Re: [PATCH v3 2/7] wined3d: Add functions to support device local and non-local memory info management.
by Conor McCarthy
Dec. 3, 2019
[PATCH v2 4/4] winegstreamer: Use strmbase state change methods.
by Zebediah Figura
Dec. 3, 2019
[PATCH v2 3/4] winegstreamer: Also wait for the no-more-pads signal when pausing the filter.
by Zebediah Figura
Dec. 3, 2019
[PATCH v2 2/4] winegstreamer: Don't hold the filter lock from the pad-added callback.
by Zebediah Figura
Dec. 3, 2019
[PATCH v2 1/4] strmbase: Use a separate critical section for the SourceSeeking structure.
by Zebediah Figura
Dec. 3, 2019
Dec. 3, 2019
[PATCH] dmime: Remove the 'enabled' field from the Tempo track
by Michael Stefaniuc
Dec. 3, 2019
Dec. 2, 2019
Re: [PATCH v2 3/3] kernelbase: Autoset GeoID on process launch.
by João Diogo Ferreira
Dec. 2, 2019
Re: [PATCH v2 2/3] kernel32: Make GetUserGeoID() always succeed if geoclass is valid.
by João Diogo Ferreira
Dec. 2, 2019
[PATCH v2 3/3] kernelbase: Autoset GeoID on process launch.
by João Diogo Ferreira
Dec. 2, 2019
[PATCH v2 2/3] kernel32: Make GetUserGeoID() always succeed if geoclass is valid.
by João Diogo Ferreira
Dec. 2, 2019
[PATCH v2 1/3] kernel32: Properly handle GEO_NATION in GetGeoInfoW(), handle GEO_ID.
by João Diogo Ferreira
Dec. 2, 2019
Re: [PATCH 1/4] wusa: Add support for extracting MSU files.
by Alistair Leslie-Hughes
Dec. 2, 2019
Dec. 2, 2019
Dec. 2, 2019
Dec. 2, 2019
Dec. 2, 2019
Dec. 2, 2019
Dec. 2, 2019
Re: [PATCH v2 0/3] Update USER_SHARED_DATA timestamps continuously.
by Stefan Dösinger
Dec. 2, 2019
[PATCH v2 6/6] wined3d: Store the blend factor in the stateblock as a render state.
by Zebediah Figura
Dec. 2, 2019
Re: [PATCH v2 6/6] wined3d: Store the blend factor in the stateblock as a render state.
by Zebediah Figura
Dec. 2, 2019
Dec. 2, 2019
Dec. 2, 2019
[PATCH 2/3] d3d8/tests: Add out-of-bounds region tests.
by Henri Verbeet
Dec. 2, 2019
[PATCH 1/3] d3d9/tests: Add out-of-bounds region tests.
by Henri Verbeet
Dec. 2, 2019
Re: [PATCH v2 2/2] ddraw/tests: Add test for stretching compressed format surfaces.
by Henri Verbeet
Dec. 2, 2019
Re: [PATCH v2 1/2] wined3d: Support stretching compressed format surfaces in surface_cpu_blt().
by Henri Verbeet
Dec. 2, 2019
Dec. 2, 2019
Dec. 2, 2019
Dec. 2, 2019
[PATCH] kernel32/tests: Reorder the WINAPI with the void.
by Andrey Gusev
Dec. 2, 2019
[PATCH] mapi32: Reorder the WINAPI with the HRESULT.
by Andrey Gusev
Dec. 2, 2019
Dec. 2, 2019
[PATCH] uianimation: Remove duplicate WINAPI.
by Andrey Gusev
Dec. 2, 2019
Dec. 2, 2019
Dec. 2, 2019
Dec. 2, 2019
Dec. 2, 2019
Dec. 2, 2019
[PATCH v2 1/2] wined3d: Support stretching compressed format surfaces in surface_cpu_blt().
by Paul Gofman
Dec. 2, 2019
[PATCH] kernelbase/tests: Fix a typo in ok() message.
by Andrey Gusev
Dec. 2, 2019
[PATCH] ieframe/tests: Fix a typo in ok() message.
by Andrey Gusev
Dec. 2, 2019
[PATCH] sapiaut.idl: Fix a typo.
by Andrey Gusev
Dec. 2, 2019
Re: [PATCH 1/2] wined3d: Support stretching compressed format surfaces in surface_cpu_blt().
by Henri Verbeet
Dec. 2, 2019
Dec. 2, 2019
Re: [PATCH v3 1/2] wined3d: Move the wined3d_light_state structure to the wined3d_stateblock structure.
by Henri Verbeet
Dec. 2, 2019
Re: [PATCH v2 6/6] wined3d: Store the blend factor in the stateblock as a render state.
by Henri Verbeet
Dec. 2, 2019
Re: [PATCH] wined3d: Add Intel HD 615 PCI id and device description.
by Henri Verbeet
Dec. 2, 2019