Sept. 25, 2018
Re: [PATCH vkd3d 6/9] vkd3d: Use heap memory for placed resources.
by Henri Verbeet
Sept. 25, 2018
Sept. 25, 2018
Re: [PATCH vkd3d 5/9] vkd3d: Allocate device memory for heaps.
by Henri Verbeet
Sept. 25, 2018
Re: [PATCH vkd3d 4/9] vkd3d: Implement d3d12_device_GetResourceAllocationInfo() for textures.
by Henri Verbeet
Sept. 25, 2018
Re: [PATCH vkd3d 1/9] vkd3d: Add support for fake placed resources.
by Henri Verbeet
Sept. 25, 2018
Re: [PATCH vkd3d 3/9] vkd3d: Pass D3D12_RESOURCE_DESC and VkImage to vkd3d_create_image().
by Henri Verbeet
Sept. 25, 2018
Re: [PATCH vkd3d 2/9] vkd3d: Implement d3d12_device_GetResourceAllocationInfo() for buffers.
by Henri Verbeet
Sept. 25, 2018
Re: [PATCH] d2d1: Add ID2D1Effect stub.
by Henri Verbeet
Sept. 25, 2018
[PATCH resend v2 4/4] comctl32/treeview: Get rid of useless float cast
by Gabriel Ivăncescu
Sept. 25, 2018