Wine-Devel

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wine-devel@list.winehq.org

June 2018

  • 68 participants
  • 1149 messages
[PATCH 5/5] d3d11/tests: Add test for negative viewport coordinates.
by Matteo Bruni
June 5, 2018
[PATCH 4/5] d3d9: Get rid of an unnecessary wined3d_device_set_base_vertex_index() call.
by Matteo Bruni
June 5, 2018
[PATCH 3/5] wined3d: Set stream stride and offset even when buffer is NULL.
by Matteo Bruni
June 5, 2018
[PATCH 2/5] d3d9/tests: Test how state is reset after DrawPrimitive[Indexed]UP().
by Matteo Bruni
June 5, 2018
[PATCH 1/5] wined3d: Declare the correct number and type of fragment shader color outputs.
by Matteo Bruni
June 5, 2018
[PATCH 3/3] msvcrt: Implement quick_exit and _crt_at_quick_exit
by Fabian Maurer
June 5, 2018
[PATCH 2/3] msvcrt: Add quick_exit
by Fabian Maurer
June 5, 2018
[PATCH 1/3] msvcrt: Add _crt_at_quick_exit stub
by Fabian Maurer
June 5, 2018
June 5, 2018