Wine-Devel

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wine-devel@list.winehq.org

July 2019

  • 65 participants
  • 633 messages
[PATCH 3/7] dxgi: Implement d3d12_swapchain_ResizeTarget().
by Henri Verbeet
July 31, 2019
[PATCH 2/7] wined3d: Replace wined3d_swapchain_resize_target() with wined3d_swapchain_state_resize_target().
by Henri Verbeet
July 31, 2019
[PATCH 1/7] wined3d: Rename wined3d_window_state_restore_from_fullscreen() to wined3d_swapchain_state_restore_from_fullscreen().
by Henri Verbeet
July 31, 2019
Re: [PATCH 5/5] wined3d: Pass a wined3d_context structure to fragment_pipeline.enable_extension().
by Marvin
July 31, 2019
[PATCH 5/5] wined3d: Pass a wined3d_context structure to fragment_pipeline.enable_extension().
by Henri Verbeet
July 31, 2019
[PATCH 4/5] wined3d: Pass a wined3d_context_gl structure to glsl_free_blitter_program().
by Henri Verbeet
July 31, 2019
[PATCH 3/5] wined3d: Store a wined3d_context_gl structure in struct glsl_ffp_destroy_ctx.
by Henri Verbeet
July 31, 2019
[PATCH 2/5] wined3d: Pass a wined3d_context_gl structure to atifs_free_ffpshader().
by Henri Verbeet
July 31, 2019
[PATCH 1/5] wined3d: Pass a wined3d_context_gl structure to arbfp_free_blit_shader().
by Henri Verbeet
July 31, 2019
[PATCH 2/2] winegcc: Always use -nostartfiles when building DLLs.
by Jacek Caban
July 31, 2019