.17.1
June 21, 2018
[PATCH v2] comctl32/imagelist: fix ImageList_Read/Write.
by Denis Malikov
Fix for versions x600 and x620 and pointer calculation for mixing image and mask bits.
Tested on *.reg files extracted from:
- XP/2003 key HKCU\Software\Microsoft\Windows\CurrentVersion\Explorer\TrayNotify;
- Vista/7 key HKEY_CLASSES_ROOT\Local Settings\Software\Microsoft\Windows\CurrentVersion\TrayNotify
Signed-off-by: Denis Malikov <mdn40000(a)mail.ru>
---
dlls/comctl32/imagelist.c | 22 ++++++++++++++++------
1 file changed, 16 insertions(+), 6 deletions(-)
diff --git a/dlls/comctl32/imagelist.c b/dlls/comctl32/imagelist.c
index a08d60752e..eadbf134b4 100644
--- a/dlls/comctl32/imagelist.c
+++ b/dlls/comctl32/imagelist.c
@@ -80,9 +80,11 @@ struct _IMAGELIST
BOOL color_table_set;
LONG ref; /* reference count */
+ USHORT usVersion; /* keep stream version here */
};
#define IMAGELIST_MAGIC 0x53414D58
+#define IMAGELIST_VERSION 0x101
/* Header used by ImageList_Read() and ImageList_Write() */
#include "pshpack2.h"
@@ -806,6 +808,7 @@ ImageList_Create (INT cx, INT cy, UINT flags,
himl->clrFg = CLR_DEFAULT;
himl->clrBk = CLR_NONE;
himl->color_table_set = FALSE;
+ himl->usVersion = 0;
/* initialize overlay mask indices */
for (nCount = 0; nCount < MAX_OVERLAYIMAGE; nCount++)
@@ -2267,7 +2270,9 @@ HIMAGELIST WINAPI ImageList_Read(IStream *pstm)
return NULL;
if (ilHead.usMagic != (('L' << 8) | 'I'))
return NULL;
- if (ilHead.usVersion != 0x101) /* probably version? */
+ if (ilHead.usVersion != IMAGELIST_VERSION &&
+ ilHead.usVersion != 0x600 && /* XP/2003 version */
+ ilHead.usVersion != 0x620) /* Vista/7 version */
return NULL;
TRACE("cx %u, cy %u, flags 0x%04x, cCurImage %u, cMaxImage %u\n",
@@ -2277,6 +2282,9 @@ HIMAGELIST WINAPI ImageList_Read(IStream *pstm)
if (!himl)
return NULL;
+ /* keep version from stream */
+ himl->usVersion = ilHead.usVersion;
+
if (!(image_bits = read_bitmap(pstm, image_info)))
{
WARN("failed to read bitmap from stream\n");
@@ -2296,23 +2304,25 @@ HIMAGELIST WINAPI ImageList_Read(IStream *pstm)
{
DWORD *ptr = image_bits;
BYTE *mask_ptr = mask_bits;
- int stride = himl->cy * image_info->bmiHeader.biWidth;
+ int stride = himl->cy * (ilHead.usVersion != IMAGELIST_VERSION ? himl->cx : image_info->bmiHeader.biWidth);
+ int image_step = ilHead.usVersion != IMAGELIST_VERSION ? 1 : TILE_COUNT;
+ int mask_step = ilHead.usVersion != IMAGELIST_VERSION ? 4 : 8;
if (image_info->bmiHeader.biHeight > 0) /* bottom-up */
{
ptr += image_info->bmiHeader.biHeight * image_info->bmiHeader.biWidth - stride;
- mask_ptr += (image_info->bmiHeader.biHeight * image_info->bmiHeader.biWidth - stride) / 8;
+ mask_ptr += (image_info->bmiHeader.biHeight * image_info->bmiHeader.biWidth - stride) / mask_step;
stride = -stride;
image_info->bmiHeader.biHeight = himl->cy;
}
else image_info->bmiHeader.biHeight = -himl->cy;
- for (i = 0; i < ilHead.cCurImage; i += TILE_COUNT)
+ for (i = 0; i < ilHead.cCurImage; i += image_step)
{
- add_dib_bits( himl, i, min( ilHead.cCurImage - i, TILE_COUNT ),
+ add_dib_bits( himl, i, min( ilHead.cCurImage - i, image_step ),
himl->cx, himl->cy, image_info, mask_info, ptr, mask_ptr );
ptr += stride;
- mask_ptr += stride / 8;
+ mask_ptr += stride / mask_step;
}
}
else
--
2.16.2.windows.1
June 21, 2018
[PATCH 7/7] ninput: Add RegisterOutputCallbackInteractionContext() stub.
by Józef Kucia
Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com>
---
dlls/ninput/main.c | 13 +++++++++++++
dlls/ninput/ninput.spec | 2 +-
2 files changed, 14 insertions(+), 1 deletion(-)
diff --git a/dlls/ninput/main.c b/dlls/ninput/main.c
index 01703749d087..5d2be62fec21 100644
--- a/dlls/ninput/main.c
+++ b/dlls/ninput/main.c
@@ -148,6 +148,19 @@ HRESULT WINAPI SetInteractionConfigurationInteractionContext(HINTERACTIONCONTEXT
return S_OK;
}
+HRESULT WINAPI RegisterOutputCallbackInteractionContext(HINTERACTIONCONTEXT handle,
+ INTERACTION_CONTEXT_OUTPUT_CALLBACK callback, void *data)
+{
+ struct interaction_context *context = context_from_handle(handle);
+
+ FIXME("context %p, callback %p, data %p: stub!.\n", context, callback, data);
+
+ if (!context)
+ return E_HANDLE;
+
+ return S_OK;
+}
+
HRESULT WINAPI ProcessInertiaInteractionContext(HINTERACTIONCONTEXT context)
{
FIXME("context %p: stub!\n", context);
diff --git a/dlls/ninput/ninput.spec b/dlls/ninput/ninput.spec
index 70d296cc597f..e2897872b683 100644
--- a/dlls/ninput/ninput.spec
+++ b/dlls/ninput/ninput.spec
@@ -12,7 +12,7 @@
@ stub ProcessBufferedPacketsInteractionContext
@ stdcall ProcessInertiaInteractionContext(ptr)
@ stub ProcessPointerFramesInteractionContext
-@ stub RegisterOutputCallbackInteractionContext
+@ stdcall RegisterOutputCallbackInteractionContext(ptr ptr ptr)
@ stub RemovePointerInteractionContext
@ stub ResetInteractionContext
@ stub SetCrossSlideParametersInteractionContext
--
2.16.4
June 21, 2018
[PATCH 6/7] ninput: Add SetInteractionConfigurationInteractionContext() stub.
by Józef Kucia
Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com>
---
dlls/ninput/main.c | 17 +++++++++++++++++
dlls/ninput/ninput.spec | 2 +-
dlls/ninput/tests/ninput.c | 36 ++++++++++++++++++++++++++++++++++++
3 files changed, 54 insertions(+), 1 deletion(-)
diff --git a/dlls/ninput/main.c b/dlls/ninput/main.c
index 90f9e7e0c4ee..01703749d087 100644
--- a/dlls/ninput/main.c
+++ b/dlls/ninput/main.c
@@ -131,6 +131,23 @@ HRESULT WINAPI SetPropertyInteractionContext(HINTERACTIONCONTEXT handle,
}
}
+HRESULT WINAPI SetInteractionConfigurationInteractionContext(HINTERACTIONCONTEXT handle,
+ UINT32 count, const INTERACTION_CONTEXT_CONFIGURATION *configuration)
+{
+ struct interaction_context *context = context_from_handle(handle);
+
+ FIXME("context %p, count %u, configuration %p: stub!.\n", context, count, configuration);
+
+ if (!context)
+ return E_HANDLE;
+ if (!count)
+ return E_INVALIDARG;
+ if (!configuration)
+ return E_POINTER;
+
+ return S_OK;
+}
+
HRESULT WINAPI ProcessInertiaInteractionContext(HINTERACTIONCONTEXT context)
{
FIXME("context %p: stub!\n", context);
diff --git a/dlls/ninput/ninput.spec b/dlls/ninput/ninput.spec
index 166e3d1ec8c1..70d296cc597f 100644
--- a/dlls/ninput/ninput.spec
+++ b/dlls/ninput/ninput.spec
@@ -17,7 +17,7 @@
@ stub ResetInteractionContext
@ stub SetCrossSlideParametersInteractionContext
@ stub SetInertiaParameterInteractionContext
-@ stub SetInteractionConfigurationInteractionContext
+@ stdcall SetInteractionConfigurationInteractionContext(ptr long ptr)
@ stub SetMouseWheelParameterInteractionContext
@ stub SetPivotInteractionContext
@ stdcall SetPropertyInteractionContext(ptr long long)
diff --git a/dlls/ninput/tests/ninput.c b/dlls/ninput/tests/ninput.c
index 156e3e898366..7fd389378b01 100644
--- a/dlls/ninput/tests/ninput.c
+++ b/dlls/ninput/tests/ninput.c
@@ -82,8 +82,44 @@ static void test_properties(void)
ok(hr == S_OK, "Failed to destroy context, hr %#x.\n", hr);
}
+static void test_configuration(void)
+{
+ HINTERACTIONCONTEXT context;
+ HRESULT hr;
+
+ static const INTERACTION_CONTEXT_CONFIGURATION config[] =
+ {
+ {
+ INTERACTION_ID_MANIPULATION,
+ INTERACTION_CONFIGURATION_FLAG_MANIPULATION |
+ INTERACTION_CONFIGURATION_FLAG_MANIPULATION_TRANSLATION_X |
+ INTERACTION_CONFIGURATION_FLAG_MANIPULATION_TRANSLATION_Y |
+ INTERACTION_CONFIGURATION_FLAG_MANIPULATION_SCALING |
+ INTERACTION_CONFIGURATION_FLAG_MANIPULATION_TRANSLATION_INERTIA |
+ INTERACTION_CONFIGURATION_FLAG_MANIPULATION_SCALING_INERTIA
+ },
+ };
+
+ hr = CreateInteractionContext(&context);
+ ok(hr == S_OK, "Failed to create context, hr %#x.\n", hr);
+
+ hr = SetInteractionConfigurationInteractionContext(NULL, 0, NULL);
+ ok(hr == E_HANDLE, "Got hr %#x.\n", hr);
+ hr = SetInteractionConfigurationInteractionContext(context, 0, NULL);
+ ok(hr == E_INVALIDARG, "Got hr %#x.\n", hr);
+ hr = SetInteractionConfigurationInteractionContext(context, 1, NULL);
+ ok(hr == E_POINTER, "Got hr %#x.\n", hr);
+
+ hr = SetInteractionConfigurationInteractionContext(context, ARRAY_SIZE(config), config);
+ ok(hr == S_OK, "Failed to set configuration, hr %#x.\n", hr);
+
+ hr = DestroyInteractionContext(context);
+ ok(hr == S_OK, "Failed to destroy context, hr %#x.\n", hr);
+}
+
START_TEST(ninput)
{
test_context();
test_properties();
+ test_configuration();
}
--
2.16.4
June 21, 2018
[PATCH 5/7] ninput: Implement SetPropertyInteractionContext().
by Józef Kucia
Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com>
---
dlls/ninput/main.c | 59 ++++++++++++++++++++++++++++++++++++++++++++++
dlls/ninput/ninput.spec | 4 ++--
dlls/ninput/tests/ninput.c | 48 +++++++++++++++++++++++++++++++++++++
3 files changed, 109 insertions(+), 2 deletions(-)
diff --git a/dlls/ninput/main.c b/dlls/ninput/main.c
index 932d159ab390..90f9e7e0c4ee 100644
--- a/dlls/ninput/main.c
+++ b/dlls/ninput/main.c
@@ -72,6 +72,65 @@ HRESULT WINAPI DestroyInteractionContext(HINTERACTIONCONTEXT handle)
return S_OK;
}
+HRESULT WINAPI GetPropertyInteractionContext(HINTERACTIONCONTEXT handle,
+ INTERACTION_CONTEXT_PROPERTY property, UINT32 *value)
+{
+ struct interaction_context *context = context_from_handle(handle);
+
+ TRACE("context %p, property %#x, value %p.\n", context, property, value);
+
+ if (!context)
+ return E_HANDLE;
+ if (!value)
+ return E_POINTER;
+
+ switch (property)
+ {
+ case INTERACTION_CONTEXT_PROPERTY_MEASUREMENT_UNITS:
+ case INTERACTION_CONTEXT_PROPERTY_INTERACTION_UI_FEEDBACK:
+ FIXME("Unhandled property %#x.\n", property);
+ *value = 0;
+ return E_NOTIMPL;
+
+ case INTERACTION_CONTEXT_PROPERTY_FILTER_POINTERS:
+ *value = context->filter_pointers;
+ return S_OK;
+
+ default:
+ WARN("Invalid property %#x.\n", property);
+ return E_INVALIDARG;
+ }
+}
+
+HRESULT WINAPI SetPropertyInteractionContext(HINTERACTIONCONTEXT handle,
+ INTERACTION_CONTEXT_PROPERTY property, UINT32 value)
+{
+ struct interaction_context *context = context_from_handle(handle);
+
+ TRACE("context %p, property %#x, value %#x.\n", context, property, value);
+
+ if (!context)
+ return E_HANDLE;
+
+ switch (property)
+ {
+ case INTERACTION_CONTEXT_PROPERTY_MEASUREMENT_UNITS:
+ case INTERACTION_CONTEXT_PROPERTY_INTERACTION_UI_FEEDBACK:
+ FIXME("Unhandled property %#x.\n", property);
+ return E_NOTIMPL;
+
+ case INTERACTION_CONTEXT_PROPERTY_FILTER_POINTERS:
+ if (value != FALSE && value != TRUE)
+ return E_INVALIDARG;
+ context->filter_pointers = value;
+ return S_OK;
+
+ default:
+ WARN("Invalid property %#x.\n", property);
+ return E_INVALIDARG;
+ }
+}
+
HRESULT WINAPI ProcessInertiaInteractionContext(HINTERACTIONCONTEXT context)
{
FIXME("context %p: stub!\n", context);
diff --git a/dlls/ninput/ninput.spec b/dlls/ninput/ninput.spec
index fe7c6b3c53b3..166e3d1ec8c1 100644
--- a/dlls/ninput/ninput.spec
+++ b/dlls/ninput/ninput.spec
@@ -7,7 +7,7 @@
@ stub GetInertiaParameterInteractionContext
@ stub GetInteractionConfigurationInteractionContext
@ stub GetMouseWheelParameterInteractionContext
-@ stub GetPropertyInteractionContext
+@ stdcall GetPropertyInteractionContext(ptr long ptr)
@ stub GetStateInteractionContext
@ stub ProcessBufferedPacketsInteractionContext
@ stdcall ProcessInertiaInteractionContext(ptr)
@@ -20,5 +20,5 @@
@ stub SetInteractionConfigurationInteractionContext
@ stub SetMouseWheelParameterInteractionContext
@ stub SetPivotInteractionContext
-@ stub SetPropertyInteractionContext
+@ stdcall SetPropertyInteractionContext(ptr long long)
@ stub StopInteractionContext
diff --git a/dlls/ninput/tests/ninput.c b/dlls/ninput/tests/ninput.c
index d894ab8a847a..156e3e898366 100644
--- a/dlls/ninput/tests/ninput.c
+++ b/dlls/ninput/tests/ninput.c
@@ -35,7 +35,55 @@ static void test_context(void)
ok(hr == E_HANDLE, "Got hr %#x.\n", hr);
}
+static void test_properties(void)
+{
+ HINTERACTIONCONTEXT context;
+ UINT32 value;
+ HRESULT hr;
+
+ hr = CreateInteractionContext(&context);
+ ok(hr == S_OK, "Failed to create context, hr %#x.\n", hr);
+
+ hr = GetPropertyInteractionContext(context, INTERACTION_CONTEXT_PROPERTY_FILTER_POINTERS, &value);
+ ok(hr == S_OK, "Failed to get property, hr %#x.\n", hr);
+ ok(value == TRUE, "Got unexpected value %#x.\n", value);
+
+ hr = SetPropertyInteractionContext(context, INTERACTION_CONTEXT_PROPERTY_FILTER_POINTERS, TRUE);
+ ok(hr == S_OK, "Failed to set property, hr %#x.\n", hr);
+ hr = GetPropertyInteractionContext(context, INTERACTION_CONTEXT_PROPERTY_FILTER_POINTERS, &value);
+ ok(hr == S_OK, "Failed to get property, hr %#x.\n", hr);
+ ok(value == TRUE, "Got unexpected value %#x.\n", value);
+
+ hr = SetPropertyInteractionContext(context, INTERACTION_CONTEXT_PROPERTY_FILTER_POINTERS, FALSE);
+ ok(hr == S_OK, "Failed to set property, hr %#x.\n", hr);
+ hr = GetPropertyInteractionContext(context, INTERACTION_CONTEXT_PROPERTY_FILTER_POINTERS, &value);
+ ok(hr == S_OK, "Failed to get property, hr %#x.\n", hr);
+ ok(value == FALSE, "Got unexpected value %#x.\n", value);
+
+ hr = SetPropertyInteractionContext(context, INTERACTION_CONTEXT_PROPERTY_FILTER_POINTERS, 2);
+ ok(hr == E_INVALIDARG, "Got hr %#x.\n", hr);
+ hr = SetPropertyInteractionContext(context, INTERACTION_CONTEXT_PROPERTY_FILTER_POINTERS, 3);
+ ok(hr == E_INVALIDARG, "Got hr %#x.\n", hr);
+
+ hr = SetPropertyInteractionContext(context, 0xdeadbeef, 0);
+ ok(hr == E_INVALIDARG, "Got hr %#x.\n", hr);
+ hr = GetPropertyInteractionContext(context, 0xdeadbeef, &value);
+ ok(hr == E_INVALIDARG, "Got hr %#x.\n", hr);
+
+ hr = GetPropertyInteractionContext(context, INTERACTION_CONTEXT_PROPERTY_FILTER_POINTERS, NULL);
+ ok(hr == E_POINTER, "Got hr %#x.\n", hr);
+
+ hr = SetPropertyInteractionContext(NULL, INTERACTION_CONTEXT_PROPERTY_FILTER_POINTERS, FALSE);
+ ok(hr == E_HANDLE, "Got hr %#x.\n", hr);
+ hr = GetPropertyInteractionContext(NULL, INTERACTION_CONTEXT_PROPERTY_FILTER_POINTERS, &value);
+ ok(hr == E_HANDLE, "Got hr %#x.\n", hr);
+
+ hr = DestroyInteractionContext(context);
+ ok(hr == S_OK, "Failed to destroy context, hr %#x.\n", hr);
+}
+
START_TEST(ninput)
{
test_context();
+ test_properties();
}
--
2.16.4
June 21, 2018
[PATCH 4/7] ninput: Add ProcessInertiaInteractionContext() stub.
by Józef Kucia
Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com>
---
dlls/ninput/main.c | 6 ++++++
dlls/ninput/ninput.spec | 2 +-
2 files changed, 7 insertions(+), 1 deletion(-)
diff --git a/dlls/ninput/main.c b/dlls/ninput/main.c
index 1aa3c4652b6e..932d159ab390 100644
--- a/dlls/ninput/main.c
+++ b/dlls/ninput/main.c
@@ -72,6 +72,12 @@ HRESULT WINAPI DestroyInteractionContext(HINTERACTIONCONTEXT handle)
return S_OK;
}
+HRESULT WINAPI ProcessInertiaInteractionContext(HINTERACTIONCONTEXT context)
+{
+ FIXME("context %p: stub!\n", context);
+ return E_NOTIMPL;
+}
+
BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, void *reserved)
{
TRACE("(%p, %d, %p)\n", inst, reason, reserved);
diff --git a/dlls/ninput/ninput.spec b/dlls/ninput/ninput.spec
index 0717cb1c2f47..fe7c6b3c53b3 100644
--- a/dlls/ninput/ninput.spec
+++ b/dlls/ninput/ninput.spec
@@ -10,7 +10,7 @@
@ stub GetPropertyInteractionContext
@ stub GetStateInteractionContext
@ stub ProcessBufferedPacketsInteractionContext
-@ stub ProcessInertiaInteractionContext
+@ stdcall ProcessInertiaInteractionContext(ptr)
@ stub ProcessPointerFramesInteractionContext
@ stub RegisterOutputCallbackInteractionContext
@ stub RemovePointerInteractionContext
--
2.16.4
June 21, 2018