Wine-Devel
By thread
wine-devel@list.winehq.org
By month
Messages by month
- ----- 2026 -----
- September
- August
- July
- June
- May
- April
- March
- February
- January
- ----- 2025 -----
- December
- November
- October
- September
- August
- July
- June
- May
- April
- March
- February
- January
- ----- 2024 -----
- December
- November
- October
- September
- August
- July
- June
- May
- April
- March
- February
- January
- ----- 2023 -----
- December
- November
- October
- September
- August
- July
- June
- May
- April
- March
- February
- January
- ----- 2022 -----
- December
- November
- October
- September
- August
- July
- June
- May
- April
- March
- February
- January
- ----- 2021 -----
- December
- November
- October
- September
- August
- July
- June
- May
- April
- March
- February
- January
- ----- 2020 -----
- December
- November
- October
- September
- August
- July
- June
- May
- April
- March
- February
- January
- ----- 2019 -----
- December
- November
- October
- September
- August
- July
- June
- May
- April
- March
- February
- January
- ----- 2018 -----
- December
- November
- October
- September
- August
- July
- June
- May
- April
- March
- February
- January
- ----- 2017 -----
- December
- November
- October
- September
- August
- July
- June
- May
- April
- March
- February
- January
- ----- 2016 -----
- December
- November
- October
- September
- August
- July
- June
- May
- April
- March
- February
- January
- ----- 2015 -----
- December
- November
- October
- September
- August
- July
- June
- May
- April
- March
- February
- January
- ----- 2014 -----
- December
- November
- October
- September
- August
- July
- June
- May
- April
- March
- February
- January
- ----- 2013 -----
- December
- November
- October
- September
- August
- July
- June
- May
- April
- March
- February
- January
- ----- 2012 -----
- December
- November
- October
- September
- August
- July
- June
- May
- April
- March
- February
- January
- ----- 2011 -----
- December
- November
- October
- September
- August
- July
- June
- May
- April
- March
- February
- January
- ----- 2010 -----
- December
- November
- October
- September
- August
- July
- June
- May
- April
- March
- February
- January
- ----- 2009 -----
- December
- November
- October
- September
- August
- July
- June
- May
- April
- March
- February
- January
- ----- 2008 -----
- December
- November
- October
- September
- August
- July
- June
- May
- April
- March
- February
- January
- ----- 2007 -----
- December
- November
- October
- September
- August
- July
- June
- May
- April
- March
- February
- January
- ----- 2006 -----
- December
- November
- October
- September
- August
- July
- June
- May
- April
- March
- February
- January
- ----- 2005 -----
- December
- November
- October
- September
- August
- July
- June
- May
- April
- March
- February
- January
- ----- 2004 -----
- December
- November
- October
- September
- August
- July
- June
- May
- April
- March
- February
- January
- ----- 2003 -----
- December
- November
- October
- September
- August
- July
- June
- May
- April
- March
- February
- January
- ----- 2002 -----
- December
- November
- October
- September
- August
- July
- June
- May
- April
- March
- February
- January
- ----- 2001 -----
- December
- November
- October
- September
- August
- July
- June
- May
- April
- March
- February
June 2018
- 68 participants
- 1149 messages
[PATCH 5/5] d3dx10: Turn some ERR() into WARN().
by Matteo Bruni
Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com>
---
They can be triggered by the application and, indeed, some appeared in
the tests.
dlls/d3dx10_43/async.c | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/dlls/d3dx10_43/async.c b/dlls/d3dx10_43/async.c
index 1555a3d11e4..c7d80c9db46 100644
--- a/dlls/d3dx10_43/async.c
+++ b/dlls/d3dx10_43/async.c
@@ -115,7 +115,7 @@ static HRESULT WINAPI filedataloader_Load(ID3DX10DataLoader *iface)
CloseHandle(file);
if (!ret)
{
- ERR("Failed to read file contents.\n");
+ WARN("Failed to read file contents.\n");
HeapFree(GetProcessHeap(), 0, data);
return E_FAIL;
}
@@ -175,7 +175,7 @@ static HRESULT WINAPI resourcedataloader_Load(ID3DX10DataLoader *iface)
hglobal = LoadResource(loader->u.resource.module, loader->u.resource.rsrc);
if (!hglobal)
{
- ERR("Failed to load resource.\n");
+ WARN("Failed to load resource.\n");
return E_FAIL;
}
@@ -349,7 +349,7 @@ HRESULT WINAPI D3DX10CreateAsyncResourceLoaderA(HMODULE module, const char *reso
if (!(rsrc = FindResourceA(module, resource, (const char *)RT_RCDATA)))
{
- ERR("Failed to find resource.\n");
+ WARN("Failed to find resource.\n");
HeapFree(GetProcessHeap(), 0, object);
return D3DX10_ERR_INVALID_DATA;
}
@@ -381,7 +381,7 @@ HRESULT WINAPI D3DX10CreateAsyncResourceLoaderW(HMODULE module, const WCHAR *res
if (!(rsrc = FindResourceW(module, resource, (const WCHAR *)RT_RCDATA)))
{
- ERR("Failed to find resource.\n");
+ WARN("Failed to find resource.\n");
HeapFree(GetProcessHeap(), 0, object);
return D3DX10_ERR_INVALID_DATA;
}
--
2.16.4
June 20, 2018
[PATCH v2 resend 4/5] wined3d: Declare the correct number and type of fragment shader color outputs.
by Matteo Bruni
Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com>
---
dlls/wined3d/glsl_shader.c | 128 +++++++++++++++++++++++++++++++++++++++------
1 file changed, 111 insertions(+), 17 deletions(-)
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
index cd4780a6419..d5dc8be136a 100644
--- a/dlls/wined3d/glsl_shader.c
+++ b/dlls/wined3d/glsl_shader.c
@@ -3318,12 +3318,12 @@ static void shader_glsl_get_swizzle(const struct wined3d_shader_src_param *param
shader_glsl_swizzle_to_str(param->swizzle, fixup, mask, swizzle_str);
}
-static void shader_glsl_sprintf_cast(struct wined3d_string_buffer *dst_param, const char *src_param,
+static void shader_glsl_sprintf_cast(struct wined3d_string_buffer *buffer, const char *arg,
enum wined3d_component_type dst_type, enum wined3d_component_type src_type)
{
if (dst_type == src_type)
{
- string_buffer_sprintf(dst_param, "%s", src_param);
+ string_buffer_sprintf(buffer, "%s", arg);
return;
}
@@ -3332,10 +3332,10 @@ static void shader_glsl_sprintf_cast(struct wined3d_string_buffer *dst_param, co
switch (dst_type)
{
case WINED3D_TYPE_INT:
- string_buffer_sprintf(dst_param, "floatBitsToInt(%s)", src_param);
+ string_buffer_sprintf(buffer, "floatBitsToInt(%s)", arg);
return;
case WINED3D_TYPE_UINT:
- string_buffer_sprintf(dst_param, "floatBitsToUint(%s)", src_param);
+ string_buffer_sprintf(buffer, "floatBitsToUint(%s)", arg);
return;
default:
break;
@@ -3344,18 +3344,18 @@ static void shader_glsl_sprintf_cast(struct wined3d_string_buffer *dst_param, co
if (src_type == WINED3D_TYPE_UINT && dst_type == WINED3D_TYPE_FLOAT)
{
- string_buffer_sprintf(dst_param, "uintBitsToFloat(%s)", src_param);
+ string_buffer_sprintf(buffer, "uintBitsToFloat(%s)", arg);
return;
}
if (src_type == WINED3D_TYPE_INT && dst_type == WINED3D_TYPE_FLOAT)
{
- string_buffer_sprintf(dst_param, "intBitsToFloat(%s)", src_param);
+ string_buffer_sprintf(buffer, "intBitsToFloat(%s)", arg);
return;
}
FIXME("Unhandled cast from %#x to %#x.\n", src_type, dst_type);
- string_buffer_sprintf(dst_param, "%s", src_param);
+ string_buffer_sprintf(buffer, "%s", arg);
}
/* From a given parameter token, generate the corresponding GLSL string.
@@ -7616,9 +7616,48 @@ static void shader_glsl_enable_extensions(struct wined3d_string_buffer *buffer,
shader_addline(buffer, "#extension GL_EXT_texture_array : enable\n");
}
+static void shader_glsl_generate_color_output(struct wined3d_string_buffer *buffer,
+ const struct wined3d_gl_info *gl_info, const struct wined3d_shader *shader,
+ struct wined3d_string_buffer_list *string_buffers)
+{
+ const struct wined3d_shader_signature *output_signature = &shader->output_signature;
+ struct wined3d_string_buffer *src, *assignment;
+ unsigned int i;
+
+ if (output_signature->element_count)
+ {
+ src = string_buffer_get(string_buffers);
+ assignment = string_buffer_get(string_buffers);
+ for (i = 0; i < output_signature->element_count; ++i)
+ {
+ const struct wined3d_shader_signature_element *output = &output_signature->elements[i];
+
+ /* register_idx is set to ~0u for non-color outputs. */
+ if (output->register_idx == ~0u)
+ continue;
+ shader_addline(buffer, "color_out%u = ", output->semantic_idx);
+ string_buffer_sprintf(src, "ps_out[%u]", output->semantic_idx);
+ shader_glsl_sprintf_cast(assignment, src->buffer, output->component_type, WINED3D_TYPE_FLOAT);
+ shader_addline(buffer, "%s;\n", assignment->buffer);
+ }
+ string_buffer_release(string_buffers, src);
+ string_buffer_release(string_buffers, assignment);
+ }
+ else
+ {
+ DWORD mask = shader->reg_maps.rt_mask;
+
+ while (mask)
+ {
+ i = wined3d_bit_scan(&mask);
+ shader_addline(buffer, "color_out%u = ps_out[%u];\n", i, i);
+ }
+ }
+}
+
static void shader_glsl_generate_ps_epilogue(const struct wined3d_gl_info *gl_info,
struct wined3d_string_buffer *buffer, const struct wined3d_shader *shader,
- const struct ps_compile_args *args)
+ const struct ps_compile_args *args, struct wined3d_string_buffer_list *string_buffers)
{
const struct wined3d_shader_reg_maps *reg_maps = &shader->reg_maps;
@@ -7637,6 +7676,26 @@ static void shader_glsl_generate_ps_epilogue(const struct wined3d_gl_info *gl_in
if (reg_maps->sample_mask)
shader_addline(buffer, "gl_SampleMask[0] = floatBitsToInt(sample_mask);\n");
+
+ if (!needs_legacy_glsl_syntax(gl_info))
+ shader_glsl_generate_color_output(buffer, gl_info, shader, string_buffers);
+}
+
+static const char *shader_glsl_get_ps_output_format(enum wined3d_component_type component_type)
+{
+ static const char formats[][6] =
+ {
+ "", /* WINED3D_TYPE_UNKNOWN */
+ "uvec4", /* WINED3D_TYPE_UINT */
+ "ivec4", /* WINED3D_TYPE_INT */
+ "vec4", /* WINED3D_TYPE_FLOAT */
+ };
+ if (component_type < WINED3D_TYPE_UNKNOWN || component_type > WINED3D_TYPE_FLOAT)
+ {
+ WARN("Unexpected component_type %#x.\n", component_type);
+ return formats[WINED3D_TYPE_FLOAT];
+ }
+ return formats[component_type];
}
/* Context activation is done by the caller. */
@@ -7819,9 +7878,35 @@ static GLuint shader_glsl_generate_pshader(const struct wined3d_context *context
if (!needs_legacy_glsl_syntax(gl_info))
{
- if (shader_glsl_use_explicit_attrib_location(gl_info))
- shader_addline(buffer, "layout(location = 0) ");
- shader_addline(buffer, "out vec4 ps_out[%u];\n", gl_info->limits.buffers);
+ const struct wined3d_shader_signature *output_signature = &shader->output_signature;
+
+ shader_addline(buffer, "vec4 ps_out[%u];\n", gl_info->limits.buffers);
+ if (output_signature->element_count)
+ {
+ for (i = 0; i < output_signature->element_count; ++i)
+ {
+ const struct wined3d_shader_signature_element *output = &output_signature->elements[i];
+
+ if (output->register_idx == ~0u)
+ continue;
+ if (shader_glsl_use_explicit_attrib_location(gl_info))
+ shader_addline(buffer, "layout(location = %u) ", output->semantic_idx);
+ shader_addline(buffer, "out %s color_out%u;\n",
+ shader_glsl_get_ps_output_format(output->component_type), output->semantic_idx);
+ }
+ }
+ else
+ {
+ DWORD mask = reg_maps->rt_mask;
+
+ while (mask)
+ {
+ i = wined3d_bit_scan(&mask);
+ if (shader_glsl_use_explicit_attrib_location(gl_info))
+ shader_addline(buffer, "layout(location = %u) ", i);
+ shader_addline(buffer, "out vec4 color_out%u;\n", i);
+ }
+ }
}
if (shader->limits->constant_float + extra_constants_needed >= gl_info->limits.glsl_ps_float_constants)
@@ -7906,7 +7991,7 @@ static GLuint shader_glsl_generate_pshader(const struct wined3d_context *context
/* In SM4+ the shader epilogue is generated by the "ret" instruction. */
if (reg_maps->shader_version.major < 4)
- shader_glsl_generate_ps_epilogue(gl_info, buffer, shader, args);
+ shader_glsl_generate_ps_epilogue(gl_info, buffer, shader, args, string_buffers);
shader_addline(buffer, "}\n");
@@ -8403,7 +8488,7 @@ static void shader_glsl_generate_shader_epilogue(const struct wined3d_shader_con
switch (shader->reg_maps.shader_version.type)
{
case WINED3D_SHADER_TYPE_PIXEL:
- shader_glsl_generate_ps_epilogue(gl_info, buffer, shader, priv->cur_ps_args);
+ shader_glsl_generate_ps_epilogue(gl_info, buffer, shader, priv->cur_ps_args, priv->string_buffers);
break;
case WINED3D_SHADER_TYPE_VERTEX:
shader_glsl_generate_vs_epilogue(gl_info, buffer, shader, priv->cur_vs_args);
@@ -9539,9 +9624,10 @@ static GLuint shader_glsl_generate_ffp_fragment_shader(struct shader_glsl_priv *
if (!needs_legacy_glsl_syntax(gl_info))
{
+ shader_addline(buffer, "vec4 ps_out[1];\n");
if (shader_glsl_use_explicit_attrib_location(gl_info))
shader_addline(buffer, "layout(location = 0) ");
- shader_addline(buffer, "out vec4 ps_out[1];\n");
+ shader_addline(buffer, "out vec4 color_out0;\n");
}
shader_addline(buffer, "vec4 tmp0, tmp1;\n");
@@ -9881,6 +9967,8 @@ static GLuint shader_glsl_generate_ffp_fragment_shader(struct shader_glsl_priv *
shader_glsl_generate_fog_code(buffer, gl_info, settings->fog);
shader_glsl_generate_alpha_test(buffer, gl_info, alpha_test_func);
+ if (!needs_legacy_glsl_syntax(gl_info))
+ shader_addline(buffer, "color_out0 = ps_out[0];\n");
shader_addline(buffer, "}\n");
@@ -10422,13 +10510,17 @@ static void set_glsl_shader_program(const struct wined3d_context *context, const
}
}
checkGLcall("glBindAttribLocation");
- string_buffer_release(&priv->string_buffers, tmp_name);
if (!needs_legacy_glsl_syntax(gl_info))
{
- GL_EXTCALL(glBindFragDataLocation(program_id, 0, "ps_out"));
- checkGLcall("glBindFragDataLocation");
+ for (i = 0; i < MAX_RENDER_TARGET_VIEWS; ++i)
+ {
+ string_buffer_sprintf(tmp_name, "color_out%u", i);
+ GL_EXTCALL(glBindFragDataLocation(program_id, i, tmp_name->buffer));
+ checkGLcall("glBindFragDataLocation");
+ }
}
+ string_buffer_release(&priv->string_buffers, tmp_name);
}
if (hshader)
@@ -12796,6 +12888,8 @@ static GLuint glsl_blitter_generate_program(struct wined3d_glsl_blitter *blitter
shader_glsl_add_version_declaration(buffer, gl_info);
shader_addline(buffer, "uniform sampler%s sampler;\n", tex_type);
declare_in_varying(gl_info, buffer, FALSE, "vec3 out_texcoord;\n");
+ /* TODO: Declare the out variable with the correct type (and put it in the
+ * blitter args). */
if (!needs_legacy_glsl_syntax(gl_info))
shader_addline(buffer, "out vec4 ps_out[1];\n");
--
2.16.4
June 20, 2018
[PATCH v2 3/5] wined3d: Mostly get rid of enum wined3d_data_type.
by Matteo Bruni
Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com>
---
v2-ish: Leave the enum around only for the semantic data type /
shader_dump_decl_usage().
dlls/wined3d/glsl_shader.c | 100 ++++++++++++++++++++---------------------
dlls/wined3d/shader.c | 45 +++++++++++++------
dlls/wined3d/shader_sm1.c | 14 +++---
dlls/wined3d/shader_sm4.c | 56 +++++++++++------------
dlls/wined3d/wined3d_private.h | 4 +-
5 files changed, 117 insertions(+), 102 deletions(-)
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
index f1f3020d53d..cd4780a6419 100644
--- a/dlls/wined3d/glsl_shader.c
+++ b/dlls/wined3d/glsl_shader.c
@@ -88,7 +88,7 @@ struct glsl_sample_function
struct wined3d_string_buffer *name;
unsigned int coord_mask;
unsigned int deriv_mask;
- enum wined3d_data_type data_type;
+ enum wined3d_component_type data_type;
BOOL output_single_component;
unsigned int offset_size;
};
@@ -2522,17 +2522,15 @@ static void shader_generate_glsl_declarations(const struct wined3d_context *cont
switch (reg_maps->resource_info[entry->resource_idx].data_type)
{
- case WINED3D_DATA_FLOAT:
- case WINED3D_DATA_UNORM:
- case WINED3D_DATA_SNORM:
+ case WINED3D_TYPE_FLOAT:
sampler_type_prefix = "";
break;
- case WINED3D_DATA_INT:
+ case WINED3D_TYPE_INT:
sampler_type_prefix = "i";
break;
- case WINED3D_DATA_UINT:
+ case WINED3D_TYPE_UINT:
sampler_type_prefix = "u";
break;
@@ -2640,19 +2638,17 @@ static void shader_generate_glsl_declarations(const struct wined3d_context *cont
switch (reg_maps->uav_resource_info[i].data_type)
{
- case WINED3D_DATA_FLOAT:
- case WINED3D_DATA_UNORM:
- case WINED3D_DATA_SNORM:
+ case WINED3D_TYPE_FLOAT:
image_type_prefix = "";
read_format = "r32f";
break;
- case WINED3D_DATA_INT:
+ case WINED3D_TYPE_INT:
image_type_prefix = "i";
read_format = "r32i";
break;
- case WINED3D_DATA_UINT:
+ case WINED3D_TYPE_UINT:
image_type_prefix = "u";
read_format = "r32ui";
break;
@@ -2848,7 +2844,7 @@ static void shader_glsl_fixup_scalar_register_variable(char *register_name,
/** Writes the GLSL variable name that corresponds to the register that the
* DX opcode parameter is trying to access */
static void shader_glsl_get_register_name(const struct wined3d_shader_register *reg,
- enum wined3d_data_type data_type, char *register_name, BOOL *is_color,
+ enum wined3d_component_type data_type, char *register_name, BOOL *is_color,
const struct wined3d_shader_instruction *ins)
{
/* oPos, oFog and oPts in D3D */
@@ -3084,16 +3080,16 @@ static void shader_glsl_get_register_name(const struct wined3d_shader_register *
case WINED3D_IMMCONST_SCALAR:
switch (data_type)
{
- case WINED3D_DATA_FLOAT:
+ case WINED3D_TYPE_FLOAT:
if (gl_info->supported[ARB_SHADER_BIT_ENCODING])
sprintf(register_name, "uintBitsToFloat(%#xu)", reg->u.immconst_data[0]);
else
wined3d_ftoa(*(const float *)reg->u.immconst_data, register_name);
break;
- case WINED3D_DATA_INT:
+ case WINED3D_TYPE_INT:
sprintf(register_name, "%#x", reg->u.immconst_data[0]);
break;
- case WINED3D_DATA_UINT:
+ case WINED3D_TYPE_UINT:
sprintf(register_name, "%#xu", reg->u.immconst_data[0]);
break;
default:
@@ -3105,7 +3101,7 @@ static void shader_glsl_get_register_name(const struct wined3d_shader_register *
case WINED3D_IMMCONST_VEC4:
switch (data_type)
{
- case WINED3D_DATA_FLOAT:
+ case WINED3D_TYPE_FLOAT:
if (gl_info->supported[ARB_SHADER_BIT_ENCODING])
{
sprintf(register_name, "uintBitsToFloat(uvec4(%#xu, %#xu, %#xu, %#xu))",
@@ -3122,12 +3118,12 @@ static void shader_glsl_get_register_name(const struct wined3d_shader_register *
imm_str[0], imm_str[1], imm_str[2], imm_str[3]);
}
break;
- case WINED3D_DATA_INT:
+ case WINED3D_TYPE_INT:
sprintf(register_name, "ivec4(%#x, %#x, %#x, %#x)",
reg->u.immconst_data[0], reg->u.immconst_data[1],
reg->u.immconst_data[2], reg->u.immconst_data[3]);
break;
- case WINED3D_DATA_UINT:
+ case WINED3D_TYPE_UINT:
sprintf(register_name, "uvec4(%#xu, %#xu, %#xu, %#xu)",
reg->u.immconst_data[0], reg->u.immconst_data[1],
reg->u.immconst_data[2], reg->u.immconst_data[3]);
@@ -3323,22 +3319,22 @@ static void shader_glsl_get_swizzle(const struct wined3d_shader_src_param *param
}
static void shader_glsl_sprintf_cast(struct wined3d_string_buffer *dst_param, const char *src_param,
- enum wined3d_data_type dst_data_type, enum wined3d_data_type src_data_type)
+ enum wined3d_component_type dst_type, enum wined3d_component_type src_type)
{
- if (dst_data_type == src_data_type)
+ if (dst_type == src_type)
{
string_buffer_sprintf(dst_param, "%s", src_param);
return;
}
- if (src_data_type == WINED3D_DATA_FLOAT)
+ if (src_type == WINED3D_TYPE_FLOAT)
{
- switch (dst_data_type)
+ switch (dst_type)
{
- case WINED3D_DATA_INT:
+ case WINED3D_TYPE_INT:
string_buffer_sprintf(dst_param, "floatBitsToInt(%s)", src_param);
return;
- case WINED3D_DATA_UINT:
+ case WINED3D_TYPE_UINT:
string_buffer_sprintf(dst_param, "floatBitsToUint(%s)", src_param);
return;
default:
@@ -3346,19 +3342,19 @@ static void shader_glsl_sprintf_cast(struct wined3d_string_buffer *dst_param, co
}
}
- if (src_data_type == WINED3D_DATA_UINT && dst_data_type == WINED3D_DATA_FLOAT)
+ if (src_type == WINED3D_TYPE_UINT && dst_type == WINED3D_TYPE_FLOAT)
{
string_buffer_sprintf(dst_param, "uintBitsToFloat(%s)", src_param);
return;
}
- if (src_data_type == WINED3D_DATA_INT && dst_data_type == WINED3D_DATA_FLOAT)
+ if (src_type == WINED3D_TYPE_INT && dst_type == WINED3D_TYPE_FLOAT)
{
string_buffer_sprintf(dst_param, "intBitsToFloat(%s)", src_param);
return;
}
- FIXME("Unhandled cast from %#x to %#x.\n", src_data_type, dst_data_type);
+ FIXME("Unhandled cast from %#x to %#x.\n", src_type, dst_type);
string_buffer_sprintf(dst_param, "%s", src_param);
}
@@ -3367,11 +3363,11 @@ static void shader_glsl_sprintf_cast(struct wined3d_string_buffer *dst_param, co
* caller needs this information as well. */
static void shader_glsl_add_src_param_ext(const struct wined3d_shader_instruction *ins,
const struct wined3d_shader_src_param *wined3d_src, DWORD mask, struct glsl_src_param *glsl_src,
- enum wined3d_data_type data_type)
+ enum wined3d_component_type data_type)
{
struct shader_glsl_ctx_priv *priv = ins->ctx->backend_data;
struct wined3d_string_buffer *reg_name = string_buffer_get(priv->string_buffers);
- enum wined3d_data_type param_data_type;
+ enum wined3d_component_type param_data_type;
BOOL is_color = FALSE;
char swizzle_str[6];
@@ -3396,10 +3392,10 @@ static void shader_glsl_add_src_param_ext(const struct wined3d_shader_instructio
case WINED3DSPR_PRIMID:
case WINED3DSPR_THREADGROUPID:
case WINED3DSPR_THREADID:
- param_data_type = WINED3D_DATA_INT;
+ param_data_type = WINED3D_TYPE_INT;
break;
default:
- param_data_type = WINED3D_DATA_FLOAT;
+ param_data_type = WINED3D_TYPE_FLOAT;
break;
}
@@ -3434,7 +3430,7 @@ static DWORD shader_glsl_add_dst_param(const struct wined3d_shader_instruction *
/* Append the destination part of the instruction to the buffer, return the effective write mask */
static DWORD shader_glsl_append_dst_ext(struct wined3d_string_buffer *buffer,
const struct wined3d_shader_instruction *ins, const struct wined3d_shader_dst_param *dst,
- enum wined3d_data_type data_type)
+ enum wined3d_component_type data_type)
{
struct glsl_dst_param glsl_dst;
DWORD mask;
@@ -3443,15 +3439,15 @@ static DWORD shader_glsl_append_dst_ext(struct wined3d_string_buffer *buffer,
{
switch (data_type)
{
- case WINED3D_DATA_FLOAT:
+ case WINED3D_TYPE_FLOAT:
shader_addline(buffer, "%s%s = %s(",
glsl_dst.reg_name, glsl_dst.mask_str, shift_glsl_tab[dst->shift]);
break;
- case WINED3D_DATA_INT:
+ case WINED3D_TYPE_INT:
shader_addline(buffer, "%s%s = %sintBitsToFloat(",
glsl_dst.reg_name, glsl_dst.mask_str, shift_glsl_tab[dst->shift]);
break;
- case WINED3D_DATA_UINT:
+ case WINED3D_TYPE_UINT:
shader_addline(buffer, "%s%s = %suintBitsToFloat(",
glsl_dst.reg_name, glsl_dst.mask_str, shift_glsl_tab[dst->shift]);
break;
@@ -4013,7 +4009,7 @@ static void shader_glsl_udiv(const struct wined3d_shader_instruction *ins)
shader_glsl_add_src_param(ins, &ins->src[1], write_mask, &src1_param);
shader_addline(buffer, "%s %% %s);\n", src0_param.param_str, src1_param.param_str);
- shader_glsl_append_dst_ext(buffer, ins, &ins->dst[0], WINED3D_DATA_FLOAT);
+ shader_glsl_append_dst_ext(buffer, ins, &ins->dst[0], WINED3D_TYPE_FLOAT);
shader_addline(buffer, "tmp0%s);\n", dst_mask);
}
else
@@ -4291,7 +4287,7 @@ static void shader_glsl_bitwise_op(const struct wined3d_shader_instruction *ins)
dst.write_mask = ins->dst[0].write_mask & (WINED3DSP_WRITEMASK_0 << i);
if (tmp_dst && (write_mask = shader_glsl_get_write_mask(&dst, mask_char)))
shader_addline(buffer, "tmp0%s = %sBitsToFloat(", mask_char,
- dst.reg.data_type == WINED3D_DATA_INT ? "int" : "uint");
+ dst.reg.data_type == WINED3D_TYPE_INT ? "int" : "uint");
else if (!(write_mask = shader_glsl_append_dst_ext(buffer, ins, &dst, dst.reg.data_type)))
continue;
@@ -4305,7 +4301,7 @@ static void shader_glsl_bitwise_op(const struct wined3d_shader_instruction *ins)
if (tmp_dst)
{
- shader_glsl_append_dst_ext(buffer, ins, &ins->dst[0], WINED3D_DATA_FLOAT);
+ shader_glsl_append_dst_ext(buffer, ins, &ins->dst[0], WINED3D_TYPE_FLOAT);
shader_glsl_get_write_mask(&ins->dst[0], mask_char);
shader_addline(buffer, "tmp0%s);\n", mask_char);
}
@@ -5445,7 +5441,7 @@ static void shader_glsl_atomic(const struct wined3d_shader_instruction *ins)
struct wined3d_string_buffer *buffer = ins->ctx->buffer;
enum wined3d_shader_resource_type resource_type;
struct wined3d_string_buffer *address;
- enum wined3d_data_type data_type;
+ enum wined3d_component_type data_type;
unsigned int resource_idx, stride;
const char *op, *resource;
DWORD coord_mask;
@@ -5461,7 +5457,7 @@ static void shader_glsl_atomic(const struct wined3d_shader_instruction *ins)
return;
}
resource = "g";
- data_type = WINED3D_DATA_UINT;
+ data_type = WINED3D_TYPE_UINT;
coord_mask = 1;
stride = reg_maps->tgsm[resource_idx].stride;
}
@@ -5513,7 +5509,7 @@ static void shader_glsl_atomic(const struct wined3d_shader_instruction *ins)
op = "atomicMax";
else
op = "imageAtomicMax";
- if (data_type != WINED3D_DATA_INT)
+ if (data_type != WINED3D_TYPE_INT)
{
FIXME("Unhandled opcode %#x for unsigned integers.\n", ins->handler_idx);
return;
@@ -5525,7 +5521,7 @@ static void shader_glsl_atomic(const struct wined3d_shader_instruction *ins)
op = "atomicMin";
else
op = "imageAtomicMin";
- if (data_type != WINED3D_DATA_INT)
+ if (data_type != WINED3D_TYPE_INT)
{
FIXME("Unhandled opcode %#x for unsigned integers.\n", ins->handler_idx);
return;
@@ -5544,7 +5540,7 @@ static void shader_glsl_atomic(const struct wined3d_shader_instruction *ins)
op = "atomicMax";
else
op = "imageAtomicMax";
- if (data_type != WINED3D_DATA_UINT)
+ if (data_type != WINED3D_TYPE_UINT)
{
FIXME("Unhandled opcode %#x for signed integers.\n", ins->handler_idx);
return;
@@ -5556,7 +5552,7 @@ static void shader_glsl_atomic(const struct wined3d_shader_instruction *ins)
op = "atomicMin";
else
op = "imageAtomicMin";
- if (data_type != WINED3D_DATA_UINT)
+ if (data_type != WINED3D_TYPE_UINT)
{
FIXME("Unhandled opcode %#x for signed integers.\n", ins->handler_idx);
return;
@@ -5640,7 +5636,7 @@ static void shader_glsl_ld_uav(const struct wined3d_shader_instruction *ins)
const struct wined3d_shader_version *version = ®_maps->shader_version;
enum wined3d_shader_resource_type resource_type;
struct glsl_src_param image_coord_param;
- enum wined3d_data_type data_type;
+ enum wined3d_component_type data_type;
DWORD coord_mask, write_mask;
unsigned int uav_idx;
char dst_swizzle[6];
@@ -5761,7 +5757,7 @@ static void shader_glsl_store_uav(const struct wined3d_shader_instruction *ins)
const struct wined3d_shader_version *version = ®_maps->shader_version;
struct glsl_src_param image_coord_param, image_data_param;
enum wined3d_shader_resource_type resource_type;
- enum wined3d_data_type data_type;
+ enum wined3d_component_type data_type;
unsigned int uav_idx;
DWORD coord_mask;
@@ -5951,7 +5947,7 @@ static void shader_glsl_resinfo(const struct wined3d_shader_instruction *ins)
enum wined3d_shader_resource_type resource_type;
enum wined3d_shader_register_type reg_type;
unsigned int resource_idx, bind_idx, i;
- enum wined3d_data_type dst_data_type;
+ enum wined3d_component_type dst_data_type;
struct glsl_src_param lod_param;
BOOL supports_mipmaps;
char dst_swizzle[6];
@@ -5959,7 +5955,7 @@ static void shader_glsl_resinfo(const struct wined3d_shader_instruction *ins)
dst_data_type = ins->dst[0].reg.data_type;
if (ins->flags == WINED3DSI_RESINFO_UINT)
- dst_data_type = WINED3D_DATA_UINT;
+ dst_data_type = WINED3D_TYPE_UINT;
else if (ins->flags)
FIXME("Unhandled flags %#x.\n", ins->flags);
@@ -5987,7 +5983,7 @@ static void shader_glsl_resinfo(const struct wined3d_shader_instruction *ins)
write_mask = shader_glsl_append_dst_ext(buffer, ins, &ins->dst[0], dst_data_type);
shader_glsl_get_swizzle(&ins->src[1], FALSE, write_mask, dst_swizzle);
- if (dst_data_type == WINED3D_DATA_UINT)
+ if (dst_data_type == WINED3D_TYPE_UINT)
shader_addline(buffer, "uvec4(");
else
shader_addline(buffer, "vec4(");
@@ -6040,21 +6036,21 @@ static void shader_glsl_sample_info(const struct wined3d_shader_instruction *ins
const struct wined3d_shader_dst_param *dst = ins->dst;
const struct wined3d_shader_src_param *src = ins->src;
enum wined3d_shader_resource_type resource_type;
- enum wined3d_data_type dst_data_type;
+ enum wined3d_component_type dst_data_type;
unsigned int resource_idx, bind_idx;
char dst_swizzle[6];
DWORD write_mask;
dst_data_type = dst->reg.data_type;
if (ins->flags == WINED3DSI_SAMPLE_INFO_UINT)
- dst_data_type = WINED3D_DATA_UINT;
+ dst_data_type = WINED3D_TYPE_UINT;
else if (ins->flags)
FIXME("Unhandled flags %#x.\n", ins->flags);
write_mask = shader_glsl_append_dst_ext(buffer, ins, dst, dst_data_type);
shader_glsl_get_swizzle(src, FALSE, write_mask, dst_swizzle);
- if (dst_data_type == WINED3D_DATA_UINT)
+ if (dst_data_type == WINED3D_TYPE_UINT)
shader_addline(buffer, "uvec4(");
else
shader_addline(buffer, "vec4(");
diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c
index 44879f8b7c4..7c6b1243d79 100644
--- a/dlls/wined3d/shader.c
+++ b/dlls/wined3d/shader.c
@@ -1030,6 +1030,23 @@ static HRESULT shader_scan_output_signature(struct wined3d_shader *shader)
return WINED3D_OK;
}
+static enum wined3d_component_type component_type_from_data_type(enum wined3d_data_type type)
+{
+ switch (type)
+ {
+ case WINED3D_DATA_FLOAT:
+ case WINED3D_DATA_UNORM:
+ case WINED3D_DATA_SNORM:
+ return WINED3D_TYPE_FLOAT;
+ case WINED3D_DATA_INT:
+ return WINED3D_TYPE_INT;
+ case WINED3D_DATA_UINT:
+ return WINED3D_TYPE_UINT;
+ }
+ ERR("Unexpected data type %u.\n", type);
+ return WINED3D_TYPE_FLOAT;
+}
+
/* Note that this does not count the loop register as an address register. */
static HRESULT shader_get_registers_used(struct wined3d_shader *shader, DWORD constf_size)
{
@@ -1128,7 +1145,8 @@ static HRESULT shader_get_registers_used(struct wined3d_shader *shader, DWORD co
break;
}
reg_maps->resource_info[reg_idx].type = semantic->resource_type;
- reg_maps->resource_info[reg_idx].data_type = semantic->resource_data_type;
+ reg_maps->resource_info[reg_idx].data_type =
+ component_type_from_data_type(semantic->resource_data_type);
break;
case WINED3DSPR_UAV:
@@ -1138,7 +1156,8 @@ static HRESULT shader_get_registers_used(struct wined3d_shader *shader, DWORD co
break;
}
reg_maps->uav_resource_info[reg_idx].type = semantic->resource_type;
- reg_maps->uav_resource_info[reg_idx].data_type = semantic->resource_data_type;
+ reg_maps->uav_resource_info[reg_idx].data_type =
+ component_type_from_data_type(semantic->resource_data_type);
if (ins.flags)
FIXME("Ignoring typed UAV flags %#x.\n", ins.flags);
break;
@@ -1270,7 +1289,7 @@ static HRESULT shader_get_registers_used(struct wined3d_shader *shader, DWORD co
break;
}
reg_maps->resource_info[reg_idx].type = WINED3D_SHADER_RESOURCE_BUFFER;
- reg_maps->resource_info[reg_idx].data_type = WINED3D_DATA_UINT;
+ reg_maps->resource_info[reg_idx].data_type = WINED3D_TYPE_UINT;
reg_maps->resource_info[reg_idx].flags = WINED3D_VIEW_BUFFER_RAW;
}
else if (ins.handler_idx == WINED3DSIH_DCL_RESOURCE_STRUCTURED)
@@ -1282,7 +1301,7 @@ static HRESULT shader_get_registers_used(struct wined3d_shader *shader, DWORD co
break;
}
reg_maps->resource_info[reg_idx].type = WINED3D_SHADER_RESOURCE_BUFFER;
- reg_maps->resource_info[reg_idx].data_type = WINED3D_DATA_UINT;
+ reg_maps->resource_info[reg_idx].data_type = WINED3D_TYPE_UINT;
reg_maps->resource_info[reg_idx].flags = 0;
reg_maps->resource_info[reg_idx].stride = ins.declaration.structured_resource.byte_stride / 4;
}
@@ -1356,7 +1375,7 @@ static HRESULT shader_get_registers_used(struct wined3d_shader *shader, DWORD co
if (ins.flags)
FIXME("Ignoring raw UAV flags %#x.\n", ins.flags);
reg_maps->uav_resource_info[reg_idx].type = WINED3D_SHADER_RESOURCE_BUFFER;
- reg_maps->uav_resource_info[reg_idx].data_type = WINED3D_DATA_UINT;
+ reg_maps->uav_resource_info[reg_idx].data_type = WINED3D_TYPE_UINT;
reg_maps->uav_resource_info[reg_idx].flags = WINED3D_VIEW_BUFFER_RAW;
}
else if (ins.handler_idx == WINED3DSIH_DCL_UAV_STRUCTURED)
@@ -1370,7 +1389,7 @@ static HRESULT shader_get_registers_used(struct wined3d_shader *shader, DWORD co
if (ins.flags)
FIXME("Ignoring structured UAV flags %#x.\n", ins.flags);
reg_maps->uav_resource_info[reg_idx].type = WINED3D_SHADER_RESOURCE_BUFFER;
- reg_maps->uav_resource_info[reg_idx].data_type = WINED3D_DATA_UINT;
+ reg_maps->uav_resource_info[reg_idx].data_type = WINED3D_TYPE_UINT;
reg_maps->uav_resource_info[reg_idx].flags = 0;
reg_maps->uav_resource_info[reg_idx].stride = ins.declaration.structured_resource.byte_stride / 4;
}
@@ -1609,7 +1628,7 @@ static HRESULT shader_get_registers_used(struct wined3d_shader *shader, DWORD co
TRACE("Setting fake 2D resource for 1.x pixelshader.\n");
reg_maps->resource_info[reg_idx].type = WINED3D_SHADER_RESOURCE_TEXTURE_2D;
- reg_maps->resource_info[reg_idx].data_type = WINED3D_DATA_FLOAT;
+ reg_maps->resource_info[reg_idx].data_type = WINED3D_TYPE_FLOAT;
shader_record_sample(reg_maps, reg_idx, reg_idx, reg_idx);
/* texbem is only valid with < 1.4 pixel shaders */
@@ -2442,13 +2461,13 @@ static void shader_dump_register(struct wined3d_string_buffer *buffer,
case WINED3D_IMMCONST_SCALAR:
switch (reg->data_type)
{
- case WINED3D_DATA_FLOAT:
+ case WINED3D_TYPE_FLOAT:
shader_addline(buffer, "%.8e", *(const float *)reg->u.immconst_data);
break;
- case WINED3D_DATA_INT:
+ case WINED3D_TYPE_INT:
shader_addline(buffer, "%d", reg->u.immconst_data[0]);
break;
- case WINED3D_DATA_UINT:
+ case WINED3D_TYPE_UINT:
shader_addline(buffer, "%u", reg->u.immconst_data[0]);
break;
default:
@@ -2460,17 +2479,17 @@ static void shader_dump_register(struct wined3d_string_buffer *buffer,
case WINED3D_IMMCONST_VEC4:
switch (reg->data_type)
{
- case WINED3D_DATA_FLOAT:
+ case WINED3D_TYPE_FLOAT:
shader_addline(buffer, "%.8e, %.8e, %.8e, %.8e",
*(const float *)®->u.immconst_data[0], *(const float *)®->u.immconst_data[1],
*(const float *)®->u.immconst_data[2], *(const float *)®->u.immconst_data[3]);
break;
- case WINED3D_DATA_INT:
+ case WINED3D_TYPE_INT:
shader_addline(buffer, "%d, %d, %d, %d",
reg->u.immconst_data[0], reg->u.immconst_data[1],
reg->u.immconst_data[2], reg->u.immconst_data[3]);
break;
- case WINED3D_DATA_UINT:
+ case WINED3D_TYPE_UINT:
shader_addline(buffer, "%u, %u, %u, %u",
reg->u.immconst_data[0], reg->u.immconst_data[1],
reg->u.immconst_data[2], reg->u.immconst_data[3]);
diff --git a/dlls/wined3d/shader_sm1.c b/dlls/wined3d/shader_sm1.c
index 0c6bb933174..b57b67b8dcc 100644
--- a/dlls/wined3d/shader_sm1.c
+++ b/dlls/wined3d/shader_sm1.c
@@ -468,7 +468,7 @@ static void shader_parse_src_param(DWORD param, const struct wined3d_shader_src_
{
src->reg.type = ((param & WINED3D_SM1_REGISTER_TYPE_MASK) >> WINED3D_SM1_REGISTER_TYPE_SHIFT)
| ((param & WINED3D_SM1_REGISTER_TYPE_MASK2) >> WINED3D_SM1_REGISTER_TYPE_SHIFT2);
- src->reg.data_type = WINED3D_DATA_FLOAT;
+ src->reg.data_type = WINED3D_TYPE_FLOAT;
src->reg.idx[0].offset = param & WINED3D_SM1_REGISTER_NUMBER_MASK;
src->reg.idx[0].rel_addr = rel_addr;
src->reg.idx[1].offset = ~0U;
@@ -482,7 +482,7 @@ static void shader_parse_dst_param(DWORD param, const struct wined3d_shader_src_
{
dst->reg.type = ((param & WINED3D_SM1_REGISTER_TYPE_MASK) >> WINED3D_SM1_REGISTER_TYPE_SHIFT)
| ((param & WINED3D_SM1_REGISTER_TYPE_MASK2) >> WINED3D_SM1_REGISTER_TYPE_SHIFT2);
- dst->reg.data_type = WINED3D_DATA_FLOAT;
+ dst->reg.data_type = WINED3D_TYPE_FLOAT;
dst->reg.idx[0].offset = param & WINED3D_SM1_REGISTER_NUMBER_MASK;
dst->reg.idx[0].rel_addr = rel_addr;
dst->reg.idx[1].offset = ~0U;
@@ -645,12 +645,12 @@ static void shader_sm1_read_semantic(const DWORD **ptr, struct wined3d_shader_se
{
semantic->resource_type = resource_type_table[resource_type];
}
- semantic->resource_data_type = WINED3D_DATA_FLOAT;
+ semantic->resource_data_type = WINED3D_TYPE_FLOAT;
shader_parse_dst_param(dst_token, NULL, &semantic->reg);
}
static void shader_sm1_read_immconst(const DWORD **ptr, struct wined3d_shader_src_param *src_param,
- enum wined3d_immconst_type type, enum wined3d_data_type data_type)
+ enum wined3d_immconst_type type, enum wined3d_component_type data_type)
{
unsigned int count = type == WINED3D_IMMCONST_VEC4 ? 4 : 1;
src_param->reg.type = WINED3DSPR_IMMCONST;
@@ -761,17 +761,17 @@ static void shader_sm1_read_instruction(void *data, const DWORD **ptr, struct wi
else if (ins->handler_idx == WINED3DSIH_DEF)
{
shader_sm1_read_dst_param(priv, &p, &priv->dst_param, &priv->dst_rel_addr);
- shader_sm1_read_immconst(&p, &priv->src_param[0], WINED3D_IMMCONST_VEC4, WINED3D_DATA_FLOAT);
+ shader_sm1_read_immconst(&p, &priv->src_param[0], WINED3D_IMMCONST_VEC4, WINED3D_TYPE_FLOAT);
}
else if (ins->handler_idx == WINED3DSIH_DEFB)
{
shader_sm1_read_dst_param(priv, &p, &priv->dst_param, &priv->dst_rel_addr);
- shader_sm1_read_immconst(&p, &priv->src_param[0], WINED3D_IMMCONST_SCALAR, WINED3D_DATA_UINT);
+ shader_sm1_read_immconst(&p, &priv->src_param[0], WINED3D_IMMCONST_SCALAR, WINED3D_TYPE_UINT);
}
else if (ins->handler_idx == WINED3DSIH_DEFI)
{
shader_sm1_read_dst_param(priv, &p, &priv->dst_param, &priv->dst_rel_addr);
- shader_sm1_read_immconst(&p, &priv->src_param[0], WINED3D_IMMCONST_VEC4, WINED3D_DATA_INT);
+ shader_sm1_read_immconst(&p, &priv->src_param[0], WINED3D_IMMCONST_VEC4, WINED3D_TYPE_INT);
}
else
{
diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c
index acde7a56d1c..7508dda4e07 100644
--- a/dlls/wined3d/shader_sm4.c
+++ b/dlls/wined3d/shader_sm4.c
@@ -517,15 +517,15 @@ static const enum wined3d_data_type data_type_table[] =
};
static BOOL shader_sm4_read_src_param(struct wined3d_sm4_data *priv, const DWORD **ptr, const DWORD *end,
- enum wined3d_data_type data_type, struct wined3d_shader_src_param *src_param);
+ enum wined3d_component_type data_type, struct wined3d_shader_src_param *src_param);
static BOOL shader_sm4_read_dst_param(struct wined3d_sm4_data *priv, const DWORD **ptr, const DWORD *end,
- enum wined3d_data_type data_type, struct wined3d_shader_dst_param *dst_param);
+ enum wined3d_component_type data_type, struct wined3d_shader_dst_param *dst_param);
static void shader_sm4_read_conditional_op(struct wined3d_shader_instruction *ins,
DWORD opcode, DWORD opcode_token, const DWORD *tokens, unsigned int token_count,
struct wined3d_sm4_data *priv)
{
- shader_sm4_read_src_param(priv, &tokens, &tokens[token_count], WINED3D_DATA_UINT, &priv->src_param[0]);
+ shader_sm4_read_src_param(priv, &tokens, &tokens[token_count], WINED3D_TYPE_UINT, &priv->src_param[0]);
ins->flags = (opcode_token & WINED3D_SM4_CONDITIONAL_NZ) ?
WINED3D_SHADER_CONDITIONAL_OP_NZ : WINED3D_SHADER_CONDITIONAL_OP_Z;
}
@@ -579,7 +579,7 @@ static void shader_sm4_read_dcl_resource(struct wined3d_shader_instruction *ins,
ins->declaration.semantic.resource_type = resource_type_table[resource_type];
}
uav = opcode != WINED3D_SM4_OP_DCL_RESOURCE;
- shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_DATA_UINT, &ins->declaration.semantic.reg);
+ shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_TYPE_UINT, &ins->declaration.semantic.reg);
components = *tokens++;
if ((components & 0xfff0) != (components & 0xf) * 0x1110)
@@ -589,7 +589,7 @@ static void shader_sm4_read_dcl_resource(struct wined3d_shader_instruction *ins,
if (!data_type || (data_type >= ARRAY_SIZE(data_type_table)))
{
FIXME("Unhandled data type %#x.\n", data_type);
- ins->declaration.semantic.resource_data_type = WINED3D_DATA_FLOAT;
+ ins->declaration.semantic.resource_data_type = WINED3D_TYPE_FLOAT;
}
else
{
@@ -604,7 +604,7 @@ static void shader_sm4_read_dcl_constant_buffer(struct wined3d_shader_instructio
DWORD opcode, DWORD opcode_token, const DWORD *tokens, unsigned int token_count,
struct wined3d_sm4_data *priv)
{
- shader_sm4_read_src_param(priv, &tokens, &tokens[token_count], WINED3D_DATA_FLOAT, &ins->declaration.src);
+ shader_sm4_read_src_param(priv, &tokens, &tokens[token_count], WINED3D_TYPE_FLOAT, &ins->declaration.src);
if (opcode_token & WINED3D_SM4_INDEX_TYPE_MASK)
ins->flags |= WINED3DSI_INDEXED_DYNAMIC;
}
@@ -616,14 +616,14 @@ static void shader_sm4_read_dcl_sampler(struct wined3d_shader_instruction *ins,
ins->flags = (opcode_token & WINED3D_SM4_SAMPLER_MODE_MASK) >> WINED3D_SM4_SAMPLER_MODE_SHIFT;
if (ins->flags & ~WINED3D_SM4_SAMPLER_COMPARISON)
FIXME("Unhandled sampler mode %#x.\n", ins->flags);
- shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_DATA_UINT, &ins->declaration.dst);
+ shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_TYPE_UINT, &ins->declaration.dst);
}
static void shader_sm4_read_dcl_index_range(struct wined3d_shader_instruction *ins,
DWORD opcode, DWORD opcode_token, const DWORD *tokens, unsigned int token_count,
struct wined3d_sm4_data *priv)
{
- shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_DATA_UINT,
+ shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_TYPE_UINT,
&ins->declaration.index_range.first_register);
ins->declaration.index_range.last_register = *tokens;
}
@@ -680,14 +680,14 @@ static void shader_sm4_read_declaration_dst(struct wined3d_shader_instruction *i
DWORD opcode, DWORD opcode_token, const DWORD *tokens, unsigned int token_count,
struct wined3d_sm4_data *priv)
{
- shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_DATA_FLOAT, &ins->declaration.dst);
+ shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_TYPE_FLOAT, &ins->declaration.dst);
}
static void shader_sm4_read_declaration_register_semantic(struct wined3d_shader_instruction *ins,
DWORD opcode, DWORD opcode_token, const DWORD *tokens, unsigned int token_count,
struct wined3d_sm4_data *priv)
{
- shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_DATA_FLOAT,
+ shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_TYPE_FLOAT,
&ins->declaration.register_semantic.reg);
ins->declaration.register_semantic.sysval_semantic = *tokens;
}
@@ -697,7 +697,7 @@ static void shader_sm4_read_dcl_input_ps(struct wined3d_shader_instruction *ins,
struct wined3d_sm4_data *priv)
{
ins->flags = (opcode_token & WINED3D_SM4_INTERPOLATION_MODE_MASK) >> WINED3D_SM4_INTERPOLATION_MODE_SHIFT;
- shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_DATA_FLOAT, &ins->declaration.dst);
+ shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_TYPE_FLOAT, &ins->declaration.dst);
}
static void shader_sm4_read_dcl_input_ps_siv(struct wined3d_shader_instruction *ins,
@@ -705,7 +705,7 @@ static void shader_sm4_read_dcl_input_ps_siv(struct wined3d_shader_instruction *
struct wined3d_sm4_data *priv)
{
ins->flags = (opcode_token & WINED3D_SM4_INTERPOLATION_MODE_MASK) >> WINED3D_SM4_INTERPOLATION_MODE_SHIFT;
- shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_DATA_FLOAT,
+ shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_TYPE_FLOAT,
&ins->declaration.register_semantic.reg);
ins->declaration.register_semantic.sysval_semantic = *tokens;
}
@@ -731,7 +731,7 @@ static void shader_sm5_read_fcall(struct wined3d_shader_instruction *ins,
struct wined3d_sm4_data *priv)
{
priv->src_param[0].reg.u.fp_body_idx = *tokens++;
- shader_sm4_read_src_param(priv, &tokens, &tokens[token_count], WINED3D_DATA_UINT, &priv->src_param[0]);
+ shader_sm4_read_src_param(priv, &tokens, &tokens[token_count], WINED3D_TYPE_UINT, &priv->src_param[0]);
}
static void shader_sm5_read_dcl_function_body(struct wined3d_shader_instruction *ins,
@@ -812,7 +812,7 @@ static void shader_sm5_read_dcl_uav_raw(struct wined3d_shader_instruction *ins,
DWORD opcode, DWORD opcode_token, const DWORD *tokens, unsigned int token_count,
struct wined3d_sm4_data *priv)
{
- shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_DATA_UINT, &ins->declaration.dst);
+ shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_TYPE_UINT, &ins->declaration.dst);
ins->flags = (opcode_token & WINED3D_SM5_UAV_FLAGS_MASK) >> WINED3D_SM5_UAV_FLAGS_SHIFT;
}
@@ -820,7 +820,7 @@ static void shader_sm5_read_dcl_uav_structured(struct wined3d_shader_instruction
DWORD opcode, DWORD opcode_token, const DWORD *tokens, unsigned int token_count,
struct wined3d_sm4_data *priv)
{
- shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_DATA_UINT,
+ shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_TYPE_UINT,
&ins->declaration.structured_resource.reg);
ins->flags = (opcode_token & WINED3D_SM5_UAV_FLAGS_MASK) >> WINED3D_SM5_UAV_FLAGS_SHIFT;
ins->declaration.structured_resource.byte_stride = *tokens;
@@ -832,7 +832,7 @@ static void shader_sm5_read_dcl_tgsm_raw(struct wined3d_shader_instruction *ins,
DWORD opcode, DWORD opcode_token, const DWORD *tokens, unsigned int token_count,
struct wined3d_sm4_data *priv)
{
- shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_DATA_FLOAT, &ins->declaration.tgsm_raw.reg);
+ shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_TYPE_FLOAT, &ins->declaration.tgsm_raw.reg);
ins->declaration.tgsm_raw.byte_count = *tokens;
if (ins->declaration.tgsm_raw.byte_count % 4)
FIXME("Byte count %u is not multiple of 4.\n", ins->declaration.tgsm_raw.byte_count);
@@ -842,7 +842,7 @@ static void shader_sm5_read_dcl_tgsm_structured(struct wined3d_shader_instructio
DWORD opcode, DWORD opcode_token, const DWORD *tokens, unsigned int token_count,
struct wined3d_sm4_data *priv)
{
- shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_DATA_FLOAT,
+ shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_TYPE_FLOAT,
&ins->declaration.tgsm_structured.reg);
ins->declaration.tgsm_structured.byte_stride = *tokens++;
ins->declaration.tgsm_structured.structure_count = *tokens;
@@ -854,7 +854,7 @@ static void shader_sm5_read_dcl_resource_structured(struct wined3d_shader_instru
DWORD opcode, DWORD opcode_token, const DWORD *tokens, unsigned int token_count,
struct wined3d_sm4_data *priv)
{
- shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_DATA_UINT,
+ shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_TYPE_UINT,
&ins->declaration.structured_resource.reg);
ins->declaration.structured_resource.byte_stride = *tokens;
if (ins->declaration.structured_resource.byte_stride % 4)
@@ -865,7 +865,7 @@ static void shader_sm5_read_dcl_resource_raw(struct wined3d_shader_instruction *
DWORD opcode, DWORD opcode_token, const DWORD *tokens, unsigned int token_count,
struct wined3d_sm4_data *priv)
{
- shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_DATA_UINT, &ins->declaration.dst);
+ shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_TYPE_UINT, &ins->declaration.dst);
}
static void shader_sm5_read_sync(struct wined3d_shader_instruction *ins,
@@ -1196,23 +1196,23 @@ static void map_register(const struct wined3d_sm4_data *priv, struct wined3d_sha
}
}
-static enum wined3d_data_type map_data_type(char t)
+static enum wined3d_component_type map_data_type(char t)
{
switch (t)
{
case 'f':
- return WINED3D_DATA_FLOAT;
+ return WINED3D_TYPE_FLOAT;
case 'i':
- return WINED3D_DATA_INT;
+ return WINED3D_TYPE_INT;
case 'u':
case 'O':
case 'R':
case 'S':
case 'U':
- return WINED3D_DATA_UINT;
+ return WINED3D_TYPE_UINT;
default:
ERR("Invalid data type '%c'.\n", t);
- return WINED3D_DATA_FLOAT;
+ return WINED3D_TYPE_FLOAT;
}
}
@@ -1376,7 +1376,7 @@ static BOOL shader_sm4_read_reg_idx(struct wined3d_sm4_data *priv, const DWORD *
reg_idx->offset = *(*ptr)++;
else
reg_idx->offset = 0;
- shader_sm4_read_src_param(priv, ptr, end, WINED3D_DATA_INT, rel_addr);
+ shader_sm4_read_src_param(priv, ptr, end, WINED3D_TYPE_INT, rel_addr);
}
else
{
@@ -1388,7 +1388,7 @@ static BOOL shader_sm4_read_reg_idx(struct wined3d_sm4_data *priv, const DWORD *
}
static BOOL shader_sm4_read_param(struct wined3d_sm4_data *priv, const DWORD **ptr, const DWORD *end,
- enum wined3d_data_type data_type, struct wined3d_shader_register *param,
+ enum wined3d_component_type data_type, struct wined3d_shader_register *param,
enum wined3d_shader_src_modifier *modifier)
{
enum wined3d_sm4_register_type register_type;
@@ -1520,7 +1520,7 @@ static BOOL shader_sm4_read_param(struct wined3d_sm4_data *priv, const DWORD **p
}
static BOOL shader_sm4_read_src_param(struct wined3d_sm4_data *priv, const DWORD **ptr, const DWORD *end,
- enum wined3d_data_type data_type, struct wined3d_shader_src_param *src_param)
+ enum wined3d_component_type data_type, struct wined3d_shader_src_param *src_param)
{
DWORD token;
@@ -1571,7 +1571,7 @@ static BOOL shader_sm4_read_src_param(struct wined3d_sm4_data *priv, const DWORD
}
static BOOL shader_sm4_read_dst_param(struct wined3d_sm4_data *priv, const DWORD **ptr, const DWORD *end,
- enum wined3d_data_type data_type, struct wined3d_shader_dst_param *dst_param)
+ enum wined3d_component_type data_type, struct wined3d_shader_dst_param *dst_param)
{
enum wined3d_shader_src_modifier modifier;
DWORD token;
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index b65288dc415..6aa1d497df1 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -933,7 +933,7 @@ struct wined3d_shader_version
struct wined3d_shader_resource_info
{
enum wined3d_shader_resource_type type;
- enum wined3d_data_type data_type;
+ enum wined3d_component_type data_type;
unsigned int flags;
unsigned int stride;
};
@@ -1071,7 +1071,7 @@ struct wined3d_shader_register_index
struct wined3d_shader_register
{
enum wined3d_shader_register_type type;
- enum wined3d_data_type data_type;
+ enum wined3d_component_type data_type;
struct wined3d_shader_register_index idx[2];
enum wined3d_immconst_type immconst_type;
union
--
2.16.4
June 20, 2018
[PATCH v2 2/5] wined3d: Get rid of unnecessary enum wined3d_data_type values.
by Matteo Bruni
Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com>
---
v2: Restore _UNORM and _SNORM for semantics / declarations.
dlls/wined3d/glsl_shader.c | 8 --------
dlls/wined3d/shader.c | 4 ----
dlls/wined3d/shader_sm4.c | 44 ++++++++++++++++++------------------------
dlls/wined3d/wined3d_private.h | 4 ----
4 files changed, 19 insertions(+), 41 deletions(-)
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
index 86259ae4755..f1f3020d53d 100644
--- a/dlls/wined3d/glsl_shader.c
+++ b/dlls/wined3d/glsl_shader.c
@@ -3093,8 +3093,6 @@ static void shader_glsl_get_register_name(const struct wined3d_shader_register *
case WINED3D_DATA_INT:
sprintf(register_name, "%#x", reg->u.immconst_data[0]);
break;
- case WINED3D_DATA_RESOURCE:
- case WINED3D_DATA_SAMPLER:
case WINED3D_DATA_UINT:
sprintf(register_name, "%#xu", reg->u.immconst_data[0]);
break;
@@ -3129,8 +3127,6 @@ static void shader_glsl_get_register_name(const struct wined3d_shader_register *
reg->u.immconst_data[0], reg->u.immconst_data[1],
reg->u.immconst_data[2], reg->u.immconst_data[3]);
break;
- case WINED3D_DATA_RESOURCE:
- case WINED3D_DATA_SAMPLER:
case WINED3D_DATA_UINT:
sprintf(register_name, "uvec4(%#xu, %#xu, %#xu, %#xu)",
reg->u.immconst_data[0], reg->u.immconst_data[1],
@@ -3342,8 +3338,6 @@ static void shader_glsl_sprintf_cast(struct wined3d_string_buffer *dst_param, co
case WINED3D_DATA_INT:
string_buffer_sprintf(dst_param, "floatBitsToInt(%s)", src_param);
return;
- case WINED3D_DATA_RESOURCE:
- case WINED3D_DATA_SAMPLER:
case WINED3D_DATA_UINT:
string_buffer_sprintf(dst_param, "floatBitsToUint(%s)", src_param);
return;
@@ -3457,8 +3451,6 @@ static DWORD shader_glsl_append_dst_ext(struct wined3d_string_buffer *buffer,
shader_addline(buffer, "%s%s = %sintBitsToFloat(",
glsl_dst.reg_name, glsl_dst.mask_str, shift_glsl_tab[dst->shift]);
break;
- case WINED3D_DATA_RESOURCE:
- case WINED3D_DATA_SAMPLER:
case WINED3D_DATA_UINT:
shader_addline(buffer, "%s%s = %suintBitsToFloat(",
glsl_dst.reg_name, glsl_dst.mask_str, shift_glsl_tab[dst->shift]);
diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c
index 20d4f0773dd..44879f8b7c4 100644
--- a/dlls/wined3d/shader.c
+++ b/dlls/wined3d/shader.c
@@ -2448,8 +2448,6 @@ static void shader_dump_register(struct wined3d_string_buffer *buffer,
case WINED3D_DATA_INT:
shader_addline(buffer, "%d", reg->u.immconst_data[0]);
break;
- case WINED3D_DATA_RESOURCE:
- case WINED3D_DATA_SAMPLER:
case WINED3D_DATA_UINT:
shader_addline(buffer, "%u", reg->u.immconst_data[0]);
break;
@@ -2472,8 +2470,6 @@ static void shader_dump_register(struct wined3d_string_buffer *buffer,
reg->u.immconst_data[0], reg->u.immconst_data[1],
reg->u.immconst_data[2], reg->u.immconst_data[3]);
break;
- case WINED3D_DATA_RESOURCE:
- case WINED3D_DATA_SAMPLER:
case WINED3D_DATA_UINT:
shader_addline(buffer, "%u, %u, %u, %u",
reg->u.immconst_data[0], reg->u.immconst_data[1],
diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c
index b119e8feaa8..acde7a56d1c 100644
--- a/dlls/wined3d/shader_sm4.c
+++ b/dlls/wined3d/shader_sm4.c
@@ -565,8 +565,8 @@ static void shader_sm4_read_dcl_resource(struct wined3d_shader_instruction *ins,
{
enum wined3d_sm4_resource_type resource_type;
enum wined3d_sm4_data_type data_type;
- enum wined3d_data_type reg_data_type;
DWORD components;
+ BOOL uav;
resource_type = (opcode_token & WINED3D_SM4_RESOURCE_TYPE_MASK) >> WINED3D_SM4_RESOURCE_TYPE_SHIFT;
if (!resource_type || (resource_type >= ARRAY_SIZE(resource_type_table)))
@@ -578,8 +578,8 @@ static void shader_sm4_read_dcl_resource(struct wined3d_shader_instruction *ins,
{
ins->declaration.semantic.resource_type = resource_type_table[resource_type];
}
- reg_data_type = opcode == WINED3D_SM4_OP_DCL_RESOURCE ? WINED3D_DATA_RESOURCE : WINED3D_DATA_UAV;
- shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], reg_data_type, &ins->declaration.semantic.reg);
+ uav = opcode != WINED3D_SM4_OP_DCL_RESOURCE;
+ shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_DATA_UINT, &ins->declaration.semantic.reg);
components = *tokens++;
if ((components & 0xfff0) != (components & 0xf) * 0x1110)
@@ -596,7 +596,7 @@ static void shader_sm4_read_dcl_resource(struct wined3d_shader_instruction *ins,
ins->declaration.semantic.resource_data_type = data_type_table[data_type];
}
- if (reg_data_type == WINED3D_DATA_UAV)
+ if (uav)
ins->flags = (opcode_token & WINED3D_SM5_UAV_FLAGS_MASK) >> WINED3D_SM5_UAV_FLAGS_SHIFT;
}
@@ -616,14 +616,14 @@ static void shader_sm4_read_dcl_sampler(struct wined3d_shader_instruction *ins,
ins->flags = (opcode_token & WINED3D_SM4_SAMPLER_MODE_MASK) >> WINED3D_SM4_SAMPLER_MODE_SHIFT;
if (ins->flags & ~WINED3D_SM4_SAMPLER_COMPARISON)
FIXME("Unhandled sampler mode %#x.\n", ins->flags);
- shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_DATA_SAMPLER, &ins->declaration.dst);
+ shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_DATA_UINT, &ins->declaration.dst);
}
static void shader_sm4_read_dcl_index_range(struct wined3d_shader_instruction *ins,
DWORD opcode, DWORD opcode_token, const DWORD *tokens, unsigned int token_count,
struct wined3d_sm4_data *priv)
{
- shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_DATA_OPAQUE,
+ shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_DATA_UINT,
&ins->declaration.index_range.first_register);
ins->declaration.index_range.last_register = *tokens;
}
@@ -731,7 +731,7 @@ static void shader_sm5_read_fcall(struct wined3d_shader_instruction *ins,
struct wined3d_sm4_data *priv)
{
priv->src_param[0].reg.u.fp_body_idx = *tokens++;
- shader_sm4_read_src_param(priv, &tokens, &tokens[token_count], WINED3D_DATA_OPAQUE, &priv->src_param[0]);
+ shader_sm4_read_src_param(priv, &tokens, &tokens[token_count], WINED3D_DATA_UINT, &priv->src_param[0]);
}
static void shader_sm5_read_dcl_function_body(struct wined3d_shader_instruction *ins,
@@ -812,7 +812,7 @@ static void shader_sm5_read_dcl_uav_raw(struct wined3d_shader_instruction *ins,
DWORD opcode, DWORD opcode_token, const DWORD *tokens, unsigned int token_count,
struct wined3d_sm4_data *priv)
{
- shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_DATA_UAV, &ins->declaration.dst);
+ shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_DATA_UINT, &ins->declaration.dst);
ins->flags = (opcode_token & WINED3D_SM5_UAV_FLAGS_MASK) >> WINED3D_SM5_UAV_FLAGS_SHIFT;
}
@@ -820,7 +820,7 @@ static void shader_sm5_read_dcl_uav_structured(struct wined3d_shader_instruction
DWORD opcode, DWORD opcode_token, const DWORD *tokens, unsigned int token_count,
struct wined3d_sm4_data *priv)
{
- shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_DATA_UAV,
+ shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_DATA_UINT,
&ins->declaration.structured_resource.reg);
ins->flags = (opcode_token & WINED3D_SM5_UAV_FLAGS_MASK) >> WINED3D_SM5_UAV_FLAGS_SHIFT;
ins->declaration.structured_resource.byte_stride = *tokens;
@@ -854,7 +854,7 @@ static void shader_sm5_read_dcl_resource_structured(struct wined3d_shader_instru
DWORD opcode, DWORD opcode_token, const DWORD *tokens, unsigned int token_count,
struct wined3d_sm4_data *priv)
{
- shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_DATA_RESOURCE,
+ shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_DATA_UINT,
&ins->declaration.structured_resource.reg);
ins->declaration.structured_resource.byte_stride = *tokens;
if (ins->declaration.structured_resource.byte_stride % 4)
@@ -865,7 +865,7 @@ static void shader_sm5_read_dcl_resource_raw(struct wined3d_shader_instruction *
DWORD opcode, DWORD opcode_token, const DWORD *tokens, unsigned int token_count,
struct wined3d_sm4_data *priv)
{
- shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_DATA_RESOURCE, &ins->declaration.dst);
+ shader_sm4_read_dst_param(priv, &tokens, &tokens[token_count], WINED3D_DATA_UINT, &ins->declaration.dst);
}
static void shader_sm5_read_sync(struct wined3d_shader_instruction *ins,
@@ -875,15 +875,13 @@ static void shader_sm5_read_sync(struct wined3d_shader_instruction *ins,
ins->flags = (opcode_token & WINED3D_SM5_SYNC_FLAGS_MASK) >> WINED3D_SM5_SYNC_FLAGS_SHIFT;
}
-/*
- * f -> WINED3D_DATA_FLOAT
- * i -> WINED3D_DATA_INT
- * u -> WINED3D_DATA_UINT
- * O -> WINED3D_DATA_OPAQUE
- * R -> WINED3D_DATA_RESOURCE
- * S -> WINED3D_DATA_SAMPLER
- * U -> WINED3D_DATA_UAV
- */
+/* f -> FLOAT
+ * i -> INT
+ * u -> UINT
+ * O -> OPAQUE
+ * R -> RESOURCE
+ * S -> SAMPLER
+ * U -> UAV */
static const struct wined3d_sm4_opcode_info opcode_table[] =
{
{WINED3D_SM4_OP_ADD, WINED3DSIH_ADD, "f", "ff"},
@@ -1207,15 +1205,11 @@ static enum wined3d_data_type map_data_type(char t)
case 'i':
return WINED3D_DATA_INT;
case 'u':
- return WINED3D_DATA_UINT;
case 'O':
- return WINED3D_DATA_OPAQUE;
case 'R':
- return WINED3D_DATA_RESOURCE;
case 'S':
- return WINED3D_DATA_SAMPLER;
case 'U':
- return WINED3D_DATA_UAV;
+ return WINED3D_DATA_UINT;
default:
ERR("Invalid data type '%c'.\n", t);
return WINED3D_DATA_FLOAT;
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 9aa70817f5d..b65288dc415 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -504,13 +504,9 @@ enum wined3d_data_type
{
WINED3D_DATA_FLOAT,
WINED3D_DATA_INT,
- WINED3D_DATA_RESOURCE,
- WINED3D_DATA_SAMPLER,
- WINED3D_DATA_UAV,
WINED3D_DATA_UINT,
WINED3D_DATA_UNORM,
WINED3D_DATA_SNORM,
- WINED3D_DATA_OPAQUE,
};
enum wined3d_immconst_type
--
2.16.4
June 20, 2018
[PATCH v2 1/5] d3dx9/tests: Add initial tests for ID3DXFont::DrawText().
by Matteo Bruni
From: Kieran Duggan <kieranduggan15(a)gmail.com>
Signed-off-by: Kieran Duggan <kieranduggan15(a)gmail.com>
Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com>
---
v2: Add missing todo_wine.
dlls/d3dx9_36/tests/core.c | 84 +++++++++++++++++++++++++++++++++++-----------
1 file changed, 65 insertions(+), 19 deletions(-)
diff --git a/dlls/d3dx9_36/tests/core.c b/dlls/d3dx9_36/tests/core.c
index 75d33c1e0dc..91e458bbb88 100644
--- a/dlls/d3dx9_36/tests/core.c
+++ b/dlls/d3dx9_36/tests/core.c
@@ -305,23 +305,28 @@ static void test_ID3DXSprite(IDirect3DDevice9 *device)
static void test_ID3DXFont(IDirect3DDevice9 *device)
{
- D3DXFONT_DESCA desc;
- ID3DXFont *font;
- HRESULT hr;
- int ref;
- int i;
- static const struct {
- INT font_height;
- UINT expected_size;
- DWORD expected_levels;
- } texture_tests[] = {
+ static const WCHAR testW[] = {'t','e','s','t',0};
+ static const struct
+ {
+ int font_height;
+ unsigned int expected_size;
+ unsigned int expected_levels;
+ }
+ tests[] =
+ {
{ 6, 128, 4 },
{ 8, 128, 4 },
{ 10, 256, 5 },
{ 12, 256, 5 },
- { 72, 256, 8 }
+ { 72, 256, 8 },
};
-
+ const unsigned int size = ARRAY_SIZE(testW);
+ D3DXFONT_DESCA desc;
+ ID3DXSprite *sprite;
+ int ref, i, height;
+ ID3DXFont *font;
+ HRESULT hr;
+ RECT rect;
/* D3DXCreateFont */
ref = get_ref((IUnknown*)device);
@@ -463,8 +468,6 @@ static void test_ID3DXFont(IDirect3DDevice9 *device)
/* ID3DXFont_PreloadText */
hr = D3DXCreateFontA(device, 12, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Arial", &font);
if(SUCCEEDED(hr)) {
- const WCHAR testW[] = {'t','e','s','t',0};
-
todo_wine {
hr = ID3DXFont_PreloadTextA(font, NULL, -1);
ok(hr == D3DERR_INVALIDCALL, "ID3DXFont_PreloadTextA returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
@@ -552,7 +555,8 @@ static void test_ID3DXFont(IDirect3DDevice9 *device)
check_release((IUnknown*)font, 0);
} else skip("Failed to create a ID3DXFont object\n");
- for(i = 0; i < ARRAY_SIZE(texture_tests); i++) {
+ for (i = 0; i < ARRAY_SIZE(tests); ++i)
+ {
HDC hdc;
DWORD ret;
HRESULT hr;
@@ -560,7 +564,8 @@ static void test_ID3DXFont(IDirect3DDevice9 *device)
char c = 'a';
IDirect3DTexture9 *texture;
- hr = D3DXCreateFontA(device, texture_tests[i].font_height, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Arial", &font);
+ hr = D3DXCreateFontA(device, tests[i].font_height, 0, FW_DONTCARE, 0, FALSE, DEFAULT_CHARSET,
+ OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH, "Arial", &font);
if(FAILED(hr)) {
skip("Failed to create a ID3DXFont object\n");
continue;
@@ -578,17 +583,58 @@ static void test_ID3DXFont(IDirect3DDevice9 *device)
D3DSURFACE_DESC desc;
levels = IDirect3DTexture9_GetLevelCount(texture);
- ok(levels == texture_tests[i].expected_levels, "Got levels %u, expected %u\n", levels, texture_tests[i].expected_levels);
+ ok(levels == tests[i].expected_levels, "Got levels %u, expected %u\n",
+ levels, tests[i].expected_levels);
hr = IDirect3DTexture9_GetLevelDesc(texture, 0, &desc);
ok(hr == D3D_OK, "IDirect3DTexture9_GetLevelDesc failed\n");
ok(desc.Format == D3DFMT_A8R8G8B8, "Got format %#x, expected %#x\n", desc.Format, D3DFMT_A8R8G8B8);
ok(desc.Usage == 0, "Got usage %#x, expected %#x\n", desc.Usage, 0);
- ok(desc.Width == texture_tests[i].expected_size, "Got width %u, expected %u\n", desc.Width, texture_tests[i].expected_size);
- ok(desc.Height == texture_tests[i].expected_size, "Got height %u, expected %u\n", desc.Height, texture_tests[i].expected_size);
+ ok(desc.Width == tests[i].expected_size, "Got width %u, expected %u\n",
+ desc.Width, tests[i].expected_size);
+ ok(desc.Height == tests[i].expected_size, "Got height %u, expected %u\n",
+ desc.Height, tests[i].expected_size);
ok(desc.Pool == D3DPOOL_MANAGED, "Got pool %u, expected %u\n", desc.Pool, D3DPOOL_MANAGED);
IDirect3DTexture9_Release(texture);
}
+
+ /* ID3DXFontImpl_DrawText */
+ D3DXCreateSprite(device, &sprite);
+ SetRect(&rect, 0, 0, 640, 480);
+
+ IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xff000000, 1.0f, 0);
+
+ IDirect3DDevice9_BeginScene(device);
+ hr = ID3DXSprite_Begin(sprite, D3DXSPRITE_ALPHABLEND);
+ ok (hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+
+ todo_wine
+ {
+ height = ID3DXFont_DrawTextW(font, sprite, testW, -1, &rect, DT_TOP, 0xffffffff);
+ ok(height == tests[i].font_height, "Got unexpected height %u.\n", height);
+ height = ID3DXFont_DrawTextW(font, sprite, testW, size, &rect, DT_TOP, 0xffffffff);
+ ok(height == tests[i].font_height, "Got unexpected height %u.\n", height);
+ height = ID3DXFont_DrawTextW(font, sprite, testW, size, &rect, DT_RIGHT, 0xffffffff);
+ ok(height == tests[i].font_height, "Got unexpected height %u.\n", height);
+ height = ID3DXFont_DrawTextW(font, sprite, testW, size, &rect, DT_LEFT | DT_NOCLIP,
+ 0xffffffff);
+ ok(height == tests[i].font_height, "Got unexpected height %u.\n", height);
+ }
+
+ SetRect(&rect, 0, 0, 0, 0);
+ height = ID3DXFont_DrawTextW(font, sprite, testW, size, &rect,
+ DT_LEFT | DT_CALCRECT, 0xffffffff);
+ todo_wine ok(height == tests[i].font_height, "Got unexpected height %u.\n", height);
+ ok(!rect.left, "Got unexpected rect left %d.\n", rect.left);
+ ok(!rect.top, "Got unexpected rect top %d.\n", rect.top);
+ todo_wine ok(rect.right, "Got unexpected rect right %d.\n", rect.right);
+ todo_wine ok(rect.bottom == tests[i].font_height, "Got unexpected rect bottom %d.\n", rect.bottom);
+
+ hr = ID3DXSprite_End(sprite);
+ ok (hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
+ IDirect3DDevice9_EndScene(device);
+ ID3DXSprite_Release(sprite);
+
ID3DXFont_Release(font);
}
}
--
2.16.4
June 20, 2018
[PATCH resend] winedbg: Suppress all message boxes if ShowCrashDialog is disabled.
by Zebediah Figura
Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com>
---
The only message box shown by this function is the aforementioned
'failed to attach to process' error, but in general the user probably
doesn't want any windows to be shown if ShowCrashDialog is disabled.
programs/winedbg/crashdlg.c | 17 +++++++++++------
1 file changed, 11 insertions(+), 6 deletions(-)
diff --git a/programs/winedbg/crashdlg.c b/programs/winedbg/crashdlg.c
index 5c913ff..a925378 100644
--- a/programs/winedbg/crashdlg.c
+++ b/programs/winedbg/crashdlg.c
@@ -34,13 +34,18 @@
static char *crash_log;
-int msgbox_res_id(HWND hwnd, UINT textId, UINT captionId, UINT uType)
+int msgbox_res_id(HWND hwnd, UINT textid, UINT captionid, UINT type)
{
- WCHAR caption[256];
- WCHAR text[256];
- LoadStringW(GetModuleHandleW(NULL), captionId, caption, ARRAY_SIZE(caption));
- LoadStringW(GetModuleHandleW(NULL), textId, text, ARRAY_SIZE(text));
- return MessageBoxW(hwnd, text, caption, uType);
+ if (DBG_IVAR(ShowCrashDialog))
+ {
+ WCHAR caption[256];
+ WCHAR text[256];
+ LoadStringW(GetModuleHandleW(NULL), captionid, caption, ARRAY_SIZE(caption));
+ LoadStringW(GetModuleHandleW(NULL), textid, text, ARRAY_SIZE(text));
+ return MessageBoxW(hwnd, text, caption, type);
+ }
+
+ return IDCANCEL;
}
static WCHAR *get_program_name(HANDLE hProcess)
--
2.7.4
June 20, 2018
[PATCH] wininet/tests: Use the correct array size in a notification_data test
by Michael Stefaniuc
Signed-off-by: Michael Stefaniuc <mstefani(a)winehq.org>
---
dlls/wininet/tests/http.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/wininet/tests/http.c b/dlls/wininet/tests/http.c
index 72121d8b77..0524ddf3fd 100644
--- a/dlls/wininet/tests/http.c
+++ b/dlls/wininet/tests/http.c
@@ -6558,7 +6558,7 @@ static const struct notification_data notification_data[] = {
},
{
async_send_request_ex_test2,
- sizeof(async_send_request_ex_test)/sizeof(async_send_request_ex_test[0]),
+ ARRAY_SIZE(async_send_request_ex_test2),
"POST",
"test.winehq.org",
"tests/post.php"
--
2.14.4
June 20, 2018
[PATCH 2/2] msvcrt/tests: Use the available ARRAY_SIZE() macro
by Michael Stefaniuc
Signed-off-by: Michael Stefaniuc <mstefani(a)winehq.org>
---
dlls/msvcrt/tests/cpp.c | 6 +++---
dlls/msvcrt/tests/dir.c | 16 ++++++++--------
dlls/msvcrt/tests/file.c | 23 +++++++++++-----------
dlls/msvcrt/tests/locale.c | 6 +++---
dlls/msvcrt/tests/misc.c | 4 ++--
dlls/msvcrt/tests/printf.c | 4 ++--
dlls/msvcrt/tests/string.c | 48 +++++++++++++++++++++++-----------------------
7 files changed, 53 insertions(+), 54 deletions(-)
diff --git a/dlls/msvcrt/tests/cpp.c b/dlls/msvcrt/tests/cpp.c
index cf5e4c7d60..07b49ae755 100644
--- a/dlls/msvcrt/tests/cpp.c
+++ b/dlls/msvcrt/tests/cpp.c
@@ -1108,8 +1108,8 @@ static void test_demangle_datatype(void)
{ "?AV?$CDB_GEN_BIG_ENUM_FLAG(a)W4CDB_WYSIWYG_BITS_ENUM@@$01@@@", "?AV?$CDB_GEN_BIG_ENUM_FLAG(a)W4CDB_WYSIWYG_BITS_ENUM@@$01@@@", FALSE},
/* { "?AV?$CDB_GEN_BIG_ENUM_FLAG(a)W4CDB_WYSIWYG_BITS_ENUM@@$011@@@", "?AV?$CDB_GEN_BIG_ENUM_FLAG(a)W4CDB_WYSIWYG_BITS_ENUM@@$011@@@",FALSE}, */
};
- int i, num_test = (sizeof(demangle)/sizeof(struct _demangle));
-
+ int i, num_test = ARRAY_SIZE(demangle);
+
for (i = 0; i < num_test; i++)
{
name = p__unDName(0, demangle[i].mangled, 0, pmalloc, pfree, 0x2800);
@@ -1326,7 +1326,7 @@ static void test_demangle(void)
/* 130 */ {"??_E?$TStrArray@$$BY0BAA(a)D$0BA@@@UAEPAXI(a)Z",
"public: virtual void * __thiscall TStrArray<char [256],16>::`vector deleting destructor'(unsigned int)"},
};
- int i, num_test = (sizeof(test)/sizeof(test[0]));
+ int i, num_test = ARRAY_SIZE(test);
char* name;
for (i = 0; i < num_test; i++)
diff --git a/dlls/msvcrt/tests/dir.c b/dlls/msvcrt/tests/dir.c
index a29d32b9d3..210cf3983c 100644
--- a/dlls/msvcrt/tests/dir.c
+++ b/dlls/msvcrt/tests/dir.c
@@ -97,7 +97,7 @@ static void test_makepath(void)
unsigned int i, n;
- for (i = 0; i < sizeof(makepath_cases)/sizeof(makepath_cases[0]); ++i)
+ for (i = 0; i < ARRAY_SIZE(makepath_cases); ++i)
{
const makepath_case* p = &makepath_cases[i];
@@ -253,7 +253,7 @@ static void test_makepath_s(void)
ok(errno == EINVAL, "Expected errno to be EINVAL, got %d\n", errno);
/* Test with the normal _makepath cases. */
- for (i = 0; i < sizeof(makepath_cases)/sizeof(makepath_cases[0]); i++)
+ for (i = 0; i < ARRAY_SIZE(makepath_cases); i++)
{
const makepath_case *p = makepath_cases + i;
@@ -296,7 +296,7 @@ static void test_makepath_s(void)
}
/* Try insufficient length cases. */
- for (i = 0; i < sizeof(makepath_s_cases)/sizeof(makepath_s_cases[0]); i++)
+ for (i = 0; i < ARRAY_SIZE(makepath_s_cases); i++)
{
const makepath_s_case *p = makepath_s_cases + i;
@@ -457,12 +457,12 @@ static void test_searchenv(void)
ok(path_len, "GetTempPath failed\n");
memcpy(path, tmppath, path_len);
- for(i=0; i<sizeof(dirs)/sizeof(*dirs); i++) {
+ for (i=0; i<ARRAY_SIZE(dirs); i++) {
strcpy(path+path_len, dirs[i]);
ok(!mkdir(path), "mkdir failed (dir = %s)\n", path);
}
- for(i=0; i<sizeof(files)/sizeof(*files); i++) {
+ for (i=0; i<ARRAY_SIZE(files); i++) {
strcpy(path+path_len, files[i]);
tmp_file = fopen(path, "wb");
ok(tmp_file != NULL, "fopen failed (file = %s)\n", path);
@@ -471,7 +471,7 @@ static void test_searchenv(void)
strcpy(env1, "TEST_PATH=");
strcpy(env2, "TEST_PATH=;");
- for(i=1; i<sizeof(dirs)/sizeof(*dirs); i++) {
+ for (i=1; i<ARRAY_SIZE(dirs); i++) {
strcat(env1, tmppath);
strcat(env1, dirs[i]);
strcat(env1, ";");
@@ -599,12 +599,12 @@ static void test_searchenv(void)
putenv("TEST_PATH=");
- for(i=sizeof(files)/sizeof(*files)-1; i>=0; i--) {
+ for (i=ARRAY_SIZE(files)-1; i>=0; i--) {
strcpy(path+path_len, files[i]);
ok(!remove(path), "remove failed (file = %s)\n", path);
}
- for(i=sizeof(dirs)/sizeof(*dirs)-1; i>=0; i--) {
+ for (i=ARRAY_SIZE(dirs)-1; i>=0; i--) {
strcpy(path+path_len, dirs[i]);
ok(!rmdir(path), "rmdir failed (dir = %s)\n", path);
}
diff --git a/dlls/msvcrt/tests/file.c b/dlls/msvcrt/tests/file.c
index 136ee1563e..fe62d5c385 100644
--- a/dlls/msvcrt/tests/file.c
+++ b/dlls/msvcrt/tests/file.c
@@ -144,7 +144,7 @@ static void test_fileops( void )
write (fd, outbuffer, sizeof (outbuffer));
close (fd);
- for (bufmode=0; bufmode < sizeof(bufmodes)/sizeof(bufmodes[0]); bufmode++)
+ for (bufmode=0; bufmode < ARRAY_SIZE(bufmodes); bufmode++)
{
fd = open ("fdopen.tst", O_RDONLY | O_BINARY);
file = fdopen (fd, "rb");
@@ -195,13 +195,13 @@ static void test_fileops( void )
}
fd = open ("fdopen.tst", O_RDONLY | O_TEXT);
file = fdopen (fd, "rt"); /* open in TEXT mode */
- ok(fgetws(wbuffer,sizeof(wbuffer)/sizeof(wbuffer[0]),file) !=0,"fgetws failed unexpected\n");
- ok(fgetws(wbuffer,sizeof(wbuffer)/sizeof(wbuffer[0]),file) ==0,"fgetws didn't signal EOF\n");
+ ok(fgetws(wbuffer,ARRAY_SIZE(wbuffer),file) !=0,"fgetws failed unexpected\n");
+ ok(fgetws(wbuffer,ARRAY_SIZE(wbuffer),file) ==0,"fgetws didn't signal EOF\n");
ok(feof(file) !=0,"feof doesn't signal EOF\n");
rewind(file);
ok(fgetws(wbuffer,strlen(outbuffer),file) !=0,"fgetws failed unexpected\n");
ok(lstrlenW(wbuffer) == (lstrlenA(outbuffer) -1),"fgetws didn't read right size\n");
- ok(fgetws(wbuffer,sizeof(outbuffer)/sizeof(outbuffer[0]),file) !=0,"fgets failed unexpected\n");
+ ok(fgetws(wbuffer,ARRAY_SIZE(outbuffer),file) !=0,"fgets failed unexpected\n");
ok(lstrlenW(wbuffer) == 1,"fgets dropped chars\n");
fclose (file);
@@ -624,7 +624,7 @@ static void test_flsbuf( void )
static const int bufmodes[] = {_IOFBF,_IONBF};
tempf=_tempnam(".","wne");
- for (bufmode=0; bufmode < sizeof(bufmodes)/sizeof(bufmodes[0]); bufmode++)
+ for (bufmode=0; bufmode < ARRAY_SIZE(bufmodes); bufmode++)
{
tempfh = fopen(tempf,"wb");
setvbuf(tempfh,NULL,bufmodes[bufmode],2048);
@@ -878,8 +878,7 @@ static void test_fgetwc_locale(const char* text, const char* locale, int codepag
{
/* mbstowcs rejects invalid multibyte sequence,
so we use MultiByteToWideChar here. */
- ret = MultiByteToWideChar(codepage, 0, text, -1,
- wtextW, sizeof(wtextW)/sizeof(wtextW[0]));
+ ret = MultiByteToWideChar(codepage, 0, text, -1, wtextW, ARRAY_SIZE(wtextW));
ok(ret > 0, "MultiByteToWideChar failed\n");
}
else
@@ -910,7 +909,7 @@ static void test_fgetwc_locale(const char* text, const char* locale, int codepag
tempfh = fopen(tempfile, "rb");
ok(tempfh != NULL, "can't open tempfile\n");
- for (i = 0; i < sizeof(wchar_text)/sizeof(wchar_text[0]); i++)
+ for (i = 0; i < ARRAY_SIZE(wchar_text); i++)
{
ch = fgetwc(tempfh);
ok(ch == wchar_text[i], "got %04hx, expected %04x (cp%d[%d])\n", ch, wchar_text[i], codepage, i);
@@ -946,7 +945,7 @@ static void test_fgetwc_unicode(void)
tempfh = fopen(tempfile, "rt,ccs=unicode");
ok(tempfh != NULL, "can't open tempfile\n");
- for (i = 1; i < sizeof(wchar_text)/sizeof(wchar_text[0]); i++)
+ for (i = 1; i < ARRAY_SIZE(wchar_text); i++)
{
ch = fgetwc(tempfh);
ok(ch == wchar_text[i],
@@ -958,7 +957,7 @@ static void test_fgetwc_unicode(void)
tempfh = fopen(tempfile, "wb");
ok(tempfh != NULL, "can't open tempfile\n");
- ret = WideCharToMultiByte(CP_UTF8, 0, wchar_text, sizeof(wchar_text)/sizeof(wchar_text[0]),
+ ret = WideCharToMultiByte(CP_UTF8, 0, wchar_text, ARRAY_SIZE(wchar_text),
utf8_text, sizeof(utf8_text), NULL, NULL);
ok(ret > 0, "utf-8 conversion failed\n");
fwrite(utf8_text, sizeof(char), ret, tempfh);
@@ -966,7 +965,7 @@ static void test_fgetwc_unicode(void)
tempfh = fopen(tempfile, "rt, ccs=UTF-8");
ok(tempfh != NULL, "can't open tempfile\n");
- for (i = 1; i < sizeof(wchar_text)/sizeof(wchar_text[0]); i++)
+ for (i = 1; i < ARRAY_SIZE(wchar_text); i++)
{
ch = fgetwc(tempfh);
ok(ch == wchar_text[i],
@@ -2659,5 +2658,5 @@ START_TEST(file)
/* Wait for the (_P_NOWAIT) spawned processes to finish to make sure the report
* file contains lines in the correct order
*/
- WaitForMultipleObjects(sizeof(proc_handles)/sizeof(proc_handles[0]), proc_handles, TRUE, 5000);
+ WaitForMultipleObjects(ARRAY_SIZE(proc_handles), proc_handles, TRUE, 5000);
}
diff --git a/dlls/msvcrt/tests/locale.c b/dlls/msvcrt/tests/locale.c
index 024afc15b3..ff777599aa 100644
--- a/dlls/msvcrt/tests/locale.c
+++ b/dlls/msvcrt/tests/locale.c
@@ -643,7 +643,7 @@ static void test_crtGetStringTypeW(void)
return;
}
- for(i=0; i<sizeof(str)/sizeof(*str); i++) {
+ for(i=0; i<ARRAY_SIZE(str); i++) {
ret_crt = p__crtGetStringTypeW(0, CT_CTYPE1, str[i], 1, &out_crt);
ret = GetStringTypeW(CT_CTYPE1, str[i], 1, &out);
ok(ret == ret_crt, "%d) ret_crt = %d\n", i, (int)ret_crt);
@@ -708,7 +708,7 @@ static void test__Gettnames(void)
else
ok(size==0x164 || broken(size==0xb8), "structure size: %x\n", size);
- for (i = 0; i < sizeof(time_data)/sizeof(time_data[0]); i++)
+ for (i = 0; i < ARRAY_SIZE(time_data); i++)
{
size = GetLocaleInfoA(MAKELCID(LANG_ENGLISH, SORT_DEFAULT),
time_data[i], buf, sizeof(buf));
@@ -722,7 +722,7 @@ static void test__Gettnames(void)
return;
ret = _Gettnames();
- for (i = 0; i < sizeof(time_data)/sizeof(time_data[0]); i++)
+ for (i = 0; i < ARRAY_SIZE(time_data); i++)
{
size = GetLocaleInfoA(MAKELCID(LANG_GERMAN, SORT_DEFAULT),
time_data[i], buf, sizeof(buf));
diff --git a/dlls/msvcrt/tests/misc.c b/dlls/msvcrt/tests/misc.c
index 017ae7758a..c170d23225 100644
--- a/dlls/msvcrt/tests/misc.c
+++ b/dlls/msvcrt/tests/misc.c
@@ -164,7 +164,7 @@ static void test_I10_OUTPUT(void)
if (j != 12)
trace("sizeof(long double) = %d on this machine\n", j);
- for(i=0; i<sizeof(I10_OUTPUT_tests)/sizeof(I10_OUTPUT_test); i++) {
+ for(i=0; i<ARRAY_SIZE(I10_OUTPUT_tests); i++) {
memset(out.str, '#', sizeof(out.str));
if (sizeof(long double) == 12)
@@ -621,7 +621,7 @@ static void test__lfind_s(void)
}
key = 1234;
- num = sizeof(tests)/sizeof(tests[0]);
+ num = ARRAY_SIZE(tests);
errno = 0xdeadbeef;
found = p_lfind_s(NULL, tests, &num, sizeof(int), _lfind_s_comp, NULL);
diff --git a/dlls/msvcrt/tests/printf.c b/dlls/msvcrt/tests/printf.c
index 64658ce25f..80180ff8b2 100644
--- a/dlls/msvcrt/tests/printf.c
+++ b/dlls/msvcrt/tests/printf.c
@@ -841,7 +841,7 @@ static void test_snprintf (void)
const int bufsiz = sizeof buffer;
unsigned int i;
- for (i = 0; i < sizeof tests / sizeof tests[0]; i++) {
+ for (i = 0; i < ARRAY_SIZE(tests); i++) {
const char *fmt = tests[i].format;
const int expect = tests[i].expected;
const int n = _snprintf (buffer, bufsiz, fmt);
@@ -1215,7 +1215,7 @@ static void test_vsnwprintf(void)
wchar_t str[32];
char buf[32];
- ret = _vsnwprintf_wrapper( str, sizeof(str)/sizeof(str[0]), format, one, two, three );
+ ret = _vsnwprintf_wrapper( str, ARRAY_SIZE(str), format, one, two, three );
ok( ret == 11, "got %d expected 11\n", ret );
WideCharToMultiByte( CP_ACP, 0, str, -1, buf, sizeof(buf), NULL, NULL );
diff --git a/dlls/msvcrt/tests/string.c b/dlls/msvcrt/tests/string.c
index 07458d4474..744035a1b8 100644
--- a/dlls/msvcrt/tests/string.c
+++ b/dlls/msvcrt/tests/string.c
@@ -1014,7 +1014,7 @@ static void test_wcscpy_s(void)
return;
}
- ret = p_wcsncpy_s(NULL, 18, szLongText, sizeof(szLongText)/sizeof(WCHAR));
+ ret = p_wcsncpy_s(NULL, 18, szLongText, ARRAY_SIZE(szLongText));
ok(ret == EINVAL, "p_wcsncpy_s expect EINVAL got %d\n", ret);
szDest[0] = 'A';
@@ -1028,16 +1028,16 @@ static void test_wcscpy_s(void)
ok(szDest[0] == 0, "szDest[0] not 0\n");
szDest[0] = 'A';
- ret = p_wcsncpy_s(szDest, 0, szLongText, sizeof(szLongText)/sizeof(WCHAR));
+ ret = p_wcsncpy_s(szDest, 0, szLongText, ARRAY_SIZE(szLongText));
ok(ret == ERANGE || ret == EINVAL, "expected ERANGE/EINVAL got %d\n", ret);
ok(szDest[0] == 0 || ret == EINVAL, "szDest[0] not 0\n");
- ret = p_wcsncpy_s(szDest, 18, szLongText, sizeof(szLongText)/sizeof(WCHAR));
+ ret = p_wcsncpy_s(szDest, 18, szLongText, ARRAY_SIZE(szLongText));
ok(ret == 0, "expected 0 got %d\n", ret);
ok(lstrcmpW(szDest, szLongText) == 0, "szDest != szLongText\n");
szDest[0] = 'A';
- ret = p_wcsncpy_s(szDestShort, 8, szLongText, sizeof(szLongText)/sizeof(WCHAR));
+ ret = p_wcsncpy_s(szDestShort, 8, szLongText, ARRAY_SIZE(szLongText));
ok(ret == ERANGE || ret == EINVAL, "expected ERANGE/EINVAL got %d\n", ret);
ok(szDestShort[0] == 0, "szDestShort[0] not 0\n");
@@ -1065,7 +1065,7 @@ static void test__wcsupr_s(void)
static const WCHAR expectedString[] = {'M', 'I', 'X', 'E', 'D', 'L', 'O',
'W', 'E', 'R', 'U', 'P', 'P', 'E',
'R', 0};
- WCHAR testBuffer[2*sizeof(mixedString)/sizeof(WCHAR)];
+ WCHAR testBuffer[2*ARRAY_SIZE(mixedString)];
int ret;
if (!p_wcsupr_s)
@@ -1082,7 +1082,7 @@ static void test__wcsupr_s(void)
/* Test NULL input string and valid size. */
errno = EBADF;
- ret = p_wcsupr_s(NULL, sizeof(testBuffer)/sizeof(WCHAR));
+ ret = p_wcsupr_s(NULL, ARRAY_SIZE(testBuffer));
ok(ret == EINVAL, "Expected _wcsupr_s to fail with EINVAL, got %d\n", ret);
ok(errno == EINVAL, "Expected errno to be EINVAL, got %d\n", errno);
@@ -1126,21 +1126,21 @@ static void test__wcsupr_s(void)
/* Test normal string uppercasing. */
wcscpy(testBuffer, mixedString);
- ret = p_wcsupr_s(testBuffer, sizeof(mixedString)/sizeof(WCHAR));
+ ret = p_wcsupr_s(testBuffer, ARRAY_SIZE(mixedString));
ok(ret == 0, "Expected _wcsupr_s to succeed, got %d\n", ret);
ok(!wcscmp(testBuffer, expectedString), "Expected the string to be fully upper-case\n");
/* Test uppercasing with a shorter buffer size count. */
wcscpy(testBuffer, mixedString);
errno = EBADF;
- ret = p_wcsupr_s(testBuffer, sizeof(mixedString)/sizeof(WCHAR) - 1);
+ ret = p_wcsupr_s(testBuffer, ARRAY_SIZE(mixedString) - 1);
ok(ret == EINVAL, "Expected _wcsupr_s to fail with EINVAL, got %d\n", ret);
ok(errno == EINVAL, "Expected errno to be EINVAL, got %d\n", errno);
ok(testBuffer[0] == '\0', "Expected the first buffer character to be null\n");
/* Test uppercasing with a longer buffer size count. */
wcscpy(testBuffer, mixedString);
- ret = p_wcsupr_s(testBuffer, sizeof(testBuffer)/sizeof(WCHAR));
+ ret = p_wcsupr_s(testBuffer, ARRAY_SIZE(testBuffer));
ok(ret == 0, "Expected _wcsupr_s to succeed, got %d\n", ret);
ok(!wcscmp(testBuffer, expectedString), "Expected the string to be fully upper-case\n");
}
@@ -1152,7 +1152,7 @@ static void test__wcslwr_s(void)
static const WCHAR expectedString[] = {'m', 'i', 'x', 'e', 'd', 'l', 'o',
'w', 'e', 'r', 'u', 'p', 'p', 'e',
'r', 0};
- WCHAR buffer[2*sizeof(mixedString)/sizeof(WCHAR)];
+ WCHAR buffer[2*ARRAY_SIZE(mixedString)];
int ret;
if (!p_wcslwr_s)
@@ -1169,7 +1169,7 @@ static void test__wcslwr_s(void)
/* Test NULL input string and valid size. */
errno = EBADF;
- ret = p_wcslwr_s(NULL, sizeof(buffer)/sizeof(buffer[0]));
+ ret = p_wcslwr_s(NULL, ARRAY_SIZE(buffer));
ok(ret == EINVAL, "expected EINVAL, got %d\n", ret);
ok(errno == EINVAL, "expected errno EINVAL, got %d\n", errno);
@@ -1213,21 +1213,21 @@ static void test__wcslwr_s(void)
/* Test normal string uppercasing. */
wcscpy(buffer, mixedString);
- ret = p_wcslwr_s(buffer, sizeof(mixedString)/sizeof(WCHAR));
+ ret = p_wcslwr_s(buffer, ARRAY_SIZE(mixedString));
ok(ret == 0, "expected 0, got %d\n", ret);
ok(!wcscmp(buffer, expectedString), "expected lowercase\n");
/* Test uppercasing with a shorter buffer size count. */
wcscpy(buffer, mixedString);
errno = EBADF;
- ret = p_wcslwr_s(buffer, sizeof(mixedString)/sizeof(WCHAR) - 1);
+ ret = p_wcslwr_s(buffer, ARRAY_SIZE(mixedString) - 1);
ok(ret == EINVAL, "expected EINVAL, got %d\n", ret);
ok(errno == EINVAL, "expected errno to be EINVAL, got %d\n", errno);
ok(buffer[0] == '\0', "expected empty string\n");
/* Test uppercasing with a longer buffer size count. */
wcscpy(buffer, mixedString);
- ret = p_wcslwr_s(buffer, sizeof(buffer)/sizeof(WCHAR));
+ ret = p_wcslwr_s(buffer, ARRAY_SIZE(buffer));
ok(ret == 0, "expected 0, got %d\n", ret);
ok(!wcscmp(buffer, expectedString), "expected lowercase\n");
}
@@ -1243,7 +1243,7 @@ static void test_mbcjisjms(void)
unsigned int i, j;
int prev_cp = _getmbcp();
- for (i = 0; i < sizeof(cp)/sizeof(cp[0]); i++)
+ for (i = 0; i < ARRAY_SIZE(cp); i++)
{
_setmbcp(cp[i]);
for (j = 0; jisjms[j][0] != 0; j++)
@@ -1271,7 +1271,7 @@ static void test_mbcjmsjis(void)
unsigned int i, j;
int prev_cp = _getmbcp();
- for (i = 0; i < sizeof(cp)/sizeof(cp[0]); i++)
+ for (i = 0; i < ARRAY_SIZE(cp); i++)
{
_setmbcp(cp[i]);
for (j = 0; jmsjis[j][0] != 0; j++)
@@ -1298,7 +1298,7 @@ static void test_mbctohira(void)
unsigned int prev_cp = _getmbcp();
_setmbcp(_MB_CP_SBCS);
- for (i = 0; i < sizeof(mbchira_932)/sizeof(mbchira_932[0]); i++)
+ for (i = 0; i < ARRAY_SIZE(mbchira_932); i++)
{
int ret, exp = mbchira_932[i][0];
ret = _mbctohira(mbchira_932[i][0]);
@@ -1306,7 +1306,7 @@ static void test_mbctohira(void)
}
_setmbcp(932);
- for (i = 0; i < sizeof(mbchira_932)/sizeof(mbchira_932[0]); i++)
+ for (i = 0; i < ARRAY_SIZE(mbchira_932); i++)
{
unsigned int ret, exp;
ret = _mbctohira(mbchira_932[i][0]);
@@ -1327,7 +1327,7 @@ static void test_mbctokata(void)
unsigned int prev_cp = _getmbcp();
_setmbcp(_MB_CP_SBCS);
- for (i = 0; i < sizeof(mbckata_932)/sizeof(mbckata_932[0]); i++)
+ for (i = 0; i < ARRAY_SIZE(mbckata_932); i++)
{
int ret, exp = mbckata_932[i][0];
ret = _mbctokata(mbckata_932[i][0]);
@@ -1335,7 +1335,7 @@ static void test_mbctokata(void)
}
_setmbcp(932);
- for (i = 0; i < sizeof(mbckata_932)/sizeof(mbckata_932[0]); i++)
+ for (i = 0; i < ARRAY_SIZE(mbckata_932); i++)
{
unsigned int ret, exp;
ret = _mbctokata(mbckata_932[i][0]);
@@ -1356,7 +1356,7 @@ static void test_mbbtombc(void)
int i, j;
int prev_cp = _getmbcp();
- for (i = 0; i < sizeof(cp)/sizeof(cp[0]); i++)
+ for (i = 0; i < ARRAY_SIZE(cp); i++)
{
_setmbcp(cp[i]);
for (j = 0; mbbmbc[j][0] != 0; j++)
@@ -1409,13 +1409,13 @@ static void test_ismbckata(void) {
unsigned int i;
_setmbcp(_MB_CP_SBCS);
- for (i = 0; i < sizeof(tests)/sizeof(tests[0]); i++) {
+ for (i = 0; i < ARRAY_SIZE(tests); i++) {
ret = _ismbckata(tests[i].c);
ok(!ret, "expected 0, got %d for %04x\n", ret, tests[i].c);
}
_setmbcp(932);
- for (i = 0; i < sizeof(tests)/sizeof(tests[0]); i++) {
+ for (i = 0; i < ARRAY_SIZE(tests); i++) {
ret = _ismbckata(tests[i].c);
ok(!!ret == tests[i].exp, "expected %d, got %d for %04x\n",
tests[i].exp, !!ret, tests[i].c);
@@ -2993,7 +2993,7 @@ static void test__wcstoi64(void)
ok(ures == 071, "ures != 071\n");
/* Test various unicode digits */
- for (i = 0; i < sizeof(zeros) / sizeof(zeros[0]); ++i) {
+ for (i = 0; i < ARRAY_SIZE(zeros); ++i) {
WCHAR tmp[] = {zeros[i] + 4, zeros[i], zeros[i] + 5, 0};
res = p_wcstoi64(tmp, NULL, 0);
ok(res == 405, "with zero = U+%04X: got %d, expected 405\n", zeros[i], (int)res);
--
2.14.4
June 20, 2018
[PATCH 1/2] msvcrt: Rename a macro to ARRAY_SIZE()
by Michael Stefaniuc
Signed-off-by: Michael Stefaniuc <mstefani(a)winehq.org>
---
dlls/msvcrt/tests/string.c | 28 +++++++++++++---------------
1 file changed, 13 insertions(+), 15 deletions(-)
diff --git a/dlls/msvcrt/tests/string.c b/dlls/msvcrt/tests/string.c
index 2e963dc8ad..07458d4474 100644
--- a/dlls/msvcrt/tests/string.c
+++ b/dlls/msvcrt/tests/string.c
@@ -607,8 +607,6 @@ static void test_strcpy_s(void)
dest[0], dest[1], dest[2], dest[3], dest[4], dest[5], dest[6], dest[7]);
}
-#define NUMELMS(array) (sizeof(array)/sizeof((array)[0]))
-
#define okchars(dst, b0, b1, b2, b3, b4, b5, b6, b7) \
ok(dst[0] == b0 && dst[1] == b1 && dst[2] == b2 && dst[3] == b3 && \
dst[4] == b4 && dst[5] == b5 && dst[6] == b6 && dst[7] == b7, \
@@ -628,14 +626,14 @@ static void test_memcpy_s(void)
/* Normal */
memset(dest, 'X', sizeof(dest));
- ret = p_memcpy_s(dest, NUMELMS(dest), tiny, NUMELMS(tiny));
+ ret = p_memcpy_s(dest, ARRAY_SIZE(dest), tiny, ARRAY_SIZE(tiny));
ok(ret == 0, "Copying a buffer into a big enough destination returned %d, expected 0\n", ret);
okchars(dest, tiny[0], tiny[1], tiny[2], tiny[3], tiny[4], tiny[5], 'X', 'X');
/* Vary source size */
errno = 0xdeadbeef;
memset(dest, 'X', sizeof(dest));
- ret = p_memcpy_s(dest, NUMELMS(dest), big, NUMELMS(big));
+ ret = p_memcpy_s(dest, ARRAY_SIZE(dest), big, ARRAY_SIZE(big));
ok(ret == ERANGE, "Copying a big buffer to a small destination returned %d, expected ERANGE\n", ret);
ok(errno == ERANGE, "errno is %d, expected ERANGE\n", errno);
okchars(dest, 0, 0, 0, 0, 0, 0, 0, 0);
@@ -643,7 +641,7 @@ static void test_memcpy_s(void)
/* Replace source with NULL */
errno = 0xdeadbeef;
memset(dest, 'X', sizeof(dest));
- ret = p_memcpy_s(dest, NUMELMS(dest), NULL, NUMELMS(tiny));
+ ret = p_memcpy_s(dest, ARRAY_SIZE(dest), NULL, ARRAY_SIZE(tiny));
ok(ret == EINVAL, "Copying a NULL source buffer returned %d, expected EINVAL\n", ret);
ok(errno == EINVAL, "errno is %d, expected EINVAL\n", errno);
okchars(dest, 0, 0, 0, 0, 0, 0, 0, 0);
@@ -651,21 +649,21 @@ static void test_memcpy_s(void)
/* Vary dest size */
errno = 0xdeadbeef;
memset(dest, 'X', sizeof(dest));
- ret = p_memcpy_s(dest, 0, tiny, NUMELMS(tiny));
+ ret = p_memcpy_s(dest, 0, tiny, ARRAY_SIZE(tiny));
ok(ret == ERANGE, "Copying into a destination of size 0 returned %d, expected ERANGE\n", ret);
ok(errno == ERANGE, "errno is %d, expected ERANGE\n", errno);
okchars(dest, 'X', 'X', 'X', 'X', 'X', 'X', 'X', 'X');
/* Replace dest with NULL */
errno = 0xdeadbeef;
- ret = p_memcpy_s(NULL, NUMELMS(dest), tiny, NUMELMS(tiny));
+ ret = p_memcpy_s(NULL, ARRAY_SIZE(dest), tiny, ARRAY_SIZE(tiny));
ok(ret == EINVAL, "Copying a tiny buffer to a big NULL destination returned %d, expected EINVAL\n", ret);
ok(errno == EINVAL, "errno is %d, expected EINVAL\n", errno);
/* Combinations */
errno = 0xdeadbeef;
memset(dest, 'X', sizeof(dest));
- ret = p_memcpy_s(dest, 0, NULL, NUMELMS(tiny));
+ ret = p_memcpy_s(dest, 0, NULL, ARRAY_SIZE(tiny));
ok(ret == EINVAL, "Copying a NULL buffer into a destination of size 0 returned %d, expected EINVAL\n", ret);
ok(errno == EINVAL, "errno is %d, expected EINVAL\n", errno);
okchars(dest, 'X', 'X', 'X', 'X', 'X', 'X', 'X', 'X');
@@ -684,20 +682,20 @@ static void test_memmove_s(void)
/* Normal */
memset(dest, 'X', sizeof(dest));
- ret = p_memmove_s(dest, NUMELMS(dest), tiny, NUMELMS(tiny));
+ ret = p_memmove_s(dest, ARRAY_SIZE(dest), tiny, ARRAY_SIZE(tiny));
ok(ret == 0, "Moving a buffer into a big enough destination returned %d, expected 0\n", ret);
okchars(dest, tiny[0], tiny[1], tiny[2], tiny[3], tiny[4], tiny[5], 'X', 'X');
/* Overlapping */
memcpy(dest, big, sizeof(dest));
- ret = p_memmove_s(dest+1, NUMELMS(dest)-1, dest, NUMELMS(dest)-1);
+ ret = p_memmove_s(dest+1, ARRAY_SIZE(dest)-1, dest, ARRAY_SIZE(dest)-1);
ok(ret == 0, "Moving a buffer up one char returned %d, expected 0\n", ret);
okchars(dest, big[0], big[0], big[1], big[2], big[3], big[4], big[5], big[6]);
/* Vary source size */
errno = 0xdeadbeef;
memset(dest, 'X', sizeof(dest));
- ret = p_memmove_s(dest, NUMELMS(dest), big, NUMELMS(big));
+ ret = p_memmove_s(dest, ARRAY_SIZE(dest), big, ARRAY_SIZE(big));
ok(ret == ERANGE, "Moving a big buffer to a small destination returned %d, expected ERANGE\n", ret);
ok(errno == ERANGE, "errno is %d, expected ERANGE\n", errno);
okchars(dest, 'X', 'X', 'X', 'X', 'X', 'X', 'X', 'X');
@@ -705,7 +703,7 @@ static void test_memmove_s(void)
/* Replace source with NULL */
errno = 0xdeadbeef;
memset(dest, 'X', sizeof(dest));
- ret = p_memmove_s(dest, NUMELMS(dest), NULL, NUMELMS(tiny));
+ ret = p_memmove_s(dest, ARRAY_SIZE(dest), NULL, ARRAY_SIZE(tiny));
ok(ret == EINVAL, "Moving a NULL source buffer returned %d, expected EINVAL\n", ret);
ok(errno == EINVAL, "errno is %d, expected EINVAL\n", errno);
okchars(dest, 'X', 'X', 'X', 'X', 'X', 'X', 'X', 'X');
@@ -713,21 +711,21 @@ static void test_memmove_s(void)
/* Vary dest size */
errno = 0xdeadbeef;
memset(dest, 'X', sizeof(dest));
- ret = p_memmove_s(dest, 0, tiny, NUMELMS(tiny));
+ ret = p_memmove_s(dest, 0, tiny, ARRAY_SIZE(tiny));
ok(ret == ERANGE, "Moving into a destination of size 0 returned %d, expected ERANGE\n", ret);
ok(errno == ERANGE, "errno is %d, expected ERANGE\n", errno);
okchars(dest, 'X', 'X', 'X', 'X', 'X', 'X', 'X', 'X');
/* Replace dest with NULL */
errno = 0xdeadbeef;
- ret = p_memmove_s(NULL, NUMELMS(dest), tiny, NUMELMS(tiny));
+ ret = p_memmove_s(NULL, ARRAY_SIZE(dest), tiny, ARRAY_SIZE(tiny));
ok(ret == EINVAL, "Moving a tiny buffer to a big NULL destination returned %d, expected EINVAL\n", ret);
ok(errno == EINVAL, "errno is %d, expected EINVAL\n", errno);
/* Combinations */
errno = 0xdeadbeef;
memset(dest, 'X', sizeof(dest));
- ret = p_memmove_s(dest, 0, NULL, NUMELMS(tiny));
+ ret = p_memmove_s(dest, 0, NULL, ARRAY_SIZE(tiny));
ok(ret == EINVAL, "Moving a NULL buffer into a destination of size 0 returned %d, expected EINVAL\n", ret);
ok(errno == EINVAL, "errno is %d, expected EINVAL\n", errno);
okchars(dest, 'X', 'X', 'X', 'X', 'X', 'X', 'X', 'X');
--
2.14.4
June 20, 2018
Re: [PATCH] user32: Always release menu item in EnableMenuItem
by Fabian Maurer
> It looks like it's enough to merge conditions to avoid
such repetition.
You're right, it looks a bit awkward. How about the
new version?
Regards,
Fabian Maurer
June 20, 2018