Wine-Devel

By thread
wine-devel@list.winehq.org

November 2019

  • 85 participants
  • 2191 messages
[PATCH 3/4] comctl32/combo: Force minimal item height.
by Nikolay Sivov
Nov. 28, 2019
[PATCH 2/4] comctl32/combo: Remove redundant argument from border painting helper.
by Nikolay Sivov
Nov. 28, 2019
[PATCH 1/4] comctl32/combo: Remove unnecessary argument from button painting helper.
by Nikolay Sivov
Nov. 28, 2019
[PATCH v2 6/6] wined3d: Store the blend factor in the stateblock as a render state.
by Zebediah Figura
Nov. 28, 2019
[PATCH v2 5/6] ddraw: Retrieve render state from the primary stateblock.
by Zebediah Figura
Nov. 28, 2019
[PATCH v2 4/6] d3d8: Use wined3d_stateblock_get_state() in d3d8_device_GetRenderState().
by Zebediah Figura
Nov. 28, 2019
[PATCH v2 3/6] d3d9: Use wined3d_stateblock_get_state() in d3d9_device_GetRenderState().
by Zebediah Figura
Nov. 28, 2019
[PATCH v2 2/6] wined3d: Introduce wined3d_stateblock_get_state().
by Zebediah Figura
Nov. 28, 2019
[PATCH v2 1/6] ddraw: Track some more render states in the primary stateblock.
by Zebediah Figura
Nov. 28, 2019
Re: [PATCH 5/5] wined3d: Store the blend factor in the stateblock as a render state.
by Marvin
Nov. 28, 2019