Wine-Devel

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wine-devel@list.winehq.org

December 2019

  • 73 participants
  • 1394 messages
[PATCH v2 1/8] wineqtdecoder: Fix some copy-paste errors.
by Zebediah Figura
Dec. 8, 2019
Re: [PATCH] wineqtdecoder: Fix macos compile error
by Alistair Leslie-Hughes
Dec. 8, 2019
Re: [PATCH v2 2/2] kernel32/tests: Add broken result for Windows XP and 2003.
by Mathew Hodson
Dec. 8, 2019
Re: [PATCH] wineqtdecoder: Fix macos compile error
by Mathew Hodson
Dec. 8, 2019
Re: [PATCH v2 1/2] kernel32/tests: Trace the mapped string when FoldStringW fails.
by Marvin
Dec. 8, 2019
[PATCH v2 2/2] kernel32/tests: Add broken result for Windows XP and 2003.
by Mathew Hodson
Dec. 8, 2019
[PATCH v2 1/2] kernel32/tests: Trace the mapped string when FoldStringW fails.
by Mathew Hodson
Dec. 8, 2019
[PATCH 2/2] kernel32/tests: Add broken result for Windows XP and 2003.
by Mathew Hodson
Dec. 8, 2019
Re: [PATCH v2] ieframe: implement COM aggregation in WebBrowser
by Marvin
Dec. 7, 2019
[PATCH v2] ieframe: implement COM aggregation in WebBrowser
by Damjan Jovanovic
Dec. 7, 2019
I posted another fix for a Bugzilla bug.
by Thales
Dec. 7, 2019
Re: [PATCH] wineqtdecoder: Fix macos compile error
by Zebediah Figura
Dec. 7, 2019
Re: [PATCH] wineqtdecoder: Fix macos compile error
by Alistair Leslie-Hughes
Dec. 7, 2019
Re: [wine-devel] Wine staging 4.21 release
by Alan W. Irwin
Dec. 7, 2019
Re: [wine-devel] Wine staging 4.21 release
by Alan W. Irwin
Dec. 7, 2019
Re: [wine-devel] Wine staging 4.21 release
by Sveinar Søpler
Dec. 7, 2019
[PATCH 10/10] d3d10: Apply shader resources for shaders used in pass.
by Connor McAdams
Dec. 7, 2019
[PATCH 09/10] d3d10: Get resources used by effect shaders.
by Connor McAdams
Dec. 7, 2019
[PATCH 08/10] d3d10: Implement ShaderResource effect variable set method.
by Connor McAdams
Dec. 7, 2019
[PATCH 07/10] d3d10: Implement matrix effect variable get methods.
by Connor McAdams
Dec. 7, 2019
[PATCH 06/10] d3d10: Implement matrix effect variable set methods.
by Connor McAdams
Dec. 7, 2019
[PATCH 05/10] d3d10: Implement vector effect variable get methods.
by Connor McAdams
Dec. 7, 2019
[PATCH 04/10] d3d10: Implement vector effect variable set methods.
by Connor McAdams
Dec. 7, 2019
[PATCH 03/10] d3d10: Implement scalar effect variable get methods.
by Connor McAdams
Dec. 7, 2019